<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://shmups.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Xeirla</id>
	<title>Shmups Wiki -- The Digital Library of Shooting Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shmups.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Xeirla"/>
	<link rel="alternate" type="text/html" href="https://shmups.wiki/library/Special:Contributions/Xeirla"/>
	<updated>2026-04-18T11:03:01Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>https://shmups.wiki/index.php?title=Mushihimesama_Futari/Video_Index&amp;diff=35818</id>
		<title>Mushihimesama Futari/Video Index</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Mushihimesama_Futari/Video_Index&amp;diff=35818"/>
		<updated>2025-10-08T22:38:10Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Palm */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Futari thm.jpg|thumb]]&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Mushihimesama Futari ==&lt;br /&gt;
=== Ver. 1.5 ===&lt;br /&gt;
==== Original ====&lt;br /&gt;
===== Reco =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Kitsuneudon2 KMP&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 547,640,358&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/RCJ7Yw9sChY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rumski&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 500,904,677&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/vhGk4SSi7Ko Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sapzdude&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 411,803,020&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/K06jfH_Oex0 Youtube]&lt;br /&gt;
| Video not available anymore&lt;br /&gt;
|-&lt;br /&gt;
| MucchaHANPEN&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 383,321,634&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/UmPTxpq5KSA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Icarus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 374,558,877&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/tXQZOns42D4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Jim González&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 184,094,717&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/1k6gXzHatCA?si=wdOp9mwLT6piDO5k Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Palm =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| GFA2-ISO&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 518,902,716&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.bilibili.com/video/av5806376 Bilibili]&lt;br /&gt;
| Official CAVE superplay DVD&lt;br /&gt;
|-&lt;br /&gt;
| tuii0808&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 417,866,711&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/jGepOUe3of4 Youtube 1] [https://youtu.be/ZjnzKSpO3O0 2] [https://youtu.be/NFtoOQ2GYzI 3]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| iconoclast&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 358,485,392&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/EYHFa3HHucU Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CAVE PCB&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 153,626,869&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/mJCGB21D4YQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Jam&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| 149,585,916&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/2NJu2HiKXEg Youtube]&lt;br /&gt;
| Survival clear with commentary in captions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Maniac ====&lt;br /&gt;
===== Reco =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Clover-TAC&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1,042,580,964&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.bilibili.com/video/BV1Us411r7LD?p=4 Bilibili]&lt;br /&gt;
| Official CAVE superplay DVD&lt;br /&gt;
|-&lt;br /&gt;
| Rumski&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 912,506,251&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/1Wvz-AA-HJk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 899,969,440&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/DXEjyPvL3ZI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 884,467,796&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ZXzXMdfNTIA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 873,781,863&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/2W_FnLpClw8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 856,688,498&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/bVPtyp82i-Y Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 837,473,614&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/nZSXLTdPHa0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 823,026,212&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/I_cjCQeqhWE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 813,347,579&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Ti-UrvdpfR8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Erppo&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 810,491,881&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/9pDh_0Ubzyc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 802,973,356&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/gg53yGaRXHQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Yuhime&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 802,924,155&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/z8Y2Nj8JFsA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PO!&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 770,097,675&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ueWRfrNNuR4 Youtube 1] [https://youtu.be/uC8eE1qbQTI 2] [https://youtu.be/a5bTgPCKSJw 3] [https://youtu.be/cEjBgryj7ts 4] [https://youtu.be/uG6hXLHZSC0 5] [https://youtu.be/jRJ6SHvBe9w 6]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| iconoclast&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 694,993,138&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/fg4ejxEsbig Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Arasaka&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 621,329,984&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/oDOliORWuZI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pablo Bert&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 578,523,894&lt;br /&gt;
| Normal&lt;br /&gt;
| Stage 5&lt;br /&gt;
| [https://youtu.be/pvH1tFydLJs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| sintama&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 462,212,064&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/1P6x2_9JWZ8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 386,xxx,xxx&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All?&lt;br /&gt;
| [https://youtu.be/RBsNFAzFHvY Youtube]&lt;br /&gt;
| video cuts off during final boss fight&lt;br /&gt;
|-&lt;br /&gt;
| VioletHatPurple&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 369,785,618&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/e9w3D6GvIgw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Palm =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| KTL-NAL&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 981,872,827&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.bilibili.com/video/BV1Us411r7LD?p=3 Bilibili]&lt;br /&gt;
| Official CAVE superplay DVD&lt;br /&gt;
|-&lt;br /&gt;
| SIN&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 664,012,085&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/czD_sff169M&amp;amp;t=11799s Youtube]&lt;br /&gt;
| starts 3:16:39&lt;br /&gt;
|-&lt;br /&gt;
| Legend Of HS&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 586,791,871&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/qVS0zafwCOA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| KENG F&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 545,625,560&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/JO6w56_l7WM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| trev1976&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 295,490,755&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ci7VyGqGpHw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ultra ====&lt;br /&gt;
===== Reco =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:15%;&amp;quot; | Score (counterstop)&lt;br /&gt;
! style=&amp;quot;width:15%;&amp;quot; | Score (no counterstop)&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| fufufu&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/XwSFHPhp9gc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| fufufu&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/R8pJbUCOndo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| WC.&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/cg3al5S5t1A Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| fufufu&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 3,998,650,882&lt;br /&gt;
| 3,998,650,882&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/UfYZO-bO9uY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| WC.&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,580,213,715&lt;br /&gt;
| 3,580,213,715&lt;br /&gt;
| Normal&lt;br /&gt;
| Stage 5 (Boss 1)&lt;br /&gt;
| [https://www.bilibili.com/video/BV1Qm4y1U7YG Bilibili]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| lstze&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 3,266,405,598&lt;br /&gt;
| 3,266,405,598&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/gxDO3ydH4S8 Youtube 1] [https://youtu.be/3oE_WPc0-Ns 2] [https://youtu.be/R3BciRX-IsI 3] [https://youtu.be/JNBRxboRoiQ 4] [https://youtu.be/yC7ur1ZF2-w 5] [https://youtu.be/cb7fb8qkCmo 6]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tame&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 2,438,458,176&lt;br /&gt;
| 2,438,458,176&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/BUfhHs356aM Youtube]&lt;br /&gt;
| Most likely a tool-assisted replay&lt;br /&gt;
|-&lt;br /&gt;
| Rescue&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,782,341,248&lt;br /&gt;
| 1,782,341,248&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/bfIVjYSNS_c Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Palm =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:15%;&amp;quot; | Score (counterstop)&lt;br /&gt;
! style=&amp;quot;width:15%;&amp;quot; | Score (no counterstop)&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Gus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999 &lt;br /&gt;
| 5,234,968,837&lt;br /&gt;
| Abnormal&lt;br /&gt;
| Stage 5 (Boss 2)&lt;br /&gt;
| [https://youtu.be/IZ2JQHwbiwc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999 &lt;br /&gt;
| 4,589,730,045&lt;br /&gt;
| Abnormal&lt;br /&gt;
| Stage 5 (Boss 1)&lt;br /&gt;
| [https://youtu.be/thHP1nV7p9o Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| KGM&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999 &lt;br /&gt;
| 4,263,416,356&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/EeLzh7VNujQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Bananamatic&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| 4,050,716,259&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/3Gney3cT_L4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chubow&lt;br /&gt;
| Arcade (platform unknown)&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/rqIUJ-b9HY0 Youtube 1] [https://youtu.be/6YuZK7t2LsE 2] [https://youtu.be/CaXy_iW_fqU 3] [https://youtu.be/zG9Lt-vEpoA 4] [https://youtu.be/M_cVURCnmb8 5] [https://youtu.be/7Cr1PN8fNQ0 6]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Assy&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Td7Az5TX5Pw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| I.O&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/70LVqtiVze8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Taira118&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/d5GEZBBmpPc Youtube]&lt;br /&gt;
| Barely reaches the counterstop&lt;br /&gt;
|-&lt;br /&gt;
| Rescue&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,123,704,110&lt;br /&gt;
| 3,123,704,110&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/6vjj7sTB7m0 Youtube]&lt;br /&gt;
| 80 mil extend&lt;br /&gt;
|-&lt;br /&gt;
| GAN&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 3,246,295,423&lt;br /&gt;
| 3,246,295,423&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Znp5zrwtAsM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rescue&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 2,956,728,306&lt;br /&gt;
| 2,956,728,306&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/jXus8svt7ds Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rescue&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 2,918,056,555&lt;br /&gt;
| 2,918,056,555&lt;br /&gt;
| Normal&lt;br /&gt;
| Stage 5 (Boss 2)&lt;br /&gt;
| [https://youtu.be/XnElnImKTio Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Gus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 2,109,830,765&lt;br /&gt;
| 2,109,830,765&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/zh_-gzkI3l4 Youtube]&lt;br /&gt;
| Live at Stunfest 2019; 80 mil extend&lt;br /&gt;
|-&lt;br /&gt;
| ナット&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,846,165,239&lt;br /&gt;
| 1,846,165,239&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/gdF2VN8Ecig Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kayar&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,703,033,091&lt;br /&gt;
| 1,703,033,091&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/hvlzHkpABWE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| lpg rokuichi (LPG)&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,688,527,482&lt;br /&gt;
| 1,688,527,482&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/brIPAm7Ptyw Youtube]&lt;br /&gt;
| Extend Every 80mil&lt;br /&gt;
|-&lt;br /&gt;
| Kayar&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,662,232,405&lt;br /&gt;
| 1,662,232,405&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/cAgZNcd0M0A Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Jaimers&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,601,583,085&lt;br /&gt;
| 1,601,583,085&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/KbHxVh6g09s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kayar&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1,572,151,039&lt;br /&gt;
| 1,572,151,039&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/PxJeohIiEXk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Xnozero&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,517,265,797&lt;br /&gt;
| 1,517,265,797&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/43rW6IQ8uPw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PNSR&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,496,818,596&lt;br /&gt;
| 1,496,818,596&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/GDxSOEw2MkE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Yuhime&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,471,588,613&lt;br /&gt;
| 1,471,588,613&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/eE5ZqTmyFK8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| crazy4pokemon&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,258,415,426&lt;br /&gt;
| 1,258,415,426&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/6N_p7n4XlX4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| bodang&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,252,019,469&lt;br /&gt;
| 1,252,019,469&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/4uzBRmCxl6I Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CRI&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,249,906,313&lt;br /&gt;
| 1,249,906,313&lt;br /&gt;
| Abnormal&lt;br /&gt;
| Stage 5&lt;br /&gt;
| [https://youtu.be/WwTwhezde6g Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ver. 1.01 ===&lt;br /&gt;
==== Maniac ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| LinieEber&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 345,784,965&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Wb_g3iDqAcU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LinieEber&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 317,506,715&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/3IueJqhr82E Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LinieEber&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 252,370,053&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/LUSXtQQycqA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| EOJ&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 155,096,796&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/h1ibzT_409U Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ultra ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Gus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,422,583,806&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| Stage 5 (Boss 2)&lt;br /&gt;
| [https://youtu.be/DVe04UEL7SE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Gus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,349,638,894&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| Stage 5 (Boss 2)&lt;br /&gt;
| [https://youtu.be/i_BuWw6R7n0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Gus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,268,090,912&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| Stage 5 (Boss 1)&lt;br /&gt;
| [https://youtu.be/wYkRV8VN60s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Gus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,124,824,022&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/qfrEFfJbLAw Youtube]&lt;br /&gt;
| Live at Stunfest 2019, every 70 mil extends&lt;br /&gt;
|-&lt;br /&gt;
| Gus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 921,532,753&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/BJOA5eVc4zs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ERC&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 871,729,313&lt;br /&gt;
| Palm/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/YHVHF-KVoCw Youtube] [https://www.bilibili.com/video/BV1zH4y1S7b1/ Bilibili]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thisrg&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 824,764,406&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/qqtEbzHbHUw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rescue&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 806,065,667&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/8tz_fViahnA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Arrange ===&lt;br /&gt;
==== Original ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| sinmoon&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 6,417,732,346&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/icZDWI1ImfU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,321,104,391&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/A2Q-svB2AW4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Maniac ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| sinmoon&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 8,274,774,119&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/QA1dmEXy66Q Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Tropicalbits|TRB]]&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,381,014,543&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/P0zfSTtughI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Novice ===&lt;br /&gt;
==== Original ====&lt;br /&gt;
===== Reco =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Raymario Pokénic&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| 469,479,624&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Tc9GtCCcJNw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| YuzuRich&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| 467,788,695&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/4Q60hG3OD7k Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| yasu0219&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Abnormal&lt;br /&gt;
| 453,972,797&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/bnJ00o6TqXQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| 312,435,245&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.youtube.com/watch?v=R076VIohAOM&amp;amp;t=1309s Youtube]&lt;br /&gt;
| NM3B (The first bombing was an Autobomb during Larsa boss)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Palm =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| knkn&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Normal&lt;br /&gt;
| 444,439,882&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Lcy0TAcKloc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ehrlf&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Abnormal&lt;br /&gt;
| 437,159,511&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/3fzMr6z8QLk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Abnormal&lt;br /&gt;
| 249,117,081&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/38-T4rw7JaY Youtube]&lt;br /&gt;
| NM5B&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Maniac ====&lt;br /&gt;
===== Reco =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Raymario Pokénic&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| 576,050,910&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/oZ4IYBT7jfA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| yukiMTR&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| 560,567,226&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/If1S-TfCXrA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colors in spin&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Abnormal&lt;br /&gt;
| 492,959,420&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/zB0yei4jXJA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Palm =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| colors in spin&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Normal&lt;br /&gt;
| 502,687,980&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/hV-yT5sgCj8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Legend Of HS&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Abnormal&lt;br /&gt;
| 486,082,356&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Exa933Gdni4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Abnormal&lt;br /&gt;
| 235,922,515&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.youtube.com/watch?v=E9MleZhpVuU Youtube]&lt;br /&gt;
| NMNB&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ultra ====&lt;br /&gt;
===== Reco =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Raymario Pokénic&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| 2,064,641,631&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/3l3x-rXo4Rk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| RLRBS&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| 1,994,402,764&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/c0re5ziSfNU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| yasu0219&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Abnormal&lt;br /&gt;
| 1,693,257,004&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/tRwYY0LLrek Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Palm =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Nobushan&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Abnormal&lt;br /&gt;
| 1,906,197,976&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/PVtgjdQAuQc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| hotaruyuki&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Normal&lt;br /&gt;
| 1,704,370,119&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/D_CygRbyIiE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Abnormal&lt;br /&gt;
| 529,324,559&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.youtube.com/watch?v=nolCVXdIo3k&amp;amp;t=829s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guides &amp;amp; Commentaries ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Mode&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Gus &amp;amp; Rescue&lt;br /&gt;
| 3,999,999,999 &amp;amp; 1,782,341,248&lt;br /&gt;
| Utra&lt;br /&gt;
| Palm/Abnormal &amp;amp; Reco/Normal&lt;br /&gt;
| Stage 5 (Boss 2) &amp;amp; All&lt;br /&gt;
| [https://youtu.be/ZZeRl3NXsUQ Youtube]&lt;br /&gt;
| STG Weekly #8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mushihimesama Futari Black Label ==&lt;br /&gt;
=== Original ===&lt;br /&gt;
==== Reco ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| SSM&lt;br /&gt;
| 3,931,896,448&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/GNQ8pyyzSQg Youtube]&lt;br /&gt;
| Commentary &amp;amp; Guide (Japanese)&lt;br /&gt;
|-&lt;br /&gt;
| DBS&lt;br /&gt;
| 3,891,660,935&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/frXBgrvdRmg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| susumkun&lt;br /&gt;
| 3,347,842,342&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/dRzTdv698t4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| DBS&lt;br /&gt;
| 3,266,553,811&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Im2_NzJ_hB0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| GFA2-ISO&lt;br /&gt;
| 2,621,107,621&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/3gJD4NpyNsM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ayu&lt;br /&gt;
| 2,261,976,119&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/PuN-MhDvQcE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ayu&lt;br /&gt;
| 2,241,895,669&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/gxnSAHeJ5DE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ayu&lt;br /&gt;
| 2,090,415,872&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/KXw0qExJzWo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| MrKewing&lt;br /&gt;
| 1,947,135,784&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/43-SoNUZxHY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Suzu Rin&lt;br /&gt;
| 1,780,480,414&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/U2S1DG9KjX4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 1,698,843,755&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/b-qSIRBwRmA Youtube]&lt;br /&gt;
| High Level #30, audio commentary (French)&lt;br /&gt;
|-&lt;br /&gt;
| Palgork&lt;br /&gt;
| 1,268,993,033&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/clEcgxZwKE4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Palgork&lt;br /&gt;
| 1,130,110,041&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/IdDCeuy0E2Y Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Palgork&lt;br /&gt;
| 1,022,335,163&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/YI_Xh3GbUs4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| STV&lt;br /&gt;
| 919,129,903&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/oby3omrsUoY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Palgork&lt;br /&gt;
| 818,202,755&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/1i_RP7M5F04 Youtube]&lt;br /&gt;
| Live Stunfest 2015&lt;br /&gt;
|-&lt;br /&gt;
| Palgork&lt;br /&gt;
| 812,410,017&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ENxVayg50W8 Youtube 1] [https://youtu.be/Mo-lzk1PB0s 2]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CRI&lt;br /&gt;
| 652,180,125&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/aJGlKtAb6p8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CloudyMusic&lt;br /&gt;
| 651,566,334&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/d8xueoYYSDQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| theSTG&lt;br /&gt;
| 600,463,012&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/nIyUwibVjrM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fero Swan&lt;br /&gt;
| 576,737,532&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Cw21C2Hw5cQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tayl1r&lt;br /&gt;
| 559,076,542&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/9yPEwczHnqU Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sunjugunner&lt;br /&gt;
| 513,589,388&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/67P0nu_-wco Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KidPanda&lt;br /&gt;
| 509,906,939&lt;br /&gt;
| Another Ver&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/-9VKg3UmVm4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Smraedis&lt;br /&gt;
| 349,206,147&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/6J120rvILKA Youtube]&lt;br /&gt;
| 1cc Marathon&lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| 346,096,571&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.youtube.com/watch?v=X4D7slkMJ3Y Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CAVE PCB&lt;br /&gt;
| 300,859,021&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/wVRR5HA-1U8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| RoEvski&lt;br /&gt;
| 248,264,854&lt;br /&gt;
| Another Ver&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Ce4WPJbs9mg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Hydeux&lt;br /&gt;
| 235,680,228&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/mlMaOCUG9tU Youtube]&lt;br /&gt;
| 1 Sissy Video&lt;br /&gt;
|-&lt;br /&gt;
| Will Wolf&lt;br /&gt;
| 230,551,950&lt;br /&gt;
| Another Ver&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/6jE1uZxYQ7Q Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Palm ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Darurun&lt;br /&gt;
| 4,509,498,833&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.twitch.tv/videos/156050572 Twitch] [https://youtu.be/P37ei4ZNgH4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Darurun&lt;br /&gt;
| 4,263,737,742&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/AfSVU44lWyI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Darurun&lt;br /&gt;
| 4,234,519,919&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Dxc041x7p3s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Hawawauwaa&lt;br /&gt;
| 3,230,632,171&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/5jaCjxwBcSg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Arasaka&lt;br /&gt;
| 3,002,748,431&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/nttOMDbDBq4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| 144,828,654&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.youtube.com/watch?v=J9sHTaNbEv8&amp;amp;t=1133s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maniac ===&lt;br /&gt;
&lt;br /&gt;
==== Reco ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Sinmoon&lt;br /&gt;
| 1,414,693,150&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/QQzIQRpn56g Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| EOJ&lt;br /&gt;
| 924,189,430&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/YdX2j3peAgo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| BeyondGaming Neo&lt;br /&gt;
| 707,294,450&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/v-kzssWTCVw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shmup Em All&lt;br /&gt;
| 369,343,269&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/0uz0ll8n35Q Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Palm ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| KTL-NAL&lt;br /&gt;
| 1,552,268,355&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/V595L8KGL1Y Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SIN&lt;br /&gt;
| 1,313,802,500&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/pRxzJufXC5c Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KBT&lt;br /&gt;
| 1,215,946,475&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/UIDfsd0MXYI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| iconoclast&lt;br /&gt;
| 860,720,964&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/7TTHVGyH79c Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| 359,759,762&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/EuvtEWbpBhs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== God ===&lt;br /&gt;
&lt;br /&gt;
==== Reco ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| NAK&lt;br /&gt;
| 7,180,576,345&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/vKNYJqRYaU0 Youtube]&lt;br /&gt;
| Special Demonstration #6&lt;br /&gt;
|-&lt;br /&gt;
| AQ&lt;br /&gt;
| 6,838,321,355&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.bilibili.com/video/BV1nN1yY7EC9 Bilibili]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| AQ&lt;br /&gt;
| 6,553,771,860&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.bilibili.com/video/BV1Mi421Z7CD Bilibili]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NAK&lt;br /&gt;
| 6,359,828,495&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/wXwZB72xLkc Youtube]&lt;br /&gt;
| Live at Stunfest 2013!&lt;br /&gt;
|-&lt;br /&gt;
| YOU&lt;br /&gt;
| 6,323,417,031&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/PoOTIZpynuQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pestro&lt;br /&gt;
| 5,825,954,115&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/PEwU_DG-RHs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pestro&lt;br /&gt;
| 5,675,860,795&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/9OQAfG8m8Ms Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| iconoclast&lt;br /&gt;
| 5,646,696,715&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Xew7EoiNkWY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pestro&lt;br /&gt;
| 5,051,732,080&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/d9PnX434ywI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 5,009,888,750&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/6LNc_QU441g Youtube]&lt;br /&gt;
| High Level #22 (French language commentary)&lt;br /&gt;
|-&lt;br /&gt;
| Yoshi&lt;br /&gt;
| 4,517,538,534&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ZEGw_NqV2LA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pestro&lt;br /&gt;
| 4,503,515,919&lt;br /&gt;
| Another Ver&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/qdgzRVvQ_uA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| superemotia&lt;br /&gt;
| 4,283,369,995&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/id_FGNUS_tg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CRI&lt;br /&gt;
| 3,406,225,941&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/FwwPGeEprMc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pearl&lt;br /&gt;
| 3,156,873,465&lt;br /&gt;
| MAME&lt;br /&gt;
| Stage 5 (Boss)&lt;br /&gt;
| [https://youtu.be/uIQWqxSTYXk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VioletHatPurple&lt;br /&gt;
| 2,918,918,657&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/_JZuabOvQgA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CRI&lt;br /&gt;
| 2,789,308,875&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/P3_UgmNuWZI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sinmoon&lt;br /&gt;
| 2,632,719,851&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/R8uYRUW6vFI Youtube]&lt;br /&gt;
|&lt;br /&gt;
 |-&lt;br /&gt;
| A-M&lt;br /&gt;
| 2,340,446,436&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/UL26juRfrg0 Youtube]&lt;br /&gt;
| Nolife episode&lt;br /&gt;
|-&lt;br /&gt;
| iconoclast&lt;br /&gt;
| 2,858,427,405&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ls6hXUEBSWE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| weakboson SDF&lt;br /&gt;
| 2,086,223,429&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Lfp_KSEYtww Youtube]&lt;br /&gt;
| rich text commentary (Japanese)&lt;br /&gt;
|-&lt;br /&gt;
| lpg rokukichi&lt;br /&gt;
| 1,921,722,579&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ScBUh3lF1JI Youtube]&lt;br /&gt;
| No Miss All Clear via Spiritual Larsa (True Last Boss), Lx5 Bx0  &lt;br /&gt;
|-&lt;br /&gt;
| tsukasa&lt;br /&gt;
| 729,468,821&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/u4pygpCNzRc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Palm ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| ZAP&lt;br /&gt;
| 7,065,606,585&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/q6QGh-K71dA Youtube 1] [https://youtu.be/VMj1qgXhgV0 2] [https://youtu.be/Qg31i6RAGLs 3] [https://youtu.be/2dxb-r0eKsY 4]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| 5,751,579,200&lt;br /&gt;
| Arcade&lt;br /&gt;
| Stage 5 (TLB)*&lt;br /&gt;
| [https://youtu.be/z0sdNsA2Y7Y Youtube]&lt;br /&gt;
| *Played on a machine with the [[Mushihimesama_Futari#Always_face_Spiritual_Larsa_in_God_Mode|Spiritual Larsa code]] activated.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Index]]&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Mushihimesama_Futari/Video_Index&amp;diff=35673</id>
		<title>Mushihimesama Futari/Video Index</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Mushihimesama_Futari/Video_Index&amp;diff=35673"/>
		<updated>2025-09-15T20:01:47Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Reco */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Futari thm.jpg|thumb]]&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Mushihimesama Futari ==&lt;br /&gt;
=== Ver. 1.5 ===&lt;br /&gt;
==== Original ====&lt;br /&gt;
===== Reco =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Kitsuneudon2 KMP&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 547,640,358&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/RCJ7Yw9sChY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rumski&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 500,904,677&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/vhGk4SSi7Ko Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sapzdude&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 411,803,020&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/K06jfH_Oex0 Youtube]&lt;br /&gt;
| Video not available anymore&lt;br /&gt;
|-&lt;br /&gt;
| MucchaHANPEN&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 383,321,634&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/UmPTxpq5KSA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Icarus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 374,558,877&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/tXQZOns42D4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Jim González&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 184,094,717&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/1k6gXzHatCA?si=wdOp9mwLT6piDO5k Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Palm =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| GFA2-ISO&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 518,902,716&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.bilibili.com/video/av5806376 Bilibili]&lt;br /&gt;
| Official CAVE superplay DVD&lt;br /&gt;
|-&lt;br /&gt;
| tuii0808&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 417,866,711&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/jGepOUe3of4 Youtube 1] [https://youtu.be/ZjnzKSpO3O0 2] [https://youtu.be/NFtoOQ2GYzI 3]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| iconoclast&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 358,485,392&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/EYHFa3HHucU Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CAVE PCB&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 153,626,869&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/mJCGB21D4YQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Jam&lt;br /&gt;
| Arcade (MAME)&lt;br /&gt;
| 149,585,916&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/2NJu2HiKXEg Youtube]&lt;br /&gt;
| Survival clear with commentary in captions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Maniac ====&lt;br /&gt;
===== Reco =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Clover-TAC&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1,042,580,964&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.bilibili.com/video/BV1Us411r7LD?p=4 Bilibili]&lt;br /&gt;
| Official CAVE superplay DVD&lt;br /&gt;
|-&lt;br /&gt;
| Rumski&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 912,506,251&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/1Wvz-AA-HJk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 899,969,440&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/DXEjyPvL3ZI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 884,467,796&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ZXzXMdfNTIA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 873,781,863&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/2W_FnLpClw8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 856,688,498&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/bVPtyp82i-Y Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 837,473,614&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/nZSXLTdPHa0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 823,026,212&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/I_cjCQeqhWE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 813,347,579&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Ti-UrvdpfR8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Erppo&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 810,491,881&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/9pDh_0Ubzyc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SON&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 802,973,356&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/gg53yGaRXHQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Yuhime&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 802,924,155&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/z8Y2Nj8JFsA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PO!&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 770,097,675&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ueWRfrNNuR4 Youtube 1] [https://youtu.be/uC8eE1qbQTI 2] [https://youtu.be/a5bTgPCKSJw 3] [https://youtu.be/cEjBgryj7ts 4] [https://youtu.be/uG6hXLHZSC0 5] [https://youtu.be/jRJ6SHvBe9w 6]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| iconoclast&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 694,993,138&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/fg4ejxEsbig Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Arasaka&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 621,329,984&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/oDOliORWuZI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pablo Bert&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 578,523,894&lt;br /&gt;
| Normal&lt;br /&gt;
| Stage 5&lt;br /&gt;
| [https://youtu.be/pvH1tFydLJs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| sintama&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 462,212,064&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/1P6x2_9JWZ8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 386,xxx,xxx&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All?&lt;br /&gt;
| [https://youtu.be/RBsNFAzFHvY Youtube]&lt;br /&gt;
| video cuts off during final boss fight&lt;br /&gt;
|-&lt;br /&gt;
| VioletHatPurple&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 369,785,618&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/e9w3D6GvIgw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Palm =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| KTL-NAL&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 981,872,827&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.bilibili.com/video/BV1Us411r7LD?p=3 Bilibili]&lt;br /&gt;
| Official CAVE superplay DVD&lt;br /&gt;
|-&lt;br /&gt;
| SIN&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 664,012,085&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/czD_sff169M&amp;amp;t=11799s Youtube]&lt;br /&gt;
| starts 3:16:39&lt;br /&gt;
|-&lt;br /&gt;
| Legend Of HS&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 586,791,871&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/qVS0zafwCOA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| KENG F&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 545,625,560&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/JO6w56_l7WM Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| trev1976&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 295,490,755&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ci7VyGqGpHw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ultra ====&lt;br /&gt;
===== Reco =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:15%;&amp;quot; | Score (counterstop)&lt;br /&gt;
! style=&amp;quot;width:15%;&amp;quot; | Score (no counterstop)&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| fufufu&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/XwSFHPhp9gc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| fufufu&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/R8pJbUCOndo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| WC.&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/cg3al5S5t1A Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| fufufu&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 3,998,650,882&lt;br /&gt;
| 3,998,650,882&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/UfYZO-bO9uY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| WC.&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,580,213,715&lt;br /&gt;
| 3,580,213,715&lt;br /&gt;
| Normal&lt;br /&gt;
| Stage 5 (Boss 1)&lt;br /&gt;
| [https://www.bilibili.com/video/BV1Qm4y1U7YG Bilibili]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| lstze&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 3,266,405,598&lt;br /&gt;
| 3,266,405,598&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/gxDO3ydH4S8 Youtube 1] [https://youtu.be/3oE_WPc0-Ns 2] [https://youtu.be/R3BciRX-IsI 3] [https://youtu.be/JNBRxboRoiQ 4] [https://youtu.be/yC7ur1ZF2-w 5] [https://youtu.be/cb7fb8qkCmo 6]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tame&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 2,438,458,176&lt;br /&gt;
| 2,438,458,176&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/BUfhHs356aM Youtube]&lt;br /&gt;
| Most likely a tool-assisted replay&lt;br /&gt;
|-&lt;br /&gt;
| Rescue&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,782,341,248&lt;br /&gt;
| 1,782,341,248&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/bfIVjYSNS_c Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Palm =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:15%;&amp;quot; | Score (counterstop)&lt;br /&gt;
! style=&amp;quot;width:15%;&amp;quot; | Score (no counterstop)&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Gus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999 &lt;br /&gt;
| 5,234,968,837&lt;br /&gt;
| Abnormal&lt;br /&gt;
| Stage 5 (Boss 2)&lt;br /&gt;
| [https://youtu.be/IZ2JQHwbiwc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999 &lt;br /&gt;
| 4,589,730,045&lt;br /&gt;
| Abnormal&lt;br /&gt;
| Stage 5 (Boss 1)&lt;br /&gt;
| [https://youtu.be/thHP1nV7p9o Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| KGM&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999 &lt;br /&gt;
| 4,263,416,356&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/EeLzh7VNujQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Bananamatic&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| 4,050,716,259&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/3Gney3cT_L4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chubow&lt;br /&gt;
| Arcade (platform unknown)&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/rqIUJ-b9HY0 Youtube 1] [https://youtu.be/6YuZK7t2LsE 2] [https://youtu.be/CaXy_iW_fqU 3] [https://youtu.be/zG9Lt-vEpoA 4] [https://youtu.be/M_cVURCnmb8 5] [https://youtu.be/7Cr1PN8fNQ0 6]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Assy&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Td7Az5TX5Pw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| I.O&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/70LVqtiVze8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Taira118&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| 3,999,999,999&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/d5GEZBBmpPc Youtube]&lt;br /&gt;
| Barely reaches the counterstop&lt;br /&gt;
|-&lt;br /&gt;
| Rescue&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 3,123,704,110&lt;br /&gt;
| 3,123,704,110&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/6vjj7sTB7m0 Youtube]&lt;br /&gt;
| 80 mil extend&lt;br /&gt;
|-&lt;br /&gt;
| GAN&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 3,246,295,423&lt;br /&gt;
| 3,246,295,423&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Znp5zrwtAsM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rescue&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 2,956,728,306&lt;br /&gt;
| 2,956,728,306&lt;br /&gt;
| Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/jXus8svt7ds Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rescue&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 2,918,056,555&lt;br /&gt;
| 2,918,056,555&lt;br /&gt;
| Normal&lt;br /&gt;
| Stage 5 (Boss 2)&lt;br /&gt;
| [https://youtu.be/XnElnImKTio Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Gus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 2,109,830,765&lt;br /&gt;
| 2,109,830,765&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/zh_-gzkI3l4 Youtube]&lt;br /&gt;
| Live at Stunfest 2019; 80 mil extend&lt;br /&gt;
|-&lt;br /&gt;
| ナット&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,846,165,239&lt;br /&gt;
| 1,846,165,239&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/gdF2VN8Ecig Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kayar&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,703,033,091&lt;br /&gt;
| 1,703,033,091&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/hvlzHkpABWE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kayar&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,662,232,405&lt;br /&gt;
| 1,662,232,405&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/cAgZNcd0M0A Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Jaimers&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,601,583,085&lt;br /&gt;
| 1,601,583,085&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/KbHxVh6g09s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kayar&lt;br /&gt;
| Arcade (PCB)&lt;br /&gt;
| 1,572,151,039&lt;br /&gt;
| 1,572,151,039&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/PxJeohIiEXk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Xnozero&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,517,265,797&lt;br /&gt;
| 1,517,265,797&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/43rW6IQ8uPw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PNSR&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,496,818,596&lt;br /&gt;
| 1,496,818,596&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/GDxSOEw2MkE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Yuhime&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,471,588,613&lt;br /&gt;
| 1,471,588,613&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/eE5ZqTmyFK8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| crazy4pokemon&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,258,415,426&lt;br /&gt;
| 1,258,415,426&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/6N_p7n4XlX4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| bodang&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,252,019,469&lt;br /&gt;
| 1,252,019,469&lt;br /&gt;
| Abnormal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/4uzBRmCxl6I Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CRI&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,249,906,313&lt;br /&gt;
| 1,249,906,313&lt;br /&gt;
| Abnormal&lt;br /&gt;
| Stage 5&lt;br /&gt;
| [https://youtu.be/WwTwhezde6g Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ver. 1.01 ===&lt;br /&gt;
==== Maniac ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| LinieEber&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 345,784,965&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Wb_g3iDqAcU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LinieEber&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 317,506,715&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/3IueJqhr82E Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LinieEber&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 252,370,053&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/LUSXtQQycqA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| EOJ&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 155,096,796&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/h1ibzT_409U Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ultra ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Gus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,422,583,806&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| Stage 5 (Boss 2)&lt;br /&gt;
| [https://youtu.be/DVe04UEL7SE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Gus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,349,638,894&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| Stage 5 (Boss 2)&lt;br /&gt;
| [https://youtu.be/i_BuWw6R7n0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Gus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,268,090,912&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| Stage 5 (Boss 1)&lt;br /&gt;
| [https://youtu.be/wYkRV8VN60s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Gus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,124,824,022&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/qfrEFfJbLAw Youtube]&lt;br /&gt;
| Live at Stunfest 2019, every 70 mil extends&lt;br /&gt;
|-&lt;br /&gt;
| Gus&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 921,532,753&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/BJOA5eVc4zs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ERC&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 871,729,313&lt;br /&gt;
| Palm/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/YHVHF-KVoCw Youtube] [https://www.bilibili.com/video/BV1zH4y1S7b1/ Bilibili]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thisrg&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 824,764,406&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/qqtEbzHbHUw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rescue&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 806,065,667&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/8tz_fViahnA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Arrange ===&lt;br /&gt;
==== Original ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| sinmoon&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 6,417,732,346&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/icZDWI1ImfU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,321,104,391&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/A2Q-svB2AW4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Maniac ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| sinmoon&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 8,274,774,119&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/QA1dmEXy66Q Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Tropicalbits|TRB]]&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| 1,381,014,543&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/P0zfSTtughI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Novice ===&lt;br /&gt;
==== Original ====&lt;br /&gt;
===== Reco =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Raymario Pokénic&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| 469,479,624&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Tc9GtCCcJNw Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| YuzuRich&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| 467,788,695&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/4Q60hG3OD7k Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| yasu0219&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Abnormal&lt;br /&gt;
| 453,972,797&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/bnJ00o6TqXQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| 312,435,245&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.youtube.com/watch?v=R076VIohAOM&amp;amp;t=1309s Youtube]&lt;br /&gt;
| NM3B (The first bombing was an Autobomb during Larsa boss)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Palm =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| knkn&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Normal&lt;br /&gt;
| 444,439,882&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Lcy0TAcKloc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ehrlf&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Abnormal&lt;br /&gt;
| 437,159,511&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/3fzMr6z8QLk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Abnormal&lt;br /&gt;
| 249,117,081&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/38-T4rw7JaY Youtube]&lt;br /&gt;
| NM5B&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Maniac ====&lt;br /&gt;
===== Reco =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Raymario Pokénic&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| 576,050,910&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/oZ4IYBT7jfA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| yukiMTR&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| 560,567,226&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/If1S-TfCXrA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colors in spin&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Abnormal&lt;br /&gt;
| 492,959,420&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/zB0yei4jXJA Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Palm =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| colors in spin&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Normal&lt;br /&gt;
| 502,687,980&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/hV-yT5sgCj8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Legend Of HS&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Abnormal&lt;br /&gt;
| 486,082,356&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Exa933Gdni4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Abnormal&lt;br /&gt;
| 235,922,515&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.youtube.com/watch?v=E9MleZhpVuU Youtube]&lt;br /&gt;
| NMNB&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ultra ====&lt;br /&gt;
===== Reco =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Raymario Pokénic&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| 2,064,641,631&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/3l3x-rXo4Rk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| RLRBS&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Normal&lt;br /&gt;
| 1,994,402,764&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/c0re5ziSfNU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| yasu0219&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Reco/Abnormal&lt;br /&gt;
| 1,693,257,004&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/tRwYY0LLrek Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Palm =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Nobushan&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Abnormal&lt;br /&gt;
| 1,906,197,976&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/PVtgjdQAuQc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| hotaruyuki&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Normal&lt;br /&gt;
| 1,704,370,119&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/D_CygRbyIiE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| Palm/Abnormal&lt;br /&gt;
| 529,324,559&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.youtube.com/watch?v=nolCVXdIo3k&amp;amp;t=829s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guides &amp;amp; Commentaries ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Mode&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Character/Shot&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:40%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Gus &amp;amp; Rescue&lt;br /&gt;
| 3,999,999,999 &amp;amp; 1,782,341,248&lt;br /&gt;
| Utra&lt;br /&gt;
| Palm/Abnormal &amp;amp; Reco/Normal&lt;br /&gt;
| Stage 5 (Boss 2) &amp;amp; All&lt;br /&gt;
| [https://youtu.be/ZZeRl3NXsUQ Youtube]&lt;br /&gt;
| STG Weekly #8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mushihimesama Futari Black Label ==&lt;br /&gt;
=== Original ===&lt;br /&gt;
==== Reco ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| SSM&lt;br /&gt;
| 3,931,896,448&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/GNQ8pyyzSQg Youtube]&lt;br /&gt;
| Commentary &amp;amp; Guide (Japanese)&lt;br /&gt;
|-&lt;br /&gt;
| DBS&lt;br /&gt;
| 3,891,660,935&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/frXBgrvdRmg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| susumkun&lt;br /&gt;
| 3,347,842,342&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/dRzTdv698t4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| DBS&lt;br /&gt;
| 3,266,553,811&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Im2_NzJ_hB0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| GFA2-ISO&lt;br /&gt;
| 2,621,107,621&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/3gJD4NpyNsM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ayu&lt;br /&gt;
| 2,261,976,119&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/PuN-MhDvQcE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ayu&lt;br /&gt;
| 2,241,895,669&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/gxnSAHeJ5DE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ayu&lt;br /&gt;
| 2,090,415,872&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/KXw0qExJzWo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| MrKewing&lt;br /&gt;
| 1,947,135,784&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/43-SoNUZxHY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Suzu Rin&lt;br /&gt;
| 1,780,480,414&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/U2S1DG9KjX4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 1,698,843,755&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/b-qSIRBwRmA Youtube]&lt;br /&gt;
| High Level #30, audio commentary (French)&lt;br /&gt;
|-&lt;br /&gt;
| Palgork&lt;br /&gt;
| 1,268,993,033&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/clEcgxZwKE4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Palgork&lt;br /&gt;
| 1,130,110,041&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/IdDCeuy0E2Y Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Palgork&lt;br /&gt;
| 1,022,335,163&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/YI_Xh3GbUs4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| STV&lt;br /&gt;
| 919,129,903&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/oby3omrsUoY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Palgork&lt;br /&gt;
| 818,202,755&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/1i_RP7M5F04 Youtube]&lt;br /&gt;
| Live Stunfest 2015&lt;br /&gt;
|-&lt;br /&gt;
| Palgork&lt;br /&gt;
| 812,410,017&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ENxVayg50W8 Youtube 1] [https://youtu.be/Mo-lzk1PB0s 2]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CRI&lt;br /&gt;
| 652,180,125&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/aJGlKtAb6p8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CloudyMusic&lt;br /&gt;
| 651,566,334&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/d8xueoYYSDQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| theSTG&lt;br /&gt;
| 600,463,012&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/nIyUwibVjrM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fero Swan&lt;br /&gt;
| 576,737,532&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Cw21C2Hw5cQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tayl1r&lt;br /&gt;
| 559,076,542&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/9yPEwczHnqU Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sunjugunner&lt;br /&gt;
| 513,589,388&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/67P0nu_-wco Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KidPanda&lt;br /&gt;
| 509,906,939&lt;br /&gt;
| Another Ver&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/-9VKg3UmVm4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Smraedis&lt;br /&gt;
| 349,206,147&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/6J120rvILKA Youtube]&lt;br /&gt;
| 1cc Marathon&lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| 346,096,571&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.youtube.com/watch?v=X4D7slkMJ3Y Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CAVE PCB&lt;br /&gt;
| 300,859,021&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/wVRR5HA-1U8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| RoEvski&lt;br /&gt;
| 248,264,854&lt;br /&gt;
| Another Ver&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Ce4WPJbs9mg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Hydeux&lt;br /&gt;
| 235,680,228&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/mlMaOCUG9tU Youtube]&lt;br /&gt;
| 1 Sissy Video&lt;br /&gt;
|-&lt;br /&gt;
| Will Wolf&lt;br /&gt;
| 230,551,950&lt;br /&gt;
| Another Ver&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/6jE1uZxYQ7Q Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Palm ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Darurun&lt;br /&gt;
| 4,509,498,833&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.twitch.tv/videos/156050572 Twitch] [https://youtu.be/P37ei4ZNgH4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Darurun&lt;br /&gt;
| 4,263,737,742&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/AfSVU44lWyI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Darurun&lt;br /&gt;
| 4,234,519,919&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Dxc041x7p3s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Hawawauwaa&lt;br /&gt;
| 3,230,632,171&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/5jaCjxwBcSg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Arasaka&lt;br /&gt;
| 3,002,748,431&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/nttOMDbDBq4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| 144,828,654&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.youtube.com/watch?v=J9sHTaNbEv8&amp;amp;t=1133s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maniac ===&lt;br /&gt;
&lt;br /&gt;
==== Reco ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Sinmoon&lt;br /&gt;
| 1,414,693,150&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/QQzIQRpn56g Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| EOJ&lt;br /&gt;
| 924,189,430&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/YdX2j3peAgo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| BeyondGaming Neo&lt;br /&gt;
| 707,294,450&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/v-kzssWTCVw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shmup Em All&lt;br /&gt;
| 369,343,269&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/0uz0ll8n35Q Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Palm ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| KTL-NAL&lt;br /&gt;
| 1,552,268,355&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/V595L8KGL1Y Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SIN&lt;br /&gt;
| 1,313,802,500&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/pRxzJufXC5c Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KBT&lt;br /&gt;
| 1,215,946,475&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/UIDfsd0MXYI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| iconoclast&lt;br /&gt;
| 860,720,964&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/7TTHVGyH79c Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| 359,759,762&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/EuvtEWbpBhs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== God ===&lt;br /&gt;
&lt;br /&gt;
==== Reco ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| NAK&lt;br /&gt;
| 7,180,576,345&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/vKNYJqRYaU0 Youtube]&lt;br /&gt;
| Special Demonstration #6&lt;br /&gt;
|-&lt;br /&gt;
| AQ&lt;br /&gt;
| 6,838,321,355&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.bilibili.com/video/BV1nN1yY7EC9 Bilibili]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| AQ&lt;br /&gt;
| 6,553,771,860&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://www.bilibili.com/video/BV1Mi421Z7CD Bilibili]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NAK&lt;br /&gt;
| 6,359,828,495&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/wXwZB72xLkc Youtube]&lt;br /&gt;
| Live at Stunfest 2013!&lt;br /&gt;
|-&lt;br /&gt;
| YOU&lt;br /&gt;
| 6,323,417,031&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/PoOTIZpynuQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pestro&lt;br /&gt;
| 5,825,954,115&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/PEwU_DG-RHs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pestro&lt;br /&gt;
| 5,675,860,795&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/9OQAfG8m8Ms Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| iconoclast&lt;br /&gt;
| 5,646,696,715&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Xew7EoiNkWY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pestro&lt;br /&gt;
| 5,051,732,080&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/d9PnX434ywI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| 5,009,888,750&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/6LNc_QU441g Youtube]&lt;br /&gt;
| High Level #22 (French language commentary)&lt;br /&gt;
|-&lt;br /&gt;
| Yoshi&lt;br /&gt;
| 4,517,538,534&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ZEGw_NqV2LA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pestro&lt;br /&gt;
| 4,503,515,919&lt;br /&gt;
| Another Ver&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/qdgzRVvQ_uA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| superemotia&lt;br /&gt;
| 4,283,369,995&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/id_FGNUS_tg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CRI&lt;br /&gt;
| 3,406,225,941&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/FwwPGeEprMc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pearl&lt;br /&gt;
| 3,156,873,465&lt;br /&gt;
| MAME&lt;br /&gt;
| Stage 5 (Boss)&lt;br /&gt;
| [https://youtu.be/uIQWqxSTYXk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VioletHatPurple&lt;br /&gt;
| 2,918,918,657&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/_JZuabOvQgA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CRI&lt;br /&gt;
| 2,789,308,875&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/P3_UgmNuWZI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sinmoon&lt;br /&gt;
| 2,632,719,851&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/R8uYRUW6vFI Youtube]&lt;br /&gt;
|&lt;br /&gt;
 |-&lt;br /&gt;
| A-M&lt;br /&gt;
| 2,340,446,436&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/UL26juRfrg0 Youtube]&lt;br /&gt;
| Nolife episode&lt;br /&gt;
|-&lt;br /&gt;
| iconoclast&lt;br /&gt;
| 2,858,427,405&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ls6hXUEBSWE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| weakboson SDF&lt;br /&gt;
| 2,086,223,429&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/Lfp_KSEYtww Youtube]&lt;br /&gt;
| rich text commentary (Japanese)&lt;br /&gt;
|-&lt;br /&gt;
| lpg rokukichi&lt;br /&gt;
| 1,921,722,579&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/ScBUh3lF1JI Youtube]&lt;br /&gt;
| No Miss All Clear via Spiritual Larsa (True Last Boss), Lx5 Bx0  &lt;br /&gt;
|-&lt;br /&gt;
| tsukasa&lt;br /&gt;
| 729,468,821&lt;br /&gt;
| Xbox 360&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/u4pygpCNzRc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Palm ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| ZAP&lt;br /&gt;
| 7,065,606,585&lt;br /&gt;
| Arcade&lt;br /&gt;
| All&lt;br /&gt;
| [https://youtu.be/q6QGh-K71dA Youtube 1] [https://youtu.be/VMj1qgXhgV0 2] [https://youtu.be/Qg31i6RAGLs 3] [https://youtu.be/2dxb-r0eKsY 4]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| 5,751,579,200&lt;br /&gt;
| Arcade&lt;br /&gt;
| Stage 5 (TLB)*&lt;br /&gt;
| [https://youtu.be/z0sdNsA2Y7Y Youtube]&lt;br /&gt;
| *Played on a machine with the [[Mushihimesama_Futari#Always_face_Spiritual_Larsa_in_God_Mode|Spiritual Larsa code]] activated.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Index]]&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Mushihimesama/Video_Index&amp;diff=35672</id>
		<title>Mushihimesama/Video Index</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Mushihimesama/Video_Index&amp;diff=35672"/>
		<updated>2025-09-15T18:28:15Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Original */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
&lt;br /&gt;
=== Original ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Clover-YMN&lt;br /&gt;
| W-Power&lt;br /&gt;
| 68,545,755&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/7c12JrD-vd0 Youtube]&lt;br /&gt;
| No miss, INH Superplay DVD&lt;br /&gt;
|-&lt;br /&gt;
| SDD-Kaede&lt;br /&gt;
| W-Power&lt;br /&gt;
| 68,080,545&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/av2_NrgEp9o Youtube]&lt;br /&gt;
| No miss&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| W-Power&lt;br /&gt;
| 67,511,484&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/wX0J0oLniCY Youtube]&lt;br /&gt;
| No miss&lt;br /&gt;
|-&lt;br /&gt;
| IEG&lt;br /&gt;
| S-Power&lt;br /&gt;
| 65,915,304&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/cfJMhptWMyQ Youtube]&lt;br /&gt;
| No miss&lt;br /&gt;
|-&lt;br /&gt;
| IcarusFW&lt;br /&gt;
| S-Power&lt;br /&gt;
| 65,875,741&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/UnIkueVru9Y Youtube]&lt;br /&gt;
| No miss&lt;br /&gt;
|-&lt;br /&gt;
| swizzle&lt;br /&gt;
| W-Power&lt;br /&gt;
| 64,731,599&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/580N4SGFHGA Youtube]&lt;br /&gt;
| No miss&lt;br /&gt;
|-&lt;br /&gt;
| iconoclast&lt;br /&gt;
| S-Power&lt;br /&gt;
| 64,637,443&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/aUcv4G4g9T4 Youtube]&lt;br /&gt;
| No miss&lt;br /&gt;
|-&lt;br /&gt;
| Jaimers&lt;br /&gt;
| S-Power&lt;br /&gt;
| 64,492,682&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/AkWSBYyqbbM Youtube]&lt;br /&gt;
| No miss&lt;br /&gt;
|-&lt;br /&gt;
| hazylevels&lt;br /&gt;
| S-Power&lt;br /&gt;
| 63,406,553&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/PHGp1fAxThg Youtube]&lt;br /&gt;
| No miss; includes commentary by the player&lt;br /&gt;
|-&lt;br /&gt;
| PNSR&lt;br /&gt;
| S-Power&lt;br /&gt;
| 61,658,047&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/w7h8NCW_324 Youtube]&lt;br /&gt;
| No miss&lt;br /&gt;
|-&lt;br /&gt;
| 1RegretBeetle&lt;br /&gt;
| S-Power&lt;br /&gt;
| 29,434,509&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/ihnSDqnmCdU Youtube]&lt;br /&gt;
| with commentary&lt;br /&gt;
|-&lt;br /&gt;
| yuzuspark&lt;br /&gt;
| S-Power&lt;br /&gt;
| 19,706,844&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/rZKXPQHzn5w Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maniac ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| S-Power&lt;br /&gt;
| 1,842,732,721&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/aHHK9tcveT8 Youtube]&lt;br /&gt;
| autofire (no glitch auto)&lt;br /&gt;
|-&lt;br /&gt;
| Enabler-T.S&lt;br /&gt;
| W-Power&lt;br /&gt;
| 1,054,452,242&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/IBaRn3bPlso Youtube]&lt;br /&gt;
| no autofire, INH Superplay DVD&lt;br /&gt;
|-&lt;br /&gt;
| COR&lt;br /&gt;
| W-Power&lt;br /&gt;
| 642,541,197&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/wfhWXS6j5s8 Youtube 1] [https://youtu.be/-bmnLUAj-Rc 2] [https://youtu.be/oDKzbgZKc5k 3] [https://youtu.be/f3toXcRFfyY 4] [https://youtu.be/RVFbJxLG1Lc 5]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| WS.&lt;br /&gt;
| W-Power&lt;br /&gt;
| 525,966,144&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/uLcYwMEVCkc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| S-Power&lt;br /&gt;
| 224,764,595&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/bcTRe6i3U40 Youtube]&lt;br /&gt;
| Survival run, no miss&lt;br /&gt;
|-&lt;br /&gt;
| Mishi&lt;br /&gt;
| W-Power&lt;br /&gt;
| 194,219,976&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/thTeNJ9-rS8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Xeirla&lt;br /&gt;
| W-Power&lt;br /&gt;
| 191,623,831&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/WfXNkSAbYSg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| PNSR&lt;br /&gt;
| W-Power&lt;br /&gt;
| 134,676,332&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/xFuJQhStrZ4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kappa&lt;br /&gt;
| W-Power&lt;br /&gt;
| 74,866,256&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/vFdygOYM_j0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 1RegretBeetle&lt;br /&gt;
| W-Power&lt;br /&gt;
| 66,736,079&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/fnUWP6sgiCQ Youtube]&lt;br /&gt;
| with commentary&lt;br /&gt;
|-&lt;br /&gt;
| amlux&lt;br /&gt;
| S-Power&lt;br /&gt;
| 42,803,492&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.twitch.tv/videos/897211104 Twitch]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ultra ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| S-Power&lt;br /&gt;
| 1,080,775,113&lt;br /&gt;
| Steam&lt;br /&gt;
| Stage 5&lt;br /&gt;
| [https://youtu.be/ecNGD7hVmfw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| W-Power&lt;br /&gt;
| 828,551,953&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/LoZQXAD2t94 Youtube]&lt;br /&gt;
| no autofire&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| W-Power&lt;br /&gt;
| 823,360,143&lt;br /&gt;
| Arcade&lt;br /&gt;
| Stage 5&lt;br /&gt;
| [https://youtu.be/axhyOgj1hfA Youtube]&lt;br /&gt;
| no autofire&lt;br /&gt;
|-&lt;br /&gt;
| TGA-RET&lt;br /&gt;
| W-Power&lt;br /&gt;
| 543,200,894&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/jEciBEmLIew Youtube]&lt;br /&gt;
| autofire, INH Superplay DVD&lt;br /&gt;
|-&lt;br /&gt;
| あっすぃ&lt;br /&gt;
| W-Power&lt;br /&gt;
| 275,640,947&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm29631208 Nico]&lt;br /&gt;
| No-Miss&lt;br /&gt;
|-&lt;br /&gt;
| GAN&lt;br /&gt;
| W-Power&lt;br /&gt;
| 248,917,221&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/kWxensBOpIA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ayu&lt;br /&gt;
| W-Power&lt;br /&gt;
| 245,493,032&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/q6z6uiRqKhs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 159,310,201&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/YFtEVZjMpYs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lakiku&lt;br /&gt;
| W-Power&lt;br /&gt;
| 137,231,790&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/iX_WewWcOYM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 135,607,975&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/QxSq1-ykG-o Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| S-Power&lt;br /&gt;
| 133,517,967&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/KDrdL_l9Obg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| RCK&lt;br /&gt;
| W-Power&lt;br /&gt;
| 133,183,615&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/CTEL0TvWsD0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 129,224,737&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/4bzEFatrN98 Youtube]&lt;br /&gt;
| 2P side&lt;br /&gt;
|-&lt;br /&gt;
| 검은바람&lt;br /&gt;
| W-Power&lt;br /&gt;
| 124,940,311&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/AR2X0K-5fsw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 122,163,108&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/y9Iax8EJcxY?t=1463 Youtube]&lt;br /&gt;
| 3 clears in a row&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 121,863,604&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/TJ-9EZi02Hw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 118,034,429&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtube.com/watch?v=Vt0jEl87eoU Youtube]&lt;br /&gt;
| Very Hard difficulty&lt;br /&gt;
|-&lt;br /&gt;
| しすく&lt;br /&gt;
| S-Power&lt;br /&gt;
| 114,235,659&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm19864530 Nico 1] [https://www.nicovideo.jp/watch/sm19864629 2]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| XnoZero&lt;br /&gt;
| W-Power&lt;br /&gt;
| 114,055,421&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/T6kwkFuACdY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ayu&lt;br /&gt;
| W-Power&lt;br /&gt;
| 113,720,619&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/l0U6X7VYlz4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 113,696,118&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/8NYwBIkXgdI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| AllenKO&lt;br /&gt;
| W-Power&lt;br /&gt;
| 112,765,478&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/mBu1Do8nxe0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| W-Power&lt;br /&gt;
| 111,511,909&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/4ZYtwbVhM1M Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LYX&lt;br /&gt;
| W-Power&lt;br /&gt;
| 109,990,591&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/3WtrRDJPU0U Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| bodang&lt;br /&gt;
| W-Power&lt;br /&gt;
| 109,647,565&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/I2E6GddYX6w Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| crazy4pokemon&lt;br /&gt;
| W-Power&lt;br /&gt;
| 108,132,787&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/--Ucv2AKzes Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kanzaki Shintarou&lt;br /&gt;
| W-Power&lt;br /&gt;
| 107,850,611&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Xl-fewsgsqo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pomeranian&lt;br /&gt;
| W-Power&lt;br /&gt;
| 107,621,587&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/D20KLKvJ7r0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 105,762,380&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/-KPNGKTP9ZU Youtube]&lt;br /&gt;
| 2p side&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 104,981,824&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/aGOZCpv7_Bo Youtube]&lt;br /&gt;
| survival guide with detailed text commentary (Japanese)&lt;br /&gt;
|-&lt;br /&gt;
| Jaimers&lt;br /&gt;
| W-Power&lt;br /&gt;
| 103,480,067&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/bf0xkLOlQqw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| EBM&lt;br /&gt;
| W-Power&lt;br /&gt;
| 102,017,882&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/W5-dLSyAnFM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Maucast&lt;br /&gt;
| W-Power&lt;br /&gt;
| 100,904,975&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/XSYoHnjSGKE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| W-Power&lt;br /&gt;
| 97,071,321&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Bd8P4EAG4Gc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| taira118&lt;br /&gt;
| W-Power&lt;br /&gt;
| 96,529,991&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/PDfePwRQg-s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 96,316,331&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/VG7UpS6yjiE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Wes112&lt;br /&gt;
| W-Power&lt;br /&gt;
| 95,243,503&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/bPK0wCmq7bc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| M-Power&lt;br /&gt;
| 94,039,446&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/CLFAF_F0K9U Youtube]&lt;br /&gt;
| TLB special strat &lt;br /&gt;
|-&lt;br /&gt;
| Ddyorn&lt;br /&gt;
| W-Power&lt;br /&gt;
| 92,984,348&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/8WgLD0sAMTI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Thisrg&lt;br /&gt;
| W-Power&lt;br /&gt;
| 92,388,380&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/1JKgPAKu9UU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| S-Power&lt;br /&gt;
| 92,185,901&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/o0GlFFXsdWY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Yuki&lt;br /&gt;
| W-Power&lt;br /&gt;
| 91,900,039&lt;br /&gt;
| Switch &lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/8aS1oyth8Ws Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 91,813,716&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/JnEbLkjSuM0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| W-Power&lt;br /&gt;
| 91,564,949&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/L4KSOCa1bbU Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| W-Power&lt;br /&gt;
| 90,779,309&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/FzgmxdqxxYw Youtube]&lt;br /&gt;
| French commentary&lt;br /&gt;
|-&lt;br /&gt;
| Mino&lt;br /&gt;
| W-Power&lt;br /&gt;
| 90,215,474&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/_kKZzRhFQKY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Wes112&lt;br /&gt;
| W-Power&lt;br /&gt;
| 89,576,799&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/9ARVJJtMgc8 Youtube]&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| M-Power&lt;br /&gt;
| 88,970,201&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/MmJToqfAwKM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| otokei1&lt;br /&gt;
| W-Power&lt;br /&gt;
| 88,825,093&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/FS7vrhCQI8I Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| M-Power&lt;br /&gt;
| 88,151,875&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/6EXYkdnOo_c Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Echo Alert&lt;br /&gt;
| W-Power&lt;br /&gt;
| 87,160,237&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/1mWqZgrscfQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PNSR&lt;br /&gt;
| W-Power&lt;br /&gt;
| 82,917,998&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/2LhJnxbTPFg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| cos65535&lt;br /&gt;
| W-Power&lt;br /&gt;
| 81,921,210&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/90W0KrjfaxI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| S-Power&lt;br /&gt;
| 80,486,398&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/W4RGWTnMtlA Youtube]&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Tom Williams&lt;br /&gt;
| W-Power&lt;br /&gt;
| 75,707,336&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Jq5zQSpHmmU Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| S-Power&lt;br /&gt;
| 75,126,844&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/8YKRo0oD92k Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| M-Power&lt;br /&gt;
| 72,938,216&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/ezS_R7vHWWw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| M-Power&lt;br /&gt;
| 72,722,735&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/5KwFS8vZuQwL Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| M-Power&lt;br /&gt;
| 71,779,008&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/6yw9KLGEuB4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| S-Power&lt;br /&gt;
| 71,679,407&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/aruubSEANcQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| MQT&lt;br /&gt;
| M-Power&lt;br /&gt;
| 70,875,699&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/UVAq597JFD0 Youtube]&lt;br /&gt;
| 2p side  &lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| M-Power&lt;br /&gt;
| 68,843,012&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/QPu-k0BSIzQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| MQT&lt;br /&gt;
| S-Power&lt;br /&gt;
| 66,083,740&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/1TZH1fzscTM Youtube]&lt;br /&gt;
| 2p side  &lt;br /&gt;
|-&lt;br /&gt;
| OmKol&lt;br /&gt;
| S-Power&lt;br /&gt;
| 68,002,347&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/K1rD6li6eGg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arrange (PS2) ==&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Smraedis&lt;br /&gt;
| 1,052,096,800&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/blCMVOSK22Y Youtube]&lt;br /&gt;
| Featured in IcarusFW`s Special Demonstrations #4&lt;br /&gt;
|-&lt;br /&gt;
| DamDam&lt;br /&gt;
| 977,504,594&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/sM--K4rq-iY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| DamDam&lt;br /&gt;
| 957,056,986&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/XUqT1OIx7hE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Minan2DJ07&lt;br /&gt;
| 900,311,758&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/eezzhqMs3TQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| DamDam&lt;br /&gt;
| 852,905,167&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/73MhI101i4E Youtube]&lt;br /&gt;
| Live demo at Stunfest 2013&lt;br /&gt;
|-&lt;br /&gt;
| MrMonkeyMan&lt;br /&gt;
| 658,015,314&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/ZZuOTxT5hvI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arrange (Xbox360/Steam) ==&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| 33,880,446,268&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/TcEzd7X9V1A Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SYU&lt;br /&gt;
| 29,321,779,286&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Yvd8J8HbeVs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| 23,478,685,584&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/qbVCLw7NpyM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 4,284,216,233&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/8VgvJPT92MM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| tsukasa&lt;br /&gt;
| 2,438,936,954&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/28wd3jrT25I Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PNSR&lt;br /&gt;
| 1,784,702,013&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/QCXYQu4KVDA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ver1.5 ==&lt;br /&gt;
&lt;br /&gt;
Score counterstop occurs at 9,999,999,999pts on PCB, but it's fixed on X360/Steam port, and probably the Switch port too...?&lt;br /&gt;
&lt;br /&gt;
=== Original ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| kitsuneudon2&lt;br /&gt;
| W-Power&lt;br /&gt;
| 116,779,836&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/SGFYmgHTMcE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| RaDyUm1&lt;br /&gt;
| M-Power&lt;br /&gt;
| 77,117,519&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/UCnZ7_7Kw-E Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Link_Z&lt;br /&gt;
| M-Power&lt;br /&gt;
| 72,091,756&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.youtube.com/watch?v=yKxxoucomxo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| clippa&lt;br /&gt;
| M-Power&lt;br /&gt;
| 53,619,313&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/14E-ikdUMnc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CAVE PCB&lt;br /&gt;
| M-Power&lt;br /&gt;
| 51,173,566&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/2L08NS9fjcc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CathedralJunky &lt;br /&gt;
| S-Power&lt;br /&gt;
| 40,057,978&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/m_FxDuXNxTk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| S-Power&lt;br /&gt;
| 30,350,063&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.youtube.com/watch?v=m6g5b8B5Evk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Blade&lt;br /&gt;
| M-Power&lt;br /&gt;
| 29,629,316&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/o9tn6FP65gY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| DarthBoMan&lt;br /&gt;
| M-Power&lt;br /&gt;
| 28,978,896&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/eyGWKC4jap8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 1RegretBeetle&lt;br /&gt;
| S-Power&lt;br /&gt;
| 28,334,882&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/jsR6f7B6a_w Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Neo Antwon&lt;br /&gt;
| M-Power&lt;br /&gt;
| 22,515,599&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/ir_jY-skaU4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Xi Chen&lt;br /&gt;
| M-Power&lt;br /&gt;
| 20,972,535&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/mXqyO6hiLDk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Aaron Kraten&lt;br /&gt;
| S-Power&lt;br /&gt;
| 20,547,522&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/7W5zVwAFemY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PaStef&lt;br /&gt;
| M-Power&lt;br /&gt;
| 20,311,027&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/LAKIeyTV_CM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ReikoSTG &lt;br /&gt;
| M-Power&lt;br /&gt;
| 20,292,025&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/XduA0WtAP0E Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ryz&lt;br /&gt;
| M-Power&lt;br /&gt;
| 20,057,001&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/rXJT3ZcMwBs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| M-Power&lt;br /&gt;
| 19,433,648&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/S3M4YKrhMU8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| desmaku&lt;br /&gt;
| M-Power&lt;br /&gt;
| 19,005,149&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/e7aebxTtnIQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Aktane&lt;br /&gt;
| M-Power&lt;br /&gt;
| 17,588,418&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/LLk5g57GNn8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Original Max ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Ddyorn&lt;br /&gt;
| W-Power&lt;br /&gt;
| 1,614,893,072&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Um1a_Ffg1I8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ddyorn&lt;br /&gt;
| W-Power&lt;br /&gt;
| 1,540,737,896&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/DCi4d1JEWyk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| kitsuneudon2&lt;br /&gt;
| W-Power&lt;br /&gt;
| 1,336,599,882&lt;br /&gt;
| Xbox360&lt;br /&gt;
| Stage 5&lt;br /&gt;
| [https://youtu.be/_YhlX7tOtgM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thisrg&lt;br /&gt;
| M-Power&lt;br /&gt;
| 175,015,684&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/2oC-XsarfUo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| futsukayoi2011&lt;br /&gt;
| M-Power&lt;br /&gt;
| 144,253,871&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/gXmqiHza52s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Softdrink&lt;br /&gt;
| W-Power&lt;br /&gt;
| 83,771,051&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/HYdpddgYf6s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rezardi&lt;br /&gt;
| M-Power&lt;br /&gt;
| 80,675,378&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/1m_Yf8gLUSE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CAVE PCB&lt;br /&gt;
| M-Power&lt;br /&gt;
| 74,624,943&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/GThmONMd97w Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CPP-Shooter&lt;br /&gt;
| M-Power&lt;br /&gt;
| 73,375,856&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/eS-LvUPJAbE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| STV&lt;br /&gt;
| W-Power&lt;br /&gt;
| 71,024,316&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/b6y6qSqvur4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Wes112&lt;br /&gt;
| M-Power&lt;br /&gt;
| 70,253,492&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/WkYrSzO9xrY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| tomzacz&lt;br /&gt;
| M-Power&lt;br /&gt;
| 69,175,687&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/_W0ALahGp5s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| M-Power&lt;br /&gt;
| 62,562,156&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/et8YQprI3Uk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Malkil&lt;br /&gt;
| M-Power&lt;br /&gt;
| 19,866,486&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/vv5VxfaDjQE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maniac ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| WS.&lt;br /&gt;
| W-Power&lt;br /&gt;
| 11,460,434,465&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.bilibili.com/video/BV1vV4y1o7K6/ Bilibili]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| OPQ (super wansa)&lt;br /&gt;
| W-Power&lt;br /&gt;
| 10,950,932,130&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Nl1zdW9sacc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rezardi&lt;br /&gt;
| M-Power&lt;br /&gt;
| 699,531,365&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/brvGQ5c1MHQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| M-Power&lt;br /&gt;
| 523,043,073&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/YBDNMq82LzQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kappa&lt;br /&gt;
| S-Power&lt;br /&gt;
| 499,544,193&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/VcFqY7JCMsg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maniac Max ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| kitsuneudon2&lt;br /&gt;
| W-Power&lt;br /&gt;
| 3,691,241,645&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/rXQu37k83zs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thisrg&lt;br /&gt;
| M-Power&lt;br /&gt;
| 830,118,053&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/5UC5QmodQ8s Youtube]&lt;br /&gt;
| NMNB&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| M-Power&lt;br /&gt;
| 759,702,383&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/rjFohDS4Hzo Youtube]&lt;br /&gt;
| No Miss&lt;br /&gt;
|-&lt;br /&gt;
| CAVE PCB&lt;br /&gt;
| M-Power&lt;br /&gt;
| 644,961,491&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/zF4arxKrgco Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pearl&lt;br /&gt;
| M-Power&lt;br /&gt;
| 474,511,541&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/3lV2bf08edE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ultra ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| ショウ&lt;br /&gt;
| M-Power&lt;br /&gt;
| 613,726,976&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/FerCxkFfEcQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| M-Power&lt;br /&gt;
| 575,056,473&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.youtube.com/watch?v=3fpmKKkkV0Q&amp;amp;t=86s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ultra Max ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| A1NVERSE&lt;br /&gt;
| M-Power&lt;br /&gt;
| 3,377,873,760&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Y_uQlsVsgF4 Youtube]&lt;br /&gt;
| Autofire&lt;br /&gt;
|-&lt;br /&gt;
| ひのき&lt;br /&gt;
| M-Power&lt;br /&gt;
| 764,679,936&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.twitch.tv/videos/921471978?t=00h00m28s Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A1NVERSE&lt;br /&gt;
| M-Power&lt;br /&gt;
| 745,176,417&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/EdQirDQwcPQ Youtube]&lt;br /&gt;
| Survival Run&lt;br /&gt;
|-&lt;br /&gt;
| ナット&lt;br /&gt;
| W-Power&lt;br /&gt;
| 742,554,076&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Fzzmta3VV1Y Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| W-Power&lt;br /&gt;
| 731,660,421&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/9CQkx0lcMDM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| al8847&lt;br /&gt;
| M-Power&lt;br /&gt;
| 721,070,144&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/VZ92CPLbEBc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 715,035,295&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/jfplECdyOaE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ため(tame)&lt;br /&gt;
| W-Power&lt;br /&gt;
| 711,139,557&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm18178270 Nico 1] [https://www.nicovideo.jp/watch/sm18178595 2]&lt;br /&gt;
|-&lt;br /&gt;
| Wes112&lt;br /&gt;
| M-Power&lt;br /&gt;
| 680,952,595&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Vu5aj6lFG48 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| taira118&lt;br /&gt;
| W-Power&lt;br /&gt;
| 670,330,739&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/AyCXIPJpbCU Youtube]&lt;br /&gt;
| 4 starts left. Within the default clear of 2 remaining when cleared &lt;br /&gt;
|-&lt;br /&gt;
| lstze&lt;br /&gt;
| M-Power&lt;br /&gt;
| 658,906,522&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/_9WYszzd6Xw Youtube 1] [https://youtu.be/d0H1Euyt7dc 2] [https://youtu.be/PCP7QuFTHak 3] [https://youtu.be/odE89XBlRPA 4] [https://youtu.be/8WT0Q0evElo 5] [https://youtu.be/KeV3kKnjpgU 6]&lt;br /&gt;
| Listed in Xbox360 leaderboard&lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| M-Power&lt;br /&gt;
| 633,333,849&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/MnrvmWZZ7s0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ueomia&lt;br /&gt;
| W-Power&lt;br /&gt;
| 626,811,712&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/cjBY2NvnQVc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| S-Power&lt;br /&gt;
| 588,623,442&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/XTj9LLSa0bk Youtube]&lt;br /&gt;
| S-Power Only&lt;br /&gt;
|-&lt;br /&gt;
| PNSR&lt;br /&gt;
| M-Power&lt;br /&gt;
| 588,356,510&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/gf9pjuwLkIE Youtube]&lt;br /&gt;
