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	<title>Shmups Wiki -- The Digital Library of Shooting Games - User contributions [en]</title>
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	<updated>2026-04-19T11:27:14Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://shmups.wiki/index.php?title=Eden%27s_Aegis&amp;diff=22191</id>
		<title>Eden's Aegis</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Eden%27s_Aegis&amp;diff=22191"/>
		<updated>2023-05-15T17:44:50Z</updated>

		<summary type="html">&lt;p&gt;Kobito: Revised some terminology and scoring info (to my knowledge there's no hidden counter, it's just based on the item counter? feel free to undo this if I'm wrong lol. changed &amp;quot;Special&amp;quot; to the official in-game name in some parts since it seems to not be commonly known but not insistent on this change)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Eden's Aegis&lt;br /&gt;
[[File:Eden's_Aegis_logo.png|center|frameless|700px]]&lt;br /&gt;
 &lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #003333&lt;br /&gt;
|innerbordercolor = #eeeeac&lt;br /&gt;
|title = Eden's Aegis&lt;br /&gt;
|background = #fefafb&lt;br /&gt;
|image = Eden's_Aegis_title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Start Screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|developer = [[x.x]]&lt;br /&gt;
|releasedate = '''PC''' Jan 6th, 2010&lt;br /&gt;
|previousgame= [[Blue Wish Resurrection Plus]]&lt;br /&gt;
|nextgame = [[Blue Wish Desire]]&lt;br /&gt;
|officialsite = [https://xxgameroom.itch.io/edens-aegis https://xxgameroom.itch.io/edens-aegis]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__ &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Eden's Aegis is the 6th game by x.x Game Room, is [Free to Play|Free To Play] and the 2nd installment in the Eden's Edge series. Like the developer's other games, it is a 2D shmup with heavy inspiration from [[CAVE]]'s development and game design style. Eden's Aegis combines many ideas from a variety of games such as [[Mushihimesama]], [[Espgaluda]]/ [[ESP_Ra.De.]], and the Touhou series by [[ZUN]] (or a magical girl + fantasy sort of style in general). It is available for Windows PCs and is compatible with Windows 10.&lt;br /&gt;
&lt;br /&gt;
The game has 4 difficulty modes and a total of 4 characters to choose from (2 needing to be unlocked via clearing the game multiple times), each with unique shot types and abilities. The key mechanic in Eden's Aegis is a special attack unique to each character known as the Edge Shot. By consuming a meter (that refills after a short time), the player can unleash an additional volley of bullets at enemies, dealing extra damage. Enemies hit by the Edge Shot will turn blue for a short time, and killing an enemy in this state will convert all bullets fired by it into score items. Utilizing this ability skillfully is crucial to success. Nanathy and Maple's Edge Shots can also be cancelled by pressing the button again while active, allowing the meter to start refilling before it empties fully.&lt;br /&gt;
&lt;br /&gt;
The game was officially released to [https://itch.io itch.io] on January 6th, 2010, however development of the game dates back as far as June 30th, 2008, according to the update notes provided in the game's Read_Me.txt file. The current version of the game is version 1.11, having been updated some time after version 1.10, which is dated in the same file at May 5th, 2010 (ver.1.11 is not noted/dated in the changelog).&lt;br /&gt;
&lt;br /&gt;
Reviews of the game on its store page are positive, with players generally regarding it as a fun STG to play.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
=== Controls === &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Button !! Action &lt;br /&gt;
|-&lt;br /&gt;
| Arrow Keys || Move&lt;br /&gt;
|-&lt;br /&gt;
| Z || Shot&lt;br /&gt;
|-&lt;br /&gt;
| Hold Z || Focused Shot&lt;br /&gt;
|-&lt;br /&gt;
| X || Bomb&lt;br /&gt;
|-&lt;br /&gt;
| C || Edge Shot&lt;br /&gt;
|-&lt;br /&gt;
| A || Auto-Fire&lt;br /&gt;
|-&lt;br /&gt;
| S || Pause&lt;br /&gt;
|-&lt;br /&gt;
| Escape || Quit Game&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Note: Pausing during a run at any point will disable high score and replay saving!''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Characters/Shot Types===&lt;br /&gt;
&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character !! Shot Type !! Bomb !! Edge Shot&lt;br /&gt;
|-&lt;br /&gt;
! Nanathy &lt;br /&gt;
| Wide Shot with Medium damage || Large Star Explosion AoE || Homing Stars with Medium Damage&lt;br /&gt;
|-&lt;br /&gt;
! Maple&lt;br /&gt;
| Narrow Shot with High damage || Radial Bullet Flurry AoE || Narrow Blue Fireballs with Average Damage. Will slightly tilt to the side if holding a direction &lt;br /&gt;
|-&lt;br /&gt;
! Eve&lt;br /&gt;
| Wide Shot with Low Damage, but has options that follow the path of the player (and will move into a narrow shot formation for focused shot, but move back when released) || Burst of fast, very wide bullets || Very Wide Bullet Fan with Low Damage (High Damage if point blank)&lt;br /&gt;
|-&lt;br /&gt;
! Ridmie&lt;br /&gt;
| Narrow Pulsing Shot with Medium damage || ???&amp;lt;code&amp;gt;WIP&amp;lt;/code&amp;gt; || Short Range Blade with Very High damage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
==== Items ====&lt;br /&gt;
Scoring revolves around chaining by collecting score items.&lt;br /&gt;
Defeating enemies as they are hit with your special shot will cause them to cancel all of their bullets on screen, converting the bullets into score items. This will also cause all items dropped by the enemy to be collected automatically instead of them falling down the screen.&lt;br /&gt;
&lt;br /&gt;
Each score item collected will increase the Item Counter by 1 (regardless of size), but it will start to decrease if the too much time passes until the next item is collected.&lt;br /&gt;
Triggering Auto-Guard (this game's version of autobombs) will reduce the counter to 2/3 of its current value and losing a life will reset it completely, so taking as few hits as possible is ideal for scoring.&lt;br /&gt;
However, using a bomb manually will convert all onscreen bullets into small score items. Although no other score items will appear while the bomb is active, bombs may still be used to increase the counter more quickly - particularly late in the game.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Strategy ==&lt;br /&gt;
=== Extends ===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=2 | Heaven, Original, Hell || colspan=2 | Accel&lt;br /&gt;
|-&lt;br /&gt;
! 1st !! 2nd !! 1st !! 2nd&lt;br /&gt;
|- &lt;br /&gt;
| 7,000,000 || 30,000,000 || 5,000,000 || 10,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is also an additional 1-UP item on Stage 4 during the mid-boss, on the right side of the screen. Attacking it with your special shot will release it.&lt;br /&gt;
&lt;br /&gt;
=== Survival ===&lt;br /&gt;
----&lt;br /&gt;
The game is relatively beginner friendly for survival play! Using the settings Guard ON, Wait ON will help greatly with achieving an All Clear. Guard ON will allow you to take extra hits, at the cost of only 1 bomb each. This effectively quadruples your starting lives without having to worry about manually bombing preemptively when in danger. Likewise, Wait ON will cause slowdown to occur when there are many bullets on the screen, which can make dodging dense patterns easier as well. &lt;br /&gt;
&lt;br /&gt;
Holding Shot + Special can ensure a stream of increased constant damage overall, which can also aid in survival play. Once comfortable with a stage layout, you can also time using your special shot on large enemies, or during particularly difficult sections, in order to also get bullet cancels to clear the screen. Most bullet patterns are either aimed or static, so tap dodging will get you far.&lt;br /&gt;
&lt;br /&gt;
Likewise, focusing on lightly scoring and playing for No Miss during the early stages can ensure you reach both score extends, giving you additional resources to work with. With Auto-Guard, you should have plenty of resources to clear the game with. Using Bombs to deal with difficult stage sections or end boss patterns faster (instead of relying on multiple Auto-Guard protections) can also be helpful.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Scoring the game is a bit more complex, but your goal should be to create as many large bullet cancels as possible, without dropping your item chain too much.&lt;br /&gt;
&lt;br /&gt;
'''''Score Items'''''&lt;br /&gt;
----&lt;br /&gt;
Score items come in two sizes in Eden's Aegis: small and large. Large items are dropped by killed enemies, and small items appear from bullets cancelled via bombing and killing enemies while they're blue (or killing them with the Edge Shot directly). Small items always magnet towards the player, but large ones will only do so if the enemy was killed while it was blue.&lt;br /&gt;
&lt;br /&gt;
Note that some large enemies will cancel all bullets onscreen when killed. If one of these is destroyed with the Edge Shot, ''all'' onscreen bullets will turn into score items and not just the ones fired by that enemy.&lt;br /&gt;
&lt;br /&gt;
Small items award 100 points when collected, and large items award 300 points. Each item collected also increases the Item Counter by 1, which is the main scoring purpose of these items.&lt;br /&gt;
&lt;br /&gt;
'''''Item Counter'''''&lt;br /&gt;
----&lt;br /&gt;
The Item Counter is the counter visible in the top left corner of the screen that counts up as you collect score items, and decreases rapidly when not collecting items after a short period of time (similar to [[DoDonPachi]]'s Hit Counter). While killing enemies quickly is preferable for survival, for scoring, keeping enemies alive for longer and then killing them with the Edge Shot will actually allow you to collect much more items than if you were to defeat them normally. Additionally, any enemy defeated in this manner will also have their items auto-collect to you, from anywhere on the screen.  &lt;br /&gt;
&lt;br /&gt;
For every enemy killed, an additional score bonus is awarded (on top of the enemy's base value) based on the Item Counter:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy Type !! Score Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Stage enemy (any) || Item Counter x 10&lt;br /&gt;
|-&lt;br /&gt;
| Midboss || Item Counter x 100&lt;br /&gt;
|-&lt;br /&gt;
| Boss (each phase) || Item Counter x 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additionally, defeating bosses quickly is important too, so utilizing your Shot and Special to deal extra damage quicker is vital. The Item Counter decreases slower during boss fights, but you still want to reach each phase transition as fast as possible, and collect a bullet cancel from those as well using the Edge Shot.&lt;br /&gt;
&lt;br /&gt;
'''''Clear Bonus'''''&lt;br /&gt;
----&lt;br /&gt;
At the end of each stage, several bonuses are awarded:&lt;br /&gt;
 Clear Bonus:&lt;br /&gt;
 (stage number) x 100,000&lt;br /&gt;
 &lt;br /&gt;
 Shield Bonus: &lt;br /&gt;
 Starts at 50,000 + (stage number) x 50,000 each stage, reduced by 1/4 of its starting value for each hit taken in the current stage.&lt;br /&gt;
 Taking 4 hits or more will result in a Shield Bonus of 0.&lt;br /&gt;
 &lt;br /&gt;
 Item Bonus: 300 x (number of large score items collected) + 100 x (number of small score items collected)&lt;br /&gt;
 Notably, the number of collected items only resets upon using a continue instead of losing a life.&lt;br /&gt;
Additionally, 3 million points are awarded for every remaining life at the end of the game.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
== Video Index ==&lt;br /&gt;
&lt;br /&gt;
== Trivia/Other ==&lt;br /&gt;
* To instantly unlock every character and every stage in practice mode, create a blank text file in the game's directory and name it &amp;quot;yutori.txt&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
&lt;br /&gt;
== References and Contributors ==&lt;br /&gt;
Eden's Aegis itch.io page:&amp;lt;br&amp;gt;&lt;br /&gt;
https://xxgameroom.itch.io/edens-aegis&lt;br /&gt;
&lt;br /&gt;
x.x GameRoom's (Developer's) itch.io Page of all their works:&amp;lt;br&amp;gt;&lt;br /&gt;
https://xxgameroom.itch.io/&lt;br /&gt;
&lt;br /&gt;
Contributors:&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Xeirla|Xeirla]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:kobito|kobito]]&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Rainbow_Cave_Raid&amp;diff=16327</id>
		<title>Rainbow Cave Raid</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Rainbow_Cave_Raid&amp;diff=16327"/>
		<updated>2022-07-27T12:14:50Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rcrlogo.png|center]]&lt;br /&gt;
'''Rainbow Cave Raid''' is a vertically-scrolling Touhou shoot'em up fangame made by kobito in 2022. It consists of only one stage, with a large emphasis on scoring over simply making it to the end and intending to provide a faster pace than usually seen in Touhou games. It can be downloaded for free [https://kobito-games.itch.io/rainbow-cave-raid here].&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #633e1d&lt;br /&gt;
|title = Rainbow Cave Raid&lt;br /&gt;
|background = #c6a59f&lt;br /&gt;
|image = Rcrtitle.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = kobito&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 2022/02/20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
Rainbow Cave Raid uses three buttons, and only features a single playable character ([https://en.touhouwiki.net/wiki/Reimu_Hakurei Reimu Hakurei]) with no alternate shot types.&lt;br /&gt;
The game features 3 difficulty levels: Novice, Arcade and Extended. Novice reduces the number of enemy bullets, while Extended adds a harder second and third loop.&lt;br /&gt;
There are also game modes: Original and Arrange. These feature different versions of the Burst system and different scoring systems.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
* '''Z:''' Fires the player's shot.&lt;br /&gt;
* '''X:''' Uses a Burst if one is available.&lt;br /&gt;
* '''Shift:''' Activates focus mode while held, reducing movement speed and condensing the player's shot.&lt;br /&gt;
&lt;br /&gt;
=== Shot ===&lt;br /&gt;
[[File:Rcrshot1.png|160px|Unfocused shot]] [[File:Rcrshot2.png|160px|Focused shot]]&lt;br /&gt;
&lt;br /&gt;
The unfocused shot spreads out and covers a large portion of the screen. It's also ''slightly'' more powerful than the focused shot (at 272 damage per second as opposed to the focused shot's 264), but the player must get very close to enemies for all four option shots to hit.&lt;br /&gt;
The focused shot only fires directly in front, but still covers a little over a fourth of the screen width.&lt;br /&gt;
&lt;br /&gt;
=== Burst ===&lt;br /&gt;
[[File:Rcrburst1.png|160px|Original mode]] [[File:Rcrburst2.png|160px|Arrange mode]]&lt;br /&gt;
&lt;br /&gt;
The Burst system is this game's equivalent to bombs. A Burst may be used when the gauge in the bottom left corner of the screen is full. Additional Bursts cannot be stocked, so it's a good idea to use them frequently and let the next one start charging. The gauge simply fills over time (0.2% per frame, about 8.33 seconds for a full charge).&lt;br /&gt;
Bursts cancel all bullets in their area of effect on the frame they're used, and will deal damage to all enemies in their radius for half a second after that.&lt;br /&gt;
&lt;br /&gt;
In Arrange mode, Bursts charge slower over time (0.16% per frame, about 10.42 seconds for a full charge), have a larger area of effect and deal increased damage (5 damage per frame instead of 2.2). It's worth noting that Bursts can be charged via certain actions in this mode (explained later), allowing them to be used more frequently overall.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
==== Original Mode ====&lt;br /&gt;
''Note: &amp;quot;Item rate&amp;quot; refers to the amount each collected pickup increases the corresponding item counter.''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem1.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; items are spawned when enemies are killed at a close enough range. This range varies slightly between enemy types, as does the number of items dropped. Bosses will drop these items simply as they are shot, but significantly more can appear based on the player's proximity to the boss. '''Item rate: 1.00 (Novice/Arcade), 0.55 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem2.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; items are spawned when enemies are killed quickly enough, the amount of time allowed and number of items dropped varying between enemy types. Bosses will always drop some amount of these items when defeated, with a higher boss timer awarding more items. '''Item rate: 1.00 (Novice/Arcade), 0.50 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem3.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#fcdb34&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; items always appear from defeated enemies. However, these are the only items in the game that don't automatically move towards the player, and will scatter in random directions instead. If the player moves close enough to one of these items, it will begin to magnet towards them. This range is larger while focus mode is being used. '''Item rate: 0.90 (Novice/Arcade), 0.45 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem4.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#49ff23&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; items appear from cancelled bullets, whether it be through destroying a boss or using a Burst. '''Item rate: 0.55 (Novice), 0.40 (Arcade), 0.12 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem5.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2d96ff&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; items appear when bullets are [[Graze|grazed]] by moving close enough to them. Two of these items spawn per bullet grazed with the exception of boss battles, where only one blue item appears for every grazed bullet. '''Item rate: 0.40 (Novice), 0.30 (Arcade), 0.15 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem6.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Purple&amp;lt;/span&amp;gt; items appear from enemies as they are damaged while focus mode is ''not'' being used. Note that the type of shot used doesn't matter; firing the focused shot and exiting focus mode before the bullets hit anything will contribute to gaining purple items. '''Item rate: 0.50 (Novice/Arcade), 0.25 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem7.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff16cf&amp;quot;&amp;gt;Pink&amp;lt;/span&amp;gt; items appear from enemies as they are damaged while focus mode is being used. The shot used to deal said damage does not matter, exactly like with purple items. '''Item rate: 0.50 (Novice/Arcade), 0.25 (Extended)'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Arrange Mode ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem8.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Point&amp;lt;/span&amp;gt; items are spawned when enemies are killed normally. Each enemy has a base number of items it will drop that can be multiplied by up to x2.5 if they are destroyed almost immediately. The speed at which this multiplier decreases to x1 depends on the enemy type. Bosses work similarly, with the number of items dropped starting at x3 and decreasing to x1 across the full time limit.&lt;br /&gt;
These have a base score value of 500 points and increase the multiplier by 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem9.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ffb000&amp;quot;&amp;gt;Gold&amp;lt;/span&amp;gt; items are spawned instead of &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Point&amp;lt;/span&amp;gt; items from enemies that are killed while being hit by a Burst. The amount of &amp;lt;span style=&amp;quot;color:#ffb000&amp;quot;&amp;gt;Gold&amp;lt;/span&amp;gt; items dropped is calculated in the exact same way as &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Point&amp;lt;/span&amp;gt; items.&lt;br /&gt;
These have a base score value of 1,000 points and increase the multiplier by 2.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem1.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Energy&amp;lt;/span&amp;gt; items appear from enemies as they are shot. The closer the player is to them, the more of these will appear.&lt;br /&gt;
These have a base score value of 350 points, increase the multiplier by 1 and fill the Burst gauge by 0.7%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem4.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#49ff23&amp;quot;&amp;gt;Cancel&amp;lt;/span&amp;gt; items replace the &amp;lt;span style=&amp;quot;color:#49ff23&amp;quot;&amp;gt;green&amp;lt;/span&amp;gt; items from Original mode. These have a base score value of 500 points. Every ''fourth'' cancel item collected will also increase the multiplier by 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem5.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2d96ff&amp;quot;&amp;gt;Graze&amp;lt;/span&amp;gt; items replace the &amp;lt;span style=&amp;quot;color:#2d96ff&amp;quot;&amp;gt;blue&amp;lt;/span&amp;gt; items from Original mode, except every graze will always spawn 2 graze items, even during bosses. These only increase the Burst gauge, by 1.5% each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Both modes also feature extend items that award the player an extra life. These only appear under specific conditions.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
Extended mode features three loops. The first loop is the same as Arcade difficulty, but the second and third loops have higher bullet density and new boss patterns. Loop 3 also ends with a mandatory alternate [[True Last Boss|TLB]], which cannot be accessed in the first two loops. There are no requirements to access the later loops.&lt;br /&gt;
&lt;br /&gt;
'''In Original mode only,''' the speed at which the Burst gauge fills is increased by 15% on Loop 2, and by 30% on Loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Extends ===&lt;br /&gt;
----&lt;br /&gt;
==== Original Mode ====&lt;br /&gt;
Extends in this mode are earned by reaching certain total item counts (that is, the sum of all 7 individual item counts).&lt;br /&gt;
&lt;br /&gt;
* In '''Novice''' mode, extends are awarded at '''100''', '''250''', '''450''', '''700''', '''950''', '''1250''', '''1600''' and '''2000''' total items.&lt;br /&gt;
* In '''Arcade''' mode, extends are awarded at '''100''', '''300''', '''500''', '''750''', '''1050''', '''1400''', '''1800''' and '''2300''' total items.&lt;br /&gt;
* In '''Extended''' mode, extends are awarded '''every 200''' total items, with no upper limit.&lt;br /&gt;
&lt;br /&gt;
==== Arrange Mode ====&lt;br /&gt;
Extends in this mode are earned by reaching certain multiplier thresholds.&lt;br /&gt;
&lt;br /&gt;
* In '''Novice''' and '''Arcade''' mode, the first extend is awarded at '''x1000''', with the threshold increasing increasing by '''1000 + (number of extends gained so far) * 100''' every time it's reached. (x1000, x2100, x3300, x4600 etc.)&lt;br /&gt;
* In '''Extended''' mode, extends are awarded '''every x2000'''.&lt;br /&gt;
* In '''Special''', extends are awarded '''every x1500'''.&lt;br /&gt;
&lt;br /&gt;
==== Secret Extends ====&lt;br /&gt;
Both game modes also have hidden extend items. These appear under certain conditions:&lt;br /&gt;
&lt;br /&gt;
* '''Novice/Arcade/Extended Loop 1:''' Destroy all of the first midboss's options, then destroy the main body.&lt;br /&gt;
* '''Extended Loop 2:''' Destroy the second midbosses at the same time (within 35 frames of each other in Original mode, or 25 frames in Arrange).&lt;br /&gt;
* '''Extended Loop 3:''' Destroy all eight yin-yang enemies during the third midboss.&lt;br /&gt;
* '''Special:''' Destroy both large fairies at the end of the stage.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
==== Original Mode ====&lt;br /&gt;
Score in this mode is only calculated at the end of the game, and is equal to all 7 item counts multiplied together, plus an extra +0.1 multiplier for each life remaining.&lt;br /&gt;
&lt;br /&gt;
Therefore, scoring primarily consists of losing as few lives as possible and collecting lots of items. Because of how score is calculated, it's also sometimes worth trying to keep a decent balance of all seven colors (particularly with purple and pink items). This also means that a 0-score run is possible if any of the item counts is 0.&lt;br /&gt;
&lt;br /&gt;
==== Arrange Mode ====&lt;br /&gt;
This mode features a more traditional scoring system, with score being gained from destroying enemies and collecting items. There is also a multiplier that's increased by collecting items, which affects all score gained.&lt;br /&gt;
&lt;br /&gt;
Thus, speedkilling and pointblanking enemies is essential for a high score, while using Bursts to take out enemies for gold items. There is also a life bonus at the end, which awards a base 50,000 points per remaining life.&lt;br /&gt;
&lt;br /&gt;
=== Achievements ===&lt;br /&gt;
----&lt;br /&gt;
[[File:RCR Achievements Screen.png|frame|center|The achievements screen, with all achievements unlocked.]]&lt;br /&gt;
From 1.10a onwards, Rainbow Cave Raid features 15 different achievements with requirements ranging from clearing the game on any difficulty to getting high scores on different modes. Note that checks for most achievements are disabled on Extended difficulty - for example, you cannot obtain the scoring achievements for any mode in Extended.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Achievement !! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| Novice/Adept/Master/Parallel Shooter || Clear the game on any difficulty/Arcade difficulty/Arcade difficulty with the TLB on Original Mode/Arcade difficulty with the TLB on Arrange Mode.&lt;br /&gt;
