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	<id>https://shmups.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JOJOJO</id>
	<title>Shmups Wiki -- The Digital Library of Shooting Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shmups.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JOJOJO"/>
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	<updated>2026-05-25T02:27:07Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://shmups.wiki/index.php?title=Like_Dreamer&amp;diff=37955</id>
		<title>Like Dreamer</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Like_Dreamer&amp;diff=37955"/>
		<updated>2026-05-13T22:10:48Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:LIKEDREAMERlogo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = LIKEDREAMERtitle.jpg&lt;br /&gt;
|width = 320px;&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 320px&lt;br /&gt;
&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|&lt;br /&gt;
|releasedate = July 21 2021 (PC/STEAM), March 30 2023 (Nintendo Switch)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Like Dreamer (ライクドリーマー) is a shmup by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] released on July 21 2021 for PC/STEAM and later released for Nintendo Switch in March 30 2023 by the publisher Waku Waku Games. It is highly inspired in Touhou and CAVE games.&lt;br /&gt;
The game uses free royalty music from Dova Syndrome.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
The player has the main shot and the focus shot, and bombs as well. Killing enemies will drop stars or hearts (depending on the item design chosen), which fill up the Mental Level gauge. Mental Level is basically the bomb stock (3 slots) and can also be used for auto-shield (depending on the Ability type chosen). Attacking and grazing bullets will increase the follower count.&lt;br /&gt;
When the player has a full Fever gauge, the player can press the bomb button to activate Fever. Fever consists as a Hyper system that increases shot power and when attacking enemies, stars/hearts will appear. When Fever wears off, bullets will be turned into stars/hearts&lt;br /&gt;
&lt;br /&gt;
== Control types ==&lt;br /&gt;
* Consumer:&lt;br /&gt;
 Has 4 buttons. To move slowly, the player has to hold down the Slow button&lt;br /&gt;
&lt;br /&gt;
* Arcade&lt;br /&gt;
 Has 3 buttons. To move slowly, the player has to hold down the Shot button.&lt;br /&gt;
 &lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Your total score is referred to as &amp;quot;Likes&amp;quot;, and your current item value is referred to as &amp;quot;Follower&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Killing enemies will give item value depending on the proximity, as well as the &amp;quot;follower drop count&amp;quot; of a specific enemy. If an enemy has a follower drop count of 5, such as the very first enemies in Stage 1; and you kill the enemy pointblank: you will be awarded 50 item value (5 * 10).&lt;br /&gt;
&lt;br /&gt;
Every enemy (and boss patterns) will drop score items when killed. The score item that drop depend on the enemy itself, but usually small enemies drop small score items, medium drop medium, and vice versa. Small score items are worth Item Value * 1; Mediums are Item Value * 5, and Large is Item Value * 10.&lt;br /&gt;
&lt;br /&gt;
Using a bomb will cancel all bullets which the bomb itself touches. All bullets will cancel into a small score item, while also giving 1 item value to the player.&lt;br /&gt;
&lt;br /&gt;
Using a hyper will cancel all bullets on screen, with the same function as a bomb (+1 item value per bullet &amp;amp; score item). During a hyper, score items dropped from enemies will be doubled, score items will spawn while shooting enemies; with a higher drop rate up close. When an enemy is killed with bullets around its' proximity, the bullets will cancel, giving 1 IV per bullet and a score item. When the hyper runs out, the screen will cancel in the same way as it did when you activated the hyper.&lt;br /&gt;
&lt;br /&gt;
Certain enemies will cancel all bullets onscreen into score items.&lt;br /&gt;
&lt;br /&gt;
Shooting bosses will give item value depending on your proximity to the boss, at a random drop rate.&lt;br /&gt;
&lt;br /&gt;
Killing a bosses' phase will cancel all bullets onscreen into score items.&lt;br /&gt;
&lt;br /&gt;
Grazing increases item value by 1 per bullet.&lt;br /&gt;
&lt;br /&gt;
Suicide bullets spawned from Counter Mode will also award 1 IV per attempted bullet spawn, if a hyper is active, you also are given the small hearts that would have been dropped as well.&lt;br /&gt;
&lt;br /&gt;
NMNB'ing a boss phase will give more score items than just NB'ing it, which gives more than scraping by.&lt;br /&gt;
&lt;br /&gt;
=== Modes and difficulties ===&lt;br /&gt;
----&lt;br /&gt;
-Game Start: The standard game mode in which stages are freely selectable.&lt;br /&gt;
&lt;br /&gt;
-Trial: An arcade styled mode which offers different courses:&lt;br /&gt;
*Tour: A 5 stage course. 2nd stage offers stage 2 and 3, 3rd stage offers stages 4 and 5, and 4th stage offers stages 6 and 7.&lt;br /&gt;
*All tour: A course in which all stages are played in order.&lt;br /&gt;
*Boss rush: A mode where the player faces only the bosses in order.&lt;br /&gt;
*Speedrun: A special mode where the player attempts to clear all stages within the fastest time possible. Killing enemy groups will speed up the scroll speed of a stage.&lt;br /&gt;
*Extra: A special Extra Stage where the player fights Hinako Tenmabashi.&lt;br /&gt;
&lt;br /&gt;
-Difficulties: &lt;br /&gt;
*Casual&lt;br /&gt;
*Maniac&lt;br /&gt;
*Expert&lt;br /&gt;
*Nightmare&lt;br /&gt;
*Chaos&lt;br /&gt;
&lt;br /&gt;
=== Characters and weapon styles  ===&lt;br /&gt;
----&lt;br /&gt;
The player has 3 characters, Vanilla Alice, Yuricocoa and Ujako.&lt;br /&gt;
The 3 girls have different weapon sets each.&lt;br /&gt;
&lt;br /&gt;
* Vanilla Alice:&lt;br /&gt;
 -Shot A (Wide form): Options aim in a wide direction.&lt;br /&gt;
 -Shot B (Homing form): Options fire star shots that will chase down enemies.&lt;br /&gt;
 &lt;br /&gt;
 -Missile/Focus A (Lock-on form): Options aim against any enemy and fire at it.&lt;br /&gt;
 -Missile/Focus B (Focus form): Options aim forwardly.&lt;br /&gt;
 &lt;br /&gt;
 -Bomb A (Carrot blaster): Releases a group of carrots that release napalm explosions.&lt;br /&gt;
 -Bomb B (Vivid grenade): Releases a powerful explosion that covers the screen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Yuricocoa:&lt;br /&gt;
 -Shot A (Front form): Options aim in a frontal direction.&lt;br /&gt;
 -Shot B (Slide form): Options move left and right responding to player`s movement.&lt;br /&gt;
 &lt;br /&gt;
 -Missile/Focus A (Focus form): Options aim forwardly.&lt;br /&gt;
 -Missile/Focus B (Homing form): Options fire star cat paw shots that will chase down enemies.&lt;br /&gt;
 &lt;br /&gt;
 -Bomb A (Stinging words): Fires a stream of needles that contain insults&lt;br /&gt;
 -Bomb B (Dark rampage): Temporarily enchances the shot power of Yuri.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Ujako:&lt;br /&gt;
 -Shot A (Slide form): Options move left and right responding to player`s movement.&lt;br /&gt;
 -Shot B (Frontal form): Options aim in a frontal direction.&lt;br /&gt;
 &lt;br /&gt;
 -Missile/Focus A (Fix form): If using the slide form shot, the aiming of the options will freeze. If using the frontal form options, the attack width will tighten.&lt;br /&gt;
 -Missile/Focus B (Standby form): Positions the options to stay in a place determined.&lt;br /&gt;
 &lt;br /&gt;
 -Bomb A (Flaming hack): Releases a series of explosions arount the screen.&lt;br /&gt;
 -Bomb B (Cheat Barrier): Generates a force field that protects Ujako, damages enemies and exterminates bullets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Styles (Applies to all 3 characters):&lt;br /&gt;
 -Style A (Shield+): When getting hit, a Mental Level star gets consumed by one for auto-shield activation. &lt;br /&gt;
 -Style B (Shot+): Enhances the power of the main shot. However, it will consume all Mental Level stars when getting hit for auto-shield.&lt;br /&gt;
 -Style C (Missile+):  Enhances the power of the focus shot. However, it will consume all Mental Level stars when getting hit for auto-shield.&lt;br /&gt;
 -Style D (Double+): Enhances the power of both main shot and focus shot. However, auto-shield cannot be used.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| '''Star/Heart''' || They appear from destroyed enemies. They also appear from cancelled bullets after beating a boss phase, Fever activation and Fever deactivation.&lt;br /&gt;
|-&lt;br /&gt;
| '''Mental Lv Up''' || Grants the player an Mental Level star.&lt;br /&gt;
|-&lt;br /&gt;
| '''1UP''' || Grants the player an extra life. In Stage 6, the 1UP item is revealed by defeating Kyuri (the Stage 6 Midboss) under 14 seconds. In Stage 8, the 1UP item is revealed by destroying the 1st fake Yuri quickly.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gadgets display  ===&lt;br /&gt;
----&lt;br /&gt;
By beating once a trial course, the player will unlock gadgets that help displaying the i-frames left, graze count, stage frame, bullet count, distance proximity, being shot count and control input display.&lt;br /&gt;
&lt;br /&gt;
=== Stage 9 / True last stage requierement ===&lt;br /&gt;
----&lt;br /&gt;
In Trial mode, in order to get to Stage 9 (the true last stage) and the TLB (Absolute winner Melona), the player must beat Stage 8 with the least amount of misses (being hit). If done succesfully, the player won`t fight the FLB and go to Stage 9. If the requirement is not met, the player will face the FLB.&lt;br /&gt;
Stage 9 consists of fighting enemies from previous stages and reborn version of previous bosses (known as Hack Boss units), in which they only have 1 phase and 1 attack set.&lt;br /&gt;
On Chaos difficuty, the TLB will be alternated into a harder version of Absolute winner Melona known as True absolute winner Melona, which has different patterns compared to the original absolute winner Melona.&lt;br /&gt;
&lt;br /&gt;
Beating Stage 9 in Trial mode results in an ALL+ clear.&lt;br /&gt;
&lt;br /&gt;
However, in Speedrun course, the true last stage and the TLB do no appear despite if the player has a low &amp;quot;being hit&amp;quot; count, so the FLB always shows up.&lt;br /&gt;
&lt;br /&gt;
List of Hack Boss units:&lt;br /&gt;
*Alpha (Nene-chan`s giant teddy)&lt;br /&gt;
*Beta (Madoka`s flying cake)&lt;br /&gt;
*Gamma (Ririka`s copter)&lt;br /&gt;
*Delta (Mizuki`s jellyfish)&lt;br /&gt;
*Epsilon (Eko`s flying castle)&lt;br /&gt;
*Zeta (Mu`s mecha Sun)&lt;br /&gt;
&lt;br /&gt;
=== About FLB and TLB ===&lt;br /&gt;
----&lt;br /&gt;
Both FLB and TLB have bomber-proof shields. &lt;br /&gt;
&lt;br /&gt;
=== Story ===&lt;br /&gt;
----&lt;br /&gt;
The game`s story takes place on a danmaku social network known as Bulletolk, in which many users compete to get likes. The user with the most likes and followers is called the &amp;quot;queen&amp;quot; and is very popular. Melona is known as the queen of Bulletolk, having lots of likes and followers&lt;br /&gt;
&lt;br /&gt;
However, 3 girls called Alice, Yuri and Ujako are jealous of Melona being the queen. So they decide to post insulting words and fake accusations.&lt;br /&gt;
&lt;br /&gt;
When Melona notices this, she makes Alice, Yuri and Ujako her major targets and commands the other users to go after them.&lt;br /&gt;
&lt;br /&gt;
Alice, Yuri and Ujako are set to go after the queen and claim their title.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Alice`s Carrot Blaster bomb is a refernce to Ketsui`s napalm bomb.&lt;br /&gt;
* The Stage 2 Boss Madoka previously appeared in Nightmare Trip.&lt;br /&gt;
* The Stage 4 Boss Mizuki previously appeared in Nightmare Trip.&lt;br /&gt;
* The Stage 6 Boss Dreaming Mu originates from Cosmo Dreamer.&lt;br /&gt;
* Alice`s lock-on form weapon is a reference to Ketsui`s Lock-on shot.&lt;br /&gt;
* Ujako`s Cheat Barrier bomb is a reference to the D.F.S. from Karous and the ABS Net from Radirgy.&lt;br /&gt;
* The Alice, Yuri and Ujako fakes in Stage 8 are a refence to the Tiger Schwert and Panzer Jagger fakes from Ketsui.&lt;br /&gt;
* True absolute winner Melona (the Chaos difficulty TLB) is mostly a tribute and reference to Inbachi from SaiDaiOuJou.&lt;br /&gt;
* The giant Hinako Tenmabashi has pins that feature characters from Redneg as cameos. The characters are Suisei, Yozuki, Merika, Rose, Nitro, Eris, Kaiun, Uranus, Pluto, Ikazuchimaru, Bell, Yumaki, Kotori, Neptune, Fia, Suminoe, Felice, Wadatsumi, Sanderia, Sirius, Hajime, Boo.&lt;br /&gt;
* The Extra Stage Boss summons two bosses that imitate patterns from DoDonPachi. The frog boss imitates Raikou, while the giant fox boss imitates Rankou.&lt;br /&gt;
&lt;br /&gt;
[[Category:True Last Boss]]&lt;br /&gt;
[[Category:Independent/Doujin shooting games]]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Nightmare_Trip&amp;diff=37954</id>
		<title>Nightmare Trip</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Nightmare_Trip&amp;diff=37954"/>
		<updated>2026-05-13T22:10:40Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:NTlogo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = NTtitle.png&lt;br /&gt;
|width = 500px;&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|&lt;br /&gt;
|releasedate = October 26 2018&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nightmare Trip (ナイトメアトリップ) is a shmup by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] released on October 26 2018 as a freeware doujin game. It is highly inspired in Touhou games like Imperishable Night and Elegant Impermanence of Sakura.&lt;br /&gt;
The game uses free royalty music from Dova Syndrome.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
= Gameplay Overview =&lt;br /&gt;
The player controls a team of 2 characters, the primary character fires the unfocused shots, while the secondary character fires the focused shots. When destroying enemies, stars and Dream Power (DP) bubbles will appear. When enough Dream Power bubbles are collected, a Dream Power circle will be added to the Dream Power bars. Dream Power consists of acting as a shield when bullets hit the player`s hitbox. Be aware, all Dream Power circles will be gone upon shield activation. Up to 5 Dream Power circles can be collected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
Scoring consists getting stars, increasing the score and increasing the multiplier by obtaining Dream Power circles. Dream power circles also multiply the score rate.&lt;br /&gt;
If the player manages to No-Miss No Bomb an entire boss` phase, a Perfect Fight Bonus is awarded. If player defeats a whole boss phase after getting hit while having a Dream Power circle or after bombing but never dies, it is considered a Beautiful Fight Bonus.&lt;br /&gt;
After clearing the game, the player`s remaining lives will sum up to the total score.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bomb mechanic ===&lt;br /&gt;
Bombs can be used to neutralize bullets and killing enemies. However, bombing on a boss phase will cause the Perfect Fight Bonus to be lost, just like auto-shielding with the DP circles.&lt;br /&gt;
&lt;br /&gt;
If the player dies with 2 bombs, 1 bomb or no bombs, the stock will be reset to 3. However, if the player dies with 4 or more bombs, the bomb stock won`t be reset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Difficulties ===&lt;br /&gt;
-Game Start: The standard game mode that has 4 difficulty modes &lt;br /&gt;
*Casual&lt;br /&gt;
*Maniac&lt;br /&gt;
*Expert&lt;br /&gt;
*Nightmare&lt;br /&gt;
&lt;br /&gt;
-Extra Start: An insanely difficult Extra stage that features unique bosses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Character teams  ===&lt;br /&gt;
* Madoka and Makoto:&lt;br /&gt;
 Madoka (as unfocused mode character) can fire shots that bounce off the left and right walls, and her bomb releases cake explosions all over the screen. Makoto (as focused mode &lt;br /&gt;
 character) can fire forward penetrating star shots, and her bomb is a forward stream of black and white waves.&lt;br /&gt;
&lt;br /&gt;
* Yukino and Mizuki:&lt;br /&gt;
 Yukino (as unfocused mode character) can fire wide butterflies that can also target enemies, and her bomb releases penetratring butterflies in all directions. Mizuki (as focused      &lt;br /&gt;
 mode character) has bits that go after enemies, and her bomb is a bubble wave that slowly moves forward. &lt;br /&gt;
&lt;br /&gt;
* Nobara and Matsuri:&lt;br /&gt;
 Nobara (as unfocused mode character) can fire wide shots, and her bomb acts as a protection field that can also damage enemies and cancel bullets . Matsuri (as focused mode &lt;br /&gt;
 character) fires auto aimed shots, and her bomb launches a series of explosives that when they impact, they release an explosion in a flower shape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| '''Star''' || They appear from destroyed enemies. They also appear from cancelled bullets after beating a whole boss phase.&lt;br /&gt;
|-&lt;br /&gt;
| '''Dream power bubble''' || They appear when attacking enemies, which fill up the DP gauge. Depending on how close the player attacks an enemy, the size of the DP bubbles will vary. They also increase the Score Rate count.&lt;br /&gt;
|-&lt;br /&gt;
| '''Bomb''' || Grants the player an extra bomb.&lt;br /&gt;
|-&lt;br /&gt;
| '''1UP''' || Grants the player an extra life. Appears when destroying the big diamond from Yujiru (the Stage 3 Midboss).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== True Last Boss / TLB ===&lt;br /&gt;
