<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://shmups.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HAUSER</id>
	<title>Shmups Wiki -- The Digital Library of Shooting Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shmups.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HAUSER"/>
	<link rel="alternate" type="text/html" href="https://shmups.wiki/library/Special:Contributions/HAUSER"/>
	<updated>2026-04-17T07:13:51Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>https://shmups.wiki/index.php?title=Input_lag&amp;diff=13315</id>
		<title>Input lag</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Input_lag&amp;diff=13315"/>
		<updated>2021-10-22T17:51:10Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* PC (Windows) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Input lag ==&lt;br /&gt;
&lt;br /&gt;
Input lag (or display lag) is the delay between your GPU sending a frame to your monitor and the monitor actually displaying that frame. This is an essential aspect of gaming, where an input lag of 15ms or less is preferred.&lt;br /&gt;
&lt;br /&gt;
Input or display lag is the time (measured in milliseconds) it takes for a TV or monitor to react and display your commands you’ve inputted via a device such as a keyboard, a controller, or a mouse.&lt;br /&gt;
&lt;br /&gt;
This also includes all the processing of the image, such as scaling/upconverting, HDR, frame interpolation, deinterlacing, etc.&lt;br /&gt;
&lt;br /&gt;
As you might expect, the amount of input lag is vital for competitive gaming where every millisecond counts.&lt;br /&gt;
&lt;br /&gt;
== Nintendo Switch ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Dev/Publisher !! Input lag frames !! Wired to Dock !! Consistency % !! V-Sync !! Monitor type !! Input type&lt;br /&gt;
|-&lt;br /&gt;
| Azure Reflections || - || 5 || 6 || 50% (or 5.5f) || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| Blazing Star || - || 4 || 5 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Unlimited 3 || - || 4 || 5 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| Darius Cosmic Collection || - || 4 || 5 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| ESP Ra.De. PSI || - || 4 || 5 || 100% || Console || Handheld Mode (Same as CRT) || Hori Split Pad Pro Built in Light&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Blaze || - || 7 || 8 || 100% || Console || Handheld Mode || Hori Split Pad Pro Built in Light&lt;br /&gt;
|-&lt;br /&gt;
| Gunbird || - || 6 || 7 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| Gunbird II || - || 6 || 7 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || - || 4 || 5 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| Mushihimesama || - || 3 || 4 || 100% || Console || CRT (VGA) || Brooks Universal Board&lt;br /&gt;
|-&lt;br /&gt;
| Rival Megagun || - || 6 || 7 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| Sisters Royale || - || 6 || 7 || 100% || Console || Handheld Mode || Hori Split Pad Pro Built in Light&lt;br /&gt;
|-&lt;br /&gt;
| Strikers 1945 || City Connection || 7 || 8 || 100% || Console || Handheld Mode || Hori Split Pad Pro Built in Light&lt;br /&gt;
|-&lt;br /&gt;
| Strikers 1945 II || City Connection || 7 || 8 || 100% || Console || Handheld Mode || Hori Split Pad Pro Built in Light&lt;br /&gt;
|-&lt;br /&gt;
| Strikers 1945 II || ZeroDiv || 7 || 8 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| Strikers 1945 III || City Connection || 6 || 7 || 100% || Console || Handheld Mode || Hori Split Pad Pro Built in Light&lt;br /&gt;
|-&lt;br /&gt;
| Thunder Force Collection || - || 3 || 4 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PC (Windows) ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Dev/Publisher !! Platform !! Input lag frames !! Consistency % !! V-Sync !! Monitor type !! Input type&lt;br /&gt;
|-&lt;br /&gt;
| Blue Revolver || - || - || 2 || 100% || Console || CRT (VGA) || Hori VX-SA (360)&lt;br /&gt;
|-&lt;br /&gt;
| Crimzon Clover World Ignition || - || - || 4 || 100% || Off || CRT (VGA) || Hori VX-SA (360)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Unlimited 3 || - || - || 3 || 100% || Off || CRT (VGA) || Brooks Ultimate Board&lt;br /&gt;
|-&lt;br /&gt;
| Dodonpachi || - || ShmupArch || 2 || 100% || Off || CRT (VGA) || Brooks Ultimate Board&lt;br /&gt;
|-&lt;br /&gt;
| Dodonpachi Daifukkatsu || - || Steam || 3 || 100% || Off || CRT (VGA) || Brooks Ultimate Board&lt;br /&gt;
|-&lt;br /&gt;
| Dodonpachi Daioujou Black Label || - || Xenia || 3 || 50% || Off || CRT (VGA) || Brooks Ultimate Board&lt;br /&gt;
|-&lt;br /&gt;
| Deathsmiles || - || Steam || 3 || 100% || Off || CRT (VGA) || Brooks Ultimate Board&lt;br /&gt;
|-&lt;br /&gt;
| Deathsmiles || - || Xenia || 3 || 100% || Off || CRT (VGA) || Brooks Ultimate Board&lt;br /&gt;
|-&lt;br /&gt;
| Devil Engine || - || - || 3 || 100% || Off || CRT (VGA) || Hori VX-SA (360)&lt;br /&gt;
|-&lt;br /&gt;
| Mushihimesama || - || Steam || 4 || 100% || Off || CRT (VGA) || Brooks Universal Board&lt;br /&gt;
|-&lt;br /&gt;
| Mushihimesama Futari || - || Xenia || 2 || 100% || Off || CRT (VGA) || Hori VX-SA (360)&lt;br /&gt;
|-&lt;br /&gt;
| Ring^-27 || - || - || 2 || 100% || Off || CRT (VGA) || Brooks Ultimate Board&lt;br /&gt;
|-&lt;br /&gt;
| StellaVanity || - || - || 3 || 100% || Off || CRT (VGA) || Hori VX-SA (360)&lt;br /&gt;
|-&lt;br /&gt;
| ZeroRanger || - || - || 2 || 100% || Off || CRT (VGA) || Hori VX-SA (360)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ShmupArch ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== XBox 360 ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== PS4 ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== PCB ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== PS2 ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== Sega Saturn ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== GroovyMame ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== MAME (Low latency) ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== MAME ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== ShmupMAME ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
Most of this info was provided by MARK_MSX from [https://www.youtube.com/channel/UC0Fwhzr1yeoQ84yC3Isd4Lg The Electric Underground]&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Input_lag&amp;diff=13308</id>
		<title>Input lag</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Input_lag&amp;diff=13308"/>
		<updated>2021-10-20T01:09:55Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: Created page with &amp;quot;== Input lag ==  Input lag (or display lag) is the delay between your GPU sending a frame to your monitor and the monitor actually displaying that frame. This is an essential...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Input lag ==&lt;br /&gt;
&lt;br /&gt;
Input lag (or display lag) is the delay between your GPU sending a frame to your monitor and the monitor actually displaying that frame. This is an essential aspect of gaming, where an input lag of 15ms or less is preferred.&lt;br /&gt;
&lt;br /&gt;
Input or display lag is the time (measured in milliseconds) it takes for a TV or monitor to react and display your commands you’ve inputted via a device such as a keyboard, a controller, or a mouse.&lt;br /&gt;
&lt;br /&gt;
This also includes all the processing of the image, such as scaling/upconverting, HDR, frame interpolation, deinterlacing, etc.&lt;br /&gt;
&lt;br /&gt;
As you might expect, the amount of input lag is vital for competitive gaming where every millisecond counts.&lt;br /&gt;
&lt;br /&gt;
== Nintendo Switch ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Dev/Publisher !! Input lag frames !! Wired to Dock !! Consistency % !! V-Sync !! Monitor type !! Input type&lt;br /&gt;
|-&lt;br /&gt;
| Azure Reflections || - || 5 || 6 || 50% (or 5.5f) || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| Blazing Star || - || 4 || 5 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Unlimited 3 || - || 4 || 5 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| Darius Cosmic Collection || - || 4 || 5 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| ESP Ra.De. PSI || - || 4 || 5 || 100% || Console || Handheld Mode (Same as CRT) || Hori Split Pad Pro Built in Light&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Blaze || - || 7 || 8 || 100% || Console || Handheld Mode || Hori Split Pad Pro Built in Light&lt;br /&gt;
|-&lt;br /&gt;
| Gunbird || - || 6 || 7 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| Gunbird II || - || 6 || 7 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || - || 4 || 5 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| Mushihimesama || - || 3 || 4 || 100% || Console || CRT (VGA) || Brooks Universal Board&lt;br /&gt;
|-&lt;br /&gt;
| Rival Megagun || - || 6 || 7 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| Sisters Royale || - || 6 || 7 || 100% || Console || Handheld Mode || Hori Split Pad Pro Built in Light&lt;br /&gt;
|-&lt;br /&gt;
| Strikers 1945 || City Connection || 7 || 8 || 100% || Console || Handheld Mode || Hori Split Pad Pro Built in Light&lt;br /&gt;
|-&lt;br /&gt;
| Strikers 1945 II || City Connection || 7 || 8 || 100% || Console || Handheld Mode || Hori Split Pad Pro Built in Light&lt;br /&gt;
|-&lt;br /&gt;
| Strikers 1945 II || ZeroDiv || 7 || 8 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|-&lt;br /&gt;
| Strikers 1945 III || City Connection || 6 || 7 || 100% || Console || Handheld Mode || Hori Split Pad Pro Built in Light&lt;br /&gt;
|-&lt;br /&gt;
| Thunder Force Collection || - || 3 || 4 || 100% || Console || CRT (VGA) || Padhack Pro Controller&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PC (Windows) ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== ShmupArch ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== XBox 360 ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== PS4 ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== PCB ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== PS2 ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== Sega Saturn ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== GroovyMame ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== MAME (Low latency) ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== MAME ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== ShmupMAME ==&lt;br /&gt;
Soon(TM)&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
Most of this info was provided by MARK_MSX from [https://www.youtube.com/channel/UC0Fwhzr1yeoQ84yC3Isd4Lg The Electric Underground]&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Transcendpang&amp;diff=10719</id>
		<title>Transcendpang</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Transcendpang&amp;diff=10719"/>
		<updated>2021-06-27T20:43:11Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TranscendPangBanner.PNG|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = purple&lt;br /&gt;
|title = TranscendPang&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = TranscendPang_Logo.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Official Logo&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = wosderge&lt;br /&gt;
|releasedate = 2010&lt;br /&gt;
|officialsite = [http://cerebralmuddystream.nekokan.dyndns.info/TranscendPang/ Link]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''TranscendPang''' is a freeware doujin shoot 'em up created by wosderge. &lt;br /&gt;
The game's gameplay is mostly derived from the classic arcade game [https://en.wikipedia.org/wiki/Buster_Bros. Buster Bros.], also known as Pang, but with some key differences.&lt;br /&gt;
Where Buster Bros. may be described as an action game, TranscendPang takes the basic &amp;quot;Pang&amp;quot; format and turns it into a frantic shoot 'em up experience.&lt;br /&gt;
The soundtrack features several artists from the Japanese doujin and rhythm game scenes.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:Tp sphagnum.jpg|thumb|right|TranscendPang Gameplay]]&lt;br /&gt;
In TranscendPang, your character is fixed to the ground, with only the ability to move left and right, just like in Buster Bros. You also have a shot button, an OverDrive button and a Skill button. In total there are 12 playable characters, as well as 2 secret characters, where each character has unique stats for movement speed, wire speed and overdrive damage, as well as completely unique skills. &amp;lt;br&amp;gt;&lt;br /&gt;
You progress through the stage by shooting incoming balls that appear at the top of the screen and bounce around on the stage, and by destroying bigger enemies that appear from time to time, called sentinels. Each stage has unique theme with its own music where all the sound effects for shot and kills add to the music that's already playing, creating a generative soundtrack. This means that your shots are synchronized to the tempo of the music that's playing. On top of this, it is only possible to have 2 wires on screen at a time, though some skills let you increase the limit.&amp;lt;br&amp;gt;&lt;br /&gt;
