<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://shmups.wiki/index.php?action=history&amp;feed=atom&amp;title=Gradius_IV</id>
	<title>Gradius IV - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://shmups.wiki/index.php?action=history&amp;feed=atom&amp;title=Gradius_IV"/>
	<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Gradius_IV&amp;action=history"/>
	<updated>2026-04-19T08:29:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>https://shmups.wiki/index.php?title=Gradius_IV&amp;diff=25725&amp;oldid=prev</id>
		<title>Trap15: Video index link</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Gradius_IV&amp;diff=25725&amp;oldid=prev"/>
		<updated>2023-11-21T09:00:09Z</updated>

		<summary type="html">&lt;p&gt;Video index link&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:00, 21 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot; &gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game is notable for being the last mainline Gradius released in arcades, and has only been ported via Gradius III and IV on PlayStation 2 and Gradius Collection on PlayStation Portable.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game is notable for being the last mainline Gradius released in arcades, and has only been ported via Gradius III and IV on PlayStation 2 and Gradius Collection on PlayStation Portable.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{VideoIndex}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{clear}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{clear}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l168&quot; &gt;Line 168:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 168:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style='text-align: center;'&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''For a collection of video references see''': ''[[Gradius IV/Video Index]]''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style='text-align: center;'&amp;gt;'''For general tips, walkthroughs and boss descriptions, see''': ''[[Gradius IV/Strategy]]''   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''For general tips, walkthroughs and boss descriptions, see''': ''[[Gradius IV/Strategy]]''   &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tyvon_library:diff::1.12:old-25628:rev-25725 --&gt;
&lt;/table&gt;</summary>
		<author><name>Trap15</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Gradius_IV&amp;diff=25628&amp;oldid=prev</id>
		<title>Plasmo: Please don't remove the categories</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Gradius_IV&amp;diff=25628&amp;oldid=prev"/>
		<updated>2023-11-20T13:42:04Z</updated>

		<summary type="html">&lt;p&gt;Please don&amp;#039;t remove the categories&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:42, 20 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l180&quot; &gt;Line 180:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 180:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In the game`s opening, a scene of the Gofer fight from Gradius II can be briefly seen.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In the game`s opening, a scene of the Gofer fight from Gradius II can be briefly seen.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Horizontal_orientation]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Option_mechanic]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Upgrade_bar_mechanic]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Environmental_hazard_mechanic]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tyvon_library:diff::1.12:old-25626:rev-25628 --&gt;
&lt;/table&gt;</summary>
		<author><name>Plasmo</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Gradius_IV&amp;diff=25626&amp;oldid=prev</id>
		<title>JSAV2006STG(ABC): /* Trivia */</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Gradius_IV&amp;diff=25626&amp;oldid=prev"/>
		<updated>2023-11-20T09:50:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:50, 20 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l179&quot; &gt;Line 179:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 179:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* In the game`s opening, a scene of the Gofer fight from Gradius II can be briefly seen.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===WIP===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Category:Horizontal_orientation]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Category:Option_mechanic]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Category:Upgrade_bar_mechanic]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Category:Environmental_hazard_mechanic]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JSAV2006STG(ABC)</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Gradius_IV&amp;diff=22873&amp;oldid=prev</id>
		<title>ADR at 19:07, 15 July 2023</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Gradius_IV&amp;diff=22873&amp;oldid=prev"/>