In order to fight TLB Kikuzuki, the player must not get hit until obtaining all 5 DP circles. When all 5 DP circles are obtained, a gold star will appear on the right side of the DP circles, which means the access to TLB Kikuzuki is granted. After defeating the regular form of Kikuzuki, she will reappear in her TLB form, equipped with intesne patterns, along with a bomber-proof shield.&lt;br /&gt;
&lt;br /&gt;
This rule of TLB form and requirement also applies to Mari:Re (the Extra Stage Boss).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
* The game is inspired in Touhou games like Imperishable Night and Elegant Impermanence of Sakura.&lt;br /&gt;
* Nobara`s bomb is a reference to the D.F.S. from Karous and the ABS Net from Radirgy.&lt;br /&gt;
* There`s a section in Stage 5 that has enemies rotating in circles which makes a reference to the Tiger Lillies wheels from DoDonPachi DaiFukkatsu.&lt;br /&gt;
* The Extra Stage mid-bosses and the Extra Boss originate from Collapse Dream (one of the oldest Sotonohito shmups).&lt;br /&gt;
* The Extra Stage Boss Mari:Re originates from Collapse Dream, who originally served her role as Mandarin Rebirth (the True Last Boss of that game´s Ultimate difficulty).&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/18753 Download the game]&lt;br /&gt;
&lt;br /&gt;
[[Category:True Last Boss]]&lt;br /&gt;
[[Category:Independent/Doujin shooting games]]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Outside_Sotonohito&amp;diff=37953</id>
		<title>Outside Sotonohito</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Outside_Sotonohito&amp;diff=37953"/>
		<updated>2026-05-13T22:10:24Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sotonohito.png|right|300px]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Outside(あうとさいど) is a japanese doujin circle owned by Sotonohito(外の人) who also sometimes uses the name &amp;quot;Skapon_g&amp;quot;. He's a doujin artist born in july 1993 in Hyogo and distinguished by his unique art tyle, pastel colors, and the occasional large-breasted female character. He started out by making yuri manga featuring his original characters, and eventually transitioned into making [https://shmups.wiki/library/Help:Shooting_game shmup games]&lt;br /&gt;
&lt;br /&gt;
=== Links ===&lt;br /&gt;
*[https://ausorrllrrll.wixsite.com/outside Official website]&lt;br /&gt;
*[https://www.pixiv.net/en/users/8244713 Pixiv]&lt;br /&gt;
*[https://x.com/Outside_danmaku Twitter]&lt;br /&gt;
*[https://www.youtube.com/@outside_shmups Youtube]&lt;br /&gt;
*[https://www.freem.ne.jp/brand/6400 Freem]&lt;br /&gt;
&lt;br /&gt;
== Games developed by Outside ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Game !! Year&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg]] || {{Center|2016}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Collapse Dream]] || {{Center|2016}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Lunatic War]] (not a shmup game) || {{Center|2016}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg W]] || {{Center|2016}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg 3 Stars]] || {{Center|2018}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Nightmare Trip]] || {{Center|2018}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg All Stars]] || {{Center|2019}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cosmo Dreamer]] || {{Center|2020}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Like Dreamer]] || {{Center|2022}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg All Stars Swing-by Edition]] || {{Center|2024}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fox Flare Night]] || Not released yet&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Collapse_Dream&amp;diff=37063</id>
		<title>Collapse Dream</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Collapse_Dream&amp;diff=37063"/>
		<updated>2026-02-23T14:39:15Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Collapse dream title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Collapse dream is the second shump game developed by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] and released in 2016 on [https://www.freem.ne.jp/ freem]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Music =&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://musicmaterial.jpn.org/ MusicMaterial] and [https://osabisi.sakura.ne.jp/m2/ The matchmakers]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
=== Sources ===&lt;br /&gt;
*Stage 2 boss theme: &amp;quot;夢想高速&amp;quot; by &amp;quot;ハヤシユウ &amp;quot; also know in english as &amp;quot;Yu Hayashi&amp;quot; on dova-syndrome https://dova-s.jp/bgm/play1594.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Iyo &amp;amp; Mari (playable characters)&lt;br /&gt;
*Murcott (stage 1 boss)&lt;br /&gt;
*Amana (stage 2 midboss)&lt;br /&gt;
*Himenotsuki (stage 2 boss)&lt;br /&gt;
*Hyuga (stage 3 midboss)&lt;br /&gt;
*Reikou (stage 3 boss)&lt;br /&gt;
*Encore (stage 4 midboss)&lt;br /&gt;
*Harumi Tachibana (stage 4 boss)&lt;br /&gt;
*Shiranui (stage 5 midboss)&lt;br /&gt;
*Mandarin (final boss)&lt;br /&gt;
*Mikure Endou (first extra stage midboss)&lt;br /&gt;
*Funoisan (second extra stage midboss)&lt;br /&gt;
*Akane Toyama (third extra stage midboss)&lt;br /&gt;
*Encore Perfect (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13717 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Outside_Sotonohito&amp;diff=36405</id>
		<title>Outside Sotonohito</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Outside_Sotonohito&amp;diff=36405"/>
		<updated>2025-12-03T16:37:24Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sotonohito.png|right|300px]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Outside(あうとさいど) is a japanese doujin circle owned by Sotonohito(外の人) who also sometimes uses the name &amp;quot;Skapon_g&amp;quot;. He's a doujin artist born in july 1993 in Hyogo and distinguished by his unique art tyle, pastel colors, and the occasional large-breasted female character. He started out by making yuri manga featuring his original characters, and eventually transitioned into making [https://shmups.wiki/library/Help:Shooting_game shmup games]&lt;br /&gt;
&lt;br /&gt;
=== Links ===&lt;br /&gt;
*[https://ausorrllrrll.wixsite.com/outside Official website]&lt;br /&gt;
*[https://www.pixiv.net/en/users/8244713 Pixiv]&lt;br /&gt;
*[https://x.com/Outside_danmaku Twitter]&lt;br /&gt;
*[https://www.youtube.com/@outside_shmups Youtube]&lt;br /&gt;
*[https://www.freem.ne.jp/brand/6400 Freem]&lt;br /&gt;
&lt;br /&gt;
== Games developed by Outside ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Year  &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Redneg]]'' || {{Center|2016}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Collapse Dream]]'' || {{Center|2016}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lunatic War]]'' (not a shmup game) || {{Center|2016}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Redneg W]]'' || {{Center|2016}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Redneg 3 Stars]]'' || {{Center|2018}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nightmare Trip]]'' || {{Center|2018}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Redneg All Stars]]'' || {{Center|2019}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cosmo Dreamer]]'' || {{Center|2020}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Like Dreamer]]'' || {{Center|2022}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Redneg All Stars Swing-by Edition]]'' || {{Center|2024}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fox Flare Night]]'' || Not released yet&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Sotonohito.png&amp;diff=36404</id>
		<title>File:Sotonohito.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Sotonohito.png&amp;diff=36404"/>
		<updated>2025-12-03T16:35:15Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_All_Stars&amp;diff=36403</id>
		<title>Redneg All Stars</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_All_Stars&amp;diff=36403"/>
		<updated>2025-12-03T16:08:28Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: There's no point in listing the contributors in the page itself since the page history already credits all the contributors in addition to showing what they changed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RNASlogo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = RNAStitle.png&lt;br /&gt;
|width = 500px;&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 	April 26, 2019&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Redneg All Stars (レッドネグオールスターズ) is a freeware doujin shmup developed by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] in 2019. The game is a boss rush like Chaos Field. The game features free royalty music from Dova-Syndrome.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
= Gameplay Overview =&lt;br /&gt;
The player faces against a boss, and attacking it will generate gems that fill up the shield gauge. When shield circle is full, the Shield lvl. increases a level an auto-shield will be availe to be deployed if hit. Be aware that upon deploying auto-shield, the Shield lvl. will reset to 1. Shield lvl. can reach up to level 20.&lt;br /&gt;
&lt;br /&gt;
Depending on what distance the player attacks a boss, the value of the gems will variate.&lt;br /&gt;
&lt;br /&gt;
If player gets a No-Miss win against a boss` phase, extra gems are awarded. If a NMNB win is achieved in a boss phase, even more extra gems will spawn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
Scoring consists of attacking the boss for tick points.&lt;br /&gt;
&lt;br /&gt;
The Shield lvl. is basically the multiplier, and multiplies the tick point values.&lt;br /&gt;
&lt;br /&gt;
Getting extends trough score will add an extra bomb.&lt;br /&gt;
&lt;br /&gt;
After clearing the game, the player`s remaining lives will sum up to the total score.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Difficulty modes ===&lt;br /&gt;
*Easy&lt;br /&gt;
*Normal&lt;br /&gt;
*Hard&lt;br /&gt;
*Ultimate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Playable characters ===&lt;br /&gt;
&amp;lt;h3&amp;gt; &amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt; Suisei &amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 75%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=6 style=&amp;quot;background-color:#5899CB; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Suisei&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;1&amp;quot; | [[File:SuiseiRN3S.png|200px|frameless|left]]&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Normal shot:''' ''Spread shots''&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Focus shot:''' ''Auto-aimed shots''&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Bomb:''' Spread round explosions&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt; &amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt; Nitro Gryce &amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 75%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=6 style=&amp;quot;background-color:#FF6C6C; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Nitro Gryce&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;1&amp;quot; | [[File:NitroRN3S.jpg|200px|frameless|left]]&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Shot: '''Needles and homming waves (Applies for both Normal and Focus shots)'''&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Bomb: ''' Energy blast&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt; &amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt; Flora Gryce &amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 75%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=6 style=&amp;quot;background-color:#CB5886; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Flora Gryce&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;1&amp;quot; | [[File:FloraRN3S.jpg|200px|frameless|left]]&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Normal shot:''' ''Wide needles''&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Focus shot:''' ''Forward needles and lasers'''&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Bomb:''' Gatling twin waves (Can be unfocused or focused)&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt; &amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt; Fia Bro &amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 75%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=6 style=&amp;quot;background-color:#FF8000; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Fia Bro&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;1&amp;quot; | [[File:FiaRNAS.jpg|200px|frameless|left]]&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Normal shot: '''Spread shot and follow'''&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Focus shot:''' ''Front shots and freeze aim'''&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Bomb:''' Wave frenzy (Widespread on unfocused and front spread on focused)&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RNAS-Gem.png|center]] ||'''Gem:''' Spawns from attacking a boss. When collected, it increases shield circle.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RNAS-Bomb.png|center]] ||'''Bomb: ''' Dropped by some bosses. Grants an extra bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RNAS-Shield.png|center]] ||'''Shield: ''' Dropped by some bosses. Instantly increases shield level by 1. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:RNAS-1UP.png|center]] ||'''1UP: ''' Dropped by some bosses and conditions. Adds an extra life. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== True Last Boss / TLB ===&lt;br /&gt;
In order to trigger Redneg (the TLB and the hidden match 30), the player must do the following:&lt;br /&gt;
* Play on Ultimate difficulty&lt;br /&gt;
* Beat Bell Nibiru-2 (Match 29) with no continues&lt;br /&gt;
*Get a 10x shield anywhere in the run&lt;br /&gt;
*No-Miss 2nd attack of Flora (Match 26)&lt;br /&gt;
*Beat Bell Nibiru-2 (Match 29) with 5 lives remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
*During the 2nd phase of Hajime, she summons Madoka from Nightmare Trip.&lt;br /&gt;
*During Bell Nibiru-2`s phase 6-2, she summons drones that perform attacks similar to Taisabachi`s sphere drones from DoDonPachi DaiFukkastu.&lt;br /&gt;
*The TLB itself Redneg originates from the first Redneg game.&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/20058 Download the game]&lt;br /&gt;
&lt;br /&gt;
[[Category:True Last Boss]]&lt;br /&gt;
[[Category:Independent/Doujin shooting games]]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Nightmare_Trip&amp;diff=36402</id>
		<title>Nightmare Trip</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Nightmare_Trip&amp;diff=36402"/>
		<updated>2025-12-03T16:08:25Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: There's no point in listing the contributors in the page itself since the page history already credits all the contributors in addition to showing what they changed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:NTlogo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = NTtitle.png&lt;br /&gt;
|width = 500px;&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|&lt;br /&gt;
|releasedate = October 26 2018&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nightmare Trip (ナイトメアトリップ) is a shmup by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] released on October 26 2018 as a freeware doujin game. It is highly inspired in Touhou games like Imperishable Night and Elegant Impermanence of Sakura.&lt;br /&gt;
The game uses free royalty music from Dova Syndrome.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
= Gameplay Overview =&lt;br /&gt;
The player controls a team of 2 characters, the primary character fires the unfocused shots, while the secondary character fires the focused shots. When destroying enemies, stars and Dream Power (DP) bubbles will appear. When enough Dream Power bubbles are collected, a Dream Power circle will be added to the Dream Power bars. Dream Power consists of acting as a shield when bullets hit the player`s hitbox. Be aware, all Dream Power circles will be gone upon shield activation. Up to 5 Dream Power circles can be collected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
Scoring consists getting stars, increasing the score and increasing the multiplier by obtaining Dream Power circles. Dream power circles also multiply the score rate.&lt;br /&gt;
If the player manages to No-Miss No Bomb an entire boss` phase, a Perfect Fight Bonus is awarded. If player defeats a whole boss phase after getting hit while having a Dream Power circle or after bombing but never dies, it is considered a Beautiful Fight Bonus.&lt;br /&gt;
After clearing the game, the player`s remaining lives will sum up to the total score.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bomb mechanic ===&lt;br /&gt;
Bombs can be used to neutralize bullets and killing enemies. However, bombing on a boss phase will cause the Perfect Fight Bonus to be lost, just like auto-shielding with the DP circles.&lt;br /&gt;
&lt;br /&gt;
If the player dies with 2 bombs, 1 bomb or no bombs, the stock will be reset to 3. However, if the player dies with 4 or more bombs, the bomb stock won`t be reset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Difficulties ===&lt;br /&gt;
-Game Start: The standard game mode that has 4 difficulty modes &lt;br /&gt;
*Casual&lt;br /&gt;
*Maniac&lt;br /&gt;
*Expert&lt;br /&gt;
*Nightmare&lt;br /&gt;
&lt;br /&gt;
-Extra Start: An insanely difficult Extra stage that features unique bosses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Character teams  ===&lt;br /&gt;
* Madoka and Makoto:&lt;br /&gt;
 Madoka (as unfocused mode character) can fire shots that bounce off the left and right walls, and her bomb releases cake explosions all over the screen. Makoto (as focused mode &lt;br /&gt;
