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	<id>https://shmups.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Neo+Antwon</id>
	<title>Shmups Wiki -- The Digital Library of Shooting Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shmups.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Neo+Antwon"/>
	<link rel="alternate" type="text/html" href="https://shmups.wiki/library/Special:Contributions/Neo_Antwon"/>
	<updated>2026-04-19T13:15:55Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>https://shmups.wiki/index.php?title=Konami&amp;diff=5284</id>
		<title>Konami</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Konami&amp;diff=5284"/>
		<updated>2020-11-01T20:04:23Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Konami ==&lt;br /&gt;
[[File:Konami 1998.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Shooting games developed by Konami =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Year !! Publisher&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius]]'' (Nemesis) || 1985 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Twin Bee]]'' || 1985 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vs Gradius]]''|| 1986 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Salamander]]'' (Life Force) || 1986 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ajax]]''|| 1988 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thunder Cross]]''|| 1988 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius II]]'' (Vulcan Venture) || 1988 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius III]]''|| 1989  ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Trigon]]'' (Lightning Fighters) || 1990 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Parodius Da!]]'' || 1990 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thunder Cross II]]''|| 1991 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Detana!! Twin Bee]]''|| 1991 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Xexex]]''|| 1991 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gokujo Parodius]]'' (Fantastic Journey) || 1994 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Twin Bee Yahhoo!]]''|| 1995 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Salamander 2]]''|| 1996 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sexy Parodius]]'' || 1996 ||&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Konami&amp;diff=5283</id>
		<title>Konami</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Konami&amp;diff=5283"/>
		<updated>2020-11-01T20:02:01Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Konami ==&lt;br /&gt;
[[File:Konami 1998.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Shooting games developed by Konami =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Year !! Publisher&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius]]'' (Nemesis) || 1985 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Twin Bee]]'' || 1985 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vs Gradius]]''|| 1986 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Salamander]]'' (Life Force) || 1986 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ajax]]''|| 1988 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thunder Cross]]''|| 1988 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius II]]''(Vulcan Venture) || 1988 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius III]]''|| 1989  ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Trigon]]''(Lightning Fighters) || 1990 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Parodius Da!]]'' || 1990 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thunder Cross II]]''|| 1991 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Detana!! Twin Bee]]''|| 1991 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Xexex]]''|| 1991 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gokujo Parodius]]''(Fantastic Journey) || 1994 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Twin Bee Yahhoo!]]''|| 1995 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Salamander 2]]''|| 1996 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sexy Parodius]]'' || 1996 ||&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Konami_1998.png&amp;diff=5282</id>
		<title>File:Konami 1998.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Konami_1998.png&amp;diff=5282"/>
		<updated>2020-11-01T20:01:42Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;logo&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Sexy_Parodius&amp;diff=5195</id>
		<title>Sexy Parodius</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Sexy_Parodius&amp;diff=5195"/>
		<updated>2020-10-25T03:49:29Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ( Sexy Parodius ) ==&lt;br /&gt;
[[Image:Sexy parodius logo 2.png|center|]]&lt;br /&gt;
[[Image:0000.png|thumb|left|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
----&lt;br /&gt;
*There are 3 Power up schemes to choose from in this game: Manual, Semiauto and Auto. These also influence your button layout/button functions.&lt;br /&gt;
&lt;br /&gt;
*'''Manual''':&lt;br /&gt;
&lt;br /&gt;