|-&lt;br /&gt;
| Big Number Enthusiast/High Roller/Quintillionaire || Clear the game on Original Mode with 100 quadrillion/500 quadrillion/1 quintillion points.&lt;br /&gt;
|-&lt;br /&gt;
| Point Item Collector/Gold Digger/Shrine Maiden of Great Fortune || Clear the game on Arcade Mode with 20 billion/30 billion/50 billion points.&lt;br /&gt;
|-&lt;br /&gt;
| Bankrupt || Clear the game with 0 points (any difficulty, any mode).&lt;br /&gt;
|-&lt;br /&gt;
| Double Kill || Defeat both fairy midbosses of the stage (labeled as Midboss 2 in the Practice menu) at the same time (any difficulty, any mode).&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Avoidance || Obtain a [[No-Miss|no-miss]] clear of the game (any difficulty, any mode).&lt;br /&gt;
|-&lt;br /&gt;
| Option Hunter || Obtain the hidden extend from the first midboss of the stage (any difficulty, any mode).&lt;br /&gt;
|-&lt;br /&gt;
| Polychromatic Lotus Butterfly || Obtain all other achievements.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After obtaining all achievements, a secret Special Stage can be accessed (see the Special Stage section in Secrets below).&lt;br /&gt;
&lt;br /&gt;
=== Secrets ===&lt;br /&gt;
----&lt;br /&gt;
==== True Last Boss ====&lt;br /&gt;
&lt;br /&gt;
[[File:RCR Arcade TLB.png|thumb|right|The TLB on Arcade difficulty if the player fulfills the requirements.]]&lt;br /&gt;
[[File:RCR Extended TLB.png|thumb|right|The TLB on Extended difficulty's third and final loop.]]&lt;br /&gt;
&lt;br /&gt;
Rainbow Cave Raid features a True Last Boss, which can be fought on both modes if the following conditions are met:&lt;br /&gt;
* Play on Arcade difficulty.&lt;br /&gt;
* Do not time out the stage boss.&lt;br /&gt;
* Have at least 2000 total items on Original mode, or a multiplier of at least x9500 on Arrange mode.&lt;br /&gt;
* Destroy the special enemy that appears if the above conditions are fulfilled.&lt;br /&gt;
&lt;br /&gt;
On Extended difficulty, a different True Last Boss is introduced at the end of the third loop. This True Last Boss is mandatory regardless of the player's performance, and contains entirely unique patterns compared to the regular True Last Boss.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==== Special Stage ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Special Stage.png|320x240px|thumb|left|The Special Stage.]]&lt;br /&gt;
[[File:Special Stage Boss Fight.png|320x240px|thumb|left|Kobiko, the Special Stage boss. Her second phase requires the player to charge and use their Bursts to get past the laser walls.]]&lt;br /&gt;
&lt;br /&gt;
The Special Stage is a hidden bonus stage, accessed separately from the main game. It can be played by highlighting the final achievement in the Achievements screen and pressing the shot button, but only once all achievements have been unlocked. This stage can only be played in Arrange Mode and is designed around its particular version of the Burst mechanic, requiring aggressive charging and usage of Bursts to get through difficult and dense enemy attacks.&lt;br /&gt;
&lt;br /&gt;
The boss of the Special Stage is Kobiko, an original character from the game's developer (Kobito). Her first phase contains multiple different attacks that she cycles through at a predetermined pattern. Her second phase contains laser walls that ''require'' the player to use Bursts to pass through - they and Kobiko herself will shoot bullets that can be grazed to charge the Bursts. Finally, the third phase is described as an incredibly difficult &amp;quot;resource wall&amp;quot;, with a very fast and dense spiral pattern that requires precise dodging.&lt;br /&gt;
&lt;br /&gt;
The Special Stage's tracks are unlocked in the Music Room and can be listened to after the player plays through it once.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* '''v1.00a:''' Initial release&lt;br /&gt;
* '''v1.10a:''' Adds Arrange mode, the Special stage, slight stage design changes and some new features including achievements&lt;br /&gt;
* '''v1.20a:''' Adds Extended mode, some bugfixes&lt;br /&gt;
* '''v1.20b:''' Very slight visual tweaks and a bugfix&lt;br /&gt;
* '''v1.20c:''' Fixed some replays crashing the game&lt;br /&gt;
* '''v1.20d:''' Fixed replays potentially incorrectly displaying &amp;quot;Extended&amp;quot; as the in-game difficulty, added colored lifebars for the second midboss&lt;br /&gt;
* '''v1.20e:''' Small bugfix&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The game was originally being made for Touhou Game Jam 2021 with the theme &amp;quot;Rainbow&amp;quot;, which inspired the scoring system in Original mode. The developer missed the deadline though, and the project was revived several months later.&lt;br /&gt;
* The jam version also had horizontal screen panning as the player moved left or right, but it was removed before the actual release due to negative feedback and because the stage design worked perfectly fine without it anyway.&lt;br /&gt;
* The v1.10a update was originally planned to have an endless mode that loops infinitely, but the idea was ultimately scrapped and later fleshed out into Extended mode.&lt;br /&gt;
* Arrange mode was originally supposed to have a unique TLB in the form of [https://en.touhouwiki.net/wiki/Momoyo_Himemushi Momoyo Himemushi], but the idea was scrapped. The music for the fight was completed and planned to included with the soundtrack, but that idea was also scrapped last-minute due to mixing issues and lost project files.&lt;br /&gt;
* The music that plays on the title screen is a very slightly edited version of a track originally made for an unfinished joke game.&lt;br /&gt;
* One of the achievements was originally awarded for clearing Arcade mode with the TLB, while finishing with a final score of 0. This also meant that the TLB's item drops had to be disabled if the player defeated it while at least one of the item counts was still 0. The achievement was ultimately replaced for being far too difficult, but the changed item drop behavior was kept and introduced in v1.10a.&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&lt;br /&gt;
=== Page Contributors ===&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* Page created and primarily written by the developer, [[User:kobito|kobito]].&lt;br /&gt;
* Additional information and images provided by [[User:Kevinmonitor|Kevinmonitor]].&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gameplay Videos ===&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* [https://www.youtube.com/watch?v=FF4UytffzZ8 Original Mode Playthrough by Toimine.] This scorerun achieves 2 quintillion points and can serve as a guide for obtaining Original Mode's scoring achievements (100 quadrillion, 500 quadrillion, and 1 quintillion respectively).&lt;br /&gt;
* [https://www.youtube.com/watch?v=OFR0PIP279M Arrange Mode Playthrough by Kevinmonitor.] This scorerun, which achieves over 53 billion points and the hidden extend, serves as a commentated guide for obtaining Arrange Mode's scoring achievements (20 billion, 30 billion, and 50 billion respectively). &lt;br /&gt;
* [https://www.youtube.com/watch?v=xBZPw0qqWZo Special Stage Playthrough by Kevinmonitor.] This run achieves the stage's hidden extend.&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Independent/Doujin shooting games]]&lt;br /&gt;
[[Category:Free to Play shooting games]]&lt;br /&gt;
[[Category:Vertical orientation]]&lt;br /&gt;
[[Category:Grazing mechanic]]&lt;br /&gt;
[[Category:True Last Boss]]&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Rainbow_Cave_Raid&amp;diff=16201</id>
		<title>Rainbow Cave Raid</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Rainbow_Cave_Raid&amp;diff=16201"/>
		<updated>2022-07-13T11:10:06Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rcrlogo.png|center]]&lt;br /&gt;
'''Rainbow Cave Raid''' is a vertically-scrolling Touhou shoot'em up fangame made by kobito in 2022. It consists of only one stage, with a large emphasis on scoring over simply making it to the end and intending to provide a faster pace than usually seen in Touhou games. It can be downloaded for free [https://kobito-games.itch.io/rainbow-cave-raid here].&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #633e1d&lt;br /&gt;
|title = Rainbow Cave Raid&lt;br /&gt;
|background = #c6a59f&lt;br /&gt;
|image = Rcrtitle.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = kobito&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 2022/02/20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
Rainbow Cave Raid uses three buttons, and only features a single playable character ([https://en.touhouwiki.net/wiki/Reimu_Hakurei Reimu Hakurei]) with no alternate shot types.&lt;br /&gt;
The game features 3 difficulty levels: Novice, Arcade and Extended. Novice reduces the number of enemy bullets, while Extended adds a harder second and third loop.&lt;br /&gt;
There are also game modes: Original and Arrange. These feature different versions of the Burst system and different scoring systems.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
* '''Z:''' Fires the player's shot.&lt;br /&gt;
* '''X:''' Uses a Burst if one is available.&lt;br /&gt;
* '''Shift:''' Activates focus mode while held, reducing movement speed and condensing the player's shot.&lt;br /&gt;
&lt;br /&gt;
=== Shot ===&lt;br /&gt;
[[File:Rcrshot1.png|160px|Unfocused shot]] [[File:Rcrshot2.png|160px|Focused shot]]&lt;br /&gt;
&lt;br /&gt;
The unfocused shot spreads out and covers a large portion of the screen. It's also ''slightly'' more powerful than the focused shot (at 272 damage per second as opposed to the focused shot's 264), but the player must get very close to enemies for all four option shots to hit.&lt;br /&gt;
The focused shot only fires directly in front, but still covers a little over a fourth of the screen width.&lt;br /&gt;
&lt;br /&gt;
=== Burst ===&lt;br /&gt;
[[File:Rcrburst1.png|160px|Original mode]] [[File:Rcrburst2.png|160px|Arrange mode]]&lt;br /&gt;
&lt;br /&gt;
The Burst system is this game's equivalent to bombs. A Burst may be used when the gauge in the bottom left corner of the screen is full. Additional Bursts cannot be stocked, so it's a good idea to use them frequently and let the next one start charging. The gauge simply fills over time (0.2% per frame, about 8.33 seconds for a full charge).&lt;br /&gt;
Bursts cancel all bullets in their area of effect on the frame they're used, and will deal damage to all enemies in their radius for half a second after that.&lt;br /&gt;
&lt;br /&gt;
In Arrange mode, Bursts charge slower over time (0.16% per frame, about 10.42 seconds for a full charge), have a larger area of effect and deal increased damage (5 damage per frame instead of 2.2). It's worth noting that Bursts can be charged via certain actions in this mode (explained later), allowing them to be used more frequently overall.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
==== Original Mode ====&lt;br /&gt;
''Note: &amp;quot;Item rate&amp;quot; refers to the amount each collected pickup increases the corresponding item counter.''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem1.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; items are spawned when enemies are killed at a close enough range. This range varies slightly between enemy types, as does the number of items dropped. Bosses will drop these items simply as they are shot, but significantly more can appear based on the player's proximity to the boss. '''Item rate: 1.00 (Novice/Arcade), 0.55 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem2.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; items are spawned when enemies are killed quickly enough, the amount of time allowed and number of items dropped varying between enemy types. Bosses will always drop some amount of these items when defeated, with a higher boss timer awarding more items. '''Item rate: 1.00 (Novice/Arcade), 0.50 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem3.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#fcdb34&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; items always appear from defeated enemies. However, these are the only items in the game that don't automatically move towards the player, and will scatter in random directions instead. If the player moves close enough to one of these items, it will begin to magnet towards them. This range is larger while focus mode is being used. '''Item rate: 0.90 (Novice/Arcade), 0.45 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem4.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#49ff23&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; items appear from cancelled bullets, whether it be through destroying a boss or using a Burst. '''Item rate: 0.55 (Novice), 0.40 (Arcade), 0.12 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem5.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2d96ff&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; items appear when bullets are [[Graze|grazed]] by moving close enough to them. Two of these items spawn per bullet grazed with the exception of boss battles, where only one blue item appears for every grazed bullet. '''Item rate: 0.40 (Novice), 0.30 (Arcade), 0.15 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem6.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Purple&amp;lt;/span&amp;gt; items appear from enemies as they are damaged while focus mode is ''not'' being used. Note that the type of shot used doesn't matter; firing the focused shot and exiting focus mode before the bullets hit anything will contribute to gaining purple items. '''Item rate: 0.50 (Novice/Arcade), 0.25 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem7.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff16cf&amp;quot;&amp;gt;Pink&amp;lt;/span&amp;gt; items appear from enemies as they are damaged while focus mode is being used. The shot used to deal said damage does not matter, exactly like with purple items. '''Item rate: 0.50 (Novice/Arcade), 0.25 (Extended)'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Arrange Mode ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem8.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Point&amp;lt;/span&amp;gt; items are spawned when enemies are killed normally. Each enemy has a base number of items it will drop that can be multiplied by up to x2.5 if they are destroyed almost immediately. The speed at which this multiplier decreases to x1 depends on the enemy type. Bosses work similarly, with the number of items dropped starting at x3 and decreasing to x1 across the full time limit.&lt;br /&gt;
These have a base score value of 500 points and increase the multiplier by 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem9.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ffb000&amp;quot;&amp;gt;Gold&amp;lt;/span&amp;gt; items are spawned instead of &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Point&amp;lt;/span&amp;gt; items from enemies that are killed while being hit by a Burst. The amount of &amp;lt;span style=&amp;quot;color:#ffb000&amp;quot;&amp;gt;Gold&amp;lt;/span&amp;gt; items dropped is calculated in the exact same way as &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Point&amp;lt;/span&amp;gt; items.&lt;br /&gt;
These have a base score value of 1,000 points and increase the multiplier by 2.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem1.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Energy&amp;lt;/span&amp;gt; items appear from enemies as they are shot. The closer the player is to them, the more of these will appear.&lt;br /&gt;
These have a base score value of 350 points, increase the multiplier by 1 and fill the Burst gauge by 0.7%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem4.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#49ff23&amp;quot;&amp;gt;Cancel&amp;lt;/span&amp;gt; items replace the &amp;lt;span style=&amp;quot;color:#49ff23&amp;quot;&amp;gt;green&amp;lt;/span&amp;gt; items from Original mode. These have a base score value of 500 points. Every ''fourth'' cancel item collected will also increase the multiplier by 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem5.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2d96ff&amp;quot;&amp;gt;Graze&amp;lt;/span&amp;gt; items replace the &amp;lt;span style=&amp;quot;color:#2d96ff&amp;quot;&amp;gt;blue&amp;lt;/span&amp;gt; items from Original mode, except every graze will always spawn 2 graze items, even during bosses. These only increase the Burst gauge, by 1.5% each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Both modes also feature extend items that award the player an extra life. These only appear under specific conditions.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
Extended mode features three loops. The first loop is the same as Arcade difficulty, but the second and third loops have higher bullet density and new boss patterns. Loop 3 also ends with a mandatory alternate [[True Last Boss|TLB]], which cannot be accessed in the first two loops. There are no requirements to access the later loops.&lt;br /&gt;
&lt;br /&gt;
'''In Original mode only,''' the speed at which the Burst gauge fills is increased by 15% on Loop 2, and by 30% on Loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Extends ===&lt;br /&gt;
----&lt;br /&gt;
==== Original Mode ====&lt;br /&gt;
Extends in this mode are earned by reaching certain total item counts (that is, the sum of all 7 individual item counts).&lt;br /&gt;
&lt;br /&gt;
* In '''Novice''' mode, extends are awarded at '''100''', '''250''', '''450''', '''700''', '''950''', '''1250''', '''1600''' and '''2000''' total items.&lt;br /&gt;
* In '''Arcade''' mode, extends are awarded at '''100''', '''300''', '''500''', '''750''', '''1050''', '''1400''', '''1800''' and '''2300''' total items.&lt;br /&gt;
* In '''Extended''' mode, extends are awarded '''every 200''' total items, with no upper limit.&lt;br /&gt;
&lt;br /&gt;
==== Arrange Mode ====&lt;br /&gt;
Extends in this mode are earned by reaching certain multiplier thresholds.&lt;br /&gt;
&lt;br /&gt;
* In '''Novice''' and '''Arcade''' mode, the first extend is awarded at '''x1000''', with the threshold increasing increasing by '''1000 + (number of extends gained so far) * 100''' every time it's reached. (x1000, x2100, x3300, x4600 etc.)&lt;br /&gt;
* In '''Extended''' mode, extends are awarded '''every x2000'''.&lt;br /&gt;
* In '''Special''', extends are awarded '''every x1500'''.&lt;br /&gt;
&lt;br /&gt;
==== Secret Extends ====&lt;br /&gt;
Both game modes also have hidden extend items. These appear under certain conditions:&lt;br /&gt;
&lt;br /&gt;
* '''Novice/Arcade/Extended Loop 1:''' Destroy all of the first midboss's options, then destroy the main body.&lt;br /&gt;
* '''Extended Loop 2:''' Destroy the second midbosses at the same time (within 35 frames of each other in Original mode, or 25 frames in Arrange).&lt;br /&gt;
* '''Extended Loop 3:''' Destroy all eight yin-yang enemies during the third midboss.&lt;br /&gt;
* '''Special:''' Destroy both large fairies at the end of the stage.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
==== Original Mode ====&lt;br /&gt;
Score in this mode is only calculated at the end of the game, and is equal to all 7 item counts multiplied together, plus an extra +0.1 multiplier for each life remaining.&lt;br /&gt;
&lt;br /&gt;
Therefore, scoring primarily consists of losing as few lives as possible and collecting lots of items. Because of how score is calculated, it's also sometimes worth trying to keep a decent balance of all seven colors (particularly with purple and pink items). This also means that a 0-score run is possible if any of the item counts is 0.&lt;br /&gt;
&lt;br /&gt;
==== Arrange Mode ====&lt;br /&gt;
This mode features a more traditional scoring system, with score being gained from destroying enemies and collecting items. There is also a multiplier that's increased by collecting items, which affects all score gained.&lt;br /&gt;
&lt;br /&gt;
Thus, speedkilling and pointblanking enemies is essential for a high score, while using Bursts to take out enemies for gold items. There is also a life bonus at the end, which awards a base 50,000 points per remaining life.&lt;br /&gt;
&lt;br /&gt;
=== Achievements ===&lt;br /&gt;
----&lt;br /&gt;
[[File:RCR Achievements Screen.png|frame|center|The achievements screen, with all achievements unlocked.]]&lt;br /&gt;
From 1.10a onwards, Rainbow Cave Raid features 15 different achievements with requirements ranging from clearing the game on any difficulty to getting high scores on different modes. Note that checks for most achievements are disabled on Extended difficulty - for example, you cannot obtain the scoring achievements for any mode in Extended.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Achievement !! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| Novice/Adept/Master/Parallel Shooter || Clear the game on any difficulty/Arcade difficulty/Arcade difficulty with the TLB on Original Mode/Arcade difficulty with the TLB on Arrange Mode.&lt;br /&gt;
|-&lt;br /&gt;
| Big Number Enthusiast/High Roller/Quintillionaire || Clear the game on Original Mode with 100 quadrillion/500 quadrillion/1 quintillion points.&lt;br /&gt;
|-&lt;br /&gt;
| Point Item Collector/Gold Digger/Shrine Maiden of Great Fortune || Clear the game on Arcade Mode with 20 billion/30 billion/50 billion points.&lt;br /&gt;
|-&lt;br /&gt;
| Bankrupt || Clear the game with 0 points (any difficulty, any mode).&lt;br /&gt;
|-&lt;br /&gt;
| Double Kill || Defeat both fairy midbosses of the stage (labeled as Midboss 2 in the Practice menu) at the same time (any difficulty, any mode).&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Avoidance || Obtain a [[No-Miss|no-miss]] clear of the game (any difficulty, any mode).&lt;br /&gt;
|-&lt;br /&gt;
| Option Hunter || Obtain the hidden extend from the first midboss of the stage (any difficulty, any mode).&lt;br /&gt;
|-&lt;br /&gt;
| Polychromatic Lotus Butterfly || Obtain all other achievements.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After obtaining all achievements, a secret Special Stage can be accessed (see the Special Stage section in Secrets below).&lt;br /&gt;
&lt;br /&gt;
=== Secrets ===&lt;br /&gt;
----&lt;br /&gt;
==== True Last Boss ====&lt;br /&gt;
&lt;br /&gt;
[[File:RCR Arcade TLB.png|thumb|right|The TLB on Arcade difficulty if the player fulfills the requirements.]]&lt;br /&gt;
[[File:RCR Extended TLB.png|thumb|right|The TLB on Extended difficulty's third and final loop.]]&lt;br /&gt;
&lt;br /&gt;
Rainbow Cave Raid features a True Last Boss, which can be fought on both modes if the following conditions are met:&lt;br /&gt;
* Play on Arcade difficulty.&lt;br /&gt;
* Do not time out the stage boss.&lt;br /&gt;
* Have at least 2000 total items on Original mode, or a multiplier of at least x9500 on Arrange mode.&lt;br /&gt;
* Destroy the special enemy that appears if the above conditions are fulfilled.&lt;br /&gt;
&lt;br /&gt;
On Extended difficulty, a different True Last Boss is introduced at the end of the third loop. This True Last Boss is mandatory regardless of the player's performance, and contains entirely unique patterns compared to the regular True Last Boss.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==== Special Stage ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Special Stage.png|320x240px|thumb|left|The Special Stage.]]&lt;br /&gt;
[[File:Special Stage Boss Fight.png|320x240px|thumb|left|Kobiko, the Special Stage boss. Her second phase requires the player to charge and use their Bursts to get past the laser walls.]]&lt;br /&gt;
&lt;br /&gt;
The Special Stage is a hidden bonus stage, accessed separately from the main game. It can be played by highlighting the final achievement in the Achievements screen and pressing the shot button, but only once all achievements have been unlocked. This stage can only be played in Arrange Mode and is designed around its particular version of the Burst mechanic, requiring aggressive charging and usage of Bursts to get through difficult and dense enemy attacks.&lt;br /&gt;
&lt;br /&gt;
The boss of the Special Stage is Kobiko, an original character from the game's developer (Kobito). Her first phase contains multiple different attacks that she cycles through at a predetermined pattern. Her second phase contains laser walls that ''require'' the player to use Bursts to pass through - they and Kobiko herself will shoot bullets that can be grazed to charge the Bursts. Finally, the third phase is described as an incredibly difficult &amp;quot;resource wall&amp;quot;, with a very fast and dense spiral pattern that requires precise dodging.&lt;br /&gt;
&lt;br /&gt;
The Special Stage's tracks are unlocked in the Music Room and can be listened to after the player plays through it once.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* '''v1.00a:''' Initial release&lt;br /&gt;
* '''v1.10a:''' Adds Arrange mode, the Special stage, slight stage design changes and some new features including achievements&lt;br /&gt;
* '''v1.20a:''' Adds Extended mode, some bugfixes&lt;br /&gt;
* '''v1.20b:''' Very slight visual tweaks and a bugfix&lt;br /&gt;
* '''v1.20c:''' Fixed some replays crashing the game&lt;br /&gt;
* '''v1.20d:''' Fixed replays potentially incorrectly displaying &amp;quot;Extended&amp;quot; as the in-game difficulty, added colored lifebars for the second midboss&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The game was originally being made for Touhou Game Jam 2021 with the theme &amp;quot;Rainbow&amp;quot;, which inspired the scoring system in Original mode. The developer missed the deadline though, and the project was revived several months later.&lt;br /&gt;
* The jam version also had horizontal screen panning as the player moved left or right, but it was removed before the actual release due to negative feedback and because the stage design worked perfectly fine without it anyway.&lt;br /&gt;
* The v1.10a update was originally planned to have an endless mode that loops infinitely, but the idea was ultimately scrapped and later fleshed out into Extended mode.&lt;br /&gt;