 character) can fire forward penetrating star shots, and her bomb is a forward stream of black and white waves.&lt;br /&gt;
&lt;br /&gt;
* Yukino and Mizuki:&lt;br /&gt;
 Yukino (as unfocused mode character) can fire wide butterflies that can also target enemies, and her bomb releases penetratring butterflies in all directions. Mizuki (as focused      &lt;br /&gt;
 mode character) has bits that go after enemies, and her bomb is a bubble wave that slowly moves forward. &lt;br /&gt;
&lt;br /&gt;
* Nobara and Matsuri:&lt;br /&gt;
 Nobara (as unfocused mode character) can fire wide shots, and her bomb acts as a protection field that can also damage enemies and cancel bullets . Matsuri (as focused mode &lt;br /&gt;
 character) fires auto aimed shots, and her bomb launches a series of explosives that when they impact, they release an explosion in a flower shape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||'''Star: ''' These star appear from destroyed enemies. They also appear from cancelled bullets after beating a whole boss phase.&lt;br /&gt;
|-&lt;br /&gt;
|||'''Dream Power bubble: ''' They appear when attacking enemies, which fill up the DP gauge. Depending on how close the player attacks an enemy, the size of the DP bubbles will vary. They also increase the Score Rate count.&lt;br /&gt;
|-&lt;br /&gt;
|||'''Bomb: '''  Grants the player an extra bomb.&lt;br /&gt;
|-&lt;br /&gt;
|||'''1UP: ''' Grants the player an extra life. Appears when destroying the big diamond from Yujiru (the Stage 3 Midboss).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== True Last Boss / TLB ===&lt;br /&gt;
In order to fight TLB Kikuzuki, the player must not get hit until obtaining all 5 DP circles. When all 5 DP circles are obtained, a gold star will appear on the right side of the DP circles, which means the access to TLB Kikuzuki is granted. After defeating the regular form of Kikuzuki, she will reappear in her TLB form, equipped with intesne patterns, along with a bomber-proof shield.&lt;br /&gt;
&lt;br /&gt;
This rule of TLB form and requirement also applies to Mari:Re (the Extra Stage Boss).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
* The game is inspired in Touhou games like Imperishable Night and Elegant Impermanence of Sakura.&lt;br /&gt;
* Nobara`s bomb is a reference to the D.F.S. from Karous and the ABS Net from Radirgy.&lt;br /&gt;
* There`s a section in Stage 5 that has enemies rotating in circles which makes a reference to the Tiger Lillies wheels from DoDonPachi DaiFukkatsu.&lt;br /&gt;
* The Extra Stage mid-bosses and the Extra Boss originate from Collapse Dream (one of the oldest Sotonohito shmups).&lt;br /&gt;
* The Extra Stage Boss Mari:Re originates from Collapse Dream, who originally served her role as Mandarin Rebirth (the True Last Boss of that game´s Ultimate difficulty).&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/18753 Download the game]&lt;br /&gt;
&lt;br /&gt;
[[Category:True Last Boss]]&lt;br /&gt;
[[Category:Independent/Doujin shooting games]]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_W&amp;diff=36401</id>
		<title>Redneg W</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_W&amp;diff=36401"/>
		<updated>2025-12-03T16:04:06Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg W title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
REDNEG W ~Red Neg Double~ is the third shump game developed by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] and released 2016 on [https://www.freem.ne.jp/ freem], and is also the second game in the Redneg series&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://osabisi.sakura.ne.jp/m2/ The matchmakers] and [https://maoudamashii.jokersounds.com/ Maoudamashii]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Nitro Gryce (unfocused playable character)&lt;br /&gt;
*Flora Gryce (focused playable character)&lt;br /&gt;
*Eris (stage 1 boss)&lt;br /&gt;
*Kaiun (stage 2 midboss and boss)&lt;br /&gt;
*Yozuki (stage 3 midboss)&lt;br /&gt;
*Suisei (stage 3 boss)&lt;br /&gt;
*Gekkou (stage 4 midboss)&lt;br /&gt;
*Sanderia (stage 4 boss)&lt;br /&gt;
*Kodaireiki (stage 5 midboss)&lt;br /&gt;
*Junkanshinki (final boss)&lt;br /&gt;
*Mephistear (first extra stage midboss)&lt;br /&gt;
*Botsuko (second extra stage midboss)&lt;br /&gt;
*Aoi Koisorairo (third extra stage midboss)&lt;br /&gt;
*Sirius Triangle (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13720 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Collapse_Dream&amp;diff=36400</id>
		<title>Collapse Dream</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Collapse_Dream&amp;diff=36400"/>
		<updated>2025-12-03T16:04:05Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Collapse dream title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Collapse dream is the second shump game developed by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] and released in 2016 on [https://www.freem.ne.jp/ freem]&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://musicmaterial.jpn.org/ MusicMaterial] and [https://osabisi.sakura.ne.jp/m2/ The matchmakers]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Iyo &amp;amp; Mari (playable characters)&lt;br /&gt;
*Murcott (stage 1 boss)&lt;br /&gt;
*Amana (stage 2 midboss)&lt;br /&gt;
*Himenotsuki (stage 2 boss)&lt;br /&gt;
*Hyuga (stage 3 midboss)&lt;br /&gt;
*Reikou (stage 3 boss)&lt;br /&gt;
*Encore (stage 4 midboss)&lt;br /&gt;
*Harumi Tachibana (stage 4 boss)&lt;br /&gt;
*Shiranui (stage 5 midboss)&lt;br /&gt;
*Mandarin (final boss)&lt;br /&gt;
*Mikure Endou (first extra stage midboss)&lt;br /&gt;
*Funoisan (second extra stage midboss)&lt;br /&gt;
*Akane Toyama (third extra stage midboss)&lt;br /&gt;
*Encore Perfect (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13717 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg&amp;diff=36399</id>
		<title>Redneg</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg&amp;diff=36399"/>
		<updated>2025-12-03T16:04:03Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Redneg～レッドネグ～ is the first shump game developed by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] and released in 2016 on [https://www.freem.ne.jp/ freem], and is also the first game in the Redneg series.&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://musicmaterial.jpn.org/ MusicMaterial], [https://osabisi.sakura.ne.jp/m2/ The matchmakers] and [https://on-jin.com/ On-jin]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
*To trigger the TLB, you must beat the final boss with 10 lives in stock, and beating it grants you an alternative ending&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Suisei (male/unfocused playable character)&lt;br /&gt;
*Nitro Gryce (female/focused playable character)&lt;br /&gt;
*Boo (stage 1 boss)&lt;br /&gt;
*Yoko (stage 2 midboss)&lt;br /&gt;
*Ikazuchimaru (stage 2 boss)&lt;br /&gt;
*Mimas (stage 3 midboss)&lt;br /&gt;
*Yozuki (stage 3 boss)&lt;br /&gt;
*Neptune (stage 4 midboss)&lt;br /&gt;
*Uranus (stage 4 boss)&lt;br /&gt;
*Pluto (stage 5 midboss)&lt;br /&gt;
*Flora Gryce (final boss)&lt;br /&gt;
*Redneg (TLB)&lt;br /&gt;
*Rin (first extra stage midboss)&lt;br /&gt;
*Amami Amanokinomiya (second extra stage midboss)&lt;br /&gt;
*Ruivie Vantose (third extra stage midboss)&lt;br /&gt;
*Hajime Utsuro (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13716 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36398</id>
		<title>Redneg 3 Stars</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36398"/>
		<updated>2025-12-03T16:01:04Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg 3 stars title screen.png&lt;br /&gt;
|width = 400px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 375px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = April 4th 2018&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Redneg 3 stars（レッドネグスリースターズ) is a shmup by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] released on April 4th 2018 as a freeware doujin game and is the third game in the Redneg series.&lt;br /&gt;
The game uses free royalty music from Dova Syndrome.&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
The game consists of 5 stages and an extra stage. The main stages can be played in one of these difficulties:&lt;br /&gt;
*Easy&lt;br /&gt;
*Normal&lt;br /&gt;
*Hard&lt;br /&gt;
*Ultimate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Playable characters ===&lt;br /&gt;
* Suisei &amp;amp; Yozuki&lt;br /&gt;
  - Unfocused (Suisei) : wide shot&lt;br /&gt;
  - Focused (Yozuki) : homing shot&lt;br /&gt;
* Nitro &amp;amp; Flora&lt;br /&gt;
  - Unfocused (Nitro) : homing shot&lt;br /&gt;
  - Focused (Flora) : forward-focus lazers&lt;br /&gt;
* Felice &amp;amp; Merika &amp;amp; Rose&lt;br /&gt;
  - Unfocused (Rose) : angle shot (unfrozen)&lt;br /&gt;
  - Focused (Merika) : angle shot (frozen)&lt;br /&gt;
* Utsuro Hajime &amp;amp; Sirius Triangle (unlockable by clearing the main game with any number of continues)&lt;br /&gt;
  - Unfocused (Sirius Triangle) : omni-directional shot&lt;br /&gt;
  - Focused (Utsuro Hajime) : homing shot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
ESC: pause the game&lt;br /&gt;
CTRL: skip dialogue&lt;br /&gt;
*F4: toggle fullscreen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start off the game with 2 lives and 3 bombs&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb (which you can turn off in the option menu) whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
In addition to your score, you also have a score rate, which influences how much score you gain for doing certain actions&lt;br /&gt;
&lt;br /&gt;
You gain score rate by:&lt;br /&gt;
*Picking up leaves, which defeated enemies and cleared bullets drop&lt;br /&gt;
&lt;br /&gt;
You gain score by:&lt;br /&gt;
*Damaging enemies&lt;br /&gt;
*Killing enemies&lt;br /&gt;
*Picking up stars, which defeated enemies drop&lt;br /&gt;
*Achieving no miss bonuses by depleting one full health bar without dying&lt;br /&gt;
*Finishing the game with lives in stock (each extra life adds 330000000 points to your score)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues (except for the extra stage, where you have none), and using a continue does not change the ending and even unlocks the extra stage for the characters you were playing as. However, it does not award you with a 1 coin clear medal on the character and difficulty you cleared the game with&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/17441 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36230</id>
		<title>Redneg 3 Stars</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36230"/>
		<updated>2025-11-29T13:28:43Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg 3 stars title screen.png&lt;br /&gt;
|width = 400px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 375px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = April 4th 2018&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Redneg 3 stars（レッドネグスリースターズ) is a shmup by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] released on April 4th 2018 as a freeware doujin game and is the third game in the Redneg series.&lt;br /&gt;
The game uses free royalty music from Dova Syndrome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
The game consists of 5 stages and an extra stage. The main stages can be played in one of these difficulties:&lt;br /&gt;
*Easy&lt;br /&gt;
*Normal&lt;br /&gt;
*Hard&lt;br /&gt;
*Ultimate&lt;br /&gt;
&lt;br /&gt;
=== Playable characters ===&lt;br /&gt;
* Suisei &amp;amp; Yozuki&lt;br /&gt;
  - Unfocused (Suisei) : wide shot&lt;br /&gt;
  - Focused (Yozuki) : homing shot&lt;br /&gt;
* Nitro &amp;amp; Flora&lt;br /&gt;
  - Unfocused (Nitro) : homing shot&lt;br /&gt;
  - Focused (Flora) : forward-focus lazers&lt;br /&gt;
* Felice &amp;amp; Merika &amp;amp; Rose&lt;br /&gt;
  - Unfocused (Rose) : angle shot (unfrozen)&lt;br /&gt;
  - Focused (Merika) : angle shot (frozen)&lt;br /&gt;
* Utsuro Hajime &amp;amp; Sirius Triangle (unlockable by clearing the main game with any number of continues)&lt;br /&gt;
  - Unfocused (Sirius Triangle) : omni-directional shot&lt;br /&gt;
  - Focused (Utsuro Hajime) : homing shot&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
ESC: pause the game&lt;br /&gt;
CTRL: skip dialogue&lt;br /&gt;
*F4: toggle fullscreen&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start off the game with 2 lives and 3 bombs&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb (which you can turn off in the option menu) whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
In addition to your score, you also have a score rate, which influences how much score you gain for doing certain actions&lt;br /&gt;
&lt;br /&gt;
You gain score rate by:&lt;br /&gt;
*Picking up leaves, which defeated enemies and cleared bullets drop&lt;br /&gt;
&lt;br /&gt;
You gain score by:&lt;br /&gt;
*Damaging enemies&lt;br /&gt;
*Killing enemies&lt;br /&gt;
*Picking up stars, which defeated enemies drop&lt;br /&gt;
*Achieving no miss bonuses by depleting one full health bar without dying&lt;br /&gt;
*Finishing the game with lives in stock (each extra life adds 330000000 points to your score)&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues (except for the extra stage, where you have none), and using a continue does not change the ending and even unlocks the extra stage for the characters you were playing as. However, it does not award you with a 1 coin clear medal on the character and difficulty you cleared the game with&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/17441 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36229</id>
		<title>Redneg 3 Stars</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36229"/>
		<updated>2025-11-29T13:16:08Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg 3 stars title screen.png&lt;br /&gt;
|width = 400px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 375px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = April 4th 2018&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Redneg 3 stars（レッドネグスリースターズ) is a shmup by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] released on April 4th 2018 as a freeware doujin game and is the third game in the Redneg series.&lt;br /&gt;
The game uses free royalty music from Dova Syndrome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
The game consists of 5 stages and an extra stage. The main stages can be played in one of these difficulties:&lt;br /&gt;
*Easy&lt;br /&gt;
*Normal&lt;br /&gt;
*Hard&lt;br /&gt;
*Ultimate&lt;br /&gt;
&lt;br /&gt;
=== Playable characters ===&lt;br /&gt;
* Suisei &amp;amp; Yozuki&lt;br /&gt;
  - Unfocused (Suisei) : wide shot&lt;br /&gt;
  - Focused (Yozuki) : homing shot&lt;br /&gt;
* Nitro &amp;amp; Flora&lt;br /&gt;
  - Unfocused (Nitro) : homing shot&lt;br /&gt;
  - Focused (Flora) : forward-focus lazers&lt;br /&gt;
* Felice &amp;amp; Merika &amp;amp; Rose&lt;br /&gt;
  - Unfocused (Rose) : angle shot (unfrozen)&lt;br /&gt;
  - Focused (Merika) : angle shot (frozen)&lt;br /&gt;
* Utsuro Hajime &amp;amp; Sirius Triangle (unlockable by clearing the main game with any number of continues)&lt;br /&gt;
  - Unfocused (Sirius Triangle) : omni-directional shot&lt;br /&gt;
  - Focused (Utsuro Hajime) : homing shot&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start off the game with 2 lives and 3 bombs&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb (which you can turn off in the option menu) whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
In addition to your score, you also have a score rate, which influences how much score you gain for doing certain actions&lt;br /&gt;
&lt;br /&gt;
You gain score rate by:&lt;br /&gt;
*Picking up leaves, which defeated enemies and cleared bullets drop&lt;br /&gt;
&lt;br /&gt;
You gain score by:&lt;br /&gt;
*Damaging enemies&lt;br /&gt;
*Killing enemies&lt;br /&gt;
*Picking up stars, which defeated enemies drop&lt;br /&gt;
*Achieving no miss bonuses by depleting one full health bar without dying&lt;br /&gt;
*Finishing the game with lives in stock (the more lives you have, the more score you gain this way)&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues (except for the extra stage, where you have none), and using a continue does not change the ending and even unlocks the extra stage for the characters you were playing as. However, it does not award you with a 1 coin clear medal on the character and difficulty you cleared the game with&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/17441 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36228</id>
		<title>Redneg 3 Stars</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36228"/>
		<updated>2025-11-29T13:11:33Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg 3 stars title screen.png&lt;br /&gt;
|width = 400px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 375px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = April 4th 2018&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Redneg 3 stars（レッドネグスリースターズ) is a shmup by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] released on April 4th 2018 as a freeware doujin game and is the third game in the Redneg series.&lt;br /&gt;
The game uses free royalty music from Dova Syndrome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
The game consists of 5 stages and an extra stage. The main stages can be played in one of these difficulties:&lt;br /&gt;
*Easy&lt;br /&gt;
*Normal&lt;br /&gt;
*Hard&lt;br /&gt;
*Ultimate&lt;br /&gt;
&lt;br /&gt;
=== Playable characters ===&lt;br /&gt;
* Suisei &amp;amp; Yozuki&lt;br /&gt;
  - Unfocused (Suisei) : wide shot&lt;br /&gt;
  - Focused (Yozuki) : homing shot&lt;br /&gt;
* Nitro &amp;amp; Flora&lt;br /&gt;
  - Unfocused (Nitro) : homing shot&lt;br /&gt;
  - Focused (Flora) : forward-focus lazers&lt;br /&gt;
* Felice &amp;amp; Merika &amp;amp; Rose&lt;br /&gt;
  - Unfocused (Rose) : angle shot (unfrozen)&lt;br /&gt;