*'''Semiauto''':&lt;br /&gt;
&lt;br /&gt;
*'''Auto''':&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* '''A:''' Fires standard '''shots'''.&lt;br /&gt;
&lt;br /&gt;
== Characters / Ships ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
*'''Power-up Icon:'''&lt;br /&gt;
&lt;br /&gt;
*'''Blue Bell:''' Gives you a screen clearing super bomb.&lt;br /&gt;
&lt;br /&gt;
*'''Green Bell:''' Turns your character big and invulnerable.&lt;br /&gt;
&lt;br /&gt;
*'''White Bell:''' Summons a little pink ball character named Alex to help you out by attacking enemies. It has its own HP pool starting at 10 out of a maximum of 20 regaining HP by eating bells. &lt;br /&gt;
&lt;br /&gt;
*'''Red Bell:''' Gives you the Kiku Beam, a decently long laser wall, that can block bullets and damage enemies. You get 3 of these per red bell.&lt;br /&gt;
&lt;br /&gt;
*'''Purple Bell:''' This bell will turn most small enemies on screen into power up icons.&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
*Starting game rank is determined by the power up style chosen at the character select screen.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
* This is the final arcade game in the Parodius series.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* Saturn and Psx ports play very close, if not exactly the same, to the arcade pcb version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| FatDragonHats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
Neo_Antwon&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Sexy_Parodius&amp;diff=5194</id>
		<title>Sexy Parodius</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Sexy_Parodius&amp;diff=5194"/>
		<updated>2020-10-25T03:29:25Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ( Sexy Parodius ) ==&lt;br /&gt;
[[Image:Sexy parodius logo 2.png|center|]]&lt;br /&gt;
[[Image:0000.png|thumb|left|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
----&lt;br /&gt;
*There are 3 Power up schemes to choose from in this game: Manual, Semiauto and Auto. These also influence your button layout/button functions.&lt;br /&gt;
&lt;br /&gt;
*'''Manual''':&lt;br /&gt;
&lt;br /&gt;
*'''Semiauto''':&lt;br /&gt;
&lt;br /&gt;
*'''Auto''':&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* '''A:''' Fires standard '''shots'''.&lt;br /&gt;
&lt;br /&gt;
== Characters / Ships ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
*'''Power-up Icon:'''&lt;br /&gt;
&lt;br /&gt;
*'''Blue Bell:'''&lt;br /&gt;
&lt;br /&gt;
*'''Green Bell:'''&lt;br /&gt;
&lt;br /&gt;
*'''White Bell:'''&lt;br /&gt;
&lt;br /&gt;
*'''Red Bell:'''&lt;br /&gt;
&lt;br /&gt;
*'''Purple Bell:'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
*Starting game rank is determined by the power up style chosen at the character select screen.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
* This is the final arcade game in the Parodius series.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* Saturn and Psx ports play very close, if not exactly the same, to the arcade pcb version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| FatDragonHats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
Neo_Antwon&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sexy_parodius_logo_2.png&amp;diff=5193</id>
		<title>File:Sexy parodius logo 2.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sexy_parodius_logo_2.png&amp;diff=5193"/>
		<updated>2020-10-25T03:26:49Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;logo2&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sexy_parodius_logo.png&amp;diff=5192</id>
		<title>File:Sexy parodius logo.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sexy_parodius_logo.png&amp;diff=5192"/>
		<updated>2020-10-25T03:22:41Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Title screen&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Mahou_Daisakusen&amp;diff=5190</id>
		<title>Mahou Daisakusen</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Mahou_Daisakusen&amp;diff=5190"/>
		<updated>2020-10-25T01:08:53Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ( Mahou Daisakusen ) ==&lt;br /&gt;
[[Image:Logo@2x.png|center|]]&lt;br /&gt;
[[Image:Mahou_title.png|thumb|left|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires standard '''shots''' from the ship at a semiauto rate.&lt;br /&gt;
* '''B:''' Activates a '''[[bomb]]'''. Bombs are the same between characters. The bomb will take a few frames to detonate if it does not touch a enemy, solid object or the top of the game play field. If any of the listed are touched by a bomb, the bombe will immediately explode. Iframes from the bomb are only active for the the duration of time the bomb explosion is on screen.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Characters / Ships ==&lt;br /&gt;
* '''Gain the Warrior:'''&lt;br /&gt;
* '''Chitta the Witch:'''&lt;br /&gt;
* '''Miyamoto the Samurai Dragon:'''&lt;br /&gt;
* '''Bornman the Necromancer:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Weapons/Magic Books ===&lt;br /&gt;
----&lt;br /&gt;