		<updated>2023-07-15T19:07:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:07, 15 July 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot; &gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|nextgame = [[Otomedius]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|nextgame = [[Otomedius]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Gradius IV: Fukkatsu''' (JP: &amp;quot;グラディウスIV&amp;quot;, &amp;quot;Gradius IV: Resurrection&amp;quot;) is a horizontal scrolling shoot em' up developed and published by Konami in the year 1999. It is the sequel to [[Gradius III]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Gradius IV: Fukkatsu''' (JP: &amp;quot;グラディウスIV &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;復活&lt;/ins&gt;&amp;quot;, &amp;quot;Gradius IV: Resurrection&amp;quot;) is a horizontal scrolling shoot em' up developed and published by Konami in the year 1999. It is the sequel to [[Gradius III]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game is notable for being the last mainline Gradius released in arcades, and has only been ported via Gradius III and IV on PlayStation 2 and Gradius Collection on PlayStation Portable.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game is notable for being the last mainline Gradius released in arcades, and has only been ported via Gradius III and IV on PlayStation 2 and Gradius Collection on PlayStation Portable.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tyvon_library:diff::1.12:old-22862:rev-22873 --&gt;
&lt;/table&gt;</summary>
		<author><name>ADR</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Gradius_IV&amp;diff=22862&amp;oldid=prev</id>
		<title>Frostyryker: Initial page, couldn't figure out what to put down for Dev History and Trivia</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Gradius_IV&amp;diff=22862&amp;oldid=prev"/>
		<updated>2023-07-14T22:17:06Z</updated>

		<summary type="html">&lt;p&gt;Initial page, couldn&amp;#039;t figure out what to put down for Dev History and Trivia&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File: GIV_logo.gif|center|650px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|title = Gradius IV&lt;br /&gt;
|background = #ADADDE&lt;br /&gt;
|bordercolor = #A50000&lt;br /&gt;
|innerbordercolor = #31009C&lt;br /&gt;
|image = GIV_title_screen.jpeg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 300px&lt;br /&gt;
|director = Hiroyuki Ashida&lt;br /&gt;
|developer = [[Konami]]&lt;br /&gt;
|publisher = [[Konami]]&lt;br /&gt;
|music = Harumi Ueko &amp;lt;/br&amp;gt; Atsuki &amp;lt;/br&amp;gt; Yoshihiko Koezuka&lt;br /&gt;
|program =  Ken Midorikawa &amp;lt;/br&amp;gt; Yasuyuki Nagatomo &amp;lt;/br&amp;gt; Naoki Niihama &amp;lt;/br&amp;gt; Takeshi Asaki &amp;lt;/br&amp;gt; Ken Inagaki&lt;br /&gt;
|art = Daisuke Yoro &amp;lt;/br&amp;gt; Daisuke Chiba &amp;lt;/br&amp;gt; Ayumu Hasegawa &amp;lt;/br&amp;gt; Jun Omoto &amp;lt;/br&amp;gt; Naoki Morita &amp;lt;/br&amp;gt; Hiroyuki Ashida &amp;lt;/br&amp;gt; Hiromichi Iwashita&lt;br /&gt;
|releasedate = '''Arcade JP:''' February 4, 1999 &amp;lt;/br&amp;gt; '''PS2:''' April 13, 2000 &amp;lt;/br&amp;gt; '''PSP:''' February 9, 2006 &lt;br /&gt;
|previousgame = [[Gradius Gaiden]]&lt;br /&gt;
|nextgame = [[Otomedius]]&lt;br /&gt;
}}&lt;br /&gt;
'''Gradius IV: Fukkatsu''' (JP: &amp;quot;グラディウスIV&amp;quot;, &amp;quot;Gradius IV: Resurrection&amp;quot;) is a horizontal scrolling shoot em' up developed and published by Konami in the year 1999. It is the sequel to [[Gradius III]].&lt;br /&gt;
&lt;br /&gt;
The game is notable for being the last mainline Gradius released in arcades, and has only been ported via Gradius III and IV on PlayStation 2 and Gradius Collection on PlayStation Portable.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
''Gradius IV'' is a 3 button game with 9 stages. Finishing all of them will start the 2nd loop.&lt;br /&gt;
*'''A button:''' Equips the slot highlighted in the Power Meter.&lt;br /&gt;
*'''B button:''' Fires the player's main weapon.&lt;br /&gt;
*'''C button:''' Fires the player's missiles.&lt;br /&gt;
&lt;br /&gt;
==Power Meter==&lt;br /&gt;
&lt;br /&gt;
[[File: GIV_power_meter.png|center|512px]]&lt;br /&gt;
&lt;br /&gt;
''Gradius IV'' reuses the Power Meter to handle the power up system. Collecting Power Capsules highlights one slot going from left to right. Grabbing a Power Capsule when the last slot is highlighted makes it go back to the '''Speed Up'''. Dying with a Power Capsule not utilized will highlight the Speed Up slot regardless of where it originally was.&lt;br /&gt;
&lt;br /&gt;