  - Focused (Merika) : angle shot (frozen)&lt;br /&gt;
* Utsuro Hajime &amp;amp; Sirius Triangle&lt;br /&gt;
  - Unfocused (Sirius Triangle) : omni-directional shot&lt;br /&gt;
  - Focused (Utsuro Hajime) : homing shot&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start off the game with 2 lives and 3 bombs&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb (which you can turn off in the option menu) whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
In addition to your score, you also have a score rate, which influences how much score you gain for doing certain actions&lt;br /&gt;
&lt;br /&gt;
You gain score rate by:&lt;br /&gt;
*Picking up leaves, which defeated enemies and cleared bullets drop&lt;br /&gt;
&lt;br /&gt;
You gain score by:&lt;br /&gt;
*Damaging enemies&lt;br /&gt;
*Killing enemies&lt;br /&gt;
*Picking up stars, which defeated enemies drop&lt;br /&gt;
*Achieving no miss bonuses by depleting one full health bar without dying&lt;br /&gt;
*Finishing the game with lives in stock (the more lives you have, the more score you gain this way)&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues (except for the extra stage, where you have none), and using a continue does not change the ending and even unlocks the extra stage for the characters you were playing as. However, it does not award you with a 1 coin clear medal on the character and difficulty you cleared the game with&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/17441 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Talk:Redneg&amp;diff=36201</id>
		<title>Talk:Redneg</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Talk:Redneg&amp;diff=36201"/>
		<updated>2025-11-28T19:27:03Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: Created page with &amp;quot;If you know the source to any music used in this game, please add an entry to it here stating the original song's name and composer, as well as a link to it. Or contact me abo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you know the source to any music used in this game, please add an entry to it here stating the original song's name and composer, as well as a link to it. Or contact me about it and I'll do it myself&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Talk:Redneg_3_Stars&amp;diff=36200</id>
		<title>Talk:Redneg 3 Stars</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Talk:Redneg_3_Stars&amp;diff=36200"/>
		<updated>2025-11-28T19:26:28Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: Created page with &amp;quot;If you know the source to any music used in this game, please add an entry to it here stating the original song's name and composer, as well as a link to it. Or contact me abo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you know the source to any music used in this game, please add an entry to it here stating the original song's name and composer, as well as a link to it. Or contact me about it and I'll do it myself&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Talk:Redneg_W&amp;diff=36199</id>
		<title>Talk:Redneg W</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Talk:Redneg_W&amp;diff=36199"/>
		<updated>2025-11-28T19:26:27Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: Created page with &amp;quot;If you know the source to any music used in this game, please add an entry to it here stating the original song's name and composer, as well as a link to it. Or contact me abo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you know the source to any music used in this game, please add an entry to it here stating the original song's name and composer, as well as a link to it. Or contact me about it and I'll do it myself&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Talk:Collapse_Dream&amp;diff=36198</id>
		<title>Talk:Collapse Dream</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Talk:Collapse_Dream&amp;diff=36198"/>
		<updated>2025-11-28T19:26:25Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: Created page with &amp;quot;If you know the source to any music used in this game, please add an entry to it here stating the original song's name and composer, as well as a link to it. Or contact me abo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you know the source to any music used in this game, please add an entry to it here stating the original song's name and composer, as well as a link to it. Or contact me about it and I'll do it myself&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36195</id>
		<title>Redneg 3 Stars</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36195"/>
		<updated>2025-11-28T18:59:35Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg 3 stars title screen.png&lt;br /&gt;
|width = 400px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 375px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = April 4th 2018&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Redneg 3 stars（レッドネグスリースターズ) is a shmup by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] released on April 4th 2018 as a freeware doujin game and is the third game in the Redneg series.&lt;br /&gt;
The game uses free royalty music from Dova Syndrome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
The game consists of 5 stages and an extra stage. The main stages can be played in one of these difficulties:&lt;br /&gt;
*Easy&lt;br /&gt;
*Normal&lt;br /&gt;
*Hard&lt;br /&gt;
*Ultimate&lt;br /&gt;
&lt;br /&gt;
=== Playable characters ===&lt;br /&gt;
* Suisei &amp;amp; Yozuki&lt;br /&gt;
  - Unfocused (Suisei) : wide shot&lt;br /&gt;
  - Focused (Yozuki) : homing shot&lt;br /&gt;
* Nitro &amp;amp; Flora&lt;br /&gt;
  - Unfocused (Nitro) : homing shot&lt;br /&gt;
  - Focused (Flora) : forward-focus lazers&lt;br /&gt;
* Felice &amp;amp; Merika &amp;amp; Rose&lt;br /&gt;
  - Unfocused (Rose) : angle shot (unfrozen)&lt;br /&gt;
  - Focused (Merika) : angle shot (frozen)&lt;br /&gt;
* Utsuro Hajime &amp;amp; Sirius Triangle&lt;br /&gt;
  - Unfocused (Sirius Triangle) : omni-directional shot&lt;br /&gt;
  - Focused (Utsuro Hajime) : homing shot&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start off the game with 2 lives and 3 bombs&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb (which you can turn off in the option menu) whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
In addition to your score, you also have a score rate, which influences how much score you gain for doing certain actions&lt;br /&gt;
&lt;br /&gt;
You gain score rate by:&lt;br /&gt;
*Picking up leaves, which defeated enemies and cleared bullets drop&lt;br /&gt;
&lt;br /&gt;
You gain score by:&lt;br /&gt;
*Damaging enemies&lt;br /&gt;
*Killing enemies&lt;br /&gt;
*Picking up stars, which defeated enemies drop&lt;br /&gt;
*Achieving no miss bonuses by depleting one full health bar without dying&lt;br /&gt;
*Finishing the game with lives in stock (the more lives you have, the more score you gain this way)&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/17441 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36194</id>
		<title>Redneg 3 Stars</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36194"/>
		<updated>2025-11-28T18:32:26Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg 3 stars title screen.png&lt;br /&gt;
|width = 400px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 375px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = April 4th 2018&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Redneg 3 stars（レッドネグスリースターズ) is a shmup by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] released on April 4th 2018 as a freeware doujin game and is the third game in the Redneg series.&lt;br /&gt;
The game uses free royalty music from Dova Syndrome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
The game consists of 5 stages and an extra stage. The main stages can be played in one of these difficulties:&lt;br /&gt;
*Easy&lt;br /&gt;
*Normal&lt;br /&gt;
*Hard&lt;br /&gt;
*Ultimate&lt;br /&gt;
&lt;br /&gt;
=== Playable characters ===&lt;br /&gt;
* Suisei &amp;amp; Yozuki&lt;br /&gt;
  - Unfocused (Suisei) : wide shot&lt;br /&gt;
  - Focused (Yozuki) : homing shot&lt;br /&gt;
* Nitro &amp;amp; Flora&lt;br /&gt;
  - Unfocused (Nitro) : homing shot&lt;br /&gt;
  - Focused (Flora) : forward-focus lazers&lt;br /&gt;
* Felice &amp;amp; Merika &amp;amp; Rose&lt;br /&gt;
  - Unfocused (Rose) : angle shot (unfrozen)&lt;br /&gt;
  - Focused (Merika) : angle shot (frozen)&lt;br /&gt;
* Utsuro Hajime &amp;amp; Sirius Triangle&lt;br /&gt;
  - Unfocused (Sirius Triangle) : omni-directional shot&lt;br /&gt;
  - Focused (Utsuro Hajime) : homing shot&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start off the game with 2 lives and 3 bombs&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb (which you can turn off in the option menu) whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
In addition to your score, you also have a score rate, which influences how much score you gain for doing certain actions&lt;br /&gt;
&lt;br /&gt;
You gain score rate by:&lt;br /&gt;
*Picking up leaves, which defeated enemies and cleared bullets drop&lt;br /&gt;
&lt;br /&gt;
You gain score by:&lt;br /&gt;
*Damaging enemies&lt;br /&gt;
*Killing enemies&lt;br /&gt;
*Picking up stars, which defeated enemies drop&lt;br /&gt;
*Achieving no miss bonuses by depleting one full health bar without dying&lt;br /&gt;
*Finishing the game with lives in stock (the more lives you have, the more score you gain this way)&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/17441 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36193</id>
		<title>Redneg 3 Stars</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36193"/>
		<updated>2025-11-28T18:31:48Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg 3 stars title screen.png&lt;br /&gt;
|width = 400px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 375px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = April 4th 2018&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Redneg 3 stars（レッドネグスリースターズ) is a shmup by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] released on April 4th 2018 as a freeware doujin game and is the third game in the Redneg series.&lt;br /&gt;
The game uses free royalty music from Dova Syndrome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
The game consists of 5 stages and an extra stage. The main stages can be played in one of these difficulties:&lt;br /&gt;
*Easy&lt;br /&gt;
*Normal&lt;br /&gt;
*Hard&lt;br /&gt;
*Ultimate&lt;br /&gt;
&lt;br /&gt;
=== Playable characters ===&lt;br /&gt;
* Suisei &amp;amp; Yozuki&lt;br /&gt;
  - Unfocused (Suisei) : wide shot&lt;br /&gt;
  - Focused (Yozuki) : homing shot&lt;br /&gt;
* Nitro &amp;amp; Flora&lt;br /&gt;
  - Unfocused (Nitro) : homing shot&lt;br /&gt;
  - Focused (Flora) : forward-focus lazers&lt;br /&gt;
* Felice &amp;amp; Merika &amp;amp; Rose&lt;br /&gt;
  - Unfocused (Rose) : angle shot (unfrozen)&lt;br /&gt;
  - Focused (Merika) : angle shot (frozen)&lt;br /&gt;
* Utsuro Hajime &amp;amp; Sirius Triangle&lt;br /&gt;
  - Unfocused (Sirius Triangle) : omni-directional shot&lt;br /&gt;
  - Focused (Utsuro Hajime) : homing shot&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start off the game with 2 lives and 3 bombs&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb (which you can turn off in the option menu) whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
In addition to your score, you also have a score rate, which influences how much score you gain for doing certain actions&lt;br /&gt;
&lt;br /&gt;
You gain score rate by:&lt;br /&gt;
*Picking up leaves, which defeated enemies and cleared bullets drop&lt;br /&gt;
&lt;br /&gt;
You gain score by:&lt;br /&gt;
*Damaging enemies&lt;br /&gt;
*Killing enemies&lt;br /&gt;
*Picking up stars, which defeated enemies drop&lt;br /&gt;
*Achieving no miss bonuses by depleting one full health bar without dying&lt;br /&gt;
*Finishing the game with lives in stock (the more lives you have, the more score you gain this way)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/17441 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36192</id>
		<title>Redneg 3 Stars</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36192"/>
		<updated>2025-11-28T18:29:06Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg 3 stars title screen.png&lt;br /&gt;
|width = 400px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 375px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = April 4th 2018&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Redneg 3 stars（レッドネグスリースターズ) is a shmup by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] released on April 4th 2018 as a freeware doujin game and is the third game in the Redneg series.&lt;br /&gt;
The game uses free royalty music from Dova Syndrome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
The game consists of 5 stages and an extra stage. The main stages can be played in one of these difficulties:&lt;br /&gt;
*Easy&lt;br /&gt;
*Normal&lt;br /&gt;
*Hard&lt;br /&gt;
*Ultimate&lt;br /&gt;
&lt;br /&gt;
=== Playable characters ===&lt;br /&gt;
* Suisei &amp;amp; Yozuki&lt;br /&gt;
  - Unfocused (Suisei) : wide shot&lt;br /&gt;
  - Focused (Yozuki) : homing shot&lt;br /&gt;
* Nitro &amp;amp; Flora&lt;br /&gt;
  - Unfocused (Nitro) : homing shot&lt;br /&gt;
  - Focused (Flora) : forward-focus lazers&lt;br /&gt;
* Felice &amp;amp; Merika &amp;amp; Rose&lt;br /&gt;
  - Unfocused (Rose) : angle shot (unfrozen)&lt;br /&gt;
  - Focused (Merika) : angle shot (frozen)&lt;br /&gt;
* Utsuro Hajime &amp;amp; Sirius Triangle&lt;br /&gt;
  - Unfocused (Sirius Triangle) : omni-directional shot&lt;br /&gt;
  - Focused (Utsuro Hajime) : homing shot&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start off the game with 2 lives and 3 bombs&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
In addition to your score, you also have a score rate, which influences how much score you gain for doing certain actions&lt;br /&gt;
&lt;br /&gt;
You gain score rate by:&lt;br /&gt;
*Picking up leaves, which defeated enemies and cleared bullets drop&lt;br /&gt;
&lt;br /&gt;
You gain score by:&lt;br /&gt;
*Damaging enemies&lt;br /&gt;
*Killing enemies&lt;br /&gt;
*Picking up stars, which defeated enemies drop&lt;br /&gt;
*Achieving no miss bonuses by depleting one full health bar without dying&lt;br /&gt;
*Finishing the game with lives in stock (the more lives you have, the more score you gain this way)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/17441 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36191</id>
		<title>Redneg 3 Stars</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36191"/>
		<updated>2025-11-28T18:27:34Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg 3 stars title screen.png&lt;br /&gt;
|width = 400px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 375px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = April 4th 2018&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Redneg 3 stars（レッドネグスリースターズ) is a shmup by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] released on April 4th 2018 as a freeware doujin game and is the third game in the Redneg series.&lt;br /&gt;
The game uses free royalty music from Dova Syndrome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
The game consists of 5 stages and an extra stage. The main stages can be played in one of these difficulties:&lt;br /&gt;
*Easy&lt;br /&gt;
*Normal&lt;br /&gt;
*Hard&lt;br /&gt;
*Ultimate&lt;br /&gt;
&lt;br /&gt;
=== Playable characters ===&lt;br /&gt;
* Suisei &amp;amp; Yozuki&lt;br /&gt;
  - Unfocused (Suisei) : wide shot&lt;br /&gt;
  - Focused (Yozuki) : homing shot&lt;br /&gt;
* Nitro &amp;amp; Flora&lt;br /&gt;
  - Unfocused (Nitro) : homing shot&lt;br /&gt;
  - Focused (Flora) : forward-focus lazers&lt;br /&gt;
* Felice &amp;amp; Merika &amp;amp; Rose&lt;br /&gt;
  - Unfocused (Rose) : angle shot (unfrozen)&lt;br /&gt;
  - Focused (Merika) : angle shot (frozen)&lt;br /&gt;
* Utsuro Hajime &amp;amp; Sirius Triangle&lt;br /&gt;
  - Unfocused (Sirius Triangle) : omni-directional shot&lt;br /&gt;
  - Focused (Utsuro Hajime) : homing shot&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start off the game with 2 lives and 3 bombs&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
In addition to your score, you also have a score rate, which influences how much score you gain for doing certain actions&lt;br /&gt;
&lt;br /&gt;
You gain score rate by:&lt;br /&gt;
*Picking up leaves, which defeated enemies and cleared bullets drop&lt;br /&gt;
&lt;br /&gt;
You gain score by:&lt;br /&gt;
*Damaging enemies&lt;br /&gt;
*Killing enemies&lt;br /&gt;
*Picking up stars, which defeated enemies drop&lt;br /&gt;
*Achieving no miss bonuses (by depleting one full health bar without dying)&lt;br /&gt;
*Finishing the game with lives in stock&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/17441 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36190</id>
		<title>Redneg 3 Stars</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_3_Stars&amp;diff=36190"/>
		<updated>2025-11-28T18:09:50Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: Created page with &amp;quot;{{GameInfobox |bordercolor = black |title =  |background = #f8f8f8 |image = Redneg 3 stars title screen.png |width = 400px |imagecaption =  |imagescalepx = 375px |developer =...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg 3 stars title screen.png&lt;br /&gt;
|width = 400px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 375px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = April 4th 2018&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Redneg 3 stars（レッドネグスリースターズ) is a shmup by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] released on April 4th 2018 as a freeware doujin game and is the third game in the Redneg series.&lt;br /&gt;
