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	<id>https://shmups.wiki/index.php?action=history&amp;feed=atom&amp;title=Category%3AEnvironmental_hazard_mechanic</id>
	<title>Category:Environmental hazard mechanic - Revision history</title>
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	<updated>2026-04-22T14:19:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://shmups.wiki/index.php?title=Category:Environmental_hazard_mechanic&amp;diff=12221&amp;oldid=prev</id>
		<title>Hook: Created page with &quot;Some games feature ''environmental hazards'' to further restrict the player’s freedom to move about.  For an environmental feature to qualify as an ''environmental hazard''...&quot;</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Category:Environmental_hazard_mechanic&amp;diff=12221&amp;oldid=prev"/>
		<updated>2021-09-19T13:37:17Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Some games feature &amp;#039;&amp;#039;environmental hazards&amp;#039;&amp;#039; to further restrict the player’s freedom to move about.  For an environmental feature to qualify as an &amp;#039;&amp;#039;environmental hazard&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Some games feature ''environmental hazards'' to further restrict the player’s freedom to move about.&lt;br /&gt;
&lt;br /&gt;
For an environmental feature to qualify as an ''environmental hazard'' it has to both be '''indistructible''' and '''cause the player harm''' (lost life, lost health/shield, power down etc.)&lt;br /&gt;
&lt;br /&gt;
Some typical examples are the tunnels and general level structure in [[R-Type]] and [[Sine Mora]]; or the tumbling metal panels in the Stage 4 of [[Caladrius]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Hook</name></author>
		
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