* Each magic book corresponds to its own secondary shot type that varies between characters. You must collect 3 of the same book type to max out its fire power.&lt;br /&gt;
&lt;br /&gt;
*'''H-Book:''' Homing Shot Type&lt;br /&gt;
&lt;br /&gt;
*'''F-Book:''' Forward Shot Type&lt;br /&gt;
&lt;br /&gt;
*'''W-Book:''' Wide Shot Type&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
*'''Coin Bag/Coins:''' Coin bags will contain 4 coins each valued at 100 points, bags will release coins in a random direction when shot. Your shot level is determined by number of coins collected starting at shot level 1. Each level up requires its own set amount of coins after gaining the next level. Level 2: 1 coin, Level 3: 2 coins, Level 4: 3 coins, Level 5: 4 coins, Level 6: 12 coins. A total of 22 coins are needed to reach max shot power for your characters main shot.&lt;br /&gt;
&lt;br /&gt;
*'''Bomb Icon:''' Bomb icons are dropped by predetermined enemies or scenery in each stage. You can carry as many bombs as you can get a hold of but the bomb counter will only display 9 in stock.&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
* This game has 2 loops with the second being much harder. The second loop no longer rewards score extends, all power ups disappear on death, enemies have much more HP and are more aggressive.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
* This is the first game developed by Raizing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* Western release, Sorcer Striker, is a much easier game in both loops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| FatDragonHats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
Neo_Antwon&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:0000.png&amp;diff=5189</id>
		<title>File:0000.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:0000.png&amp;diff=5189"/>
		<updated>2020-10-25T01:07:43Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;title&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Konami&amp;diff=5188</id>
		<title>Konami</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Konami&amp;diff=5188"/>
		<updated>2020-10-25T00:50:59Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: Created page with &amp;quot;== Konami == '''Konami'''    ===== Shooting games developed by Konami ===== {| class=&amp;quot;wikitable sortable&amp;quot; |- ! Game !! Year !! Publisher |- | ''Gradius'' (Nemesis) || 1985...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Konami ==&lt;br /&gt;
'''Konami''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Shooting games developed by Konami =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Year !! Publisher&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gradius]]'' (Nemesis) || 1985 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Parodius Da!]]'' || 1990 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sexy Parodius]]'' || 1996 ||&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Mahou_Daisakusen&amp;diff=5187</id>
		<title>Mahou Daisakusen</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Mahou_Daisakusen&amp;diff=5187"/>
		<updated>2020-10-25T00:42:56Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ( Mahou Daisakusen ) ==&lt;br /&gt;
[[Image:Logo@2x.png|center|]]&lt;br /&gt;
[[Image:Mahou_title.png|thumb|left|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A (Press):''' Fires standard '''shots''' from the ship at a semi auto rate.&lt;br /&gt;
* '''B:''' Activates a '''[[bomb]]'''. Bombs are the same between characters. The bomb will take a few frames to detonate if it does not touch a enemy, solid object or the top of the game play field. If any of the listed are touched by a bomb, the bombe will immediately explode. Iframes from the bomb are only active for the the duration of time the bomb explosion is on screen.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Characters / Ships ==&lt;br /&gt;
* '''Gain the Warrior:'''&lt;br /&gt;
* '''Chitta the Witch:'''&lt;br /&gt;
* '''Miyamoto the Samurai Dragon:'''&lt;br /&gt;
* '''Bornman the Necromancer:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Weapons/Magic Books ===&lt;br /&gt;
----&lt;br /&gt;
* Each magic book corresponds to its own secondary shot type that varies between characters. You must collect 3 of the same book type to max out its fire power.&lt;br /&gt;
&lt;br /&gt;
*'''H-Book:''' Homing Shot Type&lt;br /&gt;
&lt;br /&gt;
*'''F-Book:''' Forward Shot Type&lt;br /&gt;
&lt;br /&gt;
*'''W-Book:''' Wide Shot Type&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
*'''Coin Bag/Coins:''' Coin bags will contain 4 coins each valued at 100 points, bags will release coins in a random direction when shot. Your shot level is determined by number of coins collected starting at shot level 1. Each level up requires its own set amount of coins after gaining the next level. Level 2: 1 coin, Level 3: 2 coins, Level 4: 3 coins, Level 5: 4 coins, Level 6: 12 coins. A total of 22 coins are needed to reach max shot power for your characters main shot.&lt;br /&gt;
&lt;br /&gt;
*'''Bomb Icon:''' Bomb icons are dropped by predetermined enemies or scenery in each stage. You can carry as many bombs as you can get a hold of but the bomb counter will only display 9 in stock.&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