| M-Power only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Novice ==&lt;br /&gt;
&lt;br /&gt;
=== Original ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| S-Power&lt;br /&gt;
| 47,750,104&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.youtube.com/watch?v=XMrI9PbK-1E&amp;amp;t=640s Youtube]&lt;br /&gt;
| 1-Miss Clear, S-Power only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maniac ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Ignacio Conde&lt;br /&gt;
| W-Power&lt;br /&gt;
| 74,451,004&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.youtube.com/watch?v=HW2RaSho96U Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| S-Power&lt;br /&gt;
| 68,100,283&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.youtube.com/watch?v=UGiKp5MjpEA Youtube]&lt;br /&gt;
| S-Power only&lt;br /&gt;
|-&lt;br /&gt;
| GoldCat&lt;br /&gt;
| W-Power&lt;br /&gt;
| 53,214,182&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.youtube.com/watch?v=ECCVC4qo4gk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ultra ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TAS ==&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Mode&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| Maniac&lt;br /&gt;
| 3,065,507,582&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/M8WDv0dGHW0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Guides &amp;amp; Commentaries ==&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:35%;&amp;quot; | Content&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:35%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| Interviewing Kiwi on his Mushihimesama 1.0 Ultra run&lt;br /&gt;
| Steam&lt;br /&gt;
| [https://youtu.be/6lRu-AtNSLA Youtube]&lt;br /&gt;
| STG Weekly #178​.2&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| Arrange &amp;amp; Maniac scoring commentary&lt;br /&gt;
| Steam &amp;amp; Arcade&lt;br /&gt;
| [https://youtu.be/cqeRrfh3Ico Youtube]&lt;br /&gt;
| STG Weekly #177&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Index]]&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Mushihimesama/Video_Index&amp;diff=35668</id>
		<title>Mushihimesama/Video Index</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Mushihimesama/Video_Index&amp;diff=35668"/>
		<updated>2025-09-15T10:01:55Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Original Max */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
&lt;br /&gt;
=== Original ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Clover-YMN&lt;br /&gt;
| W-Power&lt;br /&gt;
| 68,545,755&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/7c12JrD-vd0 Youtube]&lt;br /&gt;
| No miss, INH Superplay DVD&lt;br /&gt;
|-&lt;br /&gt;
| SDD-Kaede&lt;br /&gt;
| W-Power&lt;br /&gt;
| 68,080,545&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/av2_NrgEp9o Youtube]&lt;br /&gt;
| No miss&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| W-Power&lt;br /&gt;
| 67,511,484&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/wX0J0oLniCY Youtube]&lt;br /&gt;
| No miss&lt;br /&gt;
|-&lt;br /&gt;
| IEG&lt;br /&gt;
| S-Power&lt;br /&gt;
| 65,915,304&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/cfJMhptWMyQ Youtube]&lt;br /&gt;
| No miss&lt;br /&gt;
|-&lt;br /&gt;
| IcarusFW&lt;br /&gt;
| S-Power&lt;br /&gt;
| 65,875,741&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/UnIkueVru9Y Youtube]&lt;br /&gt;
| No miss&lt;br /&gt;
|-&lt;br /&gt;
| swizzle&lt;br /&gt;
| W-Power&lt;br /&gt;
| 64,731,599&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/580N4SGFHGA Youtube]&lt;br /&gt;
| No miss&lt;br /&gt;
|-&lt;br /&gt;
| iconoclast&lt;br /&gt;
| S-Power&lt;br /&gt;
| 64,637,443&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/aUcv4G4g9T4 Youtube]&lt;br /&gt;
| No miss&lt;br /&gt;
|-&lt;br /&gt;
| Jaimers&lt;br /&gt;
| S-Power&lt;br /&gt;
| 64,492,682&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/AkWSBYyqbbM Youtube]&lt;br /&gt;
| No miss&lt;br /&gt;
|-&lt;br /&gt;
| hazylevels&lt;br /&gt;
| S-Power&lt;br /&gt;
| 63,406,553&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/PHGp1fAxThg Youtube]&lt;br /&gt;
| No miss; includes commentary by the player&lt;br /&gt;
|-&lt;br /&gt;
| PNSR&lt;br /&gt;
| S-Power&lt;br /&gt;
| 61,658,047&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/w7h8NCW_324 Youtube]&lt;br /&gt;
| No miss&lt;br /&gt;
|-&lt;br /&gt;
| 1RegretBeetle&lt;br /&gt;
| S-Power&lt;br /&gt;
| 29,434,509&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/ihnSDqnmCdU Youtube]&lt;br /&gt;
| with commentary&lt;br /&gt;
|-&lt;br /&gt;
| yuzuspark&lt;br /&gt;
| S-Power&lt;br /&gt;
| 19,706,844&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/rZKXPQHzn5w Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maniac ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| S-Power&lt;br /&gt;
| 1,842,732,721&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/aHHK9tcveT8 Youtube]&lt;br /&gt;
| autofire (no glitch auto)&lt;br /&gt;
|-&lt;br /&gt;
| Enabler-T.S&lt;br /&gt;
| W-Power&lt;br /&gt;
| 1,054,452,242&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/IBaRn3bPlso Youtube]&lt;br /&gt;
| no autofire, INH Superplay DVD&lt;br /&gt;
|-&lt;br /&gt;
| COR&lt;br /&gt;
| W-Power&lt;br /&gt;
| 642,541,197&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/wfhWXS6j5s8 Youtube 1] [https://youtu.be/-bmnLUAj-Rc 2] [https://youtu.be/oDKzbgZKc5k 3] [https://youtu.be/f3toXcRFfyY 4] [https://youtu.be/RVFbJxLG1Lc 5]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| WS.&lt;br /&gt;
| W-Power&lt;br /&gt;
| 525,966,144&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/uLcYwMEVCkc Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| S-Power&lt;br /&gt;
| 224,764,595&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/bcTRe6i3U40 Youtube]&lt;br /&gt;
| Survival run, no miss&lt;br /&gt;
|-&lt;br /&gt;
| Mishi&lt;br /&gt;
| W-Power&lt;br /&gt;
| 194,219,976&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/thTeNJ9-rS8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Xeirla&lt;br /&gt;
| W-Power&lt;br /&gt;
| 191,623,831&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/WfXNkSAbYSg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| PNSR&lt;br /&gt;
| W-Power&lt;br /&gt;
| 134,676,332&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/xFuJQhStrZ4 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Kappa&lt;br /&gt;
| W-Power&lt;br /&gt;
| 74,866,256&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/vFdygOYM_j0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 1RegretBeetle&lt;br /&gt;
| W-Power&lt;br /&gt;
| 66,736,079&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/fnUWP6sgiCQ Youtube]&lt;br /&gt;
| with commentary&lt;br /&gt;
|-&lt;br /&gt;
| amlux&lt;br /&gt;
| S-Power&lt;br /&gt;
| 42,803,492&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.twitch.tv/videos/897211104 Twitch]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ultra ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| S-Power&lt;br /&gt;
| 1,080,775,113&lt;br /&gt;
| Steam&lt;br /&gt;
| Stage 5&lt;br /&gt;
| [https://youtu.be/ecNGD7hVmfw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| W-Power&lt;br /&gt;
| 828,551,953&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/LoZQXAD2t94 Youtube]&lt;br /&gt;
| no autofire&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| W-Power&lt;br /&gt;
| 823,360,143&lt;br /&gt;
| Arcade&lt;br /&gt;
| Stage 5&lt;br /&gt;
| [https://youtu.be/axhyOgj1hfA Youtube]&lt;br /&gt;
| no autofire&lt;br /&gt;
|-&lt;br /&gt;
| TGA-RET&lt;br /&gt;
| W-Power&lt;br /&gt;
| 543,200,894&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/jEciBEmLIew Youtube]&lt;br /&gt;
| autofire, INH Superplay DVD&lt;br /&gt;
|-&lt;br /&gt;
| あっすぃ&lt;br /&gt;
| W-Power&lt;br /&gt;
| 275,640,947&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm29631208 Nico]&lt;br /&gt;
| No-Miss&lt;br /&gt;
|-&lt;br /&gt;
| GAN&lt;br /&gt;
| W-Power&lt;br /&gt;
| 248,917,221&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/kWxensBOpIA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ayu&lt;br /&gt;
| W-Power&lt;br /&gt;
| 245,493,032&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/q6z6uiRqKhs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 159,310,201&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/YFtEVZjMpYs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lakiku&lt;br /&gt;
| W-Power&lt;br /&gt;
| 137,231,790&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/iX_WewWcOYM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 135,607,975&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/QxSq1-ykG-o Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| S-Power&lt;br /&gt;
| 133,517,967&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/KDrdL_l9Obg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| RCK&lt;br /&gt;
| W-Power&lt;br /&gt;
| 133,183,615&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/CTEL0TvWsD0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 129,224,737&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/4bzEFatrN98 Youtube]&lt;br /&gt;
| 2P side&lt;br /&gt;
|-&lt;br /&gt;
| 검은바람&lt;br /&gt;
| W-Power&lt;br /&gt;
| 124,940,311&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/AR2X0K-5fsw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 122,163,108&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/y9Iax8EJcxY?t=1463 Youtube]&lt;br /&gt;
| 3 clears in a row&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 121,863,604&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/TJ-9EZi02Hw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 118,034,429&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtube.com/watch?v=Vt0jEl87eoU Youtube]&lt;br /&gt;
| Very Hard difficulty&lt;br /&gt;
|-&lt;br /&gt;
| しすく&lt;br /&gt;
| S-Power&lt;br /&gt;
| 114,235,659&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm19864530 Nico 1] [https://www.nicovideo.jp/watch/sm19864629 2]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| XnoZero&lt;br /&gt;
| W-Power&lt;br /&gt;
| 114,055,421&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/T6kwkFuACdY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ayu&lt;br /&gt;
| W-Power&lt;br /&gt;
| 113,720,619&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/l0U6X7VYlz4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 113,696,118&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/8NYwBIkXgdI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| AllenKO&lt;br /&gt;
| W-Power&lt;br /&gt;
| 112,765,478&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/mBu1Do8nxe0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| W-Power&lt;br /&gt;
| 111,511,909&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/4ZYtwbVhM1M Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LYX&lt;br /&gt;
| W-Power&lt;br /&gt;
| 109,990,591&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/3WtrRDJPU0U Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| bodang&lt;br /&gt;
| W-Power&lt;br /&gt;
| 109,647,565&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/I2E6GddYX6w Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| crazy4pokemon&lt;br /&gt;
| W-Power&lt;br /&gt;
| 108,132,787&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/--Ucv2AKzes Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kanzaki Shintarou&lt;br /&gt;
| W-Power&lt;br /&gt;
| 107,850,611&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Xl-fewsgsqo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pomeranian&lt;br /&gt;
| W-Power&lt;br /&gt;
| 107,621,587&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/D20KLKvJ7r0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 105,762,380&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/-KPNGKTP9ZU Youtube]&lt;br /&gt;
| 2p side&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 104,981,824&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/aGOZCpv7_Bo Youtube]&lt;br /&gt;
| survival guide with detailed text commentary (Japanese)&lt;br /&gt;
|-&lt;br /&gt;
| Jaimers&lt;br /&gt;
| W-Power&lt;br /&gt;
| 103,480,067&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/bf0xkLOlQqw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| EBM&lt;br /&gt;
| W-Power&lt;br /&gt;
| 102,017,882&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/W5-dLSyAnFM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Maucast&lt;br /&gt;
| W-Power&lt;br /&gt;
| 100,904,975&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/XSYoHnjSGKE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| W-Power&lt;br /&gt;
| 97,071,321&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Bd8P4EAG4Gc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| taira118&lt;br /&gt;
| W-Power&lt;br /&gt;
| 96,529,991&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/PDfePwRQg-s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 96,316,331&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/VG7UpS6yjiE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Wes112&lt;br /&gt;
| W-Power&lt;br /&gt;
| 95,243,503&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/bPK0wCmq7bc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| M-Power&lt;br /&gt;
| 94,039,446&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/CLFAF_F0K9U Youtube]&lt;br /&gt;
| TLB special strat &lt;br /&gt;
|-&lt;br /&gt;
| Ddyorn&lt;br /&gt;
| W-Power&lt;br /&gt;
| 92,984,348&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/8WgLD0sAMTI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Thisrg&lt;br /&gt;
| W-Power&lt;br /&gt;
| 92,388,380&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/1JKgPAKu9UU Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| S-Power&lt;br /&gt;
| 92,185,901&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/o0GlFFXsdWY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Yuki&lt;br /&gt;
| W-Power&lt;br /&gt;
| 91,900,039&lt;br /&gt;
| Switch &lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/8aS1oyth8Ws Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 91,813,716&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/JnEbLkjSuM0 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| W-Power&lt;br /&gt;
| 91,564,949&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/L4KSOCa1bbU Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Juju Kenobi&lt;br /&gt;
| W-Power&lt;br /&gt;
| 90,779,309&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/FzgmxdqxxYw Youtube]&lt;br /&gt;
| French commentary&lt;br /&gt;
|-&lt;br /&gt;
| Mino&lt;br /&gt;
| W-Power&lt;br /&gt;
| 90,215,474&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/_kKZzRhFQKY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Wes112&lt;br /&gt;
| W-Power&lt;br /&gt;
| 89,576,799&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/9ARVJJtMgc8 Youtube]&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| M-Power&lt;br /&gt;
| 88,970,201&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/MmJToqfAwKM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| otokei1&lt;br /&gt;
| W-Power&lt;br /&gt;
| 88,825,093&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/FS7vrhCQI8I Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| M-Power&lt;br /&gt;
| 88,151,875&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/6EXYkdnOo_c Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Echo Alert&lt;br /&gt;
| W-Power&lt;br /&gt;
| 87,160,237&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/1mWqZgrscfQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PNSR&lt;br /&gt;
| W-Power&lt;br /&gt;
| 82,917,998&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/2LhJnxbTPFg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| cos65535&lt;br /&gt;
| W-Power&lt;br /&gt;
| 81,921,210&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/90W0KrjfaxI Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| S-Power&lt;br /&gt;
| 80,486,398&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/W4RGWTnMtlA Youtube]&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Tom Williams&lt;br /&gt;
| W-Power&lt;br /&gt;
| 75,707,336&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Jq5zQSpHmmU Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| S-Power&lt;br /&gt;
| 75,126,844&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/8YKRo0oD92k Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| M-Power&lt;br /&gt;
| 72,938,216&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/ezS_R7vHWWw Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| M-Power&lt;br /&gt;
| 72,722,735&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/5KwFS8vZuQwL Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| M-Power&lt;br /&gt;
| 71,779,008&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/6yw9KLGEuB4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| S-Power&lt;br /&gt;
| 71,679,407&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/aruubSEANcQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| MQT&lt;br /&gt;
| M-Power&lt;br /&gt;
| 70,875,699&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/UVAq597JFD0 Youtube]&lt;br /&gt;
| 2p side  &lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| M-Power&lt;br /&gt;
| 68,843,012&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/QPu-k0BSIzQ Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| MQT&lt;br /&gt;
| S-Power&lt;br /&gt;
| 66,083,740&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/1TZH1fzscTM Youtube]&lt;br /&gt;
| 2p side  &lt;br /&gt;
|-&lt;br /&gt;
| OmKol&lt;br /&gt;
| S-Power&lt;br /&gt;
| 68,002,347&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/K1rD6li6eGg Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arrange (PS2) ==&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Smraedis&lt;br /&gt;
| 1,052,096,800&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/blCMVOSK22Y Youtube]&lt;br /&gt;
| Featured in IcarusFW`s Special Demonstrations #4&lt;br /&gt;
|-&lt;br /&gt;
| DamDam&lt;br /&gt;
| 977,504,594&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/sM--K4rq-iY Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| DamDam&lt;br /&gt;
| 957,056,986&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/XUqT1OIx7hE Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Minan2DJ07&lt;br /&gt;
| 900,311,758&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/eezzhqMs3TQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| DamDam&lt;br /&gt;
| 852,905,167&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/73MhI101i4E Youtube]&lt;br /&gt;
| Live demo at Stunfest 2013&lt;br /&gt;
|-&lt;br /&gt;
| MrMonkeyMan&lt;br /&gt;
| 658,015,314&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/ZZuOTxT5hvI Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arrange (Xbox360/Steam) ==&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| 33,880,446,268&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/TcEzd7X9V1A Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SYU&lt;br /&gt;
| 29,321,779,286&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Yvd8J8HbeVs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| 23,478,685,584&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/qbVCLw7NpyM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| 4,284,216,233&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/8VgvJPT92MM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| tsukasa&lt;br /&gt;
| 2,438,936,954&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/28wd3jrT25I Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PNSR&lt;br /&gt;
| 1,784,702,013&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/QCXYQu4KVDA Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ver1.5 ==&lt;br /&gt;
&lt;br /&gt;
Score counterstop occurs at 9,999,999,999pts on PCB, but it's fixed on X360/Steam port, and probably the Switch port too...?&lt;br /&gt;
&lt;br /&gt;
=== Original ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| kitsuneudon2&lt;br /&gt;
| W-Power&lt;br /&gt;
| 116,779,836&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/SGFYmgHTMcE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| RaDyUm1&lt;br /&gt;
| M-Power&lt;br /&gt;
| 77,117,519&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/UCnZ7_7Kw-E Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Link_Z&lt;br /&gt;
| M-Power&lt;br /&gt;
| 72,091,756&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.youtube.com/watch?v=yKxxoucomxo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| clippa&lt;br /&gt;
| M-Power&lt;br /&gt;
| 53,619,313&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/14E-ikdUMnc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CAVE PCB&lt;br /&gt;
| M-Power&lt;br /&gt;
| 51,173,566&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/2L08NS9fjcc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CathedralJunky &lt;br /&gt;
| S-Power&lt;br /&gt;
| 40,057,978&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/m_FxDuXNxTk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| S-Power&lt;br /&gt;
| 30,350,063&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.youtube.com/watch?v=m6g5b8B5Evk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Blade&lt;br /&gt;
| M-Power&lt;br /&gt;
| 29,629,316&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/o9tn6FP65gY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| DarthBoMan&lt;br /&gt;
| M-Power&lt;br /&gt;
| 28,978,896&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/eyGWKC4jap8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 1RegretBeetle&lt;br /&gt;
| S-Power&lt;br /&gt;
| 28,334,882&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/jsR6f7B6a_w Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Neo Antwon&lt;br /&gt;
| M-Power&lt;br /&gt;
| 22,515,599&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/ir_jY-skaU4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Aaron Kraten&lt;br /&gt;
| S-Power&lt;br /&gt;
| 20,547,522&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/7W5zVwAFemY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PaStef&lt;br /&gt;
| M-Power&lt;br /&gt;
| 20,311,027&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/LAKIeyTV_CM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ReikoSTG &lt;br /&gt;
| M-Power&lt;br /&gt;
| 20,292,025&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/XduA0WtAP0E Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ryz&lt;br /&gt;
| M-Power&lt;br /&gt;
| 20,057,001&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/rXJT3ZcMwBs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| M-Power&lt;br /&gt;
| 19,433,648&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/S3M4YKrhMU8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| desmaku&lt;br /&gt;
| M-Power&lt;br /&gt;
| 19,005,149&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/e7aebxTtnIQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Aktane&lt;br /&gt;
| M-Power&lt;br /&gt;
| 17,588,418&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/LLk5g57GNn8 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Original Max ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Ddyorn&lt;br /&gt;
| W-Power&lt;br /&gt;
| 1,614,893,072&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Um1a_Ffg1I8 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ddyorn&lt;br /&gt;
| W-Power&lt;br /&gt;
| 1,540,737,896&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/DCi4d1JEWyk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| kitsuneudon2&lt;br /&gt;
| W-Power&lt;br /&gt;
| 1,336,599,882&lt;br /&gt;
| Xbox360&lt;br /&gt;
| Stage 5&lt;br /&gt;
| [https://youtu.be/_YhlX7tOtgM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thisrg&lt;br /&gt;
| M-Power&lt;br /&gt;
| 175,015,684&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/2oC-XsarfUo Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| futsukayoi2011&lt;br /&gt;
| M-Power&lt;br /&gt;
| 144,253,871&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/gXmqiHza52s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Softdrink&lt;br /&gt;
| W-Power&lt;br /&gt;
| 83,771,051&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/HYdpddgYf6s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rezardi&lt;br /&gt;
| M-Power&lt;br /&gt;
| 80,675,378&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/1m_Yf8gLUSE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CAVE PCB&lt;br /&gt;
| M-Power&lt;br /&gt;
| 74,624,943&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/GThmONMd97w Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| CPP-Shooter&lt;br /&gt;
| M-Power&lt;br /&gt;
| 73,375,856&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/eS-LvUPJAbE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| STV&lt;br /&gt;
| W-Power&lt;br /&gt;
| 71,024,316&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/b6y6qSqvur4 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Wes112&lt;br /&gt;
| M-Power&lt;br /&gt;
| 70,253,492&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/WkYrSzO9xrY Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| tomzacz&lt;br /&gt;
| M-Power&lt;br /&gt;
| 69,175,687&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/_W0ALahGp5s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| M-Power&lt;br /&gt;
| 62,562,156&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/et8YQprI3Uk Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Malkil&lt;br /&gt;
| M-Power&lt;br /&gt;
| 19,866,486&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/vv5VxfaDjQE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maniac ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| WS.&lt;br /&gt;
| W-Power&lt;br /&gt;
| 11,460,434,465&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.bilibili.com/video/BV1vV4y1o7K6/ Bilibili]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| OPQ (super wansa)&lt;br /&gt;
| W-Power&lt;br /&gt;
| 10,950,932,130&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Nl1zdW9sacc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rezardi&lt;br /&gt;
| M-Power&lt;br /&gt;
| 699,531,365&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/brvGQ5c1MHQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chinopolis&lt;br /&gt;
| M-Power&lt;br /&gt;
| 523,043,073&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/YBDNMq82LzQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kappa&lt;br /&gt;
| S-Power&lt;br /&gt;
| 499,544,193&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/VcFqY7JCMsg Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maniac Max ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| kitsuneudon2&lt;br /&gt;
| W-Power&lt;br /&gt;
| 3,691,241,645&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/rXQu37k83zs Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thisrg&lt;br /&gt;
| M-Power&lt;br /&gt;
| 830,118,053&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/5UC5QmodQ8s Youtube]&lt;br /&gt;
| NMNB&lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| M-Power&lt;br /&gt;
| 759,702,383&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/rjFohDS4Hzo Youtube]&lt;br /&gt;
| No Miss&lt;br /&gt;
|-&lt;br /&gt;
| CAVE PCB&lt;br /&gt;
| M-Power&lt;br /&gt;
| 644,961,491&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/zF4arxKrgco Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pearl&lt;br /&gt;
| M-Power&lt;br /&gt;
| 474,511,541&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/3lV2bf08edE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ultra ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| ショウ&lt;br /&gt;
| M-Power&lt;br /&gt;
| 613,726,976&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/FerCxkFfEcQ Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| M-Power&lt;br /&gt;
| 575,056,473&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.youtube.com/watch?v=3fpmKKkkV0Q&amp;amp;t=86s Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ultra Max ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| A1NVERSE&lt;br /&gt;
| M-Power&lt;br /&gt;
| 3,377,873,760&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Y_uQlsVsgF4 Youtube]&lt;br /&gt;
| Autofire&lt;br /&gt;
|-&lt;br /&gt;
| ひのき&lt;br /&gt;
| M-Power&lt;br /&gt;
| 764,679,936&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.twitch.tv/videos/921471978?t=00h00m28s Twitch]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A1NVERSE&lt;br /&gt;
| M-Power&lt;br /&gt;
| 745,176,417&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/EdQirDQwcPQ Youtube]&lt;br /&gt;
| Survival Run&lt;br /&gt;
|-&lt;br /&gt;
| ナット&lt;br /&gt;
| W-Power&lt;br /&gt;
| 742,554,076&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Fzzmta3VV1Y Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| W-Power&lt;br /&gt;
| 731,660,421&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/9CQkx0lcMDM Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| al8847&lt;br /&gt;
| M-Power&lt;br /&gt;
| 721,070,144&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/VZ92CPLbEBc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A.S Asagami&lt;br /&gt;
| W-Power&lt;br /&gt;
| 715,035,295&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/jfplECdyOaE Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ため(tame)&lt;br /&gt;
| W-Power&lt;br /&gt;
| 711,139,557&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.nicovideo.jp/watch/sm18178270 Nico 1] [https://www.nicovideo.jp/watch/sm18178595 2]&lt;br /&gt;
|-&lt;br /&gt;
| Wes112&lt;br /&gt;
| M-Power&lt;br /&gt;
| 680,952,595&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/Vu5aj6lFG48 Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| taira118&lt;br /&gt;
| W-Power&lt;br /&gt;
| 670,330,739&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/AyCXIPJpbCU Youtube]&lt;br /&gt;
| 4 starts left. Within the default clear of 2 remaining when cleared &lt;br /&gt;
|-&lt;br /&gt;
| lstze&lt;br /&gt;
| M-Power&lt;br /&gt;
| 658,906,522&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/_9WYszzd6Xw Youtube 1] [https://youtu.be/d0H1Euyt7dc 2] [https://youtu.be/PCP7QuFTHak 3] [https://youtu.be/odE89XBlRPA 4] [https://youtu.be/8WT0Q0evElo 5] [https://youtu.be/KeV3kKnjpgU 6]&lt;br /&gt;
| Listed in Xbox360 leaderboard&lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| M-Power&lt;br /&gt;
| 633,333,849&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/MnrvmWZZ7s0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ueomia&lt;br /&gt;
| W-Power&lt;br /&gt;
| 626,811,712&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/cjBY2NvnQVc Youtube]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Amenotsuki&lt;br /&gt;
| S-Power&lt;br /&gt;
| 588,623,442&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/XTj9LLSa0bk Youtube]&lt;br /&gt;
| S-Power Only&lt;br /&gt;
|-&lt;br /&gt;
| PNSR&lt;br /&gt;
| M-Power&lt;br /&gt;
| 588,356,510&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/gf9pjuwLkIE Youtube]&lt;br /&gt;
| M-Power only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Novice ==&lt;br /&gt;
&lt;br /&gt;
=== Original ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| S-Power&lt;br /&gt;
| 47,750,104&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.youtube.com/watch?v=XMrI9PbK-1E&amp;amp;t=640s Youtube]&lt;br /&gt;
| 1-Miss Clear, S-Power only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maniac ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Ignacio Conde&lt;br /&gt;
| W-Power&lt;br /&gt;
| 74,451,004&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.youtube.com/watch?v=HW2RaSho96U Youtube]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| JulianSeph 842 Gamez&lt;br /&gt;
| S-Power&lt;br /&gt;
| 68,100,283&lt;br /&gt;
| Xbox360&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.youtube.com/watch?v=UGiKp5MjpEA Youtube]&lt;br /&gt;
| S-Power only&lt;br /&gt;
|-&lt;br /&gt;
| GoldCat&lt;br /&gt;
| W-Power&lt;br /&gt;
| 53,214,182&lt;br /&gt;
| Steam&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://www.youtube.com/watch?v=ECCVC4qo4gk Youtube]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ultra ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Starting Power&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TAS ==&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Mode&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Score&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| Maniac&lt;br /&gt;
| 3,065,507,582&lt;br /&gt;
| Arcade&lt;br /&gt;
| ALL&lt;br /&gt;
| [https://youtu.be/M8WDv0dGHW0 Youtube]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Guides &amp;amp; Commentaries ==&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Player&lt;br /&gt;
! style=&amp;quot;width:35%;&amp;quot; | Content&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Video&lt;br /&gt;
! style=&amp;quot;width:35%;&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| Interviewing Kiwi on his Mushihimesama 1.0 Ultra run&lt;br /&gt;
| Steam&lt;br /&gt;
| [https://youtu.be/6lRu-AtNSLA Youtube]&lt;br /&gt;
| STG Weekly #178​.2&lt;br /&gt;
|-&lt;br /&gt;
| Kiwi&lt;br /&gt;
| Arrange &amp;amp; Maniac scoring commentary&lt;br /&gt;
| Steam &amp;amp; Arcade&lt;br /&gt;
| [https://youtu.be/cqeRrfh3Ico Youtube]&lt;br /&gt;
| STG Weekly #177&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Index]]&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=32443</id>
		<title>User:Xeirla</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=32443"/>
		<updated>2024-11-17T22:11:40Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Added recent Hellsinker clears&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Hello ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Hello~  &amp;lt;br&amp;gt;&lt;br /&gt;
Just an artist dragon that likes to play shmups. &amp;lt;br&amp;gt;&lt;br /&gt;
I also speedrun a handful of other games &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Contact Info ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''If you ever need to get in contact with me, feel free to reach out! &amp;lt;br&amp;gt;'''&lt;br /&gt;
Discord: @xeirla (Xeirla#7909) &amp;lt;br&amp;gt;&lt;br /&gt;
Telegram: @Xeirla &amp;lt;br&amp;gt;&lt;br /&gt;
FurAffinity: https://www.furaffinity.net/user/xeirla  &amp;lt;br&amp;gt;&lt;br /&gt;
Youtube: https://www.youtube.com/@xeirla222 &amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== About Me == &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I am a bit reclusive, and haven't been very active with posting my artwork anywhere (as of writing this, April 2023) but I try to keep myself easy to contact at the very least. ^^  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally, I am a digital 2D artist, mostly drawing creatures of various shapes and sizes. I also work in traditional mediums from time to time (namely sketching, watercolor, and acrylic paints).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Friends call me &amp;quot;Rur&amp;quot; as well, because dragons go rur (or rawr, or roar, or rer, etc.)  &amp;lt;br&amp;gt;&lt;br /&gt;
I also tend to set my initials as &amp;quot;XEI&amp;quot; or &amp;quot;RUR&amp;quot; for arcade high scores. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Will probably update this page with a bit more info later about my shmups related interests/achievements/contributions, though I primarily just enjoy playing games in the genre and get very invested in the ones that are most fun to me. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== STG Achievements ==&lt;br /&gt;
&lt;br /&gt;
==== '''Goals:''' ====&lt;br /&gt;
2024:&lt;br /&gt;
* Mushihimesama Futari v1.5 Original 1cc&lt;br /&gt;
* Mushihimesama Futari Black Label Maniac 1cc&lt;br /&gt;
* Ketsui 1-ALL&lt;br /&gt;
* DodonPachi DOJ BL 1-ALL&lt;br /&gt;
* Mushihimesama - Arrange - 1cc&lt;br /&gt;
* Mushihimesama - Maniac 1.5 - 1cc&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Heaven 1CC&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Normal Pacifist 1cc&lt;br /&gt;
&lt;br /&gt;
Recently Completed:&lt;br /&gt;
* 2023 - Mushihimesama - Maniac - 1cc + light scoring (200mil) -- Achieved! Fell short at 191mil, but was a very strong first clear! &lt;br /&gt;
Will try for 400mil+ and maybe other categories (no-auto, maybe learn glitch shot scoring?)&lt;br /&gt;
* 2024 - Hellsinker. - FSO - 1cc + light Spirit scoring -- This game is so much fun! Picked it up during the Steam Shmups Sale, and very glad I did&lt;br /&gt;
Definitely one of my favorite shmups so far, right next to BHM/.Decluster series, Mushi, and Touhou 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
May expand this to include some of my speedrun PBs as well sometime, but for now...&lt;br /&gt;
&lt;br /&gt;
Quick 1cc/Score List for those interested:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Arcade Shmups&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Mode !! data-sort-type=number | Score !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|| [[Mushihimesama]] (PC) || Normal Maniac || 191,623,831 || July 21, 2023 || [https://www.youtube.com/watch?v=WfXNkSAbYSg Youtube] || W-Power, Supershot, No Glitch Auto, First 1CC!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | PC/Mobile Shmups&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! Difficulty !! data-sort-type=number | Score !! Ship Type !! Link !! Comments !! Date !! Version&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Bullet Hell Monday]]&lt;br /&gt;
|| Challenge All || Hard || 235,302,029 || Search/Blade || -- || 3rd (PC/Steam), No Auto-Bomb || c.late 2022 || PC/Steam ver.W.1.0.1&lt;br /&gt;
|-&lt;br /&gt;
|| Challenge All || Normal || 78,315,038 || Laser/Wide || -- || 248th (Android) || c.2021 || Mobile (Android) ver.A.2.2.6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[.Decluser Zero]]&lt;br /&gt;
|| All || Normal || 810,013,736 || Wide/Linear, Normal || -- || 4th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| 5A-3B || Hard || 381,006,322 || Wide/Linear, Normal || -- || 7th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage 0 (IL)|| Hard || 172,909,100 || Wide/Linear, Normal || -- || 2nd (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | [[Bullet Hell Monday Black | BHM Black]]&lt;br /&gt;
|| Black IF All || Normal || 240,828,417 || Laser/Wide || -- || U Grade, 2nd (Steam, as of 2023 April 25th) || 2023 April 24 || PC/Steam ver.W.1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|| Black All || Normal || 196,143,404 || Laser/Wide || -- || S++ Grade, 4th (Steam, as of 2023 April 25th)|| 2023 April 24 || PC/Steam ver.W.1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|| Original All || Heaven || 167,243,530 || Laser/Wide || -- || 29th (Android) || 2023 April 12 || Mobile (Android) ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage All || Normal || 235,543,404 || Laser/Wide || -- || 19th (Android) || 2023 April 18 || Mobile (Android) ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]]&lt;br /&gt;
|| All || Original || 58,384,810 || Maple || -- || Guard ON, Wait ON || 2023 April 23 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Blue Wish Resurrection Plus]]&lt;br /&gt;
|| All || Heaven || 42,011,160 || Eden's Edge || -- || Guard ON, Wait ON, VSync Off|| 2024 June 25 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
|| All || Original || 28,861,220 || Eden's Edge || -- || Guard ON, Wait ON, VSync Off|| 2023 April 25 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
|| -- || Hell || -- || -- || -- || Guard ON, Wait ON, VSync Off|| -- || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
| [[Wexew Mexem]]&lt;br /&gt;
|| All || Normal || 12,088,020 || -- || [https://www.youtube.com/watch?v=Bb8vYqdM-Vc Youtube] || WOW! || 2023 June 19 || ver.1.1&lt;br /&gt;
|-&lt;br /&gt;
| [[Kalikan]]&lt;br /&gt;
|| Stage 1 || Normal || 8,862,230 || Type-A || [https://www.youtube.com/watch?v=j54DnKjZ4Ho Youtube] || Max Hit: 476 || 2023 July 11 || ver.1.02&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star Kai]]&lt;br /&gt;
|| All || Normal || 1,676,000 || Gatling || [https://www.youtube.com/watch?v=-kl_AgtXVcQ Youtube] || Very fun caravan-style shmup || 2023 July 16 || ver.0.30&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Hellsinker.]]&lt;br /&gt;
|| All || FSO || 32,309 SP || DeadLiar || [https://www.youtube.com/watch?v=RrKvjQoPV_o Youtube] || SolidState/Momentary/Moderately, No Slow-Move. First 1cc! || 2024 Oct 26 || Steam Ver.&lt;br /&gt;
|-&lt;br /&gt;
|| All || FSO || 20,821 SP || FossilMaiden || -- || SolidState/Momentary/Moderately, No Slow-Move. Runback after failing to save replay the first time lol || 2024 Nov 17 || Steam Ver.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Main Series Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|06 - EoSD &lt;br /&gt;
|| Normal || 71m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|07 - PCB &lt;br /&gt;
|| Normal || 393m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|08 - IN &lt;br /&gt;
|| Normal || 1,172m || Reimu/Yukari || 2021/06/10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 10 - MoF &lt;br /&gt;
|| Normal || 448m || ReimuA || 2021/06/19 || || 0.0%, MoF capture!, 13th overall, 7th for ReimuA &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 203m || ReimuB || 2021/05/31 || ||&lt;br /&gt;
|-&lt;br /&gt;
|11 - SA &lt;br /&gt;
|| Normal || 195m || ReimuA || 2021/06/18 || ||&lt;br /&gt;
|-&lt;br /&gt;
|12 - UFO &lt;br /&gt;
|| Normal || 140m || ReimuA || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|13 - TD &lt;br /&gt;
|| Normal || 185m || Reimu || 2021/06/20 || ||&lt;br /&gt;
|-&lt;br /&gt;
|14 - DDC &lt;br /&gt;
|| Normal || 318m || ReimuB || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Fan Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Hollow Song of Birds &lt;br /&gt;
|| Normal || 5.031b || Reimu Red || 2021/02/09 || || 2nd (Restart Syndrome Leaderboards) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 5.990b || Marisa Yellow || 2021/02/10 || || '''World Record!''' (Need to upload the replay sometime) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.569b || Sakuya Blue || 2021/02/11 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.692b || Kaguya Purple || 2021/02/11 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=30782</id>
		<title>User:Xeirla</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=30782"/>
		<updated>2024-06-28T01:22:04Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* STG Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Hello ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Hello~  &amp;lt;br&amp;gt;&lt;br /&gt;
Just an artist dragon that likes to play shmups. &amp;lt;br&amp;gt;&lt;br /&gt;
I also speedrun a handful of other games &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Contact Info ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''If you ever need to get in contact with me, feel free to reach out! &amp;lt;br&amp;gt;'''&lt;br /&gt;
Discord: @xeirla (Xeirla#7909) &amp;lt;br&amp;gt;&lt;br /&gt;
Telegram: @Xeirla &amp;lt;br&amp;gt;&lt;br /&gt;
FurAffinity: https://www.furaffinity.net/user/xeirla  &amp;lt;br&amp;gt;&lt;br /&gt;
Youtube: https://www.youtube.com/@xeirla222 &amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== About Me == &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I am a bit reclusive, and haven't been very active with posting my artwork anywhere (as of writing this, April 2023) but I try to keep myself easy to contact at the very least. ^^  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally, I am a digital 2D artist, mostly drawing creatures of various shapes and sizes. I also work in traditional mediums from time to time (namely sketching, watercolor, and acrylic paints).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Friends call me &amp;quot;Rur&amp;quot; as well, because dragons go rur (or rawr, or roar, or rer, etc.)  &amp;lt;br&amp;gt;&lt;br /&gt;
I also tend to set my initials as &amp;quot;XEI&amp;quot; or &amp;quot;RUR&amp;quot; for arcade high scores. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Will probably update this page with a bit more info later about my shmups related interests/achievements/contributions, though I primarily just enjoy playing games in the genre and get very invested in the ones that are most fun to me. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== STG Achievements ==&lt;br /&gt;
&lt;br /&gt;
==== '''Current Goals:''' ====&lt;br /&gt;
2024:&lt;br /&gt;
* Mushihimesama Futari v1.5 Original 1cc&lt;br /&gt;
* Mushihimesama Futari Black Label Maniac 1cc&lt;br /&gt;
* Ketsui 1-ALL&lt;br /&gt;
* DodonPachi DOJ BL 1-ALL&lt;br /&gt;
* Mushihimesama - Arrange - 1cc&lt;br /&gt;
* Mushihimesama - Maniac 1.5 - 1cc&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Heaven 1CC&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Normal Pacifist 1cc&lt;br /&gt;
&lt;br /&gt;
* Play more shmups in general!&lt;br /&gt;
&lt;br /&gt;
Recently Completed:&lt;br /&gt;
* 2023 - Mushihimesama - Maniac - 1cc + light scoring (200mil) -- Achieved! Fell short at 191mil, but was a very strong first clear! &lt;br /&gt;
Will try for 400mil+ and maybe other categories (no-auto, maybe learn glitch shot scoring?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
May expand this to include some of my speedrun PBs as well sometime, but for now...&lt;br /&gt;
&lt;br /&gt;
Quick 1cc/Score List for those interested:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Arcade Shmups&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Mode !! data-sort-type=number | Score !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|| [[Mushihimesama]] (PC) || Normal Maniac || 191,623,831 || July 21, 2023 || [https://www.youtube.com/watch?v=WfXNkSAbYSg Youtube] || W-Power, Supershot, No Glitch Auto, First 1CC!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | PC/Mobile Shmups&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! Difficulty !! data-sort-type=number | Score !! Ship Type !! Link !! Comments !! Date !! Version&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Bullet Hell Monday]]&lt;br /&gt;
|| Challenge All || Hard || 235,302,029 || Search/Blade || -- || 3rd (PC/Steam), No Auto-Bomb || c.late 2022 || PC/Steam ver.W.1.0.1&lt;br /&gt;
|-&lt;br /&gt;
|| Challenge All || Normal || 78,315,038 || Laser/Wide || -- || 248th (Android) || c.2021 || Mobile (Android) ver.A.2.2.6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[.Decluser Zero]]&lt;br /&gt;
|| All || Normal || 810,013,736 || Wide/Linear, Normal || -- || 4th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| 5A-3B || Hard || 381,006,322 || Wide/Linear, Normal || -- || 7th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage 0 (IL)|| Hard || 172,909,100 || Wide/Linear, Normal || -- || 2nd (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | [[Bullet Hell Monday Black | BHM Black]]&lt;br /&gt;
|| Black IF All || Normal || 240,828,417 || Laser/Wide || -- || U Grade, 2nd (Steam, as of 2023 April 25th) || 2023 April 24 || PC/Steam ver.W.1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|| Black All || Normal || 196,143,404 || Laser/Wide || -- || S++ Grade, 4th (Steam, as of 2023 April 25th)|| 2023 April 24 || PC/Steam ver.W.1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|| Original All || Heaven || 167,243,530 || Laser/Wide || -- || 29th (Android) || 2023 April 12 || Mobile (Android) ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage All || Normal || 235,543,404 || Laser/Wide || -- || 19th (Android) || 2023 April 18 || Mobile (Android) ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]]&lt;br /&gt;
|| All || Original || 58,384,810 || Maple || -- || Guard ON, Wait ON || 2023 April 23 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Blue Wish Resurrection Plus]]&lt;br /&gt;
|| All || Heaven || 42,011,160 || Eden's Edge || -- || Guard ON, Wait ON, VSync Off|| 2024 June 25 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
|| All || Original || 28,861,220 || Eden's Edge || -- || Guard ON, Wait ON, VSync Off|| 2023 April 25 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
|| -- || Hell || -- || -- || -- || Guard ON, Wait ON, VSync Off|| -- || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
| [[Wexew Mexem]]&lt;br /&gt;
|| All || Normal || 12,088,020 || -- || [https://www.youtube.com/watch?v=Bb8vYqdM-Vc Youtube] || WOW! || 2023 June 19 || ver.1.1&lt;br /&gt;
|-&lt;br /&gt;
| [[Kalikan]]&lt;br /&gt;
|| Stage 1 || Normal || 8,862,230 || Type-A || [https://www.youtube.com/watch?v=j54DnKjZ4Ho Youtube] || Max Hit: 476 || 2023 July 11 || ver.1.02&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star Kai]]&lt;br /&gt;
|| All || Normal || 1,676,000 || Gatling || [https://www.youtube.com/watch?v=-kl_AgtXVcQ Youtube] || Very fun caravan-style shmup || 2023 July 16 || ver.0.30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Main Series Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|06 - EoSD &lt;br /&gt;
|| Normal || 71m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|07 - PCB &lt;br /&gt;
|| Normal || 393m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|08 - IN &lt;br /&gt;
|| Normal || 1,172m || Reimu/Yukari || 2021/06/10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 10 - MoF &lt;br /&gt;
|| Normal || 448m || ReimuA || 2021/06/19 || || 0.0%, MoF capture!, 13th overall, 7th for ReimuA &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 203m || ReimuB || 2021/05/31 || ||&lt;br /&gt;
|-&lt;br /&gt;
|11 - SA &lt;br /&gt;
|| Normal || 195m || ReimuA || 2021/06/18 || ||&lt;br /&gt;
|-&lt;br /&gt;
|12 - UFO &lt;br /&gt;
|| Normal || 140m || ReimuA || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|13 - TD &lt;br /&gt;
|| Normal || 185m || Reimu || 2021/06/20 || ||&lt;br /&gt;
|-&lt;br /&gt;
|14 - DDC &lt;br /&gt;
|| Normal || 318m || ReimuB || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Fan Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Hollow Song of Birds &lt;br /&gt;
|| Normal || 5.031b || Reimu Red || 2021/02/09 || || 2nd (Restart Syndrome Leaderboards) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 5.990b || Marisa Yellow || 2021/02/10 || || '''World Record!''' (Need to upload the replay sometime) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.569b || Sakuya Blue || 2021/02/11 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.692b || Kaguya Purple || 2021/02/11 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=30781</id>
		<title>User:Xeirla</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=30781"/>
		<updated>2024-06-28T01:17:51Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* STG Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Hello ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Hello~  &amp;lt;br&amp;gt;&lt;br /&gt;
Just an artist dragon that likes to play shmups. &amp;lt;br&amp;gt;&lt;br /&gt;
I also speedrun a handful of other games &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Contact Info ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''If you ever need to get in contact with me, feel free to reach out! &amp;lt;br&amp;gt;'''&lt;br /&gt;
Discord: @xeirla (Xeirla#7909) &amp;lt;br&amp;gt;&lt;br /&gt;
Telegram: @Xeirla &amp;lt;br&amp;gt;&lt;br /&gt;
FurAffinity: https://www.furaffinity.net/user/xeirla  &amp;lt;br&amp;gt;&lt;br /&gt;
Youtube: https://www.youtube.com/@xeirla222 &amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== About Me == &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I am a bit reclusive, and haven't been very active with posting my artwork anywhere (as of writing this, April 2023) but I try to keep myself easy to contact at the very least. ^^  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally, I am a digital 2D artist, mostly drawing creatures of various shapes and sizes. I also work in traditional mediums from time to time (namely sketching, watercolor, and acrylic paints).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Friends call me &amp;quot;Rur&amp;quot; as well, because dragons go rur (or rawr, or roar, or rer, etc.)  &amp;lt;br&amp;gt;&lt;br /&gt;
I also tend to set my initials as &amp;quot;XEI&amp;quot; or &amp;quot;RUR&amp;quot; for arcade high scores. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Will probably update this page with a bit more info later about my shmups related interests/achievements/contributions, though I primarily just enjoy playing games in the genre and get very invested in the ones that are most fun to me. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== STG Achievements ==&lt;br /&gt;
&lt;br /&gt;
==== '''Current Goals:''' ====&lt;br /&gt;
2024:&lt;br /&gt;
* Mushihimesama Futari v1.5 Original 1cc&lt;br /&gt;
* Mushihimesama Futari Black Label Maniac 1cc&lt;br /&gt;
* Ketsui 1-ALL&lt;br /&gt;
* DodonPachi DOJ BL 1-ALL&lt;br /&gt;
* Mushihimesama - Arrange - 1cc&lt;br /&gt;
* Mushihimesama - Maniac 1.5 - 1cc&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Heaven 1CC&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Normal Pacifist 1cc&lt;br /&gt;
&lt;br /&gt;
* Play more shmups in general!&lt;br /&gt;
&lt;br /&gt;
Recently Completed:&lt;br /&gt;
* 2023 - Mushihimesama - Maniac - 1cc + light scoring (200mil) -- Achieved! Fell short at 191mil, but was a very strong first clear! &lt;br /&gt;
Will try for 400mil+ and maybe other categories (no-auto, maybe learn glitch shot scoring?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
May expand this to include some of my speedrun PBs as well sometime, but for now...&lt;br /&gt;
&lt;br /&gt;
Quick 1cc/Score List for those interested:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Arcade Shmups&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Mode !! data-sort-type=number | Score !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|| [[Mushihimesama]] (PC) || Normal Maniac || 191,623,831 || July 21, 2023 || [https://www.youtube.com/watch?v=WfXNkSAbYSg Youtube] || W-Power, Supershot, No Glitch Auto, First 1CC!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | PC/Mobile Shmups&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! Difficulty !! data-sort-type=number | Score !! Ship Type !! Link !! Comments !! Date !! Version&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Bullet Hell Monday]]&lt;br /&gt;
|| Challenge All || Hard || 235,302,029 || Search/Blade || -- || 3rd (PC/Steam), No Auto-Bomb || c.late 2022 || PC/Steam ver.W.1.0.1&lt;br /&gt;
|-&lt;br /&gt;
|| Challenge All || Normal || 78,315,038 || Laser/Wide || -- || 248th (Android) || c.2021 || Mobile (Android) ver.A.2.2.6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[.Decluser Zero]]&lt;br /&gt;
|| All || Normal || 810,013,736 || Wide/Linear, Normal || -- || 4th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| 5A-3B || Hard || 381,006,322 || Wide/Linear, Normal || -- || 7th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage 0 (IL)|| Hard || 172,909,100 || Wide/Linear, Normal || -- || 2nd (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | [[Bullet Hell Monday Black | BHM Black]]&lt;br /&gt;
|| Black IF All || Normal || 240,828,417 || Laser/Wide || -- || U Grade, 2nd (Steam, as of 2023 April 25th) || 2023 April 24 || PC/Steam ver.W.1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|| Black All || Normal || 196,143,404 || Laser/Wide || -- || S++ Grade, 4th (Steam, as of 2023 April 25th)|| 2023 April 24 || PC/Steam ver.W.1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|| Original All || Heaven || 167,243,530 || Laser/Wide || -- || 29th (Android) || 2023 April 12 || Mobile (Android) ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage All || Normal || 235,543,404 || Laser/Wide || -- || 19th (Android) || 2023 April 18 || Mobile (Android) ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]]&lt;br /&gt;
|| All || Original || 58,384,810 || Maple || -- || Guard ON, Wait ON || 2023 April 23 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Blue Wish Resurrection Plus]]&lt;br /&gt;
|| All || Heaven || 42,011,160 || Eden's Edge || -- || Guard ON, Wait ON, VSync Off|| 2024 June 25 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
|| All || Original || 28,861,220 || Eden's Edge || -- || Guard ON, Wait ON, VSync Off|| 2023 April 25 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
|| -- || Hell || -- || -- || -- || Guard ON, Wait ON, VSync Off|| -- || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
| [[Wexew Mexem]]&lt;br /&gt;
|| All || Normal || 12,088,020 || -- || [https://www.youtube.com/watch?v=Bb8vYqdM-Vc Youtube] || WOW! || 2023 June 19 || ver.1.1&lt;br /&gt;
|-&lt;br /&gt;
| [[Kalikan]]&lt;br /&gt;
|| Stage 1 || Normal || 8,862,230 || Type-A || [https://www.youtube.com/watch?v=j54DnKjZ4Ho Youtube] || Max Hit: 476 || 2023 July 11 || ver.1.02&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Main Series Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|06 - EoSD &lt;br /&gt;
|| Normal || 71m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|07 - PCB &lt;br /&gt;
|| Normal || 393m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|08 - IN &lt;br /&gt;
|| Normal || 1,172m || Reimu/Yukari || 2021/06/10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 10 - MoF &lt;br /&gt;
|| Normal || 448m || ReimuA || 2021/06/19 || || 0.0%, MoF capture!, 13th overall, 7th for ReimuA &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 203m || ReimuB || 2021/05/31 || ||&lt;br /&gt;
|-&lt;br /&gt;
|11 - SA &lt;br /&gt;
|| Normal || 195m || ReimuA || 2021/06/18 || ||&lt;br /&gt;
|-&lt;br /&gt;
|12 - UFO &lt;br /&gt;
|| Normal || 140m || ReimuA || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|13 - TD &lt;br /&gt;
|| Normal || 185m || Reimu || 2021/06/20 || ||&lt;br /&gt;
|-&lt;br /&gt;
|14 - DDC &lt;br /&gt;
|| Normal || 318m || ReimuB || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Fan Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Hollow Song of Birds &lt;br /&gt;
|| Normal || 5.031b || Reimu Red || 2021/02/09 || || 2nd (Restart Syndrome Leaderboards) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 5.990b || Marisa Yellow || 2021/02/10 || || '''World Record!''' (Need to upload the replay sometime) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.569b || Sakuya Blue || 2021/02/11 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.692b || Kaguya Purple || 2021/02/11 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=30780</id>
		<title>User:Xeirla</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=30780"/>
		<updated>2024-06-28T01:05:27Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* STG Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Hello ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Hello~  &amp;lt;br&amp;gt;&lt;br /&gt;
Just an artist dragon that likes to play shmups. &amp;lt;br&amp;gt;&lt;br /&gt;
I also speedrun a handful of other games &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Contact Info ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''If you ever need to get in contact with me, feel free to reach out! &amp;lt;br&amp;gt;'''&lt;br /&gt;
Discord: @xeirla (Xeirla#7909) &amp;lt;br&amp;gt;&lt;br /&gt;
Telegram: @Xeirla &amp;lt;br&amp;gt;&lt;br /&gt;
FurAffinity: https://www.furaffinity.net/user/xeirla  &amp;lt;br&amp;gt;&lt;br /&gt;
Youtube: https://www.youtube.com/@xeirla222 &amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== About Me == &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I am a bit reclusive, and haven't been very active with posting my artwork anywhere (as of writing this, April 2023) but I try to keep myself easy to contact at the very least. ^^  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally, I am a digital 2D artist, mostly drawing creatures of various shapes and sizes. I also work in traditional mediums from time to time (namely sketching, watercolor, and acrylic paints).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Friends call me &amp;quot;Rur&amp;quot; as well, because dragons go rur (or rawr, or roar, or rer, etc.)  &amp;lt;br&amp;gt;&lt;br /&gt;
I also tend to set my initials as &amp;quot;XEI&amp;quot; or &amp;quot;RUR&amp;quot; for arcade high scores. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Will probably update this page with a bit more info later about my shmups related interests/achievements/contributions, though I primarily just enjoy playing games in the genre and get very invested in the ones that are most fun to me. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== STG Achievements ==&lt;br /&gt;
&lt;br /&gt;
==== '''Current Goals:''' ====&lt;br /&gt;
2024:&lt;br /&gt;
* Mushihimesama Futari v1.5 Original 1cc&lt;br /&gt;
* Mushihimesama Futari Black Label Maniac 1cc&lt;br /&gt;
* Ketsui 1-ALL&lt;br /&gt;
* DodonPachi DOJ BL 1-ALL&lt;br /&gt;
* Mushihimesama - Arrange - 1cc&lt;br /&gt;
* Mushihimesama - Maniac 1.5 - 1cc&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Heaven 1CC&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Normal Pacifist 1cc&lt;br /&gt;
&lt;br /&gt;
* Play more shmups in general!&lt;br /&gt;
&lt;br /&gt;
Recently Completed:&lt;br /&gt;
* 2023 - Mushihimesama - Maniac - 1cc + light scoring (200mil) -- Achieved! Fell short at 191mil, but was a very strong first clear! &lt;br /&gt;
Will try for 400mil+ and maybe other categories (no-auto, maybe learn glitch shot scoring?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
May expand this to include some of my speedrun PBs as well sometime, but for now...&lt;br /&gt;
&lt;br /&gt;
Quick 1cc/Score List for those interested:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Arcade Shmups&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Mode !! data-sort-type=number | Score !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|| [[Mushihimesama]] (PC) || Normal Maniac || 191,623,831 || July 21, 2023 || soon || W-Power, Supershot, No Glitch Auto, First 1CC!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | PC/Mobile Shmups&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! Difficulty !! data-sort-type=number | Score !! Ship Type !! Link !! Comments !! Date !! Version&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Bullet Hell Monday]]&lt;br /&gt;
|| Challenge All || Hard || 235,302,029 || Search/Blade || -- || 3rd (PC/Steam), No Auto-Bomb || c.late 2022 || PC/Steam ver.W.1.0.1&lt;br /&gt;
|-&lt;br /&gt;
|| Challenge All || Normal || 78,315,038 || Laser/Wide || -- || 248th (Android) || c.2021 || Mobile (Android) ver.A.2.2.6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[.Decluser Zero]]&lt;br /&gt;
|| All || Normal || 810,013,736 || Wide/Linear, Normal || -- || 4th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| 5A-3B || Hard || 381,006,322 || Wide/Linear, Normal || -- || 7th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage 0 (IL)|| Hard || 172,909,100 || Wide/Linear, Normal || -- || 2nd (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | [[Bullet Hell Monday Black | BHM Black]]&lt;br /&gt;
|| Black IF All || Normal || 240,828,417 || Laser/Wide || -- || U Grade, 2nd (Steam, as of 2023 April 25th) || 2023 April 24 || PC/Steam ver.W.1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|| Black All || Normal || 196,143,404 || Laser/Wide || -- || S++ Grade, 4th (Steam, as of 2023 April 25th)|| 2023 April 24 || PC/Steam ver.W.1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|| Original All || Heaven || 167,243,530 || Laser/Wide || -- || 29th (Android) || 2023 April 12 || Mobile (Android) ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage All || Normal || 235,543,404 || Laser/Wide || -- || 19th (Android) || 2023 April 18 || Mobile (Android) ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]]&lt;br /&gt;
|| All || Original || 58,384,810 || Maple || -- || Guard ON, Wait ON || 2023 April 23 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Blue Wish Resurrection Plus]]&lt;br /&gt;
|| All || Heaven || 42,011,160 || Eden's Edge || 1cc || Guard ON, Wait ON, VSync Off|| 2024 June 25 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
|| All || Original || 28,861,220 || Eden's Edge || 1cc || Guard ON, Wait ON, VSync Off|| 2023 April 25 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
|| -- || Hell || -- || -- || -- || Guard ON, Wait ON, VSync Off|| -- || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Main Series Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|06 - EoSD &lt;br /&gt;
|| Normal || 71m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|07 - PCB &lt;br /&gt;
|| Normal || 393m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|08 - IN &lt;br /&gt;
|| Normal || 1,172m || Reimu/Yukari || 2021/06/10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 10 - MoF &lt;br /&gt;
|| Normal || 448m || ReimuA || 2021/06/19 || || 0.0%, MoF capture!, 13th overall, 7th for ReimuA &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 203m || ReimuB || 2021/05/31 || ||&lt;br /&gt;
|-&lt;br /&gt;
|11 - SA &lt;br /&gt;
|| Normal || 195m || ReimuA || 2021/06/18 || ||&lt;br /&gt;
|-&lt;br /&gt;
|12 - UFO &lt;br /&gt;
|| Normal || 140m || ReimuA || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|13 - TD &lt;br /&gt;
|| Normal || 185m || Reimu || 2021/06/20 || ||&lt;br /&gt;
|-&lt;br /&gt;
|14 - DDC &lt;br /&gt;
|| Normal || 318m || ReimuB || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Fan Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Hollow Song of Birds &lt;br /&gt;
|| Normal || 5.031b || Reimu Red || 2021/02/09 || || 2nd (Restart Syndrome Leaderboards) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 5.990b || Marisa Yellow || 2021/02/10 || || '''World Record!''' (Need to upload the replay sometime) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.569b || Sakuya Blue || 2021/02/11 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.692b || Kaguya Purple || 2021/02/11 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Blue_Wish_Resurrection_Plus&amp;diff=30779</id>
		<title>Blue Wish Resurrection Plus</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Blue_Wish_Resurrection_Plus&amp;diff=30779"/>
		<updated>2024-06-28T01:00:23Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Added more info on scoring, the hidden 1-Up item, and reworded some sections.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Title_bwrp.gif|center|frameless]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #003333&lt;br /&gt;
|innerbordercolor = #eeeeac&lt;br /&gt;
|title = Blue Wish Resurrection Plus&lt;br /&gt;
|background = #fefafb&lt;br /&gt;
|image = BWRP Start Screen.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Start Screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|developer = [[x.x]]&lt;br /&gt;
|releasedate = '''PC''' Mar 11th, 2008&lt;br /&gt;
|previousgame= [[Eden's Edge]]&lt;br /&gt;
|nextgame = [[Eden's Aegis]]&lt;br /&gt;
|officialsite = [https://xxgameroom.itch.io/blue-wish-resurrection-plus xxgameroom.itch.io]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Blue Wish Resurrection Plus''' (or '''BWRP'''), is the 5th game created by x.x game room, an indie shmup developer. Their games are very heavily inspired by [[Cave]]'s design philosophy. This game in particular has a lot of similar bullet and ship designs as the [[DoDonPachi]] series. It was released on PC as freeware game, and it's a remaster of Blue Wish Resurrection from 2006 (BWR2006).&lt;br /&gt;
&lt;br /&gt;
The game can be downloaded on [https://www.vector.co.jp/download/file/winnt/game/fh452584.html vector.co.jp], [https://xxgameroom.itch.io/blue-wish-resurrection-plus itch.io] or [https://archive.org/details/BWRPLUS1.11 archive.org].&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
BWRP is a vertical scrolling bullet-hell shmup with many design cues taken by [[CAVE]] games, as many shot types, enemy formations and bullet patterns. &lt;br /&gt;
BWRP is basically a remaster of the original BWR game from 2006, which now has recolored textures on enemies and stages and new features like Wait control for slowdown, Accel setting can be activated on all modes and a new ship resembling attacks from Eden´s Edge&lt;br /&gt;
It has up to 5 levels of power up, and the player can hold up to 6 bombs. There are 2 shot types, focus shot and unfocused shot. By mashing the Shot button or holding the Auto-Shot button, the player will do their unfocused shot, and when the Shot button is held, the player will do their focused shot, and the ship's speed will drop, while also revealing its hitbox, much like other indie shmups like the Touhou series.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game has by default a &amp;quot;Guard&amp;quot; mechanic put in place which can be turn off in the options menu. When the player is hit, if they have at least one bomb in stock, a shield will cover them for a while, at the cost of one bomb. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bombs are either big blasts that cover a portion of the screen (Unfocused), or increase the range and damage of the shot types (Focused), depending on when the player bombs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game has 3 difficulties:&lt;br /&gt;
&lt;br /&gt;
'''Heaven:''' Akin to Novice Mode in other shmups, and serves as a good mode for beginner level players.&lt;br /&gt;
&lt;br /&gt;
'''Original:''' The base difficulty of the game.&lt;br /&gt;
&lt;br /&gt;
'''Hell:''' Acts like the Ultra setting in the [[Mushihimesama]] games, with a substantial increase in enemy bullets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are no loops to be found, and the game has only 5 stages. If the player gets a No-Miss clear on Hell difficulty, they'll fight the True Last Boss of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The player starts with 3 total lives. The player can gain one extend after every 5 Million points. &lt;br /&gt;
Additionally, there is a hidden 1-Up item at the end of Stage 3, which can be revealed by shooting at the center of the screen. This hidden 1-Up can only be revealed if the player also collected every hidden treasure chest item in the stage as well.&lt;br /&gt;
&lt;br /&gt;
=== Ships ===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;small&amp;gt;''Note: Ship stats are rough stimates until more concrete data is found. Research needed.''&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#3184BD; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Blue Wish&amp;lt;/big&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Unfocused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Focused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Damage&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:BWRP_Blue_Wish.png|300px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spread&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Narrow&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Average&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;13&amp;quot; style=&amp;quot;font-size:85%;&amp;quot; | &lt;br /&gt;
'''Unfocused Shot:''' Sends shots to all directions at a 90° angle&lt;br /&gt;
&lt;br /&gt;
'''Focus Shot:'''  Concentrates its fire to the center, with the options moving clockwise around the front of the ship.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''The titular ship is very similar to Type-C ship from [[DoDonPachi]], with a wide shot for its unfocused shot, and narrow array for its focused shot. It is a very easy ship to use, but its damage is overall lackluster when compared to other ships.'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#4A5A42; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Blue Hope&amp;lt;/big&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Unfocused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Focused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Damage&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:BWRP_Blue_Hope.png|300px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Semi-Spread&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Narrow&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | High&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;13&amp;quot; style=&amp;quot;font-size:85%;&amp;quot; | &lt;br /&gt;
'''Unfocused Shot:''' Fires both linear shots to the center while options wiggle left and right to spread bullets&lt;br /&gt;
&lt;br /&gt;
'''Focused Shot:''' Sends bullets to the center of the screen while options shot lasers to the sides.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Blue Hope has very little spread on its unfocused shot, but both shots have good firepower, making this ship the most damaging one no matter the situation. Their good damage makes them great for boss fights, but stages may get complicated if the player doesn't know enemy placing and stage layouts.'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#5A6B94; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Blue Peace&amp;lt;/big&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Unfocused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Focused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Damage&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:BWRP_Blue_Peace.png|300p]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Narrow&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Homing&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Average&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;13&amp;quot; style=&amp;quot;font-size:85%;&amp;quot; | &lt;br /&gt;
'''Unfocused Shot:'''  Fires a very concentrated array of shots in the center&lt;br /&gt;
&lt;br /&gt;
'''Focused Shot:''' Sends multiple orb-lile bullets that home in on all enemies on screen&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Blue Peace is a fairly unique ship, dealing more damage when unfocused, and having better screen coverage while focused. Their stage performance is excellent, but their low damage when focused makes dealing with high HP enemies or bosses trickier.'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#E7BD39; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Eden's Edge&amp;lt;/big&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Unfocused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Focused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Damage&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:BWRP_Eden_Edge.png|300px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Line&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Narrow&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Average&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;13&amp;quot; style=&amp;quot;font-size:85%;&amp;quot; | &lt;br /&gt;
'''Unfocused Shot:''' Options fire lasers that follow the movement of the ship, having multiple formations that can vary depending on how the player moves the ship.&lt;br /&gt;
&lt;br /&gt;
'''Focused Shot:''' All options retract to the ship to fire a concentrated barrage.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Eden's Edge is a really un-orthodox ship, with some similarities to the Trace option found in [[Mushihimesama]]. The dynamic way the options track movement can make for makeshift screen coverage, or high damage if the player can stack them on top of each other. It heavily rewards knowledge about stage layouts to use every option formation to the fullest'''&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_pow.gif|center]] || '''Power Up''' &amp;lt;br&amp;gt;Increases your shot power (max power after the 4th item). With max power, grabbing a new one will increase score by 50.000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_bomb.gif|center]] || '''Bomb''' &amp;lt;br&amp;gt;Increases your bomb stock by 1. With all bombs stocked, grabbing a new one will increase the score by 50.000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_sc1.gif|center]] || '''Cube''' &amp;lt;br&amp;gt;Enemies will drop these after being destroyed. Their value increases more if the ship is close to them the moment they spawn.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Box.gif|center]] || '''Gold Box''' &amp;lt;br&amp;gt;After unveiling certain parts of the stages, these will appear and keep giving the player points for as long as they are in the screen &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
Scoring is relatively simple. In short, defeating enemies will cancel bullets and release score items. All score items are auto-collected, with their value decaying the further away they are collected from their initial spawn point. To maximize one's score, the key goal is to destroy enemies while being as close as possible to them.&lt;br /&gt;
&lt;br /&gt;
There are also several hidden treasure chests throughout each stage. They will release a continuous stream of score items while on screen once revealed and opened. To reveal one, fly over its location with your ship, and shoot it to open. Many of these are hidden underneath large enemies in the stage, so memorizing their locations and opening each as early as possible is important for high score runs. &lt;br /&gt;
&lt;br /&gt;
The bonus from resources at the end of each stage, and especially end of game, is very significant. Prioritizing survival and achieving a No Miss clear is essential, No Bomb also making for a significant portion of total score as well. The hidden 1-Up item in Stage 3 is worth at a minimum 2million points in Life Bonuses at the end of the game, so acquiring that is both helpful for survival and score play. &lt;br /&gt;
&lt;br /&gt;
Ship selection is fairly important. Eden's Edge is probably the best ship in terms of damage output, screen coverage, and movement speed, however Blue Peace is generally considered to be optimal for high scoring, due to being able to generate the most tick points with its focused shot. Its overall lower damage output and slower speed can make it more difficult to use however.&lt;br /&gt;
&lt;br /&gt;
Finally, playing with Auto-Guard set to Off in the game settings actually increases the end of game bonus for lives by 500,000 points per life in stock after a clear. This amounts for a significant portion of one's total score at the end of the game (an additional 10% of total), so playing with Guard OFF is essential for achieving top scores.  &lt;br /&gt;
----&lt;br /&gt;
==== Score Items ====&lt;br /&gt;
The score value of the cube items obtained from destroyed enemies will variate depending on how quick they´re collected.&lt;br /&gt;
&lt;br /&gt;
Score items have a base value of 100, and spawn with a multiplier of 8x, quickly decreasing to 1x depending on how far away from their initial spawn location they are when collected. Thus, the closer you are to the source of the score items, the larger amount of score you will receive upon pickup. &lt;br /&gt;
&lt;br /&gt;
The multiplier is applied both to the base score from the item, and the amount added to the item counter in the top right of the screen.&lt;br /&gt;
For example, an item collected at its initial spawn point will have 8x. Thus, it will award 800 points and increase the item counter by 8. &lt;br /&gt;
If another score item is collected further away, with a multiplier of 3x, that next score item will award 300 points and increment the counter by 3. As a result, the player would have earned 1100 points and 11 score items, which are totaled together for the end of stage bonus.&lt;br /&gt;
----&lt;br /&gt;
==== The Item Counter ====&lt;br /&gt;
The game also has a chain/combo system of sorts, indicated by the score item counter in the top right of the screen. &lt;br /&gt;
The counter will increase as the player collects score items. If they are hit, activating an Auto-Guard shield, the counter will decrease by roughly 33%, or 1/3rd its current value. If the player ship is destroyed, the item counter will decrease by 50%, or half its current total value.&lt;br /&gt;
&lt;br /&gt;
Notably, bombing does not decrease the counter. Bombing converts all bullets on the screen into 1x score items, which will auto-collect to the player. Only the bullets canceled by the initial bomb activation will do so. Bullets canceled for the duration of the bomb will not convert to score items. &lt;br /&gt;
&lt;br /&gt;
During boss fights, the item counter will quickly decrease. Bombing during a boss fight freezes the counter briefly. As it assists in defeating a boss faster, collects extra point items, and freezes the counter, on Hell mode it may be worth using a bomb for both survival and scoring purposes, as this is generally a much lower score penalty compared to being hit, even with Auto-Guard On. In most cases however, using a bomb will hurt the player's total score overall.&lt;br /&gt;
&lt;br /&gt;
It should also be noted that bullets canceled by destroying large enemies or boss phases/parts will apply the item multiplier to converted items, whereas bullets cancelled by a bomb will always have the base value of 1x. Likewise, Bombs also influence end of stage bonuses, so is usually worth more than the benefit of using them for collecting extra items. As 1 bomb is worth at least 60,000 in bonus, one would need to have a positive increase of at least more than 600 score items collected at base value for it to be worth bombing purely for scoring purposes.&lt;br /&gt;
----&lt;br /&gt;
==== Stage Bonuses ====&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 | End of Stage Bonuses&lt;br /&gt;
|-&lt;br /&gt;
! Shield Bonus&lt;br /&gt;
| &amp;lt;code&amp;gt;(Stage Number * 50k + 250k) * (1 - Miss Count * 0.25)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Bomb Bonus &lt;br /&gt;
| &amp;lt;code&amp;gt;Bombs in Stock * 60,000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Item Bonus&lt;br /&gt;
| &amp;lt;code&amp;gt;Item Counter * 100&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Stage Bonus &lt;br /&gt;
| &amp;lt;code&amp;gt;Stage Number * 100,000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
''Bonuses are totaled at end of stage, and then added to the player's current score.''&lt;br /&gt;
&lt;br /&gt;
''Additionally, switching the Auto-Guard feature on or off affects end of game bonus from lives.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 | All Clear Life Bonus &lt;br /&gt;
|-&lt;br /&gt;
! Guard On &lt;br /&gt;
| &amp;lt;code&amp;gt;Lives * 2,500,000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Guard Off&lt;br /&gt;
| &amp;lt;code&amp;gt;Lives * 2,000,000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&lt;br /&gt;
Page Contributors:&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:JSAV2006STG(ABC)|JSAV2006STG(ABC)]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Short demand|Short demand]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Laurabuzz|Laurabuzz]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:GoldyDorado01|GoldyDorado01]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Emuser|Emuser]]&amp;lt;/br&amp;gt;&lt;br /&gt;
[[User:Kobito|Kobito]]&amp;lt;/br&amp;gt;&lt;br /&gt;
[[User:Xeirla|Xeirla]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:x.x]]&lt;br /&gt;
[[Category:Vertical orientation]]&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=30441</id>
		<title>User:Xeirla</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=30441"/>
		<updated>2024-06-03T22:51:13Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Current Goals: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Hello ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Hello~  &amp;lt;br&amp;gt;&lt;br /&gt;
Just an artist dragon that likes to play shmups. &amp;lt;br&amp;gt;&lt;br /&gt;
I also speedrun a handful of other games &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Contact Info ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''If you ever need to get in contact with me, feel free to reach out! &amp;lt;br&amp;gt;'''&lt;br /&gt;
Discord: @xeirla (Xeirla#7909) &amp;lt;br&amp;gt;&lt;br /&gt;
Telegram: @Xeirla &amp;lt;br&amp;gt;&lt;br /&gt;
FurAffinity: https://www.furaffinity.net/user/xeirla  &amp;lt;br&amp;gt;&lt;br /&gt;
Youtube: https://www.youtube.com/@xeirla222 &amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== About Me == &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I am a bit reclusive, and haven't been very active with posting my artwork anywhere (as of writing this, April 2023) but I try to keep myself easy to contact at the very least. ^^  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally, I am a digital 2D artist, mostly drawing creatures of various shapes and sizes. I also work in traditional mediums from time to time (namely sketching, watercolor, and acrylic paints).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Friends call me &amp;quot;Rur&amp;quot; as well, because dragons go rur (or rawr, or roar, or rer, etc.)  &amp;lt;br&amp;gt;&lt;br /&gt;
I also tend to set my initials as &amp;quot;XEI&amp;quot; or &amp;quot;RUR&amp;quot; for arcade high scores. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Will probably update this page with a bit more info later about my shmups related interests/achievements/contributions, though I primarily just enjoy playing games in the genre and get very invested in the ones that are most fun to me. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== STG Achievements ==&lt;br /&gt;
&lt;br /&gt;
==== '''Current Goals:''' ====&lt;br /&gt;
2024:&lt;br /&gt;
* Mushihimesama Futari v1.5 Original 1cc&lt;br /&gt;
* Mushihimesama Futari Black Label Maniac 1cc&lt;br /&gt;
* Ketsui 1-ALL&lt;br /&gt;
* DodonPachi DOJ BL 1-ALL&lt;br /&gt;
* Mushihimesama - Arrange - 1cc&lt;br /&gt;
* Mushihimesama - Maniac 1.5 - 1cc&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Heaven 1CC&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Normal Pacifist 1cc&lt;br /&gt;
&lt;br /&gt;
* Play more shmups in general!&lt;br /&gt;
&lt;br /&gt;
Recently Completed:&lt;br /&gt;
* 2023 - Mushihimesama - Maniac - 1cc + light scoring (200mil) -- Achieved! Fell short at 191mil, but was a very strong first clear! &lt;br /&gt;
Will try for 400mil+ and maybe other categories (no-auto, maybe learn glitch shot scoring?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
May expand this to include some of my speedrun PBs as well sometime, but for now...&lt;br /&gt;
&lt;br /&gt;
Quick 1cc/Score List for those interested:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Arcade Shmups&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Mode !! data-sort-type=number | Score !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|| [[Mushihimesama]] (PC) || Normal Maniac || 191,623,831 || July 21, 2023 || soon || W-Power, Supershot, No Glitch Auto, First 1CC!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | PC/Mobile Shmups&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! Difficulty !! data-sort-type=number | Score !! Ship Type !! Link !! Comments !! Date !! Version&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Bullet Hell Monday]]&lt;br /&gt;
|| Challenge All || Hard || 235,302,029 || Search/Blade || -- || 3rd (PC/Steam), No Auto-Bomb || c.late 2022 || PC/Steam ver.W.1.0.1&lt;br /&gt;
|-&lt;br /&gt;
|| Challenge All || Normal || 78,315,038 || Laser/Wide || -- || 248th (Android) || c.2021 || Mobile (Android) ver.A.2.2.6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[.Decluser Zero]]&lt;br /&gt;
|| All || Normal || 810,013,736 || Wide/Linear, Normal || -- || 4th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| 5A-3B || Hard || 381,006,322 || Wide/Linear, Normal || -- || 7th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage 0 (IL)|| Hard || 172,909,100 || Wide/Linear, Normal || -- || 2nd (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | [[Bullet Hell Monday Black | BHM Black]]&lt;br /&gt;
|| Black IF All || Normal || 240,828,417 || Laser/Wide || -- || U Grade, 2nd (Steam, as of 2023 April 25th) || 2023 April 24 || PC/Steam ver.W.1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|| Black All || Normal || 196,143,404 || Laser/Wide || -- || S++ Grade, 4th (Steam, as of 2023 April 25th)|| 2023 April 24 || PC/Steam ver.W.1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|| Original All || Heaven || 167,243,530 || Laser/Wide || -- || 29th (Android) || 2023 April 12 || Mobile (Android) ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage All || Normal || 235,543,404 || Laser/Wide || -- || 19th (Android) || 2023 April 18 || Mobile (Android) ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]]&lt;br /&gt;
|| All || Original || 58,384,810 || Maple || -- || Guard ON, Wait ON || 2023 April 23 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection Plus]]&lt;br /&gt;
|| All || Original || 28,861,220 || Eden's Edge || 1cc || Guard ON, Wait ON, VSync Off|| 2023 April 25 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Main Series Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|06 - EoSD &lt;br /&gt;
|| Normal || 71m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|07 - PCB &lt;br /&gt;
|| Normal || 393m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|08 - IN &lt;br /&gt;
|| Normal || 1,172m || Reimu/Yukari || 2021/06/10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 10 - MoF &lt;br /&gt;
|| Normal || 448m || ReimuA || 2021/06/19 || || 0.0%, MoF capture!, 13th overall, 7th for ReimuA &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 203m || ReimuB || 2021/05/31 || ||&lt;br /&gt;
|-&lt;br /&gt;
|11 - SA &lt;br /&gt;
|| Normal || 195m || ReimuA || 2021/06/18 || ||&lt;br /&gt;
|-&lt;br /&gt;
|12 - UFO &lt;br /&gt;
|| Normal || 140m || ReimuA || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|13 - TD &lt;br /&gt;
|| Normal || 185m || Reimu || 2021/06/20 || ||&lt;br /&gt;
|-&lt;br /&gt;
|14 - DDC &lt;br /&gt;
|| Normal || 318m || ReimuB || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Fan Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Hollow Song of Birds &lt;br /&gt;
|| Normal || 5.031b || Reimu Red || 2021/02/09 || || 2nd (Restart Syndrome Leaderboards) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 5.990b || Marisa Yellow || 2021/02/10 || || '''World Record!''' (Need to upload the replay sometime) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.569b || Sakuya Blue || 2021/02/11 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.692b || Kaguya Purple || 2021/02/11 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=30416</id>
		<title>Free to Play</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=30416"/>
		<updated>2024-06-03T05:59:48Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Added entry for Totally Shmup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Free to Play STG/SHMUPS ==&lt;br /&gt;
&lt;br /&gt;
Note: a lot of these games need Japanese locale AND Japanese notations in order to work properly.&lt;br /&gt;
&lt;br /&gt;
== # ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[9 Hours, 9 Persons, 999 Bullets]] || September 10, 2021 || merouses || [https://merouses.itch.io/999bullets Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Abmneshi: The Prophecy]] || December 18, 2012 || PteriForever || [https://web.archive.org/web/20141213174415/http://www.forgottenplanet.com/caillan/AbmneshiTheProphecy.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Abstract Code]] || March 25, 2024 || RUOK || [https://store.steampowered.com/app/2732630/Abstract_Code/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ABOGADRO改]] || October 8th, 2004 || 時　貴斗 || [https://www.freem.ne.jp/win/game/717 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ad Nauseam 2]] || April 15, 2008 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/AN2Safe.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Aeon Drive]] (Demo) || February 2, 2023 || Aeon Studios/Social Kid Music || [https://aeonstudios.itch.io/aeon-drive Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Aero Chimera]] || April 24, 2014 || SAS || [https://sas.itch.io/aero-chimera Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahead Striker]] || 2015 || えふえす || [https://www.freem.ne.jp/win/game/10837 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Akuchizoku]] || 2007 ||  || [http://cactusquid.rf.gd/games/akuchizoku_compo.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Space]] || 2009 || Stefan Gustafsson || [http://www.caiman.us/scripts/fw/f3828.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Alternative Memories]] || August 19, 2022 || 2koiraa || [https://2koiraa.itch.io/alternative-memories Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[An Oath To The Stars]] || August 3, 2017 || Himeki Games || [https://store.steampowered.com/app/594820/An_Oath_to_the_Stars/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Apare Usapie!]] || 2015 || Sorafune Atelier || [https://www.mediafire.com/file/b9yr6bmydl6ma71/AU_ver151_W10+Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Archius]] (Demo) || April 24, 2023 || RuV || [https://ruv9999.itch.io/archius-beta Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arginaros]] || 2005 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Awaken: Underwater Odyssey]] || 2014 || Lurker's Lair (Tryzna/Pavel Hůrka)|| [https://gamejolt.com/games/awaken-underwater-odyssey/77510 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[悪魔の悪夢: AR EK-QUA ER SETA]] (REV.B0017 DEMO) || 2020 || emma essex || [https://mulengine.itch.io/ana Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[アタナトスの魔法使い(Atanatos Wizard?)]] || 2011 || N-linear || [https://n-linear.org/atanatos/ Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Banisher]] || 2008 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade Buster]] (NES) || September 29, 2010 || High Level Challenge! || [http://hlc6502.web.fc2.com/Bbuster.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaster Gear]] || March 10, 2019 || Team Overloaded || [https://overloadedstudios.itch.io/blaster-gear Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaynix]] || 2011 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish 2005]] || 2005 || x.x Game Room || [https://www.mediafire.com/file/bu5d9dw1ts560yr/blue_wish1.14_W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection 2006]] || 2006 || x.x Game Room || [https://www.vector.co.jp/download/file/winnt/game/fh416461.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection Plus]] || 2008 || x.x Game Room || [https://www.vector.co.jp/download/file/winnt/game/fh452584.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Book of Star Mythology]] || 2016 || Mace's Secret Base (raichu) || [https://drive.google.com/uc?id=1edWG8LmHnGuS1brL8q-aq6T4HoWcnWKr&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brilliant Pagoda or Haze Castle]] || December 1, 2016 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/13429 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Broken Pearl]] || December 20, 2014|| Mikael Tillander || [https://mix256.itch.io/broken-pearl Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday]] || October 3rd, 2016 || MASAYUKI ITO || [https://play.google.com/store/apps/details?id=com.msykit.Stg1u Play Store]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday Finale]] || April 13th, 2020 || MASAYUKI ITO || [https://play.google.com/store/apps/details?id=com.msykit.Stg1u Play Store]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Tracks II]] || April 21, 2020|| Team Overloaded || [https://overloadedstudios.itch.io/bullet-tracks-ii Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bun-Boh-Gu Wars!]] || 2013 || 紙製アトリエ || [https://www.vector.co.jp/soft/cmt/winnt/game/se502252.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn the Trash]] || September 26, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/trash.zip Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[⊂二二二（　＾ω＾）二⊃　ブーーーーーン!!!!]] || 2005 || Iwasaki++ || [https://www.freem.ne.jp/win/game/603 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Call Of The Underworld]] || 2011 || SCFWorks || [http://site.scfworks.com/?page_id=28 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Capture Core]] || July 5, 2016 || Team Overloaded || [https://overloadedstudios.itch.io/capture-core Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star 改 -KAI-]] || June 22, 2011 || NSS || [https://www.freem.ne.jp/win/game/3293 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star II]] || November 19, 2011 || NSS || [https://www.freem.ne.jp/win/game/3516 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaos Discharge]] || March 8, 2023 || Kanzaki Shintarou || [https://kanzaki-shintarou.itch.io/chaos-discharge Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chataan]] || 2013 || eyelash || [https://www.mediafire.com/file/uddzl3525z13j2r/Chataan_CC.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cho Ren Sha 68K]] (Windows) || 1995 || Famibe No Yosshin || [https://web.archive.org/web/20190726062221/http://www2.tky.3web.ne.jp/~yosshin/my_works/download.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cho Ren Sha 68K]] (Sharp X68000) || 1995 || Famibe No Yosshin || [https://yosshin4004.github.io/x68k/crs68k/official/index.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Clean Asia]] || February 1, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/cleanasia.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Chord]] || December 20, 2014 || WASABI STUDIO SV || [https://www.freem.ne.jp/win/game/8122 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Collapse Dream]] || December 31, 2016 || Outside Sotonohito || [https://www.freem.ne.jp/win/game/13717 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Coma State Eden 昏睡状態エデン]] || 2020 || StudioDaeera || [https://studiodaeera.itch.io/coma-state-eden Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Consinity]] || September 17, 2023 || Squarey || [https://squareycyanyt.itch.io/consinity Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Contlade]] || 2009 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Creature Jungle 16]] || 1999 || Takeuchi Kouta || [http://web.archive.org/web/20040421042245/http://www1.odn.ne.jp/ceb94660/software/cj16.exe Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crisis Rose]] The Trial || September 8, 2019 || Team Overloaded || [https://overloadedstudios.itch.io/crisis-rose-the-trial Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crymson Blade]] || May 17, 2001 || Takule || [https://archive.org/details/crymson-blade Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Concerto (水晶協奏曲)]] || March 8, 2012 || WASABI STUDIO SV || [https://www.freem.ne.jp/win/game/3709 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cybreaker]] || 2004 || K Project || [https://www.freem.ne.jp/win/game/343 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Dangan GB]] || January 1, 2019 || snorpung || [https://snorpung.itch.io/dangan-gb Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dangan GB2]] || October 20, 2023 || snorpung || [https://snorpung.itch.io/dangan-gb2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Danmaku Gladiator]] || August 12, 2022 || Kanzaki Shintarou || [https://kanzaki-shintarou.itch.io/danmaku-gladiator Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Danmaku Gladiator -Champions-]] || January 11, 2024 || Kanzaki Shintarou || [https://kanzaki-shintarou.itch.io/danmaku-gladiator-champions Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Danmaku Shimai ~ La soeur de barrage]] || 2007 || Tocoroten || [https://archive.org/details/soeur_v110 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Old Sun]] || March 7, 2018 || SN!Somos Nerds || [https://store.steampowered.com/app/739290/Dark_Old_Sun/ STEAM Download]&lt;br /&gt;