* Arrange mode was originally supposed to have a unique TLB in the form of [https://en.touhouwiki.net/wiki/Momoyo_Himemushi Momoyo Himemushi], but the idea was scrapped. The music for the fight was completed and planned to included with the soundtrack, but that idea was also scrapped last-minute due to mixing issues and lost project files.&lt;br /&gt;
* The music that plays on the title screen is a very slightly edited version of a track originally made for an unfinished joke game.&lt;br /&gt;
* One of the achievements was originally awarded for clearing Arcade mode with the TLB, while finishing with a final score of 0. This also meant that the TLB's item drops had to be disabled if the player defeated it while at least one of the item counts was still 0. The achievement was ultimately replaced for being far too difficult, but the changed item drop behavior was kept and introduced in v1.10a.&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&lt;br /&gt;
=== Page Contributors ===&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* Page created and primarily written by the developer, [[User:kobito|kobito]].&lt;br /&gt;
* Additional information and images provided by [[User:Kevinmonitor|Kevinmonitor]].&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gameplay Videos ===&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* [https://www.youtube.com/watch?v=FF4UytffzZ8 Original Mode Playthrough by Toimine.] This scorerun achieves 2 quintillion points and can serve as a guide for obtaining Original Mode's scoring achievements (100 quadrillion, 500 quadrillion, and 1 quintillion respectively).&lt;br /&gt;
* [https://www.youtube.com/watch?v=OFR0PIP279M Arrange Mode Playthrough by Kevinmonitor.] This scorerun, which achieves over 53 billion points and the hidden extend, serves as a commentated guide for obtaining Arrange Mode's scoring achievements (20 billion, 30 billion, and 50 billion respectively). &lt;br /&gt;
* [https://www.youtube.com/watch?v=xBZPw0qqWZo Special Stage Playthrough by Kevinmonitor.] This run achieves the stage's hidden extend.&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Independent/Doujin shooting games]]&lt;br /&gt;
[[Category:Free to Play shooting games]]&lt;br /&gt;
[[Category:Vertical orientation]]&lt;br /&gt;
[[Category:Grazing mechanic]]&lt;br /&gt;
[[Category:True Last Boss]]&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Rainbow_Cave_Raid&amp;diff=16200</id>
		<title>Rainbow Cave Raid</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Rainbow_Cave_Raid&amp;diff=16200"/>
		<updated>2022-07-13T06:47:52Z</updated>

		<summary type="html">&lt;p&gt;Kobito: /* Version Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rcrlogo.png|center]]&lt;br /&gt;
'''Rainbow Cave Raid''' is a vertically-scrolling Touhou shoot'em up fangame made by kobito in 2022. It consists of only one stage, with a large emphasis on scoring over simply making it to the end and intending to provide a faster pace than usually seen in Touhou games. It can be downloaded for free [https://kobito-games.itch.io/rainbow-cave-raid here].&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #633e1d&lt;br /&gt;
|title = Rainbow Cave Raid&lt;br /&gt;
|background = #c6a59f&lt;br /&gt;
|image = Rcrtitle.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = kobito&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 2022/02/20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
Rainbow Cave Raid uses three buttons, and only features a single playable character ([https://en.touhouwiki.net/wiki/Reimu_Hakurei Reimu Hakurei]) with no alternate shot types.&lt;br /&gt;
The game features 3 difficulty levels: Novice, Arcade and Extended. Novice reduces the number of enemy bullets, while Extended adds a harder second and third loop.&lt;br /&gt;
There are also game modes: Original and Arrange. These feature different versions of the Burst system and different scoring systems.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
* '''Z:''' Fires the player's shot.&lt;br /&gt;
* '''X:''' Uses a Burst if one is available.&lt;br /&gt;
* '''Shift:''' Activates focus mode while held, reducing movement speed and condensing the player's shot.&lt;br /&gt;
&lt;br /&gt;
=== Shot ===&lt;br /&gt;
[[File:Rcrshot1.png|160px|Unfocused shot]] [[File:Rcrshot2.png|160px|Focused shot]]&lt;br /&gt;
&lt;br /&gt;
The unfocused shot spreads out and covers a large portion of the screen. It's also ''slightly'' more powerful than the focused shot (at 272 damage per second as opposed to the focused shot's 264), but the player must get very close to enemies for all four option shots to hit.&lt;br /&gt;
The focused shot only fires directly in front, but still covers a little over a fourth of the screen width.&lt;br /&gt;
&lt;br /&gt;
=== Burst ===&lt;br /&gt;
[[File:Rcrburst1.png|160px|Original mode]] [[File:Rcrburst2.png|160px|Arrange mode]]&lt;br /&gt;
&lt;br /&gt;
The Burst system is this game's equivalent to bombs. A Burst may be used when the gauge in the bottom left corner of the screen is full. Additional Bursts cannot be stocked, so it's a good idea to use them frequently and let the next one start charging. The gauge simply fills over time (0.2% per frame, about 8.33 seconds for a full charge).&lt;br /&gt;
Bursts cancel all bullets in their area of effect on the frame they're used, and will deal damage to all enemies in their radius for half a second after that.&lt;br /&gt;
&lt;br /&gt;
In Arrange mode, Bursts charge slower over time (0.16% per frame, about 10.42 seconds for a full charge), have a larger area of effect and deal increased damage (5 damage per frame instead of 2.2). It's worth noting that Bursts can be charged via certain actions in this mode (explained later), allowing them to be used more frequently overall.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
==== Original Mode ====&lt;br /&gt;
''Note: &amp;quot;Item rate&amp;quot; refers to the amount each collected pickup increases the corresponding item counter.''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem1.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; items are spawned when enemies are killed at a close enough range. This range varies slightly between enemy types, as does the number of items dropped. Bosses will drop these items simply as they are shot, but significantly more can appear based on the player's proximity to the boss. '''Item rate: 1.00 (Novice/Arcade), 0.55 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem2.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; items are spawned when enemies are killed quickly enough, the amount of time allowed and number of items dropped varying between enemy types. Bosses will always drop some amount of these items when defeated, with a higher boss timer awarding more items. '''Item rate: 1.00 (Novice/Arcade), 0.50 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem3.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#fcdb34&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; items always appear from defeated enemies. However, these are the only items in the game that don't automatically move towards the player, and will scatter in random directions instead. If the player moves close enough to one of these items, it will begin to magnet towards them. This range is larger while focus mode is being used. '''Item rate: 0.90 (Novice/Arcade), 0.45 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem4.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#49ff23&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; items appear from cancelled bullets, whether it be through destroying a boss or using a Burst. '''Item rate: 0.55 (Novice), 0.40 (Arcade), 0.12 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem5.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2d96ff&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; items appear when bullets are [[Graze|grazed]] by moving close enough to them. Two of these items spawn per bullet grazed with the exception of boss battles, where only one blue item appears for every grazed bullet. '''Item rate: 0.40 (Novice), 0.30 (Arcade), 0.15 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem6.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Purple&amp;lt;/span&amp;gt; items appear from enemies as they are damaged while focus mode is ''not'' being used. Note that the type of shot used doesn't matter; firing the focused shot and exiting focus mode before the bullets hit anything will contribute to gaining purple items. '''Item rate: 0.50 (Novice/Arcade), 0.25 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem7.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff16cf&amp;quot;&amp;gt;Pink&amp;lt;/span&amp;gt; items appear from enemies as they are damaged while focus mode is being used. The shot used to deal said damage does not matter, exactly like with purple items. '''Item rate: 0.50 (Novice/Arcade), 0.25 (Extended)'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Arrange Mode ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem8.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Point&amp;lt;/span&amp;gt; items are spawned when enemies are killed normally. Each enemy has a base number of items it will drop that can be multiplied by up to x2.5 if they are destroyed almost immediately. The speed at which this multiplier decreases to x1 depends on the enemy type. Bosses work similarly, with the number of items dropped starting at x3 and decreasing to x1 across the full time limit.&lt;br /&gt;
These have a base score value of 500 points and increase the multiplier by 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem9.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ffb000&amp;quot;&amp;gt;Gold&amp;lt;/span&amp;gt; items are spawned instead of &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Point&amp;lt;/span&amp;gt; items from enemies that are killed while being hit by a Burst. The amount of &amp;lt;span style=&amp;quot;color:#ffb000&amp;quot;&amp;gt;Gold&amp;lt;/span&amp;gt; items dropped is calculated in the exact same way as &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Point&amp;lt;/span&amp;gt; items.&lt;br /&gt;
These have a base score value of 1,000 points and increase the multiplier by 2.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem1.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Energy&amp;lt;/span&amp;gt; items appear from enemies as they are shot. The closer the player is to them, the more of these will appear.&lt;br /&gt;
These have a base score value of 350 points, increase the multiplier by 1 and fill the Burst gauge by 0.7%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem4.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#49ff23&amp;quot;&amp;gt;Cancel&amp;lt;/span&amp;gt; items replace the &amp;lt;span style=&amp;quot;color:#49ff23&amp;quot;&amp;gt;green&amp;lt;/span&amp;gt; items from Original mode. These have a base score value of 500 points. Every ''fourth'' cancel item collected will also increase the multiplier by 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem5.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2d96ff&amp;quot;&amp;gt;Graze&amp;lt;/span&amp;gt; items replace the &amp;lt;span style=&amp;quot;color:#2d96ff&amp;quot;&amp;gt;blue&amp;lt;/span&amp;gt; items from Original mode, except every graze will always spawn 2 graze items, even during bosses. These only increase the Burst gauge, by 1.5% each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Both modes also feature extend items that award the player an extra life. These only appear under specific conditions.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
Extended mode features three loops. The first loop is the same as Arcade difficulty, but the second and third loops have higher bullet density and new boss patterns. Loop 3 also ends with a mandatory alternate [[True Last Boss|TLB]], which cannot be accessed in the first two loops. There are no requirements to access the later loops.&lt;br /&gt;
&lt;br /&gt;
'''In Original mode only,''' the speed at which the Burst gauge fills is increased by 15% on Loop 2, and by 30% on Loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Extends ===&lt;br /&gt;
----&lt;br /&gt;
==== Original Mode ====&lt;br /&gt;
Extends in this mode are earned by reaching certain total item counts (that is, the sum of all 7 individual item counts).&lt;br /&gt;
&lt;br /&gt;
* In '''Novice''' mode, extends are awarded at '''100''', '''250''', '''450''', '''700''', '''950''', '''1250''', '''1600''' and '''2000''' total items.&lt;br /&gt;
* In '''Arcade''' mode, extends are awarded at '''100''', '''300''', '''500''', '''750''', '''1050''', '''1400''', '''1800''' and '''2300''' total items.&lt;br /&gt;
* In '''Extended''' mode, extends are awarded '''every 200''' total items, with no upper limit.&lt;br /&gt;
&lt;br /&gt;
==== Arrange Mode ====&lt;br /&gt;
Extends in this mode are earned by reaching certain multiplier thresholds.&lt;br /&gt;
&lt;br /&gt;
* In '''Novice''' and '''Arcade''' mode, the first extend is awarded at '''x1000''', with the threshold increasing increasing by '''1000 + (number of extends gained so far) * 100''' every time it's reached. (x1000, x2100, x3300, x4600 etc.)&lt;br /&gt;
* In '''Extended''' mode, extends are awarded '''every x2000'''.&lt;br /&gt;
* In '''Special''', extends are awarded '''every x1500'''.&lt;br /&gt;
&lt;br /&gt;
==== Secret Extends ====&lt;br /&gt;
Both game modes also have hidden extend items. These appear under certain conditions:&lt;br /&gt;
&lt;br /&gt;
* '''Novice/Arcade/Extended Loop 1:''' Destroy all of the first midboss's options, then destroy the main body.&lt;br /&gt;
* '''Extended Loop 2:''' Destroy the second midbosses at the same time (within 35 frames of each other in Original mode, or 25 frames in Arrange).&lt;br /&gt;
* '''Extended Loop 3:''' Destroy all eight yin-yang enemies during the third midboss.&lt;br /&gt;
* '''Special:''' Destroy both large fairies at the end of the stage.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
==== Original Mode ====&lt;br /&gt;
Score in this mode is only calculated at the end of the game, and is equal to all 7 item counts multiplied together, plus an extra +0.1 multiplier for each life remaining.&lt;br /&gt;
&lt;br /&gt;
Therefore, scoring primarily consists of losing as few lives as possible and collecting lots of items. Because of how score is calculated, it's also sometimes worth trying to keep a decent balance of all seven colors (particularly with purple and pink items). This also means that a 0-score run is possible if any of the item counts is 0.&lt;br /&gt;
&lt;br /&gt;
==== Arrange Mode ====&lt;br /&gt;
This mode features a more traditional scoring system, with score being gained from destroying enemies and collecting items. There is also a multiplier that's increased by collecting items, which affects all score gained.&lt;br /&gt;
&lt;br /&gt;
Thus, speedkilling and pointblanking enemies is essential for a high score, while using Bursts to take out enemies for gold items. There is also a life bonus at the end, which awards a base 50,000 points per remaining life.&lt;br /&gt;
&lt;br /&gt;
=== Achievements ===&lt;br /&gt;
----&lt;br /&gt;
[[File:RCR Achievements Screen.png|frame|center|The achievements screen, with all achievements unlocked.]]&lt;br /&gt;
From 1.10a onwards, Rainbow Cave Raid features 15 different achievements with requirements ranging from clearing the game on any difficulty to getting high scores on different modes. Note that checks for most achievements are disabled on Extended difficulty - for example, you cannot obtain the scoring achievements for any mode in Extended.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Achievement !! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| Novice/Adept/Master/Parallel Shooter || Clear the game on any difficulty/Arcade difficulty/Arcade difficulty with the TLB on Original Mode/Arcade difficulty with the TLB on Arrange Mode.&lt;br /&gt;
|-&lt;br /&gt;
| Big Number Enthusiast/High Roller/Quintillionaire || Clear the game on Original Mode with 100 quadrillion/500 quadrillion/1 quintillion points.&lt;br /&gt;
|-&lt;br /&gt;
| Point Item Collector/Gold Digger/Shrine Maiden of Great Fortune || Clear the game on Arcade Mode with 20 billion/30 billion/50 billion points.&lt;br /&gt;
|-&lt;br /&gt;
| Bankrupt || Clear the game with 0 points (any difficulty, any mode).&lt;br /&gt;
|-&lt;br /&gt;
| Double Kill || Defeat both fairy midbosses of the stage (labeled as Midboss 2 in the Practice menu) at the same time (any difficulty, any mode).&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Avoidance || Obtain a [[No-Miss|no-miss]] clear of the game (any difficulty, any mode).&lt;br /&gt;
|-&lt;br /&gt;
| Option Hunter || Obtain the hidden extend from the first midboss of the stage (any difficulty, any mode).&lt;br /&gt;
|-&lt;br /&gt;
| Polychromatic Lotus Butterfly || Obtain all other achievements.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After obtaining all achievements, a secret Special Stage can be accessed (see the Special Stage section in Secrets below).&lt;br /&gt;
&lt;br /&gt;
=== Secrets ===&lt;br /&gt;
----&lt;br /&gt;
==== True Last Boss ====&lt;br /&gt;
&lt;br /&gt;
[[File:RCR Arcade TLB.png|thumb|right|The TLB on Arcade difficulty if the player fulfills the requirements.]]&lt;br /&gt;
[[File:RCR Extended TLB.png|thumb|right|The TLB on Extended difficulty's third and final loop.]]&lt;br /&gt;
&lt;br /&gt;
Rainbow Cave Raid features a True Last Boss, which can be fought on both modes if the following conditions are met:&lt;br /&gt;
* Play on Arcade difficulty.&lt;br /&gt;
* Do not time out the stage boss.&lt;br /&gt;
* Have at least 2000 total items on Original mode, or a multiplier of at least x9500 on Arrange mode.&lt;br /&gt;
* Destroy the special enemy that appears if the above conditions are fulfilled.&lt;br /&gt;
&lt;br /&gt;
On Extended difficulty, a different True Last Boss is introduced at the end of the third loop. This True Last Boss is mandatory regardless of the player's performance, and contains entirely unique patterns compared to the regular True Last Boss.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==== Special Stage ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Special Stage.png|320x240px|thumb|left|The Special Stage.]]&lt;br /&gt;
[[File:Special Stage Boss Fight.png|320x240px|thumb|left|Kobiko, the Special Stage boss. Her second phase requires the player to charge and use their Bursts to get past the laser walls.]]&lt;br /&gt;
&lt;br /&gt;
The Special Stage is a hidden bonus stage, accessed separately from the main game. It can be played by highlighting the final achievement in the Achievements screen and pressing the shot button, but only once all achievements have been unlocked. This stage can only be played in Arrange Mode and is designed around its particular version of the Burst mechanic, requiring aggressive charging and usage of Bursts to get through difficult and dense enemy attacks.&lt;br /&gt;
&lt;br /&gt;
The boss of the Special Stage is Kobiko, an original character from the game's developer (Kobito). Her first phase contains multiple different attacks that she cycles through at a predetermined pattern. Her second phase contains laser walls that ''require'' the player to use Bursts to pass through - they and Kobiko herself will shoot bullets that can be grazed to charge the Bursts. Finally, the third phase is described as an incredibly difficult &amp;quot;resource wall&amp;quot;, with a very fast and dense spiral pattern that requires precise dodging.&lt;br /&gt;
&lt;br /&gt;
The Special Stage's tracks are unlocked in the Music Room and can be listened to after the player plays through it once.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* '''v1.00a:''' Initial release&lt;br /&gt;
* '''v1.10a:''' Adds Arrange mode, the Special stage, slight stage design changes and some new features including achievements&lt;br /&gt;
* '''v1.20a:''' Adds Extended mode, some bugfixes&lt;br /&gt;
* '''v1.20b:''' Very slight visual tweaks and a bugfix&lt;br /&gt;
* '''v1.20c:''' Fixed some replays crashing the game&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The game was originally being made for Touhou Game Jam 2021 with the theme &amp;quot;Rainbow&amp;quot;, which inspired the scoring system in Original mode. The developer missed the deadline though, and the project was revived several months later.&lt;br /&gt;
* The jam version also had horizontal screen panning as the player moved left or right, but it was removed before the actual release due to negative feedback and because the stage design worked perfectly fine without it anyway.&lt;br /&gt;
* The v1.10a update was originally planned to have an endless mode that loops infinitely, but the idea was ultimately scrapped and later fleshed out into Extended mode.&lt;br /&gt;
* Arrange mode was originally supposed to have a unique TLB in the form of [https://en.touhouwiki.net/wiki/Momoyo_Himemushi Momoyo Himemushi], but the idea was scrapped. The music for the fight was completed and planned to included with the soundtrack, but that idea was also scrapped last-minute due to mixing issues and lost project files.&lt;br /&gt;
* The music that plays on the title screen is a very slightly edited version of a track originally made for an unfinished joke game.&lt;br /&gt;
* One of the achievements was originally awarded for clearing Arcade mode with the TLB, while finishing with a final score of 0. This also meant that the TLB's item drops had to be disabled if the player defeated it while at least one of the item counts was still 0. The achievement was ultimately replaced for being far too difficult, but the changed item drop behavior was kept and introduced in v1.10a.&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&lt;br /&gt;
=== Page Contributors ===&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* Page created and primarily written by the developer, [[User:kobito|kobito]].&lt;br /&gt;
* Additional information and images provided by [[User:Kevinmonitor|Kevinmonitor]].&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gameplay Videos ===&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* [https://www.youtube.com/watch?v=FF4UytffzZ8 Original Mode Playthrough by Toimine.] This scorerun achieves 2 quintillion points and can serve as a guide for obtaining Original Mode's scoring achievements (100 quadrillion, 500 quadrillion, and 1 quintillion respectively).&lt;br /&gt;
* [https://www.youtube.com/watch?v=OFR0PIP279M Arrange Mode Playthrough by Kevinmonitor.] This scorerun, which achieves over 53 billion points and the hidden extend, serves as a commentated guide for obtaining Arrange Mode's scoring achievements (20 billion, 30 billion, and 50 billion respectively). &lt;br /&gt;
* [https://www.youtube.com/watch?v=xBZPw0qqWZo Special Stage Playthrough by Kevinmonitor.] This run achieves the stage's hidden extend.&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Independent/Doujin shooting games]]&lt;br /&gt;
[[Category:Free to Play shooting games]]&lt;br /&gt;
[[Category:Vertical orientation]]&lt;br /&gt;
[[Category:Grazing mechanic]]&lt;br /&gt;
[[Category:True Last Boss]]&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Rainbow_Cave_Raid&amp;diff=16108</id>
		<title>Rainbow Cave Raid</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Rainbow_Cave_Raid&amp;diff=16108"/>
		<updated>2022-07-05T19:03:18Z</updated>

		<summary type="html">&lt;p&gt;Kobito: added page. gaming&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rcrlogo.png|center]]&lt;br /&gt;
'''Rainbow Cave Raid''' is a vertically-scrolling Touhou shoot'em up fangame made by kobito in 2022. It consists of only one stage, with a large emphasis on scoring over simply making it to the end and intending to provide a faster pace than usually seen in Touhou games. It can be downloaded for free [https://kobito-games.itch.io/rainbow-cave-raid here].&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #633e1d&lt;br /&gt;
|title = Rainbow Cave Raid&lt;br /&gt;
|background = #c6a59f&lt;br /&gt;
|image = Rcrtitle.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = kobito&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 2022/02/20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
Rainbow Cave Raid uses three buttons, and only features a single playable character ([https://en.touhouwiki.net/wiki/Reimu_Hakurei Reimu Hakurei]) with no alternate shot types.&lt;br /&gt;
The game features 3 difficulty levels: Novice, Arcade and Extended. Novice reduces the number of enemy bullets, while Extended adds a harder second and third loop.&lt;br /&gt;
There are also game modes: Original and Arrange. These feature different versions of the Burst system and different scoring systems.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
* '''Z:''' Fires the player's shot.&lt;br /&gt;
* '''X:''' Uses a Burst if one is available.&lt;br /&gt;
* '''Shift:''' Activates focus mode while held, reducing movement speed and condensing the player's shot.&lt;br /&gt;
&lt;br /&gt;
=== Shot ===&lt;br /&gt;
[[File:Rcrshot1.png|160px|Unfocused shot]] [[File:Rcrshot2.png|160px|Focused shot]]&lt;br /&gt;
&lt;br /&gt;
The unfocused shot spreads out and covers a large portion of the screen. It's also ''slightly'' more powerful than the focused shot (at 272 damage per second as opposed to the focused shot's 264), but the player must get very close to enemies for all four option shots to hit.&lt;br /&gt;
The focused shot only fires directly in front, but still covers a little over a fourth of the screen width.&lt;br /&gt;
&lt;br /&gt;
=== Burst ===&lt;br /&gt;
[[File:Rcrburst1.png|160px|Original mode]] [[File:Rcrburst2.png|160px|Arrange mode]]&lt;br /&gt;
&lt;br /&gt;
The Burst system is this game's equivalent to bombs. A Burst may be used when the gauge in the bottom left corner of the screen is full. Additional Bursts cannot be stocked, so it's a good idea to use them frequently and let the next one start charging. The gauge simply fills over time (0.2% per frame, about 8.33 seconds for a full charge).&lt;br /&gt;