The goal is to reach the total depth of the stage before going up against a boss encounter. Scoring in this game revolves around using bombs in order to get bonuses while trying to reach the total depth of the stage and beat the boss as quickly as possible. Shooting balls will cause them to split until they reach their smallest size, in which they are destroyed. Splitting and destroying balls, will reward you with score, which is added to your current depth.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The gameplay HUD displays this information to you, starting from the bottom left:&lt;br /&gt;
* '''Lives:''' This is how many lives you have left before you get Game Over. The maximum amount of lives you can have is 9.&lt;br /&gt;
* '''Shield (Normal Level):''' This displays how much left there is of your shield. It starts at 100% every stage or every time you respawn. When you get hit, your shield is reduced by 50%. If your shield is depleted to 0%, you will lose a life. However, if the shield has been depleted, it will regenerate over time until it reaches 100% again. The shield is only available if the game level is set to Normal, and replaces the Overdrive stock.&lt;br /&gt;
* '''Overdrive (Abnormal Level):''' This displays how many overdrives you can use before you run out. Overdrive stock is only available if the game level is set to Abnormal, and replaces the Shield.&lt;br /&gt;
* '''Depth/Enemy:''' Up until you reach the boss, this will show you the total depth you're currently at. Once you reach the boss however, the display will change to show you the boss's HP in digits.&lt;br /&gt;
* '''Time:''' This displays your current time for the stage. Once you reach the total depth of the stage, the timer will be paused until the boss encounter starts. Additionally, if you reach the total depth of the stage before the norma time, then the time will start to flash in many colors to indicate that you have beaten the norma time.&lt;br /&gt;
* '''Skill Gauge:''' This is your skill gauge. It'll will be green until you have filled it completely and you can activate a skill, in which case it will flash white. When you activate a skill, the gauge will deplete over time, and an alarm sound effect will sound to alert you that your skill is about to run out. If you have subskills equipped, then each skill will make the gauge color different while it depletes. When playing in normal game level, you can also spend the skill gauge to use overdrive. It is possible to refill the skill gauge while it is depleting, meaning that if you are able to refill the skill gauge before your first skill has run out, you can activate another skill on top of the first skill. &lt;br /&gt;
&lt;br /&gt;
=== Game Level ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Transcendpang areyouhuman.png|thumb|right|&amp;quot;Are you a human?&amp;quot;]]&lt;br /&gt;
The first time you launch the game, you will be asked if you're a human. What you choose here will determine the game level, which can be later changed in the game options.&lt;br /&gt;
&lt;br /&gt;
* If you choose '''&amp;quot;Yes, I'm human.&amp;quot;''' the game level will be set to ''Normal''.&lt;br /&gt;
* If you choose '''&amp;quot;No, I'm shooter.&amp;quot;''' the game level will be set to ''Abnormal''.&lt;br /&gt;
&lt;br /&gt;
If the game level is set to ''Normal'', you will have a shield which is reduced by 50% every time you are hit, and only lose a life once your shield is completely depleted. Additionally, you must fill your skill gauge in order to use overdrives. &amp;lt;br&amp;gt;&lt;br /&gt;
If the game level is set to ''Abnormal'', you will lose a life immediately when you get hit, but instead of a shield, you are equipped with overdrives as its own expendable resource, which is more reminiscent to arcade shooters and bomb stocks. Your skill gauge is exclusively used for skills, and using an overdrive will now deplete your overdrive stock instead. &amp;lt;br&amp;gt;&lt;br /&gt;
Outside of these changes to how resources are handled, the two modes will play exactly the same, and does not increase the difficulty of the bosses or the stages.&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Shot (Z):''' Fires a wire towards the top of the screen.&lt;br /&gt;
* '''OverDrive (X):''' Destroys all balls on screen, and deals damage to sentinels and bosses.&lt;br /&gt;
* '''Skill (C):''' Activates the character's special skill.&lt;br /&gt;
* '''Boost (Shift/Space):''' Increases the rate of incoming balls.&lt;br /&gt;
These are the default keyboard bindings for the game. &amp;lt;br&amp;gt;&lt;br /&gt;
You can freely bind the controls to your liking in the game options, and the game supports controller inputs.&lt;br /&gt;
&lt;br /&gt;
=== Sub-skills ===&lt;br /&gt;
----&lt;br /&gt;
[[File:TranscendPang character select.jpg|thumb|TranscendPang selection screen]]&lt;br /&gt;
You can equip up to two sub-skills for your character. This is done by moving to which character you want the skill of, and pressing either Left or Right. Their assignment is indicated by two different colored dots next to the characters whose skills you've equipped. Sub-skills are very useful, as they let you equip a total of 3 skills, since you also keep the skill of the character you're playing as.&lt;br /&gt;
&lt;br /&gt;
In order to active a skill, you need to build up your skill gauge and hold either Up or Down while activating the skill.&lt;br /&gt;
&lt;br /&gt;
* The skill you selected with Left gets assigned to DOWN + Skill (pink dot)&lt;br /&gt;
* The skill you selected with Right gets assigned to UP + Skill (green dot)&lt;br /&gt;
&lt;br /&gt;
If you're able to rebuild the skill gauge before the skill runs out, then you can activate another skill in the middle of the first skill, making it possible to combine two skills. The only catch is that sub-skills deplete the skill gauge much quicker than your primary skill, so be careful when activating it.&lt;br /&gt;
&lt;br /&gt;
=== Bombs ===&lt;br /&gt;
----&lt;br /&gt;
Bombs in this game refers to the glowing balls that explode after 4 beats. Throughout the stage, bombs will spawn in naturally from the top of the screen, but they appear in a different color than the regular balls.&lt;br /&gt;
==== Regular Bombs ====&lt;br /&gt;
Regular bombs are usually red or orange, and once ignited they will glow white. You can also tell if they're about to explode by listening to their audio cue, which is typically a short musical phrase that lasts for 4 beats. If you shoot a bomb while it is glowing white, you will delay its explosion until the next cycle. &amp;lt;br&amp;gt;&lt;br /&gt;
If a bomb's explosion hits balls the same size or smaller than itself, it will destroy those balls immediately. However, any balls that are one size large will be turned into bombs themselves when hit by the explosion. &amp;lt;br&amp;gt;&lt;br /&gt;
If a bomb comes in contact with a sentinel or a ruler (boss), it will explode immediately, while also dealing a lot of damage. However, the player can not be hurt by a bombs explosion, but they can be hurt if a bomb bounces into the player. &amp;lt;br&amp;gt;&lt;br /&gt;
It is also possible to create bombs yourself. If you are able to split the same ball three times before it hits the ground after spawning, it will turn into a bomb. This means that in order to create bombs, the ball needs to be at least size 4 or 5. If a ball has already touched the ground once after spawning, you'll have to split it 4 times before it'll become a bomb. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Black Bombs ====&lt;br /&gt;
Black bombs however can hurt the player with their explosion. These will appear purple/pink, or green if color support is turned on. &amp;lt;br&amp;gt;&lt;br /&gt;
While they behave like normal bombs, they will also turn smaller balls into black bombs. You can turn them into regular bombs by shooting them while they're not ignited. That means that if a black bomb is ignited and about to explode, you'll have to hit it once to deactivate it, and then once again in order to turn it into a regular bomb. &amp;lt;br&amp;gt;&lt;br /&gt;
Black bombs will not damage sentinels or bosses.&lt;br /&gt;
&lt;br /&gt;
=== Depth ===&lt;br /&gt;
----&lt;br /&gt;
Depth is the metric of progression and score in the game. By hitting balls and destroying sentinels, you get points which are added to the depth. &amp;lt;br&amp;gt;&lt;br /&gt;
Each stage has a pre-defined total depth, which is presented to you at the start of the stage. Once you have reached that depth, you will have reached the end of the stage and the stage's boss will appear. Additionally, each floor of the stage has its own target depth which is required to reach in order to progress to the next floor. However, due to how the floor change only happens at the start of each musical phrase, it is possible to exceed the target depth of each floor. It is not possible to exceed the total depth of the entire stage.&lt;br /&gt;
&lt;br /&gt;
=== Norma Time ===&lt;br /&gt;
----&lt;br /&gt;
Each stage has a norma time, which is presented to you at the start of every stage. If you are able to reach the total depth of the stage within the norma time, you will face the NEO version of the boss, instead of the regular version. The exception is the final stage, which does not have a NEO version of the boss, and the norma time is infinite (but displayed as 59:99.) &amp;lt;br&amp;gt;&lt;br /&gt;
If you have reached total depth within the norma time, the game will indicate this by making the timer flash in several colors, rather than staying pure white.&lt;br /&gt;
&lt;br /&gt;
=== Bonuses ===&lt;br /&gt;
----&lt;br /&gt;
While playing the game, you can be rewarded by two main types of bonuses, one for eliminating sentinels or bosses, and one based on the size of bombs.&lt;br /&gt;
==== Sentinels Eliminated ====&lt;br /&gt;
For every 6 sentinels eliminated, you will be rewarded with an extend. This includes sentinels eliminated across two different stages. For example, if you eliminated 4 in one stage, you will get the reward once you eliminate 2 sentinels in the next stage. &amp;lt;br&amp;gt;&lt;br /&gt;
You will be able to keep track of your current streak by looking at the glowing orbs that float around your character. Each orb represents one sentinel defeated, and once you get the 6th kill, the chain will reset and the orbs disappear. &amp;lt;br&amp;gt;&lt;br /&gt;
If you currently have 9 lives, then you can not get another extend, which will cause the orbs to continue piling up beyond 5. &amp;lt;br&amp;gt;&lt;br /&gt;
Additionally, there are certain spots in the game where several sentinels will appear at the same time. If you are able to defeat them without taking any damage or using any overdrives, you will receive a reward. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Condition !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 1 sentinel || No reward&lt;br /&gt;
|-&lt;br /&gt;
| 2 sentinels || Shield +50% (Normal Mode) or +1 OverDrive (Abnormal Mode)&lt;br /&gt;
|-&lt;br /&gt;
| 3 sentinels || Extend&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Boss Eliminated ====&lt;br /&gt;
For every boss defeated, you are rewarded with an extend.&lt;br /&gt;
==== Sublimation Bonus ====&lt;br /&gt;
A sublimation bonus is rewarded to you based on the size of the largest bomb exploded during a chain. The bonus will be rewarded once the last bomb in a chain has exploded. &amp;lt;br&amp;gt;&lt;br /&gt;
Keep in mind that hostile (purple) bombs do not reward any bonuses. You need to turn them into regular bombs in order to get a reward from them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 1st Sublimation Bonus || No reward&lt;br /&gt;
|-&lt;br /&gt;
| 2nd Sublimation Bonus || Score bonus (Needs research for calculation)&lt;br /&gt;
|-&lt;br /&gt;
| 3rd Sublimation Bonus || Full skill gauge&lt;br /&gt;
|-&lt;br /&gt;
| 4th Sublimation Bonus || Shield +50% (Normal Mode) or +1 OverDrive (Abnormal Mode)&lt;br /&gt;
|-&lt;br /&gt;
| 5th Sublimation Bonus || Extend&lt;br /&gt;
|-&lt;br /&gt;
| 6th Sublimation Bonus || All Plus: Full skill gauge, shield/overdrive increase and one extend.&lt;br /&gt;
|}&lt;br /&gt;
It is only possible to get the 6th sublimation bonus in the final stage of the game.  For stages 1 through 6, the highest tier you can get is the 5th sublimation bonus.&lt;br /&gt;
&lt;br /&gt;
== Modes ==&lt;br /&gt;
The game has 5 modes you can choose between.&lt;br /&gt;
&lt;br /&gt;
=== Wandering Mode ===&lt;br /&gt;
----&lt;br /&gt;
This is the main mode of the game. In this mode you have to play through 7 stages out of a possible 19, arranged in a branching tree, similar to the [[Darius]] series. &amp;lt;br&amp;gt;&lt;br /&gt;
The tree has a depth of 3 branches, except the final stage which has 4 potential stages. You can only move between adjacent branches, i.e. from A to B, or from C to B, but not from A to C. &amp;lt;br&amp;gt;&lt;br /&gt;
Your performance in each stage is what determines what the next stage will be.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Movement !! Condition&lt;br /&gt;
|-&lt;br /&gt;
| A to A || Defeat normal boss.&lt;br /&gt;
|-&lt;br /&gt;
| A to B || Defeat NEO boss.&lt;br /&gt;
|-&lt;br /&gt;
| B to A || Defeat normal boss.&lt;br /&gt;