[https://play.google.com/store/apps/details?id=com.SNSomosNerds.DarkOldSun Google Play Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Planet]] || 2013 || jeff_jks || [https://www.mediafire.com/file/2vu54ihfcdooymd/Dead+Planet+ver+1.0.1.2.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Strike]] || October 28, 2018 || Olof Næssén || [https://darkbitsorg.itch.io/death-strike Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Demolition Gunner: In Seek And Destroy]] || 2006 || Astro Port || [https://www.vector.co.jp/soft/winnt/game/se413422.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[DoKinGan]] || February 13, 2015 || GOTYO || [https://www.freem.ne.jp/win/game/8241 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[D-STARS]] || May 28, 2015 || tuisekimode || [https://www.freem.ne.jp/win/game/9294 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[DoDonPachi Daiueiku]] || 2014 || Guan || [https://moriyashrine.org/files/file/611-dodonpachi-daiueiku/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dotonpachi Daimao Darkslategray Label]] || 2011 || Gustav || [https://www.mediafire.com/file/sd5ujdce5cwtcds/Dotonpachi_Daimao_Darkslategray_Label.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dotonpachi Maximum]] || 2012 || Gustav || [https://www.mediafire.com/file/ecl342s7gjqlpru/Dotonpachi_Maximum.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== E ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Earthen Miraculous Sword]] || November 18, 2013 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15995 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eclosion]] || March 30, 2010|| Orchard || [https://www.freem.ne.jp/win/game/2639 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]] || 2010 || x.x Game Room || [https://www.vector.co.jp/soft/dl/winnt/game/se442605.html Download] [https://xxgameroom.itch.io/edens-aegis itch.io Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Edge]] || 2007 || x.x Game Room || [https://www.vector.co.jp/soft/winnt/game/se398222.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Elf-San's Quest]] || November 4, 2022 || Kanzaki Shintarou || [https://kanzaki-shintarou.itch.io/elf-sans-quest Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Elfin Force SC]] || August 10, 2022 || VananaHammer || [https://tacobee.itch.io/efsc Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Evanescent Existence]] || November 18, 2013 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15994 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Every Extend]] || 2009 || Omega || [http://o-mega.sakura.ne.jp/product/e2.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Exaltator Nil]] || February 5, 2024 || Aru/Winged Fox || [https://wingedfox.itch.io/exaltator-nil Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[EX -Extra-]] || 2010 || yunfa -ゆんふぁ- || [https://www.vector.co.jp/soft/winnt/game/se481666.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Excellent Bifurcation]] || February 7, 2007 || Linley Henzell || [https://www.allegro.cc/depot/ExcellentBifurcation Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Exodious]] || March 24, 2018 || Team Overloaded || [https://overloadedstudios.itch.io/exodious Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== F ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Fire &amp;amp; Reign]] (Demo) || 2021 || SiphonShock || [https://siphonshock.itch.io/fire-reign Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[fish II]] || 2000 || かっしい || [https://www.vector.co.jp/soft/win95/game/se167013.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Figment Break]] (Demo) || August 27, 2023 || Anonine || [https://anoninexd.itch.io/figment-break Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Flight of Pigarus]] (Master System) || 2018 || Kagesan || [https://www.smspower.org/Homebrew/FlightOfPigarus-SMS Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Flying - V]] (Demo) || 2012 || Gryzor || [https://www.indiedb.com/games/flying-v/downloads/flying-v-demo-61212 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Frontier Diver Progenexis]] || September 1, 2021 || Modus Interactive || [https://modus-interactive.itch.io/frontier-diver-progenexis Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuck Space!]] || November 18, 2006 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/fuck_space.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fractal Fighter]] || June 19, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/fracwar_v2.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[G-Style R]] (requires DXWnd to launch) || 2010 || WEVAquadrant || [https://www.mediafire.com/file/fwdu7lj0jsiuec9/G-Style_R.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[G-Type]] || 2002 || CncDarkside || [https://drive.google.com/drive/folders/10CfaV195QV-weslKSBPmWT6SeoH_L9l7 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaX]] || 2003 || masaHG || [https://www.vector.co.jp/soft/winnt/game/se505345.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galaxy Frontier]] || 2014 || Hello World Project, Alpha Secret Base || [https://web.archive.org/web/20180704140917/http://isshiki.la.coocan.jp/SDL_page/GalaxyFrontier/GalaxyFrontier1.20.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell: Blood Red Skies]] (R-18G) || 2004 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/galshell_01/galshell.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell 2]] (R-18G) || 2011 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/galshell_02/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell 2: Bullet Rain]] (R-18G) || 2011 || Akiragoya || [https://cdn.discordapp.com/attachments/773745248731267132/845993113343361044/galshell2bulletrain.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Garden of Coloured Lights]] || October 13, 2007 || Linley Henzell || [https://www.allegro.cc/depot/GardenofColouredLights Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaurodan]] || 2013 || Locomalito || [https://locomalito.com/gaurodan.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gekidan Machina]] || 2016 || 凍結 / HEY || [https://www.freem.ne.jp/win/game/11351 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GENETOS]] || 2009 || Tatsuya Koyama || [https://tatsuya-koyama.com/works/games/genetos/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gensou Underworld Re:F/Rain]] || March 28, 2009 || Len || [http://coolier.dip.jp/th_up3/file/th3_8954.zip Download (part 1)] [http://coolier.dip.jp/th_up3/file/th3_8955.zip Download (part 2)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Globe Runner]] || December 9th, 2017 || Makoto || [https://www.freem.ne.jp/win/game/16362 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Globe Runner 2nd Planet]] || December 27, 2021 || Makoto || [https://www.freem.ne.jp/win/game/27332 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Glory of Deep Skies]] || 2019 || Τeam αlternative Σnding || [https://www.bulletforge.org/u/team-alternative-snding/p/dong-fang-meng-jiu-shi-glory-of-deep-skies Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gothic Wa Mahou Otome]] (requires QooApp to be playable outside of Japan) || 2015 || CAVE|| [https://play.google.com/store/apps/details?id=jp.co.cave.mahouotome&amp;amp;hl=en&amp;amp;gl=US Play Store]&lt;br /&gt;
[https://apps.qoo-app.com/en/app/1302 QooApp]&lt;br /&gt;
|-&lt;br /&gt;
| [[Graslay]] || 2021 || Ontake44 || [https://www.freem.ne.jp/win/game/25159 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gradius - Trepedation]] || February 28, 2013 || Evil_Nazgul0616 || [https://www.mediafire.com/file/cbge4g1lfanknww/Gradius_-_Trepedation.exe/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravitus Minus]] || August 6, 2016 || kometbomb || [https://kometbomb.itch.io/gravitus-minus Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GR3 Re-Death]] (link to unfinished translation) || 2001-2007 || GR3 Project/Nigoro || [https://www.mediafire.com/file/zhsoi3gl5u60cb5/GR3Redeath.jar/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Wind]] || 2005 || x.x Game Room || [https://www.mediafire.com/file/pek3pksb2tctvso/green_wind1.11_W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guardian Sphere]] || 2019 || pixel-boy || [https://pixel-boy.itch.io/guardian-sphere Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunflame]] || 2003 || YUU || [https://www.vector.co.jp/soft/win95/game/se282889.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gulu-Gulu Fighter]] || November 8, 2020 || ZAP || [https://www.freem.ne.jp/win/game/24315 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunroar]] || June 18, 2005 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/gr_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gun Viper]] || 2002 || M. Nagahashi || [http://www.caiman.us/pageN.php?nr=573&amp;amp;f=573-GunViper.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guxt]] || 2007 || Pixel || [https://www.cavestory.org/pixels-works/guxt.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GwangeDash]] || 2011 || 2ch? || [https://drive.google.com/file/d/1G_qsqM56t8IAqq6_IkkslhN_uukR39Hi/view?usp=sharing Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== H ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Halloween Itazura]] / お菓子くれなかったから街破壊しちゃうよっ！ || 2012 || Inatsuka Haru || [https://www.freem.ne.jp/win/game/4227 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[HELLBOUND]] (R-18G) || 2005 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/hellbound_01/index.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[HishouAyu]] || 2003 || Tenkuudokei || [https://obel.hatenablog.jp/entry/20191020/1571561536 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hollow Song of Birds]] || 2019 || Team Kaisendo || [https://www.freem.ne.jp/win/game/19424 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[HoloGame Project: Corrupted Heart]] || April 14, 2021 || Strelly || [https://strelly.itch.io/hologame-project-corrupted-heart Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunters' Path Rebirth]] || October 26, 2021 || hwilson || [https://hwilson.itch.io/hunters-path-rebirth Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydorah]] || 2010 || Locomalito || [https://locomalito.com/hydorah.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyper Princess Pitch]] || 2011 || Daniel Remar || [http://www.remar.se/daniel/pitch.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hypercosmic Rebound]] || 2021 || Niblet || [https://niblet.itch.io/hypercosmic-rebound Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== I ==&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Idinaloq]] || 1999 || Namikaze Project || [https://www.namikaze.org/software/idinaloq/index_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Illumination LASER]] (Sharp x68000) || 2000 || Terra || [https://web.archive.org/web/20170201140732/https://nfggames.com/X68000/Games/IlluminationLaser/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ILLUSION Super Dimension]] || 2015 || Enamel || [http://enamel9x.doorblog.jp/archives/1618118.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ImageStriker]] || July 15, 2016 || Terarin || [https://terarin.itch.io/image-striker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ImageStriker 2]] || August 05, 2017 || Terarin || [https://terarin.itch.io/imagestriker2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[In Extremis]] || November 16, 2016 || LNDFRR || [https://lndfrr.itch.io/in-extremis Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinite Blade Pavilion]] || September 6, 2020 || Len || [https://www.freem.ne.jp/win/game/20533 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinos + Extra Stage ]] || February 9, 2013; August 1, 2013 || Picorinne Soft || [https://www.freem.ne.jp/win/game/4585 Download]&lt;br /&gt;
[http://picorinnesoft.web.fc2.com/infinosex.html Extra Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinos 0]] || July 21, 2014 || Picorinne Soft || [https://www.freem.ne.jp/win/game/7179 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Interpose]] || 1996 || Twilight Zone Software || [https://mega.nz/file/tzYhzAoJ#9RtU_7REZ67LTlV7U9k8Sibb1jCOsb86_GwmLbHJwMw Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Shell 2]] || 2006 || かっしい || [https://www.vector.co.jp/soft/win95/game/se405428.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iwanaga]] (Requires DXWnd to launch) || November 27, 2007 || Buster || [https://archive.org/details/iwanaga Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J ==&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[JiikUSA]] || 2003 || masa-u || [https://mega.nz/file/OU0yxCgC#4A0xMCVAIX1oTIuZ1Zw2RLt6ZP-43dqv17T9-dzftzc Download]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jigoku Kisetsukan: Sense of the Seasons]] || 2015 || Emad || [https://store.steampowered.com/app/368950/Jigoku_Kisetsukan_Sense_of_the_Seasons/ Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== K ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Kaikan]] (Freeware Ver.) || 2013 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamiha]] || 2007 || Tom Beaumont || [http://www.caiman.us/scripts/fw/f3136.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[KIRISAME BLADE]] || 2014 || Bikkuri Software || [https://freegame-mugen.jp/shooting/game_2967.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[KIRISAME BLADE 2]] || 2015 || Bikkuri Software|| [https://freegame-mugen.jp/shooting/game_3584.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Klorets]] / クロレッツ || October 14, 2021 || nizakashii || [https://www.freem.ne.jp/win/game/26832 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kogeki]] || January 25, 2017 || Team Overloaded || [https://overloadedstudios.itch.io/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyokugen]] || 1997 || M-KAI || [https://www.msx.org/es/downloads/games/shoot-em/kyokugen Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== L ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Last Defender]] || 2004 || Mig Perez (Migami) || [https://www.myabandonware.com/game/last-defender-bw2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Life Fortress Volcabamba]] || 2010 || Zakuro Fantasia || [https://userweb.alles.or.jp/gyonin/game.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Little Gods Of Music]] || November 20, 2023 || Tousansons || [https://tousansons.itch.io/little-gods-of-music Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Legacy Of The Elder Star]] || June 7, 2016 || Kickbomb Entertainment LLC || [https://store.steampowered.com/app/443250/Legacy_of_the_Elder_Star/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Legendary Wings]] || 2013 || Venom Team|| [https://gamejolt.com/games/legendary-wings/16063 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Leiria -Stargazer-]] || 2011 || N-linear || [https://legendsworld.net/shooter/game/16905 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[LuftrauzerZ]] (Commodore 64) || 2017 || RGCD.DEV || [https://rgcddev.itch.io/luftrauserz Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Luna Child's Final Defense Line 3]] || 2015 || Enamel || [http://enamel9x.doorblog.jp/archives/2037475.html Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Machine Fantasy]] || 2015 || Mr. JX || [https://sites.google.com/view/mrjxrmplan/game/mfgoh Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Singular Day]] || 2011 || Lidera || [https://drive.google.com/u/0/uc?id=1m-1cEZjZFCIsvAW71r5CnGpYvCj5XniA&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Singular Day -Absolution-]] || 2012 || Lidera || [https://drive.google.com/u/0/uc?id=1wcHny9x3mI4JwkETDwDx6NSl1-rNlasZ&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Vigilante 魔導自警隊]] || 2023 || nizakashii || [https://nizakashii.itch.io/magicvigilante Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Of Stella: Star Shooter Revival]] || March 31, 2015 || Cloba.U || [http://www.dokidokivisual.com/magic_of_stella/ss_sn_revival.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MaiMaiSTG: Pixel Snail Shooter]] || March 11, 2022 || maimai (@stainless_n) || [https://www.freem.ne.jp/win/game/27857 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Major Stryker]] || January 23, 1993 || Apogee || [https://www.zoom-platform.com/product/major-stryker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Makkigan]] || March 31, 2019 || GOTYO || [https://www.syakerake.jp/104 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Malice Eater]] || 2015 || Project Noise || [http://sekka.akizora.net/pnnl001/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MARISA MATRIX]] || 2010 || Y-NRG SYSTEM || [https://ykkb.hatenadiary.org/entries/0000/00/05 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mayan Codex]] || April 13, 2019 || Dolly || [https://www.freem.ne.jp/win/game/19995 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mecha Ritz]] || February 16, 2015 || HEY || [https://www.freem.ne.jp/win/game/8513 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Marsh]] || 2010 || yunfa -ゆんふぁ- || [https://www.vector.co.jp/soft/winnt/game/se478255.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MECHANICAL STAR ASTRA]] (Demo A ver) || 2020 || boghog || [https://boghog.itch.io/mechstarastra Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Medicalat]] || 2002-2003 || OSABISI YU-KI || [http://osabisi.sakura.ne.jp/m2/games/medicalat0/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MIKI:WARS FINAL]] || Oct 17, 2021 || legasysware || [https://legasysware.itch.io/mikiwars-final Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniShooter]] || 2005 || Peposoft || [https://drive.google.com/file/d/1cWn45ei64u0sYJjUkxZfYDc9uzIoL-3M/view Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniShooterRS Delta]] || 2007 || Peposoft || [https://drive.google.com/drive/folders/1DCO9mDjrViBfUgre-PkzIuSuKgCjz8Ix Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MinuBeat]] || 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/minubeat.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon Striker]] || March 11, 2017 || Terarin || [https://terarin.itch.io/moonstriker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moral Minus]] || 2002 || Mikael Tillander || [http://www.akatora.se/rosegarden/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Murasaki]] || October 16, 2014 || Katatema || [https://www.vector.co.jp/soft/dl/winnt/game/se508149.html Download]&lt;br /&gt;
[https://store.steampowered.com/app/392030/Murasaki/ Steam (Paid, English Translation Included)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Murasaki Tsurugi]] || March 18, 2018 || Katatema|| [https://www.vector.co.jp/soft/dl/winnt/game/se517602.html Download]&lt;br /&gt;
[https://store.steampowered.com/app/865060/Murasaki_Tsurugi/ Steam (Paid, English Translation Included)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mutants From The Deep]] || 2021 || Locomalito || [https://locomalito.com/mutants_from_the_deep.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[My Little Pegasus: Kizuna DoPonyPachi]] || 2012 || Giest118 || [https://www.mediafire.com/file/flo63t2fey5uwng/My_Little_Pegasus_-_Kizuna_DoPonyPachi.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[NEKOTOSAKANA]] || January 13, 2022 || nizakashii || [https://nizakashii.itch.io/nksk Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nightmare Trip]] || October 26, 2018 || Outside Sotonohito || [https://www.freem.ne.jp/win/game/18753 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Noiz2sa]] || November 3, 2002 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/noiz2sa_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nomltest FS]] || April, 2005 || keim || [https://www.vector.co.jp/download/file/win95/game/fh362111.html Download]&lt;br /&gt;
[http://web.archive.org/web/20070206092908/http://www.yomogi.sakura.ne.jp/~si/SolidImage/download/nomltest_readme_e.txt English Manual]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== O ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[OSP RAID]] || November 27, 2016 || ZAP || [https://www.freem.ne.jp/win/game/5844 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs -小怪奇-]] || 2010 || Gustav || [https://www.mediafire.com/file/ydi1ulip45oflh6/Odd_Mobs.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[O-DIVER]] || December 30, 2019 || Makoto || [https://www.freem.ne.jp/win/game/21736 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[one-two + Cagar Label]] || 2013 || Naoh!, Cagar || [https://drive.google.com/file/d/1HNZEafMR1O02rOTBGNmrQ4yzb_O9nF0y/view?usp=sharing Download]&lt;br /&gt;
[https://drive.google.com/file/d/14la0Fa-x1tL79FvwgkFRzLfGqocQoJIk/view?usp=sharing Cagar Label Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs Rainbow Label eXtra]] || 2010-2011 || Gustav || [https://www.mediafire.com/file/1ualnaw6ro080n6/Odd_Mobs_Rainbow_Label_-_eXtra.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs Zero Arrange]] || 2011-2012 || Gustav || [https://www.mediafire.com/file/hob1yo2q83pzngg/Odd_Mobs_Zero_-_Arrange.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Osorubeshi! Xaklogian]] || 2015 || Zakuro Fantasia || [https://userweb.alles.or.jp/gyonin/game.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Omega Blast]] || 2018 || Nendo || [https://nendo16.jimdofree.com/omega-blast/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Omega Wing]] (Demo) || June 2, 2022 || The Prince Of Mars || [https://theprinceofmars.itch.io/omega-wing Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Open Arms Maximum]] || June 8th, 2022 || Kanzaki Shintarou || [https://kanzaki-shintarou.itch.io/open-arms-maximum Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation EGZA]] || October 30, 2016 || ZAP || [https://www.freem.ne.jp/win/game/13206 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Otsurugi]] || November 8th, 2015 || Makoto || [https://www.freem.ne.jp/win/game/10459 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Otsurugi 2]] || November 18, 2016 || Makoto || [https://www.freem.ne.jp/win/game/13343 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Overgod]] || May 30, 2007 || Linley Henzell || [https://www.allegro.cc/depot/Overgod Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Pleasure Hearts]] || 1999 || M-KAI || [https://www.msx.org/es/downloads/games/shoot-em/pleasure-hearts Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ParoParo]] || 2020 || Ooe || [http://sooe.blog.jp/archives/24253212.html Download]&lt;br /&gt;
[https://drive.google.com/file/d/15GCvtsB9twhb92QM92BxnVfPlG_In1KE/view?usp=share_link Alternate Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[PARSEC47]] || November 29, 2003 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/p47_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Patchouli (Touhou Suguri)]] || 2009 || KvLW ||  [http://www.mediafire.com/file/cu9cx33bcl6yrpu/patchouli_ver1.3.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Patriot Dark]] || 2007-2008 || Temperance Lance || [https://shmups.system11.org/viewtopic.php?t=25128 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Perdition Sphere]] || May 8, 2023 || Aru/Winged Fox || [https://wingedfox.itch.io/perdition-sphere Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Phantasmagoria Trues]] || 2013 || Len || [https://drive.google.com/u/0/uc?id=1ZGC0h_W-p0nIH8S2KEn_Pef41d-lygwG&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pink Rose Garden Touhou]] || 2012 || Giest118 || [https://www.mediafire.com/file/e0yp5faxo0zl1zi/Pink_Rose_Garden_Touhou.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Precious Star]] || December 29, 2015 || Orchard || [https://www.freem.ne.jp/win/game/10854 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Project S.H.M.O.O.P]] || October 13, 2016 || Sinoc || [https://sinoc.itch.io/shmoop Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Project V1 - Space Vampire Thriller]] || April 25, 2022 || Aru/Winged Fox || [https://wingedfox.itch.io/project-v Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Protoganda: Strings]] || October 25, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/proto.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Protoganda 2]] || January 30, 2008 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/prg2.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Psyche Metal THE BLEEDING]] (R-18G) || 2004 || oda || [https://download.cnet.com/Psyche-Metal-The-Bleeding/3000-2099_4-75453430.html Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== R ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Radio Zonde]] || 2002 || Tonnor (aka Ruminant’s Whimper, aka Ranyon and others) || [https://www.vector.co.jp/download/file/win95/game/fh313786.html Download] &lt;br /&gt;
[https://archive.org/download/zonde_141/zonde141fix.zip Stage 1 Graphics Fix]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rampage In The Sky]] || December 1st, 2020 || Makoto || [https://www.freem.ne.jp/win/game/24464 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Raijin Extra]] (雷迅 EXTRA) || August 2, 2021 || DATARTS || [https://www.freem.ne.jp/win/game/26180 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactivate Majestical Imperial]] || October 2, 2014 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15996 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg]] || December 31, 2016 || Outside Sotonohito || [https://www.freem.ne.jp/win/game/13716 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg 3Stars]] || April 14, 2018 || Outside Sotonohito || [https://www.freem.ne.jp/win/game/17441 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg Allstars]] || April 26, 2019 || Outside Sotonohito || [https://www.freem.ne.jp/win/game/20058 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg W]] || December 31, 2016 || Outside Sotonohito || [https://www.freem.ne.jp/win/game/13720 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[RedPulse]] || September 09, 2017 || Boghog || [https://boghog.itch.io/redpulse Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Red Orca 赤鯱 -Origin's Saga-]] || May 21, 2020 || Rolie || [https://www.vector.co.jp/soft/winnt/game/se521755.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reflection]] || February 06, 1999 || Ysuer || [https://www.vector.co.jp/soft/win95/game/se072546.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REVOLGEAR II -SECOND BRIGHTNESS-]] || 2013 || Bikkuri Software || [https://freegame-mugen.jp/shooting/game_2966.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REVOLGEAR II Ver. D Rev+EX]] || 2014 || Bikkuri Software, XYRS || [https://freegame-mugen.jp/shooting/game_2968.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[R.G.B]] || 2005 || STG || [https://www.freem.ne.jp/win/game/518 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring^-27 (Demo)]] || 2011 || Temperance Lance || [https://www.dlsite.com/eng/work/=/product_id/RE082335.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Riverbed Soul Saver]] || June 27, 2014|| ido, Len || [https://www.freem.ne.jp/win/game/19555 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[R.O.Z -RESTRAINT OF ZERO-]] || June 29, 2004|| Arue || [https://www.vector.co.jp/soft/win95/game/se330805.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[rRootage]] || March 16, 2003 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/rr_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryosan-gata Saisho Heiki Dotechin (量産型最終兵器ドテチン)]] || 2007 || JMG || [https://www.vector.co.jp/soft/win95/game/se429156.html Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Salamander NG]] || 2014 || Oblio Design || [http://www.obliodesign.altervista.org/gate/index.php/2012-12-18-12-20-14 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sapphire Panlogism]] || June 1, 2021 || Team Urban Magic || [https://www.bulletforge.org/u/badz/p/dong-fang-chao-sheng-shu-sapphire-panlogism Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sengoku Youkai Daikassen]] || 2011 || 吉田 || [https://freegame-mugen.jp/shooting/game_1357.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Servants Of Harvest Wish]] || May 16, 2020 || Dream Compass || [https://www.freem.ne.jp/win/game/22891 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shift Roar Demo]] || April 18, 2020 || Team Overloaded || [https://overloadedstudios.itch.io/shift-roar-demo Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shooting Game KARI]] || August 4, 2022 || SAEKI Soft || [https://store.steampowered.com/app/2088520/Shooting_Game_KARI/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shot03 - Gatling Venture]] || 2011 || SUZUKI PLAN || [https://hp.vector.co.jp/authors/VA040196/shot03/shot03.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shining Shooting Star]] || 2016 || 雨夜枫雪制作组 || [https://www.shrinemaiden.org/forum/index.php?topic=18716.0 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[SideLine]] || 1996 || EMAG || [https://mega.nz/file/4u5HyDSY#eOIiqaRsLfhPseGni-Czrd0Tor0q0KQzvpsxz3WxaAw Download]&lt;br /&gt;
[http://sideline.ghegs.com/ Website]&lt;br /&gt;
|-&lt;br /&gt;
| [[Silent Gear]] || October 6, 2023 || Kanzaki Shintarou || [https://kanzaki-shintarou.itch.io/silent-gear Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid State Survivor]] || July 11, 2012 || kt.software || [http://ktstg.blog.shinobi.jp/Entry/904/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Some Unnamed Gradius Fangame]] || 2013 (Unfinished) || Evil_Nazgul0616 || &lt;br /&gt;
[https://www.mediafire.com/file/celt4vmqqz1k1ry/Some_Unnamed_Gradius_Fangame_%2528Evil_Nazgul0616%2529.exe/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Ironstorm: Fatal Attack]] || 2007 || Astro Port || [https://www.vector.co.jp/soft/winnt/game/se439075.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Sisters]] || April 13, 2006 || ZAP || [https://www.freem.ne.jp/win/game/22895 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spellpaws]] || December 15, 2023 || Gengdi || [https://gendgi.itch.io/spellpaws Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[SPITFIRE Paradise]] || November 22, 2021 || CROW'S NEST || [https://crows-nest.itch.io/spitfire-paradise Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spolous]] || January 10, 2021 || Suppon || [https://suppon.itch.io/spolous Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Claws Trilogy Arcade]] || ???? || 1CC Games || [https://1cc-games.itch.io/starclaws Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargunner]] || November 19, 1996 || Apogee || [https://www.gog.com/game/stargunner Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Starhall Redthel]] || September 11, 2013 || PteriForever || [https://web.archive.org/web/20141213174453/http://www.forgottenplanet.com/caillan/StarhallRedthel.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Starhall 2 - Arcrain]] || November 11, 2014 || PteriForever || [https://web.archive.org/web/20141213174421/http://www.forgottenplanet.com/caillan/Starhall2.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Shooter Revival]] || 2021 || Stella Mahou || [http://dokidokivisual.com//magic_of_stella/ss_sn_revival.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Wrecker]] || November 11, 2017 || Mr Frog || [https://mr-frog.itch.io/star-wrecker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Assault]] || Cancelled || STORM PROJECT || [http://web.archive.org/web/20120502191611/http://www7a.biglobe.ne.jp/~bp-827z/asd/products/s_assault/dl.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Caliber Revival Edition'99]] || September 5, 1999 || SRX || [https://archive.org/details/scwin140 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Caliber Gaiden]] (Ver.0.385Beta) || March 29, 2009 || SRX || [http://www.ssp.x0.com/scgdwin/index.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Gear]] || January 1, 2011 || STORM PROJECT || [https://www.freem.ne.jp/win/game/5830 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Striker Wing]] || November 18, 2017 || Team Overloaded || [https://overloadedstudios.itch.io/striker-wing Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Strike Witches STG]] || 2009 || Morihama || [https://www.mediafire.com/file/7qss0yk72z0cr3j/Strike_Witches_STG.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Super Space Ranger]] || June 1, 2023 || Kanzaki Shintarou || [https://kanzaki-shintarou.itch.io/super-space-ranger Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suwako no Danmaku Pyonpyon Daisansaku (Suwapyon)]] || 2010 || UTG Software || [https://u.pcloud.link/publink/show?code=XZovHOkZWFbqjCCNdEyPayfSVi8rTBhB0TPV Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suwako-chan Cubic (Suwapyon 2)]] || 2012 || UTG Software || [https://u.pcloud.link/publink/show?code=XZXuzOkZonTdwleUiAHwRq1oTS62l0zn1VlX Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[sweetsdigger (sega mega drive/genesis)]] || 2021 || tboddy || [https://tboddy.itch.io/sweetsdigger Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[System 45]] || April 4, 2022 || Kanzaki Shintarou || [https://kanzaki-cb.sakura.ne.jp/a/system45/system45.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Space Pressure 3D: Prelude]] || September 12, 2023 || Maze Team || [https://store.steampowered.com/app/1864190/Space_Pressure_3D_Prelude Steam]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== T ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Tadpole Tales]] || March 12, 2021 || Pinnical Studio || [https://zizhen96.itch.io/tadpole-tales Download] &lt;br /&gt;
[https://store.steampowered.com/app/1428900/Tadpole_Tales/ Steam] &lt;br /&gt;
|- &lt;br /&gt;
| [[Tank Domination]] || 2006 || Astro Port || [http://www.caiman.us/scripts/fw/f2699.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TECHNO SYLPH -vsys gaiden-]] || 2002 || KBZ || [https://www.vector.co.jp/soft/win95/game/se234546.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Terra Feminarum]] || February 28 2018 || Polar Night Games || [https://store.steampowered.com/app/796380/Terra_Feminarum/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Flying Pancake Octopus in Black Hole ]] || July 26, 2019 || Vagues || [https://www.freem.ne.jp/win/game/20679 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[The One Case]] || March 24, 2009 || 闇乃悪魔 || [https://www.freem.ne.jp/win/game/2176 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Under Stellar 2 ]] || 2000 || STUDiO B-ROOM || [http://www.mediafire.com/file/12z9538wo6oqq6d/The_Under_Stellar_2.7z/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[This is no Rose Garden]] || 2002 || Mikael Tillander || [http://www.akatora.se/rosegarden/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunder Faith]] || 2011 || YuYuSanSan || [http://yuyusansan.wpblog.jp/game/thunder/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny XEVIVOS]] || 2013 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TM Shooter cure black label]] || 2015 || daishihmr || [http://github.dev7.jp/tmshooter-cbl/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanion]] || November 23, 2006 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/ttn_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TranscendPang]] ||January 8 2012 || MetaFormingPro || [http://cerebralmuddystream.nekokan.dyndns.info/TranscendPang/index.html Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[Transdimensional Hellspider]] || April 20, 2010 || Linley Henzell || [https://www.allegro.cc/depot/TransdimensionalHellspider Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[Tri Focuser ~ Outside The Traditional World]] || June 23, 2017 || ido, raichu, Shijimi Nono || [https://www.freem.ne.jp/win/game/20064 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trisker -トライスカ-]] || November 19, 2016 || Efesu -えふえす-|| [https://www.freem.ne.jp/win/game/13353 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ToDonPachi Red Label]] || January 4, 2016 || Shooting Star || [https://ornro.tistory.com/2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TOHO_FEVERON]] || 2010 || Ria || [https://mega.nz/file/dBgjHLaT#vNG2m0TZDUOfKGCa7iOVQ-kgn1uM6F1eZtPyMrGaiQs Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tori-Tatsu I -Death Label-]] || 2010 || Sorafune Atelier || [https://www.mediafire.com/file/cruzwz5u3fr4igm/Tori+Tatsu+Death+Label+W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Torus Trooper]] || November 11, 2004 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Totally Shmup]] || January 31, 2024 || EldTheZombie || [https://store.steampowered.com/app/2755700/Totally_Shmup/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Touhou Fantasia / 东方梦想曲]] || July 20, 2019 || SlimeSmile || [https://store.steampowered.com/app/1010890/Touhou_Fantasia/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigonometry Wars 3 Redux + Cagar Label]] || March 12, 2013 || Giest118, Cagar || [https://www.mediafire.com/file/gcas0klf682qlzt/Trigonometry_Wars_3_Redux_%252B_Cagar_Label.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigonometry Wars 4]] || 2012 || Giest118 || [https://www.mediafire.com/file/wxln2c7mivesplv/Trigonometry_Wars_4.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tukiyono]] / 月夜野 || May 25, 2022 || nizakashii || [https://nizakashii.itch.io/tukiyono Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TUMIKI Fighters]] || April 3, 2004 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Tiger Shark]] || July 23, 2014 || Mikael Tillander || [https://mix256.itch.io/twin-tiger-shark Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tyrian|Tyrian 2000]] || November 30, 1999 || Eclipse Productions, Epic Megagames || [https://www.gog.com/game/tyrian_2000 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== U ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Urban Uprising - Dark New World]] || 2005 || Astro Port || [http://www.caiman.us/scripts/fw/f3315.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[UNIVERSE / グラディウス風stg -universe-]] || 2023 || Dar Indes || [http://www.esc-j.net/stg/stgdu/upload.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Unofficial Salamander 3]] || December 25, 2008 ||  Ace9921 || &lt;br /&gt;
[https://www.mediafire.com/file/la353mx9tixc4k4/Unofficial_Salamander_3_Full_Version_2.0.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Vacant Ark]] (Requires DXWnd to launch) || 2005 || Buster || [http://www.caiman.us/scripts/fw/f3299.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vastynex]] || 2018 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Verminest]] || 2012 || Locomalito || [https://locomalito.com/verminest.php Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== W ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Warmachine Overload]] || 2005 || Astro Port || [https://www.freem.ne.jp/win/game/718 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Warning Forever]] || 2004 || Hikware || [http://www.hikware.com/Prod/index.html#wf Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[WexeW MexeM]] || June 9, 2023 || Zakichi || [https://zakichi.itch.io/wexew-mexem Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[White Butterfly]] || February 9, 2009 || Linley Henzell || [https://www.allegro.cc/depot/WhiteButterfly Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[WINGED GEAR]] || October 31, 2004|| ZAP || [https://www.freem.ne.jp/win/game/21910 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Winglancer]] || November 3, 2011 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wonderful Waking World]] || June 15, 2022 || Oligarchomp || [https://oligarchomp.itch.io/wonderful-waking-world Download] [https://store.steampowered.com/app/1901490/__Wonderful_Waking_World/ Steam]&lt;br /&gt;
|-&lt;br /&gt;
| [[WRATH]] (requires DXWnd to launch) || 2005 || HardUserK.I || [https://drive.google.com/file/d/19lJpO9lUcB7FnPeTvsKN5n9CpWO2PWA_/view Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== X ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[XED]] || September 12, 2007 || BomB || [https://www.vector.co.jp/soft/win95/game/se442136.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Xeno Fighters R]] || 1998-2021+ || Team XF || [https://xenofighters.fandom.com/wiki/Xeno_Fighters_R_Wiki Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XOP Ultra]] || 2002-2011 || Christopher Emirzian || [http://sk8tokyo.com/udder/prog/xop/index.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XOP Black Ultra]] || 2008-2011 || Christopher Emirzian || [http://sk8tokyo.com/udder/prog/xopblack/index.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XCUTE(me) Demo]] || 2021 || K Murata || [https://retro2029.itch.io/xcuteme Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XYDONIA]] || ???? || Breaking Bytes || [https://breakingbytes.itch.io/xydonia Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Z ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Zakesta]] (Freeware Ver.) || August 28, 2021 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zen-Ichi]] || 2005 || Equinox || [https://archive.org/details/ZenIchi Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zenodyne 2014]] || March 25, 2014 || Jack Darx (Team Grybanser Fox) || [https://gamejolt.com/games/zenodyne/24328 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zero Guard Demo]] || November 4, 2020 || Team Overloaded || [https://overloadedstudios.itch.io/zero-guard Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://www.freem.ne.jp/win/category/2 Freem! STG tag of 700+ free shmups]&lt;br /&gt;
&lt;br /&gt;
[https://freegame-mugen.jp/shooting/ Freegame Mugen STG tag of 260+ free shmups]&lt;br /&gt;
&lt;br /&gt;
[https://www.bulletforge.org/ BulletForge database for Touhou Danmakufu scripts]&lt;br /&gt;
&lt;br /&gt;
[https://www.magcloud.com/browse/issue/1832483 Shmup_lyf: Doujin Discoveries - Free Digital Zine with images and descriptions of a range of titles]&lt;br /&gt;
&lt;br /&gt;
[https://itch.io/games/free/tag-shoot-em-up Itch.io Shoot 'Em Up tag of 5,450+ free collection of shooting games, shmups included]&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=27066</id>
		<title>User:Xeirla</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=27066"/>
		<updated>2024-01-04T23:35:20Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Hello ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Hello~  &amp;lt;br&amp;gt;&lt;br /&gt;
Just an artist dragon that likes to play shmups. &amp;lt;br&amp;gt;&lt;br /&gt;
I also speedrun a handful of other games &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Contact Info ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''If you ever need to get in contact with me, feel free to reach out! &amp;lt;br&amp;gt;'''&lt;br /&gt;
Discord: @xeirla (Xeirla#7909) &amp;lt;br&amp;gt;&lt;br /&gt;
Telegram: @Xeirla &amp;lt;br&amp;gt;&lt;br /&gt;
FurAffinity: https://www.furaffinity.net/user/xeirla  &amp;lt;br&amp;gt;&lt;br /&gt;
Youtube: https://www.youtube.com/@xeirla222 &amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== About Me == &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I am a bit reclusive, and haven't been very active with posting my artwork anywhere (as of writing this, April 2023) but I try to keep myself easy to contact at the very least. ^^  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally, I am a digital 2D artist, mostly drawing creatures of various shapes and sizes. I also work in traditional mediums from time to time (namely sketching, watercolor, and acrylic paints).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Friends call me &amp;quot;Rur&amp;quot; as well, because dragons go rur (or rawr, or roar, or rer, etc.)  &amp;lt;br&amp;gt;&lt;br /&gt;
I also tend to set my initials as &amp;quot;XEI&amp;quot; or &amp;quot;RUR&amp;quot; for arcade high scores. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Will probably update this page with a bit more info later about my shmups related interests/achievements/contributions, though I primarily just enjoy playing games in the genre and get very invested in the ones that are most fun to me. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== STG Achievements ==&lt;br /&gt;
&lt;br /&gt;
==== '''Current Goals:''' ====&lt;br /&gt;
2024:&lt;br /&gt;
* Ketsui 1-ALL&lt;br /&gt;
* DodonPachi DOJ BL 1-ALL&lt;br /&gt;
* Play more shmups in general!&lt;br /&gt;
&lt;br /&gt;
2023:&lt;br /&gt;
* Mushihimesama - Arrange - 1cc&lt;br /&gt;
* Mushihimesama - Maniac 1.5 - 1cc&lt;br /&gt;
&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Heaven 1CC&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Normal Pacifist 1cc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recently Completed:&lt;br /&gt;
* Mushihimesama - Maniac - 1cc + light scoring (200mil) -- Achieved! Fell short at 191mil, but was a very strong first clear! &lt;br /&gt;
Will try for 400mil+ and maybe other categories (no-auto, maybe learn glitch shot scoring?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
May expand this to include some of my speedrun PBs as well sometime, but for now...&lt;br /&gt;
&lt;br /&gt;
Quick 1cc/Score List for those interested:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Arcade Shmups&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Mode !! data-sort-type=number | Score !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|| [[Mushihimesama]] (PC) || Normal Maniac || 191,623,831 || July 21, 2023 || soon || W-Power, Supershot, No Glitch Auto, First 1CC!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | PC/Mobile Shmups&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! Difficulty !! data-sort-type=number | Score !! Ship Type !! Link !! Comments !! Date !! Version&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Bullet Hell Monday]]&lt;br /&gt;
|| Challenge All || Hard || 235,302,029 || Search/Blade || -- || 3rd (PC/Steam), No Auto-Bomb || c.late 2022 || PC/Steam ver.W.1.0.1&lt;br /&gt;
|-&lt;br /&gt;
|| Challenge All || Normal || 78,315,038 || Laser/Wide || -- || 248th (Android) || c.2021 || Mobile (Android) ver.A.2.2.6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[.Decluser Zero]]&lt;br /&gt;
|| All || Normal || 810,013,736 || Wide/Linear, Normal || -- || 4th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| 5A-3B || Hard || 381,006,322 || Wide/Linear, Normal || -- || 7th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage 0 (IL)|| Hard || 172,909,100 || Wide/Linear, Normal || -- || 2nd (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | [[Bullet Hell Monday Black | BHM Black]]&lt;br /&gt;
|| Black IF All || Normal || 240,828,417 || Laser/Wide || -- || U Grade, 2nd (Steam, as of 2023 April 25th) || 2023 April 24 || PC/Steam ver.W.1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|| Black All || Normal || 196,143,404 || Laser/Wide || -- || S++ Grade, 4th (Steam, as of 2023 April 25th)|| 2023 April 24 || PC/Steam ver.W.1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|| Original All || Heaven || 167,243,530 || Laser/Wide || -- || 29th (Android) || 2023 April 12 || Mobile (Android) ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage All || Normal || 235,543,404 || Laser/Wide || -- || 19th (Android) || 2023 April 18 || Mobile (Android) ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]]&lt;br /&gt;
|| All || Original || 58,384,810 || Maple || -- || Guard ON, Wait ON || 2023 April 23 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection Plus]]&lt;br /&gt;
|| All || Original || 28,861,220 || Eden's Edge || 1cc || Guard ON, Wait ON, VSync Off|| 2023 April 25 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Main Series Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|06 - EoSD &lt;br /&gt;
|| Normal || 71m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|07 - PCB &lt;br /&gt;
|| Normal || 393m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|08 - IN &lt;br /&gt;
|| Normal || 1,172m || Reimu/Yukari || 2021/06/10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 10 - MoF &lt;br /&gt;
|| Normal || 448m || ReimuA || 2021/06/19 || || 0.0%, MoF capture!, 13th overall, 7th for ReimuA &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 203m || ReimuB || 2021/05/31 || ||&lt;br /&gt;
|-&lt;br /&gt;
|11 - SA &lt;br /&gt;
|| Normal || 195m || ReimuA || 2021/06/18 || ||&lt;br /&gt;
|-&lt;br /&gt;
|12 - UFO &lt;br /&gt;
|| Normal || 140m || ReimuA || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|13 - TD &lt;br /&gt;
|| Normal || 185m || Reimu || 2021/06/20 || ||&lt;br /&gt;
|-&lt;br /&gt;
|14 - DDC &lt;br /&gt;
|| Normal || 318m || ReimuB || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Fan Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Hollow Song of Birds &lt;br /&gt;
|| Normal || 5.031b || Reimu Red || 2021/02/09 || || 2nd (Restart Syndrome Leaderboards) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 5.990b || Marisa Yellow || 2021/02/10 || || '''World Record!''' (Need to upload the replay sometime) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.569b || Sakuya Blue || 2021/02/11 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.692b || Kaguya Purple || 2021/02/11 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Mushihimesama&amp;diff=22693</id>
		<title>Mushihimesama</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Mushihimesama&amp;diff=22693"/>
		<updated>2023-06-23T21:45:00Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Scoring */ Noted general differences in scoring mechanics between Original and Maniac/Ultra modes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mushihimesama_Logo_ENG.png|700px|center]]&lt;br /&gt;
[[File:Mushihimesama_Logo_JPN.png|180px|left]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #854DA1&lt;br /&gt;
|title = Mushihimesama&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Mushihimesama_Title_PC_GameInfo.jpg&lt;br /&gt;
|width = 324px&lt;br /&gt;
|imagecaption = ''Mushihimesama Title Screen, from Normal mode on the PC/Steam release of the game.''&lt;br /&gt;
|imagescalepx = 200px&lt;br /&gt;
|&lt;br /&gt;
|developer = [[CAVE]]&lt;br /&gt;
|&lt;br /&gt;
|producer = Kenichi Takano&lt;br /&gt;
|&lt;br /&gt;
|director = Tsuniki Ikeda&lt;br /&gt;
|&lt;br /&gt;
|program = Tsuneki Ikeda&amp;lt;br&amp;gt;Takashi Ichimura&lt;br /&gt;
|&lt;br /&gt;
|designer = Akira Wakabayashi&amp;lt;br&amp;gt;Hiroyuki Tanaka&amp;lt;br&amp;gt;Hideki Nomura&amp;lt;br&amp;gt;Tomoyuki Kotani&lt;br /&gt;
|&lt;br /&gt;
|art = Tomoyuki Kotani&lt;br /&gt;
|&lt;br /&gt;
|music = Manabu Namiki&amp;lt;br&amp;gt;Masaharu Iwata&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 12 October 2004 (AC)  &amp;lt;br&amp;gt;&lt;br /&gt;
21 July 2005 (PS2)    &amp;lt;br&amp;gt;&lt;br /&gt;
04 December 2011 (iOS)&amp;lt;br&amp;gt;&lt;br /&gt;
24 May 2012 (X360)    &amp;lt;br&amp;gt;&lt;br /&gt;
12 Nov 2015 (PC/Steam)&amp;lt;br&amp;gt;&lt;br /&gt;
15 June 2021 (Switch) &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Espgaluda]]&lt;br /&gt;
|nextgame = [[Ibara]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
'''Mushihimesama''' (''虫姫さま, literally &amp;quot;Bug Princess&amp;quot;'') is a vertical scrolling shooting game released in arcades by CAVE in 2004. &lt;br /&gt;
The game centers around Reco, princess of her home village, Hoshifuri. The world is inhabited by large anthropod beasts called Koju, who emit a strange magical energy called Levi-Sense, which is poisonous to humans. The story follows Reco flying into the forest on the golden beetle Kiniro, seeking out the God of the Koju in order to save her village from the Levi-Sense Miasma.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game released in arcades in 2004, later followed by several ports to home consoles. The game was first ported to the Playstation 2 in 2005, featuring a new Arrange Mode. Later, the game was ported to iOS devices under the english translated title, Bug Princess, in 2011.&lt;br /&gt;
Finally, ''Mushihimesama'' saw an Xbox360 port in the next year, 2012, which would become the base for all future ports of the game. This version features 4 gameplay modes, Novice, Normal, Arrange, and a previously exclusive 1.5 version that was only playable for a limited time at the Cave Matsuri Festival in Japan. This port of the game was later released on PC via the Steam marketplace in 2015, and on the Nintendo Switch console in 2021. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game's theme is styled around insects, bugs, and nature. All the enemies in the game are depictions of various kinds of arthropods and insects, from the variety of beetles, to butterflies, moths, mantids, crickets, and many other creatures. These large insect creatures are named the Koju (''literally “Ko” for “carapace” and “Ju” for “beast”''). The stage locations showcase a variety of settings in nature, from the forests, deserts, volcano, lakes, and caves of the world. Reco's dress also resembles the wings of an insect, and she rides atop the Golden Rhinoceros Beetle, Kiniro. &lt;br /&gt;
The theme of insects and nature are notably distinct, especially when compared to other arcade shmups of the time, which focused heavily on sci-fi and mechanical themes, such as the [[DoDonPachi]] series. Kiniro being the player's &amp;quot;ship&amp;quot; for the game deviates greatly from the much more common planes and spaceships controlled in other arcade games in the genre.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game is often held in high regard among shmup players, and its lighter tone and colorful design, along with solid gameplay elements and various game modes, has attracted many fans and overwhelmingly positive reception worldwide. With its most recent release onto the Nintendo Switch, ''Mushihimesama'' is one of CAVE's most accessible games, in terms of availability on various gaming platforms.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Mushihimesama Controls InputDisplay.png]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Button !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| '''A'''|| Shot || Press for basic shot, hold for focused fire and slower movement&lt;br /&gt;
|-&lt;br /&gt;
| '''B'''|| Bomb || Press to throw a bomb. The trajectory of the bomb can be changed by moving.&lt;br /&gt;
|-&lt;br /&gt;
| '''C'''|| Full Auto || Press for full auto shot, hold to move at full speed while firing. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For the Xbox 360, PC/Steam, and Nintendo Switch ports of the game, there are additional button options.&lt;br /&gt;
The timing intervals for these can be adjusted in the options setting.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Button !! Name !! Description &lt;br /&gt;
|-&lt;br /&gt;
| '''D'''|| Rapid Shot || A rapid autofire option for shot.&lt;br /&gt;
|-&lt;br /&gt;
| '''E'''|| Rapid Full Auto || A rapid autofire option for full auto.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For the Arrange Mode version of the game, a button is also dedicated to switching between different shot types.&lt;br /&gt;
&lt;br /&gt;
=== Modes ===&lt;br /&gt;
The Xbox 360, PC/Steam, and Nintendo Switch versions of the game contain the following 4 game modes.&lt;br /&gt;
----&lt;br /&gt;
==== Normal ====&lt;br /&gt;
The version that released originally in arcades.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Difficulties !! Description&lt;br /&gt;
|-&lt;br /&gt;
| '''Original '''|| Classic, inspired by the devs’ Toaplan history&lt;br /&gt;
|-&lt;br /&gt;
| '''Maniac'''|| Danmaku&lt;br /&gt;
|-&lt;br /&gt;
| '''Ultra'''|| Hard danmaku, required to see TLB&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==== Novice ====&lt;br /&gt;
A version based on Normal, but with slower and less dense bullets.&lt;br /&gt;
This first released with the Xbox360 port of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Difficulties !! Description&lt;br /&gt;
|-&lt;br /&gt;
| '''Original '''|| Classic, inspired by the devs’ Toaplan history&lt;br /&gt;
|-&lt;br /&gt;
| '''Maniac'''|| Danmaku&lt;br /&gt;
|-&lt;br /&gt;
| '''Ultra'''|| Hard danmaku, required to see TLB&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(The menu for Novice does not include Training, which is odd)&lt;br /&gt;
----&lt;br /&gt;
==== Arrange ====&lt;br /&gt;
Originally a PS2 (?) exclusive arrange, later ported to other platforms.&lt;br /&gt;
Arrange Mode is a version based on Normal@Maniac with the same shot types&lt;br /&gt;
&lt;br /&gt;
There is no difficulty option, and no shot type option on start. This is because the player is given the ability to switch between all shot types on the fly using a dedicated button.&lt;br /&gt;
The player also starts with 6 options instead of the usual 4, and there is an auto-bomb feature, which will consume all bombs in stock if the player is hit, instead of losing a life. &lt;br /&gt;
&lt;br /&gt;
The scoring system is different as well, though the same general idea of increasing a counter by shooting down enemies still applies. The player also starts with 300,000 counter, instead of the usual zero.  &lt;br /&gt;
&lt;br /&gt;
Additionally, the TLB is always faced at the end of the game in this mode. Their attack patterns are changed slightly compared to their Ultra Mode appearances.&lt;br /&gt;
----&lt;br /&gt;
==== 1.5 / Matsuri====&lt;br /&gt;
&lt;br /&gt;
A limited-time (only 2 days during Matsuri festival) only arcade version, not initially intended to be released in ports, but was included late in the development&lt;br /&gt;
&lt;br /&gt;
At the start, it is possible to choose between all three shot types, but also whether to start with those types at max level. Choosing the max level will make the enemies more aggressive as well, most notably increasing bullet speeds.&lt;br /&gt;
&lt;br /&gt;
The mode is said to be more refined and closer to CAVE’s style of the time &amp;lt;code&amp;gt;{{unconfirmed, see [[DoDonPachi SaiDaiOuJou]]}}&amp;lt;/code&amp;gt;. The game also features different bullet patterns and enemy/stage layouts from the original. This can be seen as early as Stage 2, where there are significantly more bushes placed in a different arrangement compared to 1.0 versions. &lt;br /&gt;
&lt;br /&gt;
The player also is given an auto-bomb feature, like in Arrange mode.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Difficulties !! Description&lt;br /&gt;
|-&lt;br /&gt;
| '''Original '''|| Classic, inspired by the devs’ Toaplan history&lt;br /&gt;
|-&lt;br /&gt;
| '''Original MAX'''|| Original, but enemies are more aggressive. The player starts at max power&lt;br /&gt;
|-&lt;br /&gt;
| '''Maniac'''|| Danmaku&lt;br /&gt;
|-&lt;br /&gt;
| '''Maniac MAX'''|| Maniac, but enemies are more aggressive. The player starts at max power&lt;br /&gt;
|-&lt;br /&gt;
| '''Ultra'''|| Hard danmaku, required to see TLB&lt;br /&gt;
|-&lt;br /&gt;
| '''Ultra MAX'''|| Ultra, but enemies are more aggressive. The player starts at max power&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The scoring system is different from other versions as well, seemingly a mix between Normal and Arrange modes(?)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
'''Extends/1-UPs:''' There are 3 extends by default in the game. 2 are awarded via scoring, and 1 is a hidden item in Stage 3. to collect the hidden 1-UP extend in Stage 3, the player must destroy all 8 segments of the large creature at the end of the stage, before destroying the head. If done in this order, the head of the creature will fire more danmaku in a rotating pattern, and will release the hidden extend when destroyed.&lt;br /&gt;
&lt;br /&gt;
'''True Last Boss (TLB):''' The game features a True Last Boss at the end of Ultra Mode (and Arrange Mode). After defeating the Stage 5 boss, instead of being defeated, Aki (the character riding atop the large beetle) will instead be caught by another beetle, and continue to battle you as the TLB of the game. Aki's final danmaku pattern is infamous for being incredibly difficult to clear by players. Eventually a &amp;quot;No Miss, No Bomb&amp;quot; attempt was completed by player Veresdon in 2021 [6] (See Strategies for more information) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
There are 3 shot types the player can select:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Shot Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| '''M-Power'''|| A standard shot-type with decent damage and movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| '''W-Power'''|| A wide shot-type with weaker overall damage an slower movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| '''S-Power'''|| A narrow shot-type with strong overall damage and faster movement speed. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additionally, there are also 2 styles for the player's options:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Option Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| '''Trace'''|| The player's options follow the path the player takes. Focused Shot draws the options to the player.&lt;br /&gt;
|-&lt;br /&gt;
| '''Formation'''|| The player's options fly in a wide formation to the sides of the player. Focused Shot draws them in to a more narrow position.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It should be noted that there is a &amp;quot;supershot&amp;quot; glitch that can be achieved by players by holding Full Auto and quickly tapping Shot. The &amp;quot;super shot&amp;quot; increases damage dealt by roughly 50%. This only works on W-Power and S-Power types, and at different distances from the enemy. (See Weapons and Strategy for more information) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
'''Power-Up Items''' Power-Up items are released from specific beetle enemies throughout stages. They spawn in the current shot type the player is using, and will increase the player's shot power by 1. A ring around the item's icon indicates when it will switch to the next shot-type. If collected as a different shot-type, then it will change the player to the type indicated by its icon. At max power, these award the player 10,000 points.&lt;br /&gt;
&lt;br /&gt;
'''Bomb Items:''' Bomb items increase the player's bomb stock by 1. The player can carry up to 6 bombs. They are released by the same type of enemy that drops Power-Up Items.&lt;br /&gt;
&lt;br /&gt;
'''Extends/1-UPs:''' There are 3 extends by default in the game. 2 are awarded via scoring, and 1 is a hidden item in Stage 3. to collect the hidden 1-UP extend in Stage 3, the player must destroy all 8 segments of the large creature at the end of the stage, before destroying the head. If done in this order, the head of the creature will fire more danmaku in a rotating pattern, and will release the hidden extend when destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Amber (Point Items):''' The golden gems released by the enemies after being destroyed are called amber (continuing the insect theming of the game). Amber will automatically collect when the player is near. Amber released by ground enemies will stay in place (appearing as a shell or carapace) and will not collect unless the player flies directly over it. This is changed in some modes of the game where holding A for focused Shot will automatically collect all amber on the screen to the player. &lt;br /&gt;
Amber adds to the player's score based on the main counter built up by hitting enemies with your shot. (exact calculation needed)&lt;br /&gt;
Amber collected in a stage will also give bonus points at the end of a stage. However, if the player loses a life in a stage, then any amber collected prior to that will not be counted towards the bonus. &lt;br /&gt;
&lt;br /&gt;
The bonus score per collected amber is awarded as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Amber Type !! Score Bonus&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mushihimesama_Amber_Flying_Small.png]]||''Small Flying Amber''|| '''100 '''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mushihimesama_Amber_Flying_Large.png]]||''Large Flying Amber''|| '''200 '''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mushihimesama_Amber_Ground_Small.png]]||''Small Ground Amber''|| '''300 '''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mushihimesama_Amber_Ground_Large.png]]||''Large Ground Amber''|| '''500 '''&lt;br /&gt;
|}&lt;br /&gt;
(For more information, see Scoring)&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;code&amp;gt;There is no rank in the game, except possibly in Original mode(?)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Scoring in Mushihimesama is easy to learn, but hard to master. There are two primary calculations done for determining the player's overall score as they play through the game, one for gaining points from Amber score items dropped from enemies, and the other from enemy destruction. Both are affected heavily by the counter more than any other variable.&lt;br /&gt;
Notably, the exception to this is Amber generated from bullet cancels, which is not affected by the counter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Additionally, scoring mechanics are slightly different between modes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For '''Original''' mode, the large majority of the final score (roughly 80%) comes from the lives remaining bonus at the end of the game, awarding 10,000,000 per life in stock. Thusly, a No Miss clear should be prioritized before considering any other scoring techniques. Additional score is achieved through simply defeating enemies and collecting amber. Further high scoring strategies consist of strategic use of bombs in order to spawn additional enemies in certain sections of the game (after the Stage 2 and 5 midbosses), as well as optimizing attacking enemies in ways to increase tick points (points gained per shot bullet that collides with an enemy) and increase the amount of amber generated from Stage 2 nanabushes. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For '''Maniac''' and '''Ultra''' modes, scoring is much more complex, and relies heavily on the fire counters. These counters are explained in detail below, however to summarize, they act as a multiplier to most sources where points are gained (defeating enemies, amber) but must be maintained through chaining enemies, as they will otherwise rapidly decrease back to zero. Advanced techniques such as &amp;quot;Slow-A Tapping&amp;quot; and &amp;quot;counter banking&amp;quot; are used to increase the counters to extremely high numbers, often well above 100,000, which allows for players to achieve scores that are orders of magnitude higher than what would be expected from typical gameplay, when executed well. &lt;br /&gt;
Because the scoring system is more advanced for these modes, further information about them and strategies discussed below pertain primarily with Maniac and Ultra modes in mind. Overally, Maniac is generally regarded as the difficulty to play at for competitive high scoring, as the higher difficulty of Ultra mode makes just clearing the game a considerably greater challenge for players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== The Counters ====&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
Scoring is primarily done by defeating enemies to raise the Main Counter, which is displayed in the top left of the screen, just below the player's lives (So long as the counter is greater than zero). The counter increases score gained by collecting amber and defeating enemies.&lt;br /&gt;
&lt;br /&gt;
There are two counters: The Main Counter, and Small Counters (also referred to as Big/Little Counters, Parent/Child Counters, Large/Mini Counters, Primary/Secondary Counters, etc.)&lt;br /&gt;
&lt;br /&gt;
:'''The Main Counter''' is where the bulk of your score is gained from, and can be thought of as a multiplier to score gained from defeating enemies and collecting score items. It is raised by shooting at enemies constantly, and will quickly deplete if no enemies are being hit. Destroying certain large enemies will freeze the counter momentarily, allowing for the player to chain their hits and continue to build the counter higher.&lt;br /&gt;
&lt;br /&gt;
:'''The Small Counters''' are important to increasing the main counter faster than would otherwise be possible. The small counters are raised for each of your options' lasers individually. &lt;br /&gt;
Essentially, whenever an enemy is defeated, the total amount of the Small Counters are added to the Main Counter. If an enemy stops being hit by a laser, that laser's respective small counter will start to decrease. This also occurs when a boss or midboss transitions into their next phase, though the small counters will be reset to zero as they are added in this way.&lt;br /&gt;
&lt;br /&gt;
However, on all enemies (except end of stage bosses), the Small Counters will also add their current value to the Main Counter whenever the Main counter goes from decreasing to increasing. In other words, whenever it flashes from red to white. This is not noticeable in casual play, as most enemies will be defeated too quickly for there to be any significant increase. The exception to this are the midbosses of each stage, where the enemy has enough health for the effect to be more noticeable.&lt;br /&gt;
&lt;br /&gt;
Because of the Small Counters unique properties, players have discovered a technique to drastically increase the Main Counter to much larger values. Specifically, the technique takes advantage of the Small Counters' property of adding their values to the Main Counter whenever the Main Counter transitions from decreasing to increasing. This technique has been named &amp;quot;Counter Banking&amp;quot; by the community, named such because the Small Counter values are &amp;quot;banked&amp;quot; into the Main Counter by careful spacing between the player's bursts of shots. More information about counter banking can be found in the Strategy section.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The formulas for figuring out how much score is to be awarded to the player are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Score From !! Score Calculation&lt;br /&gt;
|-&lt;br /&gt;
| Amber || &amp;lt;code&amp;gt;Counter/10+Base Value&amp;lt;/code&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Enemy Destruction || &amp;lt;code&amp;gt;Counter*2+Base Value&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Again, the exception to the Amber Formula is Amber that is collected from bullet cancels, which is not affected by the counter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Amber ====&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
The golden gems released by the enemies after being destroyed are called Amber (continuing the insect theming of the game). Amber will automatically collect when the player is near. Amber released by ground enemies will stay in place (appearing as a shell or carapace) and will not collect unless the player flies directly over it. This is changed in some modes of the game where holding A for focused Shot will automatically collect all amber on the screen to the player. &lt;br /&gt;
Amber adds to the player's score based on the main counter built up by hitting enemies with your shot. (exact calculation needed)&lt;br /&gt;
Amber collected in a stage will also give bonus points at the end of a stage. However, if the player loses a life in a stage, then any amber collected prior to that will not be counted towards the bonus. &lt;br /&gt;
&lt;br /&gt;
The bonus score per collected amber is awarded as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Amber Type !! Score Bonus&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mushihimesama_Amber_Flying_Small.png]]||''Small Flying Amber''|| '''100 '''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mushihimesama_Amber_Flying_Large.png]]||''Large Flying Amber''|| '''200 '''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mushihimesama_Amber_Ground_Small.png]]||''Small Ground Amber''|| '''300 '''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mushihimesama_Amber_Ground_Large.png]]||''Large Ground Amber''|| '''500 '''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Collecting Amber is one of the main ways of gaining score, however as the final amount of score gained is mostly affected by the Counter, it is recommended that players focus more on chaining and counter banking instead. In addition, the end of stage bonuses are only kept if the player does not lose a life in the stage, which add further difficulty in achieving higher score from Amber alone. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
==== Stage Bonuses ====&lt;br /&gt;
Bonus points are awarded at the end of each stage. The amount of bonus points possible is determined by how well the player performed during the stage. &lt;br /&gt;
&lt;br /&gt;
The following bonuses available are as follows:&lt;br /&gt;
Amber Collection Bonus&lt;br /&gt;
No Miss Bonus&lt;br /&gt;
Life/Bomb Stock Bonus&lt;br /&gt;
&lt;br /&gt;
The exact values vary based on the mode and difficulty being played. &lt;br /&gt;
&lt;br /&gt;
For Maniac Mode, the following table shows the No Miss bonus for each stage:&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Maniac Mode !! &amp;quot;No Miss&amp;quot; Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Stage 1 || ''200,000''&lt;br /&gt;
|-&lt;br /&gt;
| Stage 2 || ''400,000''&lt;br /&gt;
|-&lt;br /&gt;
| Stage 3 || ''600,000''&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || ''800,000''&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 || ''1,000,000''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Depending on how many lives you have remaining, the following bonus is awarded for clearing the game&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game Clear Bonus !! Calculation&lt;br /&gt;
|-&lt;br /&gt;
| Life Bonus || &amp;lt;code&amp;gt;10,000,000 * Lives in Stock&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:From Kiwi's Guide to Scoring  in Mushihimesama (from Shmups Forum)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;em&amp;gt;&lt;br /&gt;
&amp;quot;Scoring in Mushihimesama involves two core systems which exist to raise your main counter: chaining and counter banking.&lt;br /&gt;
&lt;br /&gt;
Firstly, let's talk about the main counter. Admittedly, this is not necessary for understanding and scoring this game, so feel free to skip it if you like. All you need to know is that a higher counter produces more points from enemies and amber (except amber from bullet cancels).&lt;br /&gt;
&lt;br /&gt;
AlvaLynsis and I have found the exact formula for how the main counter affects point values. It is actually much more simple than I had previously imagined. There are two formulas:&lt;br /&gt;
&lt;br /&gt;
Amber Formula: Counter/10+Base Value&lt;br /&gt;
&lt;br /&gt;
Enemy Destruction Formula: Counter*2+Base Value&lt;br /&gt;
&lt;br /&gt;
[Amber pieces formed by bullet cancels are not affected by your counter.]&amp;quot; - Kiwi&lt;br /&gt;
&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Template Page)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
This section details some particular strategic information about the game and its gameplay, such as hidden 1UPs and some basic scoring tricks. For anything particularly deep or highly complex, you can probably leave it in the Strategy page. &lt;br /&gt;
&lt;br /&gt;
''(Currently evaluating whether or not this specific section should even include information outside of the separated Strategy pages. Worth thinking about as a community.)''&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
==== Counter Banking ====&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Counter Banking is the term used by players to describe increasing the Main Counter by an enormous amount. It is achieved by building up the Small Counters with your lasers on a large enemy or midboss, then &amp;quot;banking&amp;quot; the smaller values into the Main Counter by quickly tapping your Full Auto shot. Each time the counter turns from red to white (or rather, whenever there is a gap between the player's shot hitting an enemy) the Small Counters are added to the Main Counter.&lt;br /&gt;
By strategically counter banking on the midboss of each stage, the player can gain an incredibly large amount of score compared to &amp;quot;casual&amp;quot; play.&lt;br /&gt;
&lt;br /&gt;
Interestingly, Counter Banking does not work on end of stage bosses, and is not possible in the same way in other versions of the game (primarily Arrange Mode, where the mechanic and &amp;quot;supershot&amp;quot; glitch were built-in to the Focused Shot &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{unconfirmed}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;). As a result, it is speculated that counter banking was a mechanic intended by the developers for the players to discover and use for scoring.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;This section is in need of some visual examples and a more in depth explanation as a result of discoveries made in 2021, with Low-Power and Glitch-Auto scoring strategies&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Chaining ====&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Continually hitting enemies with your shot will continue to increase the Main Counter. Routing the stages such that there are no breaks inbetween sections will help you preserve your counter at a higher value. This technique is called chaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Survival ===&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
Playing for survival is an important skill!&lt;br /&gt;
Like many of CAVE's arcade shmups, the player has only a limited amount of resources the can obtain to get through the game.&lt;br /&gt;
&lt;br /&gt;
In Mushihimesama, the maximum amount of resources a player can have in stock is 5 Lives, and 6 Bombs. If the player loses a life, they will respawn with 3 bombs in stock, regardless of how many they had prior. As such, it is recommended to use all your bombs for survival, such that you do not lose a life with extra bombs in stock.&lt;br /&gt;
&lt;br /&gt;
==== W-Power and &amp;quot;Supershot&amp;quot; ====&lt;br /&gt;
Using W-Power is often recommended to those playing for survival, and for the longest time was regarded as the best shot type in the game even for scoring.&lt;br /&gt;
&lt;br /&gt;
It has several benefits to the player compared to other shot types:&lt;br /&gt;
* Slower movement speed can make it easier to dodge dense patterns of bullets, while still being agile enough to dodge around larger clusters and faster danmaku.  &lt;br /&gt;
* A wide spread shot allows players to clear out enemies from nearly anywhere on the screen, which generally results in less overall bullets on screen at once. &lt;br /&gt;
* It is very easy to chain and counter bank, allowing for the player to easily reach both score extends as early as Stage 2.&lt;br /&gt;
* By holding C (Full Auto) and quickly tapping A (Shot), the player will shoot at a quicker interval when at close or point-blank distances from an enemy. This increases overall damage output by about 50%, or 1.5 times. In Ultra mode, the 2nd phase of the TLB can be skipped entirely using the &amp;quot;supershot&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==== Extends/Hidden 1-UP ====&lt;br /&gt;
Players start the game at 2 Lives in stock. 3 more extra lives can be gained through extends. Two of these extends are earned through scoring. &lt;br /&gt;
&lt;br /&gt;
For Original Mode, the score extends are as follows:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Original Mode !! Score Required&lt;br /&gt;
|-&lt;br /&gt;
| 1st Extend || 2,500,000&lt;br /&gt;
|-&lt;br /&gt;
| 2nd Extend || 5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For Maniac and Ultra Modes, the score extends are as follows:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Maniac/Ultra Mode !! Score Required&lt;br /&gt;
|-&lt;br /&gt;
| 1st Extend || 10,000,000&lt;br /&gt;
|-&lt;br /&gt;
| 2nd Extend || 25,000,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The final extra life can be found as a hidden 1-UP item in Stage 3. &lt;br /&gt;
To collect it, the player must first reach the end of the stage, just before the boss. After flying up the body of the gigantic Koju the stage is based around, the player will eventually reach its head. There are 8 additional breakable parts to the boss at this section, 4 on each limb to either side of its head. &lt;br /&gt;
&lt;br /&gt;
All 8 breakable parts must be destroyed before destroying the head in order to release the hidden 1-UP. This can be difficult, as the limbs will continually shoot aimed bullets at the player until they are destroyed, and the head itself has only a small amount of HP, which can make it easy to accidentally destroy early, and thus miss the 1-UP. &lt;br /&gt;
&lt;br /&gt;
Once all 8 parts are destroyed, the head's bullet pattern will also increase in difficulty slightly (generally beginning to fire faster and rotate) so its important to be ready when destroying the last breakable part. &lt;br /&gt;
&lt;br /&gt;
Destroying the head will cancel all bullets on the screen, allowing for the player to safely collect the 1-UP afterwards as the end of stage boss spawns in. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
=== Arrange Mode Differences ===&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
=== v1.5 Matsuri Mode Differences ===&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
=== Watching Replays ===&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is highly recommended that players aiming to succeed in clearing the game watch replays of other player who have succeeded in doing so.&lt;br /&gt;
&lt;br /&gt;
Many great strategies, tips, tricks, and routes both for scoring and survival can be learned just by watching other player's replays and comparing what you do to what they do throughout the game!&lt;br /&gt;
&lt;br /&gt;
A collection of videos and replays from superplayers can be found in the Video Index section of the site, as well as in the References section at the bottom of this page. &lt;br /&gt;
Here are a few videos that can help beginners interested in learning survival and scoring for the game:&lt;br /&gt;
&amp;lt;code&amp;gt;See References and Video Index for now&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
Basic story breakdowns, plot information, and endings are included here. &lt;br /&gt;
&lt;br /&gt;
If there is no story at all, or any information about the setting, then this section can be omitted. Try to include at least small things here when you can.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game centers around Reco, princess of her home village, Hoshifuri. The world is inhabited by large anthropod beasts called Koju, who emit a strange magical energy called Levi-Sense, which is poisonous to humans. The story follows Reco flying into the forest on the golden beetle Kiniro, seeking out the God of the Koju in order to save her village from the Levi-Sense Miasma.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
If available, you can include information here about the hardware, the development of the game, and its general reception. ''Try to have as much information in this section cited as possible.''&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* Include information here about differences in a game between various versions. This includes regional differences, patch updates/bugfixes, and the like.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Cool facts and random tidbits go here!&lt;br /&gt;
* Mushihimesama literally translates to &amp;quot;Bug Princess&amp;quot;!&lt;br /&gt;
* Koju, the name for the large bugs, translates to &amp;quot;carapace beast&amp;quot;!&lt;br /&gt;
* Kiniro is a golden rhinoceros beetle type of Koju. In various media, it is stated that they don't get along well with Stag Beetle type Koju. This references a behaviour observed by these types of beetles in real life, where they will often use their horns and pincers for territorial battles and courting rituals. (citation needed) &lt;br /&gt;
* Aki's beetle companion is named Akka, which only makes an appearance in his TLB form. Its name is referenced on the game's Achievements page on Steam. (The specific achievement is named Aki and Akka, and Arrange 120%)&lt;br /&gt;
* All the bosses and midbosses in the game have unique names, which appear in the Achievements page on Steam for the game as well. In order of appearance, their names are: Gigaszomu, Zazoraira, Benihonogada, Kyurionesu heddo, Gengoramu &amp;amp; Gamuji, Yamirosimabo, Damaruriga, Ruriigohan Kurisu, Aki and Akka.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[Mushihimesama/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Video References ==&lt;br /&gt;
&lt;br /&gt;
For a collection of superplay videos see the [[Mushihimesama/Video Index|Video Index]] sub-page.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
We have support for wikitables, giving us the potential to add lots of cool info in a small box on the page somewhere, but we are not using them at the moment. I'm just leaving this here so we can have it handy in case we decide to actually use them. Feel free to not use this section.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.hardcoregaming101.net/mushihime-sama/ Hardcore Gaming 101: Mushihime-sama]&lt;br /&gt;
* [https://shmups.system11.org/viewtopic.php?f=5&amp;amp;t=67577 Shmups Forum: ST: Mushihimesama 1.0 Maniac &amp;amp; Ultra Scoring]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3UbcWqGHbtA The Electric Underground: Mushihimesama HD In-Depth Review]&lt;br /&gt;
* [https://www.youtube.com/watch?v=ihS8ILnvMzc Shmups on Switch: Mushihimesama Review - Nintendo Switch]&lt;br /&gt;
* [https://www.youtube.com/watch?v=0dbqSmSg71U Bullet Heaven HD60 #139 - Mushihimesama (PC)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MxhyMnHAyrg Mushihimesama - Ultra TLB Aki no miss no bomb - W-power by Veresdon]&lt;br /&gt;
* [https://shmups.system11.org/viewtopic.php?t=67577 Scoring Guide on Shmups Forums by Kiwi]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Vertical orientation]]&lt;br /&gt;
[[Category:True Last Boss]]&lt;br /&gt;
[[Category:Bomb mechanic]]&lt;br /&gt;
[[Category:Bullet-cancelling mechanic]]&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Wexew_Mexem&amp;diff=22582</id>
		<title>Wexew Mexem</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Wexew_Mexem&amp;diff=22582"/>
		<updated>2023-06-18T03:34:10Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Fruit and Star Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WEXEW MEXEM&lt;br /&gt;
&lt;br /&gt;
Wexew Mexem is a 2D vertical Scrolling shmup, developed by [[zakichi|zakichi]], also known as Kigeki Yahonpo. It is a homage to and parody of Capcom's [[Exed Exes]]. Wexew Mexem presents fast paced gameplay, with high-scoring play focused heavily on chaining and a &amp;quot;Hi-Point&amp;quot; hyper mode mechanic. The game was published to https://itch.io on June 10th, 2023, and general reception by players was very positive.&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #7777dd&lt;br /&gt;
|title = Wexew Mexem&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = wexem_title.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|developer = zakichi&lt;br /&gt;
|&lt;br /&gt;
|releasedate = June 10th, 2023 (PC)&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Tiny XEVIVOS]]&lt;br /&gt;
|nextgame =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Action !! Key !! Button (Controller)&lt;br /&gt;
|-&lt;br /&gt;
! Move &lt;br /&gt;
|| Arrow Keys || D-Pad/Joystick&lt;br /&gt;
|-&lt;br /&gt;
! Shot &lt;br /&gt;
|| Z || Button 0&lt;br /&gt;
|-&lt;br /&gt;
! Hi-Point (Hyper)&lt;br /&gt;
|| X || Button 1&lt;br /&gt;
|-&lt;br /&gt;
! Slow-Movement &lt;br /&gt;
|| Left Shift || Button 5&lt;br /&gt;
|-&lt;br /&gt;
! Reset (Practice Mode)&lt;br /&gt;
|| Q || Button 6&lt;br /&gt;
|-&lt;br /&gt;
! Pause&lt;br /&gt;
|| Space || Button 7&lt;br /&gt;
|-&lt;br /&gt;
! Quit&lt;br /&gt;
|| Escape ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shot ====&lt;br /&gt;
----&lt;br /&gt;
The player's Shot is partially dependant on the Hi-Point meter. The shot starts out weak, but becomes more powerful and gains more projectiles (and wider range) as the Hi-Point meter is filled. When it reahes 50% full the shot is at maximum power.&lt;br /&gt;
&lt;br /&gt;
Moving forward increases the vertical range of the shot, but changes it to a narrow spread with weaker power. Moving backwards keeps its wide shot and increases power, but decreases vertical range. &lt;br /&gt;
Holding the shot button will function as auto-fire. &lt;br /&gt;
&lt;br /&gt;
==== Hi-Point Mode ==== &lt;br /&gt;
----&lt;br /&gt;
Hi-Point mode can be activated once the Hi-Point meter, shown to the left side of the screen, is filled. A short sound effect will play indicating that Hi-Power is ready. Activating Hi-Point mode will start depleting the meter, and cause enemies to fire more bullets. However, nemies defeated while in Hi-Point mode will drop fruit, which can be picked up for additional score, and to generate Star items, which can also be collected for scoring and to extend the duration of Hi-Point mode. Collecting larger fruit will generate larger stars that increase the Multiplier, Hi-Point meter, and Star Counter. &lt;br /&gt;
&lt;br /&gt;
When in Hi-Point mode, the player's shot also cancels bullets it comes into contact with. Bullets canceled in this way grant additional score, and increase a counter in the top right of the screen (which resets to zero each stage).&lt;br /&gt;
&lt;br /&gt;
Hi-Point mode can be deactivated at any time by pressing the button again. The only downside to canceling Hi-Point in this way is that the meter will have to be refilled completely before it can be activated again. It will also deactivate naturally if the meter is fully depleted. &lt;br /&gt;
&lt;br /&gt;
Additionally, when in Hi-Point mode, two options will appear beside the player, moving closer and further horizontally depending on player movement. The options have a very short range shot of their own, however their primary utility is in being able to also manually collect items of any kind that they pass over. This is particularly helpful for extending Hi-Point mode as they are able to quickly collect fruit and star items.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
==== WOOP and OOPS! Items ====&lt;br /&gt;
----&lt;br /&gt;
Enemies destroyed will drop &amp;quot;WOOP&amp;quot; items. Collecting WOOP increases the player's Hi-Point and Score Multiplier meters. WOOP can be auto-collected by not firing Shot for a brief moment. WOOP that reaches the bottom of the screen will change to read as yellow OOPS! and begin to slowly scroll off screen. OOPS! must be manually collected to be saved, which will then display &amp;quot;Phew!&amp;quot; instead of the normal numerical score value of the item. OOPS! do not give their score value if collected.&lt;br /&gt;
&lt;br /&gt;
If a WOOP/OOPS! is completely missed and scrolls off screen, the Score Multiplier will decrease slightly. &lt;br /&gt;
&lt;br /&gt;
==== Fruit and Star Items ====&lt;br /&gt;
----&lt;br /&gt;
When in Hi-Point Mode, destroyed enemies will instead drop Fruit items. Fruit items collected will increase the player's score, and generate star items horizontally on the opposite side of the screen. Star items that are collected will increase the Hi-Point meter, Multiplier, and Star Counter (green counter int he top right), displaying &amp;quot;Wow!&amp;quot; when collected. Star items, however, will not give additional points by themselves when collected. Fruit and Stars cannot be auto-collected.&lt;br /&gt;
&lt;br /&gt;
==== Hidden Items ====&lt;br /&gt;
----&lt;br /&gt;
Ice Cream Cones are hidden items that can be uncovered by flying the ship over its location, and picked up after a short delay. There are many ice cream items hidden throughout each stage of the game. Each have a base score of 1000, which is affected by the Score Multiplier. For example, collecting an ice cream cone at x8 Multiplier will grant 8000 points. Ice Cream also gives a small score bonus when uncovered.&lt;br /&gt;
&lt;br /&gt;
In Round/Stage 4, there is a hidden alien that can be picked up for 20,000 points.&lt;br /&gt;
Also in Round/Stage 2 and 4 there are hidden 1-Up Cows that can be uncovered with the player's shot. Collecting it will grant the player an extra life.&lt;br /&gt;
&lt;br /&gt;
Hidden items cannot be auto-collected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
=== Extends ===&lt;br /&gt;
The first extend from scoring is at 1,000,000 points, with extends at every additional 2,000,000 points after. &lt;br /&gt;
&lt;br /&gt;
There is also hidden 1-Up Cow items in Stage 2 and 4.&lt;br /&gt;
&lt;br /&gt;
=== Basic Strategy ===&lt;br /&gt;
----&lt;br /&gt;
Playing safe is generally good to keep as top priority, regardless of if you are playing for survival or scoring. For survivial play, not getting hit is the goal in order to clear the game. For scoring, losing your ship will completely reset your score multiplier, and reset your Hi-Point meter to 50% regardless of where it was previously. This severely impacts hi-scoring, and as respawning has a significant delay, it is easy to chain-miss due to being overwhelmed by enemies. This is made even harsher in both cases as the player is given only a short window of invincibility after respawning,&lt;br /&gt;
&lt;br /&gt;
In both playstyles, using Hi-Power mode for the entirety of a Boss fight is greatly preferred, as it generates a lot of score from the dense bullet patterns, and allows the player to be virtually invincible for the entire fight (exceptions being collisions with extra enemies that fly down the screen, or the melee attack of the final boss). &lt;br /&gt;
&lt;br /&gt;
Taking note of where the hidden cow 1-Up extends are will both assist in survival and high scoring play. Some amount of scoring is also beneficial to survival play, as it will award more life extends from scoring. While it can be hard to recover after losing a ship, it is still better to have more lives than not.&lt;br /&gt;
&lt;br /&gt;
==== Survival ====&lt;br /&gt;
----&lt;br /&gt;
For survival play, keeping your Hi-Point meter above 50% will ensure you stay at maximum Shot power, making it easier to defeat enemies quickly. Likewise Hi-Power mode can be used in sections of stages where there are a lot of enemies and dense bullet patterns. Most enemies's collision box is very small, usually centered on them and only about the size of the player's ship at most (this includes the larger beetle enemies). Because Hi-Point shot cancels bullets, the player is relatively safe so long as they are firing. One should take note of where enemies will spawn though and their movement, as some can spawn on top of the player, instantly colliding.&lt;br /&gt;
&lt;br /&gt;
==== Scoring ====&lt;br /&gt;
----&lt;br /&gt;
For high scoring, routing usage of Hi-Point Mode to extend its use as long as possible and generate the most fruit and star items is key. Likewise, ensuring keeping at a Score Multiplier of x8 provides a significant amount of score. Because the multiplier cannot be increased from items generated through Hi-Point Mode, reaching x8 multiplier before activating should be a focus. Most notably, having an x8 counter as you defeat a boss with award the largest bonus possible, and thus achieving a No Miss boss fight should be a high priority. &lt;br /&gt;
Note that the large number displayed after defeating a boss is after calculating the multiplier to its base value. &lt;br /&gt;
&lt;br /&gt;
Because losing a ship also resets the score multiplier to x1, and there is a bonus for each life in stock at the end of the game, a No Miss clear of the game is ideal. It is overall better to miss at the start of a stage/round, or early into a full game run, rather than towards the end of a stage (such as during or just before a boss), if it is to happen. &lt;br /&gt;
&lt;br /&gt;
When in Hi-Point mode, your shot will also cancel bullets. Because of the size of the shot, while firing you are effectively all but invincible to bullets while in this mode. The main things to be cautious of are bullets approaching from behind, and colliding with airborne enemies (including boss turrets, the final boss melee attack, and enemies that spawn in at certain positions on the screen).&lt;br /&gt;
Bullets canceled will award score, so managing defeating enemies quickly to extend the duration of Hi-Point, while also allowing them time to fire their patterns before destroying them is the challenge. Some enemies will also only attack after approaching close to the player, where they aim at the ship and leave behind a trail of bullets as they try to crash into it. &lt;br /&gt;
&lt;br /&gt;
===== Star Counter ===== &lt;br /&gt;
A large part of scoring is the green counter in the top right of the screen. This counter increases whenever a Star item is collected, and directly affects end of stage bonuses after defeating a boss. Having a high counter is important for bonus points awarded at the end of stage. &lt;br /&gt;
&lt;br /&gt;
During a boss fight, the counter will continually decrease until it reaches zero. At the end of the boss fight, bonus items will be awarded to the player, reflecting the counter when the boss was defeated. &lt;br /&gt;
&lt;br /&gt;
The calculation of the bonus to the score is &amp;lt;code&amp;gt;100 * Star Counter&amp;lt;/code&amp;gt;, and the bonus is not affected by the Score Multiplier bar. &lt;br /&gt;
For example, if a player defeats a boss worth 10,000 points, having a current multiplier of x8, Star Counter of 1500, and a current score of 770,000, their score after end of stage bonuses will be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
Formula:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt; (Current Score) + (Boss Value * Multiplier) + (100 * Star Counter) &amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt; (770,000) + (10,000 * 8) + (100 * 1500) &amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt; 770,000 + 80,000 + 150,000 &amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt; Final Score = 1,000,000 &amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It should be noted that after defeating the Stage 4 boss, all Star Counter values achieved from Stages 1 through 4 are added together for the final boss fight. As such, the Star Counter throughout a full game run has a very drastic effect on a player's final score. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Video Index ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Wexew Mexem Itch.io Page'''&amp;lt;br/&amp;gt;&lt;br /&gt;
https://zakichi.itch.io/wexew-mexem&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Developer's Itch.io Store Page'''&amp;lt;br/&amp;gt;&lt;br /&gt;
https://zakichi.itch.io/&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Contributors'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Initial Wiki Page Creation: [[User:Xeirla|Xeirla]]&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Wexew_Mexem&amp;diff=22581</id>
		<title>Wexew Mexem</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Wexew_Mexem&amp;diff=22581"/>
		<updated>2023-06-18T03:32:53Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Hi-Point Mode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WEXEW MEXEM&lt;br /&gt;
&lt;br /&gt;
Wexew Mexem is a 2D vertical Scrolling shmup, developed by [[zakichi|zakichi]], also known as Kigeki Yahonpo. It is a homage to and parody of Capcom's [[Exed Exes]]. Wexew Mexem presents fast paced gameplay, with high-scoring play focused heavily on chaining and a &amp;quot;Hi-Point&amp;quot; hyper mode mechanic. The game was published to https://itch.io on June 10th, 2023, and general reception by players was very positive.&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #7777dd&lt;br /&gt;
|title = Wexew Mexem&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = wexem_title.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|developer = zakichi&lt;br /&gt;
|&lt;br /&gt;
|releasedate = June 10th, 2023 (PC)&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Tiny XEVIVOS]]&lt;br /&gt;
|nextgame =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Action !! Key !! Button (Controller)&lt;br /&gt;
|-&lt;br /&gt;
! Move &lt;br /&gt;
|| Arrow Keys || D-Pad/Joystick&lt;br /&gt;
|-&lt;br /&gt;
! Shot &lt;br /&gt;
|| Z || Button 0&lt;br /&gt;
|-&lt;br /&gt;
! Hi-Point (Hyper)&lt;br /&gt;
|| X || Button 1&lt;br /&gt;
|-&lt;br /&gt;
! Slow-Movement &lt;br /&gt;
|| Left Shift || Button 5&lt;br /&gt;
|-&lt;br /&gt;
! Reset (Practice Mode)&lt;br /&gt;
|| Q || Button 6&lt;br /&gt;
|-&lt;br /&gt;
! Pause&lt;br /&gt;
|| Space || Button 7&lt;br /&gt;
|-&lt;br /&gt;
! Quit&lt;br /&gt;
|| Escape ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shot ====&lt;br /&gt;
----&lt;br /&gt;
The player's Shot is partially dependant on the Hi-Point meter. The shot starts out weak, but becomes more powerful and gains more projectiles (and wider range) as the Hi-Point meter is filled. When it reahes 50% full the shot is at maximum power.&lt;br /&gt;
&lt;br /&gt;
Moving forward increases the vertical range of the shot, but changes it to a narrow spread with weaker power. Moving backwards keeps its wide shot and increases power, but decreases vertical range. &lt;br /&gt;
Holding the shot button will function as auto-fire. &lt;br /&gt;
&lt;br /&gt;
==== Hi-Point Mode ==== &lt;br /&gt;
----&lt;br /&gt;
Hi-Point mode can be activated once the Hi-Point meter, shown to the left side of the screen, is filled. A short sound effect will play indicating that Hi-Power is ready. Activating Hi-Point mode will start depleting the meter, and cause enemies to fire more bullets. However, nemies defeated while in Hi-Point mode will drop fruit, which can be picked up for additional score, and to generate Star items, which can also be collected for scoring and to extend the duration of Hi-Point mode. Collecting larger fruit will generate larger stars that increase the Multiplier, Hi-Point meter, and Star Counter. &lt;br /&gt;
&lt;br /&gt;
When in Hi-Point mode, the player's shot also cancels bullets it comes into contact with. Bullets canceled in this way grant additional score, and increase a counter in the top right of the screen (which resets to zero each stage).&lt;br /&gt;