Bursts cancel all bullets in their area of effect on the frame they're used, and will deal damage to all enemies in their radius for half a second after that.&lt;br /&gt;
&lt;br /&gt;
In Arrange mode, Bursts charge slower over time (0.16% per frame, about 10.42 seconds for a full charge), have a larger area of effect and deal increased damage (5 damage per frame instead of 2.2). It's worth noting that Bursts can be charged via certain actions in this mode (explained later), allowing them to be used more frequently overall.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
==== Original Mode ====&lt;br /&gt;
''Note: &amp;quot;Item rate&amp;quot; refers to the amount each collected pickup increases the corresponding item counter.''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem1.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; items are spawned when enemies are killed at a close enough range. This range varies slightly between enemy types, as does the number of items dropped. Bosses will drop these items simply as they are shot, but significantly more can appear based on the player's proximity to the boss. '''Item rate: 1.00 (Novice/Arcade), 0.55 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem2.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; items are spawned when enemies are killed quickly enough, the amount of time allowed and number of items dropped varying between enemy types. Bosses will always drop some amount of these items when defeated, with a higher boss timer awarding more items. '''Item rate: 1.00 (Novice/Arcade), 0.50 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem3.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#fcdb34&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; items always appear from defeated enemies. However, these are the only items in the game that don't automatically move towards the player, and will scatter in random directions instead. If the player moves close enough to one of these items, it will begin to magnet towards them. This range is larger while focus mode is being used. '''Item rate: 0.90 (Novice/Arcade), 0.45 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem4.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#49ff23&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; items appear from cancelled bullets, whether it be through destroying a boss or using a Burst. '''Item rate: 0.55 (Novice), 0.40 (Arcade), 0.12 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem5.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2d96ff&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; items appear when bullets are [[Graze|grazed]] by moving close enough to them. Two of these items spawn per bullet grazed with the exception of boss battles, where only one blue item appears for every grazed bullet. '''Item rate: 0.40 (Novice), 0.30 (Arcade), 0.15 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem6.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Purple&amp;lt;/span&amp;gt; items appear from enemies as they are damaged while focus mode is ''not'' being used. Note that the type of shot used doesn't matter; firing the focused shot and exiting focus mode before the bullets hit anything will contribute to gaining purple items. '''Item rate: 0.50 (Novice/Arcade), 0.25 (Extended)'''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem7.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff16cf&amp;quot;&amp;gt;Pink&amp;lt;/span&amp;gt; items appear from enemies as they are damaged while focus mode is being used. The shot used to deal said damage does not matter, exactly like with purple items. '''Item rate: 0.50 (Novice/Arcade), 0.25 (Extended)'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Arrange Mode ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem8.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Point&amp;lt;/span&amp;gt; items are spawned when enemies are killed normally. Each enemy has a base number of items it will drop that can be multiplied by up to x2.5 if they are destroyed almost immediately. The speed at which this multiplier decreases to x1 depends on the enemy type. Bosses work similarly, with the number of items dropped starting at x3 and decreasing to x1 across the full time limit.&lt;br /&gt;
These have a base score value of 500 points and increase the multiplier by 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem9.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ffb000&amp;quot;&amp;gt;Gold&amp;lt;/span&amp;gt; items are spawned instead of &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Point&amp;lt;/span&amp;gt; items from enemies that are killed while being hit by a Burst. The amount of &amp;lt;span style=&amp;quot;color:#ffb000&amp;quot;&amp;gt;Gold&amp;lt;/span&amp;gt; items dropped is calculated in the exact same way as &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Point&amp;lt;/span&amp;gt; items.&lt;br /&gt;
These have a base score value of 1,000 points and increase the multiplier by 2.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem1.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Energy&amp;lt;/span&amp;gt; items appear from enemies as they are shot. The closer the player is to them, the more of these will appear.&lt;br /&gt;
These have a base score value of 350 points, increase the multiplier by 1 and fill the Burst gauge by 0.7%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem4.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#49ff23&amp;quot;&amp;gt;Cancel&amp;lt;/span&amp;gt; items replace the &amp;lt;span style=&amp;quot;color:#49ff23&amp;quot;&amp;gt;green&amp;lt;/span&amp;gt; items from Original mode. These have a base score value of 500 points. Every ''fourth'' cancel item collected will also increase the multiplier by 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rcritem5.png|center]] ||&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2d96ff&amp;quot;&amp;gt;Graze&amp;lt;/span&amp;gt; items replace the &amp;lt;span style=&amp;quot;color:#2d96ff&amp;quot;&amp;gt;blue&amp;lt;/span&amp;gt; items from Original mode, except every graze will always spawn 2 graze items, even during bosses. These only increase the Burst gauge, by 1.5% each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Both modes also feature extend items that award the player an extra life. These only appear under specific conditions.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
Extended mode features three loops. The first loop is the same as Arcade difficulty, but the second and third loops have higher bullet density and new boss patterns. Loop 3 also ends with a mandatory alternate [[True Last Boss|TLB]], which cannot be accessed in the first two loops. There are no requirements to access the later loops.&lt;br /&gt;
&lt;br /&gt;
'''In Original mode only,''' the speed at which the Burst gauge fills is increased by 15% on Loop 2, and by 30% on Loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Extends ===&lt;br /&gt;
----&lt;br /&gt;
==== Original Mode ====&lt;br /&gt;
Extends in this mode are earned by reaching certain total item counts (that is, the sum of all 7 individual item counts).&lt;br /&gt;
&lt;br /&gt;
* In '''Novice''' mode, extends are awarded at '''100''', '''250''', '''450''', '''700''', '''950''', '''1250''', '''1600''' and '''2000''' total items.&lt;br /&gt;
* In '''Arcade''' mode, extends are awarded at '''100''', '''300''', '''500''', '''750''', '''1050''', '''1400''', '''1800''' and '''2300''' total items.&lt;br /&gt;
* In '''Extended''' mode, extends are awarded '''every 200''' total items, with no upper limit.&lt;br /&gt;
&lt;br /&gt;
==== Arrange Mode ====&lt;br /&gt;
Extends in this mode are earned by reaching certain multiplier thresholds.&lt;br /&gt;
&lt;br /&gt;
* In '''Novice''' and '''Arcade''' mode, the first extend is awarded at '''x1000''', with the threshold increasing increasing by '''1000 + (number of extends gained so far) * 100''' every time it's reached. (x1000, x2100, x3300, x4600 etc.)&lt;br /&gt;
* In '''Extended''' mode, extends are awarded '''every x2000'''.&lt;br /&gt;
* In '''Special''', extends are awarded '''every x1500'''.&lt;br /&gt;
&lt;br /&gt;
==== Secret Extends ====&lt;br /&gt;
Both game modes also have hidden extend items. These appear under certain conditions:&lt;br /&gt;
&lt;br /&gt;
* '''Novice/Arcade/Extended Loop 1:''' Destroy all of the first midboss's options, then destroy the main body.&lt;br /&gt;
* '''Extended Loop 2:''' Destroy the second midbosses at the same time (within 35 frames of each other in Original mode, or 25 frames in Arrange).&lt;br /&gt;
* '''Extended Loop 3:''' Destroy all eight yin-yang enemies during the third midboss.&lt;br /&gt;
* '''Special:''' Destroy both large fairies at the end of the stage.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
==== Original Mode ====&lt;br /&gt;
Score in this mode is only calculated at the end of the game, and is equal to all 7 item counts multiplied together, plus an extra +0.1 multiplier for each life remaining.&lt;br /&gt;
&lt;br /&gt;
Therefore, scoring primarily consists of losing as few lives as possible and collecting lots of items. Because of how score is calculated, it's also sometimes worth trying to keep a decent balance of all seven colors (particularly with purple and pink items). This also means that a 0-score run is possible if any of the item counts is 0.&lt;br /&gt;
&lt;br /&gt;
==== Arrange Mode ====&lt;br /&gt;
This mode features a more traditional scoring system, with score being gained from destroying enemies and collecting items. There is also a multiplier that's increased by collecting items, which affects all score gained.&lt;br /&gt;
&lt;br /&gt;
Thus, speedkilling and pointblanking enemies is essential for a high score, while using Bursts to take out enemies for gold items. There is also a life bonus at the end, which awards a base 50,000 points per remaining life.&lt;br /&gt;
&lt;br /&gt;
=== Secrets ===&lt;br /&gt;
----&lt;br /&gt;
==== True Last Boss ====&lt;br /&gt;
Rainbow Cave Raid features a True Last Boss, which can be fought if the following conditions are met:&lt;br /&gt;
* Play on Arcade difficulty&lt;br /&gt;
* Do not time out the stage boss&lt;br /&gt;
* Have at least 2000 total items on Original mode, or a multiplier of at least x9500 on Arrange mode&lt;br /&gt;
* Destroy the special enemy that appears if the above conditions are fulfilled&lt;br /&gt;
&lt;br /&gt;
==== Special Stage ====&lt;br /&gt;
The Special stage is a hidden bonus stage, accessed separately from the main game. It can be played by highlighting the final achievement in the Achievements screen and pressing the shot button, but only once all achievements have been unlocked. This stage can only be played in Arrange mode and is designed around its particular version of the Burst mechanic.&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
* '''v1.00a:''' Initial release&lt;br /&gt;
* '''v1.10a:''' Adds Arrange mode, the Special stage, slight stage design changes and some new features including achievements&lt;br /&gt;
* '''v1.20a:''' Adds Extended mode, some bugfixes&lt;br /&gt;
* '''v1.20b:''' Very slight visual tweaks and a bugfix&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The game was originally being made for Touhou Game Jam 2021 with the theme &amp;quot;Rainbow&amp;quot;, which inspired the scoring system in Original mode. The developer missed the deadline though, and the project was revived several months later.&lt;br /&gt;
* The jam version also had horizontal screen panning as the player moved left or right, but it was removed before the actual release due to negative feedback and because the stage design worked perfectly fine without it anyway.&lt;br /&gt;
* The v1.10a update was originally planned to have an endless mode that loops infinitely, but the idea was ultimately scrapped and later fleshed out into Extended mode.&lt;br /&gt;
* Arrange mode was originally supposed to have a unique TLB in the form of [https://en.touhouwiki.net/wiki/Momoyo_Himemushi Momoyo Himemushi], but the idea was scrapped. The music for the fight was completed and planned to included with the soundtrack, but that idea was also scrapped last-minute due to the track not being very good.&lt;br /&gt;
* The music that plays on the title screen is a very slightly edited version of a track originally made for an unfinished joke game.&lt;br /&gt;
* One of the achievements was originally awarded for clearing Arcade mode with the TLB, while finishing with a final score of 0. This also meant that the TLB's item drops had to be disabled if the player defeated it while at least one of the item counts was still 0. The achievement was ultimately replaced for being far too difficult, but the changed item drop behavior was kept and introduced in v1.10a.&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* Page created by the developer, [[User:kobito|kobito]].&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Independent/Doujin shooting games]]&lt;br /&gt;
[[Category:Free to Play shooting games]]&lt;br /&gt;
[[Category:Vertical orientation]]&lt;br /&gt;
[[Category:Grazing mechanic]]&lt;br /&gt;
[[Category:True Last Boss]]&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Rcritem9.png&amp;diff=16107</id>
		<title>File:Rcritem9.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Rcritem9.png&amp;diff=16107"/>
		<updated>2022-07-05T18:00:10Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Rcritem8.png&amp;diff=16106</id>
		<title>File:Rcritem8.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Rcritem8.png&amp;diff=16106"/>
		<updated>2022-07-05T18:00:02Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Rcritem7.png&amp;diff=16105</id>
		<title>File:Rcritem7.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Rcritem7.png&amp;diff=16105"/>
		<updated>2022-07-05T17:59:55Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Rcritem6.png&amp;diff=16104</id>
		<title>File:Rcritem6.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Rcritem6.png&amp;diff=16104"/>
		<updated>2022-07-05T17:59:49Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Rcritem5.png&amp;diff=16103</id>
		<title>File:Rcritem5.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Rcritem5.png&amp;diff=16103"/>
		<updated>2022-07-05T17:59:43Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Rcritem4.png&amp;diff=16102</id>
		<title>File:Rcritem4.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Rcritem4.png&amp;diff=16102"/>
		<updated>2022-07-05T17:59:37Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Rcritem3.png&amp;diff=16101</id>
		<title>File:Rcritem3.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Rcritem3.png&amp;diff=16101"/>
		<updated>2022-07-05T17:59:32Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Rcritem2.png&amp;diff=16100</id>
		<title>File:Rcritem2.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Rcritem2.png&amp;diff=16100"/>
		<updated>2022-07-05T17:59:26Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Rcritem1.png&amp;diff=16099</id>
		<title>File:Rcritem1.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Rcritem1.png&amp;diff=16099"/>
		<updated>2022-07-05T17:59:20Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Rcrburst2.png&amp;diff=16098</id>
		<title>File:Rcrburst2.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Rcrburst2.png&amp;diff=16098"/>
		<updated>2022-07-05T14:02:49Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Rcrburst1.png&amp;diff=16097</id>
		<title>File:Rcrburst1.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Rcrburst1.png&amp;diff=16097"/>
		<updated>2022-07-05T14:02:37Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Rcrshot2.png&amp;diff=16096</id>
		<title>File:Rcrshot2.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Rcrshot2.png&amp;diff=16096"/>
		<updated>2022-07-05T14:02:08Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Rcrshot1.png&amp;diff=16095</id>
		<title>File:Rcrshot1.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Rcrshot1.png&amp;diff=16095"/>
		<updated>2022-07-05T14:02:01Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Rcrtitle.png&amp;diff=16094</id>
		<title>File:Rcrtitle.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Rcrtitle.png&amp;diff=16094"/>
		<updated>2022-07-05T12:34:42Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Rcrlogo.png&amp;diff=16093</id>
		<title>File:Rcrlogo.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Rcrlogo.png&amp;diff=16093"/>
		<updated>2022-07-05T12:25:59Z</updated>

		<summary type="html">&lt;p&gt;Kobito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=10662</id>
		<title>Free to Play</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=10662"/>
		<updated>2021-06-21T20:40:31Z</updated>

		<summary type="html">&lt;p&gt;Kobito: Fixed non-PC games so the pages they're trying to link to don't include the console in the page title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Free to Play STG/SHMUPS ==&lt;br /&gt;
&lt;br /&gt;
Note: a lot of these games need Japanese locale AND Japanese notations in order to work properly.&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Abmneshi: The Prophecy]] || December 18, 2012 || PteriForever || [https://web.archive.org/web/20141213174415/http://www.forgottenplanet.com/caillan/AbmneshiTheProphecy.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ad Nauseam 2]] || April 15, 2008 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/AN2Safe.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Aero Chimera]] || April 24, 2014 || SAS || [https://sas.itch.io/aero-chimera Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahead Striker]] || 2015 || えふえす || [https://www.freem.ne.jp/win/game/10837 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Akuchizoku]] || 2007 ||  || [http://cactusquid.rf.gd/games/akuchizoku_compo.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Space]] || 2009 || Stefan Gustafsson || [http://www.caiman.us/scripts/fw/f3828.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[An Oath To The Stars]] || August 3, 2017 || Himeki Games || [https://store.steampowered.com/app/594820/An_Oath_to_the_Stars/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Apare Usapie!]] || 2015 || Sorafune Atelier || [https://www.mediafire.com/file/b9yr6bmydl6ma71/AU_ver151_W10+Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arginaros]] || 2005 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[アタナトスの魔法使い(Atanatos Wizard?)]] || 2011 || N-linear || [https://n-linear.org/atanatos/ Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Banisher]] || ???? || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade Buster]] (NES) || September 29, 2010 || High Level Challenge! || [http://hlc6502.web.fc2.com/Bbuster.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaster Gear]] || March 10, 2019 || Team Overloaded || [https://overloadedstudios.itch.io/blaster-gear Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaynix]] || 2011 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish]] || 2005 || x.x Game Room || [https://www.mediafire.com/file/bu5d9dw1ts560yr/blue_wish1.14_W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Desire]] || Presumably 2021/2022 || x.x Game Room || [https://twitter.com/xxgameroom/status/1365325726279340038 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection]] || 2006 || x.x Game Room || [https://www.vector.co.jp/download/file/winnt/game/fh416461.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection Plus]] || 2008 || x.x Game Room || [https://www.vector.co.jp/download/file/winnt/game/fh452584.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Book of Star Mythology]] || 2016 || Mace's Secret Base (raichu) || [https://drive.google.com/uc?id=1edWG8LmHnGuS1brL8q-aq6T4HoWcnWKr&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brilliant Pagoda or Haze Castle]] || December 1, 2016 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/13429 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Broken Pearl]] || December 20, 2014|| Mikael Tillander || [https://mix256.itch.io/broken-pearl Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday]] || October 3rd, 2016 || MASAYUKI ITO || [https://play.google.com/store/apps/details?id=com.msykit.Stg1u Play Store]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday Finale]] || April 13th, 2020 || MASAYUKI ITO || [https://play.google.com/store/apps/details?id=com.msykit.Stg1u Play Store]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Tracks II]] || April 21, 2020|| Team Overloaded || [https://overloadedstudios.itch.io/bullet-tracks-ii Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bun-Boh-Gu Wars!]] || 2013 || 紙製アトリエ || [https://www.vector.co.jp/soft/cmt/winnt/game/se502252.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn the Trash]] || September 26, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/trash.zip Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[⊂二二二（　＾ω＾）二⊃　ブーーーーーン!!!!]] || 2005 || Iwasaki++ || [https://www.freem.ne.jp/win/game/603 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Call Of The Underworld]] || 2011 || SCFWorks || [http://site.scfworks.com/?page_id=28 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Capture Core]] || July 5, 2016 || Team Overloaded || [https://overloadedstudios.itch.io/capture-core Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star 改 -KAI-]] || June 22, 2011 || NSS || [https://www.freem.ne.jp/win/game/3293 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star II]] || November 19, 2011 || NSS || [https://www.freem.ne.jp/win/game/3516 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chataan]] || 2013 || eyelash || [https://www.mediafire.com/file/uddzl3525z13j2r/Chataan_CC.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cho Ren Sha 68K]] || 1995 || Famibe No Yosshin || [https://web.archive.org/web/20190726062221/http://www2.tky.3web.ne.jp/~yosshin/my_works/download.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Clean Asia]] || February 1, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/cleanasia.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Collapse Dream]] || December 31, 2016 || Autosaido || [https://www.freem.ne.jp/win/game/13717 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Contlade]] || 2009 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Creature Jungle 16]] || 1999 || Takeuchi Kouta || [https://archive.org/details/cj_256 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crisis Rose The Trial]] || September 8, 2019 || Team Overloaded || [https://overloadedstudios.itch.io/crisis-rose-the-trial Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cybreaker]] || 2004 || K Project || [https://www.freem.ne.jp/win/game/343 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Dangan GB]] || January 1, 2019 || snorpung || [https://snorpung.itch.io/dangan-gb Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Planet]] || 2013 || jeff_jks || [https://www.mediafire.com/file/2vu54ihfcdooymd/Dead+Planet+ver+1.0.1.2.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Strike]] || October 28, 2018 || Olof Næssén || [https://darkbitsorg.itch.io/death-strike Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Demolition Gunner: In Seek And Destroy]] || 2006 || Astro Port || [https://www.vector.co.jp/soft/winnt/game/se413422.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil Blade (Prototype)]] || 2018 || Gatten Software || [https://onedrive.live.com/?authkey=%21ANkBN7XG8G2mXpw&amp;amp;id=62C45D4F37891F18%21283&amp;amp;cid=62C45D4F37891F18 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dokingan]] || February 13, 2015 || GOTYO || [https://www.freem.ne.jp/win/game/8241 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[D-STARS]] || May 28, 2015 || tuisekimode || [https://www.freem.ne.jp/win/game/9294 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[DoDonPachi Daiueiku]] || 2014 || Guan || [https://moriyashrine.org/files/file/611-dodonpachi-daiueiku/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dotonpachi Daimao Darkslategray Label]] || 2011 || Gustav || [https://www.mediafire.com/file/sd5ujdce5cwtcds/Dotonpachi_Daimao_Darkslategray_Label.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dotonpachi Maximum]] || 2012 || Gustav || [https://www.mediafire.com/file/ecl342s7gjqlpru/Dotonpachi_Maximum.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== E ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Earthen Miraculous Sword]] || November 18, 2013 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15995 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eclosion]] || March 30, 2010|| Orchard || [https://www.freem.ne.jp/win/game/2639 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]] || 2010 || x.x Game Room || [https://www.vector.co.jp/soft/dl/winnt/game/se442605.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Edge]] || 2007 || x.x Game Room || [https://www.vector.co.jp/soft/winnt/game/se398222.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Evanescent Existence]] || November 18, 2013 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15994 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Every Extend]] || 2009 || Omega || [http://o-mega.sakura.ne.jp/product/e2.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[EX -Extra-]] || 2010 || yunfa -ゆんふぁ- || [https://www.vector.co.jp/soft/winnt/game/se481666.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Excellent Bifurcation]] || February 7, 2007 || Linley Henzell || [https://www.allegro.cc/depot/ExcellentBifurcation Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Exodious]] || March 24, 2018 || Team Overloaded || [https://overloadedstudios.itch.io/exodious Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== F ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Flight of Pigarus]] (Master System) || 2018 || Kagesan || [https://www.smspower.org/Homebrew/FlightOfPigarus-SMS Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Flying - V (Demo)]] || 2012 || Gryzor || [https://www.indiedb.com/games/flying-v/downloads/flying-v-demo-61212 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuck Space!]] || November 18, 2006 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/fuck_space.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fractal Fighter]] || June 19, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/fracwar_v2.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[G-Style R]] (requires DXWnd to launch) || 2010 || WEVAquadrant || [https://www.mediafire.com/file/fwdu7lj0jsiuec9/G-Style_R.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[G-Type]] || 2002 || CncDarkside || [https://drive.google.com/drive/folders/10CfaV195QV-weslKSBPmWT6SeoH_L9l7 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaX]] || 2003 || masaHG || [https://www.vector.co.jp/soft/winnt/game/se505345.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galaxy Frontier]] || 2014 || Hello World Project, Alpha Secret Base || [https://web.archive.org/web/20180704140917/http://isshiki.la.coocan.jp/SDL_page/GalaxyFrontier/GalaxyFrontier1.20.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell: Blood Red Skies]] (R-18G) || 2004 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/galshell_01/galshell.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell 2]] (R-18G) || 2011 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/galshell_02/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell 2: Bullet Rain]] (R-18G) || 2011 || Akiragoya || [https://cdn.discordapp.com/attachments/773745248731267132/845993113343361044/galshell2bulletrain.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Garden of Coloured Lights]] || October 13, 2007 || Linley Henzell || [https://www.allegro.cc/depot/GardenofColouredLights Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaurodan]] || 2013 || Locomalito || [https://locomalito.com/gaurodan.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GekidanMachina]] || 2016 || 凍結 || [https://www.freem.ne.jp/win/game/11351 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GENETOS]] || 2009 || Tatsuya Koyama || [https://tatsuya-koyama.com/works/games/genetos/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gensou Underworld Re:F/Rain]] || March 28, 2009 || Len || [http://coolier.dip.jp/th_up3/file/th3_8954.zip Download (part 1)] [http://coolier.dip.jp/th_up3/file/th3_8955.zip Download (part 2)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Glory of Deep Skies]] || 2019 || Τeam αlternative Σnding || [https://www.bulletforge.org/u/team-alternative-snding/p/dong-fang-meng-jiu-shi-glory-of-deep-skies Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gothic Wa Mahou Otome]] (requires QooApp to be playable outside of Japan) || 2015 || CAVE|| [https://play.google.com/store/apps/details?id=jp.co.cave.mahouotome&amp;amp;hl=en&amp;amp;gl=US Play Store]&lt;br /&gt;