|-&lt;br /&gt;
| B to B || Defeat NEO boss.&lt;br /&gt;
|-&lt;br /&gt;
| B to C || Defeat NEO boss and get 2 extends during the stage.&lt;br /&gt;
|-&lt;br /&gt;
| C to B || Defeat normal boss.&lt;br /&gt;
|-&lt;br /&gt;
| C to C || Defeat NEO boss.&lt;br /&gt;
|}&lt;br /&gt;
The exception to this rule is stage 2-B, which lets you move up to 3-C without getting the two extends which are normally required. &amp;lt;br&amp;gt;&lt;br /&gt;
Additionally, the Final stage has slightly different criteria, due to adding a new branch.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stage || Condition&lt;br /&gt;
|-&lt;br /&gt;
| Final-A || Clear 6-A without beating the norma time.&lt;br /&gt;
|-&lt;br /&gt;
| Final-B || Clear 6-A NEO, or clear 6-B without beating the norma time.&lt;br /&gt;
|-&lt;br /&gt;
| Final-C || Clear 6-B NEO, or clear 6-C without beating the norma time.&lt;br /&gt;
|-&lt;br /&gt;
| Final-X || Clear 6-C NEO.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Advanced Mode ===&lt;br /&gt;
----&lt;br /&gt;
This mode lets you play a through one of 3 courses, each consisting of 6 predetermined stages. &amp;lt;br&amp;gt;&lt;br /&gt;
At the end of each stage, you will always face the NEO version of the boss, and you may not use any continues. If you get Game Over, you have to restart from the beginning. &amp;lt;br&amp;gt;&lt;br /&gt;
Some courses must be unlocked before you can play them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Course&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage 1&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage 2&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage 3&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage 4&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage 5&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage 6&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Normal&lt;br /&gt;
| Sphagnum Squarossum (1-A)&lt;br /&gt;
| Love Entropy (3-A)&lt;br /&gt;
| calm,waste. (4-A)&lt;br /&gt;
| growing train (5-A)&lt;br /&gt;
| drug festival (6-A)&lt;br /&gt;
| leftscene (Final-A)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Maniac&lt;br /&gt;
| Easy-0 (2-A)&lt;br /&gt;
| Massive Qur'an (3-B)&lt;br /&gt;
| KARAKUROID (4-B)&lt;br /&gt;
| armament (5-B)&lt;br /&gt;
| senescent systems (6-B)&lt;br /&gt;
| lumpectomy (Final-B)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Transcend&lt;br /&gt;
| Rotten Soil (2-B)&lt;br /&gt;
| gazer (3-C)&lt;br /&gt;
| Endoplasmic Reticulum (4-C) &lt;br /&gt;
| HASCORALGUN (5-C)&lt;br /&gt;
| the age of shadow (6-C)&lt;br /&gt;
| last mother (Final-C)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Invasion Mode ===&lt;br /&gt;
----&lt;br /&gt;
This mode lets you play any stage freely, as long as you have played it at least once before in Wandering Mode. &amp;lt;br&amp;gt;&lt;br /&gt;
Once you select your stage of choice, you may choose between the following options:&lt;br /&gt;
* '''Challenge:''' Attempt your best time for the stage. You will always face the NEO boss in this mode.&lt;br /&gt;
* '''Practice:''' Play through the stage with infinite lives. Your best time here will not be saved.&lt;br /&gt;
* '''Boss Attack:''' Go straight to the boss of the stage.&lt;br /&gt;
* '''Boss Attack (NEO):''' Go straight to the NEO version of the boss of the stage.&lt;br /&gt;
Challenge is only available if you have beaten the NEO version of the boss of that stage in Wandering Mode. The same goes for Boss Attack (NEO).&lt;br /&gt;
&lt;br /&gt;
=== Genesis Mode ===&lt;br /&gt;
----&lt;br /&gt;
This mode lets you play any custom stage the game is able to find inside the &amp;quot;user&amp;quot; folder in the game data folder.&lt;br /&gt;
&lt;br /&gt;
=== Boss Rush ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Silversphere.jpg|thumb|right|Boss Rush]]&lt;br /&gt;
This mode is its own self contained stage which lets you play against every boss in the game in sequence. If you die you may not use a continue. &amp;lt;br&amp;gt;&lt;br /&gt;
You still get an extend for every boss you eliminate in this mode, but you must face the NEO version of every boss. &amp;lt;br&amp;gt;&lt;br /&gt;
Outside the fact that you encounter Nortrem C.R.I. (from 1-A) first, the order in which you encounter each boss is random every time you play this mode.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Song Title || Silver sphere&lt;br /&gt;
|-&lt;br /&gt;
| Composer || 8 to 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
Each character has its own unique stat for movement speed (Speed), wire speed (W-Speed) and OverDrive power (OD-Power), as well as a unique skill for every character. &amp;lt;br&amp;gt;&lt;br /&gt;
Speed and Wire Speed both range from 6 to 10, where 10 is labelled as M. OverDrive Power ranges from 1 to 4, though some characters have 0. &amp;lt;br&amp;gt;&lt;br /&gt;
=== Stigma ===&lt;br /&gt;
''The Stickman''&lt;br /&gt;
[[File:Tp stigma.png|frameless|none]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 7&lt;br /&gt;
|-&lt;br /&gt;
| Wire Speed || 7&lt;br /&gt;
|-&lt;br /&gt;
| OverDrive Power || 3&lt;br /&gt;
|-&lt;br /&gt;
| Skill || Tri-Wire&lt;br /&gt;
|-&lt;br /&gt;
| Skill Duration || Long&lt;br /&gt;
|}&lt;br /&gt;
'''Tri-Wire''' allows you to have 3 wires on screen at the same time rather than just 2.&lt;br /&gt;
&lt;br /&gt;
=== Ri ===&lt;br /&gt;
''The Spirit''&lt;br /&gt;
[[File:Tp ri.png|frameless|none]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 6&lt;br /&gt;
|-&lt;br /&gt;
| Wire Speed || 6&lt;br /&gt;
|-&lt;br /&gt;
| OverDrive Power || 3&lt;br /&gt;
|-&lt;br /&gt;
| Skill || Shield&lt;br /&gt;
|-&lt;br /&gt;
| Skill Duration || Long&lt;br /&gt;
|}&lt;br /&gt;
'''Shield''' grants you immunity against one hit.&lt;br /&gt;
&lt;br /&gt;
=== Neove ===&lt;br /&gt;
''The Flower of Fantasy''&lt;br /&gt;
[[File:Tp neove.png|frameless|none]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 6&lt;br /&gt;
|-&lt;br /&gt;
| Wire Speed || 9&lt;br /&gt;
|-&lt;br /&gt;
| OverDrive Power || 2&lt;br /&gt;
|-&lt;br /&gt;
| Skill || SideChain&lt;br /&gt;
|-&lt;br /&gt;
| Skill Duration || Medium&lt;br /&gt;
|}&lt;br /&gt;
'''SideChain''' lets you shoot two wires at the same time from the sides of your character, rather than from the center.&lt;br /&gt;
&lt;br /&gt;
=== Kadys ===&lt;br /&gt;
''The Crystal Lifeform''&lt;br /&gt;
[[File:Tp kadys.png|frameless|none]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 7&lt;br /&gt;
|-&lt;br /&gt;
| Wire Speed || Max&lt;br /&gt;
|-&lt;br /&gt;
| OverDrive Power || 1&lt;br /&gt;
|-&lt;br /&gt;
| Skill || HARD-WIRE&lt;br /&gt;
|-&lt;br /&gt;
| Skill Duration || Short&lt;br /&gt;
|}&lt;br /&gt;
'''HARD-WIRE''' makes it so that your wires will penetrate enemies, rather than breaking upon contact.&lt;br /&gt;
&lt;br /&gt;
=== Lene ===&lt;br /&gt;
''The Beast of Flames''&lt;br /&gt;
[[File:Tp lene.png|frameless|none]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 9&lt;br /&gt;
|-&lt;br /&gt;
| Wire Speed || 7&lt;br /&gt;
|-&lt;br /&gt;
| OverDrive Power || 2&lt;br /&gt;
|-&lt;br /&gt;
| Skill || Telecrash&lt;br /&gt;
|-&lt;br /&gt;
| Skill Duration || Slightly Long&lt;br /&gt;
|}&lt;br /&gt;
'''Telecrash''' lets you teleport slightly ahead in your direction of choice. After teleportation, you will be invincible for 1 second, and you will deal damage to anything near your teleportation destination. &amp;lt;br&amp;gt;&lt;br /&gt;
After activating the skill, you use it by pressing LEFT+DOWN or RIGHT+DOWN. However, doing so will drain a small portion of your Skill Gauge, making it run out quicker.&lt;br /&gt;
&lt;br /&gt;
=== Ricolita ===&lt;br /&gt;
''The Owl''&lt;br /&gt;
[[File:Tp ricolita.png|frameless|none]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 8&lt;br /&gt;
|-&lt;br /&gt;
| Wire Speed || 8&lt;br /&gt;
|-&lt;br /&gt;
| OverDrive Power || 2&lt;br /&gt;
|-&lt;br /&gt;
| Skill || Owls' Eye&lt;br /&gt;
|-&lt;br /&gt;
| Skill Duration || Medium&lt;br /&gt;
|}&lt;br /&gt;
'''Owl's Eye''' will half the speed of all the balls.&lt;br /&gt;
&lt;br /&gt;
=== nISQ ===&lt;br /&gt;
''The Eyeball Monster''&lt;br /&gt;
[[File:Tp nisq.png|frameless|none]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 8&lt;br /&gt;
|-&lt;br /&gt;
| Wire Speed || 6&lt;br /&gt;
|-&lt;br /&gt;
| OverDrive Power || 1&lt;br /&gt;
|-&lt;br /&gt;
| Skill || of the ripper&lt;br /&gt;
|-&lt;br /&gt;
| Skill Duration || Medium&lt;br /&gt;
|}&lt;br /&gt;
'''of the ripper''' will grant you the max wire speed.&lt;br /&gt;
&lt;br /&gt;
=== Zunu ===&lt;br /&gt;
''Author of the Scorched Earth''&lt;br /&gt;
[[File:Tp zunu.png|frameless|none]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Speed || Max&lt;br /&gt;
|-&lt;br /&gt;
| Wire Speed || 8&lt;br /&gt;
|-&lt;br /&gt;
| OverDrive Power || 1&lt;br /&gt;
|-&lt;br /&gt;
| Skill || Abaddon&lt;br /&gt;
|-&lt;br /&gt;
| Skill Duration || Medium&lt;br /&gt;
|}&lt;br /&gt;
When '''Abaddon''' is active, your wire will create a blast upon impact, which will also deal damage to surrounding balls, as well as deal extra damage to sentinels and bosses.&lt;br /&gt;
&lt;br /&gt;
=== ovalizer ===&lt;br /&gt;
''The Laughing Cube''&lt;br /&gt;
[[File:Tp ovalizer.png|frameless|none]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 7&lt;br /&gt;
|-&lt;br /&gt;
| Wire Speed || 9&lt;br /&gt;
|-&lt;br /&gt;
| OverDrive Power || 4&lt;br /&gt;
|-&lt;br /&gt;
| Skill || h a n g u p&lt;br /&gt;
|-&lt;br /&gt;
| Skill Duration || Short&lt;br /&gt;
|}&lt;br /&gt;
'''hangup''' will cause all balls and sentinels to freeze. Coming in contact with a ball will not hurt you while the skill is active.&lt;br /&gt;
&lt;br /&gt;
=== Grooge ===&lt;br /&gt;
''The Unidentified''&lt;br /&gt;
[[File:Tp grooge.png|frameless|none]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 9&lt;br /&gt;
|-&lt;br /&gt;
| Wire Speed || 9&lt;br /&gt;
|-&lt;br /&gt;
| OverDrive Power || 2&lt;br /&gt;
|-&lt;br /&gt;
| Skill || The age of bubble&lt;br /&gt;
|-&lt;br /&gt;
| Skill Duration || Medium&lt;br /&gt;
|}&lt;br /&gt;
'''The age of bubble''' will allow you to create bombs with 1 hit less than usual.&lt;br /&gt;
&lt;br /&gt;
=== Simurgh ===&lt;br /&gt;
''Statue of the Divine Bird''&lt;br /&gt;
[[File:Tp simurgh.png|frameless|none]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 8&lt;br /&gt;
|-&lt;br /&gt;
| Wire Speed || Max&lt;br /&gt;
|-&lt;br /&gt;
| OverDrive Power || 0&lt;br /&gt;
|-&lt;br /&gt;
| Skill || [STILL]&lt;br /&gt;
|-&lt;br /&gt;
| Skill Duration || Long&lt;br /&gt;
|}&lt;br /&gt;
'''[STILL]''' will make it so that your wire will follow your character, akin to a laser. &amp;lt;br&amp;gt;&lt;br /&gt;
While the skill is active, you will need to hold down the shot button rather than tapping it. The tempo sync is also lifted while the skill is active. &amp;lt;br&amp;gt;&lt;br /&gt;
Additionally, this skill will make your wire's strength be halved.&lt;br /&gt;
&lt;br /&gt;
=== La Ancie ===&lt;br /&gt;
''What was once considered an abomination''&lt;br /&gt;
[[File:Tp laancie.png|frameless|none]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 9&lt;br /&gt;
|-&lt;br /&gt;
| Wire Speed || 8&lt;br /&gt;
|-&lt;br /&gt;
| OverDrive Power || 1&lt;br /&gt;
|-&lt;br /&gt;
| Skill || 0 m/bre&lt;br /&gt;
|-&lt;br /&gt;
| Skill Duration || Slightly Long&lt;br /&gt;
|}&lt;br /&gt;
'''0 m/bre''' allows you to summon up to 3 shadows. The shadows act as turrets that you can place freely on the ground. &amp;lt;br&amp;gt;&lt;br /&gt;
After activating the skill, you can place shadows by pressing UP+DOWN. Doing so will drain a portion of your skill gauge, making it run out quicker. &amp;lt;br&amp;gt;&lt;br /&gt;
Whenever you shoot, so will the shadows. However, if you hold DOWN while shooting, only the player will shoot. If you hold UP while shooting, only the shadows will shoot. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Abe-san ===&lt;br /&gt;
''A Mysterious Creature''&lt;br /&gt;
[[File:Tp abe-san.png|frameless|none]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 8&lt;br /&gt;
|-&lt;br /&gt;
| Wire Speed || 9&lt;br /&gt;
|-&lt;br /&gt;
| OverDrive Power || 3&lt;br /&gt;
|-&lt;br /&gt;
| Skill || Super-Charm&lt;br /&gt;
|-&lt;br /&gt;
| Skill Duration || Short&lt;br /&gt;
|}&lt;br /&gt;
'''Super-Charm''' will cause the balls to become attracted to you, thus move towards you.&lt;br /&gt;
&lt;br /&gt;
=== LostFace ===&lt;br /&gt;
''The one who lost his face''&lt;br /&gt;
[[File:Tp lostface.png|frameless|none]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Speed || Max&lt;br /&gt;
|-&lt;br /&gt;
| Wire Speed || Max&lt;br /&gt;
|-&lt;br /&gt;
| OverDrive Power || 0&lt;br /&gt;
|-&lt;br /&gt;
| Skill || gUErnIcA&lt;br /&gt;
|-&lt;br /&gt;
| Skill Duration || Very Short&lt;br /&gt;
|}&lt;br /&gt;
'''gUErnIcA''' will cause a wave of destruction every 2 beats. &amp;lt;br&amp;gt;&lt;br /&gt;
Every ball besides the smallest size will explode. &amp;lt;br&amp;gt;&lt;br /&gt;
Hostile bombs become neutralized and regular bombs will ignite. &amp;lt;br&amp;gt;&lt;br /&gt;
Damage to sentinels and bosses. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stages ==&lt;br /&gt;
&lt;br /&gt;