The game uses free royalty music from Dova Syndrome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
The game consists of 5 stages and an extra stage. The main stages can be played in one of these difficulties:&lt;br /&gt;
*Easy&lt;br /&gt;
*Normal&lt;br /&gt;
*Hard&lt;br /&gt;
*Ultimate&lt;br /&gt;
&lt;br /&gt;
=== Playable characters ===&lt;br /&gt;
* Suisei &amp;amp; Yozuki&lt;br /&gt;
  - Unfocused (Suisei) : wide shot&lt;br /&gt;
  - Focused (Yozuki) : homing shot&lt;br /&gt;
* Nitro &amp;amp; Flora&lt;br /&gt;
  - Unfocused (Nitro) : homing shot&lt;br /&gt;
  - Focused (Flora) : forward-focus lazers&lt;br /&gt;
* Felice &amp;amp; Merika &amp;amp; Rose&lt;br /&gt;
  - Unfocused (Rose) : angle shot (unfrozen)&lt;br /&gt;
  - Focused (Merika) : angle shot (frozen)&lt;br /&gt;
* Utsuro Hajime &amp;amp; Sirius Triangle&lt;br /&gt;
  - Unfocused (Sirius Triangle) : omni-directional shot&lt;br /&gt;
  - Focused (Utsuro Hajime) : homing shot&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start off the game with 2 lives and 3 bombs&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
In addition to your score, you also have a score rate, which influences how much score you gain for doing certain actions&lt;br /&gt;
&lt;br /&gt;
You gain score rate by:&lt;br /&gt;
*Picking up leaves, which defeated enemies and cleared bullets drop&lt;br /&gt;
&lt;br /&gt;
You gain score by:&lt;br /&gt;
*Damaging enemies&lt;br /&gt;
*Killing enemies&lt;br /&gt;
*Picking up stars, which defeated enemies drop&lt;br /&gt;
*Achieving no miss bonuses (by depleting one full health bar without dying)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/17441 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_W&amp;diff=36189</id>
		<title>Redneg W</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_W&amp;diff=36189"/>
		<updated>2025-11-28T18:08:10Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg W title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
REDNEG W ~Red Neg Double~ is the third shump game developed by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] and released 2016 on [https://www.freem.ne.jp/ freem], and is also the second game in the Redneg series&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://osabisi.sakura.ne.jp/m2/ The matchmakers] and [https://maoudamashii.jokersounds.com/ Maoudamashii]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Nitro Gryce (unfocused playable character)&lt;br /&gt;
*Flora Gryce (focused playable character)&lt;br /&gt;
*Eris (stage 1 boss)&lt;br /&gt;
*Kaiun (stage 2 midboss and boss)&lt;br /&gt;
*Yozuki (stage 3 midboss)&lt;br /&gt;
*Suisei (stage 3 boss)&lt;br /&gt;
*Gekkou (stage 4 midboss)&lt;br /&gt;
*Sanderia (stage 4 boss)&lt;br /&gt;
*Kodaireiki (stage 5 midboss)&lt;br /&gt;
*Junkanshinki (final boss)&lt;br /&gt;
*Mephistear (first extra stage midboss)&lt;br /&gt;
*Botsuko (second extra stage midboss)&lt;br /&gt;
*Aoi Koisorairo (third extra stage midboss)&lt;br /&gt;
*Sirius Triangle (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13720 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Collapse_Dream&amp;diff=36188</id>
		<title>Collapse Dream</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Collapse_Dream&amp;diff=36188"/>
		<updated>2025-11-28T18:07:55Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Collapse dream title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Collapse dream is the second shump game developed by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] and released in 2016 on [https://www.freem.ne.jp/ freem]&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://musicmaterial.jpn.org/ MusicMaterial] and [https://osabisi.sakura.ne.jp/m2/ The matchmakers]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Iyo &amp;amp; Mari (playable characters)&lt;br /&gt;
*Murcott (stage 1 boss)&lt;br /&gt;
*Amana (stage 2 midboss)&lt;br /&gt;
*Himenotsuki (stage 2 boss)&lt;br /&gt;
*Hyuga (stage 3 midboss)&lt;br /&gt;
*Reikou (stage 3 boss)&lt;br /&gt;
*Encore (stage 4 midboss)&lt;br /&gt;
*Harumi Tachibana (stage 4 boss)&lt;br /&gt;
*Shiranui (stage 5 midboss)&lt;br /&gt;
*Mandarin (final boss)&lt;br /&gt;
*Mikure Endou (first extra stage midboss)&lt;br /&gt;
*Funoisan (second extra stage midboss)&lt;br /&gt;
*Akane Toyama (third extra stage midboss)&lt;br /&gt;
*Encore Perfect (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13717 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg&amp;diff=36187</id>
		<title>Redneg</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg&amp;diff=36187"/>
		<updated>2025-11-28T18:07:30Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Redneg～レッドネグ～ is the first shump game developed by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] and released in 2016 on [https://www.freem.ne.jp/ freem], and is also the first game in the Redneg series.&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://musicmaterial.jpn.org/ MusicMaterial], [https://osabisi.sakura.ne.jp/m2/ The matchmakers] and [https://on-jin.com/ On-jin]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
*To trigger the TLB, you must beat the final boss with 10 lives in stock, and beating it grants you an alternative ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Suisei (male/unfocused playable character)&lt;br /&gt;
*Nitro Gryce (female/focused playable character)&lt;br /&gt;
*Boo (stage 1 boss)&lt;br /&gt;
*Yoko (stage 2 midboss)&lt;br /&gt;
*Ikazuchimaru (stage 2 boss)&lt;br /&gt;
*Mimas (stage 3 midboss)&lt;br /&gt;
*Yozuki (stage 3 boss)&lt;br /&gt;
*Neptune (stage 4 midboss)&lt;br /&gt;
*Uranus (stage 4 boss)&lt;br /&gt;
*Pluto (stage 5 midboss)&lt;br /&gt;
*Flora Gryce (final boss)&lt;br /&gt;
*Redneg (TLB)&lt;br /&gt;
*Rin (first extra stage midboss)&lt;br /&gt;
*Amami Amanokinomiya (second extra stage midboss)&lt;br /&gt;
*Ruivie Vantose (third extra stage midboss)&lt;br /&gt;
*Hajime Utsuro (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13716 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Collapse_Dream&amp;diff=36186</id>
		<title>Collapse Dream</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Collapse_Dream&amp;diff=36186"/>
		<updated>2025-11-28T17:43:54Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Collapse dream title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Collapse dream is the second shump game developed by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] and released in 2016 on [https://www.freem.ne.jp/ freem]&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://musicmaterial.jpn.org/ MusicMaterial] and [https://osabisi.sakura.ne.jp/m2/ The matchmakers]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Iyo &amp;amp; Mari (playable characters)&lt;br /&gt;
*Murcott (stage 1 boss)&lt;br /&gt;
*Amana (stage 2 midboss)&lt;br /&gt;
*Himenotsuki (stage 2 boss)&lt;br /&gt;
*Hyuga (stage 3 midboss)&lt;br /&gt;
*Reikou (stage 3 boss)&lt;br /&gt;
*Encore (stage 4 midboss)&lt;br /&gt;
*Harumi Tachibana (stage 4 boss)&lt;br /&gt;
*Shiranui (stage 5 midboss)&lt;br /&gt;
*Mandarin (final boss)&lt;br /&gt;
*Mikure Endou (first extra stage midboss)&lt;br /&gt;
*Funoisan (second extra stage midboss)&lt;br /&gt;
*Akane Toyama (third extra stage midboss)&lt;br /&gt;
*Encore Perfect (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13717 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_W&amp;diff=36185</id>
		<title>Redneg W</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_W&amp;diff=36185"/>
		<updated>2025-11-28T17:43:53Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg W title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
REDNEG W ~Red Neg Double~ is the third shump game developed by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] and released 2016 on [https://www.freem.ne.jp/ freem], and is also the second game in the Redneg series&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://osabisi.sakura.ne.jp/m2/ The matchmakers] and [https://maoudamashii.jokersounds.com/ Maoudamashii]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Nitro Gryce (unfocused playable character)&lt;br /&gt;
*Flora Gryce (focused playable character)&lt;br /&gt;
*Eris (stage 1 boss)&lt;br /&gt;
*Kaiun (stage 2 midboss and boss)&lt;br /&gt;
*Yozuki (stage 3 midboss)&lt;br /&gt;
*Suisei (stage 3 boss)&lt;br /&gt;
*Gekkou (stage 4 midboss)&lt;br /&gt;
*Sanderia (stage 4 boss)&lt;br /&gt;
*Kodaireiki (stage 5 midboss)&lt;br /&gt;
*Junkanshinki (final boss)&lt;br /&gt;
*Mephistear (first extra stage midboss)&lt;br /&gt;
*Botsuko (second extra stage midboss)&lt;br /&gt;
*Aoi Koisorairo (third extra stage midboss)&lt;br /&gt;
*Sirius Triangle (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13720 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg&amp;diff=36184</id>
		<title>Redneg</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg&amp;diff=36184"/>
		<updated>2025-11-28T17:43:37Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Redneg～レッドネグ～ is the first shump game developed by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] and released in 2016 on [https://www.freem.ne.jp/ freem], and is also the first game in the Redneg series.&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://musicmaterial.jpn.org/ MusicMaterial], [https://osabisi.sakura.ne.jp/m2/ The matchmakers] and [https://on-jin.com/ On-jin]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
*To trigger the TLB, you must beat the final boss with 10 lives in stock, and beating it grants you an alternative ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Suisei (male/unfocused playable character)&lt;br /&gt;
*Nitro Gryce (female/focused playable character)&lt;br /&gt;
*Boo (stage 1 boss)&lt;br /&gt;
*Yoko (stage 2 midboss)&lt;br /&gt;
*Ikazuchimaru (stage 2 boss)&lt;br /&gt;
*Mimas (stage 3 midboss)&lt;br /&gt;
*Yozuki (stage 3 boss)&lt;br /&gt;
*Neptune (stage 4 midboss)&lt;br /&gt;
*Uranus (stage 4 boss)&lt;br /&gt;
*Pluto (stage 5 midboss)&lt;br /&gt;
*Flora Gryce (final boss)&lt;br /&gt;
*Redneg (TLB)&lt;br /&gt;
*Rin (first extra stage midboss)&lt;br /&gt;
*Amami Amanokinomiya (second extra stage midboss)&lt;br /&gt;
*Ruivie Vantose (third extra stage midboss)&lt;br /&gt;
*Hajime Utsuro (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13716 Download the game]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Redneg_3_stars_title_screen.png&amp;diff=36183</id>
		<title>File:Redneg 3 stars title screen.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Redneg_3_stars_title_screen.png&amp;diff=36183"/>
		<updated>2025-11-28T17:26:18Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Like_Dreamer&amp;diff=36182</id>
		<title>Like Dreamer</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Like_Dreamer&amp;diff=36182"/>
		<updated>2025-11-28T15:46:38Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:LIKEDREAMERlogo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = LIKEDREAMERtitle.jpg&lt;br /&gt;
|width = 320px;&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 320px&lt;br /&gt;
&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|&lt;br /&gt;
|releasedate = July 21 2021 (PC/STEAM), March 30 2023 (Nintendo Switch)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Like Dreamer (ライクドリーマー) is a shmup by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] released on July 21 2021 for PC/STEAM and later released for Nintendo Switch in March 30 2023 by the publisher Waku Waku Games. It is highly inspired in Touhou and CAVE games.&lt;br /&gt;
The game uses free royalty music from Dova Syndrome.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
The player has the main shot and the focus shot, and bombs as well. Killing enemies will drop stars or hearts (depending on the item design chosen), which fill up the Mental Level gauge. Mental Level is basically the bomb stock (3 slots) and can also be used for auto-shield (depending on the Ability type chosen). Attacking and grazing bullets will increase the follower count.&lt;br /&gt;
When the player has a full Fever gauge, the player can press the bomb button to activate Fever. Fever consists as a Hyper system that increases shot power and when attacking enemies, stars/hearts will appear. When Fever wears off, bullets will be turned into stars/hearts&lt;br /&gt;
&lt;br /&gt;
== Control types ==&lt;br /&gt;
* Consumer:&lt;br /&gt;
 Has 4 buttons. To move slowly, the player has to hold down the Slow button&lt;br /&gt;
&lt;br /&gt;
* Arcade&lt;br /&gt;
 Has 3 buttons. To move slowly, the player has to hold down the Shot button.&lt;br /&gt;
 &lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Your total score is referred to as &amp;quot;Likes&amp;quot;, and your current item value is referred to as &amp;quot;Follower&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Killing enemies will give item value depending on the proximity, as well as the &amp;quot;follower drop count&amp;quot; of a specific enemy. If an enemy has a follower drop count of 5, such as the very first enemies in Stage 1; and you kill the enemy pointblank: you will be awarded 50 item value (5 * 10).&lt;br /&gt;
&lt;br /&gt;
Every enemy (and boss patterns) will drop score items when killed. The score item that drop depend on the enemy itself, but usually small enemies drop small score items, medium drop medium, and vice versa. Small score items are worth Item Value * 1; Mediums are Item Value * 5, and Large is Item Value * 10.&lt;br /&gt;
&lt;br /&gt;
Using a bomb will cancel all bullets which the bomb itself touches. All bullets will cancel into a small score item, while also giving 1 item value to the player.&lt;br /&gt;
&lt;br /&gt;
Using a hyper will cancel all bullets on screen, with the same function as a bomb (+1 item value per bullet &amp;amp; score item). During a hyper, score items dropped from enemies will be doubled, score items will spawn while shooting enemies; with a higher drop rate up close. When an enemy is killed with bullets around its' proximity, the bullets will cancel, giving 1 IV per bullet and a score item. When the hyper runs out, the screen will cancel in the same way as it did when you activated the hyper.&lt;br /&gt;
&lt;br /&gt;
Certain enemies will cancel all bullets onscreen into score items.&lt;br /&gt;
&lt;br /&gt;
Shooting bosses will give item value depending on your proximity to the boss, at a random drop rate.&lt;br /&gt;
&lt;br /&gt;
Killing a bosses' phase will cancel all bullets onscreen into score items.&lt;br /&gt;
&lt;br /&gt;
Grazing increases item value by 1 per bullet.&lt;br /&gt;
&lt;br /&gt;
Suicide bullets spawned from Counter Mode will also award 1 IV per attempted bullet spawn, if a hyper is active, you also are given the small hearts that would have been dropped as well.&lt;br /&gt;
&lt;br /&gt;
NMNB'ing a boss phase will give more score items than just NB'ing it, which gives more than scraping by.&lt;br /&gt;
&lt;br /&gt;
=== Modes and difficulties ===&lt;br /&gt;
----&lt;br /&gt;
-Game Start: The standard game mode in which stages are freely selectable.&lt;br /&gt;
&lt;br /&gt;
-Trial: An arcade styled mode which offers different courses:&lt;br /&gt;
*Tour: A 5 stage course. 2nd stage offers stage 2 and 3, 3rd stage offers stages 4 and 5, and 4th stage offers stages 6 and 7.&lt;br /&gt;
*All tour: A course in which all stages are played in order.&lt;br /&gt;
*Boss rush: A mode where the player faces only the bosses in order.&lt;br /&gt;
*Speedrun: A special mode where the player attempts to clear all stages within the fastest time possible. Killing enemy groups will speed up the scroll speed of a stage.&lt;br /&gt;
*Extra: A special Extra Stage where the player fights Hinako Tenmabashi.&lt;br /&gt;
&lt;br /&gt;
-Difficulties: &lt;br /&gt;
*Casual&lt;br /&gt;
*Maniac&lt;br /&gt;
*Expert&lt;br /&gt;
*Nightmare&lt;br /&gt;
*Chaos&lt;br /&gt;
&lt;br /&gt;
=== Characters and weapon styles  ===&lt;br /&gt;
----&lt;br /&gt;
The player has 3 characters, Vanilla Alice, Yuricocoa and Ujako.&lt;br /&gt;
The 3 girls have different weapon sets each.&lt;br /&gt;
&lt;br /&gt;
* Vanilla Alice:&lt;br /&gt;
 -Shot A (Wide form): Options aim in a wide direction.&lt;br /&gt;
 -Shot B (Homing form): Options fire star shots that will chase down enemies.&lt;br /&gt;
 &lt;br /&gt;
 -Missile/Focus A (Lock-on form): Options aim against any enemy and fire at it.&lt;br /&gt;
 -Missile/Focus B (Focus form): Options aim forwardly.&lt;br /&gt;
 &lt;br /&gt;
 -Bomb A (Carrot blaster): Releases a group of carrots that release napalm explosions.&lt;br /&gt;
 -Bomb B (Vivid grenade): Releases a powerful explosion that covers the screen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Yuricocoa:&lt;br /&gt;
 -Shot A (Front form): Options aim in a frontal direction.&lt;br /&gt;
 -Shot B (Slide form): Options move left and right responding to player`s movement.&lt;br /&gt;
 &lt;br /&gt;
 -Missile/Focus A (Focus form): Options aim forwardly.&lt;br /&gt;
 -Missile/Focus B (Homing form): Options fire star cat paw shots that will chase down enemies.&lt;br /&gt;
 &lt;br /&gt;
 -Bomb A (Stinging words): Fires a stream of needles that contain insults&lt;br /&gt;
 -Bomb B (Dark rampage): Temporarily enchances the shot power of Yuri.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Ujako:&lt;br /&gt;
 -Shot A (Slide form): Options move left and right responding to player`s movement.&lt;br /&gt;
 -Shot B (Frontal form): Options aim in a frontal direction.&lt;br /&gt;
 &lt;br /&gt;
 -Missile/Focus A (Fix form): If using the slide form shot, the aiming of the options will freeze. If using the frontal form options, the attack width will tighten.&lt;br /&gt;
 -Missile/Focus B (Standby form): Positions the options to stay in a place determined.&lt;br /&gt;
 &lt;br /&gt;
 -Bomb A (Flaming hack): Releases a series of explosions arount the screen.&lt;br /&gt;