[https://apps.qoo-app.com/en/app/1302 QooApp]&lt;br /&gt;
|-&lt;br /&gt;
| [[Graslay]] || 2021 || Ontake44 || [https://www.freem.ne.jp/win/game/25159 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gradius - Trepedation]] || February 28, 2013 || Evil_Nazgul0616 || [https://www.mediafire.com/file/cbge4g1lfanknww/Gradius_-_Trepedation.exe/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravitus Minus]] || August 6, 2016 || kometbomb || [https://kometbomb.itch.io/gravitus-minus Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GR3 Re-Death]] (link to unfinished translation) || 2001-2007 || GR3 Project/Nigoro || [https://www.mediafire.com/file/zhsoi3gl5u60cb5/GR3Redeath.jar/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Wind]] || 2005 || x.x Game Room || [https://www.mediafire.com/file/pek3pksb2tctvso/green_wind1.11_W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunflame]] || 2003 || YUU || [https://www.vector.co.jp/soft/win95/game/se282889.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunroar]] || June 18, 2005 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/gr_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gun Viper]] || 2002 || M. Nagahashi || [http://www.caiman.us/pageN.php?nr=573&amp;amp;f=573-GunViper.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guxt]] || 2007 || Pixel || [https://www.cavestory.org/pixels-works/guxt.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GwangeDash]] || 2011 || 2ch? || [https://drive.google.com/file/d/1G_qsqM56t8IAqq6_IkkslhN_uukR39Hi/view?usp=sharing Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== H ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[HELLBOUND]] (R-18G) || 2005 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/hellbound_01/index.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hishoayu - Dreampainter]] || 2003 || Tenkuudokei || [https://obel.hatenablog.jp/entry/20191020/1571561536 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hollow Song of Birds]] || 2019 || Team Kaisendo || [https://www.freem.ne.jp/win/game/19424 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydorah]] || 2010 || Locomalito || [https://locomalito.com/hydorah.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyper Princess Pitch]] || 2011 || Daniel Remar || [http://www.remar.se/daniel/pitch.php Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== I ==&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Idinaloq]] || 1999 || Namikaze Project || [https://www.namikaze.org/software/idinaloq/index_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Illumination LASER]] (Sharp x68000) || ???? || Terra || [https://web.archive.org/web/20170201140732/https://nfggames.com/X68000/Games/IlluminationLaser/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ILLUSION Super Dimension]] || 2015 || Enamel || [http://enamel9x.doorblog.jp/archives/1618118.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ImageStriker]] || July 15, 2016 || Terarin || [https://terarin.itch.io/image-striker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ImageStriker 2]] || August 05, 2017 || Terarin || [https://terarin.itch.io/imagestriker2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[In Extremis]] || November 16, 2016 || LNDFRR || [https://lndfrr.itch.io/in-extremis Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinite Blade Pavilion]] || September 6, 2020 || Len || [https://www.freem.ne.jp/win/game/20533 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinos + Extra Stage ]] || February 9, 2013; August 1, 2013 || Picorinne Soft || [https://www.freem.ne.jp/win/game/4585 Download]&lt;br /&gt;
[http://picorinnesoft.web.fc2.com/infinosex.html Extra Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinos 0]] || July 21, 2014 || Picorinne Soft || [https://www.freem.ne.jp/win/game/7179 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iwanaga]] (Requires DXWnd to launch) || November 27, 2007 || Buster || [https://archive.org/details/iwanaga Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J ==&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[JiikUSA]] || 2003 || masa-u || [https://mega.nz/file/OU0yxCgC#4A0xMCVAIX1oTIuZ1Zw2RLt6ZP-43dqv17T9-dzftzc Download]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jigoku Kisetsukan: Sense of the Seasons]] || 2015 || Emad || [https://https://store.steampowered.com/app/368950/Jigoku_Kisetsukan_Sense_of_the_Seasons/ Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== K ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Kaikan]] || 2013 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamiha]] || 2007 || Tom Beaumont || [http://www.caiman.us/scripts/fw/f3136.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[KIRISAME BLADE]] || 2014 || Bikkuri Software || [https://freegame-mugen.jp/shooting/game_2967.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[KIRISAME BLADE 2]] || 2015 || Bikkuri Software|| [https://freegame-mugen.jp/shooting/game_3584.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kogeki]] || January 25, 2017 || Team Overloaded || [https://overloadedstudios.itch.io/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyokugen]] || 1997 || M-KAI || [https://www.msx.org/es/downloads/games/shoot-em/kyokugen Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== L ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Life Fortress Volcabamba]] || 2010 || Zakuro Fantasia || [https://userweb.alles.or.jp/gyonin/game.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Legacy Of The Elder Star]] || June 7, 2016 || Kickbomb Entertainment LLC || [https://store.steampowered.com/app/443250/Legacy_of_the_Elder_Star/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Legendary Wings]] || 2013 || Venom Team|| [https://gamejolt.com/games/legendary-wings/16063 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Leiria -Stargazer-]] || 2011 || N-linear || [https://n-linear.org/stargazer/download.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Luna Child's Final Defense Line 3]] || 2015 || Enamel || [http://enamel9x.doorblog.jp/archives/2037475.html Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Machine Fantasy]] || 2015 || Mr. JX || [https://sites.google.com/site/mrjxrmplan/mfgoh Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Singular Day]] || 2011 || Lidera || [https://drive.google.com/u/0/uc?id=1m-1cEZjZFCIsvAW71r5CnGpYvCj5XniA&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Singular Day -Absolution-]] || 2012 || Lidera || [https://drive.google.com/u/0/uc?id=1wcHny9x3mI4JwkETDwDx6NSl1-rNlasZ&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Makkigan]] || March 31, 2019 || GOTYO || [https://www.syakerake.jp/104 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Malice Eater]] || 2015 || Project Noise || [http://sekka.akizora.net/pnnl001/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MARISA MATRIX]] || 2010 || Y-NRG SYSTEM || [https://ykkb.hatenadiary.org/entries/0000/00/05 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mayan Codex]] || April 13, 2019 || Dolly || [https://www.freem.ne.jp/win/game/19995 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mecha Ritz]] || February 16, 2015 || HEY || [https://www.freem.ne.jp/win/game/8513 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Marsh]] || 2010 || yunfa -ゆんふぁ- || [https://www.vector.co.jp/soft/winnt/game/se481666.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Medicalat]] || 2002-2003 || OSABISI YU-KI || [http://osabisi.sakura.ne.jp/m2/games/medicalat0/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniShooter]] || 2005 || Peposoft || [https://drive.google.com/file/d/1cWn45ei64u0sYJjUkxZfYDc9uzIoL-3M/view Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniShooterRS Delta]] || 2007 || Peposoft || [https://drive.google.com/drive/folders/1DCO9mDjrViBfUgre-PkzIuSuKgCjz8Ix Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MinuBeat]] || 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/minubeat.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon Striker]] || March 11, 2017 || Terarin || [https://terarin.itch.io/moonstriker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Murasaki]] || October 16, 2014 || Katatema || [https://www.vector.co.jp/soft/dl/winnt/game/se508149.html Download]&lt;br /&gt;
[https://store.steampowered.com/app/392030/Murasaki/ Steam (Paid, English Translation Included)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Murasaki Tsurugi]] || March 18, 2018 || Katatema|| [https://www.vector.co.jp/soft/dl/winnt/game/se517602.html Download]&lt;br /&gt;
[https://store.steampowered.com/app/865060/Murasaki_Tsurugi/ Steam (Paid, English Translation Included)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mutants From The Deep]] || 2021 || Locomalito || [https://locomalito.com/mutants_from_the_deep.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[My Little Pegasus - Kizuna DoPonyPachi ]] || 2012 || Giest118 || [https://www.mediafire.com/file/flo63t2fey5uwng/My_Little_Pegasus_-_Kizuna_DoPonyPachi.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Nightmare Trip]] || October 26, 2018 || Autosaido || [https://www.freem.ne.jp/win/game/18753 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Noiz2sa]] || November 3, 2002 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/noiz2sa_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nomltest FS]] || April, 2005 || keim || [https://www.vector.co.jp/download/file/win95/game/fh362111.html Download]&lt;br /&gt;
[http://web.archive.org/web/20070206092908/http://www.yomogi.sakura.ne.jp/~si/SolidImage/download/nomltest_readme_e.txt English Manual]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== O ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[OSP RAID]] || November 27, 2016 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs -小怪奇-]] || 2010 || Gustav || [https://www.mediafire.com/file/ydi1ulip45oflh6/Odd_Mobs.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[one-two + Cagar Label]] || 2013 || Naoh!, Cagar || [https://drive.google.com/file/d/1HNZEafMR1O02rOTBGNmrQ4yzb_O9nF0y/view?usp=sharing Download]&lt;br /&gt;
[https://drive.google.com/file/d/14la0Fa-x1tL79FvwgkFRzLfGqocQoJIk/view?usp=sharing Cagar Label Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs Rainbow Label eXtra]] || 2010-2011 || Gustav || [https://www.mediafire.com/file/1ualnaw6ro080n6/Odd_Mobs_Rainbow_Label_-_eXtra.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs Zero Arrange]] || 2011-2012 || Gustav || [https://www.mediafire.com/file/hob1yo2q83pzngg/Odd_Mobs_Zero_-_Arrange.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Osorubeshi! Xaklogian]] || 2015 || Zakuro Fantasia || [https://userweb.alles.or.jp/gyonin/game.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Omega Blast]] || 2018 || Nendo || [https://nendo16.jimdofree.com/omega-blast/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Overgod]] || May 30, 2007 || Linley Henzell || [https://www.allegro.cc/depot/Overgod Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Pleasure Hearts]] || 1999 || M-KAI || [https://www.msx.org/es/downloads/games/shoot-em/pleasure-hearts Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Paro Paro]] || 2020 || Ooe || [http://ooeshinichiro.work/archives/24253212.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[PARSEC47]] || November 29, 2003 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/p47_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Patchouli (Touhou Suguri)]] || 2009 || KvLW ||  [http://www.mediafire.com/file/cu9cx33bcl6yrpu/patchouli_ver1.3.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Patriot Dark]] || 2007-2008 || Temperance Lance || [https://shmups.system11.org/viewtopic.php?t=25128 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Phantasmagoria Trues]] || 2013 || Len || [https://drive.google.com/u/0/uc?id=1ZGC0h_W-p0nIH8S2KEn_Pef41d-lygwG&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pink Rose Garden Touhou]] || 2012 || Giest118 || [https://www.mediafire.com/file/e0yp5faxo0zl1zi/Pink_Rose_Garden_Touhou.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Precious Star]] || December 29, 2015 || Orchard || [https://www.freem.ne.jp/win/game/10854 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Project S.H.M.O.O.P]] || October 13, 2016 || Sinoc || [https://sinoc.itch.io/shmoop Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Protoganda: Strings]] || October 25, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/proto.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Protoganda 2]] || January 30, 2008 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/prg2.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Psyche Metal THE BLEEDING]] (R-18G) || 2004 || oda || [https://download.cnet.com/Psyche-Metal-The-Bleeding/3000-2099_4-75453430.html Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== R ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Radio Zonde]] || 2002 || Tonnor (aka Ruminant’s Whimper, aka Ranyon and others) || [https://www.vector.co.jp/download/file/win95/game/fh313786.html Download] &lt;br /&gt;
[https://archive.org/download/zonde_141/zonde141fix.zip Stage 1 Graphics Fix]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactivate Majestical Imperial]] || October 2, 2014 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15996 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg]] || December 31, 2016 || Autosaido || [https://www.freem.ne.jp/win/game/13716 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg 3Stars]] || April 14, 2018 || Autosaido || [https://www.freem.ne.jp/win/game/17441 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg Allstars]] || April 26, 2019 || Autosaido || [https://www.freem.ne.jp/win/game/20058 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg W]] || December 31, 2016 || Autosaido || [https://www.freem.ne.jp/win/game/13720 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REDPULSE]] || September 09, 2017 || Boghog || [https://boghog.itch.io/redpulse Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reflection]] || February 06, 1999 || Ysuer || [https://www.vector.co.jp/soft/win95/game/se072546.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REVOLGEAR II -SECOND BRIGHTNESS-]] || 2013 || Bikkuri Software || [https://freegame-mugen.jp/shooting/game_2966.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REVOLGEAR II Ver. D Rev+EX]] || 2014 || Bikkuri Software, XYRS || [https://freegame-mugen.jp/shooting/game_2968.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[R.G.B]] || 2005 || STG || [https://www.freem.ne.jp/win/game/518 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring^-27 (Demo)]] || 2011 || Temperance Lance || [https://www.dlsite.com/eng/work/=/product_id/RE082335.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Riverbed Soul Saver]] || June 27, 2014|| ido, Len || [https://www.freem.ne.jp/win/game/19555 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[R.O.Z -RESTRAINT OF ZERO-]] || June 29, 2004|| Arue || [https://www.vector.co.jp/soft/win95/game/se330805.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[rRootage]] || March 16, 2003 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/rr_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryosan-gata Saisho Heiki Dotechin (量産型最終兵器ドテチン)]] || 2007 || JMG || [https://www.vector.co.jp/soft/win95/game/se429156.html Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Salamander NG]] || 2014 || Oblio Design || [http://www.obliodesign.altervista.org/gate/index.php/2012-12-18-12-20-14 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sapphire Panlogism]] || June 1, 2021 || Team Urban Magic || [https://www.bulletforge.org/u/badz/p/dong-fang-chao-sheng-shu-sapphire-panlogism Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sengoku Youkai Daikassen]] || 2011 || 吉田 || [https://freegame-mugen.jp/shooting/game_1357.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Servants Of Harvest Wish]] || May 16, 2020 || Dream Compass || [https://www.freem.ne.jp/win/game/22891 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shift Roar Demo]] || April 18, 2020 || Team Overloaded || [https://overloadedstudios.itch.io/shift-roar-demo Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shot03 - Gatling Venture]] || 2011|| SUZUKI PLAN || [https://hp.vector.co.jp/authors/VA040196/shot03/shot03.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shining Shooting Star]] || 2016 || 雨夜枫雪制作组 || [https://www.shrinemaiden.org/forum/index.php?topic=18716.0 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sideline]] || 1996 || EMAG || [http://sideline.ghegs.com/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid State Survivor]] || July 11, 2012 || kt.software || [http://ktstg.blog.shinobi.jp/Entry/904/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Some Unnamed Gradius Fangame]] || 2013 (Unfinished) || Evil_Nazgul0616 || &lt;br /&gt;
[https://www.mediafire.com/file/celt4vmqqz1k1ry/Some_Unnamed_Gradius_Fangame_%2528Evil_Nazgul0616%2529.exe/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Ironstorm: Fatal Attack]] || 2007 || Astro Port || [https://www.vector.co.jp/soft/winnt/game/se439075.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Sisters]] || April 13, 2006 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spolous]] || January 10, 2021 || Suppon || [https://suppon.itch.io/spolous Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargunner]] || November 19, 1996 || Apogee || [https://www.gog.com/game/stargunner Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Starhall Redthel]] || September 11, 2013 || PteriForever || [https://web.archive.org/web/20141213174453/http://www.forgottenplanet.com/caillan/StarhallRedthel.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Starhall 2 - Arcrain]] || November 11, 2014 || PteriForever || [https://web.archive.org/web/20141213174421/http://www.forgottenplanet.com/caillan/Starhall2.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Shooter Revival]] || 2021 || Stella Mahou || [http://dokidokivisual.com//magic_of_stella/ss_sn_revival.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Wrecker]] || November 11, 2017 || Mr Frog || [https://mr-frog.itch.io/star-wrecker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Assault]] || Cancelled || STORM PROJECT || [http://web.archive.org/web/20120502191611/http://www7a.biglobe.ne.jp/~bp-827z/asd/products/s_assault/dl.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Caliber]] || September 5, 1999 || SRX || [https://www.vector.co.jp/soft/win95/game/se099618.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Gear]] || January 1, 2011 || STORM PROJECT || [https://www.freem.ne.jp/win/game/5830 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Striker Wing]] || November 18, 2017 || Team Overloaded || [https://overloadedstudios.itch.io/striker-wing Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Strike Witches STG]] || 2009 || Morihama || [https://www.mediafire.com/file/7qss0yk72z0cr3j/Strike_Witches_STG.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suwako no Danmaku Pyonpyon Daisansaku (Suwapyon)]] || 2010 || UTG Software || [https://u.pcloud.link/publink/show?code=XZovHOkZWFbqjCCNdEyPayfSVi8rTBhB0TPV Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suwako-chan Cubic (Suwapyon 2)]] || 2012 || UTG Software || [https://u.pcloud.link/publink/show?code=XZXuzOkZonTdwleUiAHwRq1oTS62l0zn1VlX Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== T ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Tadpole Tales]] || March 12, 2021 || Pinnical Studio || [https://zizhen96.itch.io/tadpole-tales Download] &lt;br /&gt;
[https://store.steampowered.com/app/1428900/Tadpole_Tales/ Steam] &lt;br /&gt;
|- &lt;br /&gt;
| [[Tails Gear]] || 2007 || Blue and White || [http://www.sk8tokyo.com/shmup/ Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[Tank Domination]] || 2006 || Astro Port || [http://www.caiman.us/scripts/fw/f2699.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TECHNO SYLPH -vsys gaiden-]] || 2002 || KBZ || [https://www.vector.co.jp/soft/win95/game/se234546.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Terra Feminarum]] || February 28 2018 || Polar Night Games || [https://store.steampowered.com/app/796380/Terra_Feminarum/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Flying Pancake Octopus in Black Hole ]] || July 26, 2019 || Vagues || [https://www.freem.ne.jp/win/game/20679 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Under Stellar 2 ]] || 2000 || STUDiO B-ROOM || [http://www.mediafire.com/file/12z9538wo6oqq6d/The_Under_Stellar_2.7z/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunder Faith]] || 2011 || YuYuSanSan || [http://yuyusansan.wpblog.jp/game/thunder/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny XEVIVOS]] || 2013 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TM Shooter cure black label]] || 2015 || daishihmr || [http://github.dev7.jp/tmshooter-cbl/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanion]] || November 23, 2006 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/ttn_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TranscendPang]] ||January 8 2012 || MetaFormingPro || [http://cerebralmuddystream.nekokan.dyndns.info/TranscendPang/index.html Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[Transdimensional Hellspider]] || April 20, 2010 || Linley Henzell || [https://www.allegro.cc/depot/TransdimensionalHellspider Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[Tri Focuser ~ Outside The Traditional World]] || June 23, 2017 || ido, raichu, Shijimi Nono || [https://www.freem.ne.jp/win/game/20064 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trisker -トライスカ-]] || November 19, 2016 || Efesu -えふえす-|| [https://www.freem.ne.jp/win/game/13353 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ToDonPachi Red Label]] || January 4, 2016 || Shooting Star || [https://ornro.tistory.com/2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TOHO_FEVERON]] || 2010 || Ria || [https://mega.nz/file/dBgjHLaT#vNG2m0TZDUOfKGCa7iOVQ-kgn1uM6F1eZtPyMrGaiQs Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tori-Tatsu I -Death Label-]] || 2010 || Sorafune Atelier || [https://www.mediafire.com/file/cruzwz5u3fr4igm/Tori+Tatsu+Death+Label+W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Torus Trooper]] || November 11, 2004 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigonometry Wars 3 Redux + Cagar Label]] || March 12, 2013 || Giest118, Cagar || [https://www.mediafire.com/file/gcas0klf682qlzt/Trigonometry_Wars_3_Redux_%252B_Cagar_Label.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigonometry Wars 4 ]] || 2012 || Giest118 || [https://www.mediafire.com/file/wxln2c7mivesplv/Trigonometry_Wars_4.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TUMIKI Fighters]] || April 3, 2004 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Tiger Shark]] || July 23, 2014 || Mikael Tillander || [https://mix256.itch.io/twin-tiger-shark Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tyrian|Tyrian 2000]] || November 30, 1999 || Eclipse Productions, Epic Megagames || [https://www.gog.com/game/tyrian_2000 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== U ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Urban Uprising - Dark New World]] || 2005 || Astro Port || [http://www.caiman.us/scripts/fw/f3315.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Unofficial Salamander 3]] || December 25, 2008 ||  Ace9921 || &lt;br /&gt;