* This game has 2 loops with the second being much harder. The second loop no longer rewards score extends, all power ups disappear on death, enemies have much more HP and are more aggressive.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
* This is the first game developed by Raizing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* Western release, Sorcer Striker, is a much easier game in both loops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| FatDragonHats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
Neo_Antwon&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Mahou_Daisakusen&amp;diff=5172</id>
		<title>Mahou Daisakusen</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Mahou_Daisakusen&amp;diff=5172"/>
		<updated>2020-10-24T01:38:43Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Logo@2x.png|center|325px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #d6231f&lt;br /&gt;
|innerbordercolor = #eeeeac&lt;br /&gt;
|title = Mahou Daisakusen&lt;br /&gt;
|background = #fefafb&lt;br /&gt;
|image = Mahou_title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = [[Raizing]]&lt;br /&gt;
|music = [https://en.wikipedia.org/wiki/Atsuhiro_Motoyama Atsuhiro_Motoyama] &amp;lt;/br&amp;gt;&lt;br /&gt;
|program = Yuichi Toyama&lt;br /&gt;
|art = Kenichi Yokoo&lt;br /&gt;
|releasedate = '''JP/EU''':  May 1993 &amp;lt;/br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
|nextgame = [[Shippu Mahou Daisakusen]]&lt;br /&gt;
|officialsite = [https://m2stg.com/mahou-daisakusen/ M2 Shot Triggers]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A (Press):''' Fires standard '''shots''' from the ship at a semi auto rate.&lt;br /&gt;
* '''B:''' Activates a '''[[bomb]]'''. Bombs are the same between characters. The bomb will take a few frames to detonate if it does not touch a enemy, solid object or the top of the game play field. If any of the listed are touched by a bomb, the bombe will immediately explode. Iframes from the bomb are only active for the the duration of time the bomb explosion is on screen.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Characters / Ships ==&lt;br /&gt;
* '''Gain the Warrior:'''&lt;br /&gt;
* '''Chitta the Witch:'''&lt;br /&gt;
* '''Miyamoto the Samurai Dragon:'''&lt;br /&gt;
* '''Bornman the Necromancer:'''&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
*'''Coin Bag/Coins:''' Coin bags will contain 4 coins each. Your shot level is determined by number of coins collected starting at shot level 1. Each level up requires its own set amount of coins after gaining a level. Level 2: 1 coin Level 3: 2 coins, Level 4: 3 coins, Level 5:4 coins, Level 6: 12 coins. A total of 22 coins are needed to reach max shot level for your characters main shot.&lt;br /&gt;
&lt;br /&gt;
*'''Bomb Icon:''' Bomb icons are dropped by predetermined enemies in each stage. You can carry as many bombs as you can get a hold of but the bomb counter only displays 9.&lt;br /&gt;
&lt;br /&gt;
*'''H-Book:'''&lt;br /&gt;
&lt;br /&gt;
*'''W-Book:'''&lt;br /&gt;
&lt;br /&gt;
*'''S-Book:'''&lt;br /&gt;
&lt;br /&gt;
== Game Play ==&lt;br /&gt;
&lt;br /&gt;
== Stage Strats ==&lt;br /&gt;
&lt;br /&gt;
== Loop 2 ==&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Mahou_Daisakusen&amp;diff=5125</id>
		<title>Mahou Daisakusen</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Mahou_Daisakusen&amp;diff=5125"/>
		<updated>2020-10-20T01:14:20Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Logo@2x.png|center|325px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #d6231f&lt;br /&gt;
|innerbordercolor = #eeeeac&lt;br /&gt;
|title = Mahou Daisakusen&lt;br /&gt;
|background = #fefafb&lt;br /&gt;
|image = Mahou_title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = [[Raizing]]&lt;br /&gt;
|music = [https://en.wikipedia.org/wiki/Atsuhiro_Motoyama Atsuhiro_Motoyama] &amp;lt;/br&amp;gt;&lt;br /&gt;
|program = Yuichi Toyama&lt;br /&gt;
|art = Kenichi Yokoo&lt;br /&gt;
|releasedate = '''JP/EU''':  May 1993 &amp;lt;/br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
|nextgame = [[Shippu Mahou Daisakusen]]&lt;br /&gt;
|officialsite = [https://m2stg.com/mahou-daisakusen/ M2 Shot Triggers]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A (Press):''' Fires standard '''shots''' from the ship at a semi auto rate.&lt;br /&gt;
* '''B:''' Activates a '''[[bomb]]'''. Bombs are the same between characters. The bomb will take a few frames to detonate if it does not touch a enemy, solid object or the top of the game play field. If any of the listed are touched by a bomb, the bombe will immediately explode.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Characters / Ships ==&lt;br /&gt;
* '''Gain the Warrior:'''&lt;br /&gt;
* '''Chitta the Witch:'''&lt;br /&gt;
* '''Miyamoto the Samurai Dragon:'''&lt;br /&gt;
* '''Bornman the Necromancer:'''&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
== Game Play ==&lt;br /&gt;
&lt;br /&gt;
== Stage Strats ==&lt;br /&gt;
&lt;br /&gt;