=== Stage 1-A: Sphagnum Squarrosum ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Tp sphagnum.jpg|thumb|none|Stage 1-A]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 1200&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || 1:20&lt;br /&gt;
|-&lt;br /&gt;
| Composer || scytheleg&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This is the first stage you'll encounter in Wandering Mode of the game. Elements of this stage is also used for the game's tutorial. &amp;lt;br&amp;gt;&lt;br /&gt;
The sentinels in this stage are leaves which shoot 5 stars in a circular formation. They stay completely stationary until they are either defeated, or until they time out. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: Norterm C.R.I.''' &amp;lt;br&amp;gt;&lt;br /&gt;
''The Standing Rock''&lt;br /&gt;
&lt;br /&gt;
[[File:Sphagnum boss.jpg|thumb|none|Norterm C.R.I.]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| Pathostuffs || Floats above the ground, and cry glowing orbs &amp;lt;br&amp;gt;which can be destroyed by your shot. || The tears are regular balls instead of glowing orbs.&lt;br /&gt;
|-&lt;br /&gt;
| Earth Screams || Floats back and forth and slams its body &amp;lt;br&amp;gt;into the ground in intervals. || Body slams now generate shock waves, which can be &amp;lt;br&amp;gt;cancelled out by your shot. Additionally, boulders will tumble &amp;lt;br&amp;gt;down from the top of the screen when the boss hits the ground.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage 2-A: Easy-0  ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Easy-0.jpg|thumb|none|Stage 2-A]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 2010&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || 2:20&lt;br /&gt;
|-&lt;br /&gt;
| Composer || copyyy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The sentinels of this stage are green jellyfish-like beings which move around slowly and spew out glowing orbs. You can cancel out these glowing orbs by shooting them.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: Amor-Phogleria''' &amp;lt;br&amp;gt;&lt;br /&gt;
''The Devouring Philanthropic''&lt;br /&gt;
&lt;br /&gt;
[[File:Easy-0 boss.jpg|thumb|none|Amor-Phogleria]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| Ovumming || The boss is stationary, but it has four crystal balls which protects it from attacks. &amp;lt;br&amp;gt;Breaking a crystal ball will cause a circle of stars to burst out, and breaking &amp;lt;br&amp;gt;all 4 will allow you to damage the boss until they regenerate. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Last Embrace || The boss is now equipped with two arms. The tip of the arms will shoot out stars. &amp;lt;br&amp;gt;In order to damage the boss, you have to shoot at its core, as the arms block your attacks. &amp;lt;br&amp;gt; The arms will disappear once the boss' health has been depleted.|| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage 2-B: Rotten Soil ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Rotten.jpg|thumb|none|Stage 2-B]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 1800&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || 1:50&lt;br /&gt;
|-&lt;br /&gt;
| Composer || wosderge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The sentinels of this stage are white circles with scribbles on them. They will stay stationary once they've entered the screen, but they will attack by shooting a spiral of glowing white orbs. These orbs can be destroyed by shooting them. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: siromalizer''' &amp;lt;br&amp;gt;&lt;br /&gt;
''●▼●''&lt;br /&gt;
&lt;br /&gt;
[[File:Rotten boss.jpg|thumb|none|siromalizer]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| Astral || The boss moves back and forth horizontally on the screen and &amp;lt;br&amp;gt;throw out stars in a circle formation, which then fall to the ground. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Alastor || The boss moves erratically from place to place on the screen. &amp;lt;br&amp;gt;It will pause after every movement and throw out stars like in its previous phase.  || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage 3-A: Love Entropy ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Loveentropy.jpg|thumb|none|Stage 3-A]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 2500&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || 1:500&lt;br /&gt;
|-&lt;br /&gt;
| Composer || L-more (a.k.a. cinako)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The sentinels of this stage are hearts which stay stationary on the screen. They attack by consistently spawning in balls and hostile bombs, while also attacking with a circular star pattern. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: sodunpos''' &amp;lt;br&amp;gt;&lt;br /&gt;
''The eye that sees emotions''&lt;br /&gt;
&lt;br /&gt;
[[File:Loveentropy boss.jpg|thumb|none|sodunpos]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| Spread of Shine || The boss will follow after the player, while 6 glowing orbs revolve around it. &amp;lt;br&amp;gt;The orbs will regularly shoot out stars, and occasionally they'll &amp;lt;br&amp;gt;shoot out large balls which home in on the player. &amp;lt;br&amp;gt; These balls can be destroyed by shooting them. &amp;lt;br&amp;gt;Damage the boss by hitting the eye.|| N/A&lt;br /&gt;
|-&lt;br /&gt;
| The Spiral Encounter || The 6 orbs now revolve at different speeds. &amp;lt;br&amp;gt;Whenever the orbs overlap, they will perform an attack. &amp;lt;br&amp;gt; The attacks are either to fire lasers straight down into the ground, or &amp;lt;br&amp;gt;to spawn large hostile bombs.|| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Love and Hatred || The 6 orbs are now solid objects and can be destroyed by shooting at them for a while. &amp;lt;br&amp;gt;Shooting the orbs will not damage the boss however. &amp;lt;br&amp;gt;The orbs now move in a more erratic pattern across the screen. &amp;lt;br&amp;gt;The attacks include shooting stars regularly and spawning homing balls.|| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage 3-B: Massive Qur'an ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Quran.jpg|thumb|none|Stage 3-B]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 2800&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || 2:20&lt;br /&gt;
|-&lt;br /&gt;
| Composer || xenothium&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
More stage details coming soon. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: Brst-Qua''' &amp;lt;br&amp;gt;&lt;br /&gt;
''The Shapeshifter''&lt;br /&gt;
&lt;br /&gt;
[[File:Quran boss.jpg|thumb|none|Brst-Qua]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| Eye of Providence || The boss stays stationary at the center of the screen. &amp;lt;br&amp;gt;It will attack by shooting light rays of different kinds. &amp;lt;br&amp;gt; One of the attacks will attempt to trap the player between two lasers beams. &amp;lt;br&amp;gt; A different attack will have lasers rain down from the sky. &amp;lt;br&amp;gt; The last possible attack is a laser that follows after the player.|| N/A&lt;br /&gt;
|-&lt;br /&gt;
| S.M.P. || The boss is now split into several triangular pieces. &amp;lt;br&amp;gt;Each piece can be destroyed separately, but only the one with eye will actually damage the boss. &amp;lt;br&amp;gt;The boss will change its attacks and forms every time you hit it with a bomb during this phase. &amp;lt;br&amp;gt;One of the forms is a snake form, where the boss will attack by shooting a red beam at the player. &amp;lt;br&amp;gt; A different phase has all the pieces surrounding the eye piece and shooting stars. &amp;lt;br&amp;gt; There's also a phase where all the pieces split into groups and start dropping glowing orbs.|| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage 3-C: gazer ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Gazer.jpg|thumb|none|Stage 3-C]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || 2:20&lt;br /&gt;
|-&lt;br /&gt;
| Composer || scytheleg&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
More stage details coming soon. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: Cock=Stale''' &amp;lt;br&amp;gt;&lt;br /&gt;
''The Silent Steel Soldier''&lt;br /&gt;
&lt;br /&gt;
[[File:Gazer boss.jpg|thumb|none|Cock=Stale]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Mode: Analysis || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Mode: FULL || N/A || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage 4-A: calm,waste. ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Calm.jpg|thumb|none|Stage 4-A]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 3600&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || 2:50&lt;br /&gt;
|-&lt;br /&gt;
| Composer || Ritsu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The sentinels of this stage are rolls of film which bounce around the screen. They will not perform any attacks on their own, however they will fire groups of 4 stars at the player, if you deal damage to it.&amp;lt;br&amp;gt; Dealing damage to the sentinels will also make them move faster. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: LandScape Dimenos''' &amp;lt;br&amp;gt;&lt;br /&gt;
''A Beautiful Sight''&lt;br /&gt;
&lt;br /&gt;
[[File:Calm boss.jpg|thumb|none|LandScape Dimenos]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| Flashback Four Season || This phase actually has four phases on its own, which changes for every 25% of its health depleted. &amp;lt;br&amp;gt; The first attack is the winter attack. This attack has glowing balls fall down like snowflakes. &amp;lt;br&amp;gt;You can destroy the snowflakes by shooting them. &amp;lt;br&amp;gt; The second attack is the autumn attack. Orange and red balls will drop to the ground, and &amp;lt;br&amp;gt;leave the screen once they've hit the ground. &amp;lt;br&amp;gt; The third attack is the summer attack. Laser beams will shower down from the top of the screen. &amp;lt;br&amp;gt; The final attack is the spring attack. Bursts of pink stars will happen all around the screen. &amp;lt;br&amp;gt;Hit the floating image in the center in order to damage the boss.|| N/A&lt;br /&gt;
|-&lt;br /&gt;
| The Flood of Panorama || Several objects will appear on the screen. A palm tree, a totem pole and a volcano. &amp;lt;br&amp;gt;They each have their own attacks which they perform periodically. &amp;lt;br&amp;gt;The palm tree will throw groups of large stars at the player. &amp;lt;br&amp;gt;The volcano will erupt with orange and red glowing orbs. &amp;lt;br&amp;gt;The totem pole will spawn a ball which splits into several tiny balls once hit. &amp;lt;br&amp;gt;Each of the objects can be destroyed individually, but doing so will not deal damage to the boss. &amp;lt;br&amp;gt;Keep in mind that even if the boss' HP is completely depleted, the objects may still perform &amp;lt;br&amp;gt;their attacks until the music cycle ends.|| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage 4-B: KARAKUROID ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Karakuroid.jpg|thumb|none|Stage 4-B]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 3200&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || 2:20&lt;br /&gt;
|-&lt;br /&gt;
| Composer || cybermiso&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
More stage details coming soon. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: a.NoN KO-NO-KO''' &amp;lt;br&amp;gt;&lt;br /&gt;
''The Ambiguous Puppet''&lt;br /&gt;
&lt;br /&gt;
[[File:Karakuroid boss.jpg|thumb|none|a.NoN KO-NO-KO]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| img: CRAB || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| img: SOL || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| img: KRAKEN || N/A || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage 4-C: Endoplasmic Reticulum ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Endoplasmic.jpg|thumb|none|Stage 4-C]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 7200&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || 3:50&lt;br /&gt;
|-&lt;br /&gt;
| Composer || exci&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
More stage details coming soon. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: giggle family''' &amp;lt;br&amp;gt;&lt;br /&gt;
''The Visitors''&lt;br /&gt;
&lt;br /&gt;
[[File:Endoplasmic boss.jpg|thumb|none|giggle family]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| First comes 'Phal' || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Next comes 'Pham' || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Last comes 'Phan' || N/A || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage 5-A: growing train ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Train.jpg|thumb|none|Stage 5-A]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 3200&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || 1:50&lt;br /&gt;
|-&lt;br /&gt;
| Composer || LU&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This stage's sentinels are giant bells which stay in place but swing back and forth. They'll shoot sets of 3 stars in the direction they're facing.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: cruel flow''' &amp;lt;br&amp;gt;&lt;br /&gt;
