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	<id>https://shmups.wiki/index.php?action=history&amp;feed=atom&amp;title=Category%3AUpgrade_bar_mechanic</id>
	<title>Category:Upgrade bar mechanic - Revision history</title>
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	<updated>2026-04-19T13:10:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://shmups.wiki/index.php?title=Category:Upgrade_bar_mechanic&amp;diff=5128&amp;oldid=prev</id>
		<title>Hook at 06:38, 20 October 2020</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Category:Upgrade_bar_mechanic&amp;diff=5128&amp;oldid=prev"/>
		<updated>2020-10-20T06:38:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 06:38, 20 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This game mechanic was introduced in [[Gradius]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This game mechanic was introduced in [[Gradius]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Game mechanics]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Hook</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Category:Upgrade_bar_mechanic&amp;diff=5127&amp;oldid=prev</id>
		<title>Hook: Created page with &quot;The '''Upgrade Bar''' is a game mechanic that gives the player (some) control over which power-up they want to use. When the player collects an ''Upgrade Item'', the ''Upgrade...&quot;</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Category:Upgrade_bar_mechanic&amp;diff=5127&amp;oldid=prev"/>
		<updated>2020-10-20T06:37:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Upgrade Bar&amp;#039;&amp;#039;&amp;#039; is a game mechanic that gives the player (some) control over which power-up they want to use. When the player collects an &amp;#039;&amp;#039;Upgrade Item&amp;#039;&amp;#039;, the &amp;#039;&amp;#039;Upgrade...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The '''Upgrade Bar''' is a game mechanic that gives the player (some) control over which power-up they want to use. When the player collects an ''Upgrade Item'', the ''Upgrade Bar'' moves up one level, and by pressing a button, the player &amp;quot;activates&amp;quot; the power-up of the current level, and the Upgrade Bar is cleared. When the player dies, typically the Upgrade Bar gets reset to first level.&lt;br /&gt;
&lt;br /&gt;
This game mechanic was introduced in [[Gradius]].&lt;/div&gt;</summary>
		<author><name>Hook</name></author>
		
	</entry>
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