== Loop 2 ==&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Mahou_Daisakusen&amp;diff=5124</id>
		<title>Mahou Daisakusen</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Mahou_Daisakusen&amp;diff=5124"/>
		<updated>2020-10-20T01:08:02Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: Created page with &amp;quot;325px ---- {{GameInfobox |bordercolor = #d6231f |innerbordercolor = #eeeeac |title = Mahou Daisakusen |background = #fefafb |image = Mahou_title.p...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Logo@2x.png|center|325px]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #d6231f&lt;br /&gt;
|innerbordercolor = #eeeeac&lt;br /&gt;
|title = Mahou Daisakusen&lt;br /&gt;
|background = #fefafb&lt;br /&gt;
|image = Mahou_title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = [[Raizing]]&lt;br /&gt;
|music = [https://en.wikipedia.org/wiki/Atsuhiro_Motoyama Atsuhiro_Motoyama] &amp;lt;/br&amp;gt;&lt;br /&gt;
|program = Yuichi Toyama&lt;br /&gt;
|art = Kenichi Yokoo&lt;br /&gt;
|releasedate = '''JP/EU''':  May 1993 &amp;lt;/br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
|nextgame = [[Shippu Mahou Daisakusen]]&lt;br /&gt;
|officialsite = [https://m2stg.com/mahou-daisakusen/ M2 Shot Triggers]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A (Press):''' Fires standard '''shots''' from the ship at a semi auto rate.&lt;br /&gt;
* '''B:''' Activates a '''[[bomb]]'''. Bombs are the same between characters. The bomb will take a few frames to detonate if it does not touch a enemy, solid object or the top of the game play field. If any of the listed are touched by a bomb, the bombe will immediately explode.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Characters / Ships ==&lt;br /&gt;
* '''Gain the Warrior:'''&lt;br /&gt;
* '''Chitta the Witch:'''&lt;br /&gt;
* '''Miyamoto the Samurai Dragon:'''&lt;br /&gt;
* '''Bornman the Necromancer:'''&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Raizing&amp;diff=5123</id>
		<title>Raizing</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Raizing&amp;diff=5123"/>
		<updated>2020-10-20T01:07:32Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Raizing / Eighting / 8ing ==&lt;br /&gt;
'''Raizing''', also known as '''Eighting Co. LTD.''' / '''8ing''', is a Japanese game developer and publisher, well known for their contributions to the arcade [[shooting game]] genre. Raizing acted as the development branch of the company, Eighting functioning as the publishing branch. Raizing was formed by former [[Compile]] employees, including Yuuichi Toyama, Kazuyuki Nakashima, and Yokoo Kenichi. A notable hire was Shinobu Yagawa previously from KID. Yagawa was involved in programming for the games ''[[Battle Garegga]]'', ''[[Armed Police Batrider]]'', and ''[[Battle Bakraid]]'', and he would eventually move on to work at [[CAVE]], contributing to various projects such as ''[[DoDonPachi DaiFukkatsu|DoDonPachi Dai-Fukkatsu Black Label]]''.&lt;br /&gt;
&lt;br /&gt;
Raizing was incorporated into Eighting in 2000, and they have effectively ended development of shoot-em-ups since then.&lt;br /&gt;
&lt;br /&gt;
===== Shooting games developed by Raizing =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Year !! Publisher&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mahou Daisakusen]]'' (Sorcer Striker) || 1993 || Eighting&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shippu Mahou Daisakusen]]'' (Kingdom Grandprix) || 1994 || Eighting&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Garegga]]'' || 1996 || Eighting&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soukyugurentai]]'' (Terra Diver)  || 1996 || Eighting&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Armed Police Batrider]]'' || 1998 || Eighting&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Bakraid]]'' || 1999 || Eighting (dev)&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Great Mahou Daisakuken]]'' (Dimahoo) || 2000 || Capcom&lt;br /&gt;
|-&lt;br /&gt;
| ''[[1944: The Loop Master]]'' || 2000 || Capcom&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Brave Blade]]'' || 2000 || Namco&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Gain.png&amp;diff=5120</id>
		<title>File:Gain.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Gain.png&amp;diff=5120"/>
		<updated>2020-10-20T00:55:33Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gain portrait&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Mahou_title.png&amp;diff=5114</id>
		<title>File:Mahou title.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Mahou_title.png&amp;diff=5114"/>
		<updated>2020-10-20T00:27:01Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Title screen shot&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Logo@2x.png&amp;diff=5112</id>
		<title>File:Logo@2x.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Logo@2x.png&amp;diff=5112"/>
		<updated>2020-10-20T00:20:55Z</updated>

		<summary type="html">&lt;p&gt;Neo Antwon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mahou logo&lt;/div&gt;</summary>
		<author><name>Neo Antwon</name></author>
		
	</entry>
</feed>