Each slot does the following:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slot !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;'''Speed Up'''&amp;lt;/center&amp;gt; || Increases the player's speed. Can be equipped up to 5 times.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;'''Missile'''&amp;lt;/center&amp;gt; || Adds a ground-based projectile.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;'''Double'''&amp;lt;/center&amp;gt; || Adds a secondary shot giving more coverage. Equipping Double replaces Laser in case the player was using it.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;'''Laser'''&amp;lt;/center&amp;gt; || Upgrades the main shot. Higher damaging than both the regular shot and Double. Equipping Laser replaces Double in case the player was using it.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;'''Option'''&amp;lt;/center&amp;gt; || Adds an orange orb that mimics the player's movement and weapons. Can be equipped up to 4 times.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;'''?'''&amp;lt;/center&amp;gt; || Activates a shield that grants protection against bullets and enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Preset configurations===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:41%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:GIV_type_a.png|center|528px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Missile:''' Fired downwards and travels across the ground.&lt;br /&gt;
*'''Normal Double:''' Secondary shot fired at a 45° angle.&lt;br /&gt;
*'''Normal Laser:''' Thin beam that can pierce through enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:41%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type B&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:GIV_type_b.png|center|528px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Spread Bomb:''' Explodes upon impact dealing heavy damage.&lt;br /&gt;
*'''Tail Gun:''' Secondary shot fired backwards.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:41%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type C&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:GIV_type_c.png|center|528px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Photon Torpedo:''' Fired downwards and travels across the ground faster than the regular Missile, can pierce through enemies.&lt;br /&gt;
*'''Ripple:''' Becomes wider as it travels across the screen, cannot pierce through enemies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:41%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type D&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:GIV_type_d.png|center|528px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''2-Way:''' Two missiles fired up and down, they can't travel through the ground.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:41%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type E&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:GIV_type_e.png|center|528px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Vertical Mine:''' Mines that are thrown based on velocity and direction of the ship, explodes upon impact.&lt;br /&gt;
*'''Armor Piercing:''' Piercing bullets. Has higher speed, but lower damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:41%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type F&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | [[File:GIV_type_f.png|center|528px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*'''Flying Torpedo:''' Fired forwards in a set of two missiles, holding down the B button spreads them apart vertically.&lt;br /&gt;
*'''Twin Laser:''' A set of two thin small lasers.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
&lt;br /&gt;
[[File:GIV_shield.png|100px]] &lt;br /&gt;
&lt;br /&gt;
*Grants frontal protection against bullets, can withstand several hits.&lt;br /&gt;
&lt;br /&gt;
[[File:GIV_force_field.png|100px]] &lt;br /&gt;
&lt;br /&gt;
*Grants protection from all sides against bullets, can withstand up to 6 hits.&lt;br /&gt;
&lt;br /&gt;
===Power Capsules===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GIV_power_capsule.png|100px]] || '''Red Power Capsule''' &amp;lt;/br&amp;gt;Appears upon defeating enemy formations and orange colored enemies. Advances the Power Meter by one slot.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GIV_blue_power_cupsule.png|100px]] || '''Blue Power Capsule''' &amp;lt;/br&amp;gt;Appears after 12 Red Power Capsules. Clears the screen from small enemies and bullets. Does not advance the Power Meter.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loops==&lt;br /&gt;
&lt;br /&gt;
''Gradius IV'' loops infinitely. There's little to no slowdown, allowing for higher loops to spawn much more bullets than usual. The loops have a few stage changes.&lt;br /&gt;
&lt;br /&gt;
===Stage 1===&lt;br /&gt;
&lt;br /&gt;
The melting dragons spawn more often, Chimera's fireballs release suicide bullets when shot at.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;'''For a collection of video references see''': ''[[Gradius IV/Video Index]]''&lt;br /&gt;
'''For general tips, walkthroughs and boss descriptions, see''': ''[[Gradius IV/Strategy]]''  &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
&lt;br /&gt;
===WIP===&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
===WIP===&lt;br /&gt;
[[Category:Horizontal_orientation]]&lt;br /&gt;
[[Category:Option_mechanic]]&lt;br /&gt;
[[Category:Upgrade_bar_mechanic]]&lt;br /&gt;
[[Category:Environmental_hazard_mechanic]]&lt;/div&gt;</summary>
		<author><name>Frostyryker</name></author>
		
	</entry>
</feed>