&lt;br /&gt;
Hi-Point mode can be deactivated at any time by pressing the button again. The only downside to canceling Hi-Point in this way is that the meter will have to be refilled completely before it can be activated again. It will also deactivate naturally if the meter is fully depleted. &lt;br /&gt;
&lt;br /&gt;
Additionally, when in Hi-Point mode, two options will appear beside the player, moving closer and further horizontally depending on player movement. The options have a very short range shot of their own, however their primary utility is in being able to also manually collect items of any kind that they pass over. This is particularly helpful for extending Hi-Point mode as they are able to quickly collect fruit and star items.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
==== WOOP and OOPS! Items ====&lt;br /&gt;
----&lt;br /&gt;
Enemies destroyed will drop &amp;quot;WOOP&amp;quot; items. Collecting WOOP increases the player's Hi-Point and Score Multiplier meters. WOOP can be auto-collected by not firing Shot for a brief moment. WOOP that reaches the bottom of the screen will change to read as yellow OOPS! and begin to slowly scroll off screen. OOPS! must be manually collected to be saved, which will then display &amp;quot;Phew!&amp;quot; instead of the normal numerical score value of the item. OOPS! do not give their score value if collected.&lt;br /&gt;
&lt;br /&gt;
If a WOOP/OOPS! is completely missed and scrolls off screen, the Score Multiplier will decrease slightly. &lt;br /&gt;
&lt;br /&gt;
==== Fruit and Star Items ====&lt;br /&gt;
----&lt;br /&gt;
When in Hi-Point Mode, destroyed enemies will instead drop Fruit items. Fruit items collected will increase the player's score, and generate star items horizontally on the opposite side of the screen. Star items that are collected will increase the Hi-Point meter and grant additional score, displaying &amp;quot;Wow!&amp;quot; when collected. Fruit and Stars cannot be auto-collected.&lt;br /&gt;
&lt;br /&gt;
==== Hidden Items ====&lt;br /&gt;
----&lt;br /&gt;
Ice Cream Cones are hidden items that can be uncovered by flying the ship over its location, and picked up after a short delay. There are many ice cream items hidden throughout each stage of the game. Each have a base score of 1000, which is affected by the Score Multiplier. For example, collecting an ice cream cone at x8 Multiplier will grant 8000 points. Ice Cream also gives a small score bonus when uncovered.&lt;br /&gt;
&lt;br /&gt;
In Round/Stage 4, there is a hidden alien that can be picked up for 20,000 points.&lt;br /&gt;
Also in Round/Stage 2 and 4 there are hidden 1-Up Cows that can be uncovered with the player's shot. Collecting it will grant the player an extra life.&lt;br /&gt;
&lt;br /&gt;
Hidden items cannot be auto-collected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
=== Extends ===&lt;br /&gt;
The first extend from scoring is at 1,000,000 points, with extends at every additional 2,000,000 points after. &lt;br /&gt;
&lt;br /&gt;
There is also hidden 1-Up Cow items in Stage 2 and 4.&lt;br /&gt;
&lt;br /&gt;
=== Basic Strategy ===&lt;br /&gt;
----&lt;br /&gt;
Playing safe is generally good to keep as top priority, regardless of if you are playing for survival or scoring. For survivial play, not getting hit is the goal in order to clear the game. For scoring, losing your ship will completely reset your score multiplier, and reset your Hi-Point meter to 50% regardless of where it was previously. This severely impacts hi-scoring, and as respawning has a significant delay, it is easy to chain-miss due to being overwhelmed by enemies. This is made even harsher in both cases as the player is given only a short window of invincibility after respawning,&lt;br /&gt;
&lt;br /&gt;
In both playstyles, using Hi-Power mode for the entirety of a Boss fight is greatly preferred, as it generates a lot of score from the dense bullet patterns, and allows the player to be virtually invincible for the entire fight (exceptions being collisions with extra enemies that fly down the screen, or the melee attack of the final boss). &lt;br /&gt;
&lt;br /&gt;
Taking note of where the hidden cow 1-Up extends are will both assist in survival and high scoring play. Some amount of scoring is also beneficial to survival play, as it will award more life extends from scoring. While it can be hard to recover after losing a ship, it is still better to have more lives than not.&lt;br /&gt;
&lt;br /&gt;
==== Survival ====&lt;br /&gt;
----&lt;br /&gt;
For survival play, keeping your Hi-Point meter above 50% will ensure you stay at maximum Shot power, making it easier to defeat enemies quickly. Likewise Hi-Power mode can be used in sections of stages where there are a lot of enemies and dense bullet patterns. Most enemies's collision box is very small, usually centered on them and only about the size of the player's ship at most (this includes the larger beetle enemies). Because Hi-Point shot cancels bullets, the player is relatively safe so long as they are firing. One should take note of where enemies will spawn though and their movement, as some can spawn on top of the player, instantly colliding.&lt;br /&gt;
&lt;br /&gt;
==== Scoring ====&lt;br /&gt;
----&lt;br /&gt;
For high scoring, routing usage of Hi-Point Mode to extend its use as long as possible and generate the most fruit and star items is key. Likewise, ensuring keeping at a Score Multiplier of x8 provides a significant amount of score. Because the multiplier cannot be increased from items generated through Hi-Point Mode, reaching x8 multiplier before activating should be a focus. Most notably, having an x8 counter as you defeat a boss with award the largest bonus possible, and thus achieving a No Miss boss fight should be a high priority. &lt;br /&gt;
Note that the large number displayed after defeating a boss is after calculating the multiplier to its base value. &lt;br /&gt;
&lt;br /&gt;
Because losing a ship also resets the score multiplier to x1, and there is a bonus for each life in stock at the end of the game, a No Miss clear of the game is ideal. It is overall better to miss at the start of a stage/round, or early into a full game run, rather than towards the end of a stage (such as during or just before a boss), if it is to happen. &lt;br /&gt;
&lt;br /&gt;
When in Hi-Point mode, your shot will also cancel bullets. Because of the size of the shot, while firing you are effectively all but invincible to bullets while in this mode. The main things to be cautious of are bullets approaching from behind, and colliding with airborne enemies (including boss turrets, the final boss melee attack, and enemies that spawn in at certain positions on the screen).&lt;br /&gt;
Bullets canceled will award score, so managing defeating enemies quickly to extend the duration of Hi-Point, while also allowing them time to fire their patterns before destroying them is the challenge. Some enemies will also only attack after approaching close to the player, where they aim at the ship and leave behind a trail of bullets as they try to crash into it. &lt;br /&gt;
&lt;br /&gt;
===== Star Counter ===== &lt;br /&gt;
A large part of scoring is the green counter in the top right of the screen. This counter increases whenever a Star item is collected, and directly affects end of stage bonuses after defeating a boss. Having a high counter is important for bonus points awarded at the end of stage. &lt;br /&gt;
&lt;br /&gt;
During a boss fight, the counter will continually decrease until it reaches zero. At the end of the boss fight, bonus items will be awarded to the player, reflecting the counter when the boss was defeated. &lt;br /&gt;
&lt;br /&gt;
The calculation of the bonus to the score is &amp;lt;code&amp;gt;100 * Star Counter&amp;lt;/code&amp;gt;, and the bonus is not affected by the Score Multiplier bar. &lt;br /&gt;
For example, if a player defeats a boss worth 10,000 points, having a current multiplier of x8, Star Counter of 1500, and a current score of 770,000, their score after end of stage bonuses will be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
Formula:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt; (Current Score) + (Boss Value * Multiplier) + (100 * Star Counter) &amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt; (770,000) + (10,000 * 8) + (100 * 1500) &amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt; 770,000 + 80,000 + 150,000 &amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt; Final Score = 1,000,000 &amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It should be noted that after defeating the Stage 4 boss, all Star Counter values achieved from Stages 1 through 4 are added together for the final boss fight. As such, the Star Counter throughout a full game run has a very drastic effect on a player's final score. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Video Index ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Wexew Mexem Itch.io Page'''&amp;lt;br/&amp;gt;&lt;br /&gt;
https://zakichi.itch.io/wexew-mexem&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Developer's Itch.io Store Page'''&amp;lt;br/&amp;gt;&lt;br /&gt;
https://zakichi.itch.io/&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Contributors'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Initial Wiki Page Creation: [[User:Xeirla|Xeirla]]&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Wexew_Mexem&amp;diff=22580</id>
		<title>Wexew Mexem</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Wexew_Mexem&amp;diff=22580"/>
		<updated>2023-06-18T03:22:02Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /*Gameplay Overview*/ Added some basic formatting throughout, /*Basic Strategy*/ Added information about game mechanics, notably more about the green Star Counter and Scoring.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WEXEW MEXEM&lt;br /&gt;
&lt;br /&gt;
Wexew Mexem is a 2D vertical Scrolling shmup, developed by [[zakichi|zakichi]], also known as Kigeki Yahonpo. It is a homage to and parody of Capcom's [[Exed Exes]]. Wexew Mexem presents fast paced gameplay, with high-scoring play focused heavily on chaining and a &amp;quot;Hi-Point&amp;quot; hyper mode mechanic. The game was published to https://itch.io on June 10th, 2023, and general reception by players was very positive.&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #7777dd&lt;br /&gt;
|title = Wexew Mexem&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = wexem_title.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|developer = zakichi&lt;br /&gt;
|&lt;br /&gt;
|releasedate = June 10th, 2023 (PC)&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Tiny XEVIVOS]]&lt;br /&gt;
|nextgame =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Action !! Key !! Button (Controller)&lt;br /&gt;
|-&lt;br /&gt;
! Move &lt;br /&gt;
|| Arrow Keys || D-Pad/Joystick&lt;br /&gt;
|-&lt;br /&gt;
! Shot &lt;br /&gt;
|| Z || Button 0&lt;br /&gt;
|-&lt;br /&gt;
! Hi-Point (Hyper)&lt;br /&gt;
|| X || Button 1&lt;br /&gt;
|-&lt;br /&gt;
! Slow-Movement &lt;br /&gt;
|| Left Shift || Button 5&lt;br /&gt;
|-&lt;br /&gt;
! Reset (Practice Mode)&lt;br /&gt;
|| Q || Button 6&lt;br /&gt;
|-&lt;br /&gt;
! Pause&lt;br /&gt;
|| Space || Button 7&lt;br /&gt;
|-&lt;br /&gt;
! Quit&lt;br /&gt;
|| Escape ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shot ====&lt;br /&gt;
----&lt;br /&gt;
The player's Shot is partially dependant on the Hi-Point meter. The shot starts out weak, but becomes more powerful and gains more projectiles (and wider range) as the Hi-Point meter is filled. When it reahes 50% full the shot is at maximum power.&lt;br /&gt;
&lt;br /&gt;
Moving forward increases the vertical range of the shot, but changes it to a narrow spread with weaker power. Moving backwards keeps its wide shot and increases power, but decreases vertical range. &lt;br /&gt;
Holding the shot button will function as auto-fire. &lt;br /&gt;
&lt;br /&gt;
==== Hi-Point Mode ==== &lt;br /&gt;
----&lt;br /&gt;
Hi-Point mode can be activated once the Hi-Point meter, shown to the left side of the screen, is filled. A short sound effect will play indicating that Hi-Power is ready. Activating Hi-Point mode will start depleting the meter, and cause enemies to fire more bullets. However, nemies defeated while in Hi-Point mode will drop fruit, which can be picked up for additional score, and to generate Star items, which can also be collected for both score and to extend the duration of Hi-Point mode. Collecting larger fruit will generate larger stars that give both more score and Hi-Point meter. &lt;br /&gt;
&lt;br /&gt;
When in Hi-Point mode, the player's shot also cancels bullets it comes into contact with. Bullets canceled in this way grant additional score, and increase a counter in the top right of the screen (which resets to zero each stage).&lt;br /&gt;
&lt;br /&gt;
Hi-Point mode can be deactivated at any time by pressing the button again. The only downside to canceling Hi-Point in this way is that the meter will have to be refilled completely before it can be activated again. It will also deactivate naturally if the meter is fully depleted. &lt;br /&gt;
&lt;br /&gt;
Additionally, when in Hi-Point mode, two options will appear beside the player, moving closer and further horizontally depending on player movement. The options have a very short range shot of their own, however their primary utility is in being able to also manually collect items of any kind that they pass over. This is particularly helpful for extending Hi-Point mode as they are able to quickly collect fruit and star items. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
==== WOOP and OOPS! Items ====&lt;br /&gt;
----&lt;br /&gt;
Enemies destroyed will drop &amp;quot;WOOP&amp;quot; items. Collecting WOOP increases the player's Hi-Point and Score Multiplier meters. WOOP can be auto-collected by not firing Shot for a brief moment. WOOP that reaches the bottom of the screen will change to read as yellow OOPS! and begin to slowly scroll off screen. OOPS! must be manually collected to be saved, which will then display &amp;quot;Phew!&amp;quot; instead of the normal numerical score value of the item. OOPS! do not give their score value if collected.&lt;br /&gt;
&lt;br /&gt;
If a WOOP/OOPS! is completely missed and scrolls off screen, the Score Multiplier will decrease slightly. &lt;br /&gt;
&lt;br /&gt;
==== Fruit and Star Items ====&lt;br /&gt;
----&lt;br /&gt;
When in Hi-Point Mode, destroyed enemies will instead drop Fruit items. Fruit items collected will increase the player's score, and generate star items horizontally on the opposite side of the screen. Star items that are collected will increase the Hi-Point meter and grant additional score, displaying &amp;quot;Wow!&amp;quot; when collected. Fruit and Stars cannot be auto-collected.&lt;br /&gt;
&lt;br /&gt;
==== Hidden Items ====&lt;br /&gt;
----&lt;br /&gt;
Ice Cream Cones are hidden items that can be uncovered by flying the ship over its location, and picked up after a short delay. There are many ice cream items hidden throughout each stage of the game. Each have a base score of 1000, which is affected by the Score Multiplier. For example, collecting an ice cream cone at x8 Multiplier will grant 8000 points. Ice Cream also gives a small score bonus when uncovered.&lt;br /&gt;
&lt;br /&gt;
In Round/Stage 4, there is a hidden alien that can be picked up for 20,000 points.&lt;br /&gt;
Also in Round/Stage 2 and 4 there are hidden 1-Up Cows that can be uncovered with the player's shot. Collecting it will grant the player an extra life.&lt;br /&gt;
&lt;br /&gt;
Hidden items cannot be auto-collected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
=== Extends ===&lt;br /&gt;
The first extend from scoring is at 1,000,000 points, with extends at every additional 2,000,000 points after. &lt;br /&gt;
&lt;br /&gt;
There is also hidden 1-Up Cow items in Stage 2 and 4.&lt;br /&gt;
&lt;br /&gt;
=== Basic Strategy ===&lt;br /&gt;
----&lt;br /&gt;
Playing safe is generally good to keep as top priority, regardless of if you are playing for survival or scoring. For survivial play, not getting hit is the goal in order to clear the game. For scoring, losing your ship will completely reset your score multiplier, and reset your Hi-Point meter to 50% regardless of where it was previously. This severely impacts hi-scoring, and as respawning has a significant delay, it is easy to chain-miss due to being overwhelmed by enemies. This is made even harsher in both cases as the player is given only a short window of invincibility after respawning,&lt;br /&gt;
&lt;br /&gt;
In both playstyles, using Hi-Power mode for the entirety of a Boss fight is greatly preferred, as it generates a lot of score from the dense bullet patterns, and allows the player to be virtually invincible for the entire fight (exceptions being collisions with extra enemies that fly down the screen, or the melee attack of the final boss). &lt;br /&gt;
&lt;br /&gt;
Taking note of where the hidden cow 1-Up extends are will both assist in survival and high scoring play. Some amount of scoring is also beneficial to survival play, as it will award more life extends from scoring. While it can be hard to recover after losing a ship, it is still better to have more lives than not.&lt;br /&gt;
&lt;br /&gt;
==== Survival ====&lt;br /&gt;
----&lt;br /&gt;
For survival play, keeping your Hi-Point meter above 50% will ensure you stay at maximum Shot power, making it easier to defeat enemies quickly. Likewise Hi-Power mode can be used in sections of stages where there are a lot of enemies and dense bullet patterns. Most enemies's collision box is very small, usually centered on them and only about the size of the player's ship at most (this includes the larger beetle enemies). Because Hi-Point shot cancels bullets, the player is relatively safe so long as they are firing. One should take note of where enemies will spawn though and their movement, as some can spawn on top of the player, instantly colliding.&lt;br /&gt;
&lt;br /&gt;
==== Scoring ====&lt;br /&gt;
----&lt;br /&gt;
For high scoring, routing usage of Hi-Point Mode to extend its use as long as possible and generate the most fruit and star items is key. Likewise, ensuring keeping at a Score Multiplier of x8 provides a significant amount of score. Because the multiplier cannot be increased from items generated through Hi-Point Mode, reaching x8 multiplier before activating should be a focus. Most notably, having an x8 counter as you defeat a boss with award the largest bonus possible, and thus achieving a No Miss boss fight should be a high priority. &lt;br /&gt;
Note that the large number displayed after defeating a boss is after calculating the multiplier to its base value. &lt;br /&gt;
&lt;br /&gt;
Because losing a ship also resets the score multiplier to x1, and there is a bonus for each life in stock at the end of the game, a No Miss clear of the game is ideal. It is overall better to miss at the start of a stage/round, or early into a full game run, rather than towards the end of a stage (such as during or just before a boss), if it is to happen. &lt;br /&gt;
&lt;br /&gt;
When in Hi-Point mode, your shot will also cancel bullets. Because of the size of the shot, while firing you are effectively all but invincible to bullets while in this mode. The main things to be cautious of are bullets approaching from behind, and colliding with airborne enemies (including boss turrets, the final boss melee attack, and enemies that spawn in at certain positions on the screen).&lt;br /&gt;
Bullets canceled will award score, so managing defeating enemies quickly to extend the duration of Hi-Point, while also allowing them time to fire their patterns before destroying them is the challenge. Some enemies will also only attack after approaching close to the player, where they aim at the ship and leave behind a trail of bullets as they try to crash into it. &lt;br /&gt;
&lt;br /&gt;
===== Star Counter ===== &lt;br /&gt;
A large part of scoring is the green counter in the top right of the screen. This counter increases whenever a Star item is collected, and directly affects end of stage bonuses after defeating a boss. Having a high counter is important for bonus points awarded at the end of stage. &lt;br /&gt;
&lt;br /&gt;
During a boss fight, the counter will continually decrease until it reaches zero. At the end of the boss fight, bonus items will be awarded to the player, reflecting the counter when the boss was defeated. &lt;br /&gt;
&lt;br /&gt;
The calculation of the bonus to the score is &amp;lt;code&amp;gt;100 * Star Counter&amp;lt;/code&amp;gt;, and the bonus is not affected by the Score Multiplier bar. &lt;br /&gt;
For example, if a player defeats a boss worth 10,000 points, having a current multiplier of x8, Star Counter of 1500, and a current score of 770,000, their score after end of stage bonuses will be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
Formula:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt; (Current Score) + (Boss Value * Multiplier) + (100 * Star Counter) &amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt; (770,000) + (10,000 * 8) + (100 * 1500) &amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt; 770,000 + 80,000 + 150,000 &amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt; Final Score = 1,000,000 &amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It should be noted that after defeating the Stage 4 boss, all Star Counter values achieved from Stages 1 through 4 are added together for the final boss fight. As such, the Star Counter throughout a full game run has a very drastic effect on a player's final score. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Video Index ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Wexew Mexem Itch.io Page'''&amp;lt;br/&amp;gt;&lt;br /&gt;
https://zakichi.itch.io/wexew-mexem&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Developer's Itch.io Store Page'''&amp;lt;br/&amp;gt;&lt;br /&gt;
https://zakichi.itch.io/&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Contributors'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Initial Wiki Page Creation: [[User:Xeirla|Xeirla]]&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Wexew_Mexem&amp;diff=22579</id>
		<title>Wexew Mexem</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Wexew_Mexem&amp;diff=22579"/>
		<updated>2023-06-17T21:40:21Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Initial Page Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WEXEW MEXEM&lt;br /&gt;
&lt;br /&gt;
Wexew Mexem is a 2D vertical Scrolling shmup, developed by [[zakichi|zakichi]], also known as Kigeki Yahonpo. It is a homage to and parody of Capcom's [[Exed Exes]]. Wexew Mexem presents fast paced gameplay, with high-scoring play focused heavily on chaining and a &amp;quot;Hi-Point&amp;quot; hyper mode mechanic. The game was published to https://itch.io on June 10th, 2023, and general reception by players was very positive.&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #7777dd&lt;br /&gt;
|title = Wexew Mexem&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = wexem_title.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|developer = zakichi&lt;br /&gt;
|&lt;br /&gt;
|releasedate = June 10th, 2023 (PC)&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Tiny XEVIVOS]]&lt;br /&gt;
|nextgame =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Action !! Key !! Button (Controller)&lt;br /&gt;
|-&lt;br /&gt;
! Move &lt;br /&gt;
|| Arrow Keys || D-Pad/Joystick&lt;br /&gt;
|-&lt;br /&gt;
! Shot &lt;br /&gt;
|| Z || Button 0&lt;br /&gt;
|-&lt;br /&gt;
! Hi-Point (Hyper)&lt;br /&gt;
|| X || Button 1&lt;br /&gt;
|-&lt;br /&gt;
! Slow-Movement &lt;br /&gt;
|| Left Shift || Button 5&lt;br /&gt;
|-&lt;br /&gt;
! Reset (Practice Mode)&lt;br /&gt;
|| Q || Button 6&lt;br /&gt;
|-&lt;br /&gt;
! Pause&lt;br /&gt;
|| Space || Button 7&lt;br /&gt;
|-&lt;br /&gt;
! Quit&lt;br /&gt;
|| Escape ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shot ====&lt;br /&gt;
The player's Shot is partially dependant on the Hi-Point meter. The shot starts out weak, but becomes more powerful and gains more projectiles (and wider range) as the Hi-Point meter is filled. When it reahes 50% full the shot is at maximum power.&lt;br /&gt;
&lt;br /&gt;
Moving forward increases the vertical range of the shot, but changes it to a narrow spread with weaker power. Moving backwards keeps its wide shot and increases power, but decreases vertical range. &lt;br /&gt;
Holding the shot button will function as auto-fire. &lt;br /&gt;
&lt;br /&gt;
==== Hi-Point Mode ====&lt;br /&gt;
Hi-Point mode can be activated once the Hi-Point meter, shown to the left side of the screen, is filled. A short sound effect will play indicating that Hi-Power is ready. Activating Hi-Point mode will start depleting the meter, and cause enemies to fire more bullets. However, nemies defeated while in Hi-Point mode will drop fruit, which can be picked up for additional score, and to generate Star items, which can also be collected for both score and to extend the duration of Hi-Point mode. Collecting larger fruit will generate larger stars that give both more score and Hi-Point meter. &lt;br /&gt;
&lt;br /&gt;
When in Hi-Point mode, the player's shot also cancels bullets it comes into contact with. Bullets canceled in this way grant additional score, and increase a counter in the top right of the screen (which resets to zero each stage).&lt;br /&gt;
&lt;br /&gt;
Hi-Point mode can be deactivated at any time by pressing the button again. The only downside to canceling Hi-Point in this way is that the meter will have to be refilled completely before it can be activated again. It will also deactivate naturally if the meter is fully depleted. &lt;br /&gt;
&lt;br /&gt;
Additionally, when in Hi-Point mode, two options will appear beside the player, moving closer and further horizontally depending on player movement. The options have a very short range shot of their own, however their primary utility is in being able to also manually collect items of any kind that they pass over. This is particularly helpful for extending Hi-Point mode as they are able to quickly collect fruit and star items. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
==== &amp;quot;Woop&amp;quot; Items ====&lt;br /&gt;
Enemies destroyed will drop &amp;quot;Woop&amp;quot; items. Collecting Woop increases the player's Hi-Point and Score Multiplier meters. Woop can be auto-collected by not firing Shot for a brief moment. Woop that reaches the bottom of the screen will change to read as yellow &amp;quot;Oops!&amp;quot; and begin to slowly scroll off screen. &amp;quot;Oops!&amp;quot; must be manually collected to be saved, which will then display &amp;quot;Phew!&amp;quot; instead of the normal numerical score value of the item. If a Woop is completely missed and scrolls off screen, the Score Multiplier will decrease slightly. &lt;br /&gt;
&lt;br /&gt;
==== Fruit and Star Items ====&lt;br /&gt;
When in Hi-Point Mode, destroyed enemies will instead drop Fruit items. Fruit items collected will increase the player's score, and generate star items horizontally on the opposite side of the screen. Star items that are collected will increase the Hi-Point meter and grant additional score, displaying &amp;quot;Wow!&amp;quot; when collected. Fruit and Stars cannot be auto-collected.&lt;br /&gt;
&lt;br /&gt;
==== Hidden Items ====&lt;br /&gt;
Ice Cream Cones are hidden items that can be uncovered by flying the ship over its location, and picked up after a short delay. There are many ice cream items hidden throughout each stage of the game. Each have a base score of 1000, which is affected by the Score Multiplier. For example, collecting an ice cream cone at x8 Multiplier will grant 8000 points.&lt;br /&gt;
&lt;br /&gt;
In Round/Stage 4, there is a hidden alien that can be picked up for 20,000 points.&lt;br /&gt;
Also in Round/Stage 4 there is a hidden 1-Up Cow that can be uncovered with the player's shot. Collecting it will grant the player an extra life.&lt;br /&gt;
&lt;br /&gt;
Hidden items cannot be auto-collected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
=== Extends ===&lt;br /&gt;
The first extend from scoring is at 1,000,000 points, with extends at every additional 2,000,000 points after. &lt;br /&gt;
There is also the hidden 1-Up Cow item in Stage 4.&lt;br /&gt;
&lt;br /&gt;
=== Basic Strategy ===&lt;br /&gt;
Playing safe is generally good to keep as top priority, regardless of if you are playing for survival or scoring. For survivial play, not getting hit is the goal in order to clear the game. For scoring, losing your ship will completely reset your score multiplier, and reset your Hi-Point meter to 50% regardless of where it was previously. This severely impacts hi-scoring, and as respawning has a significant delay, it is easy to chain-miss due to being overwhelmed by enemies. This is made even harsher in both cases as the player is given only a short window of invincibility after respawning,&lt;br /&gt;
&lt;br /&gt;
For survival play, keeping your Hi-Point meter above 50% will ensure you stay at maximum Shot power, making it easier to defeat enemies quickly. Likewise Hi-Power mode can be used in sections of stages where there are a lot of enemies and dense bullet patterns. Most enemies's collision box is very small, usually centered on them and only about the size of the player's ship at most (this includes the larger beetle enemies). Because Hi-Point shot cancels bullets, the player is relatively safe so long as they are firing. One should take note of where enemies will spawn though and their movement, as some can spawn on top of the player, instantly colliding.&lt;br /&gt;
&lt;br /&gt;
For high scoring, routing usage of Hi-Point Mode to extend its use as long as possible through a stage is key. Likewise, ensuring keeping at a Score Multiplier of x8 provides a significant amount of score. Because the multiplier cannot be increased from items generated through Hi-Point Mode, reaching x8 multiplier before activating should be a focus.&lt;br /&gt;
&lt;br /&gt;
Because losing a ship also resets the score multiplier to x1, and there is a bonus for each life in stock at the end of the game, a No Miss clear of the game is ideal. It is overall better to miss at the start of a stage/round, or early into a full game run, rather than towards the end of a stage (such as during or just before a boss), if it is to happen. &lt;br /&gt;
&lt;br /&gt;
In both playstyles, using Hi-Power mode for the entirety of a Boss fight is greatly preferred, as it generates a lot of score from the dense bullet patterns, and allows the player to be virtually invincible for the entire fight (exceptions being collisions with extra enemies that fly down the screen, or the melee attack of the final boss). &lt;br /&gt;
&lt;br /&gt;
Some amount of scoring is also beneficial to survival play, as it will award more life extends from scoring. While it can be hard to recover after losing a ship, it is still better to have more lives than not.&lt;br /&gt;
&lt;br /&gt;
== Video Index ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
'''Wexew Mexem Itch.io Page'''&amp;lt;br/&amp;gt;&lt;br /&gt;
https://zakichi.itch.io/wexew-mexem&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Developer's Itch.io Store Page'''&amp;lt;br/&amp;gt;&lt;br /&gt;
https://zakichi.itch.io/&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Contributors'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Initial Wiki Page Creation: [[User:Xeirla|Xeirla]]&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Shmups_Wiki:List_of_shooting_games&amp;diff=22090</id>
		<title>Shmups Wiki:List of shooting games</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Shmups_Wiki:List_of_shooting_games&amp;diff=22090"/>
		<updated>2023-05-03T02:42:25Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
This page contains links to every game that we ''currently'' have a wiki page written about in our Library. &lt;br /&gt;
&lt;br /&gt;
If you notice a game is missing, consider '''[[(Template Page)#Creating a new page|starting a page]]'''! ❤️ &lt;br /&gt;
&lt;br /&gt;
A robust list of 100% free-to-play games can be found '''[[Free to Play|here]]'''!&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Developer !! Publisher !! Year !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aeon Zenith]]'' || [[User:Squire Grooktook|Squire Grooktook]] || Squire Grooktook || TBD || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page. '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aero Fighters 2]]'' || [[Video System]] || Video System || 1994 || &amp;lt;small&amp;gt;'''⭐''' Stub page. '''Needs content'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aero Fighters 3]]'' || [[Video System]] || Video System || 1995 || &amp;lt;small&amp;gt;'''⭐''' Stub page. '''Needs content'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Akai Katana]]'' || [[CAVE]] || CAVE || 2010 || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page; '''needs content &amp;amp; formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Akuu Gallet]] / Air Gallet'' || [[Gazelle]] || Banpresto || 1996 || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page. Formatting is good so far, but needs content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ALLTYNEX Second]]'' || [[SITER SKAIN]] || Nyu Media || 2013 || &amp;lt;small&amp;gt;'''⭐⭐''' Fairly new WIP page, needs images&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[AngerForce: Reloaded]]'' || [[Screambox Studio]] || Screambox Studio || 2019 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Well-detailed page, missing images and some '''formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[AngerForce: Strikers]]'' || [[Screambox Studio]] || Screambox Studio || 2014 || &amp;lt;small&amp;gt;'''⭐''' Stub page and fork of [[AngerForce: Reloaded]] page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Apare Usapie!]]'' || [[Sorafune Atelier]] || Sorafune Atelier || 2015(?) || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Armed Police Batrider]]'' || [[Raizing]] || Eighting || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Great info, needs page formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Barrage Fantasia]]'' || [[Hanaji Games]] || Hanaji Games || 2021 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs more info. Controls, scoring and items missing&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batsugun]]'' || [[Toaplan]] || Toaplan || 1993 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Bakraid]]'' || [[Raizing]] || Eighting || 1999 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Gameplay overview and controls are missing&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Garegga]]'' || [[Raizing]] || Eighting || 1996 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched page verified by top players!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blaynix]]'' || [[zakichi]] || zakichi || 2011 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blue Revolver]]'' || [[Stellar Circle]] || Stellar Circle || 2016 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blue Wish Resurrection Plus]]'' || [[x.x Game Room]] || x.x Game Room || 2008 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[BroodStar]]'' || [[User:Razeal|Razeal]] || Razeal || 2020 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet Hell Monday]]'' || [[Masayuki Ito]] || Masayuki Ito || 2016 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''Well-detailed page, missing images and some formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet Hell Monday Black]]'' || [[Masayuki Ito]] || Masayuki Ito || 2019 || &amp;lt;small&amp;gt;'''⭐⭐''' '''Starter page, Needs more information'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bullet Sorceress]]'' || [[DANGER HEART Entertainment]] || DANGER HEART Entertainment || TBD 2022 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Celtreos]]'' || [[User:vornaff|Kevin Grant]] || Kevin Grant || 2017 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' '''This wiki page was created by the developer!''' Just missing some formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Chaos Field]]'' || [[MileStone]] || Able Corporation || 2004 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cho Ren Sha 68K]]'' || [[Koichi Yoshida]] || Koichi Yoshida || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Choujikuu Yousai Macross II]]'' || [[NMK]] || Banpresto || 1995 || &amp;lt;small&amp;gt;'''⭐''' Stub page. Contains dev team credits + some basic history&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cotton: Fantastic Night Dreams]]'' || [[Success]] || Success || 1991 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good start but still has some template leftovers&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cotton 2: Magical Night Dreams]]'' || [[Success]] || Success || 1997 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good start but still has some template leftovers&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CounterAttack]]'' || [[Relative Games]] || Relative Software|| 2019|| &amp;lt;small&amp;gt;'''⭐''' Stub page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crimzon Clover]]'' || [[YOTSUBANE]] || YOTSUBANE || 2011 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs mode descriptions. This page is for the original doujin release.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crimzon Clover: World Ignition]] / World EXplosion'' || [[YOTSUBANE]] || Degica Games || 2014 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs mode descriptions. Includes the latest revision.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crisis Wing]]'' || [[Pieslice Productions]] || Pieslice Productions || 2020 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cyvern: The Dragon Weapons]]'' || [[Kaneko]] || Kaneko|| 1998|| &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dangun Feveron]] / Fever S.O.S.'' || [[CAVE]] || Atlus || 1998 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs formatting and content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Danmaku Unlimited 2]]'' || [[Doragon Entertainment]] || Doragon Entertainment || 2013 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs expansion on content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Danmaku Unlimited 3]]'' || [[Doragon Entertainment]] || Doragon Entertainment || 2017 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darius Gaiden]]'' || [[Taito]] || Taito || 1994 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Has some good starter info; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darius Twin]]'' || [[Taito]] || Taito || 1991 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deathsmiles]]'' || [[CAVE]] || AMI || 2007 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs expansion and formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deathsmiles Mega Black Label]]'' || [[CAVE]] || AMI || 2008 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi]]'' || [[CAVE]] || Atlus || 1997 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu]] / DoDonPachi Resurrection'' || [[CAVE]] || CAVE || 2008 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''In need of formatting update'''&amp;lt;br&amp;gt;'''''Includes information about several releases!'''''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Arrange A]]'' || [[CAVE]] || CAVE || 2010 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Arrange B]]'' || [[CAVE]] || CAVE || 2010 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched page, verified by top (and frequent) players!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Black Label]]'' || [[CAVE]] || AMI || 2010 (?) || &amp;lt;small&amp;gt;'''⭐⭐''' Contains some details on mechanics and gameplay. Needs formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Black Label Arrange]]'' || [[CAVE]] || AMI || 2011 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page created by top player! Needs some updates to formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Ver1.0]]'' || [[CAVE]] || CAVE || 2008 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''In need of formatting update'''; could use more images&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Ver1.5]]'' || [[CAVE]] || CAVE || 2008 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page created by top player! Needs images &amp;amp; some '''formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Ver1.51]]'' || [[CAVE]] || CAVE || 2010 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Slim on content and formatting, but what's there is good.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiOuJou]] White Label'' || [[CAVE]] || AMI || 2002 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Great content; '''In need of formatting update''', lacking images&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiOuJou Black Label]]'' || [[CAVE]] || AMI || 2002 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi MAXIMUM]]'' || [[CAVE]] || CAVE || 2012 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs '''information'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi SaiDaiOuJou]]'' || [[CAVE]] || CAVE || 2012 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page, '''needs informations on version 1.5'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi SaiDaiOuJou exA Label]]'' || [[exA Arcadia]] || exA Arcadia || 2020 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dogyuun]]'' || [[Toaplan]] || Toaplan || 1992 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DonPachi]]'' || [[CAVE]] || Atlus || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dragon Blaze]]'' || [[Psikyo]] || Psikyo || 2000 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched and well-formatted page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Drainus]]'' || [[Team Ladybug]] || PLAYISM || 2022 || &amp;lt;small&amp;gt;'''⭐''' Stub page; '''needs more content'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eden's Aegis]]'' || [[x.x Game Room]] || x.x Game Room || 2010 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info and images/screenshots.[[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eschatos]]'' || [[Qute]] || Qute || 2011 || &amp;lt;small&amp;gt;'''⭐''' Stub page, '''needs information'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ESP Ra.De.]]'' || [[CAVE]] || Atlus || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''In need of formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Espgaluda]]'' || [[CAVE]] || AMI || 2003 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched and well-formatted page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Espgaluda II]]'' || [[CAVE]] || AMI || 2005 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[F/A]] / Fighter &amp;amp; Attacker'' || [[Namco]] || Namco || 1992 || &amp;lt;small&amp;gt;'''⭐⭐''' Contains strategy and some starter info. Missing images.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Galshell: Blood Red Skies]]'' '''(18+)''' || [[Akiragoya]] || Akiragoya || 2004 || &amp;lt;small&amp;gt;'''⭐''' Borderline empty page. Could use info, formatting, and research. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gemini Wing]]'' || [[Tecmo]] || Tecmo || 1987 || &amp;lt;small&amp;gt;'''⭐''' Stub page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Giga Wing]]'' || [[Takumi]] || Capcom || 1999 || &amp;lt;small&amp;gt;'''⭐⭐''' Early page with a fair amount of missing content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Giga Wing 2]]'' || [[Takumi]] || Capcom || 2000 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs more content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Great Mahou Daisakusen]] / Dimahoo'' || [[Raizing]] || Capcom || 2000 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs more content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius]] / Nemesis'' || [[Konami]] || Konami || 1985 || &amp;lt;small&amp;gt;'''⭐⭐''' Good formatting. Needs more expansion on content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius II]] / Vulcan Venture'' || [[Konami]] || Konami || 1988 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius III]] '' || [[Konami]] || Konami || 1989 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gun Frontier]]'' || [[Taito]] || Taito || 1990 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. Detailed rank information available&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunbird]]'' || [[Psikyo]] || Jaleco || 1994 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good formatting and basic explanations for mechanics, characters and scoring. Needs more in-depth information and video examples.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunbird 2]]'' || [[Psikyo]] || Psikyo || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Great info, could use a small formatting update&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gundemonium]]'' || [[Platine Dispositif]] || Rockin' Android || 2003 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality page, could use minor formatting update&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunroar]]'' || [[Kenta Cho]] || Kenta Cho || ???? || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunvein]]'' || [[boghog]] || NGDEV || 2022 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Guwange]]'' || [[CAVE]] || Atlus || 1999 || &amp;lt;small&amp;gt;'''⭐⭐''' In a pretty early state. '''Missing formatting and organization'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hacha Mecha Fighter]]'' || [[NMK]] || NMK || 1991 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Halley's Comet]]'' || [[Taito]] || [[Taito]] || 1986 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Harmful Park]]'' || [[Sky Think System]] || Sky Think System || 1997 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Great info, just missing '''formatting and organization'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hellsinker.]]'' || [[Ruminant's Whimper]] || Ruminant's Whimper || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Highly detailed and well-researched page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hishouzame]]'' || [[Toaplan]] || Taito || 1987 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good info! Missing '''formatting and organization'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ibara]]'' || [[CAVE]] || CAVE || 2005 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ikaruga]]'' || [[Treasure]] || Treasure || 2001 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' High quality, well-researched page, just missing some formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Illmatic Envelope (Illvelo)|Illmatic Envelope]] / Illvelo'' || [[Milestone]] || Milestone || 2008 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality, well-researched page! Just missing some minor formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Infinos Exa]]'' || [[Picorinne Soft]] || exA Arcadia || 2019 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jamestown]]'' || Final Form Games || Batterystaple Games || 2011 || &amp;lt;small&amp;gt;'''⭐⭐''' Low on content, contains template leftovers.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kaiju Kite Attack]]'' || PWCA || PWCA || 2019 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good info! Missing formatting and organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kaikan]]'' || Zakichi || ©-kigekiyahonpo- || 2013 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Excellent info! Could probably use a '''visual/formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ketsui: Kizuna Jigoku Tachi]]'' || [[CAVE]] || AMI || 2002 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good info! Missing formatting and organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kyuukyoku Tiger]] / Twin Cobra'' || [[Toaplan]] || Taito || 1987 || &amp;lt;small&amp;gt;'''⭐''' Stub page with some basic info; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lotus Land Story]] / Touhou Gensoukyou'' || [[ZUNsoft]] / [[Amusement Makers]] || Taito || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good info, just a tad lean. Missing formatting and organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mahou Daisakusen]] / Sorcer Striker'' || [[Raizing]] || Able Corporation || 1993 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Lots of good info, but needs page formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mars Matrix|Mars Matrix: Hyper Solid Shooting]]'' || [[Takumi]] || Capcom || 2000 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Recent content and formatting update. Still needs work!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mecha Ritz: Steel Rondo]]'' || [[HEY]] || HEY || 2016 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Excellent info! Could probably use a '''visual/formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mega Typhoon]]'' || Bernhard Braun || Nordlicht EDV-Service || 1996 || &amp;lt;small&amp;gt;'''⭐⭐''' Basic Game info&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Moon Dancer]]'' || [[Terarin Games]] || Terarin Games || 2022 || &amp;lt;small&amp;gt;'''⭐''' Stub page with basic info&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mountain of Faith]]'' || [[Team Shanghai Alice]] || Team Shanghai Alice || 2007 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Excellent page content!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Muchi Muchi Pork!]]'' || [[CAVE]] || CAVE || 2007 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs expansion on content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[M.U.S.H.A.]] / Musha Aleste'' || [[Compile]] || Seismic Software Inc. || 1990 || &amp;lt;small&amp;gt;'''⭐⭐''' Starter page in development.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mushihimesama]]'' || [[CAVE]] || AMI || 2004 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Excellent information detail, just needs formatting. &amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mushihimesama Futari]]'' || [[CAVE]] || AMI || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Extremely detailed page! Just has a few template remainders to get rid of and some minor formatting work.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mushihimesama Futari Black Label]]'' || [[CAVE]] || AMI || 2007 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation STEEL]]'' || [[User:BB|BB]] || BB || 2022 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[OutZone]]'' || [[Toaplan]] || Tecmo || 1990 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Highly complete page. Featuring an in-depth '''Strategy''' page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[P-47 Aces]]'' || [[NMK]] || Jaleco || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page! &amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[P-47 Aces Mk.II]]'' || [[exA Arcadia]] || exA Arcadia || 2022 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pawarumi]]'' || [[Manufacture 43]] || Manufacture 43 || 2018 || &amp;lt;small&amp;gt;'''⭐⭐''' Starter page in development.&amp;lt;/small&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Phoenix]]'' || [[Amstar Electronics]] || Taito || 1978 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good starter info and some strategy info. '''Needs expansion and cleanup work.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pink Sweets: Ibara Sorekara]]'' || [[CAVE]] || CAVE || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good start, but still needs a bit of cleanup work&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pleasure Hearts]]'' || [[M-KAI]] || M-KAI || 1999 || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Precious Star]]'' || [[Ever-Juvenile]] || Ever-Juvenile || 2016 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Well-detailed page, could use more formatting. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Progear no Arashi]]'' || [[CAVE]] || Capcom || 2001 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Lots of info here, just needs a formatting pass &amp;amp; organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[QP Shooting - Dangerous!!]]'' || [[Orange Juice]] || Orange Juice || 2014 || &amp;lt;small&amp;gt;'''⭐''' Stub page; still contains many template leftovers&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Radirgy]]'' || [[RS34]] || RS34 || 2005 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page! &amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Radirgy Swag]]'' || [[RS34]] || RS34 || 2019 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Has some good info, but needs expansion and images&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raiden Fighters Jet]]'' || [[Seibu Kaihatsu]] || Seibu Kaihatsu || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Detailed page, but needs formatting update and page organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raiden IV]]'' || [[MOSS]] || MOSS || 2007 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Recent updates to content and formatting!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raiga: Strato Fighter]]'' || [[Tecmo]] || [[Tecmo]] || 1991 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[RayCrisis]]'' || [[Taito]] || Taito || 1998 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[RayForce]]'' || [[Taito]] || Taito || 1994 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[RayStorm]]'' || [[Taito]] || Taito || 1996 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[RefRain - prism memories -]]'' || [[RebRank]] || Degica Games || 2011 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rigid Force Alpha]]'' || [[Com8Com1]] || Com8Com1 || 2018 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Contains good info. Still many template leftovers on page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[R-Type]]'' || [[Irem]] || Irem || 1987 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Content great, needs formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Same! Same! Same!]] / Fire Shark'' || [[Toaplan]] || Toaplan || 1989 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Has some good starter info; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Schildmaid MX]]'' || [[HitP Studio]] || HitP Studio || 2021 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Fairly robust page, needs some expansion. **Partialy written by the developer!**&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sengoku Ace]] / Samurai Aces'' || [[Psikyo]] || Psikyo || 1993 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched and well-formatted page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sengoku Blade]] / Tengai'' || [[Psikyo]] || Psikyo || 1996 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sexy Parodius]]'' || [[Konami]] || Konami || 1996 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shikigami no Shiro 3]] / Castle of Shikigami 3'' || [[AlfaSystem]] || AlfaSystem || 2005 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Highly-detailed page written by frequent players, could use more images.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shippu Mahou Daisakusen]] / Kingdom Grand Prix'' || [[Raizing]] || Eighting || 1994 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality page written by a top player&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shining Shooting Star]] || [[SSS Dev Team]] 雨夜枫雪制作组 || SSS Dev Team雨夜枫雪制作组 || 2016 || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page with some images. Needs content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sine Mora]]'' || [[Digital Reality]], [[Grasshopper Manufacture]] || THQ Nordic || 2012 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Well-detailed page, just needs '''images and some slight reorganization.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sky Adventure]]'' || [[Alpha Denshi]] || ADK || 1989 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs expansion on content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier Force]]'' || [[Studio Siesta]] || Studio Siesta || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Needs some page reorganization and cleanup&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sophstar]]'' || [[Banana Bytes]] || Red Art Games || 2022 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Well-researched page, just needs '''images and some slight reorganization.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soukyugurentai]] / Terra Diver'' || [[Raizing]] || Raizing || 1996 || &amp;lt;small&amp;gt;'''⭐''' Stub page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Space Bomber]]'' || [[Psikyo]] || Psikyo || 1998 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Space Invaders]]'' || [[Taito]] || Taito || 1978 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Short but sweet!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[STELLAVANITY - Prelude to the Destined Calamity -]]'' || [[TRIS-GRAM]] || TRIS-GRAM || 2012 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good starter info, still has some stubs from the tmeplate&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strikers 1945]]'' || [[Psikyo]] || Psikyo || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Content in progress! Needs images, cleanup, fleshing out.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strikers 1945 II]]'' || [[Psikyo]] || Psikyo || 1997 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Very detailed page! Needs formatting cleanup.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strikers 1945 III]] / Strikers 1999'' || [[Psikyo]] || Psikyo || 1999 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Content in progress! Needs images, cleanup, fleshing out.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Super XYX]]'' || [[Team Grybanser Fox]] || Team Grybanser Fox || 2020 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Short but sweet!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tatsujin]] / Truxton'' || [[Toaplan]] || Toaplan || 1988 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good content. Needs formatting and could use some minor expansion.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tatsujin Ou]] / Truxton II'' || [[Toaplan]] || Toaplan || 1992 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thunder Force III]]'' || [[Technosoft]] || Technosoft || 1990 || &amp;lt;small&amp;gt;'''⭐''' Solid starter info but could use more fleshing out.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tiny XEVIVOS]]'' || [[Zakichi]] || Zakichi || 2013 || &amp;lt;small&amp;gt;'''⭐''' Stub page. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transcendpang|TranscendPang]]'' || [[wosderge]] || wosderge || 2010 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Incredibly well-detailed page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Trizeal]]'' || [[Triangle Service]] || Taito || 2004 || &amp;lt;small&amp;gt;'''⭐⭐''' Mostly a stub page, but contains some info on mechanics and score strategies. Needs more content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tyrian]]'' || [[Eclipse Software]] || Epic Megagames || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good starter info, development history, version differences. '''Needs formatting.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Undefined Fantastic Object]]'' || [[Team Shanghai Alice]] || Team Shanghai Alice || 2009 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Excellent page content!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[V-V]] / Grind Stormer'' || [[Toaplan]] || Toaplan || 1993 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good starter info. '''Needs formatting.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Triggerheart Exelica]]'' || [[Warashi]] || SEGA || 2006 || &amp;lt;small&amp;gt;'''⭐⭐''' Started but still missing a lot of info&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vastynex]]'' || [[Zakichi]] || Zakichi || 2018 || &amp;lt;small&amp;gt;'''⭐''' Stub page. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Xyanide]]'' || [[Playlogic]] || Evolved Games || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good starter info, but page is disorganized; '''needs formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zakesta]]'' || [[Zakichi]] || Zakichi || 2021 || &amp;lt;small&amp;gt;'''⭐''' Stub page. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ZeroRanger]]'' || [[SystemErasure]] || SystemErasure || 2018 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Has some good starter info; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zero Wing]]'' || [[Toaplan]] || Namco || 1989 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good starter info. '''Needs formatting.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ZOE]]'' || [[User:Retchy|Retchy]] || Retchy || TBD 2022 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Blue_Wish_Resurrection_Plus&amp;diff=22089</id>
		<title>Blue Wish Resurrection Plus</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Blue_Wish_Resurrection_Plus&amp;diff=22089"/>
		<updated>2023-05-03T02:41:06Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /*References &amp;amp; Contributors*/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Title_bwrp.gif|center|frameless]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #003333&lt;br /&gt;
|innerbordercolor = #eeeeac&lt;br /&gt;
|title = Blue Wish Resurrection Plus&lt;br /&gt;
|background = #fefafb&lt;br /&gt;
|image = BWRP Start Screen.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Start Screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|developer = [[x.x]]&lt;br /&gt;
|releasedate = '''PC''' Mar 11th, 2008&lt;br /&gt;
|previousgame= [[Eden's Edge]]&lt;br /&gt;
|nextgame = [[Eden's Aegis]]&lt;br /&gt;
|officialsite = [https://xxgameroom.itch.io/blue-wish-resurrection-plus xxgameroom.itch.io]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Blue Wish Resurrection Plus''' (or '''BWRP'''), is the 5th game created by x.x game room, an indie shmup developer. Their games are very heavily inspired by [[Cave]]'s design philosophy. This game in particular has a lot of similar bullet and ship designs as the [[DoDonPachi]] series. It was released on PC as freeware game, and it's a remaster of Blue Wish Resurrection from 2006.&lt;br /&gt;
&lt;br /&gt;
The game can be downloaded on [https://www.vector.co.jp/download/file/winnt/game/fh452584.html vector.co.jp], [https://xxgameroom.itch.io/blue-wish-resurrection-plus itch.io] or [https://archive.org/details/BWRPLUS1.11 archive.org].&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
BWRP is a vertical scrolling bullet-hell shmup with many design cues taken by [[CAVE]] games, as many shot types, enemy formations and bullet patterns. &lt;br /&gt;
BWRP is basically a remaster of the original BWR game from 2006, which now has recolored textures on enemies and stages and new features like Wait control for slowdown, Accel setting can be activated on all modes and a new ship resembling attacks from Eden´s Edge&lt;br /&gt;
It has up to 5 levels of power up, and the player can hold up to 6 bombs. There are 2 shot types, focus shot and unfocused shot. By mashing the Shot button or holding the Auto-Shot button, the player will do their unfocused shot, and when the Shot button is held, the player will do their focused shot, and the ship's speed will drop, while also revealing its hitbox, much like other indie shmups like the Touhou series.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game has by default a &amp;quot;Guard&amp;quot; mechanic put in place which can be turnt off in the options menu. When the player is hit, if they have at least one bomb in stock, a shield will cover them for a while, at the cost of one bomb. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bombs are either big blasts that cover a portion of the screen (Unfocused), or increase the range and damage of the shot types (Focused), depending on when the player bombs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game has 3 difficulties:&lt;br /&gt;
&lt;br /&gt;
'''Heaven:''' Akin to Novice Mode in other shmups. Heaven BWRP are one of the better shmups for complete beginners of the genre.&lt;br /&gt;
&lt;br /&gt;
'''Original:''' The base difficulty of the game.&lt;br /&gt;
&lt;br /&gt;
'''Hell:''' Acts like the Ultra setting in the [[Mushihimesama]] games, with a substantial increase in enemy bullets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are no loops to be found, and the game has only 5 stages. If the player gets a No-Miss clear on Hell difficulty, they'll fight the True Last Boss of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The player starts with 3 total lives. The player can gain one extend after every 5 Million points&lt;br /&gt;
&lt;br /&gt;
=== Ships ===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;small&amp;gt;''Note: Ship stats are rough stimates until more concrete data is found. Research needed.''&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#3184BD; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Blue Wish&amp;lt;/big&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Unfocused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Focused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Damage&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:BWRP_Blue_Wish.png|300px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spread&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Narrow&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Average&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;13&amp;quot; style=&amp;quot;font-size:85%;&amp;quot; | &lt;br /&gt;
'''Unfocused Shot:''' Sends shots to all directions at a 90° angle&lt;br /&gt;
&lt;br /&gt;
'''Focus Shot:'''  Concentrates its fire to the center, with the options moving clockwise around the front of the ship.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''The titular ship is very similar to the Type C ship in [[DoDonPachi]] games, with a wide shot for its unfocused shot, and narrow array for its focused shot. It is a very easy ship to use, but its damage is overall lackluster when compared to other ships.'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#4A5A42; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Blue Hope&amp;lt;/big&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Unfocused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Focused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Damage&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:BWRP_Blue_Hope.png|300px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Semi-Spread&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Narrow&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | High&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;13&amp;quot; style=&amp;quot;font-size:85%;&amp;quot; | &lt;br /&gt;
'''Unfocused Shot:''' Fires both linear shots to the center while options wiggle left and right to spread bullets&lt;br /&gt;
&lt;br /&gt;
'''Focused Shot:''' Sends bullets to the center of the screen while options shot lasers to the sides.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Blue Hope has very little spread on its unfocused shot, but both shots have good firepower, making this ship the most damaging one no matter the situation. Their good damage makes them great for boss fights, but stages may get complicated if the player doesn't know enemy placing and stage layouts.'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#5A6B94; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Blue Peace&amp;lt;/big&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Unfocused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Focused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Damage&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:BWRP_Blue_Peace.png|300p]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Narrow&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Homing&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Average&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;13&amp;quot; style=&amp;quot;font-size:85%;&amp;quot; | &lt;br /&gt;
'''Unfocused Shot:'''  Fires a very concentrated array of shots in the center&lt;br /&gt;
&lt;br /&gt;
'''Focused Shot:''' Sends multiple orb-lile bullets that home in on all enemies on screen&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Blue Peace is a fairly unique ship, dealing more damage when unfocused, and having better screen coverage while focused. Their stage performance is excellent, but their low damage when focused makes dealing with high HP enemies or bosses trickier.'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#E7BD39; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Eden's Edge&amp;lt;/big&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Unfocused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Focused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Damage&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:BWRP_Eden_Edge.png|300px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Line&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Narrow&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Average&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;13&amp;quot; style=&amp;quot;font-size:85%;&amp;quot; | &lt;br /&gt;
'''Unfocused Shot:''' Options fire lasers that follow the movement of the ship, having multiple formations that can vary depending on how the player moves the ship.&lt;br /&gt;
&lt;br /&gt;
'''Focused Shot:''' All options retract to the ship to fire a concentrated barrage.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Eden's Edge is a really un-orthodox ship, with some similarities to the Trace option found in [[Mushihimesama]]. The dynamic way the options track movement can make for makeshift screen coverage, or high damage if the player can stack them on top of each other. It heavily rewards knowledge about stage layouts to use every option formation to the fullest'''&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_pow.gif|center]] || '''Power Up''' &amp;lt;br&amp;gt;Increases your shot power (max power after the 4th item). With max power, grabbing a new one will increase score by 50.000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_bomb.gif|center]] || '''Bomb''' &amp;lt;br&amp;gt;Increases your bomb stock by 1. With all bombs stocked, grabbing a new one will increase the score by 50.000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_sc1.gif|center]] || '''Cube''' &amp;lt;br&amp;gt;Enemies will drop these after being destroyed. Their value increases more if the ship is close to them the moment they spawn.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Box.gif|center]] || '''Gold Box''' &amp;lt;br&amp;gt;After unveiling certain parts of the stages, these will appear and keep giving the player points for as long as they are in the screen &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
==== Score Items ====&lt;br /&gt;
The score value of the cube items obtained from destroyed enemies will variate depending on how quick they´re collected&lt;br /&gt;
&lt;br /&gt;
Score items have a base value of 100, and spawn with a multiplier of 8x, quickly decreasing to 1x depending on how far away from their initial spawn location they are when collected. Thus, the closer you are to the source of the score items, the larger amount of score you will receive upon pickup. &lt;br /&gt;
&lt;br /&gt;
The multiplier is applied both to the base score from the item, and the amount added to the item counter in the top right of the screen.&lt;br /&gt;
For example, an item collected at its initial spawn point will have 8x. Thus, it will award 800 points and increase the item counter by 8. &lt;br /&gt;
If another score item is collected further away, with a multiplier of 3x, that next score item will award 300 points and increment the counter by 3. As a result, the player would have earned 1100 points and 11 score items, which are totaled together for the end of stage bonus.&lt;br /&gt;
----&lt;br /&gt;
==== The Item Counter ====&lt;br /&gt;
The game also has a chain/combo system of sorts, indicated by the score item counter in the top right of the screen. &lt;br /&gt;
The counter will increase as the player collects score items. If they are hit, activating an Auto-Guard shield, the counter will decrease by roughly 33%, or 1/3rd its current value. If the player ship is destroyed, the item counter will decrease by 50%, or half its current total value.&lt;br /&gt;
&lt;br /&gt;
Notably, bombing does not decrease the counter. Bombing converts all bullets on the screen into 1x score items, which will auto-collect to the  player. Only the bullets canceled by the initial bomb activation will do so. Bullets canceled for the duration of the bomb will not convert to score items. &lt;br /&gt;
&lt;br /&gt;
During boss fights, the item counter will quickly decrease. Bombing during a boss fight freezes the counter briefly, and as it both can assist in defeating a boss faster and increasing the counter via canceled bullets.&lt;br /&gt;
&lt;br /&gt;
However it should be noted that bullets canceled by destroying large enemies or boss phases/parts will apply the item multiplier to converted items, whereas canceled bullets by a bomb will always have the base value of 1x. Likewise, Bombs and Auto-Guard uses also influence end of stage bonuses, which may be worth more than the benefit of using them for collecting items. (As 1 bomb is worth at least 60,000 in bonus, one would need to have a positive increase of at least more than 600 score items collected at base value for it to be worth bombing for scoring purposes.)&lt;br /&gt;
----&lt;br /&gt;
==== Stage Bonuses ====&lt;br /&gt;
'''Note: The following values are for Original Mode'''&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 | End of Stage Bonuses - Original Mode&lt;br /&gt;
|-&lt;br /&gt;
! Shield Bonus&lt;br /&gt;
| &amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Bomb Bonus &lt;br /&gt;
| &amp;lt;code&amp;gt;Bombs in Stock * 60,000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Item Bonus&lt;br /&gt;
| &amp;lt;code&amp;gt;Item Counter * 100&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Stage Bonus &lt;br /&gt;
| &amp;lt;code&amp;gt;Stage Number * 100,000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
''Bonuses are totaled and then added to the player's current score.''&lt;br /&gt;
&lt;br /&gt;
''The Shield Bonus is dependant on the Auto-Guard feature in some way, and applies even if Guard is set to Off in game settings. It decreases as Auto-Guards are used, but the exact formula is currently unknown.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 | All Clear Life Bonus &lt;br /&gt;
|-&lt;br /&gt;
! Heaven &lt;br /&gt;
| &amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Original&lt;br /&gt;
| &amp;lt;code&amp;gt;Lives * 2,000,000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Hell&lt;br /&gt;
| &amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&lt;br /&gt;
Page Contributors:&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:JSAV2006STG(ABC)|JSAV2006STG(ABC)]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Short demand|Short demand]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Laurabuzz|Laurabuzz]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:GoldyDorado01|GoldyDorado01]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Xeirla|Xeirla]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:x.x]]&lt;br /&gt;
[[Category:Vertical orientation]]&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Shmups_Wiki:List_of_shooting_games&amp;diff=22088</id>
		<title>Shmups Wiki:List of shooting games</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Shmups_Wiki:List_of_shooting_games&amp;diff=22088"/>
		<updated>2023-05-03T02:26:01Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
This page contains links to every game that we ''currently'' have a wiki page written about in our Library. &lt;br /&gt;
&lt;br /&gt;
If you notice a game is missing, consider '''[[(Template Page)#Creating a new page|starting a page]]'''! ❤️ &lt;br /&gt;
&lt;br /&gt;
A robust list of 100% free-to-play games can be found '''[[Free to Play|here]]'''!&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Developer !! Publisher !! Year !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aeon Zenith]]'' || [[User:Squire Grooktook|Squire Grooktook]] || Squire Grooktook || TBD || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page. '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aero Fighters 2]]'' || [[Video System]] || Video System || 1994 || &amp;lt;small&amp;gt;'''⭐''' Stub page. '''Needs content'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aero Fighters 3]]'' || [[Video System]] || Video System || 1995 || &amp;lt;small&amp;gt;'''⭐''' Stub page. '''Needs content'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Akai Katana]]'' || [[CAVE]] || CAVE || 2010 || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page; '''needs content &amp;amp; formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Akuu Gallet]] / Air Gallet'' || [[Gazelle]] || Banpresto || 1996 || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page. Formatting is good so far, but needs content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ALLTYNEX Second]]'' || [[SITER SKAIN]] || Nyu Media || 2013 || &amp;lt;small&amp;gt;'''⭐⭐''' Fairly new WIP page, needs images&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[AngerForce: Reloaded]]'' || [[Screambox Studio]] || Screambox Studio || 2019 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Well-detailed page, missing images and some '''formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[AngerForce: Strikers]]'' || [[Screambox Studio]] || Screambox Studio || 2014 || &amp;lt;small&amp;gt;'''⭐''' Stub page and fork of [[AngerForce: Reloaded]] page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Apare Usapie!]]'' || [[Sorafune Atelier]] || Sorafune Atelier || 2015(?) || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Armed Police Batrider]]'' || [[Raizing]] || Eighting || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Great info, needs page formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Barrage Fantasia]]'' || [[Hanaji Games]] || Hanaji Games || 2021 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs more info. Controls, scoring and items missing&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batsugun]]'' || [[Toaplan]] || Toaplan || 1993 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Bakraid]]'' || [[Raizing]] || Eighting || 1999 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Gameplay overview and controls are missing&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Garegga]]'' || [[Raizing]] || Eighting || 1996 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched page verified by top players!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blaynix]]'' || [[zakichi]] || zakichi || 2011 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blue Revolver]]'' || [[Stellar Circle]] || Stellar Circle || 2016 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blue Wish Resurrection Plus]]'' || [[x.x Game Room]] || x.x Game Room || 2008 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[BroodStar]]'' || [[User:Razeal|Razeal]] || Razeal || 2020 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet Hell Monday]]'' || [[Masayuki Ito]] || Masayuki Ito || 2016 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''Well-detailed page, missing images and some formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet Hell Monday Black]]'' || [[Masayuki Ito]] || Masayuki Ito || 2019 || &amp;lt;small&amp;gt;'''⭐⭐''' '''Starter page, Needs more information'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bullet Sorceress]]'' || [[DANGER HEART Entertainment]] || DANGER HEART Entertainment || TBD 2022 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Celtreos]]'' || [[User:vornaff|Kevin Grant]] || Kevin Grant || 2017 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' '''This wiki page was created by the developer!''' Just missing some formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Chaos Field]]'' || [[MileStone]] || Able Corporation || 2004 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cho Ren Sha 68K]]'' || [[Koichi Yoshida]] || Koichi Yoshida || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Choujikuu Yousai Macross II]]'' || [[NMK]] || Banpresto || 1995 || &amp;lt;small&amp;gt;'''⭐''' Stub page. Contains dev team credits + some basic history&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cotton: Fantastic Night Dreams]]'' || [[Success]] || Success || 1991 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good start but still has some template leftovers&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cotton 2: Magical Night Dreams]]'' || [[Success]] || Success || 1997 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good start but still has some template leftovers&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CounterAttack]]'' || [[Relative Games]] || Relative Software|| 2019|| &amp;lt;small&amp;gt;'''⭐''' Stub page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crimzon Clover]]'' || [[YOTSUBANE]] || YOTSUBANE || 2011 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs mode descriptions. This page is for the original doujin release.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crimzon Clover: World Ignition]] / World EXplosion'' || [[YOTSUBANE]] || Degica Games || 2014 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs mode descriptions. Includes the latest revision.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crisis Wing]]'' || [[Pieslice Productions]] || Pieslice Productions || 2020 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cyvern: The Dragon Weapons]]'' || [[Kaneko]] || Kaneko|| 1998|| &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dangun Feveron]] / Fever S.O.S.'' || [[CAVE]] || Atlus || 1998 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs formatting and content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Danmaku Unlimited 2]]'' || [[Doragon Entertainment]] || Doragon Entertainment || 2013 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs expansion on content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Danmaku Unlimited 3]]'' || [[Doragon Entertainment]] || Doragon Entertainment || 2017 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darius Gaiden]]'' || [[Taito]] || Taito || 1994 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Has some good starter info; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darius Twin]]'' || [[Taito]] || Taito || 1991 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deathsmiles]]'' || [[CAVE]] || AMI || 2007 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs expansion and formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deathsmiles Mega Black Label]]'' || [[CAVE]] || AMI || 2008 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi]]'' || [[CAVE]] || Atlus || 1997 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu]] / DoDonPachi Resurrection'' || [[CAVE]] || CAVE || 2008 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''In need of formatting update'''&amp;lt;br&amp;gt;'''''Includes information about several releases!'''''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Arrange A]]'' || [[CAVE]] || CAVE || 2010 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Arrange B]]'' || [[CAVE]] || CAVE || 2010 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched page, verified by top (and frequent) players!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Black Label]]'' || [[CAVE]] || AMI || 2010 (?) || &amp;lt;small&amp;gt;'''⭐⭐''' Contains some details on mechanics and gameplay. Needs formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Black Label Arrange]]'' || [[CAVE]] || AMI || 2011 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page created by top player! Needs some updates to formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Ver1.0]]'' || [[CAVE]] || CAVE || 2008 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''In need of formatting update'''; could use more images&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Ver1.5]]'' || [[CAVE]] || CAVE || 2008 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page created by top player! Needs images &amp;amp; some '''formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Ver1.51]]'' || [[CAVE]] || CAVE || 2010 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Slim on content and formatting, but what's there is good.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiOuJou]] White Label'' || [[CAVE]] || AMI || 2002 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Great content; '''In need of formatting update''', lacking images&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiOuJou Black Label]]'' || [[CAVE]] || AMI || 2002 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi MAXIMUM]]'' || [[CAVE]] || CAVE || 2012 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs '''information'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi SaiDaiOuJou]]'' || [[CAVE]] || CAVE || 2012 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page, '''needs informations on version 1.5'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi SaiDaiOuJou exA Label]]'' || [[exA Arcadia]] || exA Arcadia || 2020 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dogyuun]]'' || [[Toaplan]] || Toaplan || 1992 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DonPachi]]'' || [[CAVE]] || Atlus || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dragon Blaze]]'' || [[Psikyo]] || Psikyo || 2000 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched and well-formatted page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Drainus]]'' || [[Team Ladybug]] || PLAYISM || 2022 || &amp;lt;small&amp;gt;'''⭐''' Stub page; '''needs more content'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eden's Aegis]]'' || [[x.x Game Room]] || x.x Game Room || 2010 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eschatos]]'' || [[Qute]] || Qute || 2011 || &amp;lt;small&amp;gt;'''⭐''' Stub page, '''needs information'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ESP Ra.De.]]'' || [[CAVE]] || Atlus || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''In need of formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Espgaluda]]'' || [[CAVE]] || AMI || 2003 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched and well-formatted page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Espgaluda II]]'' || [[CAVE]] || AMI || 2005 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[F/A]] / Fighter &amp;amp; Attacker'' || [[Namco]] || Namco || 1992 || &amp;lt;small&amp;gt;'''⭐⭐''' Contains strategy and some starter info. Missing images.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Galshell: Blood Red Skies]]'' '''(18+)''' || [[Akiragoya]] || Akiragoya || 2004 || &amp;lt;small&amp;gt;'''⭐''' Borderline empty page. Could use info, formatting, and research. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gemini Wing]]'' || [[Tecmo]] || Tecmo || 1987 || &amp;lt;small&amp;gt;'''⭐''' Stub page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Giga Wing]]'' || [[Takumi]] || Capcom || 1999 || &amp;lt;small&amp;gt;'''⭐⭐''' Early page with a fair amount of missing content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Giga Wing 2]]'' || [[Takumi]] || Capcom || 2000 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs more content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Great Mahou Daisakusen]] / Dimahoo'' || [[Raizing]] || Capcom || 2000 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs more content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius]] / Nemesis'' || [[Konami]] || Konami || 1985 || &amp;lt;small&amp;gt;'''⭐⭐''' Good formatting. Needs more expansion on content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius II]] / Vulcan Venture'' || [[Konami]] || Konami || 1988 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius III]] '' || [[Konami]] || Konami || 1989 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gun Frontier]]'' || [[Taito]] || Taito || 1990 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. Detailed rank information available&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunbird]]'' || [[Psikyo]] || Jaleco || 1994 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good formatting and basic explanations for mechanics, characters and scoring. Needs more in-depth information and video examples.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunbird 2]]'' || [[Psikyo]] || Psikyo || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Great info, could use a small formatting update&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gundemonium]]'' || [[Platine Dispositif]] || Rockin' Android || 2003 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality page, could use minor formatting update&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunroar]]'' || [[Kenta Cho]] || Kenta Cho || ???? || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunvein]]'' || [[boghog]] || NGDEV || 2022 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Guwange]]'' || [[CAVE]] || Atlus || 1999 || &amp;lt;small&amp;gt;'''⭐⭐''' In a pretty early state. '''Missing formatting and organization'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hacha Mecha Fighter]]'' || [[NMK]] || NMK || 1991 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Halley's Comet]]'' || [[Taito]] || [[Taito]] || 1986 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Harmful Park]]'' || [[Sky Think System]] || Sky Think System || 1997 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Great info, just missing '''formatting and organization'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hellsinker.]]'' || [[Ruminant's Whimper]] || Ruminant's Whimper || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Highly detailed and well-researched page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hishouzame]]'' || [[Toaplan]] || Taito || 1987 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good info! Missing '''formatting and organization'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ibara]]'' || [[CAVE]] || CAVE || 2005 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ikaruga]]'' || [[Treasure]] || Treasure || 2001 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' High quality, well-researched page, just missing some formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Illmatic Envelope (Illvelo)|Illmatic Envelope]] / Illvelo'' || [[Milestone]] || Milestone || 2008 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality, well-researched page! Just missing some minor formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Infinos Exa]]'' || [[Picorinne Soft]] || exA Arcadia || 2019 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jamestown]]'' || Final Form Games || Batterystaple Games || 2011 || &amp;lt;small&amp;gt;'''⭐⭐''' Low on content, contains template leftovers.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kaiju Kite Attack]]'' || PWCA || PWCA || 2019 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good info! Missing formatting and organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kaikan]]'' || Zakichi || ©-kigekiyahonpo- || 2013 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Excellent info! Could probably use a '''visual/formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ketsui: Kizuna Jigoku Tachi]]'' || [[CAVE]] || AMI || 2002 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good info! Missing formatting and organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kyuukyoku Tiger]] / Twin Cobra'' || [[Toaplan]] || Taito || 1987 || &amp;lt;small&amp;gt;'''⭐''' Stub page with some basic info; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lotus Land Story]] / Touhou Gensoukyou'' || [[ZUNsoft]] / [[Amusement Makers]] || Taito || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good info, just a tad lean. Missing formatting and organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mahou Daisakusen]] / Sorcer Striker'' || [[Raizing]] || Able Corporation || 1993 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Lots of good info, but needs page formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mars Matrix|Mars Matrix: Hyper Solid Shooting]]'' || [[Takumi]] || Capcom || 2000 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Recent content and formatting update. Still needs work!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mecha Ritz: Steel Rondo]]'' || [[HEY]] || HEY || 2016 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Excellent info! Could probably use a '''visual/formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mega Typhoon]]'' || Bernhard Braun || Nordlicht EDV-Service || 1996 || &amp;lt;small&amp;gt;'''⭐⭐''' Basic Game info&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Moon Dancer]]'' || [[Terarin Games]] || Terarin Games || 2022 || &amp;lt;small&amp;gt;'''⭐''' Stub page with basic info&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mountain of Faith]]'' || [[Team Shanghai Alice]] || Team Shanghai Alice || 2007 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Excellent page content!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Muchi Muchi Pork!]]'' || [[CAVE]] || CAVE || 2007 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs expansion on content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[M.U.S.H.A.]] / Musha Aleste'' || [[Compile]] || Seismic Software Inc. || 1990 || &amp;lt;small&amp;gt;'''⭐⭐''' Starter page in development.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mushihimesama]]'' || [[CAVE]] || AMI || 2004 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Excellent information detail, just needs formatting. &amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mushihimesama Futari]]'' || [[CAVE]] || AMI || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Extremely detailed page! Just has a few template remainders to get rid of and some minor formatting work.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mushihimesama Futari Black Label]]'' || [[CAVE]] || AMI || 2007 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation STEEL]]'' || [[User:BB|BB]] || BB || 2022 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[OutZone]]'' || [[Toaplan]] || Tecmo || 1990 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Highly complete page. Featuring an in-depth '''Strategy''' page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[P-47 Aces]]'' || [[NMK]] || Jaleco || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page! &amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[P-47 Aces Mk.II]]'' || [[exA Arcadia]] || exA Arcadia || 2022 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pawarumi]]'' || [[Manufacture 43]] || Manufacture 43 || 2018 || &amp;lt;small&amp;gt;'''⭐⭐''' Starter page in development.&amp;lt;/small&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Phoenix]]'' || [[Amstar Electronics]] || Taito || 1978 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good starter info and some strategy info. '''Needs expansion and cleanup work.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pink Sweets: Ibara Sorekara]]'' || [[CAVE]] || CAVE || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good start, but still needs a bit of cleanup work&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pleasure Hearts]]'' || [[M-KAI]] || M-KAI || 1999 || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Precious Star]]'' || [[Ever-Juvenile]] || Ever-Juvenile || 2016 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Well-detailed page, could use more formatting. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Progear no Arashi]]'' || [[CAVE]] || Capcom || 2001 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Lots of info here, just needs a formatting pass &amp;amp; organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[QP Shooting - Dangerous!!]]'' || [[Orange Juice]] || Orange Juice || 2014 || &amp;lt;small&amp;gt;'''⭐''' Stub page; still contains many template leftovers&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Radirgy]]'' || [[RS34]] || RS34 || 2005 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page! &amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Radirgy Swag]]'' || [[RS34]] || RS34 || 2019 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Has some good info, but needs expansion and images&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raiden Fighters Jet]]'' || [[Seibu Kaihatsu]] || Seibu Kaihatsu || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Detailed page, but needs formatting update and page organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raiden IV]]'' || [[MOSS]] || MOSS || 2007 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Recent updates to content and formatting!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raiga: Strato Fighter]]'' || [[Tecmo]] || [[Tecmo]] || 1991 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[RayCrisis]]'' || [[Taito]] || Taito || 1998 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[RayForce]]'' || [[Taito]] || Taito || 1994 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[RayStorm]]'' || [[Taito]] || Taito || 1996 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[RefRain - prism memories -]]'' || [[RebRank]] || Degica Games || 2011 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rigid Force Alpha]]'' || [[Com8Com1]] || Com8Com1 || 2018 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Contains good info. Still many template leftovers on page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[R-Type]]'' || [[Irem]] || Irem || 1987 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Content great, needs formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Same! Same! Same!]] / Fire Shark'' || [[Toaplan]] || Toaplan || 1989 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Has some good starter info; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Schildmaid MX]]'' || [[HitP Studio]] || HitP Studio || 2021 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Fairly robust page, needs some expansion. **Partialy written by the developer!**&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sengoku Ace]] / Samurai Aces'' || [[Psikyo]] || Psikyo || 1993 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched and well-formatted page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sengoku Blade]] / Tengai'' || [[Psikyo]] || Psikyo || 1996 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sexy Parodius]]'' || [[Konami]] || Konami || 1996 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shikigami no Shiro 3]] / Castle of Shikigami 3'' || [[AlfaSystem]] || AlfaSystem || 2005 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Highly-detailed page written by frequent players, could use more images.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shippu Mahou Daisakusen]] / Kingdom Grand Prix'' || [[Raizing]] || Eighting || 1994 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality page written by a top player&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shining Shooting Star]] || [[SSS Dev Team]] 雨夜枫雪制作组 || SSS Dev Team雨夜枫雪制作组 || 2016 || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page with some images. Needs content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sine Mora]]'' || [[Digital Reality]], [[Grasshopper Manufacture]] || THQ Nordic || 2012 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Well-detailed page, just needs '''images and some slight reorganization.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sky Adventure]]'' || [[Alpha Denshi]] || ADK || 1989 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs expansion on content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier Force]]'' || [[Studio Siesta]] || Studio Siesta || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Needs some page reorganization and cleanup&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sophstar]]'' || [[Banana Bytes]] || Red Art Games || 2022 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Well-researched page, just needs '''images and some slight reorganization.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soukyugurentai]] / Terra Diver'' || [[Raizing]] || Raizing || 1996 || &amp;lt;small&amp;gt;'''⭐''' Stub page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Space Bomber]]'' || [[Psikyo]] || Psikyo || 1998 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Space Invaders]]'' || [[Taito]] || Taito || 1978 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Short but sweet!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[STELLAVANITY - Prelude to the Destined Calamity -]]'' || [[TRIS-GRAM]] || TRIS-GRAM || 2012 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good starter info, still has some stubs from the tmeplate&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strikers 1945]]'' || [[Psikyo]] || Psikyo || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Content in progress! Needs images, cleanup, fleshing out.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strikers 1945 II]]'' || [[Psikyo]] || Psikyo || 1997 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Very detailed page! Needs formatting cleanup.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strikers 1945 III]] / Strikers 1999'' || [[Psikyo]] || Psikyo || 1999 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Content in progress! Needs images, cleanup, fleshing out.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Super XYX]]'' || [[Team Grybanser Fox]] || Team Grybanser Fox || 2020 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Short but sweet!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tatsujin]] / Truxton'' || [[Toaplan]] || Toaplan || 1988 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good content. Needs formatting and could use some minor expansion.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tatsujin Ou]] / Truxton II'' || [[Toaplan]] || Toaplan || 1992 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thunder Force III]]'' || [[Technosoft]] || Technosoft || 1990 || &amp;lt;small&amp;gt;'''⭐''' Solid starter info but could use more fleshing out.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tiny XEVIVOS]]'' || [[Zakichi]] || Zakichi || 2013 || &amp;lt;small&amp;gt;'''⭐''' Stub page. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transcendpang|TranscendPang]]'' || [[wosderge]] || wosderge || 2010 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Incredibly well-detailed page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Trizeal]]'' || [[Triangle Service]] || Taito || 2004 || &amp;lt;small&amp;gt;'''⭐⭐''' Mostly a stub page, but contains some info on mechanics and score strategies. Needs more content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tyrian]]'' || [[Eclipse Software]] || Epic Megagames || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good starter info, development history, version differences. '''Needs formatting.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Undefined Fantastic Object]]'' || [[Team Shanghai Alice]] || Team Shanghai Alice || 2009 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Excellent page content!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[V-V]] / Grind Stormer'' || [[Toaplan]] || Toaplan || 1993 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good starter info. '''Needs formatting.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Triggerheart Exelica]]'' || [[Warashi]] || SEGA || 2006 || &amp;lt;small&amp;gt;'''⭐⭐''' Started but still missing a lot of info&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vastynex]]'' || [[Zakichi]] || Zakichi || 2018 || &amp;lt;small&amp;gt;'''⭐''' Stub page. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Xyanide]]'' || [[Playlogic]] || Evolved Games || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good starter info, but page is disorganized; '''needs formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zakesta]]'' || [[Zakichi]] || Zakichi || 2021 || &amp;lt;small&amp;gt;'''⭐''' Stub page. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ZeroRanger]]'' || [[SystemErasure]] || SystemErasure || 2018 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Has some good starter info; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zero Wing]]'' || [[Toaplan]] || Namco || 1989 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good starter info. '''Needs formatting.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ZOE]]'' || [[User:Retchy|Retchy]] || Retchy || TBD 2022 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Blue_Wish_Resurrection_Plus&amp;diff=22087</id>