 -Bomb B (Cheat Barrier): Generates a force field that protects Ujako, damages enemies and exterminates bullets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Styles (Applies to all 3 characters):&lt;br /&gt;
 -Style A (Shield+): When getting hit, a Mental Level star gets consumed by one for auto-shield activation. &lt;br /&gt;
 -Style B (Shot+): Enhances the power of the main shot. However, it will consume all Mental Level stars when getting hit for auto-shield.&lt;br /&gt;
 -Style C (Missile+):  Enhances the power of the focus shot. However, it will consume all Mental Level stars when getting hit for auto-shield.&lt;br /&gt;
 -Style D (Double+): Enhances the power of both main shot and focus shot. However, auto-shield cannot be used.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||'''Star/Heart: ''' These stars/hearts appear from destroyed enemies. They also appear from cancelled bullets after beating a boss phase, Fever activation and Fever deactivation.&lt;br /&gt;
|-&lt;br /&gt;
|||'''Mental Lv Up: '''  Grants the player an Mental Level star.&lt;br /&gt;
|-&lt;br /&gt;
|||'''1UP: ''' Grants the player an extra life. In Stage 6, the 1UP item is revealed by defeating Kyuri (the Stage 6 Midboss) under 14 seconds. In Stage 8, the 1UP item is revealed by destroying the 1st fake Yuri quickly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gadgets display  ===&lt;br /&gt;
----&lt;br /&gt;
By beating once a trial course, the player will unlock gadgets that help displaying the i-frames left, graze count, stage frame, bullet count, distance proximity, being shot count and control input display.&lt;br /&gt;
&lt;br /&gt;
=== Stage 9 / True last stage requierement ===&lt;br /&gt;
----&lt;br /&gt;
In Trial mode, in order to get to Stage 9 (the true last stage) and the TLB (Absolute winner Melona), the player must beat Stage 8 with the least amount of misses (being hit). If done succesfully, the player won`t fight the FLB and go to Stage 9. If the requirement is not met, the player will face the FLB.&lt;br /&gt;
Stage 9 consists of fighting enemies from previous stages and reborn version of previous bosses (known as Hack Boss units), in which they only have 1 phase and 1 attack set.&lt;br /&gt;
On Chaos difficuty, the TLB will be alternated into a harder version of Absolute winner Melona known as True absolute winner Melona, which has different patterns compared to the original absolute winner Melona.&lt;br /&gt;
&lt;br /&gt;
Beating Stage 9 in Trial mode results in an ALL+ clear.&lt;br /&gt;
&lt;br /&gt;
However, in Speedrun course, the true last stage and the TLB do no appear despite if the player has a low &amp;quot;being hit&amp;quot; count, so the FLB always shows up.&lt;br /&gt;
&lt;br /&gt;
List of Hack Boss units:&lt;br /&gt;
*Alpha (Nene-chan`s giant teddy)&lt;br /&gt;
*Beta (Madoka`s flying cake)&lt;br /&gt;
*Gamma (Ririka`s copter)&lt;br /&gt;
*Delta (Mizuki`s jellyfish)&lt;br /&gt;
*Epsilon (Eko`s flying castle)&lt;br /&gt;
*Zeta (Mu`s mecha Sun)&lt;br /&gt;
&lt;br /&gt;
=== About FLB and TLB ===&lt;br /&gt;
----&lt;br /&gt;
Both FLB and TLB have bomber-proof shields. &lt;br /&gt;
&lt;br /&gt;
=== Story ===&lt;br /&gt;
----&lt;br /&gt;
The game`s story takes place on a danmaku social network known as Bulletolk, in which many users compete to get likes. The user with the most likes and followers is called the &amp;quot;queen&amp;quot; and is very popular. Melona is known as the queen of Bulletolk, having lots of likes and followers&lt;br /&gt;
&lt;br /&gt;
However, 3 girls called Alice, Yuri and Ujako are jealous of Melona being the queen. So they decide to post insulting words and fake accusations.&lt;br /&gt;
&lt;br /&gt;
When Melona notices this, she makes Alice, Yuri and Ujako her major targets and commands the other users to go after them.&lt;br /&gt;
&lt;br /&gt;
Alice, Yuri and Ujako are set to go after the queen and claim their title.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Alice`s Carrot Blaster bomb is a refernce to Ketsui`s napalm bomb.&lt;br /&gt;
* The Stage 2 Boss Madoka previously appeared in Nightmare Trip.&lt;br /&gt;
* The Stage 4 Boss Mizuki previously appeared in Nightmare Trip.&lt;br /&gt;
* The Stage 6 Boss Dreaming Mu originates from Cosmo Dreamer.&lt;br /&gt;
* Alice`s lock-on form weapon is a reference to Ketsui`s Lock-on shot.&lt;br /&gt;
* Ujako`s Cheat Barrier bomb is a reference to the D.F.S. from Karous and the ABS Net from Radirgy.&lt;br /&gt;
* The Alice, Yuri and Ujako fakes in Stage 8 are a refence to the Tiger Schwert and Panzer Jagger fakes from Ketsui.&lt;br /&gt;
* True absolute winner Melona (the Chaos difficulty TLB) is mostly a tribute and reference to Inbachi from SaiDaiOuJou.&lt;br /&gt;
* The giant Hinako Tenmabashi has pins that feature characters from Redneg as cameos. The characters are Suisei, Yozuki, Merika, Rose, Nitro, Eris, Kaiun, Uranus, Pluto, Ikazuchimaru, Bell, Yumaki, Kotori, Neptune, Fia, Suminoe, Felice, Wadatsumi, Sanderia, Sirius, Hajime, Boo.&lt;br /&gt;
* The Extra Stage Boss summons two bosses that imitate patterns from DoDonPachi. The frog boss imitates Raikou, while the giant fox boss imitates Rankou.&lt;br /&gt;
&lt;br /&gt;
[[Category:True Last Boss]]&lt;br /&gt;
[[Category:Independent/Doujin shooting games]]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Cosmo_Dreamer&amp;diff=36181</id>
		<title>Cosmo Dreamer</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Cosmo_Dreamer&amp;diff=36181"/>
		<updated>2025-11-28T15:45:22Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:COSMODREAMERlogo.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = COSMODREAMERtitle.jpg&lt;br /&gt;
|width = 320px;&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 320px&lt;br /&gt;
&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|&lt;br /&gt;
|releasedate = October 2 2020 (PC/STEAM), December 15 2022 (Nintendo Switch)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Cosmo Dreamer (コスモドリーマー) is a shmup by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] released on October 2 2020 for PC/STEAM and later released for Nintendo Switch in December 15 2022 by the publisher Waku Waku Games. It is highly inspired in Touhou games.&lt;br /&gt;
The game uses free royalty music from Dova Syndrome.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
The player has the main shot and the focus shot, and bombs as well. Killing enemies will drop stars and blue bubbles, which fill up the Dream Level gauge. Blue bubbles are also obtained by grazing bullets. Dream Level is basically the bomb stock (3 slots) and can also be used for auto-shield (depending on the Ability type chosen).&lt;br /&gt;
&lt;br /&gt;
== Control types ==&lt;br /&gt;
* Consumer:&lt;br /&gt;
 Has 4 buttons. To move slowly, the player has to hold down the Slow button&lt;br /&gt;
&lt;br /&gt;
* Arcade&lt;br /&gt;
 Has 3 buttons. To move slowly, the player has to hold down the Shot button.&lt;br /&gt;
 &lt;br /&gt;
== Scoring ==&lt;br /&gt;
Scoring consists getting stars, increasing the score and increasing the multiplier by collecting blue bubbles. Blue bubbles increase the Dream Level gauge and the score rate.&lt;br /&gt;
If the player manages to No-Miss No Bomb a boss` phase, a Perfect Fight Bonus is awarded. If the player gets hit while having a Dream Power circle or when bombs but never dies during a boss` phase, it is considered a Beautiful Fight Bonus.&lt;br /&gt;
After clearing the game, the player`s remaining lives will sum up to the total score.&lt;br /&gt;
&lt;br /&gt;
== Modes and difficulties ==&lt;br /&gt;
-Game Start: The standard game mode in which stages are freely selectable.&lt;br /&gt;
&lt;br /&gt;
-Trial: An arcade styled mode in which all stages can be played together in order. It also features a difficult Extra Stage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Difficulties: &lt;br /&gt;
*Casual&lt;br /&gt;
*Maniac&lt;br /&gt;
*Expert&lt;br /&gt;
*Nightmare&lt;br /&gt;
&lt;br /&gt;
== Weapon styles  ==&lt;br /&gt;
The player has a variety of weapon sets, allowing equipment customization.&lt;br /&gt;
There`s 4 weapon groups. Each weapon group offers different equipment types.&lt;br /&gt;
&lt;br /&gt;
* Primary:&lt;br /&gt;
 -Equipment A (Wide Butterfly): Fires a spread of butterflies. &lt;br /&gt;
 -Equipment B (Straight Needle): Fires a series of needles straightly.&lt;br /&gt;
 -Equipment C (Homing Fairy): Fires fairies that can follow any enemy.&lt;br /&gt;
 -Equipment D (Reflective Shoot): Fires shots that can bounce from the left and right walls.&lt;br /&gt;
&lt;br /&gt;
* Secondary:&lt;br /&gt;
 -Equipment A (Shooting Star): Fires a series of forward star shots that can penetrate enemies.&lt;br /&gt;
 -Equipment B (Lock-on Jewel): Summons jewels that can aim against an enemy and fire at it.&lt;br /&gt;
 -Equipment C (Charge Flare): Releases a flare that can penetrate enemies. Depending on how long it is charge, the damage of the flare will vary.&lt;br /&gt;
 -Equipment D (Buddy Doll): A doll that tilts left and right when unfocused, and when using focus shot, the doll will freeze it`s aiming position and fire.&lt;br /&gt;
&lt;br /&gt;
* Dream Magic/Bomb:&lt;br /&gt;
 -Equipment A (Super Nova): Releases a bomb that cover the entire screen, damaging anything. &lt;br /&gt;
 -Equipment B (Gamma Burst): Releases a powerful laser blast that can be tilted left and right.&lt;br /&gt;
 -Equipment C (Plasma Barrier): Activates a force field that grants protection, can damage enemies and erases bullets.&lt;br /&gt;
 -Equipment D (Satellite Guardian): Releases orbits that surround the player. They deal very low damage, but they have very good defense.&lt;br /&gt;
&lt;br /&gt;
* Ability&lt;br /&gt;
 -Equipment A (Shield+): When getting hit, a Dream Level star gets consumed by one for auto-shield activation. &lt;br /&gt;
 -Equipment B (First weapon+): Enhances the power of the main shot. However, it will consume all Dream Level stars when getting hit for auto-shield.&lt;br /&gt;
 -Equipment C (Second weapon+):  Enhances the power of the focus shot. However, it will consume all Dream Level stars when getting hit for auto-shield.&lt;br /&gt;
 -Equipment D (No guard): Enhances the power of both main shot and focus shot. However, auto-shield cannot be used.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||'''Star: ''' These star appear from destroyed enemies. They also appear from cancelled bullets after beating a boss phase.&lt;br /&gt;
|-&lt;br /&gt;
|||'''Blue bubble: ''' They appear when attacking enemies, which fill up the Dream Level gauge. Depending on how close the player attacks an enemy, the size of the DP bubbles will vary. Blue bubbles also appear when grazing. They also increase the Score Rate count.&lt;br /&gt;
|-&lt;br /&gt;
|||'''Pink bubble: ''' They appear from cancelled bullets via bombing. They also give extra score and increase the Score Rate count.&lt;br /&gt;
|-&lt;br /&gt;
|||'''Dream Up: '''  Grants the player an Dream Level star.&lt;br /&gt;
|-&lt;br /&gt;
|||'''1UP: ''' Grants the player an extra life. Appears when destroying the big Mu head (the Stage 8 Midboss), which only happens in Game Start mode and not in Trial mode.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stage 9 / True last stage requierement ==&lt;br /&gt;
In Trial mode, in order to get to Stage 9 (the true last stage) and the TLB (Deep Mu), the player must beat Stage 8 with 6 lives in stock. If done succesfully, the player won`t fight the FLB and go to Stage 9. If the requirement is not met, the player will face the FLB.&lt;br /&gt;
Stage 9 consists of going trough revisited versions of the previous stages and harder versions of previous bosses, in which they only have 1 phase and 1 attack set.&lt;br /&gt;
&lt;br /&gt;
Beating Stage 9 in Trial mode results in an ALL+ clear.&lt;br /&gt;
&lt;br /&gt;
== About FLB and TLB ==&lt;br /&gt;
Both FLB and TLB have bomber-proof shields. However, if the Satellite Guardian bomb is equipped, both FLB and TLB won`t be able to use their bomber-proof shields.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
One snowy night, when relaxing in her room, a girl named Yumegiri Mu looked out her window to see a most puzzling sight...&lt;br /&gt;
&lt;br /&gt;
The children of the town were all floating up into the sky! But where could they be headed?&lt;br /&gt;
&lt;br /&gt;
Curiosity getting the best of her, Mu quickly changed her clothes and leaped from the window.&lt;br /&gt;
&lt;br /&gt;
She simply had to know why the children were flying and why she, too, could fly.&lt;br /&gt;
&lt;br /&gt;
Without an ounce of hesitation, the ever-dreaming Mu flew higher and further into the sky.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Nobara, Matsuri and Nazuna previously appeared in Nightmare Trip.&lt;br /&gt;
* The Extra Stage midboss Sirius originates from the Redneg franchise.&lt;br /&gt;
* The Lock-on jewel weapon is a reference to Ketsui`s Lock-on shot.&lt;br /&gt;
* The Plasma Barrier bomb is a reference to the D.F.S. from Karous and the ABS Net from Radirgy.&lt;br /&gt;
* In Stage 8, there`s an enemy that imitates Ryuukou`s final pattern from DoDonPachi.&lt;br /&gt;
&lt;br /&gt;
[[Category:True Last Boss]]&lt;br /&gt;
[[Category:Independent/Doujin shooting games]]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_All_Stars&amp;diff=36180</id>
		<title>Redneg All Stars</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_All_Stars&amp;diff=36180"/>
		<updated>2025-11-28T15:44:42Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RNASlogo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = RNAStitle.png&lt;br /&gt;
|width = 500px;&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 	April 26, 2019&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Redneg All Stars (レッドネグオールスターズ) is a freeware doujin shmup developed by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] in 2019. The game is a boss rush like Chaos Field. The game features free royalty music from Dova-Syndrome.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
The player faces against a boss, and attacking it will generate gems that fill up the shield gauge. When shield circle is full, the Shield lvl. increases a level an auto-shield will be availe to be deployed if hit. Be aware that upon deploying auto-shield, the Shield lvl. will reset to 1. Shield lvl. can reach up to level 20.&lt;br /&gt;
&lt;br /&gt;
Depending on what distance the player attacks a boss, the value of the gems will variate.&lt;br /&gt;
&lt;br /&gt;
If player gets a No-Miss win against a boss` phase, extra gems are awarded. If a NMNB win is achieved in a boss phase, even more extra gems will spawn.&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
Scoring consists of attacking the boss for tick points.&lt;br /&gt;
&lt;br /&gt;
The Shield lvl. is basically the multiplier, and multiplies the tick point values.&lt;br /&gt;
&lt;br /&gt;
Getting extends trough score will add an extra bomb.&lt;br /&gt;
&lt;br /&gt;
After clearing the game, the player`s remaining lives will sum up to the total score.&lt;br /&gt;
&lt;br /&gt;
== Difficulty modes ==&lt;br /&gt;
*Easy&lt;br /&gt;
*Normal&lt;br /&gt;
*Hard&lt;br /&gt;
*Ultimate&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&amp;lt;h3&amp;gt; &amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt; Suisei &amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 75%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=6 style=&amp;quot;background-color:#5899CB; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Suisei&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;1&amp;quot; | [[File:SuiseiRN3S.png|200px|frameless|left]]&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Normal shot:''' ''Spread shots''&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Focus shot:''' ''Auto-aimed shots''&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Bomb:''' Spread round explosions&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt; &amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt; Nitro Gryce &amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 75%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=6 style=&amp;quot;background-color:#FF6C6C; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Nitro Gryce&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;1&amp;quot; | [[File:NitroRN3S.jpg|200px|frameless|left]]&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Shot: '''Needles and homming waves (Applies for both Normal and Focus shots)'''&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Bomb: ''' Energy blast&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt; &amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt; Flora Gryce &amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 75%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=6 style=&amp;quot;background-color:#CB5886; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Flora Gryce&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;1&amp;quot; | [[File:FloraRN3S.jpg|200px|frameless|left]]&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Normal shot:''' ''Wide needles''&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Focus shot:''' ''Forward needles and lasers'''&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Bomb:''' Gatling twin waves (Can be unfocused or focused)&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt; &amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt; Fia Bro &amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 75%; margin-bottom: 0px; margin-top: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=6 style=&amp;quot;background-color:#FF8000; color:#ffffff;&amp;quot; | &amp;lt;big&amp;gt;Fia Bro&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;1&amp;quot; | [[File:FiaRNAS.jpg|200px|frameless|left]]&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Normal shot: '''Spread shot and follow'''&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Focus shot:''' ''Front shots and freeze aim'''&amp;lt;br&amp;gt;&lt;br /&gt;