''The clock which approaches''&lt;br /&gt;
&lt;br /&gt;
[[File:Train boss.jpg|thumb|none|cruel flow]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| Confusion of Twelve || The boss will shoot glowing orbs out of its minute hand. Shooting the orbs will make them bounce away. &amp;lt;br&amp;gt;The boss also teleports around the screen every time the minute hand has completed one cycle. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Tick Tack Talk || The boss now moves erratically around the screen in bursts of three. &amp;lt;br&amp;gt;Every time it moves, it also shoots a line of stars at the player. &amp;lt;br&amp;gt;Every time the boss pauses, it'll drop a hostile bomb.|| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Approaching Clock || The boss will stay stationary at the center of the screen and shoot orbs out of its minute hand. &amp;lt;br&amp;gt;This phase is similar to the first phase, but this time the boss will not halt its attack until it is defeated.|| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage 5-B: armament ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Armament.jpg|thumb|none|Stage 5-B]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 4800&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || 2:50&lt;br /&gt;
|-&lt;br /&gt;
| Composer || LU&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
More stage details coming soon. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: EGDuRG FOOLDOOR''' &amp;lt;br&amp;gt;&lt;br /&gt;
''The door which gatekeeps foolishness''&lt;br /&gt;
&lt;br /&gt;
[[File:Armament boss.jpg|thumb|none|EGDuRG FOOLDOOR]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| No5 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| They come. || N/A || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage 5-C: HASCORALGUN ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Hascoral.jpg|thumb|none|Stage 5-C]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 4500&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || 3:20&lt;br /&gt;
|-&lt;br /&gt;
| Composer || wosderge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
More stage details coming soon. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: HASCORALVASE''' &amp;lt;br&amp;gt;&lt;br /&gt;
''The lotus flower which blooms in your brain''&lt;br /&gt;
&lt;br /&gt;
[[File:Hascoral boss.jpg|thumb|none|HASCORALVASE]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| Blooming in swamp || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| The holy spectacle || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| The mission of  life || N/A || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage 6-A: drug festival ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Drugfestival.jpg|thumb|none|Stage 6-A]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 4444&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || 2:50&lt;br /&gt;
|-&lt;br /&gt;
| Composer || Ras&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The sentinels of this stage are neurons which float around the screen. Every time they're about to attack, they aim at the player's current position. &amp;lt;br&amp;gt;Their attack consists of shooting 3 streams of stars, where the last stars will have a higher velocity than the first ones.&lt;br /&gt;
&lt;br /&gt;
'''Ruler: Amin /blank''' &amp;lt;br&amp;gt;&lt;br /&gt;
''Eternal Hypnosis''&lt;br /&gt;
&lt;br /&gt;
[[File:Drugfestival boss.jpg|thumb|none|Amin /blank]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| Hemorrhage || The boss moves in erratic patterns and spews out bursts of red orbs, and &amp;lt;br&amp;gt;ends its movement pattern by shooting a double helix laser into the ground. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Astigmatism || The boss splits itself into three clones. Initially they revolve around &amp;lt;br&amp;gt;the center of the screen, shooting stars in a fan shape towards the ground. &amp;lt;br&amp;gt;This is followed by them shooting dense and rapid lines of stars towards the ground, &amp;lt;br&amp;gt;before one of the clones prepares for a larger attack. &amp;lt;br&amp;gt;The clone which has charged up will fire a huge and sporadic burst of stars. &amp;lt;br&amp;gt;Sometimes, one of the other clones will shoot a spiral of stars while &amp;lt;br&amp;gt;it is charging up the attack. It is possible to prevent the final burst of stars by &amp;lt;br&amp;gt;hitting the boss with a bomb. &amp;lt;br&amp;gt;Once the cycle restarts however, all bombs and balls on screen will be removed.|| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Vertigo || The boss moves to random positions on the screen and fires large and dense spirals of stars. &amp;lt;br&amp;gt;The stars fired last will have a higher velocity than the first stars fired.|| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage 6-B: senescent systems ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Senescent.jpg|thumb|none|Stage 6-B]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 5555&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || 3:20&lt;br /&gt;
|-&lt;br /&gt;
| Composer || wosderge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
More stage details coming soon. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: Af.Ex''' &amp;lt;br&amp;gt;&lt;br /&gt;
''A group of dead ideas''&lt;br /&gt;
&lt;br /&gt;
[[File:Senescent boss.jpg|thumb|none|Af.Ex]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| Animism || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Answers || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Alcor || N/A || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage 6-C: the age of shadow ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Shadow.jpg|thumb|none|Stage 6-C]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 4700&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || 2:50&lt;br /&gt;
|-&lt;br /&gt;
| Composer || CRUNCH&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
More stage details coming soon. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: loscod85''' &amp;lt;br&amp;gt;&lt;br /&gt;
''The man searching for his dog''&lt;br /&gt;
&lt;br /&gt;
[[File:Shadow boss.jpg|thumb|none|loscod85]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| N/A || N/A || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage Final-A: leftscene ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Leftscene.jpg|thumb|none|Stage Final-A]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || None&lt;br /&gt;
|-&lt;br /&gt;
| Composer || wosderge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This stage's sentinels are black holes that stay stationary while rapidly firing two streams of stars in a spiral from their center. &amp;lt;br&amp;gt;&lt;br /&gt;
The two streams of stars have different speeds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: e X i S''' &amp;lt;br&amp;gt;&lt;br /&gt;
''The final stage of evolution''&lt;br /&gt;
&lt;br /&gt;
[[File:Leftscene boss.jpg|thumb|none|e X i S]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| P U L S E || Small triangles will move out from the boss in a larger triangle shape. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| C A G E || The boss will form large walls of small triangles which fall down to the ground. &amp;lt;br&amp;gt;You have to place yourself between the gaps in order to avoid getting hit.  || N/A&lt;br /&gt;
|-&lt;br /&gt;
| R A Y || The boss will send out small triangles sweeps the ground with a laser. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| I D E A || The boss will continuously spawn large groups of small balls while the screen &amp;lt;br&amp;gt;gradually becomes more obstructed by a bright white light. || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage Final-B: lumpectomy ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Lumpectomy.jpg|thumb|none|Stage Final-B]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 6400&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || None&lt;br /&gt;
|-&lt;br /&gt;
| Composer || LU&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
More stage details coming soon. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: Killer Vector''' &amp;lt;br&amp;gt;&lt;br /&gt;
''For a better world''&lt;br /&gt;
&lt;br /&gt;
[[File:Lumpectomy boss.jpg|thumb|none|Killer Vector]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| Attribute Adder || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Setting Subtractor || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Sign Multiplier || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Focus Divider || N/A || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage Final-C: last mother ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Lastmother.jpg|thumb|none|Stage Final-C]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 7000&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || None&lt;br /&gt;
|-&lt;br /&gt;
| Composer || kakyo (a.k.a. Nankumo)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
More stage details coming soon. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: Talkus &amp;amp; OtherTooth''' &amp;lt;br&amp;gt;&lt;br /&gt;
''Talkus, a scholar of the soul of language.'' &amp;lt;br&amp;gt;&lt;br /&gt;
''OtherTooth, the false ruler.''&lt;br /&gt;
&lt;br /&gt;
[[File:Lastmother boss.jpg|thumb|none|Talkus &amp;amp; OtherTooth]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| Eruption || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Phlakaton || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Eclipse || N/A || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage Final-X: dwllns ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Dwllns.jpg|thumb|none|Stage Final-X]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Total Depth || 4444&lt;br /&gt;
|-&lt;br /&gt;
| Norma Time || None&lt;br /&gt;
|-&lt;br /&gt;
| Composer || fnixkm (a.k.a. dust.c &amp;amp; iraxa)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
More stage details coming soon. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Ruler: R e k A''' &amp;lt;br&amp;gt;&lt;br /&gt;
''Bricks of Corruption / The Truth'' &lt;br /&gt;
&lt;br /&gt;
[[File:Dwllns boss.jpg|thumb|none|R e k A]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Phase !! Normal !! Differences in NEO&lt;br /&gt;
|-&lt;br /&gt;
| I M P A C T || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| A R C H E || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Z E U S || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Adam's Gun, Eve's Fruit || N/A || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Coming Soon.&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
Coming Soon.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://cerebralmuddystream.nekokan.dyndns.info/TranscendPang/index.html TranscendPang official site]&lt;br /&gt;
* [http://cerebralmuddystream.nekokan.dyndns.info/TranscendPang/manual/index.html Online Manual]&lt;br /&gt;
* [http://cerebralmuddystream.nekokan.dyndns.info/TranscendPang/downloads.html Game download]&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Transcendpang&amp;diff=10485</id>
		<title>Transcendpang</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Transcendpang&amp;diff=10485"/>
		<updated>2021-06-13T22:14:27Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* Sub-skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TranscendPangBanner.PNG|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = purple&lt;br /&gt;
|title = TranscendPang&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = TranscendPang_Logo.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Official Logo&lt;br /&gt;
|imagescalepx = 240px&lt;br /&gt;
|developer = wosderge&lt;br /&gt;
|releasedate = 2010&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''TranscendPang''' is a freeware doujin shoot 'em up created by wosderge. &lt;br /&gt;
The game's gameplay is mostly derived from the classic arcade game [https://en.wikipedia.org/wiki/Buster_Bros. Buster Bros.], also known as Pang, but with some key differences.&lt;br /&gt;
Where Buster Bros. may be described as an action game, TranscendPang takes the basic &amp;quot;Pang&amp;quot; format and turns it into a frantic shoot 'em up experience.&lt;br /&gt;
The soundtrack features several artists from the Japanese doujin and rhythm game scenes.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Gameplay Overview==&lt;br /&gt;
In TranscendPang, your character is fixed to the ground, with only the ability to move left and right, just like in Buster Bros. You also have a shot button, an OverDrive button and a Skill button. In total there are 12 playable characters, as well as 2 secret characters, where each character has unique stats for movement speed, wire speed and overdrive damage, as well as completely unique skills. &amp;lt;br&amp;gt;&lt;br /&gt;