[https://www.mediafire.com/file/la353mx9tixc4k4/Unofficial_Salamander_3_Full_Version_2.0.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Vacant Ark]] (Requires DXWnd to launch) || 2005 || Buster || [http://www.caiman.us/scripts/fw/f3299.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vastynex]] || 2018 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Verminest]] || 2012 || Locomalito || [https://locomalito.com/verminest.php Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== W ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Warmachine Overload]] || 2005 || Astro Port || [http://www.caiman.us/scripts/fw/f3316.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Warning Forever]] || 2004 || Hikware || [http://www.hikware.com/Prod/index.html#wf Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[White Butterfly]] || February 9, 2009 || Linley Henzell || [https://www.allegro.cc/depot/WhiteButterfly Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Winglancer]] || November 3, 2011 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== X ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[XED]] || September 12, 2007 || BomB || [https://www.vector.co.jp/soft/win95/game/se442136.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Xeno Fighters R]] || 1998-2021+ || Team XF || [https://xenofighters.fandom.com/wiki/Xeno_Fighters_R_Wiki Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XOP Ultra]] || 2002-2011 || Christopher Emirzian || [http://sk8tokyo.com/udder/prog/xop/index.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XOP Black Ultra]] || 2008-2011 || Christopher Emirzian || [http://sk8tokyo.com/udder/prog/xopblack/index.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XCUTE(me) Demo]] || 2021 || K Murata || [https://retro2029.itch.io/xcuteme Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Z ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Zakesta]] || Presumably 2021 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zen-Ichi]] || 2005 || Equinox || [https://archive.org/details/ZenIchi Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zenodyne]] || March 25, 2014 || Jack Darx (Team Grybanser Fox) || [https://gamejolt.com/games/zenodyne/24328 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zero Guard Demo]] || November 4, 2020 || Team Overloaded || [https://overloadedstudios.itch.io/zero-guard Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://www.freem.ne.jp/win/category/2 Freem! STG tag of 700+ free shmups]&lt;br /&gt;
&lt;br /&gt;
[https://freegame-mugen.jp/shooting/ Freegame Mugen STG tag of 260+ free shmups]&lt;br /&gt;
&lt;br /&gt;
[https://www.bulletforge.org/ BulletForge database for Touhou Danmakufu scripts]&lt;br /&gt;
&lt;br /&gt;
[https://www.magcloud.com/browse/issue/1832483 Shmup_lyf: Doujin Discoveries - Free Digital Zine with images and descriptions of a range of titles]&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=10358</id>
		<title>Free to Play</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=10358"/>
		<updated>2021-06-04T11:32:47Z</updated>

		<summary type="html">&lt;p&gt;Kobito: /* T */  Added Thunder Faith&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Free to Play STG/SHMUPS ==&lt;br /&gt;
&lt;br /&gt;
Note: a lot of these games need Japanese locale AND Japanese notations in order to work properly.&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Abmneshi: The Prophecy]] || December 18, 2012 || PteriForever || [https://web.archive.org/web/20141213174415/http://www.forgottenplanet.com/caillan/AbmneshiTheProphecy.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ad Nauseam 2]] || April 15, 2008 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/AN2Safe.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Aero Chimera]] || April 24, 2014 || SAS || [https://sas.itch.io/aero-chimera Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahead Striker]] || 2015 || えふえす || [https://www.freem.ne.jp/win/game/10837 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Akuchizoku]] || 2007 ||  || [http://cactusquid.rf.gd/games/akuchizoku_compo.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Space]] || 2009 || Stefan Gustafsson || [http://www.caiman.us/scripts/fw/f3828.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[An Oath To The Stars]] || August 3, 2017 || Himeki Games || [https://store.steampowered.com/app/594820/An_Oath_to_the_Stars/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Apare Usapie!]] || 2015 || Sorafune Atelier || [https://www.mediafire.com/file/b9yr6bmydl6ma71/AU_ver151_W10+Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arginaros]] || 2005 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[アタナトスの魔法使い(Atanatos Wizard?)]] || 2011 || N-linear || [https://n-linear.org/atanatos/ Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Banisher]] || ???? || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade Buster (NES)]] || September 29, 2010 || High Level Challenge! || [http://hlc6502.web.fc2.com/Bbuster.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaster Gear]] || March 10, 2019 || Team Overloaded || [https://overloadedstudios.itch.io/blaster-gear Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaynix]] || 2011 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish]] || 2005 || x.x Game Room || [https://www.mediafire.com/file/bu5d9dw1ts560yr/blue_wish1.14_W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Desire]] || Presumably 2021/2022 || x.x Game Room || [https://twitter.com/xxgameroom/status/1365325726279340038 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection]] || 2006 || x.x Game Room || [https://www.vector.co.jp/download/file/winnt/game/fh416461.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection Plus]] || 2008 || x.x Game Room || [https://www.vector.co.jp/download/file/winnt/game/fh452584.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Book of Star Mythology]] || 2016 || Mace's Secret Base (raichu) || [https://drive.google.com/uc?id=1edWG8LmHnGuS1brL8q-aq6T4HoWcnWKr&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brilliant Pagoda or Haze Castle]] || December 1, 2016 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/13429 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Broken Pearl]] || December 20, 2014|| Mikael Tillander || [https://mix256.itch.io/broken-pearl Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday]] || October 3rd, 2016 || MASAYUKI ITO || [https://play.google.com/store/apps/details?id=com.msykit.Stg1u Play Store]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday Finale]] || April 13th, 2020 || MASAYUKI ITO || [https://play.google.com/store/apps/details?id=com.msykit.Stg1u Play Store]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Tracks II]] || April 21, 2020|| Team Overloaded || [https://overloadedstudios.itch.io/bullet-tracks-ii Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bun-Boh-Gu Wars!]] || 2013 || 紙製アトリエ || [https://www.vector.co.jp/soft/cmt/winnt/game/se502252.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn the Trash]] || September 26, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/trash.zip Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[⊂二二二（　＾ω＾）二⊃　ブーーーーーン!!!!]] || 2005 || Iwasaki++ || [https://www.freem.ne.jp/win/game/603 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Call Of The Underworld]] || 2011 || SCFWorks || [http://site.scfworks.com/?page_id=28 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Capture Core]] || July 5, 2016 || Team Overloaded || [https://overloadedstudios.itch.io/capture-core Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star 改 -KAI-]] || June 22, 2011 || NSS || [https://www.freem.ne.jp/win/game/3293 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star II]] || November 19, 2011 || NSS || [https://www.freem.ne.jp/win/game/3516 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chataan]] || 2013 || eyelash || [https://www.mediafire.com/file/uddzl3525z13j2r/Chataan_CC.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cho Ren Sha 68K]] || 1995 || Famibe No Yosshin || [https://web.archive.org/web/20190726062221/http://www2.tky.3web.ne.jp/~yosshin/my_works/download.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Clean Asia]] || February 1, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/cleanasia.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Collapse Dream]] || December 31, 2016 || Autosaido || [https://www.freem.ne.jp/win/game/13717 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Contlade]] || 2009 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Creature Jungle 16]] || 1999 || Takeuchi Kouta || [https://archive.org/details/cj_256 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crisis Rose The Trial]] || September 8, 2019 || Team Overloaded || [https://overloadedstudios.itch.io/crisis-rose-the-trial Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cybreaker]] || 2004 || K Project || [https://www.freem.ne.jp/win/game/343 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Dangan GB]] || January 1, 2019 || snorpung || [https://snorpung.itch.io/dangan-gb Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Planet]] || 2013 || jeff_jks || [https://www.mediafire.com/file/2vu54ihfcdooymd/Dead+Planet+ver+1.0.1.2.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Strike]] || October 28, 2018 || Olof Næssén || [https://darkbitsorg.itch.io/death-strike Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Demolition Gunner: In Seek And Destroy]] || 2006 || Astro Port || [https://www.vector.co.jp/soft/winnt/game/se413422.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil Blade (Prototype)]] || 2018 || Gatten Software || [https://onedrive.live.com/?authkey=%21ANkBN7XG8G2mXpw&amp;amp;id=62C45D4F37891F18%21283&amp;amp;cid=62C45D4F37891F18 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dokingan]] || February 13, 2015 || GOTYO || [https://www.freem.ne.jp/win/game/8241 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[D-STARS]] || May 28, 2015 || tuisekimode || [https://www.freem.ne.jp/win/game/9294 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[DoDonPachi Daiueiku]] || 2014 || Guan || [https://moriyashrine.org/files/file/611-dodonpachi-daiueiku/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dotonpachi Daimao Darkslategray Label]] || 2011 || Gustav || [https://www.mediafire.com/file/sd5ujdce5cwtcds/Dotonpachi_Daimao_Darkslategray_Label.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dotonpachi Maximum]] || 2012 || Gustav || [https://www.mediafire.com/file/ecl342s7gjqlpru/Dotonpachi_Maximum.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== E ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Earthen Miraculous Sword]] || November 18, 2013 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15995 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eclosion]] || March 30, 2010|| Orchard || [https://www.freem.ne.jp/win/game/2639 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]] || 2010 || x.x Game Room || [https://www.vector.co.jp/soft/dl/winnt/game/se442605.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Edge]] || 2007 || x.x Game Room || [https://www.vector.co.jp/soft/winnt/game/se398222.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Evanescent Existence]] || November 18, 2013 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15994 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Every Extend]] || 2009 || Omega || [http://o-mega.sakura.ne.jp/product/e2.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[EX -Extra-]] || 2010 || yunfa -ゆんふぁ- || [https://www.vector.co.jp/soft/winnt/game/se481666.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Exodious]] || March 24, 2018 || Team Overloaded || [https://overloadedstudios.itch.io/exodious Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== F ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Flight of Pigarus (Master System)]] || 2018 || Kagesan || [https://www.smspower.org/Homebrew/FlightOfPigarus-SMS Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Flying - V (Demo)]] || 2012 || Gryzor || [https://www.indiedb.com/games/flying-v/downloads/flying-v-demo-61212 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuck Space!]] || November 18, 2006 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/fuck_space.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fractal Fighter]] || June 19, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/fracwar_v2.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[G-Style R]] (requires DXWnd to launch) || 2010 || WEVAquadrant || [https://www.mediafire.com/file/fwdu7lj0jsiuec9/G-Style_R.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[G-Type]] || 2002 || CncDarkside || [https://drive.google.com/drive/folders/10CfaV195QV-weslKSBPmWT6SeoH_L9l7 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaX]] || 2003 || masaHG || [https://www.vector.co.jp/soft/winnt/game/se505345.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galaxy Frontier]] || 2014 || Hello World Project, Alpha Secret Base || [https://web.archive.org/web/20180704140917/http://isshiki.la.coocan.jp/SDL_page/GalaxyFrontier/GalaxyFrontier1.20.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell: Blood Red Skies]] (R-18G) || 2004 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/galshell_01/galshell.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell 2]] (R-18G) || 2011 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/galshell_02/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell 2: Bullet Rain]] (R-18G) || 2011 || Akiragoya || [https://cdn.discordapp.com/attachments/773745248731267132/845993113343361044/galshell2bulletrain.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaurodan]] || 2013 || Locomalito || [https://locomalito.com/gaurodan.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GekidanMachina]] || 2016 || 凍結 || [https://www.freem.ne.jp/win/game/11351 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GENETOS]] || 2009 || Tatsuya Koyama || [https://tatsuya-koyama.com/works/games/genetos/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gensou Underworld Re:F/Rain]] || March 28, 2009 || Len || [http://coolier.dip.jp/th_up3/file/th3_8954.zip Download (part 1)] [http://coolier.dip.jp/th_up3/file/th3_8955.zip Download (part 2)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Glory of Deep Skies]] || 2019 || Τeam αlternative Σnding || [https://www.bulletforge.org/u/team-alternative-snding/p/dong-fang-meng-jiu-shi-glory-of-deep-skies Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gothic Wa Mahou Otome]] (requires QooApp to be playable outside of Japan) || 2015 || CAVE|| [https://play.google.com/store/apps/details?id=jp.co.cave.mahouotome&amp;amp;hl=en&amp;amp;gl=US Play Store]&lt;br /&gt;
[https://apps.qoo-app.com/en/app/1302 QooApp]&lt;br /&gt;
|-&lt;br /&gt;
| [[Graslay]] || 2021 || Ontake44 || [https://www.freem.ne.jp/win/game/25159 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gradius - Trepedation]] || February 28, 2013 || Evil_Nazgul0616 || [https://www.mediafire.com/file/cbge4g1lfanknww/Gradius_-_Trepedation.exe/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravitus Minus]] || August 6, 2016 || kometbomb || [https://kometbomb.itch.io/gravitus-minus Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GR3 Re-Death]] (link to unfinished translation) || 2001-2007 || GR3 Project/Nigoro || [https://www.mediafire.com/file/zhsoi3gl5u60cb5/GR3Redeath.jar/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Wind]] || 2005 || x.x Game Room || [https://www.mediafire.com/file/pek3pksb2tctvso/green_wind1.11_W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunflame]] || 2003 || YUU || [https://www.vector.co.jp/soft/win95/game/se282889.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gun Viper]] || 2002 || M. Nagahashi || [http://www.caiman.us/pageN.php?nr=573&amp;amp;f=573-GunViper.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guxt]] || 2007 || Pixel || [https://www.cavestory.org/pixels-works/guxt.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GwangeDash]] || 2011 || 2ch? || [https://drive.google.com/file/d/1G_qsqM56t8IAqq6_IkkslhN_uukR39Hi/view?usp=sharing Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== H ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[HELLBOUND]] (R-18G) || 2005 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/hellbound_01/index.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hishoayu - Dreampainter]] || 2003 || Tenkuudokei || [https://obel.hatenablog.jp/entry/20191020/1571561536 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hollow Song of Birds]] || 2019 || Team Kaisendo || [https://www.freem.ne.jp/win/game/19424 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydorah]] || 2010 || Locomalito || [https://locomalito.com/hydorah.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyper Princess Pitch]] || 2011 || Daniel Remar || [http://www.remar.se/daniel/pitch.php Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== I ==&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Idinaloq]] || 1999 || Namikaze Project || [https://www.namikaze.org/software/idinaloq/index_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Illumination LASER (Sharp x68000)]] || ???? || Terra || [https://web.archive.org/web/20170201140732/https://nfggames.com/X68000/Games/IlluminationLaser/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ILLUSION Super Dimension]] || 2015 || Enamel || [http://enamel9x.doorblog.jp/archives/1618118.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ImageStriker]] || July 15, 2016 || Terarin || [https://terarin.itch.io/image-striker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ImageStriker 2]] || August 05, 2017 || Terarin || [https://terarin.itch.io/imagestriker2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[In Extremis]] || November 16, 2016 || LNDFRR || [https://lndfrr.itch.io/in-extremis Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinite Blade Pavilion]] || September 6, 2020 || Len || [https://www.freem.ne.jp/win/game/20533 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinos + Extra Stage ]] || February 9, 2013; August 1, 2013 || Picorinne Soft || [https://www.freem.ne.jp/win/game/4585 Download]&lt;br /&gt;
[http://picorinnesoft.web.fc2.com/infinosex.html Extra Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinos 0]] || July 21, 2014 || Picorinne Soft || [https://www.freem.ne.jp/win/game/7179 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iwanaga]] (Requires DXWnd to launch) || November 27, 2007 || Buster || [https://archive.org/details/iwanaga Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J ==&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[JiikUSA]] || 2003 || masa-u || [https://mega.nz/file/OU0yxCgC#4A0xMCVAIX1oTIuZ1Zw2RLt6ZP-43dqv17T9-dzftzc Download]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jigoku Kisetsukan: Sense of the Seasons]] || 2015 || Emad || [https://https://store.steampowered.com/app/368950/Jigoku_Kisetsukan_Sense_of_the_Seasons/ Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== K ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Kaikan]] || 2013 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamiha]] || 2007 || Tom Beaumont || [http://www.caiman.us/scripts/fw/f3136.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[KIRISAME BLADE]] || 2014 || Bikkuri Software || [https://freegame-mugen.jp/shooting/game_2967.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[KIRISAME BLADE 2]] || 2015 || Bikkuri Software|| [https://freegame-mugen.jp/shooting/game_3584.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kogeki]] || January 25, 2017 || Team Overloaded || [https://overloadedstudios.itch.io/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyokugen]] || 1997 || M-KAI || [https://www.msx.org/es/downloads/games/shoot-em/kyokugen Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== L ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Life Fortress Volcabamba]] || 2010 || Zakuro Fantasia || [https://userweb.alles.or.jp/gyonin/game.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Legacy Of The Elder Star]] || June 7, 2016 || Kickbomb Entertainment LLC || [https://store.steampowered.com/app/443250/Legacy_of_the_Elder_Star/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Legendary Wings]] || 2013 || Venom Team|| [https://gamejolt.com/games/legendary-wings/16063 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Leiria -Stargazer-]] || 2011 || N-linear || [https://n-linear.org/stargazer/download.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Luna Child's Final Defense Line 3]] || 2015 || Enamel || [http://enamel9x.doorblog.jp/archives/2037475.html Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Machine Fantasy]] || 2015 || Mr. JX || [https://sites.google.com/site/mrjxrmplan/mfgoh Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Singular Day]] || 2011 || Lidera || [https://drive.google.com/u/0/uc?id=1m-1cEZjZFCIsvAW71r5CnGpYvCj5XniA&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Singular Day -Absolution-]] || 2012 || Lidera || [https://drive.google.com/u/0/uc?id=1wcHny9x3mI4JwkETDwDx6NSl1-rNlasZ&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Makkigan]] || March 31, 2019 || GOTYO || [https://www.syakerake.jp/104 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Malice Eater]] || 2015 || Project Noise || [http://sekka.akizora.net/pnnl001/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MARISA MATRIX]] || 2010 || Y-NRG SYSTEM || [https://ykkb.hatenadiary.org/entries/0000/00/05 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mayan Codex]] || April 13, 2019 || Dolly || [https://www.freem.ne.jp/win/game/19995 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mecha Ritz]] || February 16, 2015 || HEY || [https://www.freem.ne.jp/win/game/8513 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Marsh]] || 2010 || yunfa -ゆんふぁ- || [https://www.vector.co.jp/soft/winnt/game/se481666.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Medicalat]] || 2002-2003 || OSABISI YU-KI || [http://osabisi.sakura.ne.jp/m2/games/medicalat0/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniShooter]] || 2005 || Peposoft || [https://drive.google.com/file/d/1cWn45ei64u0sYJjUkxZfYDc9uzIoL-3M/view Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniShooterRS Delta]] || 2007 || Peposoft || [https://drive.google.com/drive/folders/1DCO9mDjrViBfUgre-PkzIuSuKgCjz8Ix Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MinuBeat]] || 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/minubeat.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon Striker]] || March 11, 2017 || Terarin || [https://terarin.itch.io/moonstriker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Murasaki]] || October 16, 2014 || Katatema || [https://www.vector.co.jp/soft/dl/winnt/game/se508149.html Download]&lt;br /&gt;
[https://store.steampowered.com/app/392030/Murasaki/ Steam (Paid, English Translation Included)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Murasaki Tsurugi]] || March 18, 2018 || Katatema|| [https://www.vector.co.jp/soft/dl/winnt/game/se517602.html Download]&lt;br /&gt;
[https://store.steampowered.com/app/865060/Murasaki_Tsurugi/ Steam (Paid, English Translation Included)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mutants From The Deep]] || 2021 || Locomalito || [https://locomalito.com/mutants_from_the_deep.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[My Little Pegasus - Kizuna DoPonyPachi ]] || 2012 || Giest118 || [https://www.mediafire.com/file/flo63t2fey5uwng/My_Little_Pegasus_-_Kizuna_DoPonyPachi.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Nightmare Trip]] || October 26, 2018 || Autosaido || [https://www.freem.ne.jp/win/game/18753 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Noiz2sa]] || November 3, 2002 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/noiz2sa_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nomltest FS]] || April, 2005 || keim || [https://www.vector.co.jp/download/file/win95/game/fh362111.html Download]&lt;br /&gt;
[http://web.archive.org/web/20070206092908/http://www.yomogi.sakura.ne.jp/~si/SolidImage/download/nomltest_readme_e.txt English Manual]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== O ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[OSP RAID]] || November 27, 2016 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs -小怪奇-]] || 2010 || Gustav || [https://www.mediafire.com/file/ydi1ulip45oflh6/Odd_Mobs.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[one-two + Cagar Label]] || 2013 || Naoh!, Cagar || [https://drive.google.com/file/d/1HNZEafMR1O02rOTBGNmrQ4yzb_O9nF0y/view?usp=sharing Download]&lt;br /&gt;