• '''Bomb:''' Wave frenzy (Widespread on unfocused and front spread on focused)&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RNAS-Gem.png|center]] ||'''Gem:''' Spawns from attacking a boss. When collected, it increases shield circle.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RNAS-Bomb.png|center]] ||'''Bomb: ''' Dropped by some bosses. Grants an extra bomb.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RNAS-Shield.png|center]] ||'''Shield: ''' Dropped by some bosses. Instantly increases shield level by 1. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:RNAS-1UP.png|center]] ||'''1UP: ''' Dropped by some bosses and conditions. Adds an extra life. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== True Last Boss / TLB ==&lt;br /&gt;
In order to trigger Redneg (the TLB and the hidden match 30), the player must do the following:&lt;br /&gt;
* Play on Ultimate difficulty&lt;br /&gt;
* Beat Bell Nibiru-2 (Match 29) with no continues&lt;br /&gt;
*Get a 10x shield anywhere in the run&lt;br /&gt;
*No-Miss 2nd attack of Flora (Match 26)&lt;br /&gt;
*Beat Bell Nibiru-2 (Match 29) with 5 lives remaining.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*During the 2nd phase of Hajime, she summons Madoka from Nightmare Trip.&lt;br /&gt;
*During Bell Nibiru-2`s phase 6-2, she summons drones that perform attacks similar to Taisabachi`s sphere drones from DoDonPachi DaiFukkastu.&lt;br /&gt;
*The TLB itself Redneg originates from the first Redneg game.&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&lt;br /&gt;
'''Contributors:'''&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
# Page built and images provided by[[User:JSAV2006STG(ABC)|JSAV2006STG(ABC)]]&amp;lt;/br&amp;gt;&lt;br /&gt;
# Link to download the game: https://www.freem.ne.jp/win/game/20058&lt;br /&gt;
&lt;br /&gt;
[[Category:True Last Boss]]&lt;br /&gt;
[[Category:Independent/Doujin shooting games]]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Nightmare_Trip&amp;diff=36179</id>
		<title>Nightmare Trip</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Nightmare_Trip&amp;diff=36179"/>
		<updated>2025-11-28T15:44:07Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:NTlogo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = NTtitle.png&lt;br /&gt;
|width = 500px;&lt;br /&gt;
|imagecaption = &lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|&lt;br /&gt;
|releasedate = October 26 2018&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nightmare Trip (ナイトメアトリップ) is a shmup by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] released on October 26 2018 as a freeware doujin game. It is highly inspired in Touhou games like Imperishable Night and Elegant Impermanence of Sakura.&lt;br /&gt;
The game uses free royalty music from Dova Syndrome.&lt;br /&gt;
&lt;br /&gt;
{{VideoIndex}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
The player controls a team of 2 characters, the primary character fires the unfocused shots, while the secondary character fires the focused shots. When destroying enemies, stars and Dream Power (DP) bubbles will appear. When enough Dream Power bubbles are collected, a Dream Power circle will be added to the Dream Power bars. Dream Power consists of acting as a shield when bullets hit the player`s hitbox. Be aware, all Dream Power circles will be gone upon shield activation. Up to 5 Dream Power circles can be collected.&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
Scoring consists getting stars, increasing the score and increasing the multiplier by obtaining Dream Power circles. Dream power circles also multiply the score rate.&lt;br /&gt;
If the player manages to No-Miss No Bomb an entire boss` phase, a Perfect Fight Bonus is awarded. If player defeats a whole boss phase after getting hit while having a Dream Power circle or after bombing but never dies, it is considered a Beautiful Fight Bonus.&lt;br /&gt;
After clearing the game, the player`s remaining lives will sum up to the total score.&lt;br /&gt;
&lt;br /&gt;
== Bomb mechanic ==&lt;br /&gt;
Bombs can be used to neutralize bullets and killing enemies. However, bombing on a boss phase will cause the Perfect Fight Bonus to be lost, just like auto-shielding with the DP circles.&lt;br /&gt;
&lt;br /&gt;
If the player dies with 2 bombs, 1 bomb or no bombs, the stock will be reset to 3. However, if the player dies with 4 or more bombs, the bomb stock won`t be reset.&lt;br /&gt;
&lt;br /&gt;
== Difficulties ==&lt;br /&gt;
-Game Start: The standard game mode that has 4 difficulty modes &lt;br /&gt;
*Casual&lt;br /&gt;
*Maniac&lt;br /&gt;
*Expert&lt;br /&gt;
*Nightmare&lt;br /&gt;
&lt;br /&gt;
-Extra Start: An insanely difficult Extra stage that features unique bosses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character teams  ==&lt;br /&gt;
* Madoka and Makoto:&lt;br /&gt;
 Madoka (as unfocused mode character) can fire shots that bounce off the left and right walls, and her bomb releases cake explosions all over the screen. Makoto (as focused mode &lt;br /&gt;
 character) can fire forward penetrating star shots, and her bomb is a forward stream of black and white waves.&lt;br /&gt;
&lt;br /&gt;
* Yukino and Mizuki:&lt;br /&gt;
 Yukino (as unfocused mode character) can fire wide butterflies that can also target enemies, and her bomb releases penetratring butterflies in all directions. Mizuki (as focused      &lt;br /&gt;
 mode character) has bits that go after enemies, and her bomb is a bubble wave that slowly moves forward. &lt;br /&gt;
&lt;br /&gt;
* Nobara and Matsuri:&lt;br /&gt;
 Nobara (as unfocused mode character) can fire wide shots, and her bomb acts as a protection field that can also damage enemies and cancel bullets . Matsuri (as focused mode &lt;br /&gt;
 character) fires auto aimed shots, and her bomb launches a series of explosives that when they impact, they release an explosion in a flower shape.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||'''Star: ''' These star appear from destroyed enemies. They also appear from cancelled bullets after beating a whole boss phase.&lt;br /&gt;
|-&lt;br /&gt;
|||'''Dream Power bubble: ''' They appear when attacking enemies, which fill up the DP gauge. Depending on how close the player attacks an enemy, the size of the DP bubbles will vary. They also increase the Score Rate count.&lt;br /&gt;
|-&lt;br /&gt;
|||'''Bomb: '''  Grants the player an extra bomb.&lt;br /&gt;
|-&lt;br /&gt;
|||'''1UP: ''' Grants the player an extra life. Appears when destroying the big diamond from Yujiru (the Stage 3 Midboss).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== True Last Boss / TLB ==&lt;br /&gt;
In order to fight TLB Kikuzuki, the player must not get hit until obtaining all 5 DP circles. When all 5 DP circles are obtained, a gold star will appear on the right side of the DP circles, which means the access to TLB Kikuzuki is granted. After defeating the regular form of Kikuzuki, she will reappear in her TLB form, equipped with intesne patterns, along with a bomber-proof shield.&lt;br /&gt;
&lt;br /&gt;
This rule of TLB form and requirement also applies to Mari:Re (the Extra Stage Boss).&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The game is inspired in Touhou games like Imperishable Night and Elegant Impermanence of Sakura.&lt;br /&gt;
* Nobara`s bomb is a reference to the D.F.S. from Karous and the ABS Net from Radirgy.&lt;br /&gt;
* There`s a section in Stage 5 that has enemies rotating in circles which makes a reference to the Tiger Lillies wheels from DoDonPachi DaiFukkatsu.&lt;br /&gt;
* The Extra Stage mid-bosses and the Extra Boss originate from Collapse Dream (one of the oldest Sotonohito shmups).&lt;br /&gt;
* The Extra Stage Boss Mari:Re originates from Collapse Dream, who originally served her role as Mandarin Rebirth (the True Last Boss of that game´s Ultimate difficulty).&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&lt;br /&gt;
'''Contributors:'''&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
# Page built by[[User:JSAV2006STG(ABC)|JSAV2006STG(ABC)]]&amp;lt;/br&amp;gt;&lt;br /&gt;
# Link to download the game: https://www.freem.ne.jp/win/game/18753&lt;br /&gt;
&lt;br /&gt;
[[Category:True Last Boss]]&lt;br /&gt;
[[Category:Independent/Doujin shooting games]]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_W&amp;diff=36178</id>
		<title>Redneg W</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_W&amp;diff=36178"/>
		<updated>2025-11-28T15:42:21Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg W title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
REDNEG W ~Red Neg Double~ is the third shump game developed by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] and released 2016 on [https://www.freem.ne.jp/ freem], and is also the second game in the Redneg series&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://osabisi.sakura.ne.jp/m2/ The matchmakers] and [https://maoudamashii.jokersounds.com/ Maoudamashii]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Nitro Gryce (unfocused playable character)&lt;br /&gt;
*Flora Gryce (focused playable character)&lt;br /&gt;
*Eris (stage 1 boss)&lt;br /&gt;
*Kaiun (stage 2 midboss and boss)&lt;br /&gt;
*Yozuki (stage 3 midboss)&lt;br /&gt;
*Suisei (stage 3 boss)&lt;br /&gt;
*Gekkou (stage 4 midboss)&lt;br /&gt;
*Sanderia (stage 4 boss)&lt;br /&gt;
*Kodaireiki (stage 5 midboss)&lt;br /&gt;
*Junkanshinki (final boss)&lt;br /&gt;
*Mephistear (first extra stage midboss)&lt;br /&gt;
*Botsuko (second extra stage midboss)&lt;br /&gt;
*Aoi Koisorairo (third extra stage midboss)&lt;br /&gt;
*Sirius Triangle (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13720 Download the game]&lt;br /&gt;
*[https://www.freem.ne.jp/brand/6400 Outside's freem page]&lt;br /&gt;
*[https://ausorrllrrll.wixsite.com/outside Outside's official website]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Collapse_Dream&amp;diff=36177</id>
		<title>Collapse Dream</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Collapse_Dream&amp;diff=36177"/>
		<updated>2025-11-28T15:41:38Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Collapse dream title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Collapse dream is the second shump game developed by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] and released in 2016 on [https://www.freem.ne.jp/ freem]&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://musicmaterial.jpn.org/ MusicMaterial] and [https://osabisi.sakura.ne.jp/m2/ The matchmakers]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Iyo &amp;amp; Mari (playable characters)&lt;br /&gt;
*Murcott (stage 1 boss)&lt;br /&gt;
*Amana (stage 2 midboss)&lt;br /&gt;
*Himenotsuki (stage 2 boss)&lt;br /&gt;
*Hyuga (stage 3 midboss)&lt;br /&gt;
*Reikou (stage 3 boss)&lt;br /&gt;
*Encore (stage 4 midboss)&lt;br /&gt;
*Harumi Tachibana (stage 4 boss)&lt;br /&gt;
*Shiranui (stage 5 midboss)&lt;br /&gt;
*Mandarin (final boss)&lt;br /&gt;
*Mikure Endou (first extra stage midboss)&lt;br /&gt;
*Funoisan (second extra stage midboss)&lt;br /&gt;
*Akane Toyama (third extra stage midboss)&lt;br /&gt;
*Encore Perfect (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13717 Download the game]&lt;br /&gt;
*[https://www.freem.ne.jp/brand/6400 Outside's freem page]&lt;br /&gt;
*[https://ausorrllrrll.wixsite.com/outside Outside's official website]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg&amp;diff=36176</id>
		<title>Redneg</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg&amp;diff=36176"/>
		<updated>2025-11-28T15:40:48Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Redneg～レッドネグ～ is the first shump game developed by [https://shmups.wiki/library/Outside_Sotonohito Outside Sotonohito] and released in 2016 on [https://www.freem.ne.jp/ freem], and is also the first game in the Redneg series.&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://musicmaterial.jpn.org/ MusicMaterial], [https://osabisi.sakura.ne.jp/m2/ The matchmakers] and [https://on-jin.com/ On-jin]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
*To trigger the TLB, you must beat the final boss with 10 lives in stock, and beating it grants you an alternative ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Suisei (male/unfocused playable character)&lt;br /&gt;
*Nitro Gryce (female/focused playable character)&lt;br /&gt;
*Boo (stage 1 boss)&lt;br /&gt;
*Yoko (stage 2 midboss)&lt;br /&gt;
*Ikazuchimaru (stage 2 boss)&lt;br /&gt;
*Mimas (stage 3 midboss)&lt;br /&gt;
*Yozuki (stage 3 boss)&lt;br /&gt;
*Neptune (stage 4 midboss)&lt;br /&gt;
*Uranus (stage 4 boss)&lt;br /&gt;
*Pluto (stage 5 midboss)&lt;br /&gt;
*Flora Gryce (final boss)&lt;br /&gt;
*Redneg (TLB)&lt;br /&gt;
*Rin (first extra stage midboss)&lt;br /&gt;
*Amami Amanokinomiya (second extra stage midboss)&lt;br /&gt;
*Ruivie Vantose (third extra stage midboss)&lt;br /&gt;
*Hajime Utsuro (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13716 Download the game]&lt;br /&gt;
*[https://www.freem.ne.jp/brand/6400 Outside's freem page]&lt;br /&gt;
*[https://ausorrllrrll.wixsite.com/outside Outside's official website]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg&amp;diff=36175</id>
		<title>Redneg</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg&amp;diff=36175"/>
		<updated>2025-11-28T15:40:10Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: There's no point in having this anymore now that a dedicated outside sotonohito page exists&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Redneg～レッドネグ～ is the first shump game developed by Outside Sotonohito and released in 2016 on [https://www.freem.ne.jp/ freem], and is also the first game in the Redneg series.&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://musicmaterial.jpn.org/ MusicMaterial], [https://osabisi.sakura.ne.jp/m2/ The matchmakers] and [https://on-jin.com/ On-jin]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
*To trigger the TLB, you must beat the final boss with 10 lives in stock, and beating it grants you an alternative ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Suisei (male/unfocused playable character)&lt;br /&gt;
*Nitro Gryce (female/focused playable character)&lt;br /&gt;
*Boo (stage 1 boss)&lt;br /&gt;
*Yoko (stage 2 midboss)&lt;br /&gt;
*Ikazuchimaru (stage 2 boss)&lt;br /&gt;
*Mimas (stage 3 midboss)&lt;br /&gt;
*Yozuki (stage 3 boss)&lt;br /&gt;
*Neptune (stage 4 midboss)&lt;br /&gt;
*Uranus (stage 4 boss)&lt;br /&gt;
*Pluto (stage 5 midboss)&lt;br /&gt;
*Flora Gryce (final boss)&lt;br /&gt;
*Redneg (TLB)&lt;br /&gt;
*Rin (first extra stage midboss)&lt;br /&gt;
*Amami Amanokinomiya (second extra stage midboss)&lt;br /&gt;
*Ruivie Vantose (third extra stage midboss)&lt;br /&gt;
*Hajime Utsuro (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13716 Download the game]&lt;br /&gt;
*[https://www.freem.ne.jp/brand/6400 Outside's freem page]&lt;br /&gt;
*[https://ausorrllrrll.wixsite.com/outside Outside's official website]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Outside_Sotonohito&amp;diff=36174</id>
		<title>Outside Sotonohito</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Outside_Sotonohito&amp;diff=36174"/>
		<updated>2025-11-28T15:38:06Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: Created page with &amp;quot;== Overview == Outside(あうとさいど) is a japanese doujin circle owned by Sotonohito(外の人) who also sometimes uses the name &amp;quot;Skapon_g&amp;quot;. He's a doujin artist born in...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Outside(あうとさいど) is a japanese doujin circle owned by Sotonohito(外の人) who also sometimes uses the name &amp;quot;Skapon_g&amp;quot;. He's a doujin artist born in july 1993 in Hyogo and distinguished by his unique art tyle, pastel colors, and the occasional large-breasted female character. He started out by making yuri manga featuring his original characters, and eventually transitioned into making [https://shmups.wiki/library/Help:Shooting_game shmup games]&lt;br /&gt;
&lt;br /&gt;
=== Links ===&lt;br /&gt;
*[https://ausorrllrrll.wixsite.com/outside Official website]&lt;br /&gt;
*[https://www.pixiv.net/en/users/8244713 Pixiv]&lt;br /&gt;
*[https://x.com/Outside_danmaku Twitter]&lt;br /&gt;
*[https://www.youtube.com/@outside_shmups Youtube]&lt;br /&gt;
*[https://www.freem.ne.jp/brand/6400 Freem]&lt;br /&gt;
&lt;br /&gt;
== Games developed by Outside ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Year  &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Redneg]]'' || {{Center|2016}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Collapse Dream]]'' || {{Center|2016}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lunatic War]]'' (not a shmup game) || {{Center|2016}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Redneg W]]'' || {{Center|2016}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Redneg 3 Stars]]'' || {{Center|2018}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nightmare Trip]]'' || {{Center|2018}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Redneg All Stars]]'' || {{Center|2019}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cosmo Dreamer]]'' || {{Center|2020}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Like Dreamer]]'' || {{Center|2022}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Redneg All Stars Swing-by Edition]]'' || {{Center|2024}}&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fox Flare Night]]'' || Not released yet&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=User:JOJOJO&amp;diff=36156</id>
		<title>User:JOJOJO</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=User:JOJOJO&amp;diff=36156"/>