Your goal is to progress through the stage by shooting incoming balls that appear at the top of the screen and bounce around on the stage, and destroy the bigger enemies that appear from time to time, called sentinels. Each stage has unique theme with its own music where all the sound effects for shot and kills add to the music that's already playing, creating a generative soundtrack. This also means that your shot and the enemy balls are synchronized to the tempo of the music that's playing.&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Shot (Z):''' Fires a wire towards the top of the screen.&lt;br /&gt;
* '''OverDrive (X):''' Destroys all balls on screen, and deals damage to sentinels and bosses.&lt;br /&gt;
* '''Skill (C):''' Activates the character's special skill.&lt;br /&gt;
* '''Boost (Shift/Space):''' Increases the rate of incoming balls.&lt;br /&gt;
&lt;br /&gt;
=== Sub-skills ===&lt;br /&gt;
----&lt;br /&gt;
[[File:TranscendPang character select.jpg|thumb|TranscendPang selection screen]]&lt;br /&gt;
You can equip up to two sub-skills for your character. This is done by moving to which character you want the skill of, and pressing either Left or Right. Their assignment is indicated by two different colored dots next to the characters whose skills you've equipped. Sub-skills are very useful, as they let you equip a total of 3 skills, since you also keep the skill of the character you're playing as.&lt;br /&gt;
&lt;br /&gt;
In order to active a skill, you need to build up your skill gauge and hold either Up or Down while activating the skill.&lt;br /&gt;
&lt;br /&gt;
* The skill you selected with Left gets assigned to DOWN + Skill (pink dot)&lt;br /&gt;
* The skill you selected with Left gets assigned to UP + Skill (green dot)&lt;br /&gt;
&lt;br /&gt;
If you're able to rebuild the skill gauge before the skill runs out, then you can activate another skill in the middle of the first skill, making it possible to combine two skills. The only catch is that sub-skills deplete the skill gauge much quicker than your primary skill, so be careful when activating it.&lt;br /&gt;
&lt;br /&gt;
=== Depth ===&lt;br /&gt;
----&lt;br /&gt;
Depth is the metric of progression and score in the game. By hitting balls and destroying sentinels, you get points which are added to the depth. &amp;lt;br&amp;gt;&lt;br /&gt;
Each stage has a pre-defined total depth, which is presented to you at the start of the stage. Once you have reached that depth, you will have reached the end of the stage and the stage's boss will appear. Additionally, each floor of the stage has its own target depth which is required to reach in order to progress to the next floor. However, due to how the floor change only happens at the start of each musical phrase, it is possible to exceed the target depth of each floor. It is not possible to exceed the total depth of the entire stage.&lt;br /&gt;
&lt;br /&gt;
=== Norma Time ===&lt;br /&gt;
----&lt;br /&gt;
Each stage has a norma time, which is presented to you at the start of every stage. If you are able to reach the total depth of the stage within the norma time, you will face the NEO version of the boss, instead of the regular version. The exception is the final stage, which does not have a NEO version of the boss, and the norma time is infinite (but displayed as 59:99.)&lt;br /&gt;
&lt;br /&gt;
=== Sublimation Bonus ===&lt;br /&gt;
Coming Soon.&lt;br /&gt;
&lt;br /&gt;
== Modes ==&lt;br /&gt;
The game has 5 modes you can choose between.&lt;br /&gt;
=== Wandering Mode ===&lt;br /&gt;
This is the main mode of the game. In this mode you have to play through 7 stages out of a possible 19, arranged in a branching tree, similar to the [[Darius]] series. &amp;lt;br&amp;gt;&lt;br /&gt;
The tree has a depth of 3 branches, except the final stage which has 4 potential stages. You can only move between adjacent branches, i.e. from A to B, or from C to B, but not from A to C. &amp;lt;br&amp;gt;&lt;br /&gt;
Your performance in each stage is what determines what the next stage will be.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Movement !! Condition&lt;br /&gt;
|-&lt;br /&gt;
| A to A || Defeat normal boss (norma time not beaten)&lt;br /&gt;
|-&lt;br /&gt;
| A to B || Defeat NEO boss (norma time beaten)&lt;br /&gt;
|-&lt;br /&gt;
| B to A || Defeat normal boss&lt;br /&gt;
|-&lt;br /&gt;
| B to B || Defeat NEO boss&lt;br /&gt;
|-&lt;br /&gt;
| B to C || Defeat NEO boss and get 2 extends during the stage.&lt;br /&gt;
|-&lt;br /&gt;
| C to B || Defeat normal boss&lt;br /&gt;
|-&lt;br /&gt;
| C to C || Defeat NEO boss&lt;br /&gt;
|-&lt;br /&gt;
| Final-X || Undocumented&lt;br /&gt;
|}&lt;br /&gt;
The exception to this rule is stage 2-B, which lets you move up to 3-C without getting the two extends which are normally required.&lt;br /&gt;
&lt;br /&gt;
=== Advanced Mode ===&lt;br /&gt;
This mode lets you play a through one of 3 courses, each consisting of 6 predetermined stages. &amp;lt;br&amp;gt;&lt;br /&gt;
Some courses must be unlocked before you can play them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Course&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage 1&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage 2&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage 3&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage 4&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage 5&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Stage 6&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Normal&lt;br /&gt;
| Sphagnum Squarossum (1-A)&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Maniac&lt;br /&gt;
| Easy-0 (2-A)&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | ???&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Invasion Mode ===&lt;br /&gt;
This mode lets you play any stage freely, as long as you have played it at least once before in Wandering Mode. &amp;lt;br&amp;gt;&lt;br /&gt;
A useful mode for practicing certain stages and their bosses.&lt;br /&gt;
&lt;br /&gt;
=== Genesis Mode ===&lt;br /&gt;
This mode lets you play any custom stage the game is able to find inside the &amp;quot;user&amp;quot; folder in the game data folder.&lt;br /&gt;
&lt;br /&gt;
=== Boss Rush ===&lt;br /&gt;
This mode is unlocked until you have cleared the game at least once without using a continue. &amp;lt;br&amp;gt;&lt;br /&gt;
This mode is its own self contained stage which lets you play against every boss in the game in sequence.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
Coming Soon.&lt;br /&gt;
&lt;br /&gt;
== Stages ==&lt;br /&gt;
Coming Soon.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Coming Soon.&lt;br /&gt;
&lt;br /&gt;
This is a stump. I'll add more later.&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:TranscendPang_character_select.jpg&amp;diff=10484</id>
		<title>File:TranscendPang character select.jpg</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:TranscendPang_character_select.jpg&amp;diff=10484"/>
		<updated>2021-06-13T22:10:54Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TranscendPang character selection screen showing sub skills&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=10338</id>
		<title>Free to Play</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=10338"/>
		<updated>2021-06-02T23:44:45Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* R */ added more nicknames for Radio Zonde's dev&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Free to Play STG/SHMUPS ==&lt;br /&gt;
&lt;br /&gt;
Note: a lot of these games need Japanese locale AND Japanese notations in order to work properly.&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Abmneshi: The Prophecy]] || December 18, 2012 || PteriForever || [https://web.archive.org/web/20141213174415/http://www.forgottenplanet.com/caillan/AbmneshiTheProphecy.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ad Nauseam 2]] || April 15, 2008 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/AN2Safe.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Aero Chimera]] || April 24, 2014 || SAS || [https://sas.itch.io/aero-chimera Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahead Striker]] || 2015 || えふえす || [https://www.freem.ne.jp/win/game/10837 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Akuchizoku]] || 2007 ||  || [http://cactusquid.rf.gd/games/akuchizoku_compo.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Space]] || 2009 || Stefan Gustafsson || [http://www.caiman.us/scripts/fw/f3828.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[An Oath To The Stars]] || August 3, 2017 || Himeki Games || [https://store.steampowered.com/app/594820/An_Oath_to_the_Stars/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Apare Usapie!]] || 2015 || Sorafune Atelier || [https://www.mediafire.com/file/b9yr6bmydl6ma71/AU_ver151_W10+Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arginaros]] || 2005 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[アタナトスの魔法使い(Atanatos Wizard?)]] || 2011 || N-linear || [https://n-linear.org/atanatos/ Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Banisher]] || ???? || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaster Gear]] || March 10, 2019 || Team Overloaded || [https://overloadedstudios.itch.io/blaster-gear Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaynix]] || 2011 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish]] || 2005 || x.x Game Room || [https://www.mediafire.com/file/bu5d9dw1ts560yr/blue_wish1.14_W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Desire]] || Presumably 2021/2022 || x.x Game Room || [https://twitter.com/xxgameroom/status/1365325726279340038 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection]] || 2006 || x.x Game Room || [https://www.vector.co.jp/download/file/winnt/game/fh416461.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection Plus]] || 2008 || x.x Game Room || [https://www.vector.co.jp/download/file/winnt/game/fh452584.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Book of Star Mythology]] || 2016 || Mace's Secret Base (raichu) || [https://drive.google.com/uc?id=1edWG8LmHnGuS1brL8q-aq6T4HoWcnWKr&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brilliant Pagoda or Haze Castle]] || December 1, 2016 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/13429 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Broken Pearl]] || December 20, 2014|| Mikael Tillander || [https://mix256.itch.io/broken-pearl Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday]] || October 3rd, 2016 || MASAYUKI ITO || [https://play.google.com/store/apps/details?id=com.msykit.Stg1u Play Store]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday Finale]] || April 13th, 2020 || MASAYUKI ITO || [https://play.google.com/store/apps/details?id=com.msykit.Stg1u Play Store]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Tracks II]] || April 21, 2020|| Team Overloaded || [https://overloadedstudios.itch.io/bullet-tracks-ii Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bun-Boh-Gu Wars!]] || 2013 || 紙製アトリエ || [https://www.vector.co.jp/soft/cmt/winnt/game/se502252.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn the Trash]] || September 26, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/trash.zip Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[⊂二二二（　＾ω＾）二⊃　ブーーーーーン!!!!]] || 2005 || Iwasaki++ || [https://www.freem.ne.jp/win/game/603 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Call Of The Underworld]] || 2011 || SCFWorks || [http://site.scfworks.com/?page_id=28 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Capture Core]] || July 5, 2016 || Team Overloaded || [https://overloadedstudios.itch.io/capture-core Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star 改 -KAI-]] || June 22, 2011 || NSS || [https://www.freem.ne.jp/win/game/3293 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star II]] || November 19, 2011 || NSS || [https://www.freem.ne.jp/win/game/3516 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chataan]] || 2013 || eyelash || [https://www.mediafire.com/file/uddzl3525z13j2r/Chataan_CC.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cho Ren Sha 68K]] || 1995 || Famibe No Yosshin || [https://web.archive.org/web/20190726062221/http://www2.tky.3web.ne.jp/~yosshin/my_works/download.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Clean Asia]] || February 1, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/cleanasia.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Collapse Dream]] || December 31, 2016 || Autosaido || [https://www.freem.ne.jp/win/game/13717 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Contlade]] || 2009 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Creature Jungle 16]] || 1999 || Takeuchi Kouta || [https://archive.org/details/cj_256 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crisis Rose The Trial]] || September 8, 2019 || Team Overloaded || [https://overloadedstudios.itch.io/crisis-rose-the-trial Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cybreaker]] || 2004 || K Project || [https://www.freem.ne.jp/win/game/343 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Dangan GB]] || January 1, 2019 || snorpung || [https://snorpung.itch.io/dangan-gb Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Planet]] || 2013 || jeff_jks || [https://www.mediafire.com/file/2vu54ihfcdooymd/Dead+Planet+ver+1.0.1.2.