		<title>Blue Wish Resurrection Plus</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Blue_Wish_Resurrection_Plus&amp;diff=22087"/>
		<updated>2023-05-03T02:24:46Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Scoring */  Added details about scoring, as well as end of stage/all clear bonuses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Title_bwrp.gif|center|frameless]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #003333&lt;br /&gt;
|innerbordercolor = #eeeeac&lt;br /&gt;
|title = Blue Wish Resurrection Plus&lt;br /&gt;
|background = #fefafb&lt;br /&gt;
|image = BWRP Start Screen.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Start Screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|developer = [[x.x]]&lt;br /&gt;
|releasedate = '''PC''' Mar 11th, 2008&lt;br /&gt;
|previousgame= [[Eden's Edge]]&lt;br /&gt;
|nextgame = [[Eden's Aegis]]&lt;br /&gt;
|officialsite = [https://xxgameroom.itch.io/blue-wish-resurrection-plus xxgameroom.itch.io]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Blue Wish Resurrection Plus''' (or '''BWRP'''), is the 5th game created by x.x game room, an indie shmup developer. Their games are very heavily inspired by [[Cave]]'s design philosophy. This game in particular has a lot of similar bullet and ship designs as the [[DoDonPachi]] series. It was released on PC as freeware game, and it's a remaster of Blue Wish Resurrection from 2006.&lt;br /&gt;
&lt;br /&gt;
The game can be downloaded on [https://www.vector.co.jp/download/file/winnt/game/fh452584.html vector.co.jp], [https://xxgameroom.itch.io/blue-wish-resurrection-plus itch.io] or [https://archive.org/details/BWRPLUS1.11 archive.org].&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
BWRP is a vertical scrolling bullet-hell shmup with many design cues taken by [[CAVE]] games, as many shot types, enemy formations and bullet patterns. &lt;br /&gt;
BWRP is basically a remaster of the original BWR game from 2006, which now has recolored textures on enemies and stages and new features like Wait control for slowdown, Accel setting can be activated on all modes and a new ship resembling attacks from Eden´s Edge&lt;br /&gt;
It has up to 5 levels of power up, and the player can hold up to 6 bombs. There are 2 shot types, focus shot and unfocused shot. By mashing the Shot button or holding the Auto-Shot button, the player will do their unfocused shot, and when the Shot button is held, the player will do their focused shot, and the ship's speed will drop, while also revealing its hitbox, much like other indie shmups like the Touhou series.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game has by default a &amp;quot;Guard&amp;quot; mechanic put in place which can be turnt off in the options menu. When the player is hit, if they have at least one bomb in stock, a shield will cover them for a while, at the cost of one bomb. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bombs are either big blasts that cover a portion of the screen (Unfocused), or increase the range and damage of the shot types (Focused), depending on when the player bombs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game has 3 difficulties:&lt;br /&gt;
&lt;br /&gt;
'''Heaven:''' Akin to Novice Mode in other shmups. Heaven BWRP are one of the better shmups for complete beginners of the genre.&lt;br /&gt;
&lt;br /&gt;
'''Original:''' The base difficulty of the game.&lt;br /&gt;
&lt;br /&gt;
'''Hell:''' Acts like the Ultra setting in the [[Mushihimesama]] games, with a substantial increase in enemy bullets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are no loops to be found, and the game has only 5 stages. If the player gets a No-Miss clear on Hell difficulty, they'll fight the True Last Boss of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The player starts with 3 total lives. The player can gain one extend after every 5 Million points&lt;br /&gt;
&lt;br /&gt;
=== Ships ===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;small&amp;gt;''Note: Ship stats are rough stimates until more concrete data is found. Research needed.''&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#3184BD; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Blue Wish&amp;lt;/big&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Unfocused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Focused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Damage&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:BWRP_Blue_Wish.png|300px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spread&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Narrow&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Average&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;13&amp;quot; style=&amp;quot;font-size:85%;&amp;quot; | &lt;br /&gt;
'''Unfocused Shot:''' Sends shots to all directions at a 90° angle&lt;br /&gt;
&lt;br /&gt;
'''Focus Shot:'''  Concentrates its fire to the center, with the options moving clockwise around the front of the ship.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''The titular ship is very similar to the Type C ship in [[DoDonPachi]] games, with a wide shot for its unfocused shot, and narrow array for its focused shot. It is a very easy ship to use, but its damage is overall lackluster when compared to other ships.'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#4A5A42; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Blue Hope&amp;lt;/big&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Unfocused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Focused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Damage&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:BWRP_Blue_Hope.png|300px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Semi-Spread&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Narrow&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | High&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;13&amp;quot; style=&amp;quot;font-size:85%;&amp;quot; | &lt;br /&gt;
'''Unfocused Shot:''' Fires both linear shots to the center while options wiggle left and right to spread bullets&lt;br /&gt;
&lt;br /&gt;
'''Focused Shot:''' Sends bullets to the center of the screen while options shot lasers to the sides.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Blue Hope has very little spread on its unfocused shot, but both shots have good firepower, making this ship the most damaging one no matter the situation. Their good damage makes them great for boss fights, but stages may get complicated if the player doesn't know enemy placing and stage layouts.'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#5A6B94; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Blue Peace&amp;lt;/big&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Unfocused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Focused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Damage&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:BWRP_Blue_Peace.png|300p]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Narrow&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Homing&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Average&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;13&amp;quot; style=&amp;quot;font-size:85%;&amp;quot; | &lt;br /&gt;
'''Unfocused Shot:'''  Fires a very concentrated array of shots in the center&lt;br /&gt;
&lt;br /&gt;
'''Focused Shot:''' Sends multiple orb-lile bullets that home in on all enemies on screen&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Blue Peace is a fairly unique ship, dealing more damage when unfocused, and having better screen coverage while focused. Their stage performance is excellent, but their low damage when focused makes dealing with high HP enemies or bosses trickier.'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:120%; border:1px solid #222222; background-color:#f8f8ff; width: 40%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color:#E7BD39; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Eden's Edge&amp;lt;/big&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Unfocused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Focused&lt;br /&gt;
! style=&amp;quot;background-color:#a9a9a9; color:#ffffff;&amp;quot; | Damage&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:BWRP_Eden_Edge.png|300px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Line&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Narrow&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Average&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;13&amp;quot; style=&amp;quot;font-size:85%;&amp;quot; | &lt;br /&gt;
'''Unfocused Shot:''' Options fire lasers that follow the movement of the ship, having multiple formations that can vary depending on how the player moves the ship.&lt;br /&gt;
&lt;br /&gt;
'''Focused Shot:''' All options retract to the ship to fire a concentrated barrage.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Eden's Edge is a really un-orthodox ship, with some similarities to the Trace option found in [[Mushihimesama]]. The dynamic way the options track movement can make for makeshift screen coverage, or high damage if the player can stack them on top of each other. It heavily rewards knowledge about stage layouts to use every option formation to the fullest'''&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_pow.gif|center]] || '''Power Up''' &amp;lt;br&amp;gt;Increases your shot power (max power after the 4th item). With max power, grabbing a new one will increase score by 50.000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_bomb.gif|center]] || '''Bomb''' &amp;lt;br&amp;gt;Increases your bomb stock by 1. With all bombs stocked, grabbing a new one will increase the score by 50.000 points&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_sc1.gif|center]] || '''Cube''' &amp;lt;br&amp;gt;Enemies will drop these after being destroyed. Their value increases more if the ship is close to them the moment they spawn.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Box.gif|center]] || '''Gold Box''' &amp;lt;br&amp;gt;After unveiling certain parts of the stages, these will appear and keep giving the player points for as long as they are in the screen &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
==== Score Items ====&lt;br /&gt;
The score value of the cube items obtained from destroyed enemies will variate depending on how quick they´re collected&lt;br /&gt;
&lt;br /&gt;
Score items have a base value of 100, and spawn with a multiplier of 8x, quickly decreasing to 1x depending on how far away from their initial spawn location they are when collected. Thus, the closer you are to the source of the score items, the larger amount of score you will receive upon pickup. &lt;br /&gt;
&lt;br /&gt;
The multiplier is applied both to the base score from the item, and the amount added to the item counter in the top right of the screen.&lt;br /&gt;
For example, an item collected at its initial spawn point will have 8x. Thus, it will award 800 points and increase the item counter by 8. &lt;br /&gt;
If another score item is collected further away, with a multiplier of 3x, that next score item will award 300 points and increment the counter by 3. As a result, the player would have earned 1100 points and 11 score items, which are totaled together for the end of stage bonus.&lt;br /&gt;
----&lt;br /&gt;
==== The Item Counter ====&lt;br /&gt;
The game also has a chain/combo system of sorts, indicated by the score item counter in the top right of the screen. &lt;br /&gt;
The counter will increase as the player collects score items. If they are hit, activating an Auto-Guard shield, the counter will decrease by roughly 33%, or 1/3rd its current value. If the player ship is destroyed, the item counter will decrease by 50%, or half its current total value.&lt;br /&gt;
&lt;br /&gt;
Notably, bombing does not decrease the counter. Bombing converts all bullets on the screen into 1x score items, which will auto-collect to the  player. Only the bullets canceled by the initial bomb activation will do so. Bullets canceled for the duration of the bomb will not convert to score items. &lt;br /&gt;
&lt;br /&gt;
During boss fights, the item counter will quickly decrease. Bombing during a boss fight freezes the counter briefly, and as it both can assist in defeating a boss faster and increasing the counter via canceled bullets.&lt;br /&gt;
&lt;br /&gt;
However it should be noted that bullets canceled by destroying large enemies or boss phases/parts will apply the item multiplier to converted items, whereas canceled bullets by a bomb will always have the base value of 1x. Likewise, Bombs and Auto-Guard uses also influence end of stage bonuses, which may be worth more than the benefit of using them for collecting items. (As 1 bomb is worth at least 60,000 in bonus, one would need to have a positive increase of at least more than 600 score items collected at base value for it to be worth bombing for scoring purposes.)&lt;br /&gt;
----&lt;br /&gt;
==== Stage Bonuses ====&lt;br /&gt;
'''Note: The following values are for Original Mode'''&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 | End of Stage Bonuses - Original Mode&lt;br /&gt;
|-&lt;br /&gt;
! Shield Bonus&lt;br /&gt;
| &amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Bomb Bonus &lt;br /&gt;
| &amp;lt;code&amp;gt;Bombs in Stock * 60,000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Item Bonus&lt;br /&gt;
| &amp;lt;code&amp;gt;Item Counter * 100&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Stage Bonus &lt;br /&gt;
| &amp;lt;code&amp;gt;Stage Number * 100,000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
''Bonuses are totaled and then added to the player's current score.''&lt;br /&gt;
&lt;br /&gt;
''The Shield Bonus is dependant on the Auto-Guard feature in some way, and applies even if Guard is set to Off in game settings. It decreases as Auto-Guards are used, but the exact formula is currently unknown.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 | All Clear Life Bonus &lt;br /&gt;
|-&lt;br /&gt;
! Heaven &lt;br /&gt;
| &amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Original&lt;br /&gt;
| &amp;lt;code&amp;gt;Lives * 2,000,000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Hell&lt;br /&gt;
| &amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:x.x]]&lt;br /&gt;
[[Category:Vertical orientation]]&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Shmups_Wiki:List_of_shooting_games&amp;diff=22086</id>
		<title>Shmups Wiki:List of shooting games</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Shmups_Wiki:List_of_shooting_games&amp;diff=22086"/>
		<updated>2023-05-03T01:17:33Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /*Added*/ Blue Wish Resurrection Plus, Eden's Aegis. /*Removed*/ Bullet Hell Monday Finale (Reason: Page currently not created.)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
This page contains links to every game that we ''currently'' have a wiki page written about in our Library. &lt;br /&gt;
&lt;br /&gt;
If you notice a game is missing, consider '''[[(Template Page)#Creating a new page|starting a page]]'''! ❤️ &lt;br /&gt;
&lt;br /&gt;
A robust list of 100% free-to-play games can be found '''[[Free to Play|here]]'''!&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Developer !! Publisher !! Year !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aeon Zenith]]'' || [[User:Squire Grooktook|Squire Grooktook]] || Squire Grooktook || TBD || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page. '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aero Fighters 2]]'' || [[Video System]] || Video System || 1994 || &amp;lt;small&amp;gt;'''⭐''' Stub page. '''Needs content'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aero Fighters 3]]'' || [[Video System]] || Video System || 1995 || &amp;lt;small&amp;gt;'''⭐''' Stub page. '''Needs content'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Akai Katana]]'' || [[CAVE]] || CAVE || 2010 || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page; '''needs content &amp;amp; formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Akuu Gallet]] / Air Gallet'' || [[Gazelle]] || Banpresto || 1996 || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page. Formatting is good so far, but needs content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ALLTYNEX Second]]'' || [[SITER SKAIN]] || Nyu Media || 2013 || &amp;lt;small&amp;gt;'''⭐⭐''' Fairly new WIP page, needs images&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[AngerForce: Reloaded]]'' || [[Screambox Studio]] || Screambox Studio || 2019 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Well-detailed page, missing images and some '''formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[AngerForce: Strikers]]'' || [[Screambox Studio]] || Screambox Studio || 2014 || &amp;lt;small&amp;gt;'''⭐''' Stub page and fork of [[AngerForce: Reloaded]] page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Apare Usapie!]]'' || [[Sorafune Atelier]] || Sorafune Atelier || 2015(?) || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Armed Police Batrider]]'' || [[Raizing]] || Eighting || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Great info, needs page formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Barrage Fantasia]]'' || [[Hanaji Games]] || Hanaji Games || 2021 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs more info. Controls, scoring and items missing&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batsugun]]'' || [[Toaplan]] || Toaplan || 1993 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Bakraid]]'' || [[Raizing]] || Eighting || 1999 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Gameplay overview and controls are missing&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Garegga]]'' || [[Raizing]] || Eighting || 1996 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched page verified by top players!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blaynix]]'' || [[zakichi]] || zakichi || 2011 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blue Revolver]]'' || [[Stellar Circle]] || Stellar Circle || 2016 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blue Wish Resurrection Plus]]'' || [[x.x Game Room]] || x.x Game Room || 2008 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info about scoring mecahnics. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[BroodStar]]'' || [[User:Razeal|Razeal]] || Razeal || 2020 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet Hell Monday]]'' || [[Masayuki Ito]] || Masayuki Ito || 2016 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''Well-detailed page, missing images and some formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet Hell Monday Black]]'' || [[Masayuki Ito]] || Masayuki Ito || 2019 || &amp;lt;small&amp;gt;'''⭐⭐''' '''Starter page, Needs more information'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bullet Sorceress]]'' || [[DANGER HEART Entertainment]] || DANGER HEART Entertainment || TBD 2022 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Celtreos]]'' || [[User:vornaff|Kevin Grant]] || Kevin Grant || 2017 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' '''This wiki page was created by the developer!''' Just missing some formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Chaos Field]]'' || [[MileStone]] || Able Corporation || 2004 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cho Ren Sha 68K]]'' || [[Koichi Yoshida]] || Koichi Yoshida || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Choujikuu Yousai Macross II]]'' || [[NMK]] || Banpresto || 1995 || &amp;lt;small&amp;gt;'''⭐''' Stub page. Contains dev team credits + some basic history&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cotton: Fantastic Night Dreams]]'' || [[Success]] || Success || 1991 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good start but still has some template leftovers&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cotton 2: Magical Night Dreams]]'' || [[Success]] || Success || 1997 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good start but still has some template leftovers&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CounterAttack]]'' || [[Relative Games]] || Relative Software|| 2019|| &amp;lt;small&amp;gt;'''⭐''' Stub page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crimzon Clover]]'' || [[YOTSUBANE]] || YOTSUBANE || 2011 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs mode descriptions. This page is for the original doujin release.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crimzon Clover: World Ignition]] / World EXplosion'' || [[YOTSUBANE]] || Degica Games || 2014 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs mode descriptions. Includes the latest revision.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crisis Wing]]'' || [[Pieslice Productions]] || Pieslice Productions || 2020 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cyvern: The Dragon Weapons]]'' || [[Kaneko]] || Kaneko|| 1998|| &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dangun Feveron]] / Fever S.O.S.'' || [[CAVE]] || Atlus || 1998 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs formatting and content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Danmaku Unlimited 2]]'' || [[Doragon Entertainment]] || Doragon Entertainment || 2013 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs expansion on content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Danmaku Unlimited 3]]'' || [[Doragon Entertainment]] || Doragon Entertainment || 2017 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darius Gaiden]]'' || [[Taito]] || Taito || 1994 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Has some good starter info; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darius Twin]]'' || [[Taito]] || Taito || 1991 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deathsmiles]]'' || [[CAVE]] || AMI || 2007 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs expansion and formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deathsmiles Mega Black Label]]'' || [[CAVE]] || AMI || 2008 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi]]'' || [[CAVE]] || Atlus || 1997 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu]] / DoDonPachi Resurrection'' || [[CAVE]] || CAVE || 2008 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''In need of formatting update'''&amp;lt;br&amp;gt;'''''Includes information about several releases!'''''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Arrange A]]'' || [[CAVE]] || CAVE || 2010 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Arrange B]]'' || [[CAVE]] || CAVE || 2010 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched page, verified by top (and frequent) players!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Black Label]]'' || [[CAVE]] || AMI || 2010 (?) || &amp;lt;small&amp;gt;'''⭐⭐''' Contains some details on mechanics and gameplay. Needs formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Black Label Arrange]]'' || [[CAVE]] || AMI || 2011 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page created by top player! Needs some updates to formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Ver1.0]]'' || [[CAVE]] || CAVE || 2008 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''In need of formatting update'''; could use more images&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Ver1.5]]'' || [[CAVE]] || CAVE || 2008 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page created by top player! Needs images &amp;amp; some '''formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Ver1.51]]'' || [[CAVE]] || CAVE || 2010 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Slim on content and formatting, but what's there is good.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiOuJou]] White Label'' || [[CAVE]] || AMI || 2002 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Great content; '''In need of formatting update''', lacking images&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiOuJou Black Label]]'' || [[CAVE]] || AMI || 2002 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi MAXIMUM]]'' || [[CAVE]] || CAVE || 2012 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs '''information'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi SaiDaiOuJou]]'' || [[CAVE]] || CAVE || 2012 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page, '''needs informations on version 1.5'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi SaiDaiOuJou exA Label]]'' || [[exA Arcadia]] || exA Arcadia || 2020 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dogyuun]]'' || [[Toaplan]] || Toaplan || 1992 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DonPachi]]'' || [[CAVE]] || Atlus || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dragon Blaze]]'' || [[Psikyo]] || Psikyo || 2000 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched and well-formatted page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Drainus]]'' || [[Team Ladybug]] || PLAYISM || 2022 || &amp;lt;small&amp;gt;'''⭐''' Stub page; '''needs more content'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eden's Aegis]]'' || [[x.x Game Room]] || x.x Game Room || 2010 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eschatos]]'' || [[Qute]] || Qute || 2011 || &amp;lt;small&amp;gt;'''⭐''' Stub page, '''needs information'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ESP Ra.De.]]'' || [[CAVE]] || Atlus || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''In need of formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Espgaluda]]'' || [[CAVE]] || AMI || 2003 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched and well-formatted page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Espgaluda II]]'' || [[CAVE]] || AMI || 2005 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[F/A]] / Fighter &amp;amp; Attacker'' || [[Namco]] || Namco || 1992 || &amp;lt;small&amp;gt;'''⭐⭐''' Contains strategy and some starter info. Missing images.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Galshell: Blood Red Skies]]'' '''(18+)''' || [[Akiragoya]] || Akiragoya || 2004 || &amp;lt;small&amp;gt;'''⭐''' Borderline empty page. Could use info, formatting, and research. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gemini Wing]]'' || [[Tecmo]] || Tecmo || 1987 || &amp;lt;small&amp;gt;'''⭐''' Stub page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Giga Wing]]'' || [[Takumi]] || Capcom || 1999 || &amp;lt;small&amp;gt;'''⭐⭐''' Early page with a fair amount of missing content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Giga Wing 2]]'' || [[Takumi]] || Capcom || 2000 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs more content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Great Mahou Daisakusen]] / Dimahoo'' || [[Raizing]] || Capcom || 2000 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs more content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius]] / Nemesis'' || [[Konami]] || Konami || 1985 || &amp;lt;small&amp;gt;'''⭐⭐''' Good formatting. Needs more expansion on content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius II]] / Vulcan Venture'' || [[Konami]] || Konami || 1988 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius III]] '' || [[Konami]] || Konami || 1989 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gun Frontier]]'' || [[Taito]] || Taito || 1990 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. Detailed rank information available&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunbird]]'' || [[Psikyo]] || Jaleco || 1994 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good formatting and basic explanations for mechanics, characters and scoring. Needs more in-depth information and video examples.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunbird 2]]'' || [[Psikyo]] || Psikyo || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Great info, could use a small formatting update&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gundemonium]]'' || [[Platine Dispositif]] || Rockin' Android || 2003 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality page, could use minor formatting update&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunroar]]'' || [[Kenta Cho]] || Kenta Cho || ???? || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunvein]]'' || [[boghog]] || NGDEV || 2022 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Guwange]]'' || [[CAVE]] || Atlus || 1999 || &amp;lt;small&amp;gt;'''⭐⭐''' In a pretty early state. '''Missing formatting and organization'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hacha Mecha Fighter]]'' || [[NMK]] || NMK || 1991 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Halley's Comet]]'' || [[Taito]] || [[Taito]] || 1986 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Harmful Park]]'' || [[Sky Think System]] || Sky Think System || 1997 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Great info, just missing '''formatting and organization'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hellsinker.]]'' || [[Ruminant's Whimper]] || Ruminant's Whimper || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Highly detailed and well-researched page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hishouzame]]'' || [[Toaplan]] || Taito || 1987 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good info! Missing '''formatting and organization'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ibara]]'' || [[CAVE]] || CAVE || 2005 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ikaruga]]'' || [[Treasure]] || Treasure || 2001 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' High quality, well-researched page, just missing some formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Illmatic Envelope (Illvelo)|Illmatic Envelope]] / Illvelo'' || [[Milestone]] || Milestone || 2008 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality, well-researched page! Just missing some minor formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Infinos Exa]]'' || [[Picorinne Soft]] || exA Arcadia || 2019 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jamestown]]'' || Final Form Games || Batterystaple Games || 2011 || &amp;lt;small&amp;gt;'''⭐⭐''' Low on content, contains template leftovers.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kaiju Kite Attack]]'' || PWCA || PWCA || 2019 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good info! Missing formatting and organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kaikan]]'' || Zakichi || ©-kigekiyahonpo- || 2013 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Excellent info! Could probably use a '''visual/formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ketsui: Kizuna Jigoku Tachi]]'' || [[CAVE]] || AMI || 2002 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good info! Missing formatting and organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kyuukyoku Tiger]] / Twin Cobra'' || [[Toaplan]] || Taito || 1987 || &amp;lt;small&amp;gt;'''⭐''' Stub page with some basic info; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lotus Land Story]] / Touhou Gensoukyou'' || [[ZUNsoft]] / [[Amusement Makers]] || Taito || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good info, just a tad lean. Missing formatting and organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mahou Daisakusen]] / Sorcer Striker'' || [[Raizing]] || Able Corporation || 1993 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Lots of good info, but needs page formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mars Matrix|Mars Matrix: Hyper Solid Shooting]]'' || [[Takumi]] || Capcom || 2000 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Recent content and formatting update. Still needs work!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mecha Ritz: Steel Rondo]]'' || [[HEY]] || HEY || 2016 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Excellent info! Could probably use a '''visual/formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mega Typhoon]]'' || Bernhard Braun || Nordlicht EDV-Service || 1996 || &amp;lt;small&amp;gt;'''⭐⭐''' Basic Game info&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Moon Dancer]]'' || [[Terarin Games]] || Terarin Games || 2022 || &amp;lt;small&amp;gt;'''⭐''' Stub page with basic info&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mountain of Faith]]'' || [[Team Shanghai Alice]] || Team Shanghai Alice || 2007 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Excellent page content!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Muchi Muchi Pork!]]'' || [[CAVE]] || CAVE || 2007 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs expansion on content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[M.U.S.H.A.]] / Musha Aleste'' || [[Compile]] || Seismic Software Inc. || 1990 || &amp;lt;small&amp;gt;'''⭐⭐''' Starter page in development.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mushihimesama]]'' || [[CAVE]] || AMI || 2004 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Excellent information detail, just needs formatting. &amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mushihimesama Futari]]'' || [[CAVE]] || AMI || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Extremely detailed page! Just has a few template remainders to get rid of and some minor formatting work.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mushihimesama Futari Black Label]]'' || [[CAVE]] || AMI || 2007 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation STEEL]]'' || [[User:BB|BB]] || BB || 2022 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[OutZone]]'' || [[Toaplan]] || Tecmo || 1990 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Highly complete page. Featuring an in-depth '''Strategy''' page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[P-47 Aces]]'' || [[NMK]] || Jaleco || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page! &amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[P-47 Aces Mk.II]]'' || [[exA Arcadia]] || exA Arcadia || 2022 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pawarumi]]'' || [[Manufacture 43]] || Manufacture 43 || 2018 || &amp;lt;small&amp;gt;'''⭐⭐''' Starter page in development.&amp;lt;/small&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Phoenix]]'' || [[Amstar Electronics]] || Taito || 1978 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good starter info and some strategy info. '''Needs expansion and cleanup work.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pink Sweets: Ibara Sorekara]]'' || [[CAVE]] || CAVE || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good start, but still needs a bit of cleanup work&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pleasure Hearts]]'' || [[M-KAI]] || M-KAI || 1999 || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Precious Star]]'' || [[Ever-Juvenile]] || Ever-Juvenile || 2016 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Well-detailed page, could use more formatting. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Progear no Arashi]]'' || [[CAVE]] || Capcom || 2001 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Lots of info here, just needs a formatting pass &amp;amp; organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[QP Shooting - Dangerous!!]]'' || [[Orange Juice]] || Orange Juice || 2014 || &amp;lt;small&amp;gt;'''⭐''' Stub page; still contains many template leftovers&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Radirgy]]'' || [[RS34]] || RS34 || 2005 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page! &amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Radirgy Swag]]'' || [[RS34]] || RS34 || 2019 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Has some good info, but needs expansion and images&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raiden Fighters Jet]]'' || [[Seibu Kaihatsu]] || Seibu Kaihatsu || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Detailed page, but needs formatting update and page organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raiden IV]]'' || [[MOSS]] || MOSS || 2007 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Recent updates to content and formatting!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raiga: Strato Fighter]]'' || [[Tecmo]] || [[Tecmo]] || 1991 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[RayCrisis]]'' || [[Taito]] || Taito || 1998 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[RayForce]]'' || [[Taito]] || Taito || 1994 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[RayStorm]]'' || [[Taito]] || Taito || 1996 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[RefRain - prism memories -]]'' || [[RebRank]] || Degica Games || 2011 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rigid Force Alpha]]'' || [[Com8Com1]] || Com8Com1 || 2018 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Contains good info. Still many template leftovers on page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[R-Type]]'' || [[Irem]] || Irem || 1987 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Content great, needs formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Same! Same! Same!]] / Fire Shark'' || [[Toaplan]] || Toaplan || 1989 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Has some good starter info; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Schildmaid MX]]'' || [[HitP Studio]] || HitP Studio || 2021 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Fairly robust page, needs some expansion. **Partialy written by the developer!**&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sengoku Ace]] / Samurai Aces'' || [[Psikyo]] || Psikyo || 1993 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched and well-formatted page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sengoku Blade]] / Tengai'' || [[Psikyo]] || Psikyo || 1996 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sexy Parodius]]'' || [[Konami]] || Konami || 1996 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shikigami no Shiro 3]] / Castle of Shikigami 3'' || [[AlfaSystem]] || AlfaSystem || 2005 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Highly-detailed page written by frequent players, could use more images.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shippu Mahou Daisakusen]] / Kingdom Grand Prix'' || [[Raizing]] || Eighting || 1994 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality page written by a top player&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shining Shooting Star]] || [[SSS Dev Team]] 雨夜枫雪制作组 || SSS Dev Team雨夜枫雪制作组 || 2016 || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page with some images. Needs content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sine Mora]]'' || [[Digital Reality]], [[Grasshopper Manufacture]] || THQ Nordic || 2012 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Well-detailed page, just needs '''images and some slight reorganization.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sky Adventure]]'' || [[Alpha Denshi]] || ADK || 1989 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs expansion on content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier Force]]'' || [[Studio Siesta]] || Studio Siesta || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Needs some page reorganization and cleanup&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sophstar]]'' || [[Banana Bytes]] || Red Art Games || 2022 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Well-researched page, just needs '''images and some slight reorganization.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soukyugurentai]] / Terra Diver'' || [[Raizing]] || Raizing || 1996 || &amp;lt;small&amp;gt;'''⭐''' Stub page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Space Bomber]]'' || [[Psikyo]] || Psikyo || 1998 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Space Invaders]]'' || [[Taito]] || Taito || 1978 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Short but sweet!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[STELLAVANITY - Prelude to the Destined Calamity -]]'' || [[TRIS-GRAM]] || TRIS-GRAM || 2012 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good starter info, still has some stubs from the tmeplate&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strikers 1945]]'' || [[Psikyo]] || Psikyo || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Content in progress! Needs images, cleanup, fleshing out.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strikers 1945 II]]'' || [[Psikyo]] || Psikyo || 1997 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Very detailed page! Needs formatting cleanup.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strikers 1945 III]] / Strikers 1999'' || [[Psikyo]] || Psikyo || 1999 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Content in progress! Needs images, cleanup, fleshing out.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Super XYX]]'' || [[Team Grybanser Fox]] || Team Grybanser Fox || 2020 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Short but sweet!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tatsujin]] / Truxton'' || [[Toaplan]] || Toaplan || 1988 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good content. Needs formatting and could use some minor expansion.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tatsujin Ou]] / Truxton II'' || [[Toaplan]] || Toaplan || 1992 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thunder Force III]]'' || [[Technosoft]] || Technosoft || 1990 || &amp;lt;small&amp;gt;'''⭐''' Solid starter info but could use more fleshing out.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tiny XEVIVOS]]'' || [[Zakichi]] || Zakichi || 2013 || &amp;lt;small&amp;gt;'''⭐''' Stub page. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transcendpang|TranscendPang]]'' || [[wosderge]] || wosderge || 2010 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Incredibly well-detailed page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Trizeal]]'' || [[Triangle Service]] || Taito || 2004 || &amp;lt;small&amp;gt;'''⭐⭐''' Mostly a stub page, but contains some info on mechanics and score strategies. Needs more content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tyrian]]'' || [[Eclipse Software]] || Epic Megagames || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good starter info, development history, version differences. '''Needs formatting.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Undefined Fantastic Object]]'' || [[Team Shanghai Alice]] || Team Shanghai Alice || 2009 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Excellent page content!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[V-V]] / Grind Stormer'' || [[Toaplan]] || Toaplan || 1993 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good starter info. '''Needs formatting.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Triggerheart Exelica]]'' || [[Warashi]] || SEGA || 2006 || &amp;lt;small&amp;gt;'''⭐⭐''' Started but still missing a lot of info&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vastynex]]'' || [[Zakichi]] || Zakichi || 2018 || &amp;lt;small&amp;gt;'''⭐''' Stub page. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Xyanide]]'' || [[Playlogic]] || Evolved Games || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good starter info, but page is disorganized; '''needs formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zakesta]]'' || [[Zakichi]] || Zakichi || 2021 || &amp;lt;small&amp;gt;'''⭐''' Stub page. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ZeroRanger]]'' || [[SystemErasure]] || SystemErasure || 2018 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Has some good starter info; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zero Wing]]'' || [[Toaplan]] || Namco || 1989 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good starter info. '''Needs formatting.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ZOE]]'' || [[User:Retchy|Retchy]] || Retchy || TBD 2022 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=22004</id>
		<title>User:Xeirla</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=22004"/>
		<updated>2023-04-25T21:06:18Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* STG Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Hello ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Hello~  &amp;lt;br&amp;gt;&lt;br /&gt;
Just an artist dragon that likes to play shmups. &amp;lt;br&amp;gt;&lt;br /&gt;
I also speedrun a handful of other games &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Contact Info ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''If you ever need to get in contact with me, feel free to reach out! &amp;lt;br&amp;gt;'''&lt;br /&gt;
Discord: Xeirla#7909 &amp;lt;br&amp;gt;&lt;br /&gt;
Telegram: @Xeirla &amp;lt;br&amp;gt;&lt;br /&gt;
FurAffinity: https://www.furaffinity.net/user/xeirla  &amp;lt;br&amp;gt;&lt;br /&gt;
Youtube: https://www.youtube.com/@xeirla222 &amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== About Me == &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I am a bit reclusive, and haven't been very active with posting my artwork anywhere (as of writing this, April 2023) but I try to keep myself easy to contact at the very least. ^^  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally, I am a digital 2D artist, mostly drawing creatures of various shapes and sizes. I also work in traditional mediums from time to time (namely sketching, watercolor, and acrylic paints).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Friends call me &amp;quot;Rur&amp;quot; as well, because dragons go rur (or rawr, or roar, or rer, etc.)  &amp;lt;br&amp;gt;&lt;br /&gt;
I also tend to set my initials as &amp;quot;XEI&amp;quot; or &amp;quot;RUR&amp;quot; for arcade high scores. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Will probably update this page with a bit more info later about my shmups related interests/achievements/contributions, though I primarily just enjoy playing games in the genre and get very invested in the ones that are most fun to me. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== STG Achievements ==&lt;br /&gt;
&lt;br /&gt;
==== '''Current Goals:''' ====&lt;br /&gt;
* Mushihimesama - Maniac - 1cc + light scoring (200mil)&lt;br /&gt;
* Mushihimesama - Arrange - 1cc&lt;br /&gt;
* Mushihimesama - Maniac 1.5 - 1cc&lt;br /&gt;
&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Heaven 1CC&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Normal Pacifist 1cc&lt;br /&gt;
&lt;br /&gt;
Would like to also 1-ALL Ketsui, 1-ALL DOJ WL, and 1cc Futari on any mode eventually, but currently more focused on the above goals before anything else with shmups.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
May expand this to include some of my speedrun PBs as well sometime, but for now...&lt;br /&gt;
&lt;br /&gt;
Quick 1cc/Score List for those interested:&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | PC/Mobile Shmups&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! Difficulty !! data-sort-type=number | Score !! Ship Type !! Link !! Comments !! Date !! Version&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Bullet Hell Monday]]&lt;br /&gt;
|| Challenge All || Hard || 235,302,029 || Search/Blade || -- || 3rd (PC/Steam), No Auto-Bomb || c.late 2022 || PC/Steam ver.W.1.0.1&lt;br /&gt;
|-&lt;br /&gt;
|| Challenge All || Normal || 78,315,038 || Laser/Wide || -- || 248th (Android) || c.2021 || Mobile (Android) ver.A.2.2.6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[.Decluser Zero]]&lt;br /&gt;
|| All || Normal || 810,013,736 || Wide/Linear, Normal || -- || 4th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| 5A-3B || Hard || 381,006,322 || Wide/Linear, Normal || -- || 7th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage 0 (IL)|| Hard || 172,909,100 || Wide/Linear, Normal || -- || 2nd (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | [[Bullet Hell Monday Black | BHM Black]]&lt;br /&gt;
|| Black IF All || Normal || 240,828,417 || Laser/Wide || -- || U Grade, 2nd (Steam, as of 2023 April 25th) || 2023 April 24 || PC/Steam ver.W.1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|| Black All || Normal || 196,143,404 || Laser/Wide || -- || S++ Grade, 4th (Steam, as of 2023 April 25th)|| 2023 April 24 || PC/Steam ver.W.1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|| Original All || Heaven || 167,243,530 || Laser/Wide || -- || 29th (Android) || 2023 April 12 || Mobile (Android) ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage All || Normal || 235,543,404 || Laser/Wide || -- || 19th (Android) || 2023 April 18 || Mobile (Android) ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]]&lt;br /&gt;
|| All || Original || 58,384,810 || Maple || -- || Guard ON, Wait ON || 2023 April 23 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection Plus]]&lt;br /&gt;
|| All || Original || 28,861,220 || Eden's Edge || 1cc || Guard ON, Wait ON, VSync Off|| 2023 April 25 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Main Series Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|06 - EoSD &lt;br /&gt;
|| Normal || 71m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|07 - PCB &lt;br /&gt;
|| Normal || 393m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|08 - IN &lt;br /&gt;
|| Normal || 1,172m || Reimu/Yukari || 2021/06/10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 10 - MoF &lt;br /&gt;
|| Normal || 448m || ReimuA || 2021/06/19 || || 0.0%, MoF capture!, 13th overall, 7th for ReimuA &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 203m || ReimuB || 2021/05/31 || ||&lt;br /&gt;
|-&lt;br /&gt;
|11 - SA &lt;br /&gt;
|| Normal || 195m || ReimuA || 2021/06/18 || ||&lt;br /&gt;
|-&lt;br /&gt;
|12 - UFO &lt;br /&gt;
|| Normal || 140m || ReimuA || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|13 - TD &lt;br /&gt;
|| Normal || 185m || Reimu || 2021/06/20 || ||&lt;br /&gt;
|-&lt;br /&gt;
|14 - DDC &lt;br /&gt;
|| Normal || 318m || ReimuB || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Fan Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Hollow Song of Birds &lt;br /&gt;
|| Normal || 5.031b || Reimu Red || 2021/02/09 || || 2nd (Restart Syndrome Leaderboards) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 5.990b || Marisa Yellow || 2021/02/10 || || '''World Record!''' (Need to upload the replay sometime) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.569b || Sakuya Blue || 2021/02/11 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.692b || Kaguya Purple || 2021/02/11 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Arcade Shmups&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Bullet_Hell_Monday_Black&amp;diff=22003</id>
		<title>Bullet Hell Monday Black</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Bullet_Hell_Monday_Black&amp;diff=22003"/>
		<updated>2023-04-25T07:48:47Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Formatting and PC/Steam Version Information. /*Strategy*/ Added more information on scoring strategies. /*Unlockable Secrets*/, /*Story*/ Added information pertaining to unlocks after clearing Black Mode on the PC/Steam version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background-image: linear-gradient(rgba(0,0,0,0), rgba(0,0,0,1), rgba(0,0,0,1), rgba(0,0,0,1), rgba(0,0,0,0));&amp;quot;&amp;gt;&lt;br /&gt;
[[File:BulletHellMondayBlack_logo_title.png|center|700px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #000000&lt;br /&gt;
|title = Bullet Hell Monday: Black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = BulletHellMondayBlack_title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|developer = Masayuki Ito&lt;br /&gt;
|&lt;br /&gt;
|releasedate =  	August 13, 2019 (Mobile),     April 24th, 2023 (PC/Steam)&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Bullet Hell Monday]]&lt;br /&gt;
|nextgame = [[Bullet Hell Monday Finale]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Bullet Hell Monday: Black&amp;quot;: Dazzling Barrages, to the Ultimate Battlefield - The Fateful Monday, the Black Challenge Begins. ~Masayuki Ito''&lt;br /&gt;
&lt;br /&gt;
Bullet Hell Monday: Black is the sequel to the acclaimed Bullet Hell Monday, developed by [Masayuki Ito]. While Bullet Hell Monday was designed to introduce new players to the STG/danmaku genre of games with more beginner friendly gameplay, BHM: Black instead offers a much harder challenge and technical game for experts, and those who are experienced with the first game. &lt;br /&gt;
&lt;br /&gt;
The game offers two distinct difficulty modes: Original, and Black. Both are structured similarly to Challenge Mode in the first game, with Original Mode being the same exact 5 stages seen there. Black Mode instead features all 5 of those stages remixed, with different bullet patterns, enemy placements, and bosses, with a much higher difficulty compared to Original Mode. Unlike the first game, There is no Chapter or Extra Modes available, with the focus being entirely on the challenging arcade style gameplay. A Tutorial is still featured however to allow players to learn the basic gameplay mechanics, and new weapons available in this installment. &lt;br /&gt;
&lt;br /&gt;
New to the game, and one of its most defining features, are the six special weapons/abilities provided to the player. These specials are slightly modified versions of weapons and bomb types from the first game's selection of different ship types, but now accessible all at the same time to the player in addition to the 2 ship types they can select. The special abilities offer much more complex and technical gameplay experience, while also allowing the game to push its difficulty even higher. Additionally, this large array of weapons open the way for higher scoring potential than the last game, challenging the player to survive the increased difficulty of Black Mode while aiming for high scores. &lt;br /&gt;
&lt;br /&gt;
Here is a brief list of the main features of BHM: Black compared to Bullet Hell Monday, taken from the Google Play store page: &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
■ Characteristics&amp;lt;br&amp;gt;&lt;br /&gt;
- 2 weapons and 6 specials&amp;lt;br&amp;gt;&lt;br /&gt;
- Original mode and Black mode&amp;lt;br&amp;gt;&lt;br /&gt;
- 4 difficulty settings&amp;lt;br&amp;gt;&lt;br /&gt;
- Replay functionality&amp;lt;br&amp;gt;&lt;br /&gt;
- A leader board for all stages on all difficulties&amp;lt;br&amp;gt;&lt;br /&gt;
- Cloud saving&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some of these features would later be expanded and added to other titles in the BHM series, such as cloud saving added to all of the games, 2 more weapons added to BHM: Black, and the replay system being greatly improved and expended in BHM's PC/Steam release. &lt;br /&gt;
&lt;br /&gt;
Like Bullet Hell Monday, BHM:Black would later receive a PC/Steam port by the developer. A handful of promotional content has since been shared throughout early 2023 by Masayuki Ito, via the game's official Twitter and Youtube channel. Videos showcase the game running on PC, with gameplay of various stages in development, and a showcase of the full tutorial both in English and Japanese Languages. Additionally, 2 more ship types &amp;quot;Homing&amp;quot; and &amp;quot;Search&amp;quot;, which did not appear in the mobile version, have also been implemented into the PC version. The comments on these videos and announcements show that many players are excited and looking forward to a PC version of the game coming soon!&lt;br /&gt;
&lt;br /&gt;
The PC/Steam version released on April 24th, 2023 (Monday), with the Steam Store page going live on March 30th, 2023. Since its release on mobile storefronts, the game has amassed over 10,000 downloads on the Google Play store, and a 4.0/5.0 star review by players. Many players were critical of the game on mobile platforms, due to its high increase in difficulty and complexity, as well as not being entirely Free to Play like its predecessor. Despite its shortcomings with how the game was received by players, when compared to the first game in the series, it has still found its niche with a more hardcore audience of players. In that regard, it is still very successful. The next entry in the series as well, Bullet Hell Monday: Finale, would later aim to combine the two games into a middle ground to appeal to both kinds of players, seemingly to better bridge the gap from beginner to expert level of play, and would garner much more positive reception as a result.&lt;br /&gt;
&lt;br /&gt;
[[File:BulletHellMondayBlack_PCver_title.jpg|right|700px|thumb|''PC/Steam Version Title Screen'']]&lt;br /&gt;
__TOC__ &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
=== Controls (Mobile) ===&lt;br /&gt;
----&lt;br /&gt;
* '''Touch:''' Move and Shoot&lt;br /&gt;
* '''Bomb/2-Finger Tap:'''Bomb&lt;br /&gt;
* '''Switch/Double Tap:''' Switch Shot Type&lt;br /&gt;
&lt;br /&gt;
Special Weapon Controls (controlled with 2nd finger touch)&lt;br /&gt;
*'''Swipe Up''': Spark&lt;br /&gt;
*'''Hold and Swipe Up''': Time &lt;br /&gt;
*'''Swipe Down''': Decoy&lt;br /&gt;
*'''Hold and Swipe Down''': Barrier&lt;br /&gt;
*'''Switch to Secondary Weapon''': Blade&lt;br /&gt;
*'''Switch to Primary Weapon''': Homing Lasers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;PC Controls info WIP. As there are many options and configurations available, as well as key remapping, only the defaults will be listed. Probably good to have screenshots just showing the menus in this case!&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles / Weapons ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Ship Types are as follows:&lt;br /&gt;
* '''Laser:''' A ship with a powerful narrow shot. (Unlocked by default)&lt;br /&gt;
* '''Wide:''' A ship with a weaker wide-spread shot. Shoots in a unique radial formation. (Unlocked by default)&lt;br /&gt;
* '''Lock-On:''' A ship with a shot that will lock-on directly to nearby enemies.&lt;br /&gt;
* '''Shielding:''' A ship that can shield itself from damage.&lt;br /&gt;
&lt;br /&gt;
PC/Steam Exclusive:&lt;br /&gt;
* '''Search:''' A ship with a shot that can sway form side to side, with options that will aim towards enemies.&lt;br /&gt;
* '''Homing:''' A ship with powerful missiles that home in on enemies.&lt;br /&gt;
&lt;br /&gt;
Each Ship Type also has a unique bomb as well, themed after its shot type.&lt;br /&gt;
&lt;br /&gt;
The player is able to equip 2 different Ship Types at a time, and switch between them freely at any time when in a level.&lt;br /&gt;
&lt;br /&gt;
Notably Phantom, Blade, and Time types are not present, likely because their unique weapons are now available at all times via special abilities.&lt;br /&gt;
&lt;br /&gt;
==== Special Weapons (SP, Special Abilities) ====&lt;br /&gt;
----&lt;br /&gt;
The player is equipped with 6 special weapons to assist them, indicated by the 6 meters on the sides of the playfield (and by the small hexagons that surround the player's ship). These weapons have a variety of abilities to aid the player, both offensively and defensively. &lt;br /&gt;
&lt;br /&gt;
The following is a list of the special weapons and what effects they give.&lt;br /&gt;
&lt;br /&gt;
* '''Spark:''' Increase damage dealt for a short time, and increases Multiplier gained from enemies by 1.5x. Items auto-collect while active.&lt;br /&gt;
* '''Time:''' Slowdown time for a short period.&lt;br /&gt;
* '''Barrier:''' Place a Barrier in front of your ship's current position that converts bullets into items&lt;br /&gt;
* '''Decoy:''' Place a Decoy at your ship's current position that will misdirect aimed bullets. &lt;br /&gt;
* '''Blade:''' Cancel bullets and deal damage in a small radius around your ship.&lt;br /&gt;
* '''Homing Lasers:'''Release powerful Homing Lasers that lock on to nearby enemies. &lt;br /&gt;
&lt;br /&gt;
Once activated, the meter for the special weapon effect used will be drained completely. Special meters recharge slowly over time, faster when remaining still (in &amp;quot;auto-collect&amp;quot; mode) and can be recharged even faster by collecting items. Items that are auto-collected via a Bomb activation (normally orange in color) will recharge the meters more than items collected by other means (normally yellow in color, or blue when being auto-collected). The ability to mix and alternate use of specials and bombs to effectively have resources available when needed is an important skill for the player to master, especially when playing for high scores. &lt;br /&gt;
&lt;br /&gt;
Some special abilities have a radius that will cancel bullets around the player. The size of the cancel radius depends on the ability used (In the case of Barrier, the Barrier itself is the cancel radius, and thus does not have another associated with it). Activating Spark has the largest radius, providing a full screen cancel, with Decoy and Time providing the smallest ones, only canceling bullets immediately next to the player. Blade also creates a longer lasting, damage dealing cancel radius around the ship while active. &lt;br /&gt;
&lt;br /&gt;
Activating an Auto-Bomb also causes the effects of Spark and Blade to activate in addition to the Bomb. These effects do not consume the special meters, and will activate with an auto-bomb regardless of if they are charged. This can be additionally beneficial, as the combination of effects deals a very high amount of damage, and can be used to quickly destroy most enemies in the game, including boss parts. This is essential for optimizing high score routes as well, due to the added bonus to Multiplier gain from combination of effects. &lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
Items are geometric shapes dropped by enemies when defeated, or when converted to from cancelled bullets. Items act as the primary source of score in the game. Their value is affected by the current score Multiplier.&lt;br /&gt;
* Small Items are worth a small amount of score. They are pentagon shaped&lt;br /&gt;
* Large items are worth a larger amount of score. They are hexagon shaped&lt;br /&gt;
&amp;lt;code&amp;gt;Exact values WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Items can be collected by moving into them with your ship, by using a bomb, or by using the Auto-Collect function by remaining still for a short period of time. Likewise, activating a special weapon also will auto-collect all items on the screen.&lt;br /&gt;
&lt;br /&gt;
Bomb Items can also occasionally be rewarded by fulfilling certain conditions, such as destroying specific enemies, defeating a boss phase, or reaching a certain multiplier/item threshold in the Challenge and Extra Modes. These are indicated by a large box appearing with an audio cue. Once the box is destroyed, the player can collect it in the same manner as score items.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Scoring in Bullet Hell Monday is relatively straightforward. Destroying enemies and collecting as many items as possible increases your score. &lt;br /&gt;
However, score gained from these sources is affected by the Multiplier. &lt;br /&gt;
&lt;br /&gt;
The Multiplier is a percentage number on the top of the screen that increases as you destroy enemies and obstacles. Destroying an enemy quickly will reward the maximum amount of Multiplier from them, with the multiplier gain decreasing the longer the enemy is on screen. &lt;br /&gt;
Destroying enemies with a Bomb rewards double the amount of multiplier from them, however as the player has a limited supply of resources, strategic bomb use is required to maximize your scoring potential. Using the Spark special also increases multiplier gained by 1.5x, which can be combined with bombs and other special abilities (such as Blade and Homing Lasers) for maximizing multiplier gained. All of these special abilities are activated at once when an auto-bomb is activated as well, and does not cost any meter from special weapons to be activated (but will still use all bombs remaining in stock).&lt;br /&gt;
&lt;br /&gt;
While scoring is the same as the previous game, the scoring potential is much higher due to the addition of the special weapons, as well as their ability to be used multiple times by recharging their meters. Special weapons also recharge faster when auto-collecting items while a bomb is active, as well as by remaining still for a period of time. As a result, strategic use of all resources to chain these together throughout the entirety of a stage to maximize your score, while still surviving the higher difficulty, is the ultimate challenge the game provides. &lt;br /&gt;
&lt;br /&gt;
==== Score Grades/Ranking ====&lt;br /&gt;
----&lt;br /&gt;
Like the first game, achieving certain scores will also award a letter and star grades. The letter rankings increase in the order C, B, A, and S, with S++ being seemingly the highest grade attainable.(unlike the first game, where a grade of &amp;quot;U&amp;quot; and higher was possible)&lt;br /&gt;
&lt;br /&gt;
Letter grades are in sets of 3. For example, there are score requirements for A, A+, and A++ scores, which are relatively close together, whereas it takes a relatively larger improvement in score to go from A++ to S, and so on.&lt;br /&gt;
&lt;br /&gt;
==== Grade Requirements ====&lt;br /&gt;
&amp;lt;code&amp;gt;WIP. Grade Requirements can now be more accurately checked due to the info provided in the PC/Steam version&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Template Page)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&lt;br /&gt;
''Advanced Strategy page WIP. Comprehensive basic strategies listed below.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Extends ===&lt;br /&gt;
The extends from scoring in BHM:Black are now dependent on which difficulty was selected. Higher difficulties have higher score requirements to reach before awarding an extend. This is likely due to the higher scoring potential and more intense bullet patterns, leading to extends being easier to reach when implementing high scoring strategies and techniques.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan= 4 | Extend Requirements&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#777; color:#99ff99;&amp;quot; | Easy &lt;br /&gt;
! style=&amp;quot;background:#777; color:#ff99ff;&amp;quot; | Normal &lt;br /&gt;
! style=&amp;quot;background:#777; color:#ff9999;&amp;quot; | Hard &lt;br /&gt;
! style=&amp;quot;background:#777; color:#ffff99;&amp;quot; | Heaven&lt;br /&gt;
|-&lt;br /&gt;
| colspan= 2 | Every 20mil || Every 30mil || Every 40mil&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Basic Strategy ===&lt;br /&gt;
----&lt;br /&gt;
General strategy for the game is simply increasing your Multiplier as high as possible through defeating enemies quickly, using all resources available to double multiplier gain from defeated enemies, and collecting as many score Items as one is able to before the end of a stage. This is easier said than done, and discovering optimal bomb usage is necessary to reach the highest scores. Besides that, survival is generally the best way to increase your score, as surviving longer means more multiplier and items gained from defeated enemies, which means more score regardless of play. On some stages, specific enemies will drop Bomb Items for the player to pick up and replenish their bomb supply. Knowing when these occur and under what conditions is key to both scoring and survival play. In many cases, defeating a phase of the orb boss will commonly drop a spare bomb item in many stages of the game. Some other large ships and obstacles will also drop bomb items when destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Survival'''&amp;lt;br&amp;gt;&lt;br /&gt;
For survival play, a good general strategy would be to utilize your bombs for scoring, typically reserving them towards the end of the stage for quickly defeating boss parts and converting large bullet patterns into lots of score items. Holding onto 1 bomb in stock for use as an auto-bomb is a good idea as well, as auto-bomb will consume all remaining bombs in stock. Manually bombing down to one as needed can mitigate this resource cost, and open up scoring potential in the stages. &lt;br /&gt;
&lt;br /&gt;
'''Scoring'''&amp;lt;br&amp;gt;&lt;br /&gt;
For score play, careful routing of when to use your Special Weapons in sequence, and in combination with your bombs, is crucial for raising the score multiplier to its highest each stage. Bombs give a 2x Multiplier bonus, Spark gives 1.5x, and both combined give a 3x bonus. Similarly, using Homing Lasers or Blade also gives a 1.5x multiplier bonus if they are what destroy an enemy, and similarly can be combined with Bombs and Spark in various ways to help maximize scoring.&lt;br /&gt;
&lt;br /&gt;
Because ideally you want to defeat every enemy with Spark + Bombs, while also cancelling as many bullets as possible, it is important to plan a route that allows you to recharge your Spark meter from auto-collected items from Bombs. Knowing which enemies drop the most, either on destruction or via large bullet cancels, can assist with improving upon high scoring routes.&lt;br /&gt;
&lt;br /&gt;
Other than these changes, general scoring strategies for [[Bullet Hell Monday]] apply. Defeating enemies quickly and with Bombs or Special Weapons to built multiplier as high as possible, and then farming the end of stage boss patterns for as many score items as possible via large bullet cancels, using as many resources as possible to do so. Ensuring each phase is defeated with some combination to achieve a 3x multiplier bonus as well is important, as bosses and boss parts often give the largest multiplier increases from a single entity. (It can sometimes be useful to do even if the multiplier has already reached the 9999.9% counterstop, as additional multiplier gained still counts towards an extra bomb resource that could be used to score even more.) &lt;br /&gt;
&lt;br /&gt;
Notably, the Auto-Bomb function, as mentioned previously, will activate a Bomb, Spark, and Blade effect all at once for its duration, even if SP Gauge for those specials is empty. This is particularly useful as using it to defeat a boss phase or part while at one bomb stock will greatly increase your overall damage, and can help guarantee the 3x multiplier bonus earlier than if you were to wait for weapons to recharge naturally (or in some cases, can make it possible at all when out of special meter, and the boss is nearing a timeout for the phase). &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
'''''Stage Progression'''''&amp;lt;br&amp;gt;&lt;br /&gt;
While not a secret, individual stages can only be unlocked once the previous stage is cleared. Despite Stage ALL being available from the beginning in all modes, it appears as though this is intended to ensure the player is prepared for the next stage, before attempting to achieve an All Clear. This progression is also seen in the original mobile versions, as well as Bullet Hell Monday's Challenge Mode in the PC/Steam version.&lt;br /&gt;
&lt;br /&gt;
'''''True Last Boss'''''&amp;lt;br&amp;gt;&lt;br /&gt;
A True Last Boss exists at the end of each ALL stage, and is challenged after defeating the final boss in that mode (even if continues are used). A short cutscene will play upon defeating the final boss before the TLB battle begins. The True Last Boss is considerably more difficult, having a large health pool, extremely fast and dense bullet patterns. Additionally, the player's Special Weapons are all disabled briefly at the start of the fight, and changed in function considerably, lasting a much shorter time, but recharging extremely quickly as well, resulting in a very frantic final battle at the end of the game. Defeating the TLB in any mode will trigger a cutscene for the ending before the credits play.&lt;br /&gt;
&lt;br /&gt;
'''''Black IF Mode'''''&amp;lt;br&amp;gt;&lt;br /&gt;
Black IF is a hidden mode, unlocked only after achieving a Black ALL Clear. In this mode, only two difficulties are available, Normal and Heaven. Like the other modes it consists of 5 stages, which are taken from [[Bullet Hell Monday Finale]], specifically its True Chapter boss stages (110, 210, 310, 410, and 510). The difficulty of the mode overall is comparable to Black, however the drastic changes made to the stage and enemy layouts compared to the other modes leads to even more content for expert players to enjoy.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Story ==&lt;br /&gt;
While Bullet Hell Monday on its own did not contain much of a narrative, as of the release of Bullet Hell Monday Black, and Bullet Hell Monday Finale, the story of the game has been expanded upon slightly, but left vague and open to interpretation.&lt;br /&gt;
&lt;br /&gt;
The stages hint at some sort of story or theme, now given thematic titles during the intro of each. The titles given are the following:&lt;br /&gt;
* Stage 1: RESTART YOURSELF INTO SAFE MODE&lt;br /&gt;
* Stage 2: REMEMBER YOURSELF&lt;br /&gt;
* Stage 3: REALITY GOES ON...&lt;br /&gt;
* Stage 4: REDUNDANT THEORY&lt;br /&gt;
* Stage 5: RE: BULLET HELL MONDAY&lt;br /&gt;
&lt;br /&gt;
Additionally, the PC/Steam release of the game introduced a new mode, Black IF. While not much is added explicitly, Stage 5 in this mode is given a new title:&lt;br /&gt;
&lt;br /&gt;
* Stage 5: ANOTHER BLACK&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==== Story Ending ====&lt;br /&gt;
'''The following sub-section contains spoilers for the ending of the game below.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Black Mode, All Clear Ending &lt;br /&gt;
|-&lt;br /&gt;
| At the end of Stage 5, after defeating the boss, the boss does not explode as usual. Instead, it hovers over to the player, extracting a plethora of score Items, before hovering back to the top of the screen and absorbing them for itself. This leads into the True Last Boss, a doppelganger fight against a copy of the player's ship, the boss imitating all of its weapons and special abilities. &lt;br /&gt;
&lt;br /&gt;
However, the player is not helpless, and its own special weapons are upgraded, indicated by the meters changing from blue and orange, to black and white. During the TLB fight, special weapons are active for a shorter time, but also recharge near instantly. During the fight, a remixed version of the main theme of Bullet Hell Monday plays on piano, eventually scaling up to have all instruments join in again. &lt;br /&gt;
&lt;br /&gt;
Once the boss is defeated again, the boss begins to fall apart, losing its score items again to the player, but releasing one final burst of pure black bullets. In a dramatic ending, accompanied by gentle piano music, the player's ship ends up being destroyed first, a burst of black energy splitting from its core. A split moment later, the boss is finally, completely destroyed, exploding as the entire screen fades to white.&lt;br /&gt;
&lt;br /&gt;
Afterwards, the player's results for Stage 5, and results for their entire run thereafter are displayed, the gentle ending piano theme continuing to play until returning to the main menu.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Black IF Mode, All Clear Ending &lt;br /&gt;
|-&lt;br /&gt;
| The ending of the game plays out similarly, with an identical True Last Boss fight as Black Mode. The most notable difference is that the title theme of Bullet Hell Monday Finale plays during the fight, and upon defeating the TLB, there is no music until the credits, where the True Chapter 510 Finale theme plays again as victory fanfare.&lt;br /&gt;
&lt;br /&gt;
However, there is one change to the ending that ends on a more potentially more optimistic note. After the boss is defeated, and the cutscene plays of it releasing the final burst of black bullets, the player's ship core is destroyed first as usual before the boss explodes and is completely destroyed. As the screen fades to white however, the player's ship fades off the bottom of the screen seemingly also destroyed, but at the last moment, flies onward again past the top just before the screen fades completely, implying that this time the player survived.&lt;br /&gt;
&lt;br /&gt;
The player is awarded the Iridescent Finale achievement upon clearing the game, which both references that the stages played through were the True Chapter boss stages of Bullet Hell Monday Finale, as well as hinting to the overall story reaching a finality and conclusion of sorts. This is interesting, as Bullet Hell Monday Finale did not originally have a Challenge Mode like the other two games, and additionally did not have a TLB either. In Finale, The True Chapter 510 stage title was ADVANCE TO THE BLACK, so this now including the highlights of the game in the Black IF mode, and offering a more conclusive ending for both titles, appears as though it is the true ending to the series (at least at the time of writing, as BHM Black has only just released on PC/Steam.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Story Subjective Interpretation ====&lt;br /&gt;
The meaning behind the titles and the events in the game are left to the interpretation of the player. However one interpretation is that the game is reflecting the the player's personal journey through the game, and with the shmups genre in general. &lt;br /&gt;
&lt;br /&gt;
If the player had played Bullet Hell Monday previously, their ship effectively has been improved alongside their growing skills.&lt;br /&gt;
Clearing Bullet Hell Monday: Black can be representative of the player having now improved their skills from a beginner, handling relatively easier patterns with simple game mechanics, to that of an experienced STG player, now capable of handling difficult danmaku patterns and advanced gameplay mechanics. &lt;br /&gt;
&lt;br /&gt;
Likewise, the third game in the series, Bullet Hell Monday: Finale, makes a subtle reference to BHM: Black at the end of its True Chapter mode, giving the title of Chapter 5: ADVANCE TO THE BLACK. As BHM: Finale is a mix of both the original BHM and Black gameplay styles, the chronological progression of the games' story can be interpreted as: BHM, Finale, then Black, despite the game titles suggesting otherwise. The ending to the unlockable BLACK IF mode, its mode sub-title and achievement, as well as its unique Stage 5 title heavily imply that this is the case.&lt;br /&gt;
&lt;br /&gt;
The new altered ending for Black IF mode also fits well with this interpretation of the player's ship in game being a representation of themselves, and of their progress and journey along the STG genre continuing beyond the Bullet Hell Monday series.&lt;br /&gt;
&lt;br /&gt;
In any case, as the story overall is left mostly vague and not fully or directly explained, so it is ultimately up to the player's interpretation what the full story is meant to be.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
If available, you can include information here about the hardware, the development of the game, and its general reception. ''Try to have as much information in this section cited as possible.''&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* Include information here about differences in a game between various versions. This includes regional differences, patch updates/bugfixes, and the like.&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The PC/Steam release of the game included more ship types and all Extra Modes from the series, as well as a new secret mode that can be unlocked after achieving a Black All Clear!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Video References ==&lt;br /&gt;
If the game already has an existing entry in the [[:Category:Video Index|Video Index]], please link to the page here. If you want to link to smaller clips perhaps not included in the Index, you can also leave them here.&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=8 style=&amp;quot;background:#222222; color:white;&amp;quot; | Black All Clears&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Difficulty !! data-sort-type=number | Score !! Link !! Notes !! Date !! Platform/Version&lt;br /&gt;
|-&lt;br /&gt;
! lolomolo&lt;br /&gt;
|  Heaven || 1,413,437,166 || [https://www.youtube.com/watch?v=bD_LPsJK21w Youtube] || Global World Record, 1st (iOS) || 2020 September 26th || iOS ver.I.1.4.1&lt;br /&gt;
|-&lt;br /&gt;
! lolomolo&lt;br /&gt;
|  Heaven || 618,022,789 || [https://www.youtube.com/watch?v=vkReXGaHXr8 Youtube] || No Miss || 2020 July 24th || iOS ver.I.1.4.1&lt;br /&gt;
|-&lt;br /&gt;
! lolomolo&lt;br /&gt;
|  Normal || 1,018,787,913 || [https://www.youtube.com/watch?v=AgEjSYrImEs Youtube] || Global World Record, 1st (iOS)|| 2020 Nov 28th || iOS ver.I.1.4.1&lt;br /&gt;
|-&lt;br /&gt;
! esuwai&lt;br /&gt;
|  Normal || 949,256,293 || [https://www.youtube.com/watch?v=XCUtSueuAPE Youtube] || 2nd(unconfirmed) (iOS), Former WR || 2019 September 4th || iOS ver.I.1.2.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=8 style=&amp;quot;background:#8888ff; color:white;&amp;quot; | Original All Clears&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Difficulty !! data-sort-type=number | Score !! Link !! Notes !! Date !! Platform/Version&lt;br /&gt;
|-&lt;br /&gt;
! inakilbss&lt;br /&gt;
| Heaven || 64,991,447 || [https://www.youtube.com/watch?v=pB7wK6I9sdE Youtube]|| No Miss No Bomb No Specials* || 2020 August 29th || Android ver.A.1.4.0&lt;br /&gt;
|-&lt;br /&gt;
! inakilbss&lt;br /&gt;
| Normal || 60,978,533 || [https://www.youtube.com/watch?v=mOMfB_b0BEY Youtube]|| No Miss No Bomb, World First || 2019 November 26th || Android ver.A.1.4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''&amp;lt;small&amp;gt;&lt;br /&gt;
(There is probably a better way to sort all the info for these replays, though I'm not sure the best way to go about it. A dedicated Video Index page should definitely be made at this point though. For now, have just been documenting a handful of notable replays I can find on Youtube here.&lt;br /&gt;
Can probably also use tables like these to document the leaderboards as well in a separate page or section. It is a lot of scores to go through though, so probably best to only document the top 10-20 of each difficulty/mode + any that have existing videos as well. ~Xeirla)&amp;lt;/small&amp;gt;''&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other/Trivia ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Remember to include everyone that you can in your credits if they contributed information! | Having links handy is even better, when available.&lt;br /&gt;
# If you are a primary source of information for a game, be sure to link to your Shmup Wiki user account by including a link to your profile, such as: &amp;lt;nowiki&amp;gt;[[User:(You)|(Your Name)]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
## And while you're at it, make yourself a little profile page (if you want, of course)! As a contributor, you deserve to be recognized for your efforts.&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Masayuki Ito's (Developer's) Twitter:&amp;lt;br&amp;gt;&lt;br /&gt;
https://twitter.com/dot_decluster&amp;lt;br&amp;gt;&lt;br /&gt;
Masayuki Ito's (Developer's) Youtube:&amp;lt;br&amp;gt;&lt;br /&gt;
https://www.youtube.com/masayukiito&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
US Google Android Play Store Page:&amp;lt;br&amp;gt;&lt;br /&gt;
https://play.google.com/store/apps/details?id=com.msykit.Stg1x1g&amp;amp;pli=1&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Steam Page: &amp;lt;br&amp;gt;&lt;br /&gt;
https://store.steampowered.com/app/2373850/Bullet_Hell_Monday_Black/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Initial PC/Steam port announcement:&amp;lt;br&amp;gt;&lt;br /&gt;
https://twitter.com/dot_decluster/status/1641306999211311107&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PC/Steam Release Date announcement:&amp;lt;br&amp;gt;&lt;br /&gt;
https://twitter.com/dot_decluster/status/1647894823842762752&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 | Video Reference Credits&lt;br /&gt;
|-&lt;br /&gt;
! lolomolo&lt;br /&gt;
| https://www.youtube.com/@lolomolo&lt;br /&gt;
|-&lt;br /&gt;
! inakilbss&lt;br /&gt;
| https://www.youtube.com/@inakilbss&lt;br /&gt;
|-&lt;br /&gt;
! esuwai&lt;br /&gt;
| https://www.youtube.com/@esuwai1987&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Contributors:&lt;br /&gt;
[[User:Xeirla|Xeirla]]&amp;lt;br&amp;gt;&lt;br /&gt;
Also special thanks to the players who have posted gameplay footage and guides on Youtube, as well as Masayuki Ito as the developer of the game, as well as publicly uploading the OST to be listened to freely as well! &lt;br /&gt;
~Xeirla&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Original template page assembled by [[User:CHA-STG|CHA-STG]] and [[User:Plasmo|Plasmo]].&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:BulletHellMondayBlack_PCver_title.jpg&amp;diff=22002</id>
		<title>File:BulletHellMondayBlack PCver title.jpg</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:BulletHellMondayBlack_PCver_title.jpg&amp;diff=22002"/>
		<updated>2023-04-25T06:25:14Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Title Screen of Bullet Hell Monday Black (PC/Steam ver.W.1.0.0). Screenshot taken upon first time booting the game after fresh install.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Title Screen of Bullet Hell Monday Black (PC/Steam ver.W.1.0.0). Screenshot taken upon first time booting the game after fresh install. &lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=21998</id>
		<title>User:Xeirla</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=21998"/>
		<updated>2023-04-24T05:52:31Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Hello ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Hello~  &amp;lt;br&amp;gt;&lt;br /&gt;
Just an artist dragon that likes to play shmups. &amp;lt;br&amp;gt;&lt;br /&gt;
I also speedrun a handful of other games &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Contact Info ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''If you ever need to get in contact with me, feel free to reach out! &amp;lt;br&amp;gt;'''&lt;br /&gt;
Discord: Xeirla#7909 &amp;lt;br&amp;gt;&lt;br /&gt;
Telegram: @Xeirla &amp;lt;br&amp;gt;&lt;br /&gt;
FurAffinity: https://www.furaffinity.net/user/xeirla  &amp;lt;br&amp;gt;&lt;br /&gt;
Youtube: https://www.youtube.com/@xeirla222 &amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== About Me == &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I am a bit reclusive, and haven't been very active with posting my artwork anywhere (as of writing this, April 2023) but I try to keep myself easy to contact at the very least. ^^  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally, I am a digital 2D artist, mostly drawing creatures of various shapes and sizes. I also work in traditional mediums from time to time (namely sketching, watercolor, and acrylic paints).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Friends call me &amp;quot;Rur&amp;quot; as well, because dragons go rur (or rawr, or roar, or rer, etc.)  &amp;lt;br&amp;gt;&lt;br /&gt;
I also tend to set my initials as &amp;quot;XEI&amp;quot; or &amp;quot;RUR&amp;quot; for arcade high scores. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Will probably update this page with a bit more info later about my shmups related interests/achievements/contributions, though I primarily just enjoy playing games in the genre and get very invested in the ones that are most fun to me. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== STG Achievements ==&lt;br /&gt;
&lt;br /&gt;
==== '''Current Goals:''' ====&lt;br /&gt;
* Mushihimesama - Maniac - 1cc + light scoring (200mil)&lt;br /&gt;
* Mushihimesama - Arrange - 1cc&lt;br /&gt;
* Mushihimesama - Maniac 1.5 - 1cc&lt;br /&gt;
&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Heaven 1CC&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Normal Pacifist 1cc&lt;br /&gt;
&lt;br /&gt;
Would like to also 1-ALL Ketsui, 1-ALL DOJ WL, and 1cc Futari on any mode eventually, but currently more focused on the above goals before anything else with shmups.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
May expand this to include some of my speedrun PBs as well sometime, but for now...&lt;br /&gt;
&lt;br /&gt;
Quick 1cc/Score List for those interested:&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | Favorites&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! Difficulty !! data-sort-type=number | Score !! Ship Type !! Link !! Comments !! Date !! Version&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Bullet Hell Monday]]&lt;br /&gt;
|| Challenge All || Hard || 235,302,029 || Search/Blade || -- || 3rd (PC/Steam), No Auto-Bomb || c.late 2022 || ver.W.1.0.1&lt;br /&gt;
|-&lt;br /&gt;
|| Challenge All || Normal || 78,315,038 || Laser/Wide || -- || 248th (Android) || c.2021 || ver.A.2.2.6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[.Decluser Zero]]&lt;br /&gt;
|| All || Normal || 810,013,736 || Wide/Linear, Normal || -- || 4th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| 5A-3B || Hard || 381,006,322 || Wide/Linear, Normal || -- || 7th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage 0 (IL)|| Hard || 172,909,100 || Wide/Linear, Normal || -- || 2nd (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Bullet Hell Monday Black | BHM Black]]&lt;br /&gt;
|| Original All || Heaven || 167,243,530 || Laser/Wide || -- || 29th (Android) || 2023 April 12 || ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage All || Normal || 235,543,404 || Laser/Wide || -- || 19th (Android) || 2023 April 18 || ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
| [[BHM Finale]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]]&lt;br /&gt;
|| All || Original || 58,384,810 || Maple || -- || Guard ON, Wait ON || 2023 April 23 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Main Series Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|06 - EoSD &lt;br /&gt;
|| Normal || 71m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|07 - PCB &lt;br /&gt;
|| Normal || 393m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|08 - IN &lt;br /&gt;
|| Normal || 1,172m || Reimu/Yukari || 2021/06/10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 10 - MoF &lt;br /&gt;
|| Normal || 448m || ReimuA || 2021/06/19 || || 0.0%, MoF capture!, 13th overall, 7th for ReimuA &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 203m || ReimuB || 2021/05/31 || ||&lt;br /&gt;
|-&lt;br /&gt;
|11 - SA &lt;br /&gt;
|| Normal || 195m || ReimuA || 2021/06/18 || ||&lt;br /&gt;
|-&lt;br /&gt;
|12 - UFO &lt;br /&gt;
|| Normal || 140m || ReimuA || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|13 - TD &lt;br /&gt;
|| Normal || 185m || Reimu || 2021/06/20 || ||&lt;br /&gt;
|-&lt;br /&gt;
|14 - DDC &lt;br /&gt;
|| Normal || 318m || ReimuB || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Fan Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Hollow Song of Birds &lt;br /&gt;
|| Normal || 5.031b || Reimu Red || 2021/02/09 || || 2nd (Restart Syndrome Leaderboards) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 5.990b || Marisa Yellow || 2021/02/10 || || '''World Record!''' (Need to upload the replay sometime) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.569b || Sakuya Blue || 2021/02/11 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.692b || Kaguya Purple || 2021/02/11 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Arcade Shmups&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=21997</id>
		<title>Free to Play</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=21997"/>
		<updated>2023-04-24T04:55:34Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Added link to Eden's Aegis itch.io page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Free to Play STG/SHMUPS ==&lt;br /&gt;
&lt;br /&gt;
Note: a lot of these games need Japanese locale AND Japanese notations in order to work properly.&lt;br /&gt;
&lt;br /&gt;
== # ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[9 Hours, 9 Persons, 999 Bullets]] || September 10, 2021 || merouses || [https://merouses.itch.io/999bullets Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Abmneshi: The Prophecy]] || December 18, 2012 || PteriForever || [https://web.archive.org/web/20141213174415/http://www.forgottenplanet.com/caillan/AbmneshiTheProphecy.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ABOGADRO改]] || October 8th, 2004 || 時　貴斗 || [https://www.freem.ne.jp/win/game/717 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ad Nauseam 2]] || April 15, 2008 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/AN2Safe.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Aero Chimera]] || April 24, 2014 || SAS || [https://sas.itch.io/aero-chimera Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahead Striker]] || 2015 || えふえす || [https://www.freem.ne.jp/win/game/10837 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Akuchizoku]] || 2007 ||  || [http://cactusquid.rf.gd/games/akuchizoku_compo.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Space]] || 2009 || Stefan Gustafsson || [http://www.caiman.us/scripts/fw/f3828.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[An Oath To The Stars]] || August 3, 2017 || Himeki Games || [https://store.steampowered.com/app/594820/An_Oath_to_the_Stars/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Apare Usapie!]] || 2015 || Sorafune Atelier || [https://www.mediafire.com/file/b9yr6bmydl6ma71/AU_ver151_W10+Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arginaros]] || 2005 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Awaken: Underwater Odyssey]] || 2014 || Lurker's Lair (Tryzna/Pavel Hůrka)|| [https://gamejolt.com/games/awaken-underwater-odyssey/77510 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[悪魔の悪夢: AR EK-QUA ER SETA]] (REV.B0017 DEMO) || 2020 || emma essex || [https://mulengine.itch.io/ana Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[アタナトスの魔法使い(Atanatos Wizard?)]] || 2011 || N-linear || [https://n-linear.org/atanatos/ Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Banisher]] || 2008 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade Buster]] (NES) || September 29, 2010 || High Level Challenge! || [http://hlc6502.web.fc2.com/Bbuster.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaster Gear]] || March 10, 2019 || Team Overloaded || [https://overloadedstudios.itch.io/blaster-gear Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaynix]] || 2011 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish]] || 2005 || x.x Game Room || [https://www.mediafire.com/file/bu5d9dw1ts560yr/blue_wish1.14_W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection]] || 2006 || x.x Game Room || [https://www.vector.co.jp/download/file/winnt/game/fh416461.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection Plus]] || 2008 || x.x Game Room || [https://www.vector.co.jp/download/file/winnt/game/fh452584.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Book of Star Mythology]] || 2016 || Mace's Secret Base (raichu) || [https://drive.google.com/uc?id=1edWG8LmHnGuS1brL8q-aq6T4HoWcnWKr&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brilliant Pagoda or Haze Castle]] || December 1, 2016 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/13429 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Broken Pearl]] || December 20, 2014|| Mikael Tillander || [https://mix256.itch.io/broken-pearl Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday]] || October 3rd, 2016 || MASAYUKI ITO || [https://play.google.com/store/apps/details?id=com.msykit.Stg1u Play Store]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday Finale]] || April 13th, 2020 || MASAYUKI ITO || [https://play.google.com/store/apps/details?id=com.msykit.Stg1u Play Store]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Tracks II]] || April 21, 2020|| Team Overloaded || [https://overloadedstudios.itch.io/bullet-tracks-ii Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bun-Boh-Gu Wars!]] || 2013 || 紙製アトリエ || [https://www.vector.co.jp/soft/cmt/winnt/game/se502252.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn the Trash]] || September 26, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/trash.zip Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[⊂二二二（　＾ω＾）二⊃　ブーーーーーン!!!!]] || 2005 || Iwasaki++ || [https://www.freem.ne.jp/win/game/603 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Call Of The Underworld]] || 2011 || SCFWorks || [http://site.scfworks.com/?page_id=28 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Capture Core]] || July 5, 2016 || Team Overloaded || [https://overloadedstudios.itch.io/capture-core Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star 改 -KAI-]] || June 22, 2011 || NSS || [https://www.freem.ne.jp/win/game/3293 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star II]] || November 19, 2011 || NSS || [https://www.freem.ne.jp/win/game/3516 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chataan]] || 2013 || eyelash || [https://www.mediafire.com/file/uddzl3525z13j2r/Chataan_CC.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cho Ren Sha 68K]] || 1995 || Famibe No Yosshin || [https://web.archive.org/web/20190726062221/http://www2.tky.3web.ne.jp/~yosshin/my_works/download.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Clean Asia]] || February 1, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/cleanasia.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Collapse Dream]] || December 31, 2016 || Outside || [https://www.freem.ne.jp/win/game/13717 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Coma State Eden 昏睡状態エデン]] || 2020 || StudioDaeera || [https://studiodaeera.itch.io/coma-state-eden Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Contlade]] || 2009 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Creature Jungle 16]] || 1999 || Takeuchi Kouta || [http://web.archive.org/web/20040421042245/http://www1.odn.ne.jp/ceb94660/software/cj16.exe Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crisis Rose The Trial]] || September 8, 2019 || Team Overloaded || [https://overloadedstudios.itch.io/crisis-rose-the-trial Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cybreaker]] || 2004 || K Project || [https://www.freem.ne.jp/win/game/343 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Dangan GB]] || January 1, 2019 || snorpung || [https://snorpung.itch.io/dangan-gb Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Danmaku Shimai ~ La soeur de barrage]] || 2007 || Tocoroten || [https://archive.org/details/soeur_v110 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Old Sun]] || March 7, 2018 || SN!Somos Nerds || [https://store.steampowered.com/app/739290/Dark_Old_Sun/ STEAM Download]&lt;br /&gt;