		<updated>2025-11-25T19:42:29Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: Created page with &amp;quot;I like like dreamer dreamer&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I like like dreamer dreamer&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_W&amp;diff=36155</id>
		<title>Redneg W</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_W&amp;diff=36155"/>
		<updated>2025-11-25T19:10:00Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: Adjusted music sources&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg W title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
REDNEG W ~Red Neg Double~ is the third shump game developed by Outside Sotonohito and released 2016 on [https://www.freem.ne.jp/ freem], and is also the second game in the Redneg series&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://osabisi.sakura.ne.jp/m2/ The matchmakers] and [https://maoudamashii.jokersounds.com/ Maoudamashii]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
=== Developer's many names ===&lt;br /&gt;
*Outside (あうとさいど)&lt;br /&gt;
*Outside_danmaku&lt;br /&gt;
*Outside Sotonohito (外の人・あうとさいど)&lt;br /&gt;
*Sotonohito (外の人)&lt;br /&gt;
*Skapon&lt;br /&gt;
*Skapon_g&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Nitro Gryce (unfocused playable character)&lt;br /&gt;
*Flora Gryce (focused playable character)&lt;br /&gt;
*Eris (stage 1 boss)&lt;br /&gt;
*Kaiun (stage 2 midboss and boss)&lt;br /&gt;
*Yozuki (stage 3 midboss)&lt;br /&gt;
*Suisei (stage 3 boss)&lt;br /&gt;
*Gekkou (stage 4 midboss)&lt;br /&gt;
*Sanderia (stage 4 boss)&lt;br /&gt;
*Kodaireiki (stage 5 midboss)&lt;br /&gt;
*Junkanshinki (final boss)&lt;br /&gt;
*Mephistear (first extra stage midboss)&lt;br /&gt;
*Botsuko (second extra stage midboss)&lt;br /&gt;
*Aoi Koisorairo (third extra stage midboss)&lt;br /&gt;
*Sirius Triangle (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13720 Download the game]&lt;br /&gt;
*[https://www.freem.ne.jp/brand/6400 Outside's freem page]&lt;br /&gt;
*[https://ausorrllrrll.wixsite.com/outside Outside's official website]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Collapse_Dream&amp;diff=36154</id>
		<title>Collapse Dream</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Collapse_Dream&amp;diff=36154"/>
		<updated>2025-11-25T19:09:58Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: Adjusted music sources&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Collapse dream title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Collapse dream is the second shump game developed by Outside Sotonohito and released in 2016 on [https://www.freem.ne.jp/ freem]&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://musicmaterial.jpn.org/ MusicMaterial] and [https://osabisi.sakura.ne.jp/m2/ The matchmakers]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
=== Developer's many names ===&lt;br /&gt;
*Outside (あうとさいど)&lt;br /&gt;
*Outside_danmaku&lt;br /&gt;
*Outside Sotonohito (外の人・あうとさいど)&lt;br /&gt;
*Sotonohito (外の人)&lt;br /&gt;
*Skapon&lt;br /&gt;
*Skapon_g&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Iyo &amp;amp; Mari (playable characters)&lt;br /&gt;
*Murcott (stage 1 boss)&lt;br /&gt;
*Amana (stage 2 midboss)&lt;br /&gt;
*Himenotsuki (stage 2 boss)&lt;br /&gt;
*Hyuga (stage 3 midboss)&lt;br /&gt;
*Reikou (stage 3 boss)&lt;br /&gt;
*Encore (stage 4 midboss)&lt;br /&gt;
*Harumi Tachibana (stage 4 boss)&lt;br /&gt;
*Shiranui (stage 5 midboss)&lt;br /&gt;
*Mandarin (final boss)&lt;br /&gt;
*Mikure Endou (first extra stage midboss)&lt;br /&gt;
*Funoisan (second extra stage midboss)&lt;br /&gt;
*Akane Toyama (third extra stage midboss)&lt;br /&gt;
*Encore Perfect (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13717 Download the game]&lt;br /&gt;
*[https://www.freem.ne.jp/brand/6400 Outside's freem page]&lt;br /&gt;
*[https://ausorrllrrll.wixsite.com/outside Outside's official website]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg&amp;diff=36153</id>
		<title>Redneg</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg&amp;diff=36153"/>
		<updated>2025-11-25T19:09:56Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: Adjusted music sources&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Redneg～レッドネグ～ is the first shump game developed by Outside Sotonohito and released in 2016 on [https://www.freem.ne.jp/ freem], and is also the first game in the Redneg series.&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music and sound effects from [https://dova-s.jp/EN/ DOVA-SYNDROME], [https://musmus.main.jp/ MusMus], [https://musicmaterial.jpn.org/ MusicMaterial], [https://osabisi.sakura.ne.jp/m2/ The matchmakers] and [https://on-jin.com/ On-jin]. And unfortunately doesn't credit the exact songs and sound effects used from them&lt;br /&gt;
&lt;br /&gt;
=== Developer's many names ===&lt;br /&gt;
*Outside (あうとさいど)&lt;br /&gt;
*Outside_danmaku&lt;br /&gt;
*Outside Sotonohito (外の人・あうとさいど)&lt;br /&gt;
*Sotonohito (外の人)&lt;br /&gt;
*Skapon&lt;br /&gt;
*Skapon_g&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
*To trigger the TLB, you must beat the final boss with 10 lives in stock, and beating it grants you an alternative ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Suisei (male/unfocused playable character)&lt;br /&gt;
*Nitro Gryce (female/focused playable character)&lt;br /&gt;
*Boo (stage 1 boss)&lt;br /&gt;
*Yoko (stage 2 midboss)&lt;br /&gt;
*Ikazuchimaru (stage 2 boss)&lt;br /&gt;
*Mimas (stage 3 midboss)&lt;br /&gt;
*Yozuki (stage 3 boss)&lt;br /&gt;
*Neptune (stage 4 midboss)&lt;br /&gt;
*Uranus (stage 4 boss)&lt;br /&gt;
*Pluto (stage 5 midboss)&lt;br /&gt;
*Flora Gryce (final boss)&lt;br /&gt;
*Redneg (TLB)&lt;br /&gt;
*Rin (first extra stage midboss)&lt;br /&gt;
*Amami Amanokinomiya (second extra stage midboss)&lt;br /&gt;
*Ruivie Vantose (third extra stage midboss)&lt;br /&gt;
*Hajime Utsuro (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13716 Download the game]&lt;br /&gt;
*[https://www.freem.ne.jp/brand/6400 Outside's freem page]&lt;br /&gt;
*[https://ausorrllrrll.wixsite.com/outside Outside's official website]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_W&amp;diff=36152</id>
		<title>Redneg W</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_W&amp;diff=36152"/>
		<updated>2025-11-25T17:33:29Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: Typo fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg W title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
REDNEG W ~Red Neg Double~ is the third shump game developed by Outside Sotonohito and released 2016 on [https://www.freem.ne.jp/ freem], and is also the second game in the Redneg series&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music from websites such as [https://dova-s.jp/EN/ DOVA-SYNDROME] and [https://musmus.main.jp/ MusMus]. And unfortunately doesn't credit the exact songs used from them&lt;br /&gt;
&lt;br /&gt;
=== Developer's many names ===&lt;br /&gt;
*Outside (あうとさいど)&lt;br /&gt;
*Outside_danmaku&lt;br /&gt;
*Outside Sotonohito (外の人・あうとさいど)&lt;br /&gt;
*Sotonohito (外の人)&lt;br /&gt;
*Skapon&lt;br /&gt;
*Skapon_g&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Nitro Gryce (unfocused playable character)&lt;br /&gt;
*Flora Gryce (focused playable character)&lt;br /&gt;
*Eris (stage 1 boss)&lt;br /&gt;
*Kaiun (stage 2 midboss and boss)&lt;br /&gt;
*Yozuki (stage 3 midboss)&lt;br /&gt;
*Suisei (stage 3 boss)&lt;br /&gt;
*Gekkou (stage 4 midboss)&lt;br /&gt;
*Sanderia (stage 4 boss)&lt;br /&gt;
*Kodaireiki (stage 5 midboss)&lt;br /&gt;
*Junkanshinki (final boss)&lt;br /&gt;
*Mephistear (first extra stage midboss)&lt;br /&gt;
*Botsuko (second extra stage midboss)&lt;br /&gt;
*Aoi Koisorairo (third extra stage midboss)&lt;br /&gt;
*Sirius Triangle (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13720 Download the game]&lt;br /&gt;
*[https://www.freem.ne.jp/brand/6400 Outside's freem page]&lt;br /&gt;
*[https://ausorrllrrll.wixsite.com/outside Outside's official website]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Collapse_Dream&amp;diff=36151</id>
		<title>Collapse Dream</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Collapse_Dream&amp;diff=36151"/>
		<updated>2025-11-25T17:33:27Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: Typo fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Collapse dream title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Collapse dream is the second shump game developed by Outside Sotonohito and released in 2016 on [https://www.freem.ne.jp/ freem]&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music from websites such as [https://dova-s.jp/EN/ DOVA-SYNDROME] and [https://musmus.main.jp/ MusMus]. And unfortunately doesn't credit the exact songs used from them&lt;br /&gt;
&lt;br /&gt;
=== Developer's many names ===&lt;br /&gt;
*Outside (あうとさいど)&lt;br /&gt;
*Outside_danmaku&lt;br /&gt;
*Outside Sotonohito (外の人・あうとさいど)&lt;br /&gt;
*Sotonohito (外の人)&lt;br /&gt;
*Skapon&lt;br /&gt;
*Skapon_g&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Iyo &amp;amp; Mari (playable characters)&lt;br /&gt;
*Murcott (stage 1 boss)&lt;br /&gt;
*Amana (stage 2 midboss)&lt;br /&gt;
*Himenotsuki (stage 2 boss)&lt;br /&gt;
*Hyuga (stage 3 midboss)&lt;br /&gt;
*Reikou (stage 3 boss)&lt;br /&gt;
*Encore (stage 4 midboss)&lt;br /&gt;
*Harumi Tachibana (stage 4 boss)&lt;br /&gt;
*Shiranui (stage 5 midboss)&lt;br /&gt;
*Mandarin (final boss)&lt;br /&gt;
*Mikure Endou (first extra stage midboss)&lt;br /&gt;
*Funoisan (second extra stage midboss)&lt;br /&gt;
*Akane Toyama (third extra stage midboss)&lt;br /&gt;
*Encore Perfect (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13717 Download the game]&lt;br /&gt;
*[https://www.freem.ne.jp/brand/6400 Outside's freem page]&lt;br /&gt;
*[https://ausorrllrrll.wixsite.com/outside Outside's official website]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg&amp;diff=36150</id>
		<title>Redneg</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg&amp;diff=36150"/>
		<updated>2025-11-25T17:33:25Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: Typo fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Redneg～レッドネグ～ is the first shump game developed by Outside Sotonohito and released in 2016 on [https://www.freem.ne.jp/ freem], and is also the first game in the Redneg series.&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music from websites such as [https://dova-s.jp/EN/ DOVA-SYNDROME] and [https://musmus.main.jp/ MusMus]. And unfortunately doesn't credit the exact songs used from them&lt;br /&gt;
&lt;br /&gt;
=== Developer's many names ===&lt;br /&gt;
*Outside (あうとさいど)&lt;br /&gt;
*Outside_danmaku&lt;br /&gt;
*Outside Sotonohito (外の人・あうとさいど)&lt;br /&gt;
*Sotonohito (外の人)&lt;br /&gt;
*Skapon&lt;br /&gt;
*Skapon_g&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any number of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
*To trigger the TLB, you must beat the final boss with 10 lives in stock, and beating it grants you an alternative ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Suisei (male/unfocused playable character)&lt;br /&gt;
*Nitro Gryce (female/focused playable character)&lt;br /&gt;
*Boo (stage 1 boss)&lt;br /&gt;
*Yoko (stage 2 midboss)&lt;br /&gt;
*Ikazuchimaru (stage 2 boss)&lt;br /&gt;
*Mimas (stage 3 midboss)&lt;br /&gt;
*Yozuki (stage 3 boss)&lt;br /&gt;
*Neptune (stage 4 midboss)&lt;br /&gt;
*Uranus (stage 4 boss)&lt;br /&gt;
*Pluto (stage 5 midboss)&lt;br /&gt;
*Flora Gryce (final boss)&lt;br /&gt;
*Redneg (TLB)&lt;br /&gt;
*Rin (first extra stage midboss)&lt;br /&gt;
*Amami Amanokinomiya (second extra stage midboss)&lt;br /&gt;
*Ruivie Vantose (third extra stage midboss)&lt;br /&gt;
*Hajime Utsuro (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13716 Download the game]&lt;br /&gt;
*[https://www.freem.ne.jp/brand/6400 Outside's freem page]&lt;br /&gt;
*[https://ausorrllrrll.wixsite.com/outside Outside's official website]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Redneg_W&amp;diff=36149</id>
		<title>Redneg W</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Redneg_W&amp;diff=36149"/>
		<updated>2025-11-25T17:30:40Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: Added the resources section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Redneg W title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
REDNEG W ~Red Neg Double~ is the third shump game developed by Outside Sotonohito and released 2016 on [https://www.freem.ne.jp/ freem], and is also the second game in the Redneg series&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music from websites such as [https://dova-s.jp/EN/ DOVA-SYNDROME] and [https://musmus.main.jp/ MusMus]. And unfortunately doesn't credit the exact songs used from them&lt;br /&gt;
&lt;br /&gt;
=== Developer's many names ===&lt;br /&gt;
*Outside (あうとさいど)&lt;br /&gt;
*Outside_danmaku&lt;br /&gt;
*Outside Sotonohito (外の人・あうとさいど)&lt;br /&gt;
*Sotonohito (外の人)&lt;br /&gt;
*Skapon&lt;br /&gt;
*Skapon_g&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any numebr of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Nitro Gryce (unfocused playable character)&lt;br /&gt;
*Flora Gryce (focused playable character)&lt;br /&gt;
*Eris (stage 1 boss)&lt;br /&gt;
*Kaiun (stage 2 midboss and boss)&lt;br /&gt;
*Yozuki (stage 3 midboss)&lt;br /&gt;
*Suisei (stage 3 boss)&lt;br /&gt;
*Gekkou (stage 4 midboss)&lt;br /&gt;
*Sanderia (stage 4 boss)&lt;br /&gt;
*Kodaireiki (stage 5 midboss)&lt;br /&gt;
*Junkanshinki (final boss)&lt;br /&gt;
*Mephistear (first extra stage midboss)&lt;br /&gt;
*Botsuko (second extra stage midboss)&lt;br /&gt;
*Aoi Koisorairo (third extra stage midboss)&lt;br /&gt;
*Sirius Triangle (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13720 Download the game]&lt;br /&gt;
*[https://www.freem.ne.jp/brand/6400 Outside's freem page]&lt;br /&gt;
*[https://ausorrllrrll.wixsite.com/outside Outside's official website]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Collapse_Dream&amp;diff=36148</id>
		<title>Collapse Dream</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Collapse_Dream&amp;diff=36148"/>
		<updated>2025-11-25T17:30:38Z</updated>

		<summary type="html">&lt;p&gt;JOJOJO: Added the resources section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = &lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Collapse dream title screen.png&lt;br /&gt;
|width = 500px&lt;br /&gt;
|imagescalepx = 444px&lt;br /&gt;
|developer = Outside Sotonohito&lt;br /&gt;
|releasedate = December 31 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Collapse dream is the second shump game developed by Outside Sotonohito and released in 2016 on [https://www.freem.ne.jp/ freem]&lt;br /&gt;
&lt;br /&gt;
The game uses royalty free music from websites such as [https://dova-s.jp/EN/ DOVA-SYNDROME] and [https://musmus.main.jp/ MusMus]. And unfortunately doesn't credit the exact songs used from them&lt;br /&gt;
&lt;br /&gt;
=== Developer's many names ===&lt;br /&gt;
*Outside (あうとさいど)&lt;br /&gt;
*Outside_danmaku&lt;br /&gt;
*Outside Sotonohito (外の人・あうとさいど)&lt;br /&gt;
*Sotonohito (外の人)&lt;br /&gt;
*Skapon&lt;br /&gt;
*Skapon_g&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
*Arrow keys: move&lt;br /&gt;
*Z: shoot&lt;br /&gt;
*X: bomb&lt;br /&gt;
*Shift: slow down&lt;br /&gt;
*E: enable/disable the extra stage in the main menu&lt;br /&gt;
*M: mute/unmute the game (can only be done in the title screen)&lt;br /&gt;
*P: pause the game&lt;br /&gt;
*R: retry&lt;br /&gt;
*S: skip dialogue&lt;br /&gt;
*ESC: exit the game&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
You start the game with 3 lives (represented by stars) and 3 bombs (represented by [S])&lt;br /&gt;
&lt;br /&gt;
You gain more lives by increasing your score, and every time you gain a life, you gain an additional bomb&lt;br /&gt;
&lt;br /&gt;
You also refill your bombs back to 3 when you complete a stage. So using up all your bombs to defeat a boss is optimal unless your current number of bombs exceeds 3&lt;br /&gt;
&lt;br /&gt;
This game has an automatic deathbomb whenever you get hit with any numebr of bombs in stock. But deathbombing uses up all your bombs, so it's best to use your bombs prematurely so as to not waste them in a deathbomb. Unless it's your last bomb, in which case you should never manually use it&lt;br /&gt;
&lt;br /&gt;
=== Extra stage ===&lt;br /&gt;
This game has a secret extra stage which doesn't need to be unlocked, and can be accessed by simply pressing E in the title screen. It also comes with multiple difficulties which you can select from: easy, normal, hard, very hard, and ultimate&lt;br /&gt;
&lt;br /&gt;
=== Additional notes ===&lt;br /&gt;
*Idling in the main menu for a bit reveals the backstory&lt;br /&gt;
*The enemies don't have a hitbox, meaning the player can contact them and even go through them without dying&lt;br /&gt;
*You have an infinite amount of continues, and using a continue does not change the ending&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
*Iyo &amp;amp; Mari (playable characters)&lt;br /&gt;
*Murcott (stage 1 boss)&lt;br /&gt;
*Amana (stage 2 midboss)&lt;br /&gt;
*Himenotsuki (stage 2 boss)&lt;br /&gt;
*Hyuga (stage 3 midboss)&lt;br /&gt;
*Reikou (stage 3 boss)&lt;br /&gt;
*Encore (stage 4 midboss)&lt;br /&gt;
*Harumi Tachibana (stage 4 boss)&lt;br /&gt;
*Shiranui (stage 5 midboss)&lt;br /&gt;
*Mandarin (final boss)&lt;br /&gt;
*Mikure Endou (first extra stage midboss)&lt;br /&gt;
*Funoisan (second extra stage midboss)&lt;br /&gt;
*Akane Toyama (third extra stage midboss)&lt;br /&gt;
*Encore Perfect (extra stage boss)&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
*[https://www.freem.ne.jp/win/game/13717 Download the game]&lt;br /&gt;
*[https://www.freem.ne.jp/brand/6400 Outside's freem page]&lt;br /&gt;
*[https://ausorrllrrll.wixsite.com/outside Outside's official website]&lt;/div&gt;</summary>
		<author><name>JOJOJO</name></author>
		
	</entry>
</feed>