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Strike]] || October 28, 2018 || Olof Næssén || [https://darkbitsorg.itch.io/death-strike Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Demolition Gunner: In Seek And Destroy]] || 2006 || Astro Port || [https://www.vector.co.jp/soft/winnt/game/se413422.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil Blade (Prototype)]] || 2018 || Gatten Software || [https://onedrive.live.com/?authkey=%21ANkBN7XG8G2mXpw&amp;amp;id=62C45D4F37891F18%21283&amp;amp;cid=62C45D4F37891F18 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dokingan]] || February 13, 2015 || GOTYO || [https://www.freem.ne.jp/win/game/8241 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[D-STARS]] || May 28, 2015 || tuisekimode || [https://www.freem.ne.jp/win/game/9294 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[DoDonPachi Daiueiku]] || 2014 || Guan || [https://moriyashrine.org/files/file/611-dodonpachi-daiueiku/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dotonpachi Daimao Darkslategray Label]] || 2011 || Gustav || [https://www.mediafire.com/file/sd5ujdce5cwtcds/Dotonpachi_Daimao_Darkslategray_Label.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dotonpachi Maximum]] || 2012 || Gustav || [https://www.mediafire.com/file/ecl342s7gjqlpru/Dotonpachi_Maximum.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== E ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Earthen Miraculous Sword]] || November 18, 2013 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15995 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eclosion]] || March 30, 2010|| Orchard || [https://www.freem.ne.jp/win/game/2639 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]] || 2010 || x.x Game Room || [https://www.vector.co.jp/soft/dl/winnt/game/se442605.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Edge]] || 2007 || x.x Game Room || [https://www.vector.co.jp/soft/winnt/game/se398222.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Evanescent Existence]] || November 18, 2013 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15994 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Every Extend]] || 2009 || Omega || [http://o-mega.sakura.ne.jp/product/e2.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[EX -Extra-]] || 2010 || yunfa -ゆんふぁ- || [https://www.vector.co.jp/soft/winnt/game/se481666.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Exodious]] || March 24, 2018 || Team Overloaded || [https://overloadedstudios.itch.io/exodious Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== F ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Flying - V (Demo)]] || 2012 || Gryzor || [https://www.indiedb.com/games/flying-v/downloads/flying-v-demo-61212 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuck Space!]] || November 18, 2006 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/fuck_space.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fractal Fighter]] || June 19, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/fracwar_v2.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[G-Style R]] (requires DXWnd to launch) || 2010 || WEVAquadrant || [https://www.mediafire.com/file/fwdu7lj0jsiuec9/G-Style_R.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[G-Type]] || 2002 || CncDarkside || [https://drive.google.com/drive/folders/10CfaV195QV-weslKSBPmWT6SeoH_L9l7 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaX]] || 2003 || masaHG || [https://www.vector.co.jp/soft/winnt/game/se505345.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galaxy Frontier]] || 2014 || Hello World Project, Alpha Secret Base || [https://web.archive.org/web/20180704140917/http://isshiki.la.coocan.jp/SDL_page/GalaxyFrontier/GalaxyFrontier1.20.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell: Blood Red Skies]] (R-18G) || 2004 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/galshell_01/galshell.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell 2]] (R-18G) || 2011 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/galshell_02/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell 2: Bullet Rain]] (R-18G) || 2011 || Akiragoya || [https://cdn.discordapp.com/attachments/773745248731267132/845993113343361044/galshell2bulletrain.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaurodan]] || 2013 || Locomalito || [https://locomalito.com/gaurodan.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GekidanMachina]] || 2016 || 凍結 || [https://www.freem.ne.jp/win/game/11351 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GENETOS]] || 2009 || Tatsuya Koyama || [https://tatsuya-koyama.com/works/games/genetos/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Glory of Deep Skies]] || 2019 || Τeam αlternative Σnding || [https://www.bulletforge.org/u/team-alternative-snding/p/dong-fang-meng-jiu-shi-glory-of-deep-skies Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gothic Wa Mahou Otome]] (requires QooApp to be playable outside of Japan) || 2015 || CAVE|| [https://play.google.com/store/apps/details?id=jp.co.cave.mahouotome&amp;amp;hl=en&amp;amp;gl=US Play Store]&lt;br /&gt;
[https://apps.qoo-app.com/en/app/1302 QooApp]&lt;br /&gt;
|-&lt;br /&gt;
| [[Graslay]] || 2021 || Ontake44 || [https://www.freem.ne.jp/win/game/25159 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gradius - Trepedation]] || February 28, 2013 || Evil_Nazgul0616 || [https://www.mediafire.com/file/cbge4g1lfanknww/Gradius_-_Trepedation.exe/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravitus Minus]] || August 6, 2016 || kometbomb || [https://kometbomb.itch.io/gravitus-minus Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GR3 Re-Death]] (link to unfinished translation) || 2001-2007 || GR3 Project/Nigoro || [https://www.mediafire.com/file/zhsoi3gl5u60cb5/GR3Redeath.jar/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Wind]] || 2005 || x.x Game Room || [https://www.mediafire.com/file/pek3pksb2tctvso/green_wind1.11_W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunflame]] || 2003 || YUU || [https://www.vector.co.jp/soft/win95/game/se282889.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gun Viper]] || 2002 || M. Nagahashi || [http://www.caiman.us/pageN.php?nr=573&amp;amp;f=573-GunViper.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guxt]] || 2007 || Pixel || [https://www.cavestory.org/pixels-works/guxt.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GwangeDash]] || 2011 || 2ch? || [https://drive.google.com/file/d/1G_qsqM56t8IAqq6_IkkslhN_uukR39Hi/view?usp=sharing Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== H ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[HELLBOUND]] (R-18G) || 2005 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/hellbound_01/index.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hishoayu - Dreampainter]] || 2003 || Tenkuudokei || [https://obel.hatenablog.jp/entry/20191020/1571561536 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hollow Song of Birds]] || 2019 || Team Kaisendo || [https://www.freem.ne.jp/win/game/19424 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydorah]] || 2010 || Locomalito || [https://locomalito.com/hydorah.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyper Princess Pitch]] || 2011 || Daniel Remar || [http://www.remar.se/daniel/pitch.php Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== I ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Idinaloq]] || 1999 || Namikaze Project || [https://www.namikaze.org/software/idinaloq/index_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ILLUSION Super Dimension]] || 2015 || Enamel || [http://enamel9x.doorblog.jp/archives/1618118.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ImageStriker]] || July 15, 2016 || Terarin || [https://terarin.itch.io/image-striker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ImageStriker 2]] || August 05, 2017 || Terarin || [https://terarin.itch.io/imagestriker2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[In Extremis]] || November 16, 2016 || LNDFRR || [https://lndfrr.itch.io/in-extremis Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinite Blade Pavilion]] || September 6, 2020 || Len || [https://www.freem.ne.jp/win/game/20533 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinos + Extra Stage ]] || February 9, 2013; August 1, 2013 || Picorinne Soft || [https://www.freem.ne.jp/win/game/4585 Download]&lt;br /&gt;
[http://picorinnesoft.web.fc2.com/infinosex.html Extra Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinos 0]] || July 21, 2014 || Picorinne Soft || [https://www.freem.ne.jp/win/game/7179 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iwanaga]] (Requires DXWnd to launch) || November 27, 2007 || Buster || [https://archive.org/details/iwanaga Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J ==&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[JiikUSA]] || 2003 || masa-u || [https://mega.nz/file/OU0yxCgC#4A0xMCVAIX1oTIuZ1Zw2RLt6ZP-43dqv17T9-dzftzc Download]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jigoku Kisetsukan: Sense of the Seasons]] || 2015 || Emad || [https://https://store.steampowered.com/app/368950/Jigoku_Kisetsukan_Sense_of_the_Seasons/ Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== K ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Kaikan]] || 2013 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamiha]] || 2007 || Tom Beaumont || [http://www.caiman.us/scripts/fw/f3136.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[KIRISAME BLADE]] || 2014 || Bikkuri Software || [https://freegame-mugen.jp/shooting/game_2967.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[KIRISAME BLADE 2]] || 2015 || Bikkuri Software|| [https://freegame-mugen.jp/shooting/game_3584.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kogeki]] || January 25, 2017 || Team Overloaded || [https://overloadedstudios.itch.io/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyokugen]] || 1997 || M-KAI || [https://www.msx.org/es/downloads/games/shoot-em/kyokugen Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== L ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Life Fortress Volcabamba]] || 2010 || Zakuro Fantasia || [https://userweb.alles.or.jp/gyonin/game.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Legacy Of The Elder Star]] || June 7, 2016 || Kickbomb Entertainment LLC || [https://store.steampowered.com/app/443250/Legacy_of_the_Elder_Star/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Legendary Wings]] || 2013 || Venom Team|| [https://gamejolt.com/games/legendary-wings/16063 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Leiria -Stargazer-]] || 2011 || N-linear || [https://n-linear.org/stargazer/download.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Luna Child's Final Defense Line 3]] || 2015 || Enamel || [http://enamel9x.doorblog.jp/archives/2037475.html Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Machine Fantasy]] || 2015 || Mr. JX || [https://sites.google.com/site/mrjxrmplan/mfgoh Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Singular Day]] || 2011 || Lidera || [https://drive.google.com/u/0/uc?id=1m-1cEZjZFCIsvAW71r5CnGpYvCj5XniA&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Singular Day -Absolution-]] || 2012 || Lidera || [https://drive.google.com/u/0/uc?id=1wcHny9x3mI4JwkETDwDx6NSl1-rNlasZ&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Makkigan]] || March 31, 2019 || GOTYO || [https://www.syakerake.jp/104 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Malice Eater]] || 2015 || Project Noise || [http://sekka.akizora.net/pnnl001/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MARISA MATRIX]] || 2010 || Y-NRG SYSTEM || [https://ykkb.hatenadiary.org/entries/0000/00/05 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mecha Ritz]] || February 16, 2015 || HEY || [https://www.freem.ne.jp/win/game/8513 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Marsh]] || 2010 || yunfa -ゆんふぁ- || [https://www.vector.co.jp/soft/winnt/game/se481666.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Medicalat]] || 2002-2003 || OSABISI YU-KI || [http://osabisi.sakura.ne.jp/m2/games/medicalat0/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniShooter]] || 2005 || Peposoft || [https://drive.google.com/file/d/1cWn45ei64u0sYJjUkxZfYDc9uzIoL-3M/view Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniShooterRS Delta]] || 2007 || Peposoft || [https://drive.google.com/drive/folders/1DCO9mDjrViBfUgre-PkzIuSuKgCjz8Ix Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MinuBeat]] || 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/minubeat.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon Striker]] || March 11, 2017 || Terarin || [https://terarin.itch.io/moonstriker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Murasaki]] || October 16, 2014 || Katatema || [https://www.vector.co.jp/soft/dl/winnt/game/se508149.html Download]&lt;br /&gt;
[https://store.steampowered.com/app/392030/Murasaki/ Steam (Paid, English Translation Included)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Murasaki Tsurugi]] || March 18, 2018 || Katatema|| [https://www.vector.co.jp/soft/dl/winnt/game/se517602.html Download]&lt;br /&gt;