[https://drive.google.com/file/d/14la0Fa-x1tL79FvwgkFRzLfGqocQoJIk/view?usp=sharing Cagar Label Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs Rainbow Label eXtra]] || 2010-2011 || Gustav || [https://www.mediafire.com/file/1ualnaw6ro080n6/Odd_Mobs_Rainbow_Label_-_eXtra.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs Zero Arrange]] || 2011-2012 || Gustav || [https://www.mediafire.com/file/hob1yo2q83pzngg/Odd_Mobs_Zero_-_Arrange.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Osorubeshi! Xaklogian]] || 2015 || Zakuro Fantasia || [https://userweb.alles.or.jp/gyonin/game.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Omega Blast]] || 2018 || Nendo || [https://nendo16.jimdofree.com/omega-blast/ Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Pleasure Hearts]] || 1999 || M-KAI || [https://www.msx.org/es/downloads/games/shoot-em/pleasure-hearts Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Paro Paro]] || 2020 || Ooe || [http://ooeshinichiro.work/archives/24253212.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[PARSEC47]] || November 29, 2003 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/p47_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Patchouli (Touhou Suguri)]] || 2009 || KvLW ||  [http://www.mediafire.com/file/cu9cx33bcl6yrpu/patchouli_ver1.3.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Patriot Dark]] || 2007-2008 || Temperance Lance || [https://shmups.system11.org/viewtopic.php?t=25128 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Phantasmagoria Trues]] || 2013 || Len || [https://drive.google.com/u/0/uc?id=1ZGC0h_W-p0nIH8S2KEn_Pef41d-lygwG&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pink Rose Garden Touhou]] || 2012 || Giest118 || [https://www.mediafire.com/file/e0yp5faxo0zl1zi/Pink_Rose_Garden_Touhou.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Precious Star]] || December 29, 2015 || Orchard || [https://www.freem.ne.jp/win/game/10854 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Project S.H.M.O.O.P]] || October 13, 2016 || Sinoc || [https://sinoc.itch.io/shmoop Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Protoganda: Strings]] || October 25, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/proto.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Protoganda 2]] || January 30, 2008 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/prg2.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Psyche Metal THE BLEEDING]] (R-18G) || 2004 || oda || [https://download.cnet.com/Psyche-Metal-The-Bleeding/3000-2099_4-75453430.html Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== R ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Radio Zonde]] || 2002 || Tonnor (aka Ruminant’s Whimper, aka Ranyon and others) || [https://www.vector.co.jp/download/file/win95/game/fh313786.html Download] &lt;br /&gt;
[https://archive.org/download/zonde_141/zonde141fix.zip Stage 1 Graphics Fix]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactivate Majestical Imperial]] || October 2, 2014 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15996 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg]] || December 31, 2016 || Autosaido || [https://www.freem.ne.jp/win/game/13716 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg 3Stars]] || April 14, 2018 || Autosaido || [https://www.freem.ne.jp/win/game/17441 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg Allstars]] || April 26, 2019 || Autosaido || [https://www.freem.ne.jp/win/game/20058 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg W]] || December 31, 2016 || Autosaido || [https://www.freem.ne.jp/win/game/13720 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REDPULSE]] || September 09, 2017 || Boghog || [https://boghog.itch.io/redpulse Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reflection]] || February 06, 1999 || Ysuer || [https://www.vector.co.jp/soft/win95/game/se072546.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REVOLGEAR II -SECOND BRIGHTNESS-]] || 2013 || Bikkuri Software || [https://freegame-mugen.jp/shooting/game_2966.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REVOLGEAR II Ver. D Rev+EX]] || 2014 || Bikkuri Software, XYRS || [https://freegame-mugen.jp/shooting/game_2968.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[R.G.B]] || 2005 || STG || [https://www.freem.ne.jp/win/game/518 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring^-27 (Demo)]] || 2011 || Temperance Lance || [https://www.dlsite.com/eng/work/=/product_id/RE082335.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Riverbed Soul Saver]] || June 27, 2014|| ido, Len || [https://www.freem.ne.jp/win/game/19555 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[R.O.Z -RESTRAINT OF ZERO-]] || June 29, 2004|| Arue || [https://www.vector.co.jp/soft/win95/game/se330805.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[rRootage]] || March 16, 2003 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/rr_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryosan-gata Saisho Heiki Dotechin (量産型最終兵器ドテチン)]] || 2007 || JMG || [https://www.vector.co.jp/soft/win95/game/se429156.html Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Salamander NG]] || 2014 || Oblio Design || [http://www.obliodesign.altervista.org/gate/index.php/2012-12-18-12-20-14 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sapphire Panlogism]] || June 1, 2021 || Team Urban Magic || [https://www.bulletforge.org/u/badz/p/dong-fang-chao-sheng-shu-sapphire-panlogism Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sengoku Youkai Daikassen]] || 2011 || 吉田 || [https://freegame-mugen.jp/shooting/game_1357.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Servants Of Harvest Wish]] || May 16, 2020 || Dream Compass || [https://www.freem.ne.jp/win/game/22891 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shift Roar Demo]] || April 18, 2020 || Team Overloaded || [https://overloadedstudios.itch.io/shift-roar-demo Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shot03 - Gatling Venture]] || 2011|| SUZUKI PLAN || [https://hp.vector.co.jp/authors/VA040196/shot03/shot03.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shining Shooting Star]] || 2016 || 雨夜枫雪制作组 || [https://www.shrinemaiden.org/forum/index.php?topic=18716.0 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sideline]] || 1996 || EMAG || [http://sideline.ghegs.com/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid State Survivor]] || July 11, 2012 || kt.software || [http://ktstg.blog.shinobi.jp/Entry/904/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Some Unnamed Gradius Fangame]] || 2013 (Unfinished) || Evil_Nazgul0616 || &lt;br /&gt;
[https://www.mediafire.com/file/celt4vmqqz1k1ry/Some_Unnamed_Gradius_Fangame_%2528Evil_Nazgul0616%2529.exe/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Ironstorm: Fatal Attack]] || 2007 || Astro Port || [https://www.vector.co.jp/soft/winnt/game/se439075.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Sisters]] || April 13, 2006 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spolous]] || January 10, 2021 || Suppon || [https://suppon.itch.io/spolous Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargunner]] || November 19, 1996 || Apogee || [https://www.gog.com/game/stargunner Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Starhall Redthel]] || September 11, 2013 || PteriForever || [https://web.archive.org/web/20141213174453/http://www.forgottenplanet.com/caillan/StarhallRedthel.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Starhall 2 - Arcrain]] || November 11, 2014 || PteriForever || [https://web.archive.org/web/20141213174421/http://www.forgottenplanet.com/caillan/Starhall2.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Shooter Revival]] || 2021 || Stella Mahou || [http://dokidokivisual.com//magic_of_stella/ss_sn_revival.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Wrecker]] || November 11, 2017 || Mr Frog || [https://mr-frog.itch.io/star-wrecker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Assault]] || Cancelled || STORM PROJECT || [http://web.archive.org/web/20120502191611/http://www7a.biglobe.ne.jp/~bp-827z/asd/products/s_assault/dl.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Caliber]] || September 5, 1999 || SRX || [https://www.vector.co.jp/soft/win95/game/se099618.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Gear]] || January 1, 2011 || STORM PROJECT || [https://www.freem.ne.jp/win/game/5830 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Striker Wing]] || November 18, 2017 || Team Overloaded || [https://overloadedstudios.itch.io/striker-wing Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Strike Witches STG]] || 2009 || Morihama || [https://www.mediafire.com/file/7qss0yk72z0cr3j/Strike_Witches_STG.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suwako no Danmaku Pyonpyon Daisansaku (Suwapyon)]] || 2010 || UTG Software || [https://u.pcloud.link/publink/show?code=XZovHOkZWFbqjCCNdEyPayfSVi8rTBhB0TPV Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suwako-chan Cubic (Suwapyon 2)]] || 2012 || UTG Software || [https://u.pcloud.link/publink/show?code=XZXuzOkZonTdwleUiAHwRq1oTS62l0zn1VlX Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== T ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Tadpole Tales]] || March 12, 2021 || Pinnical Studio || [https://zizhen96.itch.io/tadpole-tales Download] &lt;br /&gt;
[https://store.steampowered.com/app/1428900/Tadpole_Tales/ Steam] &lt;br /&gt;
|- &lt;br /&gt;
| [[Tails Gear]] || 2007 || Blue and White || [http://www.sk8tokyo.com/shmup/ Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[Tank Domination]] || 2006 || Astro Port || [http://www.caiman.us/scripts/fw/f2699.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TECHNO SYLPH -vsys gaiden-]] || 2002 || KBZ || [https://www.vector.co.jp/soft/win95/game/se234546.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Terra Feminarum]] || February 28 2018 || Polar Night Games || [https://store.steampowered.com/app/796380/Terra_Feminarum/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Flying Pancake Octopus in Black Hole ]] || July 26, 2019 || Vagues || [https://www.freem.ne.jp/win/game/20679 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Under Stellar 2 ]] || 2000 || STUDiO B-ROOM || [http://www.mediafire.com/file/12z9538wo6oqq6d/The_Under_Stellar_2.7z/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunder Faith]] || 2011 || YuYuSanSan || [http://yuyusansan.wpblog.jp/game/thunder/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny XEVIVOS]] || 2013 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TM Shooter cure black label]] || 2015 || daishihmr || [http://github.dev7.jp/tmshooter-cbl/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanion]] || November 23, 2006 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/ttn_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TranscendPang]] ||January 8 2012 || MetaFormingPro || [http://cerebralmuddystream.nekokan.dyndns.info/TranscendPang/index.html Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[Tri Focuser ~ Outside The Traditional World]] || June 23, 2017 || ido, raichu, Shijimi Nono || [https://www.freem.ne.jp/win/game/20064 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trisker -トライスカ-]] || November 19, 2016 || Efesu -えふえす-|| [https://www.freem.ne.jp/win/game/13353 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ToDonPachi Red Label]] || January 4, 2016 || Shooting Star || [https://ornro.tistory.com/2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TOHO_FEVERON]] || 2010 || Ria || [https://mega.nz/file/dBgjHLaT#vNG2m0TZDUOfKGCa7iOVQ-kgn1uM6F1eZtPyMrGaiQs Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tori-Tatsu I -Death Label-]] || 2010 || Sorafune Atelier || [https://www.mediafire.com/file/cruzwz5u3fr4igm/Tori+Tatsu+Death+Label+W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Torus Trooper]] || November 11, 2004 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigonometry Wars 3 Redux + Cagar Label]] || March 12, 2013 || Giest118, Cagar || [https://www.mediafire.com/file/gcas0klf682qlzt/Trigonometry_Wars_3_Redux_%252B_Cagar_Label.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigonometry Wars 4 ]] || 2012 || Giest118 || [https://www.mediafire.com/file/wxln2c7mivesplv/Trigonometry_Wars_4.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TUMIKI Fighters]] || April 3, 2004 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Tiger Shark]] || July 23, 2014 || Mikael Tillander || [https://mix256.itch.io/twin-tiger-shark Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tyrian|Tyrian 2000]] || November 30, 1999 || Eclipse Productions, Epic Megagames || [https://www.gog.com/game/tyrian_2000 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== U ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Urban Uprising - Dark New World]] || 2005 || Astro Port || [http://www.caiman.us/scripts/fw/f3315.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Unofficial Salamander 3]] || December 25, 2008 ||  Ace9921 || &lt;br /&gt;
[https://www.mediafire.com/file/la353mx9tixc4k4/Unofficial_Salamander_3_Full_Version_2.0.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Vacant Ark]] (Requires DXWnd to launch) || 2005 || Buster || [http://www.caiman.us/scripts/fw/f3299.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vastynex]] || 2018 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Verminest]] || 2012 || Locomalito || [https://locomalito.com/verminest.php Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== W ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Warmachine Overload]] || 2005 || Astro Port || [http://www.caiman.us/scripts/fw/f3316.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Warning Forever]] || 2004 || Hikware || [http://www.hikware.com/Prod/index.html#wf Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Winglancer]] || November 3, 2011 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== X ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[XED]] || September 12, 2007 || BomB || [https://www.vector.co.jp/soft/win95/game/se442136.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Xeno Fighters R]] || 1998-2021+ || Team XF || [https://xenofighters.fandom.com/wiki/Xeno_Fighters_R_Wiki Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XOP Ultra]] || 2002-2011 || Christopher Emirzian || [http://sk8tokyo.com/udder/prog/xop/index.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XOP Black Ultra]] || 2008-2011 || Christopher Emirzian || [http://sk8tokyo.com/udder/prog/xopblack/index.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XCUTE(me) Demo]] || 2021 || K Murata || [https://retro2029.itch.io/xcuteme Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Z ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Zakesta]] || Presumably 2021 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zen-Ichi]] || 2005 || Equinox || [https://archive.org/details/ZenIchi Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zenodyne]] || March 25, 2014 || Jack Darx (Team Grybanser Fox) || [https://gamejolt.com/games/zenodyne/24328 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zero Guard Demo]] || November 4, 2020 || Team Overloaded || [https://overloadedstudios.itch.io/zero-guard Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://www.freem.ne.jp/win/category/2 Freem! STG tag of 700+ free shmups]&lt;br /&gt;
&lt;br /&gt;
[https://freegame-mugen.jp/shooting/ Freegame Mugen STG tag of 260+ free shmups]&lt;br /&gt;
&lt;br /&gt;
[https://www.bulletforge.org/ BulletForge database for Touhou Danmakufu scripts]&lt;br /&gt;
&lt;br /&gt;
[https://www.magcloud.com/browse/issue/1832483 Shmup_lyf: Doujin Discoveries - Free Digital Zine with images and descriptions of a range of titles]&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=10356</id>
		<title>Free to Play</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=10356"/>
		<updated>2021-06-03T19:10:03Z</updated>

		<summary type="html">&lt;p&gt;Kobito: Added games: Blade Buster, Flight of Pigarus, Gensou Underworld Re:F/Rain, Illumination LASER, Mayan Codex&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Free to Play STG/SHMUPS ==&lt;br /&gt;
&lt;br /&gt;
Note: a lot of these games need Japanese locale AND Japanese notations in order to work properly.&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Abmneshi: The Prophecy]] || December 18, 2012 || PteriForever || [https://web.archive.org/web/20141213174415/http://www.forgottenplanet.com/caillan/AbmneshiTheProphecy.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ad Nauseam 2]] || April 15, 2008 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/AN2Safe.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Aero Chimera]] || April 24, 2014 || SAS || [https://sas.itch.io/aero-chimera Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahead Striker]] || 2015 || えふえす || [https://www.freem.ne.jp/win/game/10837 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Akuchizoku]] || 2007 ||  || [http://cactusquid.rf.gd/games/akuchizoku_compo.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Space]] || 2009 || Stefan Gustafsson || [http://www.caiman.us/scripts/fw/f3828.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[An Oath To The Stars]] || August 3, 2017 || Himeki Games || [https://store.steampowered.com/app/594820/An_Oath_to_the_Stars/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Apare Usapie!]] || 2015 || Sorafune Atelier || [https://www.mediafire.com/file/b9yr6bmydl6ma71/AU_ver151_W10+Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arginaros]] || 2005 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[アタナトスの魔法使い(Atanatos Wizard?)]] || 2011 || N-linear || [https://n-linear.org/atanatos/ Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Banisher]] || ???? || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade Buster (NES)]] || September 29, 2010 || High Level Challenge! || [http://hlc6502.web.fc2.com/Bbuster.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaster Gear]] || March 10, 2019 || Team Overloaded || [https://overloadedstudios.itch.io/blaster-gear Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaynix]] || 2011 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish]] || 2005 || x.x Game Room || [https://www.mediafire.com/file/bu5d9dw1ts560yr/blue_wish1.14_W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Desire]] || Presumably 2021/2022 || x.x Game Room || [https://twitter.com/xxgameroom/status/1365325726279340038 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection]] || 2006 || x.x Game Room || [https://www.vector.co.jp/download/file/winnt/game/fh416461.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection Plus]] || 2008 || x.x Game Room || [https://www.vector.co.jp/download/file/winnt/game/fh452584.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Book of Star Mythology]] || 2016 || Mace's Secret Base (raichu) || [https://drive.google.com/uc?id=1edWG8LmHnGuS1brL8q-aq6T4HoWcnWKr&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brilliant Pagoda or Haze Castle]] || December 1, 2016 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/13429 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Broken Pearl]] || December 20, 2014|| Mikael Tillander || [https://mix256.itch.io/broken-pearl Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday]] || October 3rd, 2016 || MASAYUKI ITO || [https://play.google.com/store/apps/details?id=com.msykit.Stg1u Play Store]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday Finale]] || April 13th, 2020 || MASAYUKI ITO || [https://play.google.com/store/apps/details?id=com.msykit.Stg1u Play Store]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Tracks II]] || April 21, 2020|| Team Overloaded || [https://overloadedstudios.itch.io/bullet-tracks-ii Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bun-Boh-Gu Wars!]] || 2013 || 紙製アトリエ || [https://www.vector.co.jp/soft/cmt/winnt/game/se502252.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn the Trash]] || September 26, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/trash.zip Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[⊂二二二（　＾ω＾）二⊃　ブーーーーーン!!!!]] || 2005 || Iwasaki++ || [https://www.freem.ne.jp/win/game/603 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Call Of The Underworld]] || 2011 || SCFWorks || [http://site.scfworks.com/?page_id=28 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Capture Core]] || July 5, 2016 || Team Overloaded || [https://overloadedstudios.itch.io/capture-core Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star 改 -KAI-]] || June 22, 2011 || NSS || [https://www.freem.ne.jp/win/game/3293 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star II]] || November 19, 2011 || NSS || [https://www.freem.ne.jp/win/game/3516 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chataan]] || 2013 || eyelash || [https://www.mediafire.com/file/uddzl3525z13j2r/Chataan_CC.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cho Ren Sha 68K]] || 1995 || Famibe No Yosshin || [https://web.archive.org/web/20190726062221/http://www2.tky.3web.ne.jp/~yosshin/my_works/download.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Clean Asia]] || February 1, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/cleanasia.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Collapse Dream]] || December 31, 2016 || Autosaido || [https://www.freem.ne.jp/win/game/13717 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Contlade]] || 2009 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Creature Jungle 16]] || 1999 || Takeuchi Kouta || [https://archive.org/details/cj_256 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crisis Rose The Trial]] || September 8, 2019 || Team Overloaded || [https://overloadedstudios.itch.io/crisis-rose-the-trial Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cybreaker]] || 2004 || K Project || [https://www.freem.ne.jp/win/game/343 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Dangan GB]] || January 1, 2019 || snorpung || [https://snorpung.itch.io/dangan-gb Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Planet]] || 2013 || jeff_jks || [https://www.mediafire.com/file/2vu54ihfcdooymd/Dead+Planet+ver+1.0.1.2.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Strike]] || October 28, 2018 || Olof Næssén || [https://darkbitsorg.itch.io/death-strike Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Demolition Gunner: In Seek And Destroy]] || 2006 || Astro Port || [https://www.vector.co.jp/soft/winnt/game/se413422.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil Blade (Prototype)]] || 2018 || Gatten Software || [https://onedrive.live.com/?authkey=%21ANkBN7XG8G2mXpw&amp;amp;id=62C45D4F37891F18%21283&amp;amp;cid=62C45D4F37891F18 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dokingan]] || February 13, 2015 || GOTYO || [https://www.freem.ne.jp/win/game/8241 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[D-STARS]] || May 28, 2015 || tuisekimode || [https://www.freem.ne.jp/win/game/9294 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[DoDonPachi Daiueiku]] || 2014 || Guan || [https://moriyashrine.org/files/file/611-dodonpachi-daiueiku/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dotonpachi Daimao Darkslategray Label]] || 2011 || Gustav || [https://www.mediafire.com/file/sd5ujdce5cwtcds/Dotonpachi_Daimao_Darkslategray_Label.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dotonpachi Maximum]] || 2012 || Gustav || [https://www.mediafire.com/file/ecl342s7gjqlpru/Dotonpachi_Maximum.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== E ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Earthen Miraculous Sword]] || November 18, 2013 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15995 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eclosion]] || March 30, 2010|| Orchard || [https://www.freem.ne.jp/win/game/2639 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]] || 2010 || x.x Game Room || [https://www.vector.co.jp/soft/dl/winnt/game/se442605.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Edge]] || 2007 || x.x Game Room || [https://www.vector.co.jp/soft/winnt/game/se398222.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Evanescent Existence]] || November 18, 2013 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15994 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Every Extend]] || 2009 || Omega || [http://o-mega.sakura.ne.jp/product/e2.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[EX -Extra-]] || 2010 || yunfa -ゆんふぁ- || [https://www.vector.co.jp/soft/winnt/game/se481666.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Exodious]] || March 24, 2018 || Team Overloaded || [https://overloadedstudios.itch.io/exodious Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== F ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Flight of Pigarus (Master System)]] || 2018 || Kagesan || [https://www.smspower.org/Homebrew/FlightOfPigarus-SMS Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Flying - V (Demo)]] || 2012 || Gryzor || [https://www.indiedb.com/games/flying-v/downloads/flying-v-demo-61212 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuck Space!]] || November 18, 2006 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/fuck_space.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fractal Fighter]] || June 19, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/fracwar_v2.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[G-Style R]] (requires DXWnd to launch) || 2010 || WEVAquadrant || [https://www.mediafire.com/file/fwdu7lj0jsiuec9/G-Style_R.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[G-Type]] || 2002 || CncDarkside || [https://drive.google.com/drive/folders/10CfaV195QV-weslKSBPmWT6SeoH_L9l7 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaX]] || 2003 || masaHG || [https://www.vector.co.jp/soft/winnt/game/se505345.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galaxy Frontier]] || 2014 || Hello World Project, Alpha Secret Base || [https://web.archive.org/web/20180704140917/http://isshiki.la.coocan.jp/SDL_page/GalaxyFrontier/GalaxyFrontier1.20.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell: Blood Red Skies]] (R-18G) || 2004 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/galshell_01/galshell.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell 2]] (R-18G) || 2011 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/galshell_02/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell 2: Bullet Rain]] (R-18G) || 2011 || Akiragoya || [https://cdn.discordapp.com/attachments/773745248731267132/845993113343361044/galshell2bulletrain.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaurodan]] || 2013 || Locomalito || [https://locomalito.com/gaurodan.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GekidanMachina]] || 2016 || 凍結 || [https://www.freem.ne.jp/win/game/11351 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GENETOS]] || 2009 || Tatsuya Koyama || [https://tatsuya-koyama.com/works/games/genetos/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gensou Underworld Re:F/Rain]] || March 28, 2009 || Len || [http://coolier.dip.jp/th_up3/file/th3_8954.zip Download (part 1)] [http://coolier.dip.jp/th_up3/file/th3_8955.zip Download (part 2)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Glory of Deep Skies]] || 2019 || Τeam αlternative Σnding || [https://www.bulletforge.org/u/team-alternative-snding/p/dong-fang-meng-jiu-shi-glory-of-deep-skies Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gothic Wa Mahou Otome]] (requires QooApp to be playable outside of Japan) || 2015 || CAVE|| [https://play.google.com/store/apps/details?id=jp.co.cave.mahouotome&amp;amp;hl=en&amp;amp;gl=US Play Store]&lt;br /&gt;