[https://play.google.com/store/apps/details?id=com.SNSomosNerds.DarkOldSun Google Play Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Planet]] || 2013 || jeff_jks || [https://www.mediafire.com/file/2vu54ihfcdooymd/Dead+Planet+ver+1.0.1.2.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Strike]] || October 28, 2018 || Olof Næssén || [https://darkbitsorg.itch.io/death-strike Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Demolition Gunner: In Seek And Destroy]] || 2006 || Astro Port || [https://www.vector.co.jp/soft/winnt/game/se413422.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil Blade (Prototype)]] || 2018 || Gatten Software || [https://onedrive.live.com/?authkey=%21ANkBN7XG8G2mXpw&amp;amp;id=62C45D4F37891F18%21283&amp;amp;cid=62C45D4F37891F18 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dokingan]] || February 13, 2015 || GOTYO || [https://www.freem.ne.jp/win/game/8241 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[D-STARS]] || May 28, 2015 || tuisekimode || [https://www.freem.ne.jp/win/game/9294 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[DoDonPachi Daiueiku]] || 2014 || Guan || [https://moriyashrine.org/files/file/611-dodonpachi-daiueiku/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dotonpachi Daimao Darkslategray Label]] || 2011 || Gustav || [https://www.mediafire.com/file/sd5ujdce5cwtcds/Dotonpachi_Daimao_Darkslategray_Label.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dotonpachi Maximum]] || 2012 || Gustav || [https://www.mediafire.com/file/ecl342s7gjqlpru/Dotonpachi_Maximum.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== E ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Earthen Miraculous Sword]] || November 18, 2013 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15995 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eclosion]] || March 30, 2010|| Orchard || [https://www.freem.ne.jp/win/game/2639 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]] || 2010 || x.x Game Room || [https://www.vector.co.jp/soft/dl/winnt/game/se442605.html Download] [https://xxgameroom.itch.io/edens-aegis itch.io Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Edge]] || 2007 || x.x Game Room || [https://www.vector.co.jp/soft/winnt/game/se398222.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Evanescent Existence]] || November 18, 2013 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15994 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Every Extend]] || 2009 || Omega || [http://o-mega.sakura.ne.jp/product/e2.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[EX -Extra-]] || 2010 || yunfa -ゆんふぁ- || [https://www.vector.co.jp/soft/winnt/game/se481666.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Excellent Bifurcation]] || February 7, 2007 || Linley Henzell || [https://www.allegro.cc/depot/ExcellentBifurcation Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Exodious]] || March 24, 2018 || Team Overloaded || [https://overloadedstudios.itch.io/exodious Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== F ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Fire &amp;amp; Reign]] (Demo) || 2021 || SiphonShock || [https://siphonshock.itch.io/fire-reign Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Flight of Pigarus]] (Master System) || 2018 || Kagesan || [https://www.smspower.org/Homebrew/FlightOfPigarus-SMS Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Flying - V]] (Demo) || 2012 || Gryzor || [https://www.indiedb.com/games/flying-v/downloads/flying-v-demo-61212 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Frontier Diver Progenexis]] || September 1, 2021 || Modus Interactive || [https://modus-interactive.itch.io/frontier-diver-progenexis Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuck Space!]] || November 18, 2006 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/fuck_space.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fractal Fighter]] || June 19, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/fracwar_v2.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[G-Style R]] (requires DXWnd to launch) || 2010 || WEVAquadrant || [https://www.mediafire.com/file/fwdu7lj0jsiuec9/G-Style_R.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[G-Type]] || 2002 || CncDarkside || [https://drive.google.com/drive/folders/10CfaV195QV-weslKSBPmWT6SeoH_L9l7 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaX]] || 2003 || masaHG || [https://www.vector.co.jp/soft/winnt/game/se505345.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galaxy Frontier]] || 2014 || Hello World Project, Alpha Secret Base || [https://web.archive.org/web/20180704140917/http://isshiki.la.coocan.jp/SDL_page/GalaxyFrontier/GalaxyFrontier1.20.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell: Blood Red Skies]] (R-18G) || 2004 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/galshell_01/galshell.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell 2]] (R-18G) || 2011 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/galshell_02/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell 2: Bullet Rain]] (R-18G) || 2011 || Akiragoya || [https://cdn.discordapp.com/attachments/773745248731267132/845993113343361044/galshell2bulletrain.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Garden of Coloured Lights]] || October 13, 2007 || Linley Henzell || [https://www.allegro.cc/depot/GardenofColouredLights Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaurodan]] || 2013 || Locomalito || [https://locomalito.com/gaurodan.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GekidanMachina]] || 2016 || 凍結 || [https://www.freem.ne.jp/win/game/11351 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GENETOS]] || 2009 || Tatsuya Koyama || [https://tatsuya-koyama.com/works/games/genetos/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gensou Underworld Re:F/Rain]] || March 28, 2009 || Len || [http://coolier.dip.jp/th_up3/file/th3_8954.zip Download (part 1)] [http://coolier.dip.jp/th_up3/file/th3_8955.zip Download (part 2)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Globe Runner]] || December 9th, 2017 || Makoto || [https://www.freem.ne.jp/win/game/16362 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Globe Runner 2nd Planet]] || December 27, 2021 || Makoto || [https://www.freem.ne.jp/win/game/27332 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Glory of Deep Skies]] || 2019 || Τeam αlternative Σnding || [https://www.bulletforge.org/u/team-alternative-snding/p/dong-fang-meng-jiu-shi-glory-of-deep-skies Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gothic Wa Mahou Otome]] (requires QooApp to be playable outside of Japan) || 2015 || CAVE|| [https://play.google.com/store/apps/details?id=jp.co.cave.mahouotome&amp;amp;hl=en&amp;amp;gl=US Play Store]&lt;br /&gt;
[https://apps.qoo-app.com/en/app/1302 QooApp]&lt;br /&gt;
|-&lt;br /&gt;
| [[Graslay]] || 2021 || Ontake44 || [https://www.freem.ne.jp/win/game/25159 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gradius - Trepedation]] || February 28, 2013 || Evil_Nazgul0616 || [https://www.mediafire.com/file/cbge4g1lfanknww/Gradius_-_Trepedation.exe/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravitus Minus]] || August 6, 2016 || kometbomb || [https://kometbomb.itch.io/gravitus-minus Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GR3 Re-Death]] (link to unfinished translation) || 2001-2007 || GR3 Project/Nigoro || [https://www.mediafire.com/file/zhsoi3gl5u60cb5/GR3Redeath.jar/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Wind]] || 2005 || x.x Game Room || [https://www.mediafire.com/file/pek3pksb2tctvso/green_wind1.11_W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guardian Sphere]] || 2019 || pixel-boy || [https://pixel-boy.itch.io/guardian-sphere Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunflame]] || 2003 || YUU || [https://www.vector.co.jp/soft/win95/game/se282889.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gulu-Gulu Fighter]] || November 8, 2020 || ZAP || [https://www.freem.ne.jp/win/game/24315 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunroar]] || June 18, 2005 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/gr_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gun Viper]] || 2002 || M. Nagahashi || [http://www.caiman.us/pageN.php?nr=573&amp;amp;f=573-GunViper.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guxt]] || 2007 || Pixel || [https://www.cavestory.org/pixels-works/guxt.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GwangeDash]] || 2011 || 2ch? || [https://drive.google.com/file/d/1G_qsqM56t8IAqq6_IkkslhN_uukR39Hi/view?usp=sharing Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== H ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[HELLBOUND]] (R-18G) || 2005 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/hellbound_01/index.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hishoayu - Dreampainter]] || 2003 || Tenkuudokei || [https://obel.hatenablog.jp/entry/20191020/1571561536 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hollow Song of Birds]] || 2019 || Team Kaisendo || [https://www.freem.ne.jp/win/game/19424 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunters' Path Rebirth]] || October 26, 2021 || hwilson || [https://hwilson.itch.io/hunters-path-rebirth Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydorah]] || 2010 || Locomalito || [https://locomalito.com/hydorah.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyper Princess Pitch]] || 2011 || Daniel Remar || [http://www.remar.se/daniel/pitch.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hypercosmic Rebound]] || 2021 || Niblet || [https://niblet.itch.io/hypercosmic-rebound Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== I ==&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Idinaloq]] || 1999 || Namikaze Project || [https://www.namikaze.org/software/idinaloq/index_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Illumination LASER]] (Sharp x68000) || 2000 || Terra || [https://web.archive.org/web/20170201140732/https://nfggames.com/X68000/Games/IlluminationLaser/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ILLUSION Super Dimension]] || 2015 || Enamel || [http://enamel9x.doorblog.jp/archives/1618118.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ImageStriker]] || July 15, 2016 || Terarin || [https://terarin.itch.io/image-striker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ImageStriker 2]] || August 05, 2017 || Terarin || [https://terarin.itch.io/imagestriker2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[In Extremis]] || November 16, 2016 || LNDFRR || [https://lndfrr.itch.io/in-extremis Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinite Blade Pavilion]] || September 6, 2020 || Len || [https://www.freem.ne.jp/win/game/20533 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinos + Extra Stage ]] || February 9, 2013; August 1, 2013 || Picorinne Soft || [https://www.freem.ne.jp/win/game/4585 Download]&lt;br /&gt;
[http://picorinnesoft.web.fc2.com/infinosex.html Extra Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinos 0]] || July 21, 2014 || Picorinne Soft || [https://www.freem.ne.jp/win/game/7179 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Interpose]] || 1996 || Twilight Zone Software || [https://mega.nz/file/tzYhzAoJ#9RtU_7REZ67LTlV7U9k8Sibb1jCOsb86_GwmLbHJwMw Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iwanaga]] (Requires DXWnd to launch) || November 27, 2007 || Buster || [https://archive.org/details/iwanaga Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J ==&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[JiikUSA]] || 2003 || masa-u || [https://mega.nz/file/OU0yxCgC#4A0xMCVAIX1oTIuZ1Zw2RLt6ZP-43dqv17T9-dzftzc Download]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jigoku Kisetsukan: Sense of the Seasons]] || 2015 || Emad || [https://store.steampowered.com/app/368950/Jigoku_Kisetsukan_Sense_of_the_Seasons/ Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== K ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Kaikan]] || 2013 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamiha]] || 2007 || Tom Beaumont || [http://www.caiman.us/scripts/fw/f3136.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[KIRISAME BLADE]] || 2014 || Bikkuri Software || [https://freegame-mugen.jp/shooting/game_2967.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[KIRISAME BLADE 2]] || 2015 || Bikkuri Software|| [https://freegame-mugen.jp/shooting/game_3584.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Klorets(クロレッツ)]] || October 14, 2021 || nizakashii || [https://www.freem.ne.jp/win/game/26832 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kogeki]] || January 25, 2017 || Team Overloaded || [https://overloadedstudios.itch.io/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyokugen]] || 1997 || M-KAI || [https://www.msx.org/es/downloads/games/shoot-em/kyokugen Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== L ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Last Defender]] || 2004 || Mig Perez (Migami) || [https://www.myabandonware.com/game/last-defender-bw2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Life Fortress Volcabamba]] || 2010 || Zakuro Fantasia || [https://userweb.alles.or.jp/gyonin/game.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Legacy Of The Elder Star]] || June 7, 2016 || Kickbomb Entertainment LLC || [https://store.steampowered.com/app/443250/Legacy_of_the_Elder_Star/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Legendary Wings]] || 2013 || Venom Team|| [https://gamejolt.com/games/legendary-wings/16063 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Leiria -Stargazer-]] || 2011 || N-linear || [https://legendsworld.net/shooter/game/16905 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[LuftrauzerZ]] (Commodore 64) || 2017 || RGCD.DEV || [https://rgcddev.itch.io/luftrauserz Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Luna Child's Final Defense Line 3]] || 2015 || Enamel || [http://enamel9x.doorblog.jp/archives/2037475.html Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Machine Fantasy]] || 2015 || Mr. JX || [https://sites.google.com/view/mrjxrmplan/game/mfgoh Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Singular Day]] || 2011 || Lidera || [https://drive.google.com/u/0/uc?id=1m-1cEZjZFCIsvAW71r5CnGpYvCj5XniA&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Singular Day -Absolution-]] || 2012 || Lidera || [https://drive.google.com/u/0/uc?id=1wcHny9x3mI4JwkETDwDx6NSl1-rNlasZ&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Of Stella: Star Shooter Revival]] || March 31, 2015 || Cloba.U || [http://www.dokidokivisual.com/magic_of_stella/ss_sn_revival.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MaiMaiSTG: Pixel Snail Shooter]] || March 11, 2022 || maimai (@stainless_n) || [https://www.freem.ne.jp/win/game/27857 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Major Stryker]] || January 23, 1993 || Apogee || [https://www.zoom-platform.com/product/major-stryker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Makkigan]] || March 31, 2019 || GOTYO || [https://www.syakerake.jp/104 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Malice Eater]] || 2015 || Project Noise || [http://sekka.akizora.net/pnnl001/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MARISA MATRIX]] || 2010 || Y-NRG SYSTEM || [https://ykkb.hatenadiary.org/entries/0000/00/05 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mayan Codex]] || April 13, 2019 || Dolly || [https://www.freem.ne.jp/win/game/19995 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mecha Ritz]] || February 16, 2015 || HEY || [https://www.freem.ne.jp/win/game/8513 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Marsh]] || 2010 || yunfa -ゆんふぁ- || [https://www.vector.co.jp/soft/winnt/game/se478255.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MECHANICAL STAR ASTRA]] (Demo A ver) || 2020 || boghog || [https://boghog.itch.io/mechstarastra Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Medicalat]] || 2002-2003 || OSABISI YU-KI || [http://osabisi.sakura.ne.jp/m2/games/medicalat0/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MIKI:WARS FINAL]] || Oct 17, 2021 || legasysware || [https://legasysware.itch.io/mikiwars-final Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniShooter]] || 2005 || Peposoft || [https://drive.google.com/file/d/1cWn45ei64u0sYJjUkxZfYDc9uzIoL-3M/view Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniShooterRS Delta]] || 2007 || Peposoft || [https://drive.google.com/drive/folders/1DCO9mDjrViBfUgre-PkzIuSuKgCjz8Ix Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MinuBeat]] || 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/minubeat.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon Striker]] || March 11, 2017 || Terarin || [https://terarin.itch.io/moonstriker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moral Minus]] || 2002 || Mikael Tillander || [http://www.akatora.se/rosegarden/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Murasaki]] || October 16, 2014 || Katatema || [https://www.vector.co.jp/soft/dl/winnt/game/se508149.html Download]&lt;br /&gt;
[https://store.steampowered.com/app/392030/Murasaki/ Steam (Paid, English Translation Included)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Murasaki Tsurugi]] || March 18, 2018 || Katatema|| [https://www.vector.co.jp/soft/dl/winnt/game/se517602.html Download]&lt;br /&gt;
[https://store.steampowered.com/app/865060/Murasaki_Tsurugi/ Steam (Paid, English Translation Included)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mutants From The Deep]] || 2021 || Locomalito || [https://locomalito.com/mutants_from_the_deep.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[My Little Pegasus - Kizuna DoPonyPachi ]] || 2012 || Giest118 || [https://www.mediafire.com/file/flo63t2fey5uwng/My_Little_Pegasus_-_Kizuna_DoPonyPachi.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[NEKOTOSAKANA]] || January 13, 2022 || nizakashii || [https://nizakashii.itch.io/nksk Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nightmare Trip]] || October 26, 2018 || Outside || [https://www.freem.ne.jp/win/game/18753 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Noiz2sa]] || November 3, 2002 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/noiz2sa_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nomltest FS]] || April, 2005 || keim || [https://www.vector.co.jp/download/file/win95/game/fh362111.html Download]&lt;br /&gt;
[http://web.archive.org/web/20070206092908/http://www.yomogi.sakura.ne.jp/~si/SolidImage/download/nomltest_readme_e.txt English Manual]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== O ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[OSP RAID]] || November 27, 2016 || ZAP || [https://www.freem.ne.jp/win/game/5844 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs -小怪奇-]] || 2010 || Gustav || [https://www.mediafire.com/file/ydi1ulip45oflh6/Odd_Mobs.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[O-DIVER]] || December 30, 2019 || Makoto || [https://www.freem.ne.jp/win/game/21736 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[one-two + Cagar Label]] || 2013 || Naoh!, Cagar || [https://drive.google.com/file/d/1HNZEafMR1O02rOTBGNmrQ4yzb_O9nF0y/view?usp=sharing Download]&lt;br /&gt;
[https://drive.google.com/file/d/14la0Fa-x1tL79FvwgkFRzLfGqocQoJIk/view?usp=sharing Cagar Label Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs Rainbow Label eXtra]] || 2010-2011 || Gustav || [https://www.mediafire.com/file/1ualnaw6ro080n6/Odd_Mobs_Rainbow_Label_-_eXtra.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs Zero Arrange]] || 2011-2012 || Gustav || [https://www.mediafire.com/file/hob1yo2q83pzngg/Odd_Mobs_Zero_-_Arrange.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Osorubeshi! Xaklogian]] || 2015 || Zakuro Fantasia || [https://userweb.alles.or.jp/gyonin/game.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Omega Blast]] || 2018 || Nendo || [https://nendo16.jimdofree.com/omega-blast/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Open Arms Maximum]] || June 8th, 2022 || Kanzaki Shintarou || [https://kanzaki-cb.sakura.ne.jp/a/openarms/openarms.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation EGZA]] || October 30, 2016 || ZAP || [https://www.freem.ne.jp/win/game/13206 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Otsurugi]] || November 8th, 2015 || Makoto || [https://www.freem.ne.jp/win/game/10459 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Otsurugi 2]] || November 18, 2016 || Makoto || [https://www.freem.ne.jp/win/game/13343 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Overgod]] || May 30, 2007 || Linley Henzell || [https://www.allegro.cc/depot/Overgod Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Pleasure Hearts]] || 1999 || M-KAI || [https://www.msx.org/es/downloads/games/shoot-em/pleasure-hearts Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Paro Paro]] || 2020 || Ooe || [http://sooe.blog.jp/archives/24253212.html Download]&lt;br /&gt;
[https://drive.google.com/file/d/15GCvtsB9twhb92QM92BxnVfPlG_In1KE/view?usp=share_link Alternate Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[PARSEC47]] || November 29, 2003 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/p47_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Patchouli (Touhou Suguri)]] || 2009 || KvLW ||  [http://www.mediafire.com/file/cu9cx33bcl6yrpu/patchouli_ver1.3.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Patriot Dark]] || 2007-2008 || Temperance Lance || [https://shmups.system11.org/viewtopic.php?t=25128 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Phantasmagoria Trues]] || 2013 || Len || [https://drive.google.com/u/0/uc?id=1ZGC0h_W-p0nIH8S2KEn_Pef41d-lygwG&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pink Rose Garden Touhou]] || 2012 || Giest118 || [https://www.mediafire.com/file/e0yp5faxo0zl1zi/Pink_Rose_Garden_Touhou.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Precious Star]] || December 29, 2015 || Orchard || [https://www.freem.ne.jp/win/game/10854 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Project S.H.M.O.O.P]] || October 13, 2016 || Sinoc || [https://sinoc.itch.io/shmoop Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Protoganda: Strings]] || October 25, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/proto.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Protoganda 2]] || January 30, 2008 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/prg2.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Psyche Metal THE BLEEDING]] (R-18G) || 2004 || oda || [https://download.cnet.com/Psyche-Metal-The-Bleeding/3000-2099_4-75453430.html Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== R ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Radio Zonde]] || 2002 || Tonnor (aka Ruminant’s Whimper, aka Ranyon and others) || [https://www.vector.co.jp/download/file/win95/game/fh313786.html Download] &lt;br /&gt;
[https://archive.org/download/zonde_141/zonde141fix.zip Stage 1 Graphics Fix]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rampage In The Sky]] || December 1st, 2020 || Makoto || [https://www.freem.ne.jp/win/game/24464 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Raijin Extra]] (雷迅 EXTRA) || August 2, 2021 || DATARTS || [https://www.freem.ne.jp/win/game/26180 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactivate Majestical Imperial]] || October 2, 2014 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15996 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg]] || December 31, 2016 || Outside || [https://www.freem.ne.jp/win/game/13716 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg 3Stars]] || April 14, 2018 || Outside || [https://www.freem.ne.jp/win/game/17441 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg Allstars]] || April 26, 2019 || Outside || [https://www.freem.ne.jp/win/game/20058 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg W]] || December 31, 2016 || Outside || [https://www.freem.ne.jp/win/game/13720 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REDPULSE]] || September 09, 2017 || Boghog || [https://boghog.itch.io/redpulse Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Red Orca 赤鯱 -Origin's Saga-]] || May 21, 2020 || Rolie || [https://www.vector.co.jp/soft/winnt/game/se521755.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reflection]] || February 06, 1999 || Ysuer || [https://www.vector.co.jp/soft/win95/game/se072546.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REVOLGEAR II -SECOND BRIGHTNESS-]] || 2013 || Bikkuri Software || [https://freegame-mugen.jp/shooting/game_2966.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REVOLGEAR II Ver. D Rev+EX]] || 2014 || Bikkuri Software, XYRS || [https://freegame-mugen.jp/shooting/game_2968.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[R.G.B]] || 2005 || STG || [https://www.freem.ne.jp/win/game/518 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring^-27 (Demo)]] || 2011 || Temperance Lance || [https://www.dlsite.com/eng/work/=/product_id/RE082335.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Riverbed Soul Saver]] || June 27, 2014|| ido, Len || [https://www.freem.ne.jp/win/game/19555 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[R.O.Z -RESTRAINT OF ZERO-]] || June 29, 2004|| Arue || [https://www.vector.co.jp/soft/win95/game/se330805.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[rRootage]] || March 16, 2003 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/rr_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryosan-gata Saisho Heiki Dotechin (量産型最終兵器ドテチン)]] || 2007 || JMG || [https://www.vector.co.jp/soft/win95/game/se429156.html Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Salamander NG]] || 2014 || Oblio Design || [http://www.obliodesign.altervista.org/gate/index.php/2012-12-18-12-20-14 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sapphire Panlogism]] || June 1, 2021 || Team Urban Magic || [https://www.bulletforge.org/u/badz/p/dong-fang-chao-sheng-shu-sapphire-panlogism Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sengoku Youkai Daikassen]] || 2011 || 吉田 || [https://freegame-mugen.jp/shooting/game_1357.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Servants Of Harvest Wish]] || May 16, 2020 || Dream Compass || [https://www.freem.ne.jp/win/game/22891 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shift Roar Demo]] || April 18, 2020 || Team Overloaded || [https://overloadedstudios.itch.io/shift-roar-demo Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shooting Game KARI]] || August 4, 2022 || SAEKI Soft || [https://store.steampowered.com/app/2088520/Shooting_Game_KARI/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shot03 - Gatling Venture]] || 2011|| SUZUKI PLAN || [https://hp.vector.co.jp/authors/VA040196/shot03/shot03.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shining Shooting Star]] || 2016 || 雨夜枫雪制作组 || [https://www.shrinemaiden.org/forum/index.php?topic=18716.0 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[SideLine]] || 1996 || EMAG || [https://mega.nz/file/4u5HyDSY#eOIiqaRsLfhPseGni-Czrd0Tor0q0KQzvpsxz3WxaAw Download]&lt;br /&gt;
[http://sideline.ghegs.com/ Website]&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid State Survivor]] || July 11, 2012 || kt.software || [http://ktstg.blog.shinobi.jp/Entry/904/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Some Unnamed Gradius Fangame]] || 2013 (Unfinished) || Evil_Nazgul0616 || &lt;br /&gt;
[https://www.mediafire.com/file/celt4vmqqz1k1ry/Some_Unnamed_Gradius_Fangame_%2528Evil_Nazgul0616%2529.exe/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Ironstorm: Fatal Attack]] || 2007 || Astro Port || [https://www.vector.co.jp/soft/winnt/game/se439075.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Sisters]] || April 13, 2006 || ZAP || [https://www.freem.ne.jp/win/game/22895 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[SPITFIRE Paradise]] || November 22, 2021 || CROW'S NEST || [https://crows-nest.itch.io/spitfire-paradise Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spolous]] || January 10, 2021 || Suppon || [https://suppon.itch.io/spolous Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargunner]] || November 19, 1996 || Apogee || [https://www.gog.com/game/stargunner Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Starhall Redthel]] || September 11, 2013 || PteriForever || [https://web.archive.org/web/20141213174453/http://www.forgottenplanet.com/caillan/StarhallRedthel.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Starhall 2 - Arcrain]] || November 11, 2014 || PteriForever || [https://web.archive.org/web/20141213174421/http://www.forgottenplanet.com/caillan/Starhall2.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Shooter Revival]] || 2021 || Stella Mahou || [http://dokidokivisual.com//magic_of_stella/ss_sn_revival.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Wrecker]] || November 11, 2017 || Mr Frog || [https://mr-frog.itch.io/star-wrecker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Assault]] || Cancelled || STORM PROJECT || [http://web.archive.org/web/20120502191611/http://www7a.biglobe.ne.jp/~bp-827z/asd/products/s_assault/dl.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Caliber]] || September 5, 1999 || SRX || [https://www.vector.co.jp/soft/win95/game/se099618.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Gear]] || January 1, 2011 || STORM PROJECT || [https://www.freem.ne.jp/win/game/5830 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Striker Wing]] || November 18, 2017 || Team Overloaded || [https://overloadedstudios.itch.io/striker-wing Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Strike Witches STG]] || 2009 || Morihama || [https://www.mediafire.com/file/7qss0yk72z0cr3j/Strike_Witches_STG.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suwako no Danmaku Pyonpyon Daisansaku (Suwapyon)]] || 2010 || UTG Software || [https://u.pcloud.link/publink/show?code=XZovHOkZWFbqjCCNdEyPayfSVi8rTBhB0TPV Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suwako-chan Cubic (Suwapyon 2)]] || 2012 || UTG Software || [https://u.pcloud.link/publink/show?code=XZXuzOkZonTdwleUiAHwRq1oTS62l0zn1VlX Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[sweetsdigger (sega mega drive/genesis)]] || 2021 || tboddy || [https://tboddy.itch.io/sweetsdigger Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[System 45]] || April 4, 2022 || Kanzaki Shintarou || [https://kanzaki-cb.sakura.ne.jp/a/system45/system45.html Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== T ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Tadpole Tales]] || March 12, 2021 || Pinnical Studio || [https://zizhen96.itch.io/tadpole-tales Download] &lt;br /&gt;
[https://store.steampowered.com/app/1428900/Tadpole_Tales/ Steam] &lt;br /&gt;
|- &lt;br /&gt;
| [[Tank Domination]] || 2006 || Astro Port || [http://www.caiman.us/scripts/fw/f2699.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TECHNO SYLPH -vsys gaiden-]] || 2002 || KBZ || [https://www.vector.co.jp/soft/win95/game/se234546.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Terra Feminarum]] || February 28 2018 || Polar Night Games || [https://store.steampowered.com/app/796380/Terra_Feminarum/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Flying Pancake Octopus in Black Hole ]] || July 26, 2019 || Vagues || [https://www.freem.ne.jp/win/game/20679 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Under Stellar 2 ]] || 2000 || STUDiO B-ROOM || [http://www.mediafire.com/file/12z9538wo6oqq6d/The_Under_Stellar_2.7z/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[This is no Rose Garden]] || 2002 || Mikael Tillander || [http://www.akatora.se/rosegarden/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunder Faith]] || 2011 || YuYuSanSan || [http://yuyusansan.wpblog.jp/game/thunder/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny XEVIVOS]] || 2013 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TM Shooter cure black label]] || 2015 || daishihmr || [http://github.dev7.jp/tmshooter-cbl/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanion]] || November 23, 2006 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/ttn_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TranscendPang]] ||January 8 2012 || MetaFormingPro || [http://cerebralmuddystream.nekokan.dyndns.info/TranscendPang/index.html Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[Transdimensional Hellspider]] || April 20, 2010 || Linley Henzell || [https://www.allegro.cc/depot/TransdimensionalHellspider Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[Tri Focuser ~ Outside The Traditional World]] || June 23, 2017 || ido, raichu, Shijimi Nono || [https://www.freem.ne.jp/win/game/20064 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trisker -トライスカ-]] || November 19, 2016 || Efesu -えふえす-|| [https://www.freem.ne.jp/win/game/13353 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ToDonPachi Red Label]] || January 4, 2016 || Shooting Star || [https://ornro.tistory.com/2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TOHO_FEVERON]] || 2010 || Ria || [https://mega.nz/file/dBgjHLaT#vNG2m0TZDUOfKGCa7iOVQ-kgn1uM6F1eZtPyMrGaiQs Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tori-Tatsu I -Death Label-]] || 2010 || Sorafune Atelier || [https://www.mediafire.com/file/cruzwz5u3fr4igm/Tori+Tatsu+Death+Label+W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Torus Trooper]] || November 11, 2004 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Touhou Fantasia / 东方梦想曲]] || July 20, 2019 || SlimeSmile || [https://store.steampowered.com/app/1010890/Touhou_Fantasia/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigonometry Wars 3 Redux + Cagar Label]] || March 12, 2013 || Giest118, Cagar || [https://www.mediafire.com/file/gcas0klf682qlzt/Trigonometry_Wars_3_Redux_%252B_Cagar_Label.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigonometry Wars 4]] || 2012 || Giest118 || [https://www.mediafire.com/file/wxln2c7mivesplv/Trigonometry_Wars_4.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TUKIYONO]] || May 25, 2022 || nizakashii || [https://nizakashii.itch.io/tukiyono Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TUMIKI Fighters]] || April 3, 2004 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Tiger Shark]] || July 23, 2014 || Mikael Tillander || [https://mix256.itch.io/twin-tiger-shark Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tyrian|Tyrian 2000]] || November 30, 1999 || Eclipse Productions, Epic Megagames || [https://www.gog.com/game/tyrian_2000 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== U ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Urban Uprising - Dark New World]] || 2005 || Astro Port || [http://www.caiman.us/scripts/fw/f3315.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Unofficial Salamander 3]] || December 25, 2008 ||  Ace9921 || &lt;br /&gt;
[https://www.mediafire.com/file/la353mx9tixc4k4/Unofficial_Salamander_3_Full_Version_2.0.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Vacant Ark]] (Requires DXWnd to launch) || 2005 || Buster || [http://www.caiman.us/scripts/fw/f3299.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vastynex]] || 2018 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Verminest]] || 2012 || Locomalito || [https://locomalito.com/verminest.php Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== W ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Warmachine Overload]] || 2005 || Astro Port || [http://www.caiman.us/scripts/fw/f3316.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Warning Forever]] || 2004 || Hikware || [http://www.hikware.com/Prod/index.html#wf Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[White Butterfly]] || February 9, 2009 || Linley Henzell || [https://www.allegro.cc/depot/WhiteButterfly Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[WINGED GEAR]] || October 31, 2004|| ZAP || [https://www.freem.ne.jp/win/game/21910 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Winglancer]] || November 3, 2011 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wonderful Waking World]] || June 15, 2022 || Oligarchomp || [https://oligarchomp.itch.io/wonderful-waking-world Download] [https://store.steampowered.com/app/1901490/__Wonderful_Waking_World/ Steam]&lt;br /&gt;
|-&lt;br /&gt;
| [[WRATH]] (requires DXWnd to launch) || 2005 || HardUserK.I || [https://drive.google.com/file/d/19lJpO9lUcB7FnPeTvsKN5n9CpWO2PWA_/view Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== X ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[XED]] || September 12, 2007 || BomB || [https://www.vector.co.jp/soft/win95/game/se442136.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Xeno Fighters R]] || 1998-2021+ || Team XF || [https://xenofighters.fandom.com/wiki/Xeno_Fighters_R_Wiki Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XOP Ultra]] || 2002-2011 || Christopher Emirzian || [http://sk8tokyo.com/udder/prog/xop/index.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XOP Black Ultra]] || 2008-2011 || Christopher Emirzian || [http://sk8tokyo.com/udder/prog/xopblack/index.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XCUTE(me) Demo]] || 2021 || K Murata || [https://retro2029.itch.io/xcuteme Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Z ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Zakesta]] || August 28, 2021 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zen-Ichi]] || 2005 || Equinox || [https://archive.org/details/ZenIchi Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zenodyne]] || March 25, 2014 || Jack Darx (Team Grybanser Fox) || [https://gamejolt.com/games/zenodyne/24328 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zero Guard Demo]] || November 4, 2020 || Team Overloaded || [https://overloadedstudios.itch.io/zero-guard Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://www.freem.ne.jp/win/category/2 Freem! STG tag of 700+ free shmups]&lt;br /&gt;
&lt;br /&gt;
[https://freegame-mugen.jp/shooting/ Freegame Mugen STG tag of 260+ free shmups]&lt;br /&gt;
&lt;br /&gt;
[https://www.bulletforge.org/ BulletForge database for Touhou Danmakufu scripts]&lt;br /&gt;
&lt;br /&gt;
[https://www.magcloud.com/browse/issue/1832483 Shmup_lyf: Doujin Discoveries - Free Digital Zine with images and descriptions of a range of titles]&lt;br /&gt;
&lt;br /&gt;
[https://itch.io/games/free/tag-shoot-em-up Itch.io Shoot 'Em Up tag of 5,450+ free collection of shooting games, shmups included]&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=21996</id>
		<title>User:Xeirla</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=User:Xeirla&amp;diff=21996"/>
		<updated>2023-04-24T04:53:57Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* STG Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Hello ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Hello~  &amp;lt;br&amp;gt;&lt;br /&gt;
Just an artist dragon that likes to play shmups. &amp;lt;br&amp;gt;&lt;br /&gt;
I also speedrun a handful of other games &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Contact Info ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''If you ever need to get in contact with me, feel free to reach out! &amp;lt;br&amp;gt;'''&lt;br /&gt;
Discord: Xeirla#7909 &amp;lt;br&amp;gt;&lt;br /&gt;
Telegram: @Xeirla &amp;lt;br&amp;gt;&lt;br /&gt;
FurAffinity: https://www.furaffinity.net/user/xeirla  &amp;lt;br&amp;gt;&lt;br /&gt;
Youtube: https://www.youtube.com/@xeirla222 &amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== About Me == &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I am a bit reclusive, and haven't been very active with posting my artwork anywhere (as of writing this, April 2023) but I try to keep myself easy to contact at the very least. ^^  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Generally, I am a digital 2D artist, mostly drawing creatures of various shapes and sizes. I also work in traditional mediums from time to time (namely sketching, watercolor, and acrylic paints).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Friends call me &amp;quot;Rur&amp;quot; as well, because dragons go rur (or rawr, or roar, or rer, etc.)  &amp;lt;br&amp;gt;&lt;br /&gt;
I also tend to set my initials as &amp;quot;XEI&amp;quot; or &amp;quot;RUR&amp;quot; for arcade high scores. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Will probably update this page with a bit more info later about my shmups related interests/achievements/contributions, though I primarily just enjoy playing games in the genre and get very invested in the ones that are most fun to me. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== STG Achievements ==&lt;br /&gt;
&lt;br /&gt;
==== '''Current Goals:''' ====&lt;br /&gt;
* Mushihimesama - Maniac - 1cc + light scoring (200mil)&lt;br /&gt;
* Mushihimesama - Arrange - 1cc&lt;br /&gt;
* Mushihimesama - Maniac 1.5 - 1cc&lt;br /&gt;
&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Heaven 1CC&lt;br /&gt;
* Bullet Hell Monday (PC/Steam) - Normal Pacifist 1cc&lt;br /&gt;
&lt;br /&gt;
Would like to also 1-ALL Ketsui, 1-ALL DOJ WL, and 1cc Futari on any mode eventually, but currently more focused on the above goals before anything else with shmups.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
May expand this to include some of my speedrun PBs as well sometime, but for now...&lt;br /&gt;
&lt;br /&gt;
Quick 1cc/Score List for those interested:&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | Favorites&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! Difficulty !! data-sort-type=number | Score !! Ship Type !! Link !! Comments !! Date !! Version&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Bullet Hell Monday]]&lt;br /&gt;
|| Challenge All || Hard || 235,302,029 || Search/Blade || -- || 3rd (PC/Steam), No Auto-Bomb || c.late 2022 || ver.W.1.0.1&lt;br /&gt;
|-&lt;br /&gt;
|| Challenge All || Normal || 78,315,038 || Laser/Wide || -- || 248th (Android) || c.2021 || ver.A.2.2.6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[.Decluser Zero]]&lt;br /&gt;
|| All || Normal || 810,013,736 || Wide/Linear, Normal || -- || 4th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| 5A-3B || Hard || 381,006,322 || Wide/Linear, Normal || -- || 7th (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage 0 (IL)|| Hard || 172,909,100 || Wide/Linear, Normal || -- || 2nd (Android) || c.2021 || Mobile (Android) ver.A.1.0.1:4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Bullet Hell Monday Black | BHM Black]]&lt;br /&gt;
|| Original All || Heaven || 167,243,530 || Laser/Wide || -- || 29th (Android) || 2023 April 12 || ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
|| Stage All || Normal || 235,543,404 || Laser/Wide || -- || 19th (Android) || 2023 April 18 || ver.A.1.4.4&lt;br /&gt;
|-&lt;br /&gt;
| [[BHM Finale]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]]&lt;br /&gt;
|| All || Original || 52,414,970 || Maple || -- || Guard ON, Wait ON, First recorded 1cc! || 2023 April 23 || ver.1.11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Main Series Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|06 - EoSD &lt;br /&gt;
|| Normal || 71m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|07 - PCB &lt;br /&gt;
|| Normal || 393m || ReimuA || 2021/06/19 || ||&lt;br /&gt;
|-&lt;br /&gt;
|08 - IN &lt;br /&gt;
|| Normal || 1,172m || Reimu/Yukari || 2021/06/10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 10 - MoF &lt;br /&gt;
|| Normal || 448m || ReimuA || 2021/06/19 || || 0.0%, MoF capture!, 13th overall, 7th for ReimuA &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 203m || ReimuB || 2021/05/31 || ||&lt;br /&gt;
|-&lt;br /&gt;
|11 - SA &lt;br /&gt;
|| Normal || 195m || ReimuA || 2021/06/18 || ||&lt;br /&gt;
|-&lt;br /&gt;
|12 - UFO &lt;br /&gt;
|| Normal || 140m || ReimuA || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|13 - TD &lt;br /&gt;
|| Normal || 185m || Reimu || 2021/06/20 || ||&lt;br /&gt;
|-&lt;br /&gt;
|14 - DDC &lt;br /&gt;
|| Normal || 318m || ReimuB || 2021/06/21 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Touhou Fan Games&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Character !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Hollow Song of Birds &lt;br /&gt;
|| Normal || 5.031b || Reimu Red || 2021/02/09 || || 2nd (Restart Syndrome Leaderboards) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 5.990b || Marisa Yellow || 2021/02/10 || || '''World Record!''' (Need to upload the replay sometime) &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.569b || Sakuya Blue || 2021/02/11 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Normal || 4.692b || Kaguya Purple || 2021/02/11 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 | Arcade Shmups&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Stage !! data-sort-type=number | Score !! Date !! Link !! Comments&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Eden%27s_Aegis&amp;diff=21995</id>
		<title>Eden's Aegis</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Eden%27s_Aegis&amp;diff=21995"/>
		<updated>2023-04-24T04:46:12Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Formatting in various sections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Eden's Aegis&lt;br /&gt;
[[File:Eden's_Aegis_logo.png|center|frameless|700px]]&lt;br /&gt;
 &lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #003333&lt;br /&gt;
|innerbordercolor = #eeeeac&lt;br /&gt;
|title = Eden's Aegis&lt;br /&gt;
|background = #fefafb&lt;br /&gt;
|image = Eden's_Aegis_title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Start Screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|developer = [[x.x]]&lt;br /&gt;
|releasedate = '''PC''' Jan 6th, 2010&lt;br /&gt;
|previousgame= [[Blue Wish Resurrection Plus]]&lt;br /&gt;
|nextgame = [[Blue Wish Desire]]&lt;br /&gt;
|officialsite = [https://xxgameroom.itch.io/edens-aegis https://xxgameroom.itch.io/edens-aegis]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__ &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Eden's Aegis is the 6th game by x.x Game Room, is [Free to Play|Free To Play] and the 2nd installment in the Eden's Edge series. Like the developer's other games, it is a 2D shmup with heavy inspiration from [[CAVE]]'s development and game design style. Eden's Aegis combines many ideas from a variety of games such as [[Mushihimesama]], [[Espgaluda]]/ [[ESP_Ra.De.]], and the Touhou series by [[ZUN]] (or a magical girl + fantasy sort of style in general). It is available for Windows PCs and is compatible with Windows 10.&lt;br /&gt;
&lt;br /&gt;
The game has 3 difficulty modes and a total of 4 characters to choose from (2 needing to be unlocked via clearing the game multiple times), each with unique shot types and abilities. The key mechanic in Eden's Aegis is a special shot that each character has. By consuming a meter (that refills after a short time), the player can unleash an additional volley of bullets at enemies, dealing extra damage. However, defeating enemies under the effects of this special attack will cause all bullets shot from that enemy to cancel and award bonus score items. Utilizing ability skillfully is crucial to success.&lt;br /&gt;
&lt;br /&gt;
The game was officially released to [https://itch.io itch.io] on January 6th, 2010, however development of the game dates back as far as June 30th, 2008, according to the update notes provided in the game's Read_Me.txt file. The current version of the game is version 1.11, having been updated some time after version 1.10, which is dated in the same file at May 5th, 2010 (ver.1.11 is not noted/dated in the changelog).&lt;br /&gt;
&lt;br /&gt;
Reviews of the game on its store page are positive, with players generally regarding it as a fun STG to play.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
=== Controls === &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Button !! Action &lt;br /&gt;
|-&lt;br /&gt;
| Arrow Keys || Move&lt;br /&gt;
|-&lt;br /&gt;
| Z || Shot&lt;br /&gt;
|-&lt;br /&gt;
| Hold Z || Focused Shot&lt;br /&gt;
|-&lt;br /&gt;
| X || Bomb&lt;br /&gt;
|-&lt;br /&gt;
| C || Special&lt;br /&gt;
|-&lt;br /&gt;
| A || Auto-Fire&lt;br /&gt;
|-&lt;br /&gt;
| S || Pause&lt;br /&gt;
|-&lt;br /&gt;
| Escape || Quit Game&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Note: Pausing during a run at any point will disable high score and replay saving!''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Characters/Shot Types===&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character !! Shot Type !! Bomb !! Special&lt;br /&gt;
|-&lt;br /&gt;
! Nanathy &lt;br /&gt;
| Wide Shot with Medium damage || Large Star Explosion AoE || Homing Stars with Medium Damage&lt;br /&gt;
|-&lt;br /&gt;
! Maple&lt;br /&gt;
| Narrow Shot with High damage || Radial Bullet Flurry AoE || Narrow Blue Fireballs with Average Damage. Will slightly tilt to the side if holding a direction &lt;br /&gt;
|-&lt;br /&gt;
! Eve&lt;br /&gt;
| Wide Shot with Low Damage, but has options that follow the path of the player (and will move into a narrow shot formation for focused shot, but move back when released) || Burst of fast, very wide bullets || Very Wide Bullet Fan with Low Damage (High Damage if point blank)&lt;br /&gt;
|-&lt;br /&gt;
! Ridmie&lt;br /&gt;
| Narrow Pulsing Shot with Medium damage || ???&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt; || Short Range Blade with Very High damage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
==== Items ====&lt;br /&gt;
Scoring revolves around chaining, by defeating enemies and collecting score items.&lt;br /&gt;
Defeating enemies as they are hit with your special shot will cause them  to cancel all of their bullets on screen, converting the bullets into score items. &lt;br /&gt;
Score items increase in value as they are collected, however will decrease in value if not collected fast enough. Thus must be chained in sequence.&lt;br /&gt;
There is also a hidden chain that increases the value gained from defeating enemies. It is reset to zero, along with your item chain, upon losing a life. Thus a No Miss of the game is ideal for scoring as well.&lt;br /&gt;
Bombing also can hurt your score, as during a bomb you cannot use Special or Shot. As bombs also cancel all bullets on the screen, you canot convert bullets to item while one is active anyways. Similarly being hit with Auto-Guard will consume a bomb and also cancel bullets on the screen briefly. during the short recovery time, you also will not be able to fire, which can also lose out on some score or decrease your chain.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Strategy ==&lt;br /&gt;
=== Extends ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=2 | Score Extends&lt;br /&gt;
|-&lt;br /&gt;
! 1st !! 2nd&lt;br /&gt;
|- &lt;br /&gt;
| 7,000,000 || 30,000,000 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is also an additional 1-UP item on Stage 4 during the mid-boss, on the right side of the screen. Attacking it with your special shot will release it.&lt;br /&gt;
&lt;br /&gt;
=== Survival ===&lt;br /&gt;
----&lt;br /&gt;
The game is relatively beginner friendly for survival play! Using the settings Guard ON, Wait ON will help greatly with achieving an All Clear. Guard ON will allow you to take extra hits, at the cost of only 1 bomb each. This effectively quadruples your starting lives without having to worry about manually bombing preemptively when in danger. Likewise, Wait ON will cause slowdown to occur when there are many bullets on the screen, which can make dodging dense patterns easier as well. &lt;br /&gt;
&lt;br /&gt;
Holding Shot + Special can ensure a stream of increased constant damage overall, which can also aid in survival play. Once comfortable with a stage layout, you can also time using your special shot on large enemies, or during particularly difficult sections, in order to also get bullet cancels to clear the screen. Most bullet patterns are either aimed or static, so tap dodging will get you far.&lt;br /&gt;
&lt;br /&gt;
Likewise, focusing on lightly scoring and playing for No Miss during the early stages can ensure you reach both score extends, giving you additional resources to work with. With Auto-Guard, you should have plenty of resources to clear the game with. Using Bombs to deal with difficult stage sections or end boss patterns faster (instead of relying on multiple Auto-Guard protections) can also be helpful.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Scoring the game is a bit more complex, but your goal should be to create as many large bullet cancels as possible, without dropping your item chain too much. &lt;br /&gt;
&lt;br /&gt;
As noted in the Scoring section of this page, there are two counters to be aware of. For clarity, these will be referred to as Item Counter and Overall Counter.&lt;br /&gt;
&lt;br /&gt;
'''''Item Counter'''''&lt;br /&gt;
----&lt;br /&gt;
The Item Counter is the counter visible in the top left corner of the screen that counts up as you collect score items, and decreases rapidly when not collecting items after a short period of time (similar to [[DoDonPachi]]'s Hit Counter). Defeating enemies quickly with Special Shot (or just regular shot in a short window after they are hit by a Special Shot bullet, while their lifebar is blue) will also cancel all bullets from that enemy on the screen. This is usefulf or survival, but for scoring, delaying destroying enemies will actually allow you to collect much more items than if you were to defeat them normally. Additionally, any enemy defeated in this manner will also have their items auto-collect to you, from anywhere on the screen.  &lt;br /&gt;
&lt;br /&gt;
The higher the Item Counter, the more score is awarded per item pickup and per enemy destroyed, so maintaining your chain high is important.&lt;br /&gt;
&lt;br /&gt;
Additionally, defeating bosses quickly is important too, so utilizing your Shot and Special to deal extra damage quicker is vital. The Item Counter decreases slower during boss fights, but you still want to reach each phase transition as fast as possible, and collect a bullet cancel from those as well using Special. &lt;br /&gt;
&lt;br /&gt;
'''''Overall Counter'''''&lt;br /&gt;
----&lt;br /&gt;
The Overall Counter is a hidden counter not displayed to the player, besides the yellow numbers shown when defeating enemies that increases over time. &lt;br /&gt;
This counter is influenced by the Item Counter. Collecting items and defeating enemies increases this counter at the same rate, however unlike the Item Counter which resets at the end of each stage, the Overall Counter carries over into the next stage. &lt;br /&gt;
&lt;br /&gt;
Both counters will be reset to zero upon losing a life, thus survival is crucial to high scoring. However as the later stages have much more bullets and enemies, if you are to lose a life, it is better for it to happen early in the game, rather than later. Losing lives in the middle of the game, such as Stage 3, can greatly impact scoring due to the nature of the combo chaining system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
== Video Index ==&lt;br /&gt;
&lt;br /&gt;
== Trivia/Other ==&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
&lt;br /&gt;
== References and Contributors ==&lt;br /&gt;
Eden's Aegis itch.io page:&amp;lt;br&amp;gt;&lt;br /&gt;
https://xxgameroom.itch.io/edens-aegis&lt;br /&gt;
&lt;br /&gt;
x.x GameRoom's (Developer's) itch.io Page of all their works:&amp;lt;br&amp;gt;&lt;br /&gt;
https://xxgameroom.itch.io/&lt;br /&gt;
&lt;br /&gt;
Contributors:&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Xeirla|Xeirla]]&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Eden%27s_Aegis&amp;diff=21994</id>
		<title>Eden's Aegis</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Eden%27s_Aegis&amp;diff=21994"/>
		<updated>2023-04-24T04:34:12Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Characters/Shot Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Eden's Aegis&lt;br /&gt;
[[File:Eden's_Aegis_logo.png|center|frameless|700px]]&lt;br /&gt;
 &lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #003333&lt;br /&gt;
|innerbordercolor = #eeeeac&lt;br /&gt;
|title = Eden's Aegis&lt;br /&gt;
|background = #fefafb&lt;br /&gt;
|image = Eden's_Aegis_title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Start Screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|developer = [[x.x]]&lt;br /&gt;
|releasedate = '''PC''' Jan 6th, 2010&lt;br /&gt;
|previousgame= [[Blue Wish Resurrection Plus]]&lt;br /&gt;
|nextgame = [[Blue Wish Desire]]&lt;br /&gt;
|officialsite = [https://xxgameroom.itch.io/edens-aegis]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__ &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Eden's Aegis is the 6th game by x.x Game Room, is [Free to Play|Free To Play] and the 2nd installment in the Eden's Edge series. Like the developer's other games, it is a 2D shmup with heavy inspiration from [[CAVE]]'s development and game design style. Eden's Aegis combines many ideas from a variety of games such as [[Mushihimesama]], [[Espgaluda]]/ [[ESP_Ra.De.]], and the Touhou series by [[ZUN]] (or a magical girl + fantasy sort of style in general). It is available for Windows PCs and is compatible with Windows 10.&lt;br /&gt;
&lt;br /&gt;
The game has 3 difficulty modes and a total of 4 characters to choose from (2 needing to be unlocked via clearing the game multiple times), each with unique shot types and abilities. The key mechanic in Eden's Aegis is a special shot that each character has. By consuming a meter (that refills after a short time), the player can unleash an additional volley of bullets at enemies, dealing extra damage. However, defeating enemies under the effects of this special attack will cause all bullets shot from that enemy to cancel and award bonus score items. Utilizing ability skillfully is crucial to success.&lt;br /&gt;
&lt;br /&gt;
The game was officially released to [https://itch.io itch.io] on January 6th, 2010, however development of the game dates back as far as June 30th, 2008, according to the update notes provided in the game's Read_Me.txt file. The current version of the game is version 1.11, having been updated some time after version 1.10, which is dated in the same file at May 5th, 2010 (ver.1.11 is not noted/dated in the changelog).&lt;br /&gt;
&lt;br /&gt;
Reviews of the game on its store page are positive, with players generally regarding it as a fun STG to play.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
=== Controls === &lt;br /&gt;
* Move - Arrow Keys&lt;br /&gt;
* Shot - Z&lt;br /&gt;
* Focused Shot - Hold Z&lt;br /&gt;
* Bomb - X&lt;br /&gt;
* Special - C&lt;br /&gt;
* Auto-Fire - A&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Characters/Shot Types===&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character !! Shot Type !! Bomb !! Special&lt;br /&gt;
|-&lt;br /&gt;
! Nanathy &lt;br /&gt;
| Wide Shot with Medium damage || Large Star Explosion AoE || Homing Stars with Medium Damage&lt;br /&gt;
|-&lt;br /&gt;
! Maple&lt;br /&gt;
| Narrow Shot with High damage || Radial Bullet Flurry AoE || Narrow Blue Fireballs with Average Damage. Will slightly tilt to the side if holding a direction &lt;br /&gt;
|-&lt;br /&gt;
! Eve&lt;br /&gt;
| Wide Shot with Low Damage, but has options that follow the path of the place (and will move into a narrow shot formation for focused shot, but move back when released) || Burst of fast, very wide bullets || Very Wide Bullet Fan with Low Damage (High Damage if point blank)&lt;br /&gt;
|-&lt;br /&gt;
! Ridmie&lt;br /&gt;
| Narrow Pulsing Shot with Medium damage || ???&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt; || Short Range Blade with Very High damage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
=== Extends ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=2 | Score Extends&lt;br /&gt;
|-&lt;br /&gt;
! 1st !! 2nd&lt;br /&gt;
|- &lt;br /&gt;
| 7,000,000 || 30,000,000 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is also an additional 1-UP item on Stage 4 during the mid-boss, on the right side of the screen. Attacking it with your special shot will release it.&lt;br /&gt;
&lt;br /&gt;
=== Basic Strategy ===&lt;br /&gt;
&lt;br /&gt;
==== Survival ====&lt;br /&gt;
----&lt;br /&gt;
The game is relatively beginner friendly for survival play! Using the settings Guard ON, Wait ON will help greatly with achieving an All Clear. Guard ON will allow you to take extra hits, at the cost of only 1 bomb each. This effectively quadruples your starting lives without having to worry about manually bombing preemptively when in danger. Likewise, Wait ON will cause slowdown to occur when there are many bullets on the screen, which can make dodging dense patterns easier as well. &lt;br /&gt;
&lt;br /&gt;
Holding Shot + Special can ensure a stream of increased constant damage overall, which can also aid in survival play. Once comfortable with a stage layout, you can also time using your special shot on large enemies, or during particularly difficult sections, in order to also get bullet cancels to clear the screen. Most bullet patterns are either aimed or static, so tap dodging will get you far.&lt;br /&gt;
&lt;br /&gt;
Likewise, focusing on lightly scoring and playing for No Miss during the early stages can ensure you reach both score extends, giving you additional resources to work with. With Auto-Guard, you should have plenty of resources to clear the game with. Using Bombs to deal with difficult stage sections or end boss patterns faster (instead of relying on multiple Auto-Guard protections) can also be helpful.&lt;br /&gt;
&lt;br /&gt;
==== Scoring ====&lt;br /&gt;
----&lt;br /&gt;
Scoring the game is a bit more complex, but your goal should be to create as many large bullet cancels as possible, without dropping your item chain too much. &lt;br /&gt;
&lt;br /&gt;
As noted in the Scoring section of this page, there are two counters to be aware of. For clarity, these will be referred to as Item Counter and Overall Counter.&lt;br /&gt;
&lt;br /&gt;
```Item Counter```&lt;br /&gt;
The Item Counter is the counter visible in the top left corner of the screen that counts up as you collect score items, and decreases rapidly when not collecting items after a short period of time (similar to [[DoDonPachi]]'s Hit Counter). Defeating enemies quickly with Special Shot (or just regular shot in a short window after they are hit by a Special Shot bullet, while their lifebar is blue) will also cancel all bullets from that enemy on the screen. This is usefulf or survival, but for scoring, delaying destroying enemies will actually allow you to collect much more items than if you were to defeat them normally. Additionally, any enemy defeated in this manner will also have their items auto-collect to you, from anywhere on the screen.  &lt;br /&gt;
&lt;br /&gt;
The higher the Item Counter, the more score is awarded per item pickup and per enemy destroyed, so maintaining your chain high is important.&lt;br /&gt;
&lt;br /&gt;
Additionally, defeating bosses quickly is important too, so utilizing your Shot and Special to deal extra damage quicker is vital. The Item Counter decreases slower during boss fights, but you still want to reach each phase transition as fast as possible, and collect a bullet cancel from those as well using Special. &lt;br /&gt;
&lt;br /&gt;
```Overall Counter```&lt;br /&gt;
The Overall Counter is a hidden counter not displayed to the player, besides the yellow numbers shown when defeating enemies that increases over time. &lt;br /&gt;
This counter is influenced by the Item Counter. Collecting items and defeating enemies increases this counter at the same rate, however unlike the Item Counter which resets at the end of each stage, the Overall Counter carries over into the next stage. &lt;br /&gt;
&lt;br /&gt;
Both counters will be reset to zero upon losing a life, thus survival is crucial to high scoring. However as the later stages have much more bullets and enemies, if you are to lose a life, it is better for it to happen early in the game, rather than later. Losing lives in the middle of the game, such as Stage 3, can greatly impact scoring due to the nature of the combo chaining system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Scoring revolves around chaining defeating enemies and collecting score items.&lt;br /&gt;
Defeating enemies as they are hit with your special shot will cause them  to cancel all of their bullets on screen, converting the bullets into score items. &lt;br /&gt;
Score items increase in value as they are collected, however will decrease in value if not collected fast enough. Thus must be chained in sequence.&lt;br /&gt;
There is also a hidden chain that increases the value gained from defeating enemies. It is reset to zero, along with your item chain, upon losing a life. Thus a No Miss of the game is ideal for scoring as well.&lt;br /&gt;
Bombing also can hurt your score, as during a bomb you cannot use Special or Shot. As bombs also cancel all bullets on the screen, you canot convert bullets to item while one is active anyways. Similarly being hit with Auto-Guard will consume a bomb and also cancel bullets on the screen briefly. during the short recovery time, you also will not be able to fire, which can also lose out on some score or decrease your chain.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
== Video Index ==&lt;br /&gt;
&lt;br /&gt;
== Trivia/Other ==&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
&lt;br /&gt;
== References and Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
Eden's Aegis itch.io page:&lt;br /&gt;
https://xxgameroom.itch.io/edens-aegis&lt;br /&gt;
&lt;br /&gt;
x.x GameRoom's (Developer's) itch.io Page of all their works:&lt;br /&gt;
https://xxgameroom.itch.io/&lt;br /&gt;
&lt;br /&gt;
Contributors:&lt;br /&gt;
[[User:Xeirla|Xeirla]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Eden%27s_Aegis&amp;diff=21993</id>
		<title>Eden's Aegis</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Eden%27s_Aegis&amp;diff=21993"/>
		<updated>2023-04-24T04:33:58Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Extends */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Eden's Aegis&lt;br /&gt;
[[File:Eden's_Aegis_logo.png|center|frameless|700px]]&lt;br /&gt;
 &lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #003333&lt;br /&gt;
|innerbordercolor = #eeeeac&lt;br /&gt;
|title = Eden's Aegis&lt;br /&gt;
|background = #fefafb&lt;br /&gt;
|image = Eden's_Aegis_title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Start Screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|developer = [[x.x]]&lt;br /&gt;
|releasedate = '''PC''' Jan 6th, 2010&lt;br /&gt;
|previousgame= [[Blue Wish Resurrection Plus]]&lt;br /&gt;
|nextgame = [[Blue Wish Desire]]&lt;br /&gt;
|officialsite = [https://xxgameroom.itch.io/edens-aegis]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__ &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Eden's Aegis is the 6th game by x.x Game Room, is [Free to Play|Free To Play] and the 2nd installment in the Eden's Edge series. Like the developer's other games, it is a 2D shmup with heavy inspiration from [[CAVE]]'s development and game design style. Eden's Aegis combines many ideas from a variety of games such as [[Mushihimesama]], [[Espgaluda]]/ [[ESP_Ra.De.]], and the Touhou series by [[ZUN]] (or a magical girl + fantasy sort of style in general). It is available for Windows PCs and is compatible with Windows 10.&lt;br /&gt;
&lt;br /&gt;
The game has 3 difficulty modes and a total of 4 characters to choose from (2 needing to be unlocked via clearing the game multiple times), each with unique shot types and abilities. The key mechanic in Eden's Aegis is a special shot that each character has. By consuming a meter (that refills after a short time), the player can unleash an additional volley of bullets at enemies, dealing extra damage. However, defeating enemies under the effects of this special attack will cause all bullets shot from that enemy to cancel and award bonus score items. Utilizing ability skillfully is crucial to success.&lt;br /&gt;
&lt;br /&gt;
The game was officially released to [https://itch.io itch.io] on January 6th, 2010, however development of the game dates back as far as June 30th, 2008, according to the update notes provided in the game's Read_Me.txt file. The current version of the game is version 1.11, having been updated some time after version 1.10, which is dated in the same file at May 5th, 2010 (ver.1.11 is not noted/dated in the changelog).&lt;br /&gt;
&lt;br /&gt;
Reviews of the game on its store page are positive, with players generally regarding it as a fun STG to play.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
=== Controls === &lt;br /&gt;
* Move - Arrow Keys&lt;br /&gt;
* Shot - Z&lt;br /&gt;
* Focused Shot - Hold Z&lt;br /&gt;
* Bomb - X&lt;br /&gt;
* Special - C&lt;br /&gt;
* Auto-Fire - A&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Characters/Shot Types===&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character !! Shot Type !! Bomb !! Special&lt;br /&gt;
|-&lt;br /&gt;
! Nanathy &lt;br /&gt;
| Wide Shot with Medium damage || Large Star Explosion AoE || Homing Stars with Medium Damage&lt;br /&gt;
|-&lt;br /&gt;
! Maple&lt;br /&gt;
| Narrow Shot with High damage || Radial Bullet Flurry AoE || Narrow Blue Fireballs with Average Damage. Will slightly tilt to the side if holding a direction &lt;br /&gt;
|-&lt;br /&gt;
! Eve&lt;br /&gt;
| Wide Shot with Low Damage, but has options that follow the path of the place (and will move into a narrow shot formation for focused shot, but move back when released) || Burst of fast, very wide bullets || Very Wide Bullet Fan with Low Damage (High Damage if point blank)&lt;br /&gt;
|-&lt;br /&gt;
! Ridmie&lt;br /&gt;
| Narrow Pulsing Shot with Medium damage || ???&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt; || Short Range Blade with Very High damage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;The rest of the page is currently empty. You can help by contributing info!&amp;lt;/code&amp;gt;&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
=== Extends ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=2 | Score Extends&lt;br /&gt;
|-&lt;br /&gt;
! 1st !! 2nd&lt;br /&gt;
|- &lt;br /&gt;
| 7,000,000 || 30,000,000 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is also an additional 1-UP item on Stage 4 during the mid-boss, on the right side of the screen. Attacking it with your special shot will release it.&lt;br /&gt;
&lt;br /&gt;
=== Basic Strategy ===&lt;br /&gt;
&lt;br /&gt;
==== Survival ====&lt;br /&gt;
----&lt;br /&gt;
The game is relatively beginner friendly for survival play! Using the settings Guard ON, Wait ON will help greatly with achieving an All Clear. Guard ON will allow you to take extra hits, at the cost of only 1 bomb each. This effectively quadruples your starting lives without having to worry about manually bombing preemptively when in danger. Likewise, Wait ON will cause slowdown to occur when there are many bullets on the screen, which can make dodging dense patterns easier as well. &lt;br /&gt;
&lt;br /&gt;
Holding Shot + Special can ensure a stream of increased constant damage overall, which can also aid in survival play. Once comfortable with a stage layout, you can also time using your special shot on large enemies, or during particularly difficult sections, in order to also get bullet cancels to clear the screen. Most bullet patterns are either aimed or static, so tap dodging will get you far.&lt;br /&gt;
&lt;br /&gt;
Likewise, focusing on lightly scoring and playing for No Miss during the early stages can ensure you reach both score extends, giving you additional resources to work with. With Auto-Guard, you should have plenty of resources to clear the game with. Using Bombs to deal with difficult stage sections or end boss patterns faster (instead of relying on multiple Auto-Guard protections) can also be helpful.&lt;br /&gt;
&lt;br /&gt;
==== Scoring ====&lt;br /&gt;
----&lt;br /&gt;
Scoring the game is a bit more complex, but your goal should be to create as many large bullet cancels as possible, without dropping your item chain too much. &lt;br /&gt;
&lt;br /&gt;
As noted in the Scoring section of this page, there are two counters to be aware of. For clarity, these will be referred to as Item Counter and Overall Counter.&lt;br /&gt;
&lt;br /&gt;
```Item Counter```&lt;br /&gt;
The Item Counter is the counter visible in the top left corner of the screen that counts up as you collect score items, and decreases rapidly when not collecting items after a short period of time (similar to [[DoDonPachi]]'s Hit Counter). Defeating enemies quickly with Special Shot (or just regular shot in a short window after they are hit by a Special Shot bullet, while their lifebar is blue) will also cancel all bullets from that enemy on the screen. This is usefulf or survival, but for scoring, delaying destroying enemies will actually allow you to collect much more items than if you were to defeat them normally. Additionally, any enemy defeated in this manner will also have their items auto-collect to you, from anywhere on the screen.  &lt;br /&gt;
&lt;br /&gt;
The higher the Item Counter, the more score is awarded per item pickup and per enemy destroyed, so maintaining your chain high is important.&lt;br /&gt;
&lt;br /&gt;
Additionally, defeating bosses quickly is important too, so utilizing your Shot and Special to deal extra damage quicker is vital. The Item Counter decreases slower during boss fights, but you still want to reach each phase transition as fast as possible, and collect a bullet cancel from those as well using Special. &lt;br /&gt;
&lt;br /&gt;
```Overall Counter```&lt;br /&gt;
The Overall Counter is a hidden counter not displayed to the player, besides the yellow numbers shown when defeating enemies that increases over time. &lt;br /&gt;
This counter is influenced by the Item Counter. Collecting items and defeating enemies increases this counter at the same rate, however unlike the Item Counter which resets at the end of each stage, the Overall Counter carries over into the next stage. &lt;br /&gt;
&lt;br /&gt;
Both counters will be reset to zero upon losing a life, thus survival is crucial to high scoring. However as the later stages have much more bullets and enemies, if you are to lose a life, it is better for it to happen early in the game, rather than later. Losing lives in the middle of the game, such as Stage 3, can greatly impact scoring due to the nature of the combo chaining system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Scoring revolves around chaining defeating enemies and collecting score items.&lt;br /&gt;
Defeating enemies as they are hit with your special shot will cause them  to cancel all of their bullets on screen, converting the bullets into score items. &lt;br /&gt;
Score items increase in value as they are collected, however will decrease in value if not collected fast enough. Thus must be chained in sequence.&lt;br /&gt;
There is also a hidden chain that increases the value gained from defeating enemies. It is reset to zero, along with your item chain, upon losing a life. Thus a No Miss of the game is ideal for scoring as well.&lt;br /&gt;
Bombing also can hurt your score, as during a bomb you cannot use Special or Shot. As bombs also cancel all bullets on the screen, you canot convert bullets to item while one is active anyways. Similarly being hit with Auto-Guard will consume a bomb and also cancel bullets on the screen briefly. during the short recovery time, you also will not be able to fire, which can also lose out on some score or decrease your chain.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
== Video Index ==&lt;br /&gt;
&lt;br /&gt;
== Trivia/Other ==&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
&lt;br /&gt;
== References and Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
Eden's Aegis itch.io page:&lt;br /&gt;
https://xxgameroom.itch.io/edens-aegis&lt;br /&gt;
&lt;br /&gt;
x.x GameRoom's (Developer's) itch.io Page of all their works:&lt;br /&gt;
https://xxgameroom.itch.io/&lt;br /&gt;
&lt;br /&gt;
Contributors:&lt;br /&gt;
[[User:Xeirla|Xeirla]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Eden%27s_Aegis&amp;diff=21992</id>
		<title>Eden's Aegis</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Eden%27s_Aegis&amp;diff=21992"/>
		<updated>2023-04-24T04:33:38Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Eden's Aegis&lt;br /&gt;
[[File:Eden's_Aegis_logo.png|center|frameless|700px]]&lt;br /&gt;
 &lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #003333&lt;br /&gt;
|innerbordercolor = #eeeeac&lt;br /&gt;
|title = Eden's Aegis&lt;br /&gt;
|background = #fefafb&lt;br /&gt;
|image = Eden's_Aegis_title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Start Screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|developer = [[x.x]]&lt;br /&gt;
|releasedate = '''PC''' Jan 6th, 2010&lt;br /&gt;
|previousgame= [[Blue Wish Resurrection Plus]]&lt;br /&gt;
|nextgame = [[Blue Wish Desire]]&lt;br /&gt;
|officialsite = [https://xxgameroom.itch.io/edens-aegis]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__ &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Eden's Aegis is the 6th game by x.x Game Room, is [Free to Play|Free To Play] and the 2nd installment in the Eden's Edge series. Like the developer's other games, it is a 2D shmup with heavy inspiration from [[CAVE]]'s development and game design style. Eden's Aegis combines many ideas from a variety of games such as [[Mushihimesama]], [[Espgaluda]]/ [[ESP_Ra.De.]], and the Touhou series by [[ZUN]] (or a magical girl + fantasy sort of style in general). It is available for Windows PCs and is compatible with Windows 10.&lt;br /&gt;
&lt;br /&gt;
The game has 3 difficulty modes and a total of 4 characters to choose from (2 needing to be unlocked via clearing the game multiple times), each with unique shot types and abilities. The key mechanic in Eden's Aegis is a special shot that each character has. By consuming a meter (that refills after a short time), the player can unleash an additional volley of bullets at enemies, dealing extra damage. However, defeating enemies under the effects of this special attack will cause all bullets shot from that enemy to cancel and award bonus score items. Utilizing ability skillfully is crucial to success.&lt;br /&gt;
&lt;br /&gt;
The game was officially released to [https://itch.io itch.io] on January 6th, 2010, however development of the game dates back as far as June 30th, 2008, according to the update notes provided in the game's Read_Me.txt file. The current version of the game is version 1.11, having been updated some time after version 1.10, which is dated in the same file at May 5th, 2010 (ver.1.11 is not noted/dated in the changelog).&lt;br /&gt;
&lt;br /&gt;
Reviews of the game on its store page are positive, with players generally regarding it as a fun STG to play.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
=== Controls === &lt;br /&gt;
* Move - Arrow Keys&lt;br /&gt;
* Shot - Z&lt;br /&gt;
* Focused Shot - Hold Z&lt;br /&gt;
* Bomb - X&lt;br /&gt;
* Special - C&lt;br /&gt;
* Auto-Fire - A&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Characters/Shot Types===&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character !! Shot Type !! Bomb !! Special&lt;br /&gt;
|-&lt;br /&gt;
! Nanathy &lt;br /&gt;
| Wide Shot with Medium damage || Large Star Explosion AoE || Homing Stars with Medium Damage&lt;br /&gt;
|-&lt;br /&gt;
! Maple&lt;br /&gt;
| Narrow Shot with High damage || Radial Bullet Flurry AoE || Narrow Blue Fireballs with Average Damage. Will slightly tilt to the side if holding a direction &lt;br /&gt;
|-&lt;br /&gt;
! Eve&lt;br /&gt;
| Wide Shot with Low Damage, but has options that follow the path of the place (and will move into a narrow shot formation for focused shot, but move back when released) || Burst of fast, very wide bullets || Very Wide Bullet Fan with Low Damage (High Damage if point blank)&lt;br /&gt;
|-&lt;br /&gt;
! Ridmie&lt;br /&gt;
| Narrow Pulsing Shot with Medium damage || ???&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt; || Short Range Blade with Very High damage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;The rest of the page is currently empty. You can help by contributing info!&amp;lt;/code&amp;gt;&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
=== Extends ===&lt;br /&gt;
{|&lt;br /&gt;
! colspan=2 | Score Extends&lt;br /&gt;
|-&lt;br /&gt;
! 1st !! 2nd&lt;br /&gt;
|- &lt;br /&gt;
| 7,000,000 || 30,000,000 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is also an additional 1-UP item on Stage 4 during the mid-boss, on the right side of the screen. Attacking it with your special shot will release it.&lt;br /&gt;
&lt;br /&gt;
=== Basic Strategy ===&lt;br /&gt;
&lt;br /&gt;
==== Survival ====&lt;br /&gt;
----&lt;br /&gt;
The game is relatively beginner friendly for survival play! Using the settings Guard ON, Wait ON will help greatly with achieving an All Clear. Guard ON will allow you to take extra hits, at the cost of only 1 bomb each. This effectively quadruples your starting lives without having to worry about manually bombing preemptively when in danger. Likewise, Wait ON will cause slowdown to occur when there are many bullets on the screen, which can make dodging dense patterns easier as well. &lt;br /&gt;
&lt;br /&gt;
Holding Shot + Special can ensure a stream of increased constant damage overall, which can also aid in survival play. Once comfortable with a stage layout, you can also time using your special shot on large enemies, or during particularly difficult sections, in order to also get bullet cancels to clear the screen. Most bullet patterns are either aimed or static, so tap dodging will get you far.&lt;br /&gt;
&lt;br /&gt;
Likewise, focusing on lightly scoring and playing for No Miss during the early stages can ensure you reach both score extends, giving you additional resources to work with. With Auto-Guard, you should have plenty of resources to clear the game with. Using Bombs to deal with difficult stage sections or end boss patterns faster (instead of relying on multiple Auto-Guard protections) can also be helpful.&lt;br /&gt;
&lt;br /&gt;
==== Scoring ====&lt;br /&gt;
----&lt;br /&gt;
Scoring the game is a bit more complex, but your goal should be to create as many large bullet cancels as possible, without dropping your item chain too much. &lt;br /&gt;
&lt;br /&gt;
As noted in the Scoring section of this page, there are two counters to be aware of. For clarity, these will be referred to as Item Counter and Overall Counter.&lt;br /&gt;
&lt;br /&gt;
```Item Counter```&lt;br /&gt;
The Item Counter is the counter visible in the top left corner of the screen that counts up as you collect score items, and decreases rapidly when not collecting items after a short period of time (similar to [[DoDonPachi]]'s Hit Counter). Defeating enemies quickly with Special Shot (or just regular shot in a short window after they are hit by a Special Shot bullet, while their lifebar is blue) will also cancel all bullets from that enemy on the screen. This is usefulf or survival, but for scoring, delaying destroying enemies will actually allow you to collect much more items than if you were to defeat them normally. Additionally, any enemy defeated in this manner will also have their items auto-collect to you, from anywhere on the screen.  &lt;br /&gt;
&lt;br /&gt;
The higher the Item Counter, the more score is awarded per item pickup and per enemy destroyed, so maintaining your chain high is important.&lt;br /&gt;
&lt;br /&gt;
Additionally, defeating bosses quickly is important too, so utilizing your Shot and Special to deal extra damage quicker is vital. The Item Counter decreases slower during boss fights, but you still want to reach each phase transition as fast as possible, and collect a bullet cancel from those as well using Special. &lt;br /&gt;
&lt;br /&gt;
```Overall Counter```&lt;br /&gt;
The Overall Counter is a hidden counter not displayed to the player, besides the yellow numbers shown when defeating enemies that increases over time. &lt;br /&gt;
This counter is influenced by the Item Counter. Collecting items and defeating enemies increases this counter at the same rate, however unlike the Item Counter which resets at the end of each stage, the Overall Counter carries over into the next stage. &lt;br /&gt;
&lt;br /&gt;
Both counters will be reset to zero upon losing a life, thus survival is crucial to high scoring. However as the later stages have much more bullets and enemies, if you are to lose a life, it is better for it to happen early in the game, rather than later. Losing lives in the middle of the game, such as Stage 3, can greatly impact scoring due to the nature of the combo chaining system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Scoring revolves around chaining defeating enemies and collecting score items.&lt;br /&gt;
Defeating enemies as they are hit with your special shot will cause them  to cancel all of their bullets on screen, converting the bullets into score items. &lt;br /&gt;
Score items increase in value as they are collected, however will decrease in value if not collected fast enough. Thus must be chained in sequence.&lt;br /&gt;
There is also a hidden chain that increases the value gained from defeating enemies. It is reset to zero, along with your item chain, upon losing a life. Thus a No Miss of the game is ideal for scoring as well.&lt;br /&gt;
Bombing also can hurt your score, as during a bomb you cannot use Special or Shot. As bombs also cancel all bullets on the screen, you canot convert bullets to item while one is active anyways. Similarly being hit with Auto-Guard will consume a bomb and also cancel bullets on the screen briefly. during the short recovery time, you also will not be able to fire, which can also lose out on some score or decrease your chain.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
== Video Index ==&lt;br /&gt;
&lt;br /&gt;
== Trivia/Other ==&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
&lt;br /&gt;
== References and Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
Eden's Aegis itch.io page:&lt;br /&gt;
https://xxgameroom.itch.io/edens-aegis&lt;br /&gt;
&lt;br /&gt;
x.x GameRoom's (Developer's) itch.io Page of all their works:&lt;br /&gt;
https://xxgameroom.itch.io/&lt;br /&gt;
&lt;br /&gt;
Contributors:&lt;br /&gt;
[[User:Xeirla|Xeirla]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Eden%27s_Aegis&amp;diff=21991</id>
		<title>Eden's Aegis</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Eden%27s_Aegis&amp;diff=21991"/>
		<updated>2023-04-24T04:00:09Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Scoring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Eden's Aegis&lt;br /&gt;
[[File:Eden's_Aegis_logo.png|center|frameless|700px]]&lt;br /&gt;
 &lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #003333&lt;br /&gt;
|innerbordercolor = #eeeeac&lt;br /&gt;
|title = Eden's Aegis&lt;br /&gt;
|background = #fefafb&lt;br /&gt;
|image = Eden's_Aegis_title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Start Screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|developer = [[x.x]]&lt;br /&gt;
|releasedate = '''PC''' Jan 6th, 2010&lt;br /&gt;
|previousgame= [[Blue Wish Resurrection Plus]]&lt;br /&gt;
|nextgame = [[Blue Wish Desire]]&lt;br /&gt;
|officialsite = [https://xxgameroom.itch.io/edens-aegis]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__ &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Eden's Aegis is the 6th game by x.x Game Room, is [Free to Play|Free To Play] and the 2nd installment in the Eden's Edge series. Like the developer's other games, it is a 2D shmup with heavy inspiration from [[CAVE]]'s development and game design style. Eden's Aegis combines many ideas from a variety of games such as [[Mushihimesama]], [[Espgaluda]]/ [[ESP_Ra.De.]], and the Touhou series by [[ZUN]] (or a magical girl + fantasy sort of style in general). It is available for Windows PCs and is compatible with Windows 10.&lt;br /&gt;
&lt;br /&gt;
The game has 3 difficulty modes and a total of 4 characters to choose from (2 needing to be unlocked via clearing the game multiple times), each with unique shot types and abilities. The key mechanic in Eden's Aegis is a special shot that each character has. By consuming a meter (that refills after a short time), the player can unleash an additional volley of bullets at enemies, dealing extra damage. However, defeating enemies under the effects of this special attack will cause all bullets shot from that enemy to cancel and award bonus score items. Utilizing ability skillfully is crucial to success.&lt;br /&gt;
&lt;br /&gt;
The game was officially released to [https://itch.io itch.io] on January 6th, 2010, however development of the game dates back as far as June 30th, 2008, according to the update notes provided in the game's Read_Me.txt file. The current version of the game is version 1.11, having been updated some time after version 1.10, which is dated in the same file at May 5th, 2010 (ver.1.11 is not noted/dated in the changelog).&lt;br /&gt;
&lt;br /&gt;
Reviews of the game on its store page are positive, with players generally regarding it as a fun STG to play.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
=== Controls === &lt;br /&gt;
* Move - Arrow Keys&lt;br /&gt;
* Shot - Z&lt;br /&gt;
* Focused Shot - Hold Z&lt;br /&gt;
* Bomb - X&lt;br /&gt;
* Special - C&lt;br /&gt;
* Auto-Fire - A&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Characters/Shot Types===&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character !! Shot Type !! Bomb !! Special&lt;br /&gt;
|-&lt;br /&gt;
! Nanathy &lt;br /&gt;
| Wide Shot with Medium damage || Large Star Explosion AoE || Homing Stars with Medium Damage&lt;br /&gt;
|-&lt;br /&gt;
! Maple&lt;br /&gt;
| Narrow Shot with High damage || Radial Bullet Flurry AoE || Narrow Blue Fireballs with Average Damage. Will slightly tilt to the side if holding a direction &lt;br /&gt;
|-&lt;br /&gt;
! Eve&lt;br /&gt;
| Wide Shot with Low Damage, but has options that follow the path of the place (and will move into a narrow shot formation for focused shot, but move back when released) || Burst of fast, very wide bullets || Very Wide Bullet Fan with Low Damage (High Damage if point blank)&lt;br /&gt;
|-&lt;br /&gt;
! Ridmie&lt;br /&gt;
| Narrow Pulsing Shot with Medium damage || ???&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt; || Short Range Blade with Very High damage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;The rest of the page is currently empty. You can help by contributing info!&amp;lt;/code&amp;gt;&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Scoring revolves around chaining defeating enemies and collecting score items.&lt;br /&gt;
Defeating enemies as they are hit with your special shot will cause them  to cancel all of their bullets on screen, converting the bullets into score items. &lt;br /&gt;
Score items increase in value as they are collected, however will decrease in value if not collected fast enough. Thus must be chained in sequence.&lt;br /&gt;
There is also a hidden chain that increases the value gained from defeating enemies. It is reset to zero, along with your item chain, upon losing a life. Thus a No Miss of the game is ideal for scoring as well.&lt;br /&gt;
Bombing also can hurt your score, as during a bomb you cannot use Special or Shot. As bombs also cancel all bullets on the screen, you canot convert bullets to item while one is active anyways. Similarly being hit with Auto-Guard will consume a bomb and also cancel bullets on the screen briefly. during the short recovery time, you also will not be able to fire, which can also lose out on some score or decrease your chain.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
== Video Index ==&lt;br /&gt;
&lt;br /&gt;
== Trivia/Other ==&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
&lt;br /&gt;
== References and Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
Eden's Aegis itch.io page:&lt;br /&gt;
https://xxgameroom.itch.io/edens-aegis&lt;br /&gt;
&lt;br /&gt;
x.x GameRoom's (Developer's) itch.io Page of all their works:&lt;br /&gt;
https://xxgameroom.itch.io/&lt;br /&gt;
&lt;br /&gt;
Contributors:&lt;br /&gt;
[[User:Xeirla|Xeirla]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Eden%27s_Aegis&amp;diff=21990</id>
		<title>Eden's Aegis</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Eden%27s_Aegis&amp;diff=21990"/>
		<updated>2023-04-24T02:22:28Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Initial Page Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Eden's Aegis&lt;br /&gt;
[[File:Eden's_Aegis_logo.png|center|frameless|700px]]&lt;br /&gt;
 &lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #003333&lt;br /&gt;
|innerbordercolor = #eeeeac&lt;br /&gt;
|title = Eden's Aegis&lt;br /&gt;
|background = #fefafb&lt;br /&gt;
|image = Eden's_Aegis_title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Start Screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|developer = [[x.x]]&lt;br /&gt;
|releasedate = '''PC''' Jan 6th, 2010&lt;br /&gt;
|previousgame= [[Blue Wish Resurrection Plus]]&lt;br /&gt;
|nextgame = [[Blue Wish Desire]]&lt;br /&gt;
|officialsite = [https://xxgameroom.itch.io/edens-aegis]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__ &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Eden's Aegis is the 6th game by x.x Game Room, is [Free to Play|Free To Play] and the 2nd installment in the Eden's Edge series. Like the developer's other games, it is a 2D shmup with heavy inspiration from [[CAVE]]'s development and game design style. Eden's Aegis combines many ideas from a variety of games such as [[Mushihimesama]], [[Espgaluda]]/ [[ESP_Ra.De.]], and the Touhou series by [[ZUN]] (or a magical girl + fantasy sort of style in general). It is available for Windows PCs and is compatible with Windows 10.&lt;br /&gt;
&lt;br /&gt;
The game has 3 difficulty modes and a total of 4 characters to choose from (2 needing to be unlocked via clearing the game multiple times), each with unique shot types and abilities. The key mechanic in Eden's Aegis is a special shot that each character has. By consuming a meter (that refills after a short time), the player can unleash an additional volley of bullets at enemies, dealing extra damage. However, defeating enemies under the effects of this special attack will cause all bullets shot from that enemy to cancel and award bonus score items. Utilizing ability skillfully is crucial to success.&lt;br /&gt;
&lt;br /&gt;
The game was officially released to [https://itch.io itch.io] on January 6th, 2010, however development of the game dates back as far as June 30th, 2008, according to the update notes provided in the game's Read_Me.txt file. The current version of the game is version 1.11, having been updated some time after version 1.10, which is dated in the same file at May 5th, 2010 (ver.1.11 is not noted/dated in the changelog).&lt;br /&gt;
&lt;br /&gt;
Reviews of the game on its store page are positive, with players generally regarding it as a fun STG to play.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
=== Controls === &lt;br /&gt;
* Move - Arrow Keys&lt;br /&gt;
* Shot - Z&lt;br /&gt;
* Focused Shot - Hold Z&lt;br /&gt;
* Bomb - X&lt;br /&gt;
* Special - C&lt;br /&gt;
* Auto-Fire - A&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Characters/Shot Types===&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character !! Shot Type !! Bomb !! Special&lt;br /&gt;
|-&lt;br /&gt;
! Nanathy &lt;br /&gt;
| Wide Shot with Medium damage || Large Star Explosion AoE || Homing Stars with Medium Damage&lt;br /&gt;
|-&lt;br /&gt;
! Maple&lt;br /&gt;
| Narrow Shot with High damage || Radial Bullet Flurry AoE || Narrow Blue Fireballs with Average Damage. Will slightly tilt to the side if holding a direction &lt;br /&gt;
|-&lt;br /&gt;
! Eve&lt;br /&gt;
| Wide Shot with Low Damage, but has options that follow the path of the place (and will move into a narrow shot formation for focused shot, but move back when released) || Burst of fast, very wide bullets || Very Wide Bullet Fan with Low Damage (High Damage if point blank)&lt;br /&gt;
|-&lt;br /&gt;
! Ridmie&lt;br /&gt;
| Narrow Pulsing Shot with Medium damage || ???&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt; || Short Range Blade with Very High damage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;The rest of the page is currently empty. You can help by contributing info!&amp;lt;/code&amp;gt;&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Scoring revolves around chaining defeating enemies and collecting score items.&lt;br /&gt;
Defeating enemies as they are hit with your special shot will cause them  to cancel all of their bullets on screen, converting the bullets into score items. &lt;br /&gt;
Score items increase in value as they are collected, however will decrease in value if not collected fast enough. Thus must be chained in sequence.&lt;br /&gt;
There is also a hidden chain that increases the value gained from defeating enemies. It is reset to zero, along with your item chain, upon losing a life. Thus a No Miss of the game is ideal for scoring as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
== Video Index ==&lt;br /&gt;
&lt;br /&gt;
== Trivia/Other ==&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
&lt;br /&gt;
== References and Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
Eden's Aegis itch.io page:&lt;br /&gt;
https://xxgameroom.itch.io/edens-aegis&lt;br /&gt;
&lt;br /&gt;
x.x GameRoom's (Developer's) itch.io Page of all their works:&lt;br /&gt;
https://xxgameroom.itch.io/&lt;br /&gt;
&lt;br /&gt;
Contributors:&lt;br /&gt;
[[User:Xeirla|Xeirla]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Drainus&amp;diff=21971</id>
		<title>Drainus</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Drainus&amp;diff=21971"/>