[https://store.steampowered.com/app/865060/Murasaki_Tsurugi/ Steam (Paid, English Translation Included)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mutants From The Deep]] || 2021 || Locomalito || [https://locomalito.com/mutants_from_the_deep.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[My Little Pegasus - Kizuna DoPonyPachi ]] || 2012 || Giest118 || [https://www.mediafire.com/file/flo63t2fey5uwng/My_Little_Pegasus_-_Kizuna_DoPonyPachi.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Nightmare Trip]] || October 26, 2018 || Autosaido || [https://www.freem.ne.jp/win/game/18753 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Noiz2sa]] || November 3, 2002 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/noiz2sa_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nomltest FS]] || April, 2005 || keim || [https://www.vector.co.jp/download/file/win95/game/fh362111.html Download]&lt;br /&gt;
[http://web.archive.org/web/20070206092908/http://www.yomogi.sakura.ne.jp/~si/SolidImage/download/nomltest_readme_e.txt English Manual]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== O ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[OSP RAID]] || November 27, 2016 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs -小怪奇-]] || 2010 || Gustav || [https://www.mediafire.com/file/ydi1ulip45oflh6/Odd_Mobs.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[one-two + Cagar Label]] || 2013 || Naoh!, Cagar || [https://drive.google.com/file/d/1HNZEafMR1O02rOTBGNmrQ4yzb_O9nF0y/view?usp=sharing Download]&lt;br /&gt;
[https://drive.google.com/file/d/14la0Fa-x1tL79FvwgkFRzLfGqocQoJIk/view?usp=sharing Cagar Label Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs Rainbow Label eXtra]] || 2010-2011 || Gustav || [https://www.mediafire.com/file/1ualnaw6ro080n6/Odd_Mobs_Rainbow_Label_-_eXtra.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs Zero Arrange]] || 2011-2012 || Gustav || [https://www.mediafire.com/file/hob1yo2q83pzngg/Odd_Mobs_Zero_-_Arrange.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Osorubeshi! Xaklogian]] || 2015 || Zakuro Fantasia || [https://userweb.alles.or.jp/gyonin/game.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Omega Blast]] || 2018 || Nendo || [https://nendo16.jimdofree.com/omega-blast/ Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Pleasure Hearts]] || 1999 || M-KAI || [https://www.msx.org/es/downloads/games/shoot-em/pleasure-hearts Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Paro Paro]] || 2020 || Ooe || [http://ooeshinichiro.work/archives/24253212.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[PARSEC47]] || November 29, 2003 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/p47_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Patchouli (Touhou Suguri)]] || 2009 || KvLW ||  [http://www.mediafire.com/file/cu9cx33bcl6yrpu/patchouli_ver1.3.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Patriot Dark]] || 2007-2008 || Temperance Lance || [https://shmups.system11.org/viewtopic.php?t=25128 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Phantasmagoria Trues]] || 2013 || Len || [https://drive.google.com/u/0/uc?id=1ZGC0h_W-p0nIH8S2KEn_Pef41d-lygwG&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pink Rose Garden Touhou]] || 2012 || Giest118 || [https://www.mediafire.com/file/e0yp5faxo0zl1zi/Pink_Rose_Garden_Touhou.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Precious Star]] || December 29, 2015 || Orchard || [https://www.freem.ne.jp/win/game/10854 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Project S.H.M.O.O.P]] || October 13, 2016 || Sinoc || [https://sinoc.itch.io/shmoop Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Protoganda: Strings]] || October 25, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/proto.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Protoganda 2]] || January 30, 2008 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/prg2.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Psyche Metal THE BLEEDING]] (R-18G) || 2004 || oda || [https://download.cnet.com/Psyche-Metal-The-Bleeding/3000-2099_4-75453430.html Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== R ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Radio Zonde]] || 2002 || Tonnor (aka Ruminant’s Whimper, aka Ranyon and others) || [https://www.vector.co.jp/download/file/win95/game/fh313786.html Download] &lt;br /&gt;
[https://archive.org/download/zonde_141/zonde141fix.zip Stage 1 Graphics Fix]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactivate Majestical Imperial]] || October 2, 2014 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15996 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg]] || December 31, 2016 || Autosaido || [https://www.freem.ne.jp/win/game/13716 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg 3Stars]] || April 14, 2018 || Autosaido || [https://www.freem.ne.jp/win/game/17441 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg Allstars]] || April 26, 2019 || Autosaido || [https://www.freem.ne.jp/win/game/20058 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg W]] || December 31, 2016 || Autosaido || [https://www.freem.ne.jp/win/game/13720 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REDPULSE]] || September 09, 2017 || Boghog || [https://boghog.itch.io/redpulse Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reflection]] || February 06, 1999 || Ysuer || [https://www.vector.co.jp/soft/win95/game/se072546.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REVOLGEAR II -SECOND BRIGHTNESS-]] || 2013 || Bikkuri Software || [https://freegame-mugen.jp/shooting/game_2966.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REVOLGEAR II Ver. D Rev+EX]] || 2014 || Bikkuri Software, XYRS || [https://freegame-mugen.jp/shooting/game_2968.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[R.G.B]] || 2005 || STG || [https://www.freem.ne.jp/win/game/518 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring^-27 (Demo)]] || 2011 || Temperance Lance || [https://www.dlsite.com/eng/work/=/product_id/RE082335.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Riverbed Soul Saver]] || June 27, 2014|| ido, Len || [https://www.freem.ne.jp/win/game/19555 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[R.O.Z -RESTRAINT OF ZERO-]] || June 29, 2004|| Arue || [https://www.vector.co.jp/soft/win95/game/se330805.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[rRootage]] || March 16, 2003 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/rr_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryosan-gata Saisho Heiki Dotechin (量産型最終兵器ドテチン)]] || 2007 || JMG || [https://www.vector.co.jp/soft/win95/game/se429156.html Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Salamander NG]] || 2014 || Oblio Design || [http://www.obliodesign.altervista.org/gate/index.php/2012-12-18-12-20-14 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sapphire Panlogism]] || June 1, 2021 || Team Urban Magic || [https://www.bulletforge.org/u/badz/p/dong-fang-chao-sheng-shu-sapphire-panlogism Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sengoku Youkai Daikassen]] || 2011 || 吉田 || [https://freegame-mugen.jp/shooting/game_1357.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Servants Of Harvest Wish]] || May 16, 2020 || Dream Compass || [https://www.freem.ne.jp/win/game/22891 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shift Roar Demo]] || April 18, 2020 || Team Overloaded || [https://overloadedstudios.itch.io/shift-roar-demo Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shot03 - Gatling Venture]] || 2011|| SUZUKI PLAN || [https://hp.vector.co.jp/authors/VA040196/shot03/shot03.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shining Shooting Star]] || 2016 || 雨夜枫雪制作组 || [https://www.shrinemaiden.org/forum/index.php?topic=18716.0 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid State Survivor]] || July 11, 2012 || kt.software || [http://ktstg.blog.shinobi.jp/Entry/904/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Some Unnamed Gradius Fangame]] || 2013 (Unfinished) || Evil_Nazgul0616 || &lt;br /&gt;
[https://www.mediafire.com/file/celt4vmqqz1k1ry/Some_Unnamed_Gradius_Fangame_%2528Evil_Nazgul0616%2529.exe/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Ironstorm: Fatal Attack]] || 2007 || Astro Port || [https://www.vector.co.jp/soft/winnt/game/se439075.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Sisters]] || April 13, 2006 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spolous]] || January 10, 2021 || Suppon || [https://suppon.itch.io/spolous Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargunner]] || November 19, 1996 || Apogee || [https://www.gog.com/game/stargunner Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Starhall Redthel]] || September 11, 2013 || PteriForever || [https://web.archive.org/web/20141213174453/http://www.forgottenplanet.com/caillan/StarhallRedthel.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Starhall 2 - Arcrain]] || November 11, 2014 || PteriForever || [https://web.archive.org/web/20141213174421/http://www.forgottenplanet.com/caillan/Starhall2.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Shooter Revival]] || 2021 || Stella Mahou || [http://dokidokivisual.com//magic_of_stella/ss_sn_revival.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Assault]] || Cancelled || STORM PROJECT || [http://web.archive.org/web/20120502191611/http://www7a.biglobe.ne.jp/~bp-827z/asd/products/s_assault/dl.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Caliber]] || September 5, 1999 || SRX || [https://www.vector.co.jp/soft/win95/game/se099618.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Gear]] || January 1, 2011 || STORM PROJECT || [https://www.freem.ne.jp/win/game/5830 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Striker Wing]] || November 18, 2017 || Team Overloaded || [https://overloadedstudios.itch.io/striker-wing Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Strike Witches STG]] || 2009 || Morihama || [https://www.mediafire.com/file/7qss0yk72z0cr3j/Strike_Witches_STG.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suwako no Danmaku Pyonpyon Daisansaku (Suwapyon)]] || 2010 || UTG Software || [https://u.pcloud.link/publink/show?code=XZovHOkZWFbqjCCNdEyPayfSVi8rTBhB0TPV Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suwako-chan Cubic (Suwapyon 2)]] || 2012 || UTG Software || [https://u.pcloud.link/publink/show?code=XZXuzOkZonTdwleUiAHwRq1oTS62l0zn1VlX Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== T ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Tadpole Tales]] || March 12, 2021 || Pinnical Studio || [https://zizhen96.itch.io/tadpole-tales Download] &lt;br /&gt;
[https://store.steampowered.com/app/1428900/Tadpole_Tales/ Steam] &lt;br /&gt;
|- &lt;br /&gt;
| [[Tails Gear]] || 2007 || Blue and White || [http://www.sk8tokyo.com/shmup/ Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[Tank Domination]] || 2006 || Astro Port || [http://www.caiman.us/scripts/fw/f2699.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TECHNO SYLPH -vsys gaiden-]] || 2002 || KBZ || [https://www.vector.co.jp/soft/win95/game/se234546.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Terra Feminarum]] || February 28 2018 || Polar Night Games || [https://store.steampowered.com/app/796380/Terra_Feminarum/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Flying Pancake Octopus in Black Hole ]] || July 26, 2019 || Vagues || [https://www.freem.ne.jp/win/game/20679 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Under Stellar 2 ]] || 2000 || STUDiO B-ROOM || [http://www.mediafire.com/file/12z9538wo6oqq6d/The_Under_Stellar_2.7z/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny XEVIVOS]] || 2013 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TM Shooter cure black label]] || 2015 || daishihmr || [http://github.dev7.jp/tmshooter-cbl/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanion]] || November 23, 2006 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/ttn_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TranscendPang]] ||January 8 2012 || MetaFormingPro || [http://cerebralmuddystream.nekokan.dyndns.info/TranscendPang/index.html Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[Tri Focuser ~ Outside The Traditional World]] || June 23, 2017 || ido, raichu, Shijimi Nono || [https://www.freem.ne.jp/win/game/20064 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trisker -トライスカ-]] || November 19, 2016 || Efesu -えふえす-|| [https://www.freem.ne.jp/win/game/13353 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ToDonPachi Red Label]] || January 4, 2016 || Shooting Star || [https://ornro.tistory.com/2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TOHO_FEVERON]] || 2010 || Ria || [https://mega.nz/file/dBgjHLaT#vNG2m0TZDUOfKGCa7iOVQ-kgn1uM6F1eZtPyMrGaiQs Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tori-Tatsu I -Death Label-]] || 2010 || Sorafune Atelier || [https://www.mediafire.com/file/cruzwz5u3fr4igm/Tori+Tatsu+Death+Label+W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Torus Trooper]] || November 11, 2004 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigonometry Wars 3 Redux + Cagar