[https://apps.qoo-app.com/en/app/1302 QooApp]&lt;br /&gt;
|-&lt;br /&gt;
| [[Graslay]] || 2021 || Ontake44 || [https://www.freem.ne.jp/win/game/25159 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gradius - Trepedation]] || February 28, 2013 || Evil_Nazgul0616 || [https://www.mediafire.com/file/cbge4g1lfanknww/Gradius_-_Trepedation.exe/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravitus Minus]] || August 6, 2016 || kometbomb || [https://kometbomb.itch.io/gravitus-minus Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GR3 Re-Death]] (link to unfinished translation) || 2001-2007 || GR3 Project/Nigoro || [https://www.mediafire.com/file/zhsoi3gl5u60cb5/GR3Redeath.jar/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Wind]] || 2005 || x.x Game Room || [https://www.mediafire.com/file/pek3pksb2tctvso/green_wind1.11_W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunflame]] || 2003 || YUU || [https://www.vector.co.jp/soft/win95/game/se282889.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gun Viper]] || 2002 || M. Nagahashi || [http://www.caiman.us/pageN.php?nr=573&amp;amp;f=573-GunViper.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guxt]] || 2007 || Pixel || [https://www.cavestory.org/pixels-works/guxt.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GwangeDash]] || 2011 || 2ch? || [https://drive.google.com/file/d/1G_qsqM56t8IAqq6_IkkslhN_uukR39Hi/view?usp=sharing Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== H ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[HELLBOUND]] (R-18G) || 2005 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/hellbound_01/index.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hishoayu - Dreampainter]] || 2003 || Tenkuudokei || [https://obel.hatenablog.jp/entry/20191020/1571561536 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hollow Song of Birds]] || 2019 || Team Kaisendo || [https://www.freem.ne.jp/win/game/19424 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydorah]] || 2010 || Locomalito || [https://locomalito.com/hydorah.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyper Princess Pitch]] || 2011 || Daniel Remar || [http://www.remar.se/daniel/pitch.php Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== I ==&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Idinaloq]] || 1999 || Namikaze Project || [https://www.namikaze.org/software/idinaloq/index_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Illumination LASER (Sharp x68000)]] || ???? || Terra || [https://web.archive.org/web/20170201140732/https://nfggames.com/X68000/Games/IlluminationLaser/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ILLUSION Super Dimension]] || 2015 || Enamel || [http://enamel9x.doorblog.jp/archives/1618118.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ImageStriker]] || July 15, 2016 || Terarin || [https://terarin.itch.io/image-striker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ImageStriker 2]] || August 05, 2017 || Terarin || [https://terarin.itch.io/imagestriker2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[In Extremis]] || November 16, 2016 || LNDFRR || [https://lndfrr.itch.io/in-extremis Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinite Blade Pavilion]] || September 6, 2020 || Len || [https://www.freem.ne.jp/win/game/20533 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinos + Extra Stage ]] || February 9, 2013; August 1, 2013 || Picorinne Soft || [https://www.freem.ne.jp/win/game/4585 Download]&lt;br /&gt;
[http://picorinnesoft.web.fc2.com/infinosex.html Extra Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinos 0]] || July 21, 2014 || Picorinne Soft || [https://www.freem.ne.jp/win/game/7179 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iwanaga]] (Requires DXWnd to launch) || November 27, 2007 || Buster || [https://archive.org/details/iwanaga Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J ==&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[JiikUSA]] || 2003 || masa-u || [https://mega.nz/file/OU0yxCgC#4A0xMCVAIX1oTIuZ1Zw2RLt6ZP-43dqv17T9-dzftzc Download]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jigoku Kisetsukan: Sense of the Seasons]] || 2015 || Emad || [https://https://store.steampowered.com/app/368950/Jigoku_Kisetsukan_Sense_of_the_Seasons/ Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== K ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Kaikan]] || 2013 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamiha]] || 2007 || Tom Beaumont || [http://www.caiman.us/scripts/fw/f3136.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[KIRISAME BLADE]] || 2014 || Bikkuri Software || [https://freegame-mugen.jp/shooting/game_2967.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[KIRISAME BLADE 2]] || 2015 || Bikkuri Software|| [https://freegame-mugen.jp/shooting/game_3584.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kogeki]] || January 25, 2017 || Team Overloaded || [https://overloadedstudios.itch.io/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyokugen]] || 1997 || M-KAI || [https://www.msx.org/es/downloads/games/shoot-em/kyokugen Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== L ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Life Fortress Volcabamba]] || 2010 || Zakuro Fantasia || [https://userweb.alles.or.jp/gyonin/game.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Legacy Of The Elder Star]] || June 7, 2016 || Kickbomb Entertainment LLC || [https://store.steampowered.com/app/443250/Legacy_of_the_Elder_Star/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Legendary Wings]] || 2013 || Venom Team|| [https://gamejolt.com/games/legendary-wings/16063 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Leiria -Stargazer-]] || 2011 || N-linear || [https://n-linear.org/stargazer/download.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Luna Child's Final Defense Line 3]] || 2015 || Enamel || [http://enamel9x.doorblog.jp/archives/2037475.html Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Machine Fantasy]] || 2015 || Mr. JX || [https://sites.google.com/site/mrjxrmplan/mfgoh Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Singular Day]] || 2011 || Lidera || [https://drive.google.com/u/0/uc?id=1m-1cEZjZFCIsvAW71r5CnGpYvCj5XniA&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Singular Day -Absolution-]] || 2012 || Lidera || [https://drive.google.com/u/0/uc?id=1wcHny9x3mI4JwkETDwDx6NSl1-rNlasZ&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Makkigan]] || March 31, 2019 || GOTYO || [https://www.syakerake.jp/104 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Malice Eater]] || 2015 || Project Noise || [http://sekka.akizora.net/pnnl001/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MARISA MATRIX]] || 2010 || Y-NRG SYSTEM || [https://ykkb.hatenadiary.org/entries/0000/00/05 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mayan Codex]] || April 13, 2019 || Dolly || [https://www.freem.ne.jp/win/game/19995 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mecha Ritz]] || February 16, 2015 || HEY || [https://www.freem.ne.jp/win/game/8513 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Marsh]] || 2010 || yunfa -ゆんふぁ- || [https://www.vector.co.jp/soft/winnt/game/se481666.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Medicalat]] || 2002-2003 || OSABISI YU-KI || [http://osabisi.sakura.ne.jp/m2/games/medicalat0/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniShooter]] || 2005 || Peposoft || [https://drive.google.com/file/d/1cWn45ei64u0sYJjUkxZfYDc9uzIoL-3M/view Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniShooterRS Delta]] || 2007 || Peposoft || [https://drive.google.com/drive/folders/1DCO9mDjrViBfUgre-PkzIuSuKgCjz8Ix Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MinuBeat]] || 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/minubeat.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon Striker]] || March 11, 2017 || Terarin || [https://terarin.itch.io/moonstriker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Murasaki]] || October 16, 2014 || Katatema || [https://www.vector.co.jp/soft/dl/winnt/game/se508149.html Download]&lt;br /&gt;
[https://store.steampowered.com/app/392030/Murasaki/ Steam (Paid, English Translation Included)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Murasaki Tsurugi]] || March 18, 2018 || Katatema|| [https://www.vector.co.jp/soft/dl/winnt/game/se517602.html Download]&lt;br /&gt;
[https://store.steampowered.com/app/865060/Murasaki_Tsurugi/ Steam (Paid, English Translation Included)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mutants From The Deep]] || 2021 || Locomalito || [https://locomalito.com/mutants_from_the_deep.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[My Little Pegasus - Kizuna DoPonyPachi ]] || 2012 || Giest118 || [https://www.mediafire.com/file/flo63t2fey5uwng/My_Little_Pegasus_-_Kizuna_DoPonyPachi.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Nightmare Trip]] || October 26, 2018 || Autosaido || [https://www.freem.ne.jp/win/game/18753 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Noiz2sa]] || November 3, 2002 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/noiz2sa_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nomltest FS]] || April, 2005 || keim || [https://www.vector.co.jp/download/file/win95/game/fh362111.html Download]&lt;br /&gt;
[http://web.archive.org/web/20070206092908/http://www.yomogi.sakura.ne.jp/~si/SolidImage/download/nomltest_readme_e.txt English Manual]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== O ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[OSP RAID]] || November 27, 2016 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs -小怪奇-]] || 2010 || Gustav || [https://www.mediafire.com/file/ydi1ulip45oflh6/Odd_Mobs.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[one-two + Cagar Label]] || 2013 || Naoh!, Cagar || [https://drive.google.com/file/d/1HNZEafMR1O02rOTBGNmrQ4yzb_O9nF0y/view?usp=sharing Download]&lt;br /&gt;
[https://drive.google.com/file/d/14la0Fa-x1tL79FvwgkFRzLfGqocQoJIk/view?usp=sharing Cagar Label Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs Rainbow Label eXtra]] || 2010-2011 || Gustav || [https://www.mediafire.com/file/1ualnaw6ro080n6/Odd_Mobs_Rainbow_Label_-_eXtra.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs Zero Arrange]] || 2011-2012 || Gustav || [https://www.mediafire.com/file/hob1yo2q83pzngg/Odd_Mobs_Zero_-_Arrange.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Osorubeshi! Xaklogian]] || 2015 || Zakuro Fantasia || [https://userweb.alles.or.jp/gyonin/game.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Omega Blast]] || 2018 || Nendo || [https://nendo16.jimdofree.com/omega-blast/ Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Pleasure Hearts]] || 1999 || M-KAI || [https://www.msx.org/es/downloads/games/shoot-em/pleasure-hearts Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Paro Paro]] || 2020 || Ooe || [http://ooeshinichiro.work/archives/24253212.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[PARSEC47]] || November 29, 2003 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/p47_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Patchouli (Touhou Suguri)]] || 2009 || KvLW ||  [http://www.mediafire.com/file/cu9cx33bcl6yrpu/patchouli_ver1.3.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Patriot Dark]] || 2007-2008 || Temperance Lance || [https://shmups.system11.org/viewtopic.php?t=25128 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Phantasmagoria Trues]] || 2013 || Len || [https://drive.google.com/u/0/uc?id=1ZGC0h_W-p0nIH8S2KEn_Pef41d-lygwG&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pink Rose Garden Touhou]] || 2012 || Giest118 || [https://www.mediafire.com/file/e0yp5faxo0zl1zi/Pink_Rose_Garden_Touhou.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Precious Star]] || December 29, 2015 || Orchard || [https://www.freem.ne.jp/win/game/10854 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Project S.H.M.O.O.P]] || October 13, 2016 || Sinoc || [https://sinoc.itch.io/shmoop Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Protoganda: Strings]] || October 25, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/proto.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Protoganda 2]] || January 30, 2008 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/prg2.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Psyche Metal THE BLEEDING]] (R-18G) || 2004 || oda || [https://download.cnet.com/Psyche-Metal-The-Bleeding/3000-2099_4-75453430.html Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== R ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Radio Zonde]] || 2002 || Tonnor (aka Ruminant’s Whimper, aka Ranyon and others) || [https://www.vector.co.jp/download/file/win95/game/fh313786.html Download] &lt;br /&gt;
[https://archive.org/download/zonde_141/zonde141fix.zip Stage 1 Graphics Fix]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactivate Majestical Imperial]] || October 2, 2014 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15996 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg]] || December 31, 2016 || Autosaido || [https://www.freem.ne.jp/win/game/13716 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg 3Stars]] || April 14, 2018 || Autosaido || [https://www.freem.ne.jp/win/game/17441 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg Allstars]] || April 26, 2019 || Autosaido || [https://www.freem.ne.jp/win/game/20058 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg W]] || December 31, 2016 || Autosaido || [https://www.freem.ne.jp/win/game/13720 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REDPULSE]] || September 09, 2017 || Boghog || [https://boghog.itch.io/redpulse Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reflection]] || February 06, 1999 || Ysuer || [https://www.vector.co.jp/soft/win95/game/se072546.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REVOLGEAR II -SECOND BRIGHTNESS-]] || 2013 || Bikkuri Software || [https://freegame-mugen.jp/shooting/game_2966.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REVOLGEAR II Ver. D Rev+EX]] || 2014 || Bikkuri Software, XYRS || [https://freegame-mugen.jp/shooting/game_2968.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[R.G.B]] || 2005 || STG || [https://www.freem.ne.jp/win/game/518 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring^-27 (Demo)]] || 2011 || Temperance Lance || [https://www.dlsite.com/eng/work/=/product_id/RE082335.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Riverbed Soul Saver]] || June 27, 2014|| ido, Len || [https://www.freem.ne.jp/win/game/19555 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[R.O.Z -RESTRAINT OF ZERO-]] || June 29, 2004|| Arue || [https://www.vector.co.jp/soft/win95/game/se330805.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[rRootage]] || March 16, 2003 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/rr_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryosan-gata Saisho Heiki Dotechin (量産型最終兵器ドテチン)]] || 2007 || JMG || [https://www.vector.co.jp/soft/win95/game/se429156.html Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Salamander NG]] || 2014 || Oblio Design || [http://www.obliodesign.altervista.org/gate/index.php/2012-12-18-12-20-14 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sapphire Panlogism]] || June 1, 2021 || Team Urban Magic || [https://www.bulletforge.org/u/badz/p/dong-fang-chao-sheng-shu-sapphire-panlogism Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sengoku Youkai Daikassen]] || 2011 || 吉田 || [https://freegame-mugen.jp/shooting/game_1357.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Servants Of Harvest Wish]] || May 16, 2020 || Dream Compass || [https://www.freem.ne.jp/win/game/22891 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shift Roar Demo]] || April 18, 2020 || Team Overloaded || [https://overloadedstudios.itch.io/shift-roar-demo Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shot03 - Gatling Venture]] || 2011|| SUZUKI PLAN || [https://hp.vector.co.jp/authors/VA040196/shot03/shot03.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shining Shooting Star]] || 2016 || 雨夜枫雪制作组 || [https://www.shrinemaiden.org/forum/index.php?topic=18716.0 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid State Survivor]] || July 11, 2012 || kt.software || [http://ktstg.blog.shinobi.jp/Entry/904/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Some Unnamed Gradius Fangame]] || 2013 (Unfinished) || Evil_Nazgul0616 || &lt;br /&gt;
[https://www.mediafire.com/file/celt4vmqqz1k1ry/Some_Unnamed_Gradius_Fangame_%2528Evil_Nazgul0616%2529.exe/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Ironstorm: Fatal Attack]] || 2007 || Astro Port || [https://www.vector.co.jp/soft/winnt/game/se439075.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Sisters]] || April 13, 2006 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spolous]] || January 10, 2021 || Suppon || [https://suppon.itch.io/spolous Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargunner]] || November 19, 1996 || Apogee || [https://www.gog.com/game/stargunner Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Starhall Redthel]] || September 11, 2013 || PteriForever || [https://web.archive.org/web/20141213174453/http://www.forgottenplanet.com/caillan/StarhallRedthel.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Starhall 2 - Arcrain]] || November 11, 2014 || PteriForever || [https://web.archive.org/web/20141213174421/http://www.forgottenplanet.com/caillan/Starhall2.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Shooter Revival]] || 2021 || Stella Mahou || [http://dokidokivisual.com//magic_of_stella/ss_sn_revival.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Wrecker]] || November 11, 2017 || Mr Frog || [https://mr-frog.itch.io/star-wrecker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Assault]] || Cancelled || STORM PROJECT || [http://web.archive.org/web/20120502191611/http://www7a.biglobe.ne.jp/~bp-827z/asd/products/s_assault/dl.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Caliber]] || September 5, 1999 || SRX || [https://www.vector.co.jp/soft/win95/game/se099618.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Gear]] || January 1, 2011 || STORM PROJECT || [https://www.freem.ne.jp/win/game/5830 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Striker Wing]] || November 18, 2017 || Team Overloaded || [https://overloadedstudios.itch.io/striker-wing Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Strike Witches STG]] || 2009 || Morihama || [https://www.mediafire.com/file/7qss0yk72z0cr3j/Strike_Witches_STG.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suwako no Danmaku Pyonpyon Daisansaku (Suwapyon)]] || 2010 || UTG Software || [https://u.pcloud.link/publink/show?code=XZovHOkZWFbqjCCNdEyPayfSVi8rTBhB0TPV Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suwako-chan Cubic (Suwapyon 2)]] || 2012 || UTG Software || [https://u.pcloud.link/publink/show?code=XZXuzOkZonTdwleUiAHwRq1oTS62l0zn1VlX Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== T ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Tadpole Tales]] || March 12, 2021 || Pinnical Studio || [https://zizhen96.itch.io/tadpole-tales Download] &lt;br /&gt;
[https://store.steampowered.com/app/1428900/Tadpole_Tales/ Steam] &lt;br /&gt;
|- &lt;br /&gt;
| [[Tails Gear]] || 2007 || Blue and White || [http://www.sk8tokyo.com/shmup/ Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[Tank Domination]] || 2006 || Astro Port || [http://www.caiman.us/scripts/fw/f2699.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TECHNO SYLPH -vsys gaiden-]] || 2002 || KBZ || [https://www.vector.co.jp/soft/win95/game/se234546.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Terra Feminarum]] || February 28 2018 || Polar Night Games || [https://store.steampowered.com/app/796380/Terra_Feminarum/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Flying Pancake Octopus in Black Hole ]] || July 26, 2019 || Vagues || [https://www.freem.ne.jp/win/game/20679 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Under Stellar 2 ]] || 2000 || STUDiO B-ROOM || [http://www.mediafire.com/file/12z9538wo6oqq6d/The_Under_Stellar_2.7z/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny XEVIVOS]] || 2013 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TM Shooter cure black label]] || 2015 || daishihmr || [http://github.dev7.jp/tmshooter-cbl/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanion]] || November 23, 2006 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/ttn_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TranscendPang]] ||January 8 2012 || MetaFormingPro || [http://cerebralmuddystream.nekokan.dyndns.info/TranscendPang/index.html Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[Tri Focuser ~ Outside The Traditional World]] || June 23, 2017 || ido, raichu, Shijimi Nono || [https://www.freem.ne.jp/win/game/20064 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trisker -トライスカ-]] || November 19, 2016 || Efesu -えふえす-|| [https://www.freem.ne.jp/win/game/13353 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ToDonPachi Red Label]] || January 4, 2016 || Shooting Star || [https://ornro.tistory.com/2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TOHO_FEVERON]] || 2010 || Ria || [https://mega.nz/file/dBgjHLaT#vNG2m0TZDUOfKGCa7iOVQ-kgn1uM6F1eZtPyMrGaiQs Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tori-Tatsu I -Death Label-]] || 2010 || Sorafune Atelier || [https://www.mediafire.com/file/cruzwz5u3fr4igm/Tori+Tatsu+Death+Label+W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Torus Trooper]] || November 11, 2004 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigonometry Wars 3 Redux + Cagar Label]] || March 12, 2013 || Giest118, Cagar || [https://www.mediafire.com/file/gcas0klf682qlzt/Trigonometry_Wars_3_Redux_%252B_Cagar_Label.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigonometry Wars 4 ]] || 2012 || Giest118 || [https://www.mediafire.com/file/wxln2c7mivesplv/Trigonometry_Wars_4.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TUMIKI Fighters]] || April 3, 2004 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Tiger Shark]] || July 23, 2014 || Mikael Tillander || [https://mix256.itch.io/twin-tiger-shark Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tyrian|Tyrian 2000]] || November 30, 1999 || Eclipse Productions, Epic Megagames || [https://www.gog.com/game/tyrian_2000 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== U ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Urban Uprising - Dark New World]] || 2005 || Astro Port || [http://www.caiman.us/scripts/fw/f3315.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Unofficial Salamander 3]] || December 25, 2008 ||  Ace9921 || &lt;br /&gt;
[https://www.mediafire.com/file/la353mx9tixc4k4/Unofficial_Salamander_3_Full_Version_2.0.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Vacant Ark]] (Requires DXWnd to launch) || 2005 || Buster || [http://www.caiman.us/scripts/fw/f3299.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vastynex]] || 2018 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Verminest]] || 2012 || Locomalito || [https://locomalito.com/verminest.php Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== W ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Warmachine Overload]] || 2005 || Astro Port || [http://www.caiman.us/scripts/fw/f3316.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Warning Forever]] || 2004 || Hikware || [http://www.hikware.com/Prod/index.html#wf Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Winglancer]] || November 3, 2011 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== X ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[XED]] || September 12, 2007 || BomB || [https://www.vector.co.jp/soft/win95/game/se442136.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Xeno Fighters R]] || 1998-2021+ || Team XF || [https://xenofighters.fandom.com/wiki/Xeno_Fighters_R_Wiki Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XOP Ultra]] || 2002-2011 || Christopher Emirzian || [http://sk8tokyo.com/udder/prog/xop/index.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XOP Black Ultra]] || 2008-2011 || Christopher Emirzian || [http://sk8tokyo.com/udder/prog/xopblack/index.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XCUTE(me) Demo]] || 2021 || K Murata || [https://retro2029.itch.io/xcuteme Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Z ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Zakesta]] || Presumably 2021 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zen-Ichi]] || 2005 || Equinox || [https://archive.org/details/ZenIchi Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zenodyne]] || March 25, 2014 || Jack Darx (Team Grybanser Fox) || [https://gamejolt.com/games/zenodyne/24328 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zero Guard Demo]] || November 4, 2020 || Team Overloaded || [https://overloadedstudios.itch.io/zero-guard Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://www.freem.ne.jp/win/category/2 Freem! STG tag of 700+ free shmups]&lt;br /&gt;
&lt;br /&gt;
[https://freegame-mugen.jp/shooting/ Freegame Mugen STG tag of 260+ free shmups]&lt;br /&gt;
&lt;br /&gt;
[https://www.bulletforge.org/ BulletForge database for Touhou Danmakufu scripts]&lt;br /&gt;
&lt;br /&gt;
[https://www.magcloud.com/browse/issue/1832483 Shmup_lyf: Doujin Discoveries - Free Digital Zine with images and descriptions of a range of titles]&lt;/div&gt;</summary>
		<author><name>Kobito</name></author>
		
	</entry>
</feed>