		<updated>2023-04-20T09:29:18Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Added various information. Needs expanding.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Drainus_cover.jpg|center|500px]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Drainus&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Drainus_Title.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 270px&lt;br /&gt;
&lt;br /&gt;
|developer = [[Team Ladybug]], WSS playground&lt;br /&gt;
|&lt;br /&gt;
|publisher = WSS playground, PLAYISM&lt;br /&gt;
|&lt;br /&gt;
|music = Pepo Soft&lt;br /&gt;
|&lt;br /&gt;
|program = [[Team Ladybug]]&lt;br /&gt;
|&lt;br /&gt;
|art = Ladybug, Krobon&lt;br /&gt;
|&lt;br /&gt;
|releasedate = May 22, 2022&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Drainus ==&lt;br /&gt;
Drainus is a horizontal shooting game developed by [[Team Ladybug]]. Originally announced at INDIE Live Expo 2022, it was released on Steam the same day: May 22, 2022.&lt;br /&gt;
&lt;br /&gt;
From the Steam Store Page:&lt;br /&gt;
&amp;quot;This is a side-scrolling shooting game in which you take control of the &amp;quot;Drainus&amp;quot;, the Kharlal Empire's most cutting-edge fighter with the ability to absorb energy bullets, and take down the enemy ships zipping through space.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The game is presented in a very detailed and vibrantly colored pixel art-style, making use of both 2D and 3D assets to great effect. Drainus is most notable for its Reflector gameplay mechanic, in which the player can absorb bullets with their ship in order to charge up and release a counter-attack on enemies. The game also features an upgrade system throughout its runtime, where the player is able to power-up their ship using resources collected within each stage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
The '''gameplay overview''' section starts out with the '''controls''' of the game, including all of the buttons used and what they're used for. ''It's recommended to keep the control layout simple and easy to understand.'' Feel free to note the directions that the player can move as well, if you wish or if it's notable (horizontal only, 4 way, 8 way, analog, etc). Advanced and strategic ways of manipulating the controls can be included in a following Strategy section, or wherever that information might be the most relevant.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Description&lt;br /&gt;
* '''A (Press):''' Description&lt;br /&gt;
* '''A (Hold):''' Description&lt;br /&gt;
* '''B:''' Description&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
If a game features unlockable modes, extras, secrets character etc. such as the Mahou characters in ''[[Battle Garegga|Battle Garegga]]'' or Strong Style in ''[[DoDonPachi DaiFukkatsu|DoDonPachi DaiFukkatsu]]'' that are relevant to the basic system of a game, put these codes here. ''Otherwise, omit this section.''&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles ===&lt;br /&gt;
----&lt;br /&gt;
This section should include the characters or ships, if any, that the player can select in the game. Ideally, different &amp;quot;styles&amp;quot; (for games that use them, such as ''[[DoDonPachi]]'') would also be included here. &lt;br /&gt;
&lt;br /&gt;
If there is only one playable character and no elements to augment/customize your ship, ''this section can be omitted from the page''.&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
There are several major characters in Drainus, each important to the overaching narrative. &lt;br /&gt;
&lt;br /&gt;
* Irina&lt;br /&gt;
Determined to save her father, Irina steals the Drainus - the Kharlal Empire's most cutting-edge fighter ship - and heads for a faraway planet.&lt;br /&gt;
&lt;br /&gt;
* Layla&lt;br /&gt;
A commander in the Kharlal Empire. Irina's older sister. Layla joined the Kharlal Empire military while still a child.&lt;br /&gt;
&lt;br /&gt;
* Gehnie&lt;br /&gt;
A humanoid soldier who has traveled back in time from the future in order to destroy the Kharlal Empire and prevent a devastating galactic war.&lt;br /&gt;
&lt;br /&gt;
* Izumo&lt;br /&gt;
Governor-General of the Kharlal Empire. Controlling the vast imperial army, Izumo is wholly evil yet also an extremely skilled general.&lt;br /&gt;
&lt;br /&gt;
There is also Irina and Layla's father, who is a minor character in the overall story, but is key motivation for Irina, the protagonist, on their mission. The sisters' father was a slave to the Kharlal Empire, and has fallen ill under their current living conditions on Planet Halpax. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
==== Equipment ====&lt;br /&gt;
The Drainus is initially equipped with very basic armaments. A linear rapid fire shot, and a large screen-wide bomb.&lt;br /&gt;
Other weapons can be added to the ship, even between stages, expanding its functionality greatly.&lt;br /&gt;
&lt;br /&gt;
==== The Reflector ====&lt;br /&gt;
The most defining element of the Drainus ship is the Reflector, its ability to absorb the bullets to enemies, and use the stored energy as a counter-attack. This is a key gameplay mechanic the player has access to throughout the game.&lt;br /&gt;
&lt;br /&gt;
By holding the button, the ring around the Drainus will rotate to encompass it and glow green, indicating that the Reflector is active. During this time, incoming bullets will be absorbed and begin to charge a counter-attack. The more bullets absorbed, the greater the charge, and stronger the reflected attack will be. The Reflector can only be active for a short time however, so strategic use of it is crucial. &lt;br /&gt;
&lt;br /&gt;
Additionally, energy absorbed will be stored in energy tanks, which can be used between stages to purchase upgrades for the player's ship. These upgrades can range from different shot types, bombs, and options, to more defensive functions such as auto-guard.&lt;br /&gt;
&lt;br /&gt;
==== Upgrades/Function List ====&lt;br /&gt;
The following is a list of all the different weapons and functions that can be equipped once unlocked:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This section describes any and all collectibles that you acquire in the game. An example being any '''Power Up items''' or '''Medals''' from ''[[Battle Garegga|Battle Garegga]]''. Include secret items such as extra lives as well.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game has a loop system, which is tied neatly into the story of the game as well. On the second loop, enemies are stronger, fire more complex and difficult bullet patterns, and the final boss is altered slightly. Various story elements and events change as well with respect to the narrative. After defeating the final boss a second time, the game ends.&lt;br /&gt;
&lt;br /&gt;
The looping feature is present in all modes. There is a greater emphasis on a 2-ALL being considered a true clear of the game, unlike more other arcade shmups, where the story is not given as much emphasis throughout a playthrough.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
This section should cover a general breakdown of the scoring system of the game. Feel free to put the meat and potatoes here. A great example of a scoring section is the ''[[DoDonPachi]]'' page.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Template Page)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This section details some particular strategic information about the game and its gameplay, such as hidden 1UPs and some basic scoring tricks. For anything particularly deep or highly complex, you can probably leave it in the Strategy page. &lt;br /&gt;
&lt;br /&gt;
''(Currently evaluating whether or not this specific section should even include information outside of the separated Strategy pages. Worth thinking about as a community.)''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The Planet Halpax is located in the far reaches of space, suffering from the oppressive rule of the Kharlal Empire. One of the slaves residing there is battling an illness. He must return home to the faraway planet of Earth to be cured of the disease, known as &amp;quot;Planetary Compatibility Disorder&amp;quot;. His daughter, also a slave, is both devastated by her father's illness and helpless to do anything about it.&lt;br /&gt;
&lt;br /&gt;
At that moment, a humanoid named Ghenie, who looks strangely like a frog, appears and says, &amp;quot;I have come from 50 years in the future. A galactic war is about to break out, in which more than 5000 planets will be annihilated by the Kharlal Empire. I have come to this time period to stop that war and the oppressive rule of the Kharlal Empire. I need your help.&amp;quot;&lt;br /&gt;
Why me? What can I do? Irina had no idea what was going on, but her father's illness was worsening by the minute. With no time to hesitate and nowhere else to turn, she takes Gehnie's green hand and sets off...&lt;br /&gt;
&lt;br /&gt;
Now she has begun her journey into a universe filled with the armies of the Kharlal Empire, and her quest to reach her distant home planet while taking the Empire down once and for all.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
If available, you can include information here about the hardware, the development of the game, and its general reception. ''Try to have as much information in this section cited as possible.''&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* Include information here about differences in a game between various versions. This includes regional differences, patch updates/bugfixes, and the like.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Cool facts and random tidbits go here!&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Template Page)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Video References ==&lt;br /&gt;
&lt;br /&gt;
If the game already has an existing entry in the [[:Category:Video Index|Video Index]], please link to the page here. If you want to link to smaller clips perhaps not included in the Index, you can also leave them here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
Steam Store page: &lt;br /&gt;
https://store.steampowered.com/app/1975360/DRAINUS/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Contributors:'''&amp;lt;/br&amp;gt;&lt;br /&gt;
[[User:NuclearPotato|NuclearPotato]]&amp;lt;/br&amp;gt;&lt;br /&gt;
[[User:Boog22|Boog22]]&amp;lt;/br&amp;gt;&lt;br /&gt;
[[User:Xeirla|Xeirla]]&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Original Page Template by [[User:CHA-STG|CHA-STG]] and [[User:Plasmo|Plasmo]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Drainus_Title.jpg&amp;diff=21970</id>
		<title>File:Drainus Title.jpg</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Drainus_Title.jpg&amp;diff=21970"/>
		<updated>2023-04-20T09:27:16Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Title Screen for Drainus.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Title Screen for Drainus.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game screenshot}}&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Drainus_cover.jpg&amp;diff=21969</id>
		<title>File:Drainus cover.jpg</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Drainus_cover.jpg&amp;diff=21969"/>
		<updated>2023-04-20T09:10:37Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Official promotional art for Drainus.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Official promotional art for Drainus. &lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free game cover}}&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Drainus&amp;diff=21968</id>
		<title>Drainus</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Drainus&amp;diff=21968"/>
		<updated>2023-04-20T08:29:59Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* References &amp;amp; Contributors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Template_Logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Drainus&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Template_Title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = Team Ladybug&lt;br /&gt;
|&lt;br /&gt;
|music = Person A&lt;br /&gt;
|&lt;br /&gt;
|program = Person B&lt;br /&gt;
|&lt;br /&gt;
|art = Person C&lt;br /&gt;
|&lt;br /&gt;
|releasedate = May 22, 2022&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Drainus ==&lt;br /&gt;
Drainus is a horizontal shooting game developed by [[Team Ladybug]]. Originally announced at INDIE Live Expo 2022, it was released on Steam the same day: May 22, 2022.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
The '''gameplay overview''' section starts out with the '''controls''' of the game, including all of the buttons used and what they're used for. ''It's recommended to keep the control layout simple and easy to understand.'' Feel free to note the directions that the player can move as well, if you wish or if it's notable (horizontal only, 4 way, 8 way, analog, etc). Advanced and strategic ways of manipulating the controls can be included in a following Strategy section, or wherever that information might be the most relevant.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Description&lt;br /&gt;
* '''A (Press):''' Description&lt;br /&gt;
* '''A (Hold):''' Description&lt;br /&gt;
* '''B:''' Description&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
If a game features unlockable modes, extras, secrets character etc. such as the Mahou characters in ''[[Battle Garegga|Battle Garegga]]'' or Strong Style in ''[[DoDonPachi DaiFukkatsu|DoDonPachi DaiFukkatsu]]'' that are relevant to the basic system of a game, put these codes here. ''Otherwise, omit this section.''&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles ===&lt;br /&gt;
----&lt;br /&gt;
This section should include the characters or ships, if any, that the player can select in the game. Ideally, different &amp;quot;styles&amp;quot; (for games that use them, such as ''[[DoDonPachi]]'') would also be included here. &lt;br /&gt;
&lt;br /&gt;
If there is only one playable character and no elements to augment/customize your ship, ''this section can be omitted from the page''.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
This section describes the weapons that you use in the game and elaborates on them further. Stuff like standard shots, focus shots, bombs, weapon pickups that differ in functionality, options, etc. ''This can be omitted if not relevant to the game in question.''&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
This section describes any and all collectibles that you acquire in the game. An example being any '''Power Up items''' or '''Medals''' from ''[[Battle Garegga|Battle Garegga]]''. Include secret items such as extra lives as well.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game has a loop system, which is tied neatly into the story of the game as well. On the second loop, enemies are stronger, fire more complex and difficult bullet patterns, and the final boss is altered slightly. Various story elements and events change as well with respect to the narrative. After defeating the final boss a second time, the game ends.&lt;br /&gt;
&lt;br /&gt;
The looping feature is present in all modes. There is a greater emphasis on a 2-ALL being considered a true clear of the game, unlike more other arcade shmups, where the story is not given as much emphasis throughout a playthrough.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
This section should cover a general breakdown of the scoring system of the game. Feel free to put the meat and potatoes here. A great example of a scoring section is the ''[[DoDonPachi]]'' page.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Template Page)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This section details some particular strategic information about the game and its gameplay, such as hidden 1UPs and some basic scoring tricks. For anything particularly deep or highly complex, you can probably leave it in the Strategy page. &lt;br /&gt;
&lt;br /&gt;
''(Currently evaluating whether or not this specific section should even include information outside of the separated Strategy pages. Worth thinking about as a community.)''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The Planet Halpax is located in the far reaches of space, suffering from the oppressive rule of the Kharlal Empire. One of the slaves residing there is battling an illness. He must return home to the faraway planet of Earth to be cured of the disease, known as &amp;quot;Planetary Compatibility Disorder&amp;quot;. His daughter, also a slave, is both devastated by her father's illness and helpless to do anything about it.&lt;br /&gt;
At that moment, a humanoid named Ghenie, who looks strangely like a frog, appears and says, &amp;quot;I have come from 50 years in the future. A galactic war is about to break out, in which more than 5000 planets will be annihilated by the Kharlal Empire. I have come to this time period to stop that war and the oppressive rule of the Kharlal Empire. I need your help.&amp;quot;&lt;br /&gt;
Why me? What can I do? Irina had no idea what was going on, but her father's illness was worsening by the minute. With no time to hesitate and nowhere else to turn, she takes Gehnie's green hand and sets off...&lt;br /&gt;
Now she has begun her journey into a universe filled with the armies of the Kharlal Empire, and her quest to reach her distant home planet while taking the Empire down once and for all.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
If available, you can include information here about the hardware, the development of the game, and its general reception. ''Try to have as much information in this section cited as possible.''&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* Include information here about differences in a game between various versions. This includes regional differences, patch updates/bugfixes, and the like.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Cool facts and random tidbits go here!&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Template Page)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Video References ==&lt;br /&gt;
&lt;br /&gt;
If the game already has an existing entry in the [[:Category:Video Index|Video Index]], please link to the page here. If you want to link to smaller clips perhaps not included in the Index, you can also leave them here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
We have support for wikitables, giving us the potential to add lots of cool info in a small box on the page somewhere, but we are not using them at the moment. I'm just leaving this here so we can have it handy in case we decide to actually use them. Feel free to not use this section.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
Steam Store page: &lt;br /&gt;
https://store.steampowered.com/app/1975360/DRAINUS/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Contributors:'''&amp;lt;/br&amp;gt;&lt;br /&gt;
[[User:NuclearPotato|NuclearPotato]]&amp;lt;/br&amp;gt;&lt;br /&gt;
[[User:Boog22|Boog22]]&amp;lt;/br&amp;gt;&lt;br /&gt;
[[User:Xeirla|Xeirla]]&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Original Page Template by [[User:CHA-STG|CHA-STG]] and [[User:Plasmo|Plasmo]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Drainus&amp;diff=21967</id>
		<title>Drainus</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Drainus&amp;diff=21967"/>
		<updated>2023-04-20T08:24:46Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Loops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Template_Logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Drainus&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Template_Title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = Team Ladybug&lt;br /&gt;
|&lt;br /&gt;
|music = Person A&lt;br /&gt;
|&lt;br /&gt;
|program = Person B&lt;br /&gt;
|&lt;br /&gt;
|art = Person C&lt;br /&gt;
|&lt;br /&gt;
|releasedate = May 22, 2022&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Drainus ==&lt;br /&gt;
Drainus is a horizontal shooting game developed by [[Team Ladybug]]. Originally announced at INDIE Live Expo 2022, it was released on Steam the same day: May 22, 2022.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
The '''gameplay overview''' section starts out with the '''controls''' of the game, including all of the buttons used and what they're used for. ''It's recommended to keep the control layout simple and easy to understand.'' Feel free to note the directions that the player can move as well, if you wish or if it's notable (horizontal only, 4 way, 8 way, analog, etc). Advanced and strategic ways of manipulating the controls can be included in a following Strategy section, or wherever that information might be the most relevant.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Description&lt;br /&gt;
* '''A (Press):''' Description&lt;br /&gt;
* '''A (Hold):''' Description&lt;br /&gt;
* '''B:''' Description&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
If a game features unlockable modes, extras, secrets character etc. such as the Mahou characters in ''[[Battle Garegga|Battle Garegga]]'' or Strong Style in ''[[DoDonPachi DaiFukkatsu|DoDonPachi DaiFukkatsu]]'' that are relevant to the basic system of a game, put these codes here. ''Otherwise, omit this section.''&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles ===&lt;br /&gt;
----&lt;br /&gt;
This section should include the characters or ships, if any, that the player can select in the game. Ideally, different &amp;quot;styles&amp;quot; (for games that use them, such as ''[[DoDonPachi]]'') would also be included here. &lt;br /&gt;
&lt;br /&gt;
If there is only one playable character and no elements to augment/customize your ship, ''this section can be omitted from the page''.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
This section describes the weapons that you use in the game and elaborates on them further. Stuff like standard shots, focus shots, bombs, weapon pickups that differ in functionality, options, etc. ''This can be omitted if not relevant to the game in question.''&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
This section describes any and all collectibles that you acquire in the game. An example being any '''Power Up items''' or '''Medals''' from ''[[Battle Garegga|Battle Garegga]]''. Include secret items such as extra lives as well.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game has a loop system, which is tied neatly into the story of the game as well. On the second loop, enemies are stronger, fire more complex and difficult bullet patterns, and the final boss is altered slightly. Various story elements and events change as well with respect to the narrative. After defeating the final boss a second time, the game ends.&lt;br /&gt;
&lt;br /&gt;
The looping feature is present in all modes. There is a greater emphasis on a 2-ALL being considered a true clear of the game, unlike more other arcade shmups, where the story is not given as much emphasis throughout a playthrough.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
This section should cover a general breakdown of the scoring system of the game. Feel free to put the meat and potatoes here. A great example of a scoring section is the ''[[DoDonPachi]]'' page.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Template Page)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This section details some particular strategic information about the game and its gameplay, such as hidden 1UPs and some basic scoring tricks. For anything particularly deep or highly complex, you can probably leave it in the Strategy page. &lt;br /&gt;
&lt;br /&gt;
''(Currently evaluating whether or not this specific section should even include information outside of the separated Strategy pages. Worth thinking about as a community.)''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The Planet Halpax is located in the far reaches of space, suffering from the oppressive rule of the Kharlal Empire. One of the slaves residing there is battling an illness. He must return home to the faraway planet of Earth to be cured of the disease, known as &amp;quot;Planetary Compatibility Disorder&amp;quot;. His daughter, also a slave, is both devastated by her father's illness and helpless to do anything about it.&lt;br /&gt;
At that moment, a humanoid named Ghenie, who looks strangely like a frog, appears and says, &amp;quot;I have come from 50 years in the future. A galactic war is about to break out, in which more than 5000 planets will be annihilated by the Kharlal Empire. I have come to this time period to stop that war and the oppressive rule of the Kharlal Empire. I need your help.&amp;quot;&lt;br /&gt;
Why me? What can I do? Irina had no idea what was going on, but her father's illness was worsening by the minute. With no time to hesitate and nowhere else to turn, she takes Gehnie's green hand and sets off...&lt;br /&gt;
Now she has begun her journey into a universe filled with the armies of the Kharlal Empire, and her quest to reach her distant home planet while taking the Empire down once and for all.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
If available, you can include information here about the hardware, the development of the game, and its general reception. ''Try to have as much information in this section cited as possible.''&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* Include information here about differences in a game between various versions. This includes regional differences, patch updates/bugfixes, and the like.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Cool facts and random tidbits go here!&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Template Page)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Video References ==&lt;br /&gt;
&lt;br /&gt;
If the game already has an existing entry in the [[:Category:Video Index|Video Index]], please link to the page here. If you want to link to smaller clips perhaps not included in the Index, you can also leave them here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
We have support for wikitables, giving us the potential to add lots of cool info in a small box on the page somewhere, but we are not using them at the moment. I'm just leaving this here so we can have it handy in case we decide to actually use them. Feel free to not use this section.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
Store page: https://store.steampowered.com/app/1975360/DRAINUS/&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Gunroar&amp;diff=21966</id>
		<title>Gunroar</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Gunroar&amp;diff=21966"/>
		<updated>2023-04-20T01:19:59Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Expanded Page Information. Added some general information, sourced from official site and from playing the game for a bit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''&amp;lt;big&amp;gt;'''Gunroar'''&amp;lt;/big&amp;gt;''&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #772277&lt;br /&gt;
|title = Gunroar&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Gunroar Screenshot.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|developer = [[Kenta Cho]]&lt;br /&gt;
|&lt;br /&gt;
|releasedate = Unknown&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Titanion]]&lt;br /&gt;
|nextgame = [[Noiz2sa]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Gunroar is a 360-degree gunboat shooter by [[Kenta Cho]] available in Japanese and English. The game combines elements from vertical shooting danmaku/bullet hell games, with that of radially designed twin-stick shooters. It is presented in a distinct retro art style, with all the boats and bullets in the game represented as colored wire-frame 3D models, and an infinitely scrolling background of various blues and greens to represent the water and landmasses of the environment. &lt;br /&gt;
&lt;br /&gt;
In Gunroar, the player takes control of a small gunboat, and must survive as long as possible against an onslaught of enemy ships. Over time, the difficulty will continue to increase as the player destroys more ships. The game ends once the player runs out of extra boats and is defeated. &lt;br /&gt;
&lt;br /&gt;
The game is free to play and, as mentioned earlier, accessible in both English and Japanese. It was developed by Kenta Cho (a.k.a &amp;quot;Saba&amp;quot;), an independent developer, and was uploaded to their site at [http://www.asahi-net.or.jp/~cs8k-cyu/]. The site functions an archive of the games they have developed over time. They have developed many short and simple free to play games over the years, all in a similar pixelated, retro style. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Information ==&lt;br /&gt;
=== Controls === &lt;br /&gt;
----&lt;br /&gt;
The game supports several different control types. They are listed below. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan = 2 | Normal Mode &lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
| Arrow / Num / [WASD] / [IJKL] / Stick&lt;br /&gt;
|-&lt;br /&gt;
! Fire guns / Hold direction&lt;br /&gt;
| [Z][L-Ctrl][R-Ctrl][.] / Trigger 1, 4, 5, 8, 9, 12&lt;br /&gt;
|-&lt;br /&gt;
! Fire lance&lt;br /&gt;
| [X][L-Alt][R-Alt][L-Shift][R-Shift][/][Return] / Trigger 2, 3, 6, 7, 10, 11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Hold a key to open automatic fire and hold the direction of a boat. Tap a key to take a turn while firing.&lt;br /&gt;
Lance is a single-shot weapon. You have to tap a key to fire a next lance. You can't fire a next lance while a first lance is in a screen.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan = 2 | Twin Stick Mode &lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
| [WASD] / Stick1&lt;br /&gt;
|-&lt;br /&gt;
! Fire guns&lt;br /&gt;
|  [IJKL] / Stick2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
You can control the concentration of guns by the analog stick.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan = 2 | Double Play Mode &lt;br /&gt;
|-&lt;br /&gt;
! Move boat1 &lt;br /&gt;
| [WASD] / Stick1&lt;br /&gt;
|-&lt;br /&gt;
! Move boat2 &lt;br /&gt;
| [IJKL] / Stick2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan = 2 | Mouse Mode &lt;br /&gt;
|-&lt;br /&gt;
! Move &lt;br /&gt;
| Arrow / Num / [WASD] / [IJKL] / Stick&lt;br /&gt;
|-&lt;br /&gt;
! Control sight&lt;br /&gt;
| Mouse&lt;br /&gt;
|-&lt;br /&gt;
! Fire guns (narrow)&lt;br /&gt;
| Mouse left button&lt;br /&gt;
|-&lt;br /&gt;
! Fire guns (wide)&lt;br /&gt;
| Mouse right button&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Score is gained by defeating enemy ships and surviving longer. Destroying larger enemies will cancel any bullets they have fired that are on screen, and award additional points. Some bullets can also be destroyed, specifically the spinning grey diamonds hat are fired.&lt;br /&gt;
&lt;br /&gt;
=== Strategy ===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Steer a boat and sink enemy fleet.&amp;quot; ~Kenta Cho&lt;br /&gt;
&lt;br /&gt;
==== General Strategy ====&lt;br /&gt;
For survival play:&amp;lt;br&amp;gt;&lt;br /&gt;
Focus on staying near the bottom of the screen and avoiding bullets. The screen will constantly advance so you will always eventually reach more enemies to defeat. Moving slowly causes boss ships to appear on screen slower too, as they move up and vertically away from the player at about the same pace as the screen scroll. Finding gaps and opportunities to scroll the screen faster and destroy parts of the boss ship before retreating to safety is a decent strategy to taking them out slowly and focusing on dodging. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For high score play:&amp;lt;br&amp;gt;&lt;br /&gt;
Destroying ships and scrolling the screen as fast as possible is a good strategy for scoring, as it allows you to spawn more enemies and increase the rank multiplier quickly. This can allow you to achieve large bullet cancels as the difficulty increases rapidly, and defeat more ships which means overall higher scoring. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank multiplier (displayed in the upper right) is a bonus multiplier that increases with a difficulty of a game. You can increase a rank multiplier faster by going forward faster. &lt;br /&gt;
&lt;br /&gt;
(Specifically moving near the top of the screen will scroll the screen faster, however as enemies appear at the top of the screen, this also a risky strategy.)&lt;br /&gt;
&lt;br /&gt;
Rank also increases as the player destroys enemies.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
[[File:Gunroar Screenshot.jpg|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
== Development Information ==&lt;br /&gt;
From the official download page:&lt;br /&gt;
* Gunroar is the free software for Windows(OpenGL required).&lt;br /&gt;
* Gunroar is written in the D Programming Language(ver. 0.149).&lt;br /&gt;
* Simple DirectMedia Layer is used for media handling.&lt;br /&gt;
* SDL_mixer and Ogg Vorbis CODEC are used to play BGMs/SEs.&lt;br /&gt;
* D Header files at D - porting are for use with OpenGL, SDL and SDL_mixer.&lt;br /&gt;
* Mersenne Twister is used for creating a random number.&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
Game works in Windows 11 - [[User:Forkinthenet|Forkinthenet]] ([[User talk:Forkinthenet|talk]]) 15:45, 7 December 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
[http://www.asahi-net.or.jp/~cs8k-cyu/windows/gr_e.html Official English Download Page]&lt;br /&gt;
&lt;br /&gt;
[http://www.asahi-net.or.jp/~cs8k-cyu/windows/gr.html Official Japanese Download Page]&lt;br /&gt;
&lt;br /&gt;
Kenta Cho's (Developer's) Game Archive:&lt;br /&gt;
http://www.asahi-net.or.jp/~cs8k-cyu/&lt;br /&gt;
&lt;br /&gt;
Developer's Twitter:&lt;br /&gt;
https://twitter.com/abagames&lt;br /&gt;
&lt;br /&gt;
Developer's GitHub:&lt;br /&gt;
https://github.com/abagames&lt;br /&gt;
&lt;br /&gt;
[[Category:Independent/Doujin shooting games]]&lt;br /&gt;
[[Category:Free to Play shooting games]]&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Shmups_Wiki:List_of_shooting_games&amp;diff=21965</id>
		<title>Shmups Wiki:List of shooting games</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Shmups_Wiki:List_of_shooting_games&amp;diff=21965"/>
		<updated>2023-04-19T23:58:33Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
This page contains links to every game that we ''currently'' have a wiki page written about in our Library. &lt;br /&gt;
&lt;br /&gt;
If you notice a game is missing, consider '''[[(Template Page)#Creating a new page|starting a page]]'''! ❤️ &lt;br /&gt;
&lt;br /&gt;
A robust list of 100% free-to-play games can be found '''[[Free to Play|here]]'''!&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Developer !! Publisher !! Year !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aeon Zenith]]'' || [[User:Squire Grooktook|Squire Grooktook]] || Squire Grooktook || TBD || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page. '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aero Fighters 2]]'' || [[Video System]] || Video System || 1994 || &amp;lt;small&amp;gt;'''⭐''' Stub page. '''Needs content'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aero Fighters 3]]'' || [[Video System]] || Video System || 1995 || &amp;lt;small&amp;gt;'''⭐''' Stub page. '''Needs content'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Akai Katana]]'' || [[CAVE]] || CAVE || 2010 || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page; '''needs content &amp;amp; formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Akuu Gallet]] / Air Gallet'' || [[Gazelle]] || Banpresto || 1996 || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page. Formatting is good so far, but needs content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ALLTYNEX Second]]'' || [[SITER SKAIN]] || Nyu Media || 2013 || &amp;lt;small&amp;gt;'''⭐⭐''' Fairly new WIP page, needs images&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[AngerForce: Reloaded]]'' || [[Screambox Studio]] || Screambox Studio || 2019 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Well-detailed page, missing images and some '''formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[AngerForce: Strikers]]'' || [[Screambox Studio]] || Screambox Studio || 2014 || &amp;lt;small&amp;gt;'''⭐''' Stub page and fork of [[AngerForce: Reloaded]] page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Apare Usapie!]]'' || [[Sorafune Atelier]] || Sorafune Atelier || 2015(?) || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Armed Police Batrider]]'' || [[Raizing]] || Eighting || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Great info, needs page formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Barrage Fantasia]]'' || [[Hanaji Games]] || Hanaji Games || 2021 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs more info. Controls, scoring and items missing&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batsugun]]'' || [[Toaplan]] || Toaplan || 1993 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Bakraid]]'' || [[Raizing]] || Eighting || 1999 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Gameplay overview and controls are missing&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Garegga]]'' || [[Raizing]] || Eighting || 1996 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched page verified by top players!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blaynix]]'' || [[zakichi]] || zakichi || 2011 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blue Revolver]]'' || [[Stellar Circle]] || Stellar Circle || 2016 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[BroodStar]]'' || [[User:Razeal|Razeal]] || Razeal || 2020 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet Hell Monday]]'' || [[Masayuki Ito]] || Masayuki Ito || 2016 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''Well-detailed page, missing images and some formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet Hell Monday Black]]'' || [[Masayuki Ito]] || Masayuki Ito || 2019 || &amp;lt;small&amp;gt;'''⭐⭐''' '''Starter page, Needs more information'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet Hell Monday Finale]]'' || [[Masayuki Ito]] || Masayuki Ito || 2020 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bullet Sorceress]]'' || [[DANGER HEART Entertainment]] || DANGER HEART Entertainment || TBD 2022 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Celtreos]]'' || [[User:vornaff|Kevin Grant]] || Kevin Grant || 2017 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' '''This wiki page was created by the developer!''' Just missing some formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Chaos Field]]'' || [[MileStone]] || Able Corporation || 2004 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cho Ren Sha 68K]]'' || [[Koichi Yoshida]] || Koichi Yoshida || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Choujikuu Yousai Macross II]]'' || [[NMK]] || Banpresto || 1995 || &amp;lt;small&amp;gt;'''⭐''' Stub page. Contains dev team credits + some basic history&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cotton: Fantastic Night Dreams]]'' || [[Success]] || Success || 1991 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good start but still has some template leftovers&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cotton 2: Magical Night Dreams]]'' || [[Success]] || Success || 1997 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good start but still has some template leftovers&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CounterAttack]]'' || [[Relative Games]] || Relative Software|| 2019|| &amp;lt;small&amp;gt;'''⭐''' Stub page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crimzon Clover]]'' || [[YOTSUBANE]] || YOTSUBANE || 2011 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs mode descriptions. This page is for the original doujin release.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crimzon Clover: World Ignition]] / World EXplosion'' || [[YOTSUBANE]] || Degica Games || 2014 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs mode descriptions. Includes the latest revision.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crisis Wing]]'' || [[Pieslice Productions]] || Pieslice Productions || 2020 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cyvern: The Dragon Weapons]]'' || [[Kaneko]] || Kaneko|| 1998|| &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dangun Feveron]] / Fever S.O.S.'' || [[CAVE]] || Atlus || 1998 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs formatting and content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Danmaku Unlimited 2]]'' || [[Doragon Entertainment]] || Doragon Entertainment || 2013 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs expansion on content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Danmaku Unlimited 3]]'' || [[Doragon Entertainment]] || Doragon Entertainment || 2017 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darius Gaiden]]'' || [[Taito]] || Taito || 1994 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Has some good starter info; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darius Twin]]'' || [[Taito]] || Taito || 1991 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deathsmiles]]'' || [[CAVE]] || AMI || 2007 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs expansion and formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deathsmiles Mega Black Label]]'' || [[CAVE]] || AMI || 2008 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi]]'' || [[CAVE]] || Atlus || 1997 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu]] / DoDonPachi Resurrection'' || [[CAVE]] || CAVE || 2008 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''In need of formatting update'''&amp;lt;br&amp;gt;'''''Includes information about several releases!'''''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Arrange A]]'' || [[CAVE]] || CAVE || 2010 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Arrange B]]'' || [[CAVE]] || CAVE || 2010 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched page, verified by top (and frequent) players!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Black Label]]'' || [[CAVE]] || AMI || 2010 (?) || &amp;lt;small&amp;gt;'''⭐⭐''' Contains some details on mechanics and gameplay. Needs formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Black Label Arrange]]'' || [[CAVE]] || AMI || 2011 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page created by top player! Needs some updates to formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Ver1.0]]'' || [[CAVE]] || CAVE || 2008 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''In need of formatting update'''; could use more images&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Ver1.5]]'' || [[CAVE]] || CAVE || 2008 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page created by top player! Needs images &amp;amp; some '''formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiFukkatsu Ver1.51]]'' || [[CAVE]] || CAVE || 2010 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Slim on content and formatting, but what's there is good.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiOuJou]] White Label'' || [[CAVE]] || AMI || 2002 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Great content; '''In need of formatting update''', lacking images&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi DaiOuJou Black Label]]'' || [[CAVE]] || AMI || 2002 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi MAXIMUM]]'' || [[CAVE]] || CAVE || 2012 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs '''information'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi SaiDaiOuJou]]'' || [[CAVE]] || CAVE || 2012 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page, '''needs informations on version 1.5'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DoDonPachi SaiDaiOuJou exA Label]]'' || [[exA Arcadia]] || exA Arcadia || 2020 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dogyuun]]'' || [[Toaplan]] || Toaplan || 1992 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[DonPachi]]'' || [[CAVE]] || Atlus || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched page; '''in need of minor formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dragon Blaze]]'' || [[Psikyo]] || Psikyo || 2000 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched and well-formatted page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Drainus]]'' || [[Team Ladybug]] || PLAYISM || 2022 || &amp;lt;small&amp;gt;'''⭐''' Stub page; '''needs more content'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eschatos]]'' || [[Qute]] || Qute || 2011 || &amp;lt;small&amp;gt;'''⭐''' Stub page, '''needs information'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ESP Ra.De.]]'' || [[CAVE]] || Atlus || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''In need of formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Espgaluda]]'' || [[CAVE]] || AMI || 2003 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched and well-formatted page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Espgaluda II]]'' || [[CAVE]] || AMI || 2005 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[F/A]] / Fighter &amp;amp; Attacker'' || [[Namco]] || Namco || 1992 || &amp;lt;small&amp;gt;'''⭐⭐''' Contains strategy and some starter info. Missing images.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Galshell: Blood Red Skies]]'' '''(18+)''' || [[Akiragoya]] || Akiragoya || 2004 || &amp;lt;small&amp;gt;'''⭐''' Borderline empty page. Could use info, formatting, and research. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gemini Wing]]'' || [[Tecmo]] || Tecmo || 1987 || &amp;lt;small&amp;gt;'''⭐''' Stub page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Giga Wing]]'' || [[Takumi]] || Capcom || 1999 || &amp;lt;small&amp;gt;'''⭐⭐''' Early page with a fair amount of missing content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Giga Wing 2]]'' || [[Takumi]] || Capcom || 2000 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs more content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Great Mahou Daisakusen]] / Dimahoo'' || [[Raizing]] || Capcom || 2000 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs more content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius]] / Nemesis'' || [[Konami]] || Konami || 1985 || &amp;lt;small&amp;gt;'''⭐⭐''' Good formatting. Needs more expansion on content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius II]] / Vulcan Venture'' || [[Konami]] || Konami || 1988 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius III]] '' || [[Konami]] || Konami || 1989 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gun Frontier]]'' || [[Taito]] || Taito || 1990 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. Detailed rank information available&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunbird]]'' || [[Psikyo]] || Jaleco || 1994 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good formatting and basic explanations for mechanics, characters and scoring. Needs more in-depth information and video examples.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunbird 2]]'' || [[Psikyo]] || Psikyo || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Great info, could use a small formatting update&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gundemonium]]'' || [[Platine Dispositif]] || Rockin' Android || 2003 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality page, could use minor formatting update&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunroar]]'' || [[Kenta Cho]] || Kenta Cho || ???? || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunvein]]'' || [[boghog]] || NGDEV || 2022 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Guwange]]'' || [[CAVE]] || Atlus || 1999 || &amp;lt;small&amp;gt;'''⭐⭐''' In a pretty early state. '''Missing formatting and organization'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hacha Mecha Fighter]]'' || [[NMK]] || NMK || 1991 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Halley's Comet]]'' || [[Taito]] || [[Taito]] || 1986 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Harmful Park]]'' || [[Sky Think System]] || Sky Think System || 1997 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Great info, just missing '''formatting and organization'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hellsinker.]]'' || [[Ruminant's Whimper]] || Ruminant's Whimper || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Highly detailed and well-researched page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hishouzame]]'' || [[Toaplan]] || Taito || 1987 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good info! Missing '''formatting and organization'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ibara]]'' || [[CAVE]] || CAVE || 2005 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ikaruga]]'' || [[Treasure]] || Treasure || 2001 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' High quality, well-researched page, just missing some formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Illmatic Envelope (Illvelo)|Illmatic Envelope]] / Illvelo'' || [[Milestone]] || Milestone || 2008 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality, well-researched page! Just missing some minor formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Infinos Exa]]'' || [[Picorinne Soft]] || exA Arcadia || 2019 || &amp;lt;small&amp;gt;'''⭐''' Stub page, needs more info.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jamestown]]'' || Final Form Games || Batterystaple Games || 2011 || &amp;lt;small&amp;gt;'''⭐⭐''' Low on content, contains template leftovers.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kaiju Kite Attack]]'' || PWCA || PWCA || 2019 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good info! Missing formatting and organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kaikan]]'' || Zakichi || ©-kigekiyahonpo- || 2013 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Excellent info! Could probably use a '''visual/formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ketsui: Kizuna Jigoku Tachi]]'' || [[CAVE]] || AMI || 2002 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good info! Missing formatting and organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kyuukyoku Tiger]] / Twin Cobra'' || [[Toaplan]] || Taito || 1987 || &amp;lt;small&amp;gt;'''⭐''' Stub page with some basic info; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lotus Land Story]] / Touhou Gensoukyou'' || [[ZUNsoft]] / [[Amusement Makers]] || Taito || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good info, just a tad lean. Missing formatting and organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mahou Daisakusen]] / Sorcer Striker'' || [[Raizing]] || Able Corporation || 1993 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Lots of good info, but needs page formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mars Matrix|Mars Matrix: Hyper Solid Shooting]]'' || [[Takumi]] || Capcom || 2000 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Recent content and formatting update. Still needs work!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mecha Ritz: Steel Rondo]]'' || [[HEY]] || HEY || 2016 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Excellent info! Could probably use a '''visual/formatting update'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mega Typhoon]]'' || Bernhard Braun || Nordlicht EDV-Service || 1996 || &amp;lt;small&amp;gt;'''⭐⭐''' Basic Game info&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Moon Dancer]]'' || [[Terarin Games]] || Terarin Games || 2022 || &amp;lt;small&amp;gt;'''⭐''' Stub page with basic info&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mountain of Faith]]'' || [[Team Shanghai Alice]] || Team Shanghai Alice || 2007 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Excellent page content!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Muchi Muchi Pork!]]'' || [[CAVE]] || CAVE || 2007 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs expansion on content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[M.U.S.H.A.]] / Musha Aleste'' || [[Compile]] || Seismic Software Inc. || 1990 || &amp;lt;small&amp;gt;'''⭐⭐''' Starter page in development.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mushihimesama]]'' || [[CAVE]] || AMI || 2004 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Excellent information detail, just needs formatting. &amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mushihimesama Futari]]'' || [[CAVE]] || AMI || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Extremely detailed page! Just has a few template remainders to get rid of and some minor formatting work.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mushihimesama Futari Black Label]]'' || [[CAVE]] || AMI || 2007 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation STEEL]]'' || [[User:BB|BB]] || BB || 2022 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[OutZone]]'' || [[Toaplan]] || Tecmo || 1990 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Highly complete page. Featuring an in-depth '''Strategy''' page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[P-47 Aces]]'' || [[NMK]] || Jaleco || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page! &amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[P-47 Aces Mk.II]]'' || [[exA Arcadia]] || exA Arcadia || 2022 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pawarumi]]'' || [[Manufacture 43]] || Manufacture 43 || 2018 || &amp;lt;small&amp;gt;'''⭐⭐''' Starter page in development.&amp;lt;/small&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Phoenix]]'' || [[Amstar Electronics]] || Taito || 1978 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good starter info and some strategy info. '''Needs expansion and cleanup work.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pink Sweets: Ibara Sorekara]]'' || [[CAVE]] || CAVE || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good start, but still needs a bit of cleanup work&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pleasure Hearts]]'' || [[M-KAI]] || M-KAI || 1999 || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Precious Star]]'' || [[Ever-Juvenile]] || Ever-Juvenile || 2016 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Well-detailed page, could use more formatting. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Progear no Arashi]]'' || [[CAVE]] || Capcom || 2001 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Lots of info here, just needs a formatting pass &amp;amp; organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[QP Shooting - Dangerous!!]]'' || [[Orange Juice]] || Orange Juice || 2014 || &amp;lt;small&amp;gt;'''⭐''' Stub page; still contains many template leftovers&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Radirgy]]'' || [[RS34]] || RS34 || 2005 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Well-researched page! &amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Radirgy Swag]]'' || [[RS34]] || RS34 || 2019 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Has some good info, but needs expansion and images&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raiden Fighters Jet]]'' || [[Seibu Kaihatsu]] || Seibu Kaihatsu || 1998 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Detailed page, but needs formatting update and page organization&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raiden IV]]'' || [[MOSS]] || MOSS || 2007 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Recent updates to content and formatting!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raiga: Strato Fighter]]'' || [[Tecmo]] || [[Tecmo]] || 1991 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[RayCrisis]]'' || [[Taito]] || Taito || 1998 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[RayForce]]'' || [[Taito]] || Taito || 1994 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[RayStorm]]'' || [[Taito]] || Taito || 1996 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[RefRain - prism memories -]]'' || [[RebRank]] || Degica Games || 2011 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rigid Force Alpha]]'' || [[Com8Com1]] || Com8Com1 || 2018 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Contains good info. Still many template leftovers on page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[R-Type]]'' || [[Irem]] || Irem || 1987 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Content great, needs formatting.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Same! Same! Same!]] / Fire Shark'' || [[Toaplan]] || Toaplan || 1989 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Has some good starter info; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Schildmaid MX]]'' || [[HitP Studio]] || HitP Studio || 2021 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Fairly robust page, needs some expansion. **Partialy written by the developer!**&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sengoku Ace]] / Samurai Aces'' || [[Psikyo]] || Psikyo || 1993 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Well-researched and well-formatted page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sengoku Blade]] / Tengai'' || [[Psikyo]] || Psikyo || 1996 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sexy Parodius]]'' || [[Konami]] || Konami || 1996 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs content &amp;amp; formatting&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shikigami no Shiro 3]] / Castle of Shikigami 3'' || [[AlfaSystem]] || AlfaSystem || 2005 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Highly-detailed page written by frequent players, could use more images.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shippu Mahou Daisakusen]] / Kingdom Grand Prix'' || [[Raizing]] || Eighting || 1994 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' High quality page written by a top player&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shining Shooting Star]] || [[SSS Dev Team]] 雨夜枫雪制作组 || SSS Dev Team雨夜枫雪制作组 || 2016 || &amp;lt;small&amp;gt;'''⭐⭐''' Stub page with some images. Needs content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sine Mora]]'' || [[Digital Reality]], [[Grasshopper Manufacture]] || THQ Nordic || 2012 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Well-detailed page, just needs '''images and some slight reorganization.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sky Adventure]]'' || [[Alpha Denshi]] || ADK || 1989 || &amp;lt;small&amp;gt;'''⭐⭐''' Needs expansion on content.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier Force]]'' || [[Studio Siesta]] || Studio Siesta || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Needs some page reorganization and cleanup&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sophstar]]'' || [[Banana Bytes]] || Red Art Games || 2022 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Well-researched page, just needs '''images and some slight reorganization.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soukyugurentai]] / Terra Diver'' || [[Raizing]] || Raizing || 1996 || &amp;lt;small&amp;gt;'''⭐''' Stub page&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Space Bomber]]'' || [[Psikyo]] || Psikyo || 1998 || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Space Invaders]]'' || [[Taito]] || Taito || 1978 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Short but sweet!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[STELLAVANITY - Prelude to the Destined Calamity -]]'' || [[TRIS-GRAM]] || TRIS-GRAM || 2012 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good starter info, still has some stubs from the tmeplate&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strikers 1945]]'' || [[Psikyo]] || Psikyo || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Content in progress! Needs images, cleanup, fleshing out.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strikers 1945 II]]'' || [[Psikyo]] || Psikyo || 1997 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Very detailed page! Needs formatting cleanup.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strikers 1945 III]] / Strikers 1999'' || [[Psikyo]] || Psikyo || 1999 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Content in progress! Needs images, cleanup, fleshing out.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Super XYX]]'' || [[Team Grybanser Fox]] || Team Grybanser Fox || 2020 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Short but sweet!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tatsujin]] / Truxton'' || [[Toaplan]] || Toaplan || 1988 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good content. Needs formatting and could use some minor expansion.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tatsujin Ou]] / Truxton II'' || [[Toaplan]] || Toaplan || 1992 || &amp;lt;small&amp;gt;'''⭐''' Stub page; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thunder Force III]]'' || [[Technosoft]] || Technosoft || 1990 || &amp;lt;small&amp;gt;'''⭐''' Solid starter info but could use more fleshing out.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tiny XEVIVOS]]'' || [[Zakichi]] || Zakichi || 2013 || &amp;lt;small&amp;gt;'''⭐''' Stub page. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transcendpang|TranscendPang]]'' || [[wosderge]] || wosderge || 2010 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐⭐''' Incredibly well-detailed page!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Trizeal]]'' || [[Triangle Service]] || Taito || 2004 || &amp;lt;small&amp;gt;'''⭐⭐''' Mostly a stub page, but contains some info on mechanics and score strategies. Needs more content&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tyrian]]'' || [[Eclipse Software]] || Epic Megagames || 1995 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Good starter info, development history, version differences. '''Needs formatting.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Undefined Fantastic Object]]'' || [[Team Shanghai Alice]] || Team Shanghai Alice || 2009 || &amp;lt;small&amp;gt;'''⭐⭐⭐⭐''' Excellent page content!&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[V-V]] / Grind Stormer'' || [[Toaplan]] || Toaplan || 1993 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good starter info. '''Needs formatting.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Triggerheart Exelica]]'' || [[Warashi]] || SEGA || 2006 || &amp;lt;small&amp;gt;'''⭐⭐''' Started but still missing a lot of info&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vastynex]]'' || [[Zakichi]] || Zakichi || 2018 || &amp;lt;small&amp;gt;'''⭐''' Stub page. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Xyanide]]'' || [[Playlogic]] || Evolved Games || 2006 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good starter info, but page is disorganized; '''needs formatting'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zakesta]]'' || [[Zakichi]] || Zakichi || 2021 || &amp;lt;small&amp;gt;'''⭐''' Stub page. [[Free to Play]] game.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ZeroRanger]]'' || [[SystemErasure]] || SystemErasure || 2018 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Has some good starter info; needs expansion&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zero Wing]]'' || [[Toaplan]] || Namco || 1989 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' Some good starter info. '''Needs formatting.'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ZOE]]'' || [[User:Retchy|Retchy]] || Retchy || TBD 2022 || &amp;lt;small&amp;gt;'''⭐⭐⭐''' '''This wiki page was created by the developer!'''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Category:Documentation_templates&amp;diff=21964</id>
		<title>Category:Documentation templates</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Category:Documentation_templates&amp;diff=21964"/>
		<updated>2023-04-19T22:41:28Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Initial Page Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains links to various templates that may be useful when editing and formatting pages on the wiki.&lt;br /&gt;
For instructions on creating a new documentation page/template, see [[:Template:Doc]].&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Bullet_Hell_Monday&amp;diff=21963</id>
		<title>Bullet Hell Monday</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Bullet_Hell_Monday&amp;diff=21963"/>
		<updated>2023-04-19T22:31:22Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Music Box */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bullet_Hell_Monday_logo.jpg|center|500px]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #0077dd&lt;br /&gt;
|title = Bullet Hell Monday&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Bullet_Hell_Monday_title.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = Masayuki Ito&lt;br /&gt;
|&lt;br /&gt;
|releasedate =  	October 3rd, 2016 (Mobile), September 11th, 2022 (PC/Steam)&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[.Decluster (Dot Decluster)]]&lt;br /&gt;
|nextgame = [[Bullet Hell Monday: Black]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Why don't we play a bullet hell shooter? I made it for you who think bullet hell shooters are hard.&amp;quot; - Masayuki Ito''&lt;br /&gt;
&lt;br /&gt;
Bullet Hell Monday, as the name implies, is a bullet hell style shmup game that aims to appeal to both hardcore players, and newcomers to the genre alike. Developed by [Masayuki Ito] and released on October 3rd, 2016 on the Android Play Store, it has since garnered great success, with over 500,000 downloads, and a 4.7/5 star rating of roughly 15,000 reviews. The game is developed in the Unity Engine.&lt;br /&gt;
&lt;br /&gt;
The game is a fairly straightforward bullet hell/danmaku style STG, however one of its most defining features is its Chapter select design. Instead of the common handful of stages played sequentially, the player is initially tasked with completing missions to progress through the game by completing specific objectives. Additionally, the game has a total of 9 unique ships to play as (2 unlocked by default) and focuses on rewarding the player with AP points from completing levels in order to spend on unlocking and upgrading ships.&lt;br /&gt;
&lt;br /&gt;
Most of these mission objectives, referred to as Bonuses by the game, are achieved by clearing levels with under certain conditions. Conditions can range from as simple as clearing a level without taking damage, clearing it with a certain score or multiplier, defeating a certain number of enemies, beating a level within a certain time limit, and so on. Some objectives are hidden from the player until they are completed, adding a bit of a puzzle and exploration elements to the gameplay. Additionally, the game keeps track of how many bonuses were cleared, showing a completion percentage for each chapter. &lt;br /&gt;
&lt;br /&gt;
Other modes such as Challenge and Extra are unlocked by progressing through the game, and offer more challenges for dedicated players, as well as online leaderboards for competition.&lt;br /&gt;
&lt;br /&gt;
On May 24th, 2022, Masayuki Ito announced on their Twitter page that a PC/Steam port of the game would be releasing sometime later that year, and on August 12th, 2022, the beta Playtest for the PC port was opened.&lt;br /&gt;
On September 11th, 2022, the PC port was officially released on Steam. The game has received a handful of updates since then, mainly pertaining to small gameplay fixes, and quality of life updates to various game options and settings.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
=== Controls (Mobile) ===&lt;br /&gt;
----&lt;br /&gt;
* '''Touch/Mouse/Arrowkeys:''' Move (and Shoot)&lt;br /&gt;
* '''Touch/Z:''' Shot &lt;br /&gt;
* '''Bomb/X:'''Bomb&lt;br /&gt;
* '''Switch/C:''' Switch Shot Type&lt;br /&gt;
* '''Left Shift (PC Only):''' Low-Speed Movement&lt;br /&gt;
&lt;br /&gt;
As the game is designed for mobile devices, the game has a very simple control scheme. Shooting is automatic whenever you are touching the screen, and you move your ship by sliding along the screen. &lt;br /&gt;
The game supports a wide range of customizable options, allowing one to tailor their control scheme to their liking. For example, the Bomb and Switch actions can be changed from a 2 Finger Tap, Button, or Double Tap control scheme, with options for adjusting sensitivity of ship movement, double tap inputs, and button placement on the screen as well. &lt;br /&gt;
&lt;br /&gt;
Additionally, the PC port was designed with multiple control schemes in mind. The controls are fully customizable, as well as offering more options than the original. The ability to play with Mouse, Keyboard, Controller, or any combination of such are all supported simultaneously in gameplay. This allows for much more freedom of movement and control of the player's ship than most other shmups, and opens up the ability for advanced strategies to develop from these combinations of gameplay control styles (for example, using Mouse controls for fast quick movement across the screen, while using digital Keyboard input for careful and planned movement without using shot during dense patterns)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
==== Challenge and Extra Modes ====&lt;br /&gt;
Two modes named Challenge and Extra can be unlocked by progressing through the game. Challenge mode offers a gameplay style more akin to traditional arcade shmups with 5 sequential levels to be played for a high score. Extra Mode actually has two distinct sub-type modes: Endless and Accel. &lt;br /&gt;
&lt;br /&gt;
Endless 1 and 2 are endless modes, where the game increases in difficulty, with the goal being to survive the longest, and score the highest.&lt;br /&gt;
Accel 1 and 2 are similar to Endless, however the difference is that the game speed increases over time along with difficulty. Like Endless, the goal is to survive the longest, and score the highest.&lt;br /&gt;
In both modes, the player can select the starting difficulty/speed of the game before beginning. Setting the difficulty higher will increase the amount of multiplier gained from enemies, but at the expense of the bullet patterns being more difficult (or playing at a faster game speed in Accel).&lt;br /&gt;
&lt;br /&gt;
==== Music Box ====&lt;br /&gt;
A Music Box option can be unlocked in the Shop once certain conditions are met (Clearing Chapter 510 &amp;lt;code&amp;gt;unconfirmed&amp;lt;/code&amp;gt;) The Music Box costs 200AP, and when unlocked, will add a new option on the main menu, indicated by a music note. Tapping the new option will then bring up a screen where you can unlock every soundtrack in the game for various AP costs. Once a track is unlocked, it can be listened to at any time from this menu.&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles ===&lt;br /&gt;
----&lt;br /&gt;
There are 9 unique Ship Types in the game, with 2 unlocked at the beginning (Laser and Wide shot type). Each type can be upgraded in exchange for AP points in various ways from Level 1 to Level 10. Such upgrades include a stronger main shot, adding additional options, stronger bombs, a larger bomb stock, and an Item Auto-collect feature. &lt;br /&gt;
&lt;br /&gt;
The 9 Ship Types are as follows:&lt;br /&gt;
* '''Laser:''' A ship with a powerful narrow shot. (Unlocked by default)&lt;br /&gt;
* '''Wide:''' A ship with a weaker wide-spread shot. (Unlocked by default)&lt;br /&gt;
* '''Phantom:''' A ship that can place a decoy of itself to misdirect bullets while dealing powerful damage.&lt;br /&gt;
* '''Homing:''' A ship with powerful missiles that home in on enemies.&lt;br /&gt;
* '''Shielding:''' A ship that can shield itself from damage.&lt;br /&gt;
* '''Time:''' A ship with a a shot that will lock-on and destroy enemies after a short delay, and weaker, wide rotating options. &lt;br /&gt;
* '''Search:''' A ship with a shot that can sway form side to side, with options that will aim towards enemies.&lt;br /&gt;
* '''Lock-On:''' A ship with a shot that will lock-on directly to nearby enemies.&lt;br /&gt;
* '''Blade:''' A ship with a powerful short range shot, and a sweeping blade that turns bullets into items.&lt;br /&gt;
&lt;br /&gt;
Each Ship Type also has a unique bomb as well, themed after its shot type.&lt;br /&gt;
&lt;br /&gt;
The player is able to equip 2 different Ship Types at a time, and switch between them freely at any time when in a level.&lt;br /&gt;
In the PC/Steam version, all shot types are available from the start.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
This section describes the weapons that you use in the game and elaborates on them further. Stuff like standard shots, focus shots, bombs, weapon pickups that differ in functionality, options, etc. ''This can be omitted if not relevant to the game in question.''&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
Items are geometric shapes dropped by enemies when defeated, or when converted to from cancelled bullets. Items act as the primary source of score in the game. Their value is affected by the current score Multiplier.&lt;br /&gt;
* Small Items are worth a small amount of score. They are pentagon shaped&lt;br /&gt;
* Large items are worth a larger amount of score. They are hexagon shaped&lt;br /&gt;
&lt;br /&gt;
Items can be collected by moving into them with your ship, by using a bomb, or by using the Auto-Collect function when unlocked on an upgraded ship. &lt;br /&gt;
&lt;br /&gt;
Bomb Items can also occasionally be rewarded by fulfilling certain conditions, such as destroying specific enemies, defeating a boss phase, or reaching a certain multiplier/item threshold in the Challenge and Extra Modes. These are indicated by a large box appearing with an audio cue. Once the box is destroyed, the player can collect it in the same manner as score items.&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
While the game does not have a traditional Rank system, the Extra Modes do to an extent, as the better and longer you play in Endless or Accel mode, the more difficult the game will become, either by increasing bullet pattern difficulty, or increasing the overall game speed.&lt;br /&gt;
&lt;br /&gt;
In normal Chapter stages and Challenge Mode, there is no Rank system.&lt;br /&gt;
&lt;br /&gt;
=== Chapter Mode ===&lt;br /&gt;
----&lt;br /&gt;
Chapter Mode is the main mode of the game to play. The player is tasked with clearing various missions and stages in order to progress to the next chapter, all the while earning AP (Ability Points) in order to power up their ship. Mission completion requirements are revealed gradually to the player as they progress, with some being hidden and up tot he player to discover how to complete (displayed &amp;quot;??????&amp;quot; question marks, or with important keywords hidden from the player until accomplished.) &lt;br /&gt;
&lt;br /&gt;
There are 5 Chapters, each consisting of 10 stages each, with the last stage of a chapter being a boss fight. The boss stages are similar to the ones encountered in Challenge mode. &lt;br /&gt;
&lt;br /&gt;
Completing missions adds to overall game completion percentage, tracked by the game. Completing all missions awards 100%. (Challenge and Extra Modes are not required to be played for game completion in this way, as well as fully powered ships, though having at least one fully powered ship type is necessary to achieve some missions tasks.) &lt;br /&gt;
----&lt;br /&gt;
==== Chapter Mode 100% Mission List ====&lt;br /&gt;
Below are collapsible tables consisting of all the missions listed by the game, sorted by chapter and stage. They are hidden by default to avoid spoilers, as discovering the tasks is part of the challenge in a way. Click the Expand button on a table to read its contents.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Stage    !! 101 !! 102 !! 103 !! 104 !! 105 !! 106 !! 107 !! 108 !! 109 !! 110&lt;br /&gt;
|-&lt;br /&gt;
| Mission 1 || Clear the Level – 50p || Clear the Level – 50p || Clear the Level – 50p || Clear the Level – 40p || Clear the Level – 100p || Clear the Level – 30p || Clear the Level – 30p || Clear the Level – 50p || Clear the Level – 50p || Clear the Level – 100p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 2 || Items: 3 – 20p || Clear the level within 27 sec – 30p || Clear the level with a destruction rate over 50% - 20p || Clear the level with a destruction rate over 65% - 30p || Clear the level without damage – 0p || Clear the level without damage – 30p || Clear the level without damage – 30p || Clear the level without damage – 50p || Clear the level without damage – 50p || Clear the level without damage – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 3 || Use a Bomb – 30p || Defeat 1 enemies with bombs – 30p || Clear the level within 25 sec – 30p || Clear the level within 29 sec – 30p || Clear the level without bombs – 0p || Clear the level with a destruction rate over 70% - 40p || Clear the level with a destruction rate over 75% - 40p || Convert bullets into items with bombs: 20 bullets – 10p || Clear the level without bombs – 20p || Clear the level within 40 sec – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 4 || Clear the level without damage and without defeating enemies – 50p || Items : 20 – 20p || Defeat 3 enemies with bombs – 20p || Defeat 5 enemies with bombs – 30p || Clear the level with a destruction rate over 80% - 0p || Get a score multiplier of 150% - 40p || Convert bullets into items with bombs: 5 bullets – 20p || Convert bullets into items with bombs: 40 bullets – 20p || Clear the level with a destruction rate over 75% - 30p || Defeat a boss with a bomb – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 5 || Score: 3,000 – 20p || Score: 5,000 – 10p || Items : 40 – 20p || Get a score multiplier of 75% - 20p || Defeat a large enemy ship – 0p || Items : 150 – 10p || Get a score multiplier of 170% - 40p || Convert bullets into items with bombs: 80 bullets – 30p || Get a score multiplier of 300% - 30p || Stay alive until a boss explodes – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 6 ||  ||  || Score: 5,000 – 10p || Items : 60 – 20p || Score: 50,000 – 0p || Defeat all land enemies and land objects and clear the level – 50p || Items : 300 – 10p || Get a score multiplier of 170% - 20p || Defeat all land enemies and land objects and clear the level – 40p || Defeat a boss by destroying all destructible parts – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 7 ||  ||  ||  || Score: 8,000 – 10p || Score: 100,000 – 0p || Score: 30,000 – 20p || Defeat all land enemies and land objects and clear the level – 50p || Items : 300 – 10p || Score: 150,000 – 20p || Score: 400,000 – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 8 ||  ||  ||  ||  || Score: 200,000 – 0p ||  || Score: 50,000 – 20p || Score: 50,000 – 20p || Score: 250,000 – 30p || Score: 800,000 – 0p&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Stage    !! 201 !! 202 !! 203 !! 204 !! 205 !! 206 !! 207 !! 208 !! 209 !! 210&lt;br /&gt;
|-&lt;br /&gt;
| Mission 1 || Clear the Level – 50p || Clear the Level – 40p || Clear the Level – 40p || Clear the Level – 40p || Clear the Level – 100p || Clear the Level – 40p || Clear the Level – 40p || Clear the Level – 40p || Clear the Level – 50p || Clear the Level – 100p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 2 || Clear the level with a destruction rate over 80% - 30p || Clear the level without bombs – 20p || Clear the level without damage – 40p || Clear the level without damage – 30p || Clear the level without damage – 0p || Clear the level without damage – 30p || Clear the level without damage – 30p || Clear the level without damage – 30p || Clear the level without damage – 30p || Clear the level without damage – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 3 || Clear the level within 45 sec – 30p || Clear the level with a destruction rate over 75% - 20p || Clear the level with a destruction rate over 90% - 20p || Clear the level within 50 sec – 20p || Clear the level without bombs – 0p || Convert bullets into items with bombs: 100 bullets – 20p || Clear the level with a destruction rate over 70% - 20p || Clear the level with a destruction rate over 60% - 20p || Clear the level with a destruction rate over 60% - 20p || Clear the level without bombs – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 4 || Clear the level without bombs and within 45 sec – 40p || Clear the level with a destruction rate over 90% - 20p || Clear the level with a destruction rate over 98% - 20p || Convert bullets into items with bombs: 80 bullets – 20p || Clear the level with a destruction rate over 80% - 0p || Convert bullets into items with bombs: 200 bullets – 10p || Clear the level with a destruction rate over 85% - 20p || Clear the level with a destruction rate over 65% - 10p || Clear the level with a destruction rate over 70% - 10p || Clear the level within 45 sec – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 5 || Convert bullets into items with bombs: 100 bullets – 20p || Clear the level within 33 sec – 20p || Defeat 15 enemies with bombs – 10p || Convert bullets into items with bombs: 150 bullets – 10p || Defeat a large enemy ship – 0p || Convert bullets into items with bombs: 300 bullets – 10p || Convert bullets into items with bombs: 250 bullets – 10p || Clear the level with a destruction rate over 70% - 10p || Clear the level with a destruction rate over 75% - 10p || Clear the level without damage and within 45 sec – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 6 || Items: 100 – 10p || Clear the level within 25 sec – 20p || Defeat 30 enemies with bombs – 10p || Items: 1000 – 20p || Score: 350,000 – 0p || Items: 1800 – 20p || Items: 1500 – 10p || Clear the level with a destruction rate over 80% - 10p || Items: 1500 – 20p || Defeat a boss by destroying all destructible parts – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 7 || Items: 150 – 10p || Clear the level without damage and without defeating enemies – 30p || Defeat 45 enemies with bombs – 20p || Items: 1500 – 10p || Score: 500,000 – 0p || Items: 2200 – 10p || Items: 2000 – 20p || Items: 1100 – 20p || Items: 2500 – 10p || Score: 500,000 – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 8 || Score: 40,000 – 20p || Score: 150,000 – 20p || Score: 35,000 – 10p || Score: 500,000 – 10p || Score: 650,000 – 0p || Score: 700,000 – 10p || Score: 600,000 – 10p || Score: 600,000 – 10p || Score: 1,200,000 – 10p || Score: 800,000 – 0p&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Stage    !! 301 !! 302 !! 303 !! 304 !! 305 !! 306 !! 307 !! 308 !! 309 !! 310&lt;br /&gt;
|-&lt;br /&gt;
| Mission 1 || Clear the Level – 50p || Clear the Level – 50p || Clear the Level – 40p || Clear the Level – 40p || Clear the Level – 100p || Clear the Level – 40p || Clear the Level – 40p || Clear the Level – 40p || Clear the Level – 50p || Clear the Level – 100p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 2 || Clear the level without damage – 30p || Clear the level without damage – 30p || Clear the level without damage – 30p || Clear the level without damage – 30p || Clear the level without damage – 0p || Clear the level without damage – 40p || Clear the level without damage – 40p || Clear the level without damage – 40p || Clear the level without damage – 40p || Clear the level without damage – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 3 || Clear the level with a destruction rate over 80% - 20p || Clear the level with a destruction rate over 30% - 20p || Clear the level with a destruction rate over 70% - 20p || Clear the level with a destruction rate over 70% - 10p || Destroy 25 obstacles – 0p || Defeat 50 enemies with bombs – 10p || Defeat 60 enemies with bombs – 20p || Items: 1500 – 20p || Items: 1500 – 20p || Clear the level without bombs – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 4 || Defeat 50 enemies with bombs – 20p || Clear the level within 33 sec – 20p || Clear the level within 45 sec – 20p || Defeat 150 enemies with bombs – 10p || Destroy 35 obstacles – 0p || Defeat 70 enemies with bombs – 10p || Get a score multiplier of 850% - 20p || Defeat 2 battleships – 20p || Destroy 5 obstacles – 20p || Clear the level without damage and without bombs – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 5 || Defeat 65 enemies with bombs – 10p || Convert bullets into items with bombs: 150 bullets – 20p || Convert bullets into items with bombs: 150 bullets – 20p || Items: 2000 – 20p || Defeat a large enemy ship – 0p || Items: 1500 – 20p || Items: 1500 – 10p || Defeat 3 battleships – 20p || Destroy 20 obstacles – 20p || Clear the level within 60 sec – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 6 || Defeat 80 enemies with bombs – 10p || Items: 300 – 10p || Items: 700 – 10p || Destroy 3 obstacles – 20p || Score: 1,500,000 – 0p || Destroy 20 obstacles – 20p || Items: 2000 – 10p || Defeat 4 battleships – 10p || Defeat 2 battleships – 30p || Destroy 65 obstacles – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 7 || Defeat 100 enemies with bombs – 10p || Items: 500 – 10p || Items: 1000 – 10p || Destroy 10 obstacles – 20p || Score: 2,000,000 – 0p || Defeat an enemy hidden behind an obstacle – 30p || Defeat 1 battleships – 10p || Defeat 6 battleships – 10p || Defeat an enemy hidden behind an obstacle – 20p || Score: 2,000,000 – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 8 || Score: 100,000 – 20p || Score: 100,000 – 10p || Score: 230,000 – 10p || Score: 1,200,000 – 10p || Score: 2,500,000 – 0p || Score: 500,000 – 10p || Score: 600,000 – 10p || Score: 700,000 – 10p || Score: 500,000 – 10p || Score: 2,500,000 – 0p&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Stage    !! 401 !! 402 !! 403 !! 404 !! 405 !! 406 !! 407 !! 408 !! 409 !! 410&lt;br /&gt;
|-&lt;br /&gt;
| Mission 1 || Clear the Level – 50p || Clear the Level – 50p || Clear the Level – 40p || Clear the Level – 40p || Clear the Level – 100p || Clear the Level – 40p || Clear the Level – 40p || Clear the Level – 40p || Clear the Level – 40p || Clear the Level – 100p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 2 || Clear the level without damage – 30p || Clear the level without damage – 30p || Clear the level without damage – 30p || Clear the level without damage – 30p || Clear the level without damage – 0p || Clear the level without damage – 30p || Clear the level without damage – 30p || Clear the level without damage – 30p || Clear the level without damage – 30p || Clear the level without damage – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 3 || Clear the level with a destruction rate over 70% - 20p || Clear the level within 30 sec – 20p || Clear the level without bombs – 20p || Clear the level without bombs – 30p || Convert bullets into items with bombs: 800 bullets – 0p || Clear the level with a destruction rate over 80% - 30p || Clear the level with a destruction rate over 99% - 30p || Convert bullets into items with bombs: 500 bullets – 10p || Clear the level with a destruction rate over 70% - 20p || Clear the level without bombs – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 4 || Clear the level with a destruction rate over 85% - 20p || Convert bullets into items with bombs: 300 bullets – 10p || Clear the level with a destruction rate over 80% - 20p || Clear the level with a destruction rate over 65% - 20p || Convert bullets into items with bombs: 1000 bullets – 0p || Items: 1500 – 20p || Clear the level within 50 sec – 20p || Convert bullets into items with bombs: 700 bullets – 20p || Clear the level with a destruction rate over 80% - 20p || Clear the level without damage and without bombs – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 5 || Convert bullets into items with bombs: 400 bullets – 10p || Convert bullets into items with bombs: 400 bullets – 20p || Clear the level with a destruction rate over 90% - 20p || Clear the level with a destruction rate over 75% - 20p || Convert bullets into items with bombs: 1200 bullets – 0p || Items: 2000 – 20p || Convert bullets into items with bombs: 300 bullets – 20p || Clear the level with a destruction rate over 85% - 20p || Clear the level with a destruction rate over 85% - 20p || Clear the level without damage and within 75 sec – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 6 || Convert bullets into items with bombs: 500 bullets – 10p || Convert bullets into items with bombs: 500 bullets – 30p || Items: 1000 – 20p || Clear the level with a destruction rate over 80% - 10p || Score: 1,000,000 – 0p || Items: 3000 – 10p || Convert bullets into items with bombs: 400 bullets – 20p || Clear the level with a destruction rate over 90% - 20p || Get a score multiplier of 700% - 20p || Defeat a boss by destroying all destructible parts – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 7 || Convert bullets into items with bombs: 600 bullets – 20p || Items: 3000 – 10p || Items: 2000 – 20p || Items: 2000 – 20p || Score: 1,500,000 – 0p || Defeat all land enemies and land objects and clear the level – 30p || Convert bullets into items with bombs: 500 bullets – 20p || Clear the level with a destruction rate over 95% - 20p || Items: 2300 – 20p || Score: 1,500,000 – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 8 || Score: 160,000 – 20p || Score: 1,800,000 – 20p || Score: 180,000 – 20p || Score: 300,000 – 20p || Score: 2,000,000 – 0p || Score: 500,000 – 10p || Score: 1,000,000 – 10p || Score: 1,000,000 – 10p || Score: 800,000 – 10p || Score: 2,000,000 – 0p&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Stage    !! 501 !! 502 !! 503 !! 504 !! 505 !! 506 !! 507 !! 508 !! 509 !! 510&lt;br /&gt;
|-&lt;br /&gt;
| Mission 1 || Clear the Level – 50p || Clear the Level – 50p || Clear the Level – 40p || Clear the Level – 40p || Clear the Level – 100p || Clear the Level – 40p || Clear the Level – 40p || Clear the Level – 40p || Clear the Level – 30p || Clear the Level – 100p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 2 || Clear the level without damage – 30p || Clear the level without damage – 30p || Clear the level without damage – 30p || Clear the level without damage – 30p || Clear the level without damage – 0p || Clear the level without damage – 40p || Clear the level without damage – 40p || Clear the level without damage – 40p || Clear the level without damage – 30p || Clear the level without damage – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 3 || Clear the level without damage and without bombs – 30p || Clear the level without damage and without bombs – 30p || Clear the level without damage and without bombs – 30p || Clear the level within 50 sec – 20p || Clear the level within 90 sec – 0p || Clear the level with a destruction rate of 20% or lower – 20p || Clear the level without bombs – 30p || Clear the level without bombs – 30p || Clear the level without bombs – 30p || Clear the level without damage and without bombs – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 4 || Clear the level with a destruction rate over 95% - 20p || Clear the level with a destruction rate over 80% - 20p || Clear the level with a destruction rate over 95% - 20p || Clear the level without damage and within 40 sec – 20p || Clear the level within 85 sec – 0p || Defeat 50 enemies – 10p || Clear the level without damage and without bombs – 30p || Items: 8000 – 20p || Clear the level without damage and without bombs – 30p || Clear the level without damage and within 70 sec – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 5 || Items: 800 – 10p || Clear the level with a destruction rate over 90% - 10p || Clear the level with a destruction rate over 99% - 10p || Clear the level without damage and within 35 sec – 20p || Clear the level without damage and within 90 sec – 0p || Defeat 60 enemies – 10p || Clear the level within 70 sec – 20p || Items: 10000 – 20p || Defeat 1 enemies with bombs – 10p || Defeat 5 enemies – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 6 || Items: 1000 – 20p || Items: 1000 – 20p || Items: 900 – 20p || Clear the level without bombs and within 50 sec – 20p || Clear the level without damage and within 85 sec – 0p || Defeat 70 enemies – 20p || Clear the level without damage and within 75 sec – 20p || Destroy 70 obstacles – 20p || Defeat 2 enemies with bombs – 10p || Defeat 10 enemies – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 7 || Score: 100,000 – 20p || Score: 120,000 – 10p || Score: 300,000 – 10p || Clear the level without bombs and within 45 sec – 20p || Score: 500,000 – 0p || Defeat 80 enemies – 20p || Items: 3000 – 20p || Destroy 75 obstacles – 20p || Defeat 3enemies with bombs – 20p || Score: 3,000,000 – 0p&lt;br /&gt;
|-&lt;br /&gt;
| Mission 8 || Score: 200,000 – 20p || Score: 140,000 – 20p || Score: 400,000 – 20p || Convert bullets into items with bombs : 1000 bullets – 20p || Score: 1,000,000 – 0p || Defeat 90 enemies – 20p || Score: 700,000 – 10p || Score: 10,000,000 – 20p || Defeat 4 enemies with bombs – 30p || Score: 4,000,000 – 0p&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Scoring in Bullet Hell Monday is relatively straightforward. Destroying enemies and collecting as many items as possible increases your score. &lt;br /&gt;
However, score gained from these sources is affected by the Multiplier. &lt;br /&gt;
&lt;br /&gt;
The Multiplier is a percentage number on the top of the screen that increases as you destroy enemies and obstacles. Destroying an enemy quickly will reward the maximum amount of Multiplier from them, with the multiplier gain decreasing the longer the enemy is on screen. &lt;br /&gt;
Destroying enemies with a Bomb rewards double the amount of multiplier from them, however as the player has a limited supply of resources, strategic bomb use is required to maximize your scoring potential. &lt;br /&gt;
&lt;br /&gt;
While Chapter Mode does not have a focus on scoring, the Challenge and Extra Modes are designed with high scoring in mind, reinforced by those scores being tracked on official mobile leaderboards (iOS and Android), and Steam leaderboards (PC), for their respective versions. Score is still important in Chapter mode however, both in order to achieve certain bonus requirements, as well your best scores being tracked on the result screens and in stage select in detail.&lt;br /&gt;
&lt;br /&gt;
==== Score Grades/Ranking ====&lt;br /&gt;
----&lt;br /&gt;
Achieving certain scores will also award a letter and star grades in both Challenge and Extra modes. The letter rankings increase in the order C, B, A, S, and U, with a U++ ranking being the highest awarded by the game.&lt;br /&gt;
&lt;br /&gt;
Letter grades are in sets of 3. For example, there are score requirements for A, A+, and A++ scores, which are relatively close together, whereas it takes a relatively larger improvement in score to go from A++ to S, and so on. Notably, The &amp;quot;U&amp;quot; set of score rankings are often significantly higher than the &amp;quot;S&amp;quot; rankings, effectively only being reachable through very strategic use of resources. The &amp;quot;U&amp;quot; set of rankings is intended as a &amp;quot;secret&amp;quot; for the player to achieve, as the star ranking only shows vacant slots as high as S++ (however in the PC/Steam version, there is an achievement for reaching a U++ grade, which is visible on the global achievement leaderboards). &lt;br /&gt;
&lt;br /&gt;
Additionally, in Challenge ALL, your total score also has its own score ranking, separate from the stage rankings. This is to effectively grade how well the entire run overall scored. &lt;br /&gt;
&lt;br /&gt;
==== Grade Requirements ====&lt;br /&gt;
----&lt;br /&gt;
The following is an incomplete list of score requirements to reach certain letter grades. Only A ranking and higher is listed for brevity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Score requirements are listed in millions.''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;''Note: Easy and Hard rankings are still WIP. Values may be off slightly or missing.'' &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | style=&amp;quot;display: inline-table; margin-left: 0px;  margin-right:5px&amp;quot;&lt;br /&gt;
! colspan=10 | Challenge ALL - PC/Steam&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#aaaaaa; color:#99ffff;&amp;quot; | Easy&lt;br /&gt;
! style=&amp;quot;background:#ffaaaa;&amp;quot; | A !! style=&amp;quot;background:#ffaaaa;&amp;quot; | A+ !! style=&amp;quot;background:#ffaaaa;&amp;quot; | A++ &lt;br /&gt;
! style=&amp;quot;background:#ffffaa;&amp;quot; | S !! style=&amp;quot;background:#ffffaa;&amp;quot; | S+ !! style=&amp;quot;background:#ffffaa;&amp;quot; | S++ &lt;br /&gt;
! style=&amp;quot;background:#ffaaff;&amp;quot; | U !! style=&amp;quot;background:#ffaaff;&amp;quot; | U+ !! style=&amp;quot;background:#ffaaff;&amp;quot; | U++&lt;br /&gt;
|-&lt;br /&gt;
! Stage 1&lt;br /&gt;
| 2 || 3 || 4 || 6 || 8 || 10 || 18 || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
! Stage 2&lt;br /&gt;
| 2 || 3 || 4 || 6 || 8 || 10 || 12 || 14 || 17&lt;br /&gt;
|-&lt;br /&gt;
! Stage 3&lt;br /&gt;
| 2 || 3.5 || 4.5 || 6.6 || 9 || 11 || 13 || 15 || 18&lt;br /&gt;
|-&lt;br /&gt;
! Stage 4&lt;br /&gt;
| 2.6 || 4 || 5 || 7.8 || 10.4 || 13 || 21 || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
! Stage 5&lt;br /&gt;
| 1 || 2.1 || 2.8 || 4.2 || 6 || 7 || 10 || 12 || 14&lt;br /&gt;
|-&lt;br /&gt;
! Stage ALL&lt;br /&gt;
| 10.2 || 15 || 20.4 || 30.6 || 41 || 51 || 66 || 88 || 110&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | style=&amp;quot;display: inline-table; margin-left: 0px;  margin-right:5px&amp;quot;&lt;br /&gt;
! colspan=10 | Challenge ALL - PC/Steam&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#aaaaaa; color:#ff99ff;&amp;quot; | Normal&lt;br /&gt;
! style=&amp;quot;background:#ffaaaa;&amp;quot; | A !! style=&amp;quot;background:#ffaaaa;&amp;quot; | A+ !! style=&amp;quot;background:#ffaaaa;&amp;quot; | A++ &lt;br /&gt;
! style=&amp;quot;background:#ffffaa;&amp;quot; | S !! style=&amp;quot;background:#ffffaa;&amp;quot; | S+ !! style=&amp;quot;background:#ffffaa;&amp;quot; | S++ &lt;br /&gt;
! style=&amp;quot;background:#ffaaff;&amp;quot; | U !! style=&amp;quot;background:#ffaaff;&amp;quot; | U+ !! style=&amp;quot;background:#ffaaff;&amp;quot; | U++&lt;br /&gt;
|-&lt;br /&gt;
! Stage 1&lt;br /&gt;
| 3 || 5 || 6 || 9 || 12 || 15 || 33 || 44 || 55&lt;br /&gt;
|-&lt;br /&gt;
! Stage 2&lt;br /&gt;
| 3 || 4.5 || 6 || 9 || 12 || 15 || 21 || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
! Stage 3&lt;br /&gt;
| 3 || 4.5 || 6 || 9 || 12 || 15 || 24 || 32 || 40&lt;br /&gt;
|-&lt;br /&gt;
! Stage 4&lt;br /&gt;
| 4 || 6 || 8 || 12 || 16 || 20 || 36 || 48 || 60&lt;br /&gt;
|-&lt;br /&gt;
! Stage 5&lt;br /&gt;
| 6 || 9 || 12 || 18 || 24 || 30 || 60 || 80 || 100&lt;br /&gt;
|-&lt;br /&gt;
! Stage ALL&lt;br /&gt;
| 20 || 30 || 40 || 60 || 80 || 100 || 180 || 240 || 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | style=&amp;quot;display: inline-table; margin-left: 0px;  margin-right:5px&amp;quot;&lt;br /&gt;
! colspan=10 | Challenge ALL - PC/Steam&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#aaaaaa; color:#ff9999;&amp;quot; | Hard WIP&lt;br /&gt;
! style=&amp;quot;background:#ffaaaa;&amp;quot; | A !! style=&amp;quot;background:#ffaaaa;&amp;quot; | A+ !! style=&amp;quot;background:#ffaaaa;&amp;quot; | A++ &lt;br /&gt;
! style=&amp;quot;background:#ffffaa;&amp;quot; | S !! style=&amp;quot;background:#ffffaa;&amp;quot; | S+ !! style=&amp;quot;background:#ffffaa;&amp;quot; | S++ &lt;br /&gt;
! style=&amp;quot;background:#ffaaff;&amp;quot; | U !! style=&amp;quot;background:#ffaaff;&amp;quot; | U+ !! style=&amp;quot;background:#ffaaff;&amp;quot; | U++&lt;br /&gt;
|-&lt;br /&gt;
! Stage 1&lt;br /&gt;
|  ||  ||  ||  || ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Stage 2&lt;br /&gt;
|  ||  ||  ||  || ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Stage 3&lt;br /&gt;
|  ||  ||  ||  || ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Stage 4&lt;br /&gt;
|  ||  ||  ||  || ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Stage 5&lt;br /&gt;
|  ||  ||  ||  || ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Stage ALL&lt;br /&gt;
|  ||  ||  ||  || ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | style=&amp;quot;display: inline-table; margin-left: 5px;  margin-right:0px&amp;quot;&lt;br /&gt;
! colspan=10 | Challenge ALL - PC/Steam&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#aaaaaa; color:#ffff99;&amp;quot; | Heaven &lt;br /&gt;
! style=&amp;quot;background:#ffaaaa;&amp;quot; | A !! style=&amp;quot;background:#ffaaaa;&amp;quot; | A+ !! style=&amp;quot;background:#ffaaaa;&amp;quot; | A++ &lt;br /&gt;
! style=&amp;quot;background:#ffffaa;&amp;quot; | S !! style=&amp;quot;background:#ffffaa;&amp;quot; | S+ !! style=&amp;quot;background:#ffffaa;&amp;quot; | S++ &lt;br /&gt;
! style=&amp;quot;background:#ffaaff;&amp;quot; | U !! style=&amp;quot;background:#ffaaff;&amp;quot; | U+ !! style=&amp;quot;background:#ffaaff;&amp;quot; | U++&lt;br /&gt;
|-&lt;br /&gt;
! Stage 1&lt;br /&gt;
| 6 || 10 || 12 || 18 || 24 || 30 || 72 || 96 || 120&lt;br /&gt;
|-&lt;br /&gt;
! Stage 2&lt;br /&gt;
| 6 || 9 || 12 || 18 || 24 || 30 || 36 || 48 || 60&lt;br /&gt;
|-&lt;br /&gt;
! Stage 3&lt;br /&gt;
| 6 || 9 || 12 || 18 || 24 || 30 || 54 || 72 || 90&lt;br /&gt;
|-&lt;br /&gt;
! Stage 4&lt;br /&gt;
| 8 || 12 || 16 || 24 || 32 || 40 || 102 || 136 || 170&lt;br /&gt;
|-&lt;br /&gt;
! Stage 5&lt;br /&gt;
| 14 || 21 || 28 || 42 || 56 || 70 || 150 || 200 || 250&lt;br /&gt;
|-&lt;br /&gt;
! Stage ALL&lt;br /&gt;
| 40 || 60 || 80 || 120 || 160 || 200 || 420 || 560 || 700&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Template Page)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&lt;br /&gt;
''Advanced Strategy page WIP. Comprehensive basic strategies listed below.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Extends ===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Extends !! Mobile !! PC/Steam&lt;br /&gt;
|-&lt;br /&gt;
! Challenge Mode&lt;br /&gt;
| Every 20mil || First 10mil, then Every 20mil after&lt;br /&gt;
|-&lt;br /&gt;
! Endless 1&lt;br /&gt;
| colspan=2 | Every 500% Multiplier &lt;br /&gt;
|-&lt;br /&gt;
! Accel 1&lt;br /&gt;
| colspan=2 | Every N Items (Depends on Game Speed, ~1000 at 1.00-1.10x speed)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Basic Strategy ===&lt;br /&gt;
----&lt;br /&gt;
General strategy for the game is simply increasing your Multiplier as high as possible through defeating enemies quickly, using all resources available to double multiplier gain from defeated enemies, and collecting as many score Items as one is able to before the end of a stage. This is easier said than done, and discovering optimal bomb usage is necessary to reach the highest scores. Besides that, survival is generally the best way to increase your score, as surviving longer means more multiplier and items gained from defeated enemies, which means more score regardless of play. On some stages, specific enemies will drop Bomb Items for the player to pick up and replenish their bomb supply. Knowing when these occur and under what conditions is key to both scoring and survival play. In many cases, defeating a phase of the orb boss will commonly drop a spare bomb item in many stages of the game. Some other large ships and obstacles will also drop bomb items when destroyed.&lt;br /&gt;
&lt;br /&gt;
For survival play, a good general strategy would be to utilize your bombs for scoring, typically reserving them towards the end of the stage for quickly defeating boss parts and converting large bullet patterns into lots of score items. Holding onto 1 bomb in stock for use as an auto-bomb is a good idea as well, as auto-bomb will consume all remaining bombs in stock. Manually bombing down to one as needed can mitigate this resource cost, and open up scoring potential in the stages. &lt;br /&gt;
&lt;br /&gt;
Additionally, choosing easier ship types can make survival easier. Laser and Wide types are good general purpose, and are the default ship types. Search Type is only slightly weaker than Laser, but locks on to nearby enemies, and also has a very powerful and long-lasting bomb. Phantom Type can also be useful for its ability to place a decoy to easily misdirect aimed bullets, but can also take some skill to use as its shot is its most powerful when focused and close range. Shield Type is explained in detail below, but is very safe due to its shield allowing it to take an extra hit over other types. &lt;br /&gt;
&lt;br /&gt;
All ship types have their strengths and weaknesses, however experimenting to find a combination of 2 that provide a lot of versatility is overall a good path forward. As mentioned earlier as well, keeping Auto-Bomb turned on can also assist both beginners and expert players alike, when utilized wisely.&lt;br /&gt;
&lt;br /&gt;
==== Challenge Mode Strategy ====&lt;br /&gt;
For Challenge mode, general strategy applies, but routing your resource usage to gain the maximum amount of score from each stage is even more important. Particularly when attempting an All Stage clear, which requires the player to clear all 5 challenge stages in a row without life or bomb refills in between, similar to a traditional arcade shmup experience. An extend, or extra life, is gained every 20 million points when playing through the Challenge All Stage. This can be critical to high scoring routes as an extra life gives 3 more bombs to use to help build Multiplier and convert bullets into score items. In the mobile version of the game, an extra life is even more potent, as It gives an additional 3 bombs, on top of the 3 that are refilled after losing a life.&lt;br /&gt;
&lt;br /&gt;
==== Extra Mode Strategy ====&lt;br /&gt;
For the Extra Modes, survival is the most important in acquiring a high score. As the modes continue endlessly, scoring potential is much higher (theoretically infinite). Because the levels do not end, focusing on pure survival is ideal, as again, surviving longer means more opportunity to gain more score and higher multiplier. &lt;br /&gt;
&lt;br /&gt;
Additionally, Extra Modes offer 1 continue by exchanging AP, (or by watching an ad on mobile versions), which does not invalidate or reset your score. As such, players only seeking to achieve a high score should make use of this option on particularly good attempts of the modes. For those interested in a more pure &amp;quot;1cc&amp;quot; style challenge alongside scoring however, this can be ignored to simply go to the result screen with whatever score was obtained. &lt;br /&gt;
&lt;br /&gt;
==== Shield Type ====&lt;br /&gt;
The Shield Type ship is unique, in that it gives the player a shield at the start of each life that protects from 1 hit. Upon being hit, the shield is broken, and will cancel bullets in a small radius around the player. If aiming purely for survival clears, use of this ship type can be recommended for an easier clear, as it effectively is 1 extra resource per life than you would have otherwise (and can function similarly to an auto-bomb)&lt;br /&gt;
&lt;br /&gt;
An important thing to note is that there are separate leaderboards for not using the Shield Ship Type however (at least for Extra Modes). If you do not select the Shield type, your score will be updated to both leaderboards, with respective ranking for each. It should be noted that the in-game leaderboard icon will display your ranking for the overall leaderboard, regardless of if Shield was used or not in that playthrough. The reason for this is because having the shield gives a significant survival advantage, which can make a significant difference in the Extra stages. For Challenge Mode however, the leaderboards are not split, as it does not affect scoring in such a significant way by comparison (since in Extra, survival ''is'' scoring during long play sessions) &lt;br /&gt;
&lt;br /&gt;
==== Continues ====&lt;br /&gt;
In the mobile verions, Challenge Mode does not allow the player to use a continue once defeated, however in the PC/Steam version, you can use as many continues as you like to keep playing, at the cost of some penalties. Continuing will result in your score being reset to 0, an additional number denoting how many continues were used being added after your score, will disable being able to save a replay, as well as the score being treated as an Unofficial Record on the results screen. Additionally, scores set using continues will not be posted to the leaderboard. The game will notify you of these penalties to using a continue before allowing you to (and since the 1.2.1 update, also requires the player to hold a button to confirm). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Advanced Strategy ===&lt;br /&gt;
----&lt;br /&gt;
Blade/Time (or Time/Blade) type combination is regarded as having the highest scoring potential in the game. This is because of the long duration of the Time and Blade bombs, allowing for one to have longer windows for gaining double multiplier bonuses from defeating enemies as the bombs are active, as well as Blade's unique ability of periodically cancelling bullets with the sweeping blade when firing, and for the small cancel when switching to it initially. Additionally, Time bomb is used for quick positioning of the ship to near instantly defeat some waves of enemies with Blade's high power shot, in combination with the invincibility frames it gives. This was nerfed in the PC version somewhat, making score routing much more difficult due to shorter invincibility when switching weapons. The small cancel radius when switching to Blade though can somewhat mitigate this difference, but not entirely.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
While Bullet Hell Monday on its own did not contain a story at all really, as of the release of Bullet Hell Monday Black, and Bullet Hell Monday Finale, the story of the game has been expanded upon slightly, but left vague and open to interpretation.&lt;br /&gt;
&lt;br /&gt;
The following interpretation is subjective, however it can be interpreted that the goal of the player in this game is to power up their ship, and learn to battle against bullet hell patterns. Thematically, this fits with the game being intended to introduce newcomers to the shmup genre, while still having a challenge in the mission bonuses and unlockable extra modes as the player improves. &lt;br /&gt;
From here, the story continues either in Bullet Hell Monday Black or Finale. As Bullet Hell Monday Black has a True Final Boss, with an ending that appears more conclusive (in addition to the Stage Subtitles in both games hinting at a story), It can be thought of as the games going in the following order chronologically for the story: Bullet Hell Monday, BHM Finale, BHM Black. This is also loosely supported due to the increasing of overall game difficulty being roughly in that order, as well as Bullet Hell Monday Black being intended for the most hardcore fans of shmups and the series, stated often both in game and on the store page (which recommends playing Bullet Hell Monday before Black if it is too difficult for the player.) Additionally, BHM Black offers the player the maximum amount of special abilities alongside their main weapons, that being all 6 at the same time (when they were first introduced), while Finale allows only 4 at a time, with the original Bullet Hell Monday having no special abilities at all. The theme of powering up your ship is supported in that way, as your ship increases in power alongside your skill as a player.&lt;br /&gt;
&lt;br /&gt;
The story represented in this way, even if very sparse, can be a good metaphor to the core concept of the game, that being introducing newcomers to the shmup genre with a game that they can enjoy without needing a high level of skill to play, and eventually growing into being a much more skilled player that enjoys the shmup genre as a whole. &lt;br /&gt;
Of course, this is still all subjective and speculation, as a story is only vaguely hinted at in the game directly. Masaykui Ito has not confirmed any interpretations of a story for the game, or if there even is one at all.&lt;br /&gt;
&lt;br /&gt;
In a way, the story is the player's personal journey through the game, and with the shmup genre in general. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
If available, you can include information here about the hardware, the development of the game, and its general reception. ''Try to have as much information in this section cited as possible.''&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* Include information here about differences in a game between various versions. This includes regional differences, patch updates/bugfixes, and the like.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Template Page)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Video References ==&lt;br /&gt;
&lt;br /&gt;
If the game already has an existing entry in the [[:Category:Video Index|Video Index]], please link to the page here. If you want to link to smaller clips perhaps not included in the Index, you can also leave them here.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=8 | Challenge All Clears&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Difficulty !! data-sort-type=number | Score !! Link !! Notes !! Date !! Platform/Version&lt;br /&gt;
|-&lt;br /&gt;
! esuwai&lt;br /&gt;
|  Heaven || 1,222,649,058 || [https://www.youtube.com/watch?v=LvI-etNVfjc Youtube] || 1st (PC/Steam World Record) || 2023 April 3rd || PC/Steam ver.W.1.2.0&lt;br /&gt;
|-&lt;br /&gt;
! inakilbss&lt;br /&gt;
| Heaven || 898,996,492 || [https://www.youtube.com/watch?v=uGYCcscct6I Youtube] || 3rd (PC/Steam, Former WR) || 2022 October 2nd || PC/Steam ver.W.1.0.1&lt;br /&gt;
|-&lt;br /&gt;
! inakilbss&lt;br /&gt;
| Heaven || 629,252,983 || [https://www.youtube.com/watch?v=YsaIw-xAZLs Youtube] || No Miss, No Bomb || 2022 September 23rd || PC/Steam ver.W.1.0.1&lt;br /&gt;
|-&lt;br /&gt;
! Squarey (CyanYT)&lt;br /&gt;
| Heaven || 239,092,645 || [https://www.youtube.com/watch?v=PvX6uqFctuE Youtube] || 14th (PC/Steam, missing from global leaderboard. Old PB?) || 2022 October 17th || PC/Steam ver.W.1.0.1&lt;br /&gt;
|-&lt;br /&gt;
! esuwai&lt;br /&gt;
| Normal || 581,933,684 || [https://www.youtube.com/watch?v=cqbw7q4e-JE Youtube] || 1st (PC/Steam World Record) || 2023 March 30th || PC/Steam ver.W.1.2.0&lt;br /&gt;
|-&lt;br /&gt;
! ParvizLink&lt;br /&gt;
| Normal || 162,741,165 || [https://www.youtube.com/watch?v=l4JNPMjQ0Uo Youtube] || 8th (PC/Steam, Old PB and Former WR) || 2022 October 16th || PC/Steam ver.W.1.0.1&lt;br /&gt;
|-&lt;br /&gt;
! ParvizLink&lt;br /&gt;
| Normal || 105,806,618 || [https://www.youtube.com/watch?v=q1it0Z3vzT0 Youtube] || 71st (Android, Old PB)  || 2022 October 16th || Mobile (Android) ver.A.2.2.4&lt;br /&gt;
|-&lt;br /&gt;
! Juancito Folkius&lt;br /&gt;
| Easy || 124,604,072 || [https://www.youtube.com/watch?v=m7R05QB3K0o Youtube] || 3rd (PC/Steam, Former WR), First recorded U++ All Clear for Easy Difficulty || 2022 September 27th || PC/Steam ver.W.1.0.1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=8 | Extra Clears&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Stage !! Initial Difficulty !! data-sort-type=number | Score !! Link !! Notes !! Date !! Platform/Version&lt;br /&gt;
|-&lt;br /&gt;
! Hunion&lt;br /&gt;
| Endless 1 (No Shield) || 0 || 16,953,121 || [https://www.youtube.com/watch?v=B9bO_NV8y9k Youtube] || || 2022 September 13th || PC/Steam ver.W.1.0.1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=8 | Individual Levels/Shorter Clips&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Stage !! Difficulty !! data-sort-type=number | Score !! Link !! Notes !! Date !! Platform/Version&lt;br /&gt;
|-&lt;br /&gt;
! Masayuki Ito (Dev) &lt;br /&gt;
| Challenge 1 || Normal || 22,084,221 || [https://www.youtube.com/watch?v=bIfB1HnwGPg Youtube] || Promotional Video, No Miss  || 2022 August 27th || PC/Steam ver.W.1.0.0&lt;br /&gt;
|-&lt;br /&gt;
! inakilbss&lt;br /&gt;
| True Last Boss || Heaven || n/a || [https://www.youtube.com/watch?v=73OOk5m_HGw Youtube] || No Miss, No Bomb TLB, without safespot strategy. || 2022 September 14th || PC/Steam ver.W.1.0.1 &lt;br /&gt;
|-&lt;br /&gt;
! Dust&lt;br /&gt;
| Challenge 5 || Easy || 15,363,766 || [https://www.youtube.com/watch?v=SW1Rjo4BsNs Youtube] || U++ || 2022 August 7th || Mobile (Android) ver.A.2.2.6&lt;br /&gt;
|-&lt;br /&gt;
! Dust&lt;br /&gt;
| Challenge 5 || Normal || 89,172,524 || [https://www.youtube.com/watch?v=PY8XWBZAs74 Youtube] || 14th (Android) || 2022 September 16th || Mobile (Android) ver.A.2.2.6&lt;br /&gt;
|-&lt;br /&gt;
! Dust&lt;br /&gt;
| Challenge 2 || Heaven|| 32,360,761 || [https://www.youtube.com/watch?v=hpbSRXXvyb4 Youtube] || S++ || 2022 November 11th || Mobile (Android) ver.A.2.2.6&lt;br /&gt;
|-&lt;br /&gt;
! InceRabbit&lt;br /&gt;
| Challenge 1 || Heaven || 1,777,624|| [https://www.youtube.com/watch?v=YaYdIGQ-h0E Youtube] || No Miss, No Bomb || 2020 September 5th || Mobile (iOS) ver.2.2.7&lt;br /&gt;
|-&lt;br /&gt;
! Totoxri&lt;br /&gt;
| Stage 510 || Normal || 2,237,154 || [https://www.youtube.com/watch?v=KFjiLFm1sHk Youtube] ||   || 2016 October 20th || Mobile&lt;br /&gt;
|-&lt;br /&gt;
! Pixoul Dragon&lt;br /&gt;
| Stage 405 || Normal || 2,406,442 || [https://www.youtube.com/watch?v=6bI510EmHxw Youtube] || &amp;quot;Insane dodge at 0:48 (it was unintentional)&amp;quot;  || 2021 November 15th || Mobile&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=8 | Unique Clears/Misc.&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Stage !! Difficulty !! data-sort-type=number | Score !! Link !! Notes !! Date !! Platform/Version&lt;br /&gt;
|-&lt;br /&gt;
! WestieNZ&lt;br /&gt;
| Challenge 1 || Heaven+ || 13,413,401 || [https://www.youtube.com/watch?v=zJJGlWgCZHU Youtube] || &amp;quot;Turbo edition&amp;quot;, game is played at over double speed due to a bug in the open beta for an added challenge. No Miss || 2022 August 18th || PC/Steam ver.W.0.1.0 (Playtest beta)&lt;br /&gt;
|-&lt;br /&gt;
! WestieNZ&lt;br /&gt;
| Chapter 1 Speedrun || Hard || 5:57.883 RTA || [https://www.youtube.com/watch?v=pFIwGx8V7Kk Youtube] || Speedrun || 2022 October 23rd || PC/Steam ver.W.1.0.1&lt;br /&gt;
|-&lt;br /&gt;
! Xeirla&lt;br /&gt;
| Challenge 1 || Normal || 11.13m, 7.87m || [https://www.youtube.com/watch?v=6TBbkMKCB5k Youtube] || Dual Play || 2022 August 15th || PC/Steam ver.W.0.1.0, Android ver.A.2.2.6&lt;br /&gt;
|-&lt;br /&gt;
! Xeirla &lt;br /&gt;
| Challenge 1 || All Difficulties || n/a || [https://www.youtube.com/watch?v=wmRkU8EemJI Youtube] || All Difficulties Full Clear || 2022 August 13th || PC/Steam ver.W.0.1.0 (Playtest beta)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
''&amp;lt;small&amp;gt;&lt;br /&gt;
(There is probably a better way to sort all the info for these replays, though I'm not sure the best way to go about it. A dedicated Video Index page should definitely be made at this point though. For now, have just been documenting a handful of notable replays I can find on Youtube here.&lt;br /&gt;
Can probably also use tables like these to document the leaderboards as well in a separate page or section. It is a lot of scores to go through though, so probably best to only document the top 10-20 of each difficulty/mode + any that have existing videos as well. ~Xeirla)&amp;lt;/small&amp;gt;''&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other/Trivia ==&lt;br /&gt;
&lt;br /&gt;
* The Bullet Hell Monday Playtest for the PC/Steam version was opened on August 12th, 2022. In this version most modes are locked, only the Tutorial and Challenge 1 being available. Additionally, all ship types were unlocked at max level for the player. The intent was to test the stability of the game, particularly concerning general gameplay, replays, and the leaderboard. &lt;br /&gt;
&lt;br /&gt;
* Masayuki Ito has responded very well to player feedback throughout the series, which is most apparent in the PC/Steam version of the game. During the playtest, many highly suggested features and quality of life changes were incorporated into the game, resulting in things such as more settings/options for different control schemes and setups, as well as 100 replay slots (where originally only 20 were planned).&lt;br /&gt;
&lt;br /&gt;
* The mobile version does not feature a True Last Boss at the end of a Challenge ALL playthrough. Its inclusion in the PC version is presented as a &amp;quot;glitch&amp;quot; of sorts, and is a formidable challenge to an unsuspecting player!&lt;br /&gt;
&lt;br /&gt;
* Masayuki Ito was the sole developer of the game, and thus created all the graphics and music as well. His youtube channel has the full OST of each game he has developed, organized into playlists as well for convenient listening. The official OST is also available for purchase or streaming on a variety of music platforms, but most notably on Soundcloud, and via Steam for the PC version.&lt;br /&gt;
&lt;br /&gt;
* Cool facts and random tidbits go here!&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Remember to include everyone that you can in your credits if they contributed information! | Having links handy is even better, when available.&lt;br /&gt;
# If you are a primary source of information for a game, be sure to link to your Shmup Wiki user account by including a link to your profile, such as: &amp;lt;nowiki&amp;gt;[[User:(You)|(Your Name)]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
## And while you're at it, make yourself a little profile page (if you want, of course)! As a contributor, you deserve to be recognized for your efforts.&lt;br /&gt;
&lt;br /&gt;
Masayuki Ito's (Developer's) Twitter:&amp;lt;br&amp;gt;&lt;br /&gt;
https://twitter.com/dot_decluster&amp;lt;br&amp;gt;&lt;br /&gt;
Masayuki Ito's (Developer's) Youtube:&amp;lt;br&amp;gt;&lt;br /&gt;
https://www.youtube.com/masayukiito&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
US Google Android Play Store Page:&amp;lt;br&amp;gt;&lt;br /&gt;
https://play.google.com/store/apps/details?id=com.msykit.Stg1u&amp;amp;gl=US&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Steam Page: &amp;lt;br&amp;gt;&lt;br /&gt;
https://store.steampowered.com/app/2003660/Bullet_Hell_Monday/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Initial PC/Steam port announcement:&amp;lt;br&amp;gt;&lt;br /&gt;
https://twitter.com/dot_decluster/status/1529041828447928320&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Video Reference Credits&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Youtube Channel&lt;br /&gt;
|-&lt;br /&gt;
! Masayuki Ito (Developer)&lt;br /&gt;
| https://www.youtube.com/masayukiito&lt;br /&gt;
|-&lt;br /&gt;
! esuwai&lt;br /&gt;
| https://www.youtube.com/@esuwai1987&lt;br /&gt;
|-&lt;br /&gt;
! inakilbss&lt;br /&gt;
| https://www.youtube.com/@inakilbss&lt;br /&gt;
|-&lt;br /&gt;
! WestieNZ&lt;br /&gt;
| https://www.youtube.com/@WestieNZ&lt;br /&gt;
|-&lt;br /&gt;
! Dust&lt;br /&gt;
| https://www.youtube.com/@dust9622&lt;br /&gt;
|-&lt;br /&gt;
! InceRabbit&lt;br /&gt;
| https://www.youtube.com/@incerabbit&lt;br /&gt;
|-&lt;br /&gt;
! Squarey (CyanYT)&lt;br /&gt;
| https://www.youtube.com/@Cyan-Plays&lt;br /&gt;
|-&lt;br /&gt;
! ParvizLink&lt;br /&gt;
| https://www.youtube.com/@parviz_link&lt;br /&gt;
|-&lt;br /&gt;
! Juancito Folkius&lt;br /&gt;
|https://www.youtube.com/@jFolkius&lt;br /&gt;
|-&lt;br /&gt;
! Hunion&lt;br /&gt;
| https://www.youtube.com/@HunionYT&lt;br /&gt;
|-&lt;br /&gt;
! Totoxri&lt;br /&gt;
| https://www.youtube.com/@totoxri9188&lt;br /&gt;
|-&lt;br /&gt;
! Pixoul Dragon&lt;br /&gt;
| https://www.youtube.com/@PixoulDragon&lt;br /&gt;
|-&lt;br /&gt;
! Xeirla&lt;br /&gt;
| https://www.youtube.com/@xeirla222&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Contributors:&lt;br /&gt;
[[User:Xeirla|Xeirla]]&amp;lt;br&amp;gt;&lt;br /&gt;
Also special thanks to the players who have posted gameplay footage and guides on Youtube, as well as Masayuki Ito as the developer of the game, as well as publicly uploading the OST to be listened to freely as well! &lt;br /&gt;
~Xeirla&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Original template page assembled by [[User:CHA-STG|CHA-STG]] and [[User:Plasmo|Plasmo]].&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Shoot%27em_up&amp;diff=21962</id>
		<title>Shoot'em up</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Shoot%27em_up&amp;diff=21962"/>
		<updated>2023-04-19T21:51:04Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Resolved Double Redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Help:Shooting game]]&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=STG&amp;diff=21961</id>
		<title>STG</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=STG&amp;diff=21961"/>
		<updated>2023-04-19T21:50:39Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Resolved Double Redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Help:Shooting game]]&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Hyper_System&amp;diff=21960</id>
		<title>Hyper System</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Hyper_System&amp;diff=21960"/>
		<updated>2023-04-19T21:50:04Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Resolved Double Redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[History#Hyper_System]]&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=World_Record_Progression_for_Battle_Garegga&amp;diff=21959</id>
		<title>World Record Progression for Battle Garegga</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=World_Record_Progression_for_Battle_Garegga&amp;diff=21959"/>
		<updated>2023-04-19T21:49:26Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: Resolved Double Redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[STG Hall of Records/World Record Progression Battle Garegga]]&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Bullet_Hell_Monday_Black&amp;diff=21958</id>
		<title>Bullet Hell Monday Black</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Bullet_Hell_Monday_Black&amp;diff=21958"/>
		<updated>2023-04-19T05:37:14Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Characters/ Ships/ Styles/ Weapons */ Combined sections into one, creating a subsection for the special weapons. Expanded information on special weapons. /* References &amp;amp; Contributors */ Formatting + Credits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background-image: linear-gradient(rgba(0,0,0,0), rgba(0,0,0,1), rgba(0,0,0,1), rgba(0,0,0,1), rgba(0,0,0,0));&amp;quot;&amp;gt;&lt;br /&gt;
[[File:BulletHellMondayBlack_logo_title.png|center|700px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #000000&lt;br /&gt;
|title = Bullet Hell Monday: Black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = BulletHellMondayBlack_title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = Masayuki Ito&lt;br /&gt;
|&lt;br /&gt;
|releasedate =  	August 13, 2019 (Mobile),     April 24th, 2023 (PC/Steam)&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Bullet Hell Monday]]&lt;br /&gt;
|nextgame = [[Bullet Hell Monday Finale]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Bullet Hell Monday: Black&amp;quot;: Dazzling Barrages, to the Ultimate Battlefield - The Fateful Monday, the Black Challenge Begins. ~Masayuki Ito''&lt;br /&gt;
&lt;br /&gt;
Bullet Hell Monday: Black is the sequel to the acclaimed Bullet Hell Monday, developed by [Masayuki Ito]. While Bullet Hell Monday was designed to introduce new players to the STG/danmaku genre of games with more beginner friendly gameplay, BHM: Black instead offers a much harder challenge and technical game for experts, and those who are experienced with the first game. &lt;br /&gt;
&lt;br /&gt;
The game offers two distinct difficulty modes: Original, and Black. Both are structured similarly to Challenge Mode in the first game, with Original Mode being the same exact 5 stages seen there. Black Mode instead features all 5 of those stages remixed, with different bullet patterns, enemy placements, and bosses, with a much higher difficulty compared to Original Mode. Unlike the first game, There is no Chapter or Extra Modes available, with the focus being entirely on the challenging arcade style gameplay. A Tutorial is still featured however to allow players to learn the basic gameplay mechanics, and new weapons available in this installment. &lt;br /&gt;
&lt;br /&gt;
New to the game, and one of its most defining features, are the six special weapons/abilities provided to the player. These specials are slightly modified versions of weapons and bomb types from the first game's selection of different ship types, but now accessible all at the same time to the player in addition to the 2 ship types they can select. The special abilities offer much more complex and technical gameplay experience, while also allowing the game to push its difficulty even higher. Additionally, this large array of weapons open the way for higher scoring potential than the last game, challenging the player to survive the increased difficulty of Black Mode while aiming for high scores. &lt;br /&gt;
&lt;br /&gt;
Here is a brief list of the main features of BHM: Black compared to Bullet Hell Monday, taken from the Google Play store page: &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
■ Characteristics&amp;lt;br&amp;gt;&lt;br /&gt;
- 2 weapons and 6 specials&amp;lt;br&amp;gt;&lt;br /&gt;
- Original mode and Black mode&amp;lt;br&amp;gt;&lt;br /&gt;
- 4 difficulty settings&amp;lt;br&amp;gt;&lt;br /&gt;
- Replay functionality&amp;lt;br&amp;gt;&lt;br /&gt;
- A leader board for all stages on all difficulties&amp;lt;br&amp;gt;&lt;br /&gt;
- Cloud saving&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some of these features would later be expanded and added to other titles in the BHM series, such as cloud saving added to all of the games, 2 more weapons added to BHM: Black, and the replay system being greatly improved and expended in BHM's PC/Steam release. &lt;br /&gt;
&lt;br /&gt;
Like Bullet Hell Monday, BHM:Black would later receive a PC/Steam port by the developer. A handful of promotional content has since been shared throughout early 2023 by Masayuki Ito, via the game's official Twitter and Youtube channel. Videos showcase the game running on PC, with gameplay of various stages in development, and a showcase of the full tutorial both in English and Japanese Languages. Additionally, 2 more ship types &amp;quot;Homing&amp;quot; and &amp;quot;Search&amp;quot;, which did not appear in the mobile version, have also been implemented into the PC version. The comments on these videos and announcements show that many players are excited and looking forward to a PC version of the game coming soon!&lt;br /&gt;
&lt;br /&gt;
The planned release date is April 24th, 2023, with the Steam Store page going live on March 30th, 2023. Since its release on mobile storefronts, the game has amassed over 10,000 downloads on the Google Play store, and a 4.0/5.0 star review by players. Many players were critical of the game on mobile platforms, due to its high increase in difficulty and complexity, as well as not being entirely Free to Play like its predecessor. Despite its shortcomings with how the game was received by players, when compared to the first game in the series, it has still found its niche with a more hardcore audience of players. In that regard, it is still very successful. The next entry in the series as well, Bullet Hell Monday: Finale, would later aim to combine the two games into a middle ground to appeal to both kinds of players, seemingly to better bridge the gap from beginner to expert level of play, and would garner much more positive reception as a result.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
=== Controls (Mobile) ===&lt;br /&gt;
----&lt;br /&gt;
* '''Touch:''' Move and Shoot&lt;br /&gt;
* '''Bomb/2-Finger Tap:'''Bomb&lt;br /&gt;
* '''Switch/Double Tap:''' Switch Shot Type&lt;br /&gt;
&lt;br /&gt;
Special Weapon Controls (controlled with 2nd finger touch)&lt;br /&gt;
*'''Swipe Up''': Spark&lt;br /&gt;
*'''Hold and Swipe Up''': Time &lt;br /&gt;
*'''Swipe Down''': Decoy&lt;br /&gt;
*'''Hold and Swipe Down''': Barrier&lt;br /&gt;
*'''Switch to Secondary Weapon''': Blade&lt;br /&gt;
*'''Switch to Primary Weapon''': Homing Lasers&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles / Weapons ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Ship Types are as follows:&lt;br /&gt;
* '''Laser:''' A ship with a powerful narrow shot. (Unlocked by default)&lt;br /&gt;
* '''Wide:''' A ship with a weaker wide-spread shot. Shoots in a unique radial formation. (Unlocked by default)&lt;br /&gt;
* '''Lock-On:''' A ship with a shot that will lock-on directly to nearby enemies.&lt;br /&gt;
* '''Shielding:''' A ship that can shield itself from damage.&lt;br /&gt;
&lt;br /&gt;
PC/Steam Exclusive:&lt;br /&gt;
* '''Search:''' A ship with a shot that can sway form side to side, with options that will aim towards enemies.&lt;br /&gt;
* '''Homing:''' A ship with powerful missiles that home in on enemies.&lt;br /&gt;
&lt;br /&gt;
Each Ship Type also has a unique bomb as well, themed after its shot type.&lt;br /&gt;
&lt;br /&gt;
The player is able to equip 2 different Ship Types at a time, and switch between them freely at any time when in a level.&lt;br /&gt;
&lt;br /&gt;
Notably Phantom, Blade, and Time types are not present, likely because their unique weapons are now available at all times via special abilities.&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities/Weapons ====&lt;br /&gt;
----&lt;br /&gt;
The player is equipped with 6 special weapons to assist them, indicated by the 6 meters on the sides of the playfield (and by the small hexagons that surround the player's ship). These weapons have a variety of abilities to aid the player, both offensively and defensively. &lt;br /&gt;
&lt;br /&gt;
The following is a list of the special weapons and what effects they give.&lt;br /&gt;
&lt;br /&gt;
* '''Spark:''' Increase damage dealt for a short time, and increases Multiplier gained from enemies by 1.5x. Items auto-collect while active.&lt;br /&gt;
* '''Time:''' Slowdown time for a short period.&lt;br /&gt;
* '''Barrier:''' Place a Barrier in front of your ship's current position that converts bullets into items&lt;br /&gt;
* '''Decoy:''' Place a Decoy at your ship's current position that will misdirect aimed bullets. &lt;br /&gt;
* '''Blade:''' Cancel bullets and deal damage in a small radius around your ship.&lt;br /&gt;
* '''Homing Lasers:'''Release powerful Homing Lasers that lock on to nearby enemies. &lt;br /&gt;
&lt;br /&gt;
Once activated, the meter for the special weapon effect used will be drained completely. Special meters recharge slowly over time, faster when remaining still (in &amp;quot;auto-collect&amp;quot; mode) and can be recharged even faster by collecting items. Items that are auto-collected via a Bomb activation (normally orange in color) will recharge the meters more than items collected by other means (normally yellow in color, or blue when being auto-collected). The ability to mix and alternate use of specials and bombs to effectively have resources available when needed is an important skill for the player to master, especially when playing for high scores. &lt;br /&gt;
&lt;br /&gt;
Some special abilities have a radius that will cancel bullets around the player. The size of the cancel radius depends on the ability used (In the case of Barrier, the Barrier itself is the cancel radius, and thus does not have another associated with it). Activating Spark has the largest radius, providing a full screen cancel, with Decoy and Time providing the smallest ones, only canceling bullets immediately next to the player. Blade also creates a longer lasting, damage dealing cancel radius around the ship while active. &lt;br /&gt;
&lt;br /&gt;
Activating an Auto-Bomb also causes the effects of Spark and Blade to activate in addition to the Bomb. These effects do not consume the special meters, and will activate with an auto-bomb regardless of if they are charged. This can be additionally beneficial, as the combination of effects deals a very high amount of damage, and can be used to quickly destroy most enemies in the game, including boss parts. This is essential for optimizing high score routes as well, due to the added bonus to Multiplier gain from combination of effects. &lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
Items are geometric shapes dropped by enemies when defeated, or when converted to from cancelled bullets. Items act as the primary source of score in the game. Their value is affected by the current score Multiplier.&lt;br /&gt;
* Small Items are worth a small amount of score. They are pentagon shaped&lt;br /&gt;
* Large items are worth a larger amount of score. They are hexagon shaped&lt;br /&gt;
&lt;br /&gt;
Items can be collected by moving into them with your ship, by using a bomb, or by using the Auto-Collect function by remaining still for a short period of time. Likewise, activating a special weapon also will auto-collect all items on the screen.&lt;br /&gt;
&lt;br /&gt;
Bomb Items can also occasionally be rewarded by fulfilling certain conditions, such as destroying specific enemies, defeating a boss phase, or reaching a certain multiplier/item threshold in the Challenge and Extra Modes. These are indicated by a large box appearing with an audio cue. Once the box is destroyed, the player can collect it in the same manner as score items.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
Scoring in Bullet Hell Monday is relatively straightforward. Destroying enemies and collecting as many items as possible increases your score. &lt;br /&gt;
However, score gained from these sources is affected by the Multiplier. &lt;br /&gt;
&lt;br /&gt;
The Multiplier is a percentage number on the top of the screen that increases as you destroy enemies and obstacles. Destroying an enemy quickly will reward the maximum amount of Multiplier from them, with the multiplier gain decreasing the longer the enemy is on screen. &lt;br /&gt;
Destroying enemies with a Bomb rewards double the amount of multiplier from them, however as the player has a limited supply of resources, strategic bomb use is required to maximize your scoring potential. Using the Spark special also increases multiplier gained by 1.5x, which can be combined with bombs and other special abilities (such as Blade and Homing Lasers) for maximizing multiplier gained. All of these special abilities are activated at once when an auto-bomb is activated as well, and does not cost any meter from special weapons to be activated (but will still use all bombs remaining in stock).&lt;br /&gt;
&lt;br /&gt;
While scoring is the same as the previous game, the scoring potential is much higher due to the addition of the special weapons, as well as their ability to be used multiple times by recharging their meters. Special weapons also recharge faster when auto-collecting items while a bomb is active, as well as by remaining still for a period of time. As a result, strategic use of all resources to chain these together throughout the entirety of a stage to maximize your score, while still surviving the higher difficulty, is the ultimate challenge the game provides. &lt;br /&gt;
&lt;br /&gt;
==== Score Grades/Ranking ====&lt;br /&gt;
----&lt;br /&gt;
Like the first game, achieving certain scores will also award a letter and star grades. The letter rankings increase in the order C, B, A, and S, with S++ being seemingly the highest grade attainable.(unlike the first game, where a grade of &amp;quot;U&amp;quot; and higher was possible)&lt;br /&gt;
&lt;br /&gt;
Letter grades are in sets of 3. For example, there are score requirements for A, A+, and A++ scores, which are relatively close together, whereas it takes a relatively larger improvement in score to go from A++ to S, and so on.&lt;br /&gt;
&lt;br /&gt;
==== Grade Requirements ====&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Template Page)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&lt;br /&gt;
''Advanced Strategy page WIP. Comprehensive basic strategies listed below.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Extends ===&lt;br /&gt;
----&lt;br /&gt;
The extends from scoring in BHM:Black are now dependent on which difficulty was selected. Higher difficulties have higher score requirements to reach before awarding an extend. This is likely due to the higher scoring potential and more intense bullet patterns, leading to extends being easier to reach when implementing high scoring strategies and techniques.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan= 4 | Extend Requirements&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#777; color:#99ff99;&amp;quot; | Easy &lt;br /&gt;
! style=&amp;quot;background:#777; color:#ff99ff;&amp;quot; | Normal &lt;br /&gt;
! style=&amp;quot;background:#777; color:#ff9999;&amp;quot; | Hard &lt;br /&gt;
! style=&amp;quot;background:#777; color:#ffff99;&amp;quot; | Heaven&lt;br /&gt;
|-&lt;br /&gt;
| colspan= 2 | Every 20mil || Every 30mil || Every 40mil&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Basic Strategy ===&lt;br /&gt;
----&lt;br /&gt;
General strategy for the game is simply increasing your Multiplier as high as possible through defeating enemies quickly, using all resources available to double multiplier gain from defeated enemies, and collecting as many score Items as one is able to before the end of a stage. This is easier said than done, and discovering optimal bomb usage is necessary to reach the highest scores. Besides that, survival is generally the best way to increase your score, as surviving longer means more multiplier and items gained from defeated enemies, which means more score regardless of play. On some stages, specific enemies will drop Bomb Items for the player to pick up and replenish their bomb supply. Knowing when these occur and under what conditions is key to both scoring and survival play. In many cases, defeating a phase of the orb boss will commonly drop a spare bomb item in many stages of the game. Some other large ships and obstacles will also drop bomb items when destroyed.&lt;br /&gt;
&lt;br /&gt;
For survival play, a good general strategy would be to utilize your bombs for scoring, typically reserving them towards the end of the stage for quickly defeating boss parts and converting large bullet patterns into lots of score items. Holding onto 1 bomb in stock for use as an auto-bomb is a good idea as well, as auto-bomb will consume all remaining bombs in stock. Manually bombing down to one as needed can mitigate this resource cost, and open up scoring potential in the stages. &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
While Bullet Hell Monday on its own did not contain much of a narrative, as of the release of Bullet Hell Monday Black, and Bullet Hell Monday Finale, the story of the game has been expanded upon slightly, but left vague and open to interpretation.&lt;br /&gt;
&lt;br /&gt;
The stages hint at some sort of story or theme, now given thematic titles during the intro of each. The titles given are the following:&lt;br /&gt;
* Stage 1: RESTART YOURSELF INTO SAFE MODE&lt;br /&gt;
* Stage 2: REMEMBER YOURSELF&lt;br /&gt;
* Stage 3: REALITY GOES ON...&lt;br /&gt;
* Stage 4: REDUNDANT THEORY&lt;br /&gt;
* Stage 5: RE: BULLET HELL MONDAY&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==== Story Ending ====&lt;br /&gt;
'''The following sub-section contains spoilers for the ending of the game below. (Black Mode, All Clear):'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Black Mode, All Clear Ending &lt;br /&gt;
|-&lt;br /&gt;
| At the end of Stage 5, after defeating the boss DATA, the boss does not explode as usual. Instead, it hovers over to the player, extracting a plethora of score Items, before hovering back to the top of the screen and absorbing them for itself. This leads into the True Last Boss, a doppelganger fight against a copy of the player's ship, the boss imitating all of its weapons and special abilities. &lt;br /&gt;
&lt;br /&gt;
However, the player is not helpless, and its own special weapons are upgraded, indicated by the meters changing from blue and orange, to black and white. During the TLB fight, special weapons are active for a shorter time, but also recharge near instantly. During the fight, a remixed version of the main theme of Bullet Hell Monday plays on piano, eventually scaling up to have all instruments join in again. &lt;br /&gt;
&lt;br /&gt;
Once the boss is defeated again, the boss begins to fall apart, losing its score items again to the player, but releasing one final burst of pure black bullets. In a dramatic ending, accompanied by gentle piano music, the player's ship ends up being destroyed first, a burst of black energy splitting from its core. A split moment later, DATA is finally, completely destroyed, exploding as the entire screen fades to white.&lt;br /&gt;
&lt;br /&gt;
Afterwards, the player's results for Stage 5, and results for their entire run thereafter are displayed, the gentle ending piano theme continuing to play until returning to the main menu.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Story Subjective Interpretation ====&lt;br /&gt;
The meaning behind the titles and the events in the game are left to the interpretation of the player. However one interpretation is that the game is reflecting the the player's personal journey through the game, and with the shmups genre in general. &lt;br /&gt;
&lt;br /&gt;
If the player had played Bullet Hell Monday previously, their ship effectively has been improved alongside their growing skills.&lt;br /&gt;
Clearing Bullet Hell Monday: Black can be representative of the player having now improved their skills from a beginner, handling relatively easier patterns with simple game mechanics, to that of an experienced STG player, now capable of handling difficult danmaku patterns and advanced gameplay mechanics.&lt;br /&gt;
&lt;br /&gt;
Likewise, the third game in the series, Bullet Hell Monday: Finale, makes a subtle reference to BHM: Black at the end of its True Chapter mode, giving the title of Chapter 5: ADVANCE TO THE BLACK. As BHM: Finale is a mix of both the original BHM and Black gameplay styles, the chronological progression of the games' story can be interpreted as: BHM, Finale, then Black, despite the game titles suggesting otherwise. &lt;br /&gt;
&lt;br /&gt;
In any case, as the story overall is left mostly vague and not fully explained, it is ultimately up to the player's interpretation what the full story is meant to be or represent to them. &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
If available, you can include information here about the hardware, the development of the game, and its general reception. ''Try to have as much information in this section cited as possible.''&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* Include information here about differences in a game between various versions. This includes regional differences, patch updates/bugfixes, and the like.&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Video References ==&lt;br /&gt;
If the game already has an existing entry in the [[:Category:Video Index|Video Index]], please link to the page here. If you want to link to smaller clips perhaps not included in the Index, you can also leave them here.&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=8 style=&amp;quot;background:#222222; color:white;&amp;quot; | Stage All Clears&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Difficulty !! data-sort-type=number | Score !! Link !! Notes !! Date !! Platform/Version&lt;br /&gt;
|-&lt;br /&gt;
! lolomolo&lt;br /&gt;
|  Heaven || 1,413,437,166 || [https://www.youtube.com/watch?v=bD_LPsJK21w Youtube] || Global World Record, 1st (iOS) || 2020 September 26th || iOS ver.I.1.4.1&lt;br /&gt;
|-&lt;br /&gt;
! lolomolo&lt;br /&gt;
|  Heaven || 618,022,789 || [https://www.youtube.com/watch?v=vkReXGaHXr8 Youtube] || No Miss || 2020 July 24th || iOS ver.I.1.4.1&lt;br /&gt;
|-&lt;br /&gt;
! lolomolo&lt;br /&gt;
|  Normal || 1,018,787,913 || [https://www.youtube.com/watch?v=AgEjSYrImEs Youtube] || Global World Record, 1st (iOS)|| 2020 Nov 28th || iOS ver.I.1.4.1&lt;br /&gt;
|-&lt;br /&gt;
! esuwai&lt;br /&gt;
|  Normal || 949,256,293 || [https://www.youtube.com/watch?v=XCUtSueuAPE Youtube] || 2nd(unconfirmed) (iOS), Former WR || 2019 September 4th || iOS ver.I.1.2.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=8 style=&amp;quot;background:#8888ff; color:white;&amp;quot; | Original All Clears&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Difficulty !! data-sort-type=number | Score !! Link !! Notes !! Date !! Platform/Version&lt;br /&gt;
|-&lt;br /&gt;
! inakilbss&lt;br /&gt;
| Heaven || 64,991,447 || [https://www.youtube.com/watch?v=pB7wK6I9sdE Youtube]|| No Miss No Bomb No Specials* || 2020 August 29th || Android ver.A.1.4.0&lt;br /&gt;
|-&lt;br /&gt;
! inakilbss&lt;br /&gt;
| Normal || 60,978,533 || [https://www.youtube.com/watch?v=mOMfB_b0BEY Youtube]|| No Miss No Bomb, World First || 2019 November 26th || Android ver.A.1.4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''&amp;lt;small&amp;gt;&lt;br /&gt;
(There is probably a better way to sort all the info for these replays, though I'm not sure the best way to go about it. A dedicated Video Index page should definitely be made at this point though. For now, have just been documenting a handful of notable replays I can find on Youtube here.&lt;br /&gt;
Can probably also use tables like these to document the leaderboards as well in a separate page or section. It is a lot of scores to go through though, so probably best to only document the top 10-20 of each difficulty/mode + any that have existing videos as well. ~Xeirla)&amp;lt;/small&amp;gt;''&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other/Trivia ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Remember to include everyone that you can in your credits if they contributed information! | Having links handy is even better, when available.&lt;br /&gt;
# If you are a primary source of information for a game, be sure to link to your Shmup Wiki user account by including a link to your profile, such as: &amp;lt;nowiki&amp;gt;[[User:(You)|(Your Name)]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
## And while you're at it, make yourself a little profile page (if you want, of course)! As a contributor, you deserve to be recognized for your efforts.&lt;br /&gt;
&lt;br /&gt;
Masayuki Ito's (Developer's) Twitter:&amp;lt;br&amp;gt;&lt;br /&gt;
https://twitter.com/dot_decluster&amp;lt;br&amp;gt;&lt;br /&gt;
Masayuki Ito's (Developer's) Youtube:&amp;lt;br&amp;gt;&lt;br /&gt;
https://www.youtube.com/masayukiito&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
US Google Android Play Store Page:&amp;lt;br&amp;gt;&lt;br /&gt;
https://play.google.com/store/apps/details?id=com.msykit.Stg1x1g&amp;amp;pli=1&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Steam Page: &amp;lt;br&amp;gt;&lt;br /&gt;
https://store.steampowered.com/app/2373850/Bullet_Hell_Monday_Black/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Initial PC/Steam port announcement:&amp;lt;br&amp;gt;&lt;br /&gt;
https://twitter.com/dot_decluster/status/1641306999211311107&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PC/Steam Release Date announcement:&amp;lt;br&amp;gt;&lt;br /&gt;
https://twitter.com/dot_decluster/status/1647894823842762752&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 | Video Reference Credits&lt;br /&gt;
|-&lt;br /&gt;
! lolomolo&lt;br /&gt;
| https://www.youtube.com/@lolomolo&lt;br /&gt;
|-&lt;br /&gt;
! inakilbss&lt;br /&gt;
| https://www.youtube.com/@inakilbss&lt;br /&gt;
|-&lt;br /&gt;
! esuwai&lt;br /&gt;
| https://www.youtube.com/@esuwai1987&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Contributors:&lt;br /&gt;
[[User:Xeirla|Xeirla]]&amp;lt;br&amp;gt;&lt;br /&gt;
Also special thanks to the players who have posted gameplay footage and guides on Youtube, as well as Masayuki Ito as the developer of the game, as well as publicly uploading the OST to be listened to freely as well! &lt;br /&gt;
~Xeirla&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Original template page assembled by [[User:CHA-STG|CHA-STG]] and [[User:Plasmo|Plasmo]].&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Bullet_Hell_Monday_Black&amp;diff=21957</id>
		<title>Bullet Hell Monday Black</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Bullet_Hell_Monday_Black&amp;diff=21957"/>
		<updated>2023-04-19T05:10:45Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Score Grades/Ranking */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background-image: linear-gradient(rgba(0,0,0,0), rgba(0,0,0,1), rgba(0,0,0,1), rgba(0,0,0,1), rgba(0,0,0,0));&amp;quot;&amp;gt;&lt;br /&gt;
[[File:BulletHellMondayBlack_logo_title.png|center|700px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #000000&lt;br /&gt;
|title = Bullet Hell Monday: Black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = BulletHellMondayBlack_title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = Masayuki Ito&lt;br /&gt;
|&lt;br /&gt;
|releasedate =  	August 13, 2019 (Mobile),     April 24th, 2023 (PC/Steam)&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Bullet Hell Monday]]&lt;br /&gt;
|nextgame = [[Bullet Hell Monday Finale]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Bullet Hell Monday: Black&amp;quot;: Dazzling Barrages, to the Ultimate Battlefield - The Fateful Monday, the Black Challenge Begins. ~Masayuki Ito''&lt;br /&gt;
&lt;br /&gt;
Bullet Hell Monday: Black is the sequel to the acclaimed Bullet Hell Monday, developed by [Masayuki Ito]. While Bullet Hell Monday was designed to introduce new players to the STG/danmaku genre of games with more beginner friendly gameplay, BHM: Black instead offers a much harder challenge and technical game for experts, and those who are experienced with the first game. &lt;br /&gt;
&lt;br /&gt;
The game offers two distinct difficulty modes: Original, and Black. Both are structured similarly to Challenge Mode in the first game, with Original Mode being the same exact 5 stages seen there. Black Mode instead features all 5 of those stages remixed, with different bullet patterns, enemy placements, and bosses, with a much higher difficulty compared to Original Mode. Unlike the first game, There is no Chapter or Extra Modes available, with the focus being entirely on the challenging arcade style gameplay. A Tutorial is still featured however to allow players to learn the basic gameplay mechanics, and new weapons available in this installment. &lt;br /&gt;
&lt;br /&gt;
New to the game, and one of its most defining features, are the six special weapons/abilities provided to the player. These specials are slightly modified versions of weapons and bomb types from the first game's selection of different ship types, but now accessible all at the same time to the player in addition to the 2 ship types they can select. The special abilities offer much more complex and technical gameplay experience, while also allowing the game to push its difficulty even higher. Additionally, this large array of weapons open the way for higher scoring potential than the last game, challenging the player to survive the increased difficulty of Black Mode while aiming for high scores. &lt;br /&gt;
&lt;br /&gt;
Here is a brief list of the main features of BHM: Black compared to Bullet Hell Monday, taken from the Google Play store page: &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
■ Characteristics&amp;lt;br&amp;gt;&lt;br /&gt;
- 2 weapons and 6 specials&amp;lt;br&amp;gt;&lt;br /&gt;
- Original mode and Black mode&amp;lt;br&amp;gt;&lt;br /&gt;
- 4 difficulty settings&amp;lt;br&amp;gt;&lt;br /&gt;
- Replay functionality&amp;lt;br&amp;gt;&lt;br /&gt;
- A leader board for all stages on all difficulties&amp;lt;br&amp;gt;&lt;br /&gt;
- Cloud saving&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some of these features would later be expanded and added to other titles in the BHM series, such as cloud saving added to all of the games, 2 more weapons added to BHM: Black, and the replay system being greatly improved and expended in BHM's PC/Steam release. &lt;br /&gt;
&lt;br /&gt;
Like Bullet Hell Monday, BHM:Black would later receive a PC/Steam port by the developer. A handful of promotional content has since been shared throughout early 2023 by Masayuki Ito, via the game's official Twitter and Youtube channel. Videos showcase the game running on PC, with gameplay of various stages in development, and a showcase of the full tutorial both in English and Japanese Languages. Additionally, 2 more ship types &amp;quot;Homing&amp;quot; and &amp;quot;Search&amp;quot;, which did not appear in the mobile version, have also been implemented into the PC version. The comments on these videos and announcements show that many players are excited and looking forward to a PC version of the game coming soon!&lt;br /&gt;
&lt;br /&gt;
The planned release date is April 24th, 2023, with the Steam Store page going live on March 30th, 2023. Since its release on mobile storefronts, the game has amassed over 10,000 downloads on the Google Play store, and a 4.0/5.0 star review by players. Many players were critical of the game on mobile platforms, due to its high increase in difficulty and complexity, as well as not being entirely Free to Play like its predecessor. Despite its shortcomings with how the game was received by players, when compared to the first game in the series, it has still found its niche with a more hardcore audience of players. In that regard, it is still very successful. The next entry in the series as well, Bullet Hell Monday: Finale, would later aim to combine the two games into a middle ground to appeal to both kinds of players, seemingly to better bridge the gap from beginner to expert level of play, and would garner much more positive reception as a result.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
=== Controls (Mobile) ===&lt;br /&gt;
----&lt;br /&gt;
* '''Touch:''' Move and Shoot&lt;br /&gt;
* '''Bomb/2-Finger Tap:'''Bomb&lt;br /&gt;
* '''Switch/Double Tap:''' Switch Shot Type&lt;br /&gt;
&lt;br /&gt;
Special Weapon Controls (controlled with 2nd finger touch)&lt;br /&gt;
*'''Swipe Up''': Spark&lt;br /&gt;
*'''Hold and Swipe Up''': Time &lt;br /&gt;
*'''Swipe Down''': Decoy&lt;br /&gt;
*'''Hold and Swipe Down''': Barrier&lt;br /&gt;
*'''Switch to Secondary Weapon''': Blade&lt;br /&gt;
*'''Switch to Primary Weapon''': Homing Lasers&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Ship Types are as follows:&lt;br /&gt;
* '''Laser:''' A ship with a powerful narrow shot. (Unlocked by default)&lt;br /&gt;
* '''Wide:''' A ship with a weaker wide-spread shot. Shoots in a unique radial formation. (Unlocked by default)&lt;br /&gt;
* '''Lock-On:''' A ship with a shot that will lock-on directly to nearby enemies.&lt;br /&gt;
* '''Shielding:''' A ship that can shield itself from damage.&lt;br /&gt;
&lt;br /&gt;
PC/Steam Exclusive:&lt;br /&gt;
* '''Search:''' A ship with a shot that can sway form side to side, with options that will aim towards enemies.&lt;br /&gt;
* '''Homing:''' A ship with powerful missiles that home in on enemies.&lt;br /&gt;
&lt;br /&gt;
Each Ship Type also has a unique bomb as well, themed after its shot type.&lt;br /&gt;
&lt;br /&gt;
The player is able to equip 2 different Ship Types at a time, and switch between them freely at any time when in a level.&lt;br /&gt;
&lt;br /&gt;
Notably Phantom, Blade, and Time types are not present, likely because their unique weapons are now available at all times via special abilities.&lt;br /&gt;
&lt;br /&gt;
Special Abilities:&lt;br /&gt;
* '''Spark:''' Increase damage dealt for a short time, and increases Multiplier gained from enemies by 1.5x. Items auto-collect while active.&lt;br /&gt;
* '''Time:''' Slowdown time for a short period.&lt;br /&gt;
* '''Barrier:''' Place a Barrier in front of your ship's current position that converts bullets into items&lt;br /&gt;
* '''Decoy:''' Place a Decoy at your ship's current position that will misdirect aimed bullets. &lt;br /&gt;
* '''Blade:''' Cancel bullets and deal damage in a small radius around your ship.&lt;br /&gt;
* '''Homing Lasers:'''Release powerful Homing Lasers that lock on to nearby enemies. &lt;br /&gt;
&lt;br /&gt;
Some special abilities have a radius that will cancel bullets around the player. The size of the cancel radius depends on the ability used (In the case of Barrier, the Barrier itself is the cancel radius, and thus does not have another associated with it). Activating Spark has the largest radius, providing a full screen cancel, with Decoy and Time providing the smallest ones, only canceling bullets immediately next to the player. &lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
This section describes the weapons that you use in the game and elaborates on them further. Stuff like standard shots, focus shots, bombs, weapon pickups that differ in functionality, options, etc. ''This can be omitted if not relevant to the game in question.''&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
Items are geometric shapes dropped by enemies when defeated, or when converted to from cancelled bullets. Items act as the primary source of score in the game. Their value is affected by the current score Multiplier.&lt;br /&gt;
* Small Items are worth a small amount of score. They are pentagon shaped&lt;br /&gt;
* Large items are worth a larger amount of score. They are hexagon shaped&lt;br /&gt;
&lt;br /&gt;
Items can be collected by moving into them with your ship, by using a bomb, or by using the Auto-Collect function by remaining still for a short period of time. Likewise, activating a special weapon also will auto-collect all items on the screen.&lt;br /&gt;
&lt;br /&gt;
Bomb Items can also occasionally be rewarded by fulfilling certain conditions, such as destroying specific enemies, defeating a boss phase, or reaching a certain multiplier/item threshold in the Challenge and Extra Modes. These are indicated by a large box appearing with an audio cue. Once the box is destroyed, the player can collect it in the same manner as score items.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
Scoring in Bullet Hell Monday is relatively straightforward. Destroying enemies and collecting as many items as possible increases your score. &lt;br /&gt;
However, score gained from these sources is affected by the Multiplier. &lt;br /&gt;
&lt;br /&gt;
The Multiplier is a percentage number on the top of the screen that increases as you destroy enemies and obstacles. Destroying an enemy quickly will reward the maximum amount of Multiplier from them, with the multiplier gain decreasing the longer the enemy is on screen. &lt;br /&gt;
Destroying enemies with a Bomb rewards double the amount of multiplier from them, however as the player has a limited supply of resources, strategic bomb use is required to maximize your scoring potential. Using the Spark special also increases multiplier gained by 1.5x, which can be combined with bombs and other special abilities (such as Blade and Homing Lasers) for maximizing multiplier gained. All of these special abilities are activated at once when an auto-bomb is activated as well, and does not cost any meter from special weapons to be activated (but will still use all bombs remaining in stock).&lt;br /&gt;
&lt;br /&gt;
While scoring is the same as the previous game, the scoring potential is much higher due to the addition of the special weapons, as well as their ability to be used multiple times by recharging their meters. Special weapons also recharge faster when auto-collecting items while a bomb is active, as well as by remaining still for a period of time. As a result, strategic use of all resources to chain these together throughout the entirety of a stage to maximize your score, while still surviving the higher difficulty, is the ultimate challenge the game provides. &lt;br /&gt;
&lt;br /&gt;
==== Score Grades/Ranking ====&lt;br /&gt;
----&lt;br /&gt;
Like the first game, achieving certain scores will also award a letter and star grades. The letter rankings increase in the order C, B, A, and S, with S++ being seemingly the highest grade attainable.(unlike the first game, where a grade of &amp;quot;U&amp;quot; and higher was possible)&lt;br /&gt;
&lt;br /&gt;
Letter grades are in sets of 3. For example, there are score requirements for A, A+, and A++ scores, which are relatively close together, whereas it takes a relatively larger improvement in score to go from A++ to S, and so on.&lt;br /&gt;
&lt;br /&gt;
==== Grade Requirements ====&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Template Page)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&lt;br /&gt;
''Advanced Strategy page WIP. Comprehensive basic strategies listed below.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Extends ===&lt;br /&gt;
----&lt;br /&gt;
The extends from scoring in BHM:Black are now dependent on which difficulty was selected. Higher difficulties have higher score requirements to reach before awarding an extend. This is likely due to the higher scoring potential and more intense bullet patterns, leading to extends being easier to reach when implementing high scoring strategies and techniques.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan= 4 | Extend Requirements&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#777; color:#99ff99;&amp;quot; | Easy &lt;br /&gt;
! style=&amp;quot;background:#777; color:#ff99ff;&amp;quot; | Normal &lt;br /&gt;
! style=&amp;quot;background:#777; color:#ff9999;&amp;quot; | Hard &lt;br /&gt;
! style=&amp;quot;background:#777; color:#ffff99;&amp;quot; | Heaven&lt;br /&gt;
|-&lt;br /&gt;
| colspan= 2 | Every 20mil || Every 30mil || Every 40mil&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Basic Strategy ===&lt;br /&gt;
----&lt;br /&gt;
General strategy for the game is simply increasing your Multiplier as high as possible through defeating enemies quickly, using all resources available to double multiplier gain from defeated enemies, and collecting as many score Items as one is able to before the end of a stage. This is easier said than done, and discovering optimal bomb usage is necessary to reach the highest scores. Besides that, survival is generally the best way to increase your score, as surviving longer means more multiplier and items gained from defeated enemies, which means more score regardless of play. On some stages, specific enemies will drop Bomb Items for the player to pick up and replenish their bomb supply. Knowing when these occur and under what conditions is key to both scoring and survival play. In many cases, defeating a phase of the orb boss will commonly drop a spare bomb item in many stages of the game. Some other large ships and obstacles will also drop bomb items when destroyed.&lt;br /&gt;
&lt;br /&gt;
For survival play, a good general strategy would be to utilize your bombs for scoring, typically reserving them towards the end of the stage for quickly defeating boss parts and converting large bullet patterns into lots of score items. Holding onto 1 bomb in stock for use as an auto-bomb is a good idea as well, as auto-bomb will consume all remaining bombs in stock. Manually bombing down to one as needed can mitigate this resource cost, and open up scoring potential in the stages. &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
While Bullet Hell Monday on its own did not contain much of a narrative, as of the release of Bullet Hell Monday Black, and Bullet Hell Monday Finale, the story of the game has been expanded upon slightly, but left vague and open to interpretation.&lt;br /&gt;
&lt;br /&gt;
The stages hint at some sort of story or theme, now given thematic titles during the intro of each. The titles given are the following:&lt;br /&gt;
* Stage 1: RESTART YOURSELF INTO SAFE MODE&lt;br /&gt;
* Stage 2: REMEMBER YOURSELF&lt;br /&gt;
* Stage 3: REALITY GOES ON...&lt;br /&gt;
* Stage 4: REDUNDANT THEORY&lt;br /&gt;
* Stage 5: RE: BULLET HELL MONDAY&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==== Story Ending ====&lt;br /&gt;
'''The following sub-section contains spoilers for the ending of the game below. (Black Mode, All Clear):'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Black Mode, All Clear Ending &lt;br /&gt;
|-&lt;br /&gt;
| At the end of Stage 5, after defeating the boss DATA, the boss does not explode as usual. Instead, it hovers over to the player, extracting a plethora of score Items, before hovering back to the top of the screen and absorbing them for itself. This leads into the True Last Boss, a doppelganger fight against a copy of the player's ship, the boss imitating all of its weapons and special abilities. &lt;br /&gt;
&lt;br /&gt;
However, the player is not helpless, and its own special weapons are upgraded, indicated by the meters changing from blue and orange, to black and white. During the TLB fight, special weapons are active for a shorter time, but also recharge near instantly. During the fight, a remixed version of the main theme of Bullet Hell Monday plays on piano, eventually scaling up to have all instruments join in again. &lt;br /&gt;
&lt;br /&gt;
Once the boss is defeated again, the boss begins to fall apart, losing its score items again to the player, but releasing one final burst of pure black bullets. In a dramatic ending, accompanied by gentle piano music, the player's ship ends up being destroyed first, a burst of black energy splitting from its core. A split moment later, DATA is finally, completely destroyed, exploding as the entire screen fades to white.&lt;br /&gt;
&lt;br /&gt;
Afterwards, the player's results for Stage 5, and results for their entire run thereafter are displayed, the gentle ending piano theme continuing to play until returning to the main menu.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Story Subjective Interpretation ====&lt;br /&gt;
The meaning behind the titles and the events in the game are left to the interpretation of the player. However one interpretation is that the game is reflecting the the player's personal journey through the game, and with the shmups genre in general. &lt;br /&gt;
&lt;br /&gt;
If the player had played Bullet Hell Monday previously, their ship effectively has been improved alongside their growing skills.&lt;br /&gt;
Clearing Bullet Hell Monday: Black can be representative of the player having now improved their skills from a beginner, handling relatively easier patterns with simple game mechanics, to that of an experienced STG player, now capable of handling difficult danmaku patterns and advanced gameplay mechanics.&lt;br /&gt;
&lt;br /&gt;
Likewise, the third game in the series, Bullet Hell Monday: Finale, makes a subtle reference to BHM: Black at the end of its True Chapter mode, giving the title of Chapter 5: ADVANCE TO THE BLACK. As BHM: Finale is a mix of both the original BHM and Black gameplay styles, the chronological progression of the games' story can be interpreted as: BHM, Finale, then Black, despite the game titles suggesting otherwise. &lt;br /&gt;
&lt;br /&gt;
In any case, as the story overall is left mostly vague and not fully explained, it is ultimately up to the player's interpretation what the full story is meant to be or represent to them. &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
If available, you can include information here about the hardware, the development of the game, and its general reception. ''Try to have as much information in this section cited as possible.''&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* Include information here about differences in a game between various versions. This includes regional differences, patch updates/bugfixes, and the like.&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Video References ==&lt;br /&gt;
If the game already has an existing entry in the [[:Category:Video Index|Video Index]], please link to the page here. If you want to link to smaller clips perhaps not included in the Index, you can also leave them here.&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=8 style=&amp;quot;background:#222222; color:white;&amp;quot; | Stage All Clears&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Difficulty !! data-sort-type=number | Score !! Link !! Notes !! Date !! Platform/Version&lt;br /&gt;
|-&lt;br /&gt;
! lolomolo&lt;br /&gt;
|  Heaven || 1,413,437,166 || [https://www.youtube.com/watch?v=bD_LPsJK21w Youtube] || Global World Record, 1st (iOS) || 2020 September 26th || iOS ver.I.1.4.1&lt;br /&gt;
|-&lt;br /&gt;
! lolomolo&lt;br /&gt;
|  Heaven || 618,022,789 || [https://www.youtube.com/watch?v=vkReXGaHXr8 Youtube] || No Miss || 2020 July 24th || iOS ver.I.1.4.1&lt;br /&gt;
|-&lt;br /&gt;
! lolomolo&lt;br /&gt;
|  Normal || 1,018,787,913 || [https://www.youtube.com/watch?v=AgEjSYrImEs Youtube] || Global World Record, 1st (iOS)|| 2020 Nov 28th || iOS ver.I.1.4.1&lt;br /&gt;
|-&lt;br /&gt;
! esuwai&lt;br /&gt;
|  Normal || 949,256,293 || [https://www.youtube.com/watch?v=XCUtSueuAPE Youtube] || 2nd(unconfirmed) (iOS), Former WR || 2019 September 4th || iOS ver.I.1.2.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=8 style=&amp;quot;background:#8888ff; color:white;&amp;quot; | Original All Clears&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Difficulty !! data-sort-type=number | Score !! Link !! Notes !! Date !! Platform/Version&lt;br /&gt;
|-&lt;br /&gt;
! inakilbss&lt;br /&gt;
| Heaven || 64,991,447 || [https://www.youtube.com/watch?v=pB7wK6I9sdE Youtube]|| No Miss No Bomb No Specials* || 2020 August 29th || Android ver.A.1.4.0&lt;br /&gt;
|-&lt;br /&gt;
! inakilbss&lt;br /&gt;
| Normal || 60,978,533 || [https://www.youtube.com/watch?v=mOMfB_b0BEY Youtube]|| No Miss No Bomb, World First || 2019 November 26th || Android ver.A.1.4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''&amp;lt;small&amp;gt;&lt;br /&gt;
(There is probably a better way to sort all the info for these replays, though I'm not sure the best way to go about it. A dedicated Video Index page should definitely be made at this point though. For now, have just been documenting a handful of notable replays I can find on Youtube here.&lt;br /&gt;
Can probably also use tables like these to document the leaderboards as well in a separate page or section. It is a lot of scores to go through though, so probably best to only document the top 10-20 of each difficulty/mode + any that have existing videos as well. ~Xeirla)&amp;lt;/small&amp;gt;''&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other/Trivia ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Remember to include everyone that you can in your credits if they contributed information! | Having links handy is even better, when available.&lt;br /&gt;
# If you are a primary source of information for a game, be sure to link to your Shmup Wiki user account by including a link to your profile, such as: &amp;lt;nowiki&amp;gt;[[User:(You)|(Your Name)]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
## And while you're at it, make yourself a little profile page (if you want, of course)! As a contributor, you deserve to be recognized for your efforts.&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Masayuki Ito's (Developer's) Twitter:&amp;lt;br&amp;gt;&lt;br /&gt;
https://twitter.com/dot_decluster&amp;lt;br&amp;gt;&lt;br /&gt;
Masayuki Ito's (Developer's) Youtube:&amp;lt;br&amp;gt;&lt;br /&gt;
https://www.youtube.com/masayukiito&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
US Google Android Play Store Page:&amp;lt;br&amp;gt;&lt;br /&gt;
https://play.google.com/store/apps/details?id=com.msykit.Stg1x1g&amp;amp;pli=1&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Steam Page: &amp;lt;br&amp;gt;&lt;br /&gt;
https://store.steampowered.com/app/2373850/Bullet_Hell_Monday_Black/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Initial PC/Steam port announcement:&amp;lt;br&amp;gt;&lt;br /&gt;
https://twitter.com/dot_decluster/status/1641306999211311107&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PC/Steam Release Date announcement:&amp;lt;br&amp;gt;&lt;br /&gt;
https://twitter.com/dot_decluster/status/1647894823842762752&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Contributors:&lt;br /&gt;
[[User:Xeirla|Xeirla]]&amp;lt;br&amp;gt;&lt;br /&gt;
Also special thanks to the players who have posted gameplay footage and guides on Youtube, as well as Masayuki Ito as the developer of the game, as well as publicly uploading the OST to be listened to freely as well! &lt;br /&gt;
~Xeirla&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Original template page assembled by [[User:CHA-STG|CHA-STG]] and [[User:Plasmo|Plasmo]].&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Bullet_Hell_Monday_Black&amp;diff=21956</id>
		<title>Bullet Hell Monday Black</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Bullet_Hell_Monday_Black&amp;diff=21956"/>
		<updated>2023-04-19T05:08:26Z</updated>

		<summary type="html">&lt;p&gt;Xeirla: /* Video References */  Added some top level replays for both scoring and survival play.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background-image: linear-gradient(rgba(0,0,0,0), rgba(0,0,0,1), rgba(0,0,0,1), rgba(0,0,0,1), rgba(0,0,0,0));&amp;quot;&amp;gt;&lt;br /&gt;
[[File:BulletHellMondayBlack_logo_title.png|center|700px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #000000&lt;br /&gt;
|title = Bullet Hell Monday: Black&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = BulletHellMondayBlack_title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = Masayuki Ito&lt;br /&gt;
|&lt;br /&gt;
|releasedate =  	August 13, 2019 (Mobile),     April 24th, 2023 (PC/Steam)&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Bullet Hell Monday]]&lt;br /&gt;
|nextgame = [[Bullet Hell Monday Finale]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Bullet Hell Monday: Black&amp;quot;: Dazzling Barrages, to the Ultimate Battlefield - The Fateful Monday, the Black Challenge Begins. ~Masayuki Ito''&lt;br /&gt;
&lt;br /&gt;
Bullet Hell Monday: Black is the sequel to the acclaimed Bullet Hell Monday, developed by [Masayuki Ito]. While Bullet Hell Monday was designed to introduce new players to the STG/danmaku genre of games with more beginner friendly gameplay, BHM: Black instead offers a much harder challenge and technical game for experts, and those who are experienced with the first game. &lt;br /&gt;
&lt;br /&gt;
The game offers two distinct difficulty modes: Original, and Black. Both are structured similarly to Challenge Mode in the first game, with Original Mode being the same exact 5 stages seen there. Black Mode instead features all 5 of those stages remixed, with different bullet patterns, enemy placements, and bosses, with a much higher difficulty compared to Original Mode. Unlike the first game, There is no Chapter or Extra Modes available, with the focus being entirely on the challenging arcade style gameplay. A Tutorial is still featured however to allow players to learn the basic gameplay mechanics, and new weapons available in this installment. &lt;br /&gt;
&lt;br /&gt;
New to the game, and one of its most defining features, are the six special weapons/abilities provided to the player. These specials are slightly modified versions of weapons and bomb types from the first game's selection of different ship types, but now accessible all at the same time to the player in addition to the 2 ship types they can select. The special abilities offer much more complex and technical gameplay experience, while also allowing the game to push its difficulty even higher. Additionally, this large array of weapons open the way for higher scoring potential than the last game, challenging the player to survive the increased difficulty of Black Mode while aiming for high scores. &lt;br /&gt;
&lt;br /&gt;
Here is a brief list of the main features of BHM: Black compared to Bullet Hell Monday, taken from the Google Play store page: &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
■ Characteristics&amp;lt;br&amp;gt;&lt;br /&gt;
- 2 weapons and 6 specials&amp;lt;br&amp;gt;&lt;br /&gt;
- Original mode and Black mode&amp;lt;br&amp;gt;&lt;br /&gt;
- 4 difficulty settings&amp;lt;br&amp;gt;&lt;br /&gt;
- Replay functionality&amp;lt;br&amp;gt;&lt;br /&gt;
- A leader board for all stages on all difficulties&amp;lt;br&amp;gt;&lt;br /&gt;
- Cloud saving&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some of these features would later be expanded and added to other titles in the BHM series, such as cloud saving added to all of the games, 2 more weapons added to BHM: Black, and the replay system being greatly improved and expended in BHM's PC/Steam release. &lt;br /&gt;
&lt;br /&gt;
Like Bullet Hell Monday, BHM:Black would later receive a PC/Steam port by the developer. A handful of promotional content has since been shared throughout early 2023 by Masayuki Ito, via the game's official Twitter and Youtube channel. Videos showcase the game running on PC, with gameplay of various stages in development, and a showcase of the full tutorial both in English and Japanese Languages. Additionally, 2 more ship types &amp;quot;Homing&amp;quot; and &amp;quot;Search&amp;quot;, which did not appear in the mobile version, have also been implemented into the PC version. The comments on these videos and announcements show that many players are excited and looking forward to a PC version of the game coming soon!&lt;br /&gt;
&lt;br /&gt;
The planned release date is April 24th, 2023, with the Steam Store page going live on March 30th, 2023. Since its release on mobile storefronts, the game has amassed over 10,000 downloads on the Google Play store, and a 4.0/5.0 star review by players. Many players were critical of the game on mobile platforms, due to its high increase in difficulty and complexity, as well as not being entirely Free to Play like its predecessor. Despite its shortcomings with how the game was received by players, when compared to the first game in the series, it has still found its niche with a more hardcore audience of players. In that regard, it is still very successful. The next entry in the series as well, Bullet Hell Monday: Finale, would later aim to combine the two games into a middle ground to appeal to both kinds of players, seemingly to better bridge the gap from beginner to expert level of play, and would garner much more positive reception as a result.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
=== Controls (Mobile) ===&lt;br /&gt;
----&lt;br /&gt;
* '''Touch:''' Move and Shoot&lt;br /&gt;
* '''Bomb/2-Finger Tap:'''Bomb&lt;br /&gt;
* '''Switch/Double Tap:''' Switch Shot Type&lt;br /&gt;
&lt;br /&gt;
Special Weapon Controls (controlled with 2nd finger touch)&lt;br /&gt;
*'''Swipe Up''': Spark&lt;br /&gt;
*'''Hold and Swipe Up''': Time &lt;br /&gt;
*'''Swipe Down''': Decoy&lt;br /&gt;
*'''Hold and Swipe Down''': Barrier&lt;br /&gt;
*'''Switch to Secondary Weapon''': Blade&lt;br /&gt;
*'''Switch to Primary Weapon''': Homing Lasers&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Ship Types are as follows:&lt;br /&gt;
* '''Laser:''' A ship with a powerful narrow shot. (Unlocked by default)&lt;br /&gt;
* '''Wide:''' A ship with a weaker wide-spread shot. Shoots in a unique radial formation. (Unlocked by default)&lt;br /&gt;
* '''Lock-On:''' A ship with a shot that will lock-on directly to nearby enemies.&lt;br /&gt;
* '''Shielding:''' A ship that can shield itself from damage.&lt;br /&gt;
&lt;br /&gt;
PC/Steam Exclusive:&lt;br /&gt;
* '''Search:''' A ship with a shot that can sway form side to side, with options that will aim towards enemies.&lt;br /&gt;
* '''Homing:''' A ship with powerful missiles that home in on enemies.&lt;br /&gt;
&lt;br /&gt;
Each Ship Type also has a unique bomb as well, themed after its shot type.&lt;br /&gt;
&lt;br /&gt;
The player is able to equip 2 different Ship Types at a time, and switch between them freely at any time when in a level.&lt;br /&gt;
&lt;br /&gt;
Notably Phantom, Blade, and Time types are not present, likely because their unique weapons are now available at all times via special abilities.&lt;br /&gt;
&lt;br /&gt;
Special Abilities:&lt;br /&gt;
* '''Spark:''' Increase damage dealt for a short time, and increases Multiplier gained from enemies by 1.5x. Items auto-collect while active.&lt;br /&gt;
* '''Time:''' Slowdown time for a short period.&lt;br /&gt;
* '''Barrier:''' Place a Barrier in front of your ship's current position that converts bullets into items&lt;br /&gt;
* '''Decoy:''' Place a Decoy at your ship's current position that will misdirect aimed bullets. &lt;br /&gt;
* '''Blade:''' Cancel bullets and deal damage in a small radius around your ship.&lt;br /&gt;
* '''Homing Lasers:'''Release powerful Homing Lasers that lock on to nearby enemies. &lt;br /&gt;
&lt;br /&gt;
Some special abilities have a radius that will cancel bullets around the player. The size of the cancel radius depends on the ability used (In the case of Barrier, the Barrier itself is the cancel radius, and thus does not have another associated with it). Activating Spark has the largest radius, providing a full screen cancel, with Decoy and Time providing the smallest ones, only canceling bullets immediately next to the player. &lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
This section describes the weapons that you use in the game and elaborates on them further. Stuff like standard shots, focus shots, bombs, weapon pickups that differ in functionality, options, etc. ''This can be omitted if not relevant to the game in question.''&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
Items are geometric shapes dropped by enemies when defeated, or when converted to from cancelled bullets. Items act as the primary source of score in the game. Their value is affected by the current score Multiplier.&lt;br /&gt;
* Small Items are worth a small amount of score. They are pentagon shaped&lt;br /&gt;
* Large items are worth a larger amount of score. They are hexagon shaped&lt;br /&gt;
&lt;br /&gt;
Items can be collected by moving into them with your ship, by using a bomb, or by using the Auto-Collect function by remaining still for a short period of time. Likewise, activating a special weapon also will auto-collect all items on the screen.&lt;br /&gt;
&lt;br /&gt;
Bomb Items can also occasionally be rewarded by fulfilling certain conditions, such as destroying specific enemies, defeating a boss phase, or reaching a certain multiplier/item threshold in the Challenge and Extra Modes. These are indicated by a large box appearing with an audio cue. Once the box is destroyed, the player can collect it in the same manner as score items.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
Scoring in Bullet Hell Monday is relatively straightforward. Destroying enemies and collecting as many items as possible increases your score. &lt;br /&gt;
However, score gained from these sources is affected by the Multiplier. &lt;br /&gt;
&lt;br /&gt;
The Multiplier is a percentage number on the top of the screen that increases as you destroy enemies and obstacles. Destroying an enemy quickly will reward the maximum amount of Multiplier from them, with the multiplier gain decreasing the longer the enemy is on screen. &lt;br /&gt;
Destroying enemies with a Bomb rewards double the amount of multiplier from them, however as the player has a limited supply of resources, strategic bomb use is required to maximize your scoring potential. Using the Spark special also increases multiplier gained by 1.5x, which can be combined with bombs and other special abilities (such as Blade and Homing Lasers) for maximizing multiplier gained. All of these special abilities are activated at once when an auto-bomb is activated as well, and does not cost any meter from special weapons to be activated (but will still use all bombs remaining in stock).&lt;br /&gt;
&lt;br /&gt;
While scoring is the same as the previous game, the scoring potential is much higher due to the addition of the special weapons, as well as their ability to be used multiple times by recharging their meters. Special weapons also recharge faster when auto-collecting items while a bomb is active, as well as by remaining still for a period of time. As a result, strategic use of all resources to chain these together throughout the entirety of a stage to maximize your score, while still surviving the higher difficulty, is the ultimate challenge the game provides. &lt;br /&gt;
&lt;br /&gt;
==== Score Grades/Ranking ====&lt;br /&gt;
----&lt;br /&gt;
Like the first game, achieving certain scores will also award a letter and star grades. The letter rankings increase in the order C, B, A, S, and U, with a U++ ranking being the highest awarded by the game.&lt;br /&gt;
&lt;br /&gt;
Letter grades are in sets of 3. For example, there are score requirements for A, A+, and A++ scores, which are relatively close together, whereas it takes a relatively larger improvement in score to go from A++ to S, and so on. Notably, The &amp;quot;U&amp;quot; set of score rankings are often significantly higher than the &amp;quot;S&amp;quot; rankings, effectively only being reachable through very strategic use of resources. The &amp;quot;U&amp;quot; set of rankings is intended as a &amp;quot;secret&amp;quot; for the player to achieve, as the star ranking only shows vacant slots as high as S++ &lt;br /&gt;
&lt;br /&gt;
==== Grade Requirements ====&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Template Page)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&lt;br /&gt;
''Advanced Strategy page WIP. Comprehensive basic strategies listed below.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Extends ===&lt;br /&gt;
----&lt;br /&gt;
The extends from scoring in BHM:Black are now dependent on which difficulty was selected. Higher difficulties have higher score requirements to reach before awarding an extend. This is likely due to the higher scoring potential and more intense bullet patterns, leading to extends being easier to reach when implementing high scoring strategies and techniques.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan= 4 | Extend Requirements&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#777; color:#99ff99;&amp;quot; | Easy &lt;br /&gt;
! style=&amp;quot;background:#777; color:#ff99ff;&amp;quot; | Normal &lt;br /&gt;
! style=&amp;quot;background:#777; color:#ff9999;&amp;quot; | Hard &lt;br /&gt;
! style=&amp;quot;background:#777; color:#ffff99;&amp;quot; | Heaven&lt;br /&gt;
|-&lt;br /&gt;
| colspan= 2 | Every 20mil || Every 30mil || Every 40mil&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Basic Strategy ===&lt;br /&gt;
----&lt;br /&gt;
General strategy for the game is simply increasing your Multiplier as high as possible through defeating enemies quickly, using all resources available to double multiplier gain from defeated enemies, and collecting as many score Items as one is able to before the end of a stage. This is easier said than done, and discovering optimal bomb usage is necessary to reach the highest scores. Besides that, survival is generally the best way to increase your score, as surviving longer means more multiplier and items gained from defeated enemies, which means more score regardless of play. On some stages, specific enemies will drop Bomb Items for the player to pick up and replenish their bomb supply. Knowing when these occur and under what conditions is key to both scoring and survival play. In many cases, defeating a phase of the orb boss will commonly drop a spare bomb item in many stages of the game. Some other large ships and obstacles will also drop bomb items when destroyed.&lt;br /&gt;
&lt;br /&gt;
For survival play, a good general strategy would be to utilize your bombs for scoring, typically reserving them towards the end of the stage for quickly defeating boss parts and converting large bullet patterns into lots of score items. Holding onto 1 bomb in stock for use as an auto-bomb is a good idea as well, as auto-bomb will consume all remaining bombs in stock. Manually bombing down to one as needed can mitigate this resource cost, and open up scoring potential in the stages. &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
While Bullet Hell Monday on its own did not contain much of a narrative, as of the release of Bullet Hell Monday Black, and Bullet Hell Monday Finale, the story of the game has been expanded upon slightly, but left vague and open to interpretation.&lt;br /&gt;
&lt;br /&gt;
The stages hint at some sort of story or theme, now given thematic titles during the intro of each. The titles given are the following:&lt;br /&gt;
* Stage 1: RESTART YOURSELF INTO SAFE MODE&lt;br /&gt;
* Stage 2: REMEMBER YOURSELF&lt;br /&gt;
* Stage 3: REALITY GOES ON...&lt;br /&gt;
* Stage 4: REDUNDANT THEORY&lt;br /&gt;
* Stage 5: RE: BULLET HELL MONDAY&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==== Story Ending ====&lt;br /&gt;
'''The following sub-section contains spoilers for the ending of the game below. (Black Mode, All Clear):'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Black Mode, All Clear Ending &lt;br /&gt;
|-&lt;br /&gt;
| At the end of Stage 5, after defeating the boss DATA, the boss does not explode as usual. Instead, it hovers over to the player, extracting a plethora of score Items, before hovering back to the top of the screen and absorbing them for itself. This leads into the True Last Boss, a doppelganger fight against a copy of the player's ship, the boss imitating all of its weapons and special abilities. &lt;br /&gt;
&lt;br /&gt;
However, the player is not helpless, and its own special weapons are upgraded, indicated by the meters changing from blue and orange, to black and white. During the TLB fight, special weapons are active for a shorter time, but also recharge near instantly. During the fight, a remixed version of the main theme of Bullet Hell Monday plays on piano, eventually scaling up to have all instruments join in again. &lt;br /&gt;
&lt;br /&gt;
Once the boss is defeated again, the boss begins to fall apart, losing its score items again to the player, but releasing one final burst of pure black bullets. In a dramatic ending, accompanied by gentle piano music, the player's ship ends up being destroyed first, a burst of black energy splitting from its core. A split moment later, DATA is finally, completely destroyed, exploding as the entire screen fades to white.&lt;br /&gt;
&lt;br /&gt;
Afterwards, the player's results for Stage 5, and results for their entire run thereafter are displayed, the gentle ending piano theme continuing to play until returning to the main menu.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Story Subjective Interpretation ====&lt;br /&gt;
The meaning behind the titles and the events in the game are left to the interpretation of the player. However one interpretation is that the game is reflecting the the player's personal journey through the game, and with the shmups genre in general. &lt;br /&gt;
&lt;br /&gt;
If the player had played Bullet Hell Monday previously, their ship effectively has been improved alongside their growing skills.&lt;br /&gt;
Clearing Bullet Hell Monday: Black can be representative of the player having now improved their skills from a beginner, handling relatively easier patterns with simple game mechanics, to that of an experienced STG player, now capable of handling difficult danmaku patterns and advanced gameplay mechanics.&lt;br /&gt;
&lt;br /&gt;
Likewise, the third game in the series, Bullet Hell Monday: Finale, makes a subtle reference to BHM: Black at the end of its True Chapter mode, giving the title of Chapter 5: ADVANCE TO THE BLACK. As BHM: Finale is a mix of both the original BHM and Black gameplay styles, the chronological progression of the games' story can be interpreted as: BHM, Finale, then Black, despite the game titles suggesting otherwise. &lt;br /&gt;
&lt;br /&gt;
In any case, as the story overall is left mostly vague and not fully explained, it is ultimately up to the player's interpretation what the full story is meant to be or represent to them. &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
If available, you can include information here about the hardware, the development of the game, and its general reception. ''Try to have as much information in this section cited as possible.''&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* Include information here about differences in a game between various versions. This includes regional differences, patch updates/bugfixes, and the like.&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Video References ==&lt;br /&gt;
If the game already has an existing entry in the [[:Category:Video Index|Video Index]], please link to the page here. If you want to link to smaller clips perhaps not included in the Index, you can also leave them here.&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=8 style=&amp;quot;background:#222222; color:white;&amp;quot; | Stage All Clears&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Difficulty !! data-sort-type=number | Score !! Link !! Notes !! Date !! Platform/Version&lt;br /&gt;
|-&lt;br /&gt;
! lolomolo&lt;br /&gt;
|  Heaven || 1,413,437,166 || [https://www.youtube.com/watch?v=bD_LPsJK21w Youtube] || Global World Record, 1st (iOS) || 2020 September 26th || iOS ver.I.1.4.1&lt;br /&gt;
|-&lt;br /&gt;
! lolomolo&lt;br /&gt;
|  Heaven || 618,022,789 || [https://www.youtube.com/watch?v=vkReXGaHXr8 Youtube] || No Miss || 2020 July 24th || iOS ver.I.1.4.1&lt;br /&gt;
|-&lt;br /&gt;
! lolomolo&lt;br /&gt;
|  Normal || 1,018,787,913 || [https://www.youtube.com/watch?v=AgEjSYrImEs Youtube] || Global World Record, 1st (iOS)|| 2020 Nov 28th || iOS ver.I.1.4.1&lt;br /&gt;
|-&lt;br /&gt;
! esuwai&lt;br /&gt;
|  Normal || 949,256,293 || [https://www.youtube.com/watch?v=XCUtSueuAPE Youtube] || 2nd(unconfirmed) (iOS), Former WR || 2019 September 4th || iOS ver.I.1.2.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=8 style=&amp;quot;background:#8888ff; color:white;&amp;quot; | Original All Clears&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Difficulty !! data-sort-type=number | Score !! Link !! Notes !! Date !! Platform/Version&lt;br /&gt;
|-&lt;br /&gt;
! inakilbss&lt;br /&gt;
| Heaven || 64,991,447 || [https://www.youtube.com/watch?v=pB7wK6I9sdE Youtube]|| No Miss No Bomb No Specials* || 2020 August 29th || Android ver.A.1.4.0&lt;br /&gt;
|-&lt;br /&gt;
! inakilbss&lt;br /&gt;
| Normal || 60,978,533 || [https://www.youtube.com/watch?v=mOMfB_b0BEY Youtube]|| No Miss No Bomb, World First || 2019 November 26th || Android ver.A.1.4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''&amp;lt;small&amp;gt;&lt;br /&gt;
(There is probably a better way to sort all the info for these replays, though I'm not sure the best way to go about it. A dedicated Video Index page should definitely be made at this point though. For now, have just been documenting a handful of notable replays I can find on Youtube here.&lt;br /&gt;
Can probably also use tables like these to document the leaderboards as well in a separate page or section. It is a lot of scores to go through though, so probably best to only document the top 10-20 of each difficulty/mode + any that have existing videos as well. ~Xeirla)&amp;lt;/small&amp;gt;''&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other/Trivia ==&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Remember to include everyone that you can in your credits if they contributed information! | Having links handy is even better, when available.&lt;br /&gt;
# If you are a primary source of information for a game, be sure to link to your Shmup Wiki user account by including a link to your profile, such as: &amp;lt;nowiki&amp;gt;[[User:(You)|(Your Name)]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
## And while you're at it, make yourself a little profile page (if you want, of course)! As a contributor, you deserve to be recognized for your efforts.&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Masayuki Ito's (Developer's) Twitter:&amp;lt;br&amp;gt;&lt;br /&gt;
https://twitter.com/dot_decluster&amp;lt;br&amp;gt;&lt;br /&gt;
Masayuki Ito's (Developer's) Youtube:&amp;lt;br&amp;gt;&lt;br /&gt;
https://www.youtube.com/masayukiito&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
US Google Android Play Store Page:&amp;lt;br&amp;gt;&lt;br /&gt;
https://play.google.com/store/apps/details?id=com.msykit.Stg1x1g&amp;amp;pli=1&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Steam Page: &amp;lt;br&amp;gt;&lt;br /&gt;
https://store.steampowered.com/app/2373850/Bullet_Hell_Monday_Black/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Initial PC/Steam port announcement:&amp;lt;br&amp;gt;&lt;br /&gt;
https://twitter.com/dot_decluster/status/1641306999211311107&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PC/Steam Release Date announcement:&amp;lt;br&amp;gt;&lt;br /&gt;
https://twitter.com/dot_decluster/status/1647894823842762752&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Contributors:&lt;br /&gt;
[[User:Xeirla|Xeirla]]&amp;lt;br&amp;gt;&lt;br /&gt;
Also special thanks to the players who have posted gameplay footage and guides on Youtube, as well as Masayuki Ito as the developer of the game, as well as publicly uploading the OST to be listened to freely as well! &lt;br /&gt;
~Xeirla&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Original template page assembled by [[User:CHA-STG|CHA-STG]] and [[User:Plasmo|Plasmo]].&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xeirla</name></author>
		
	</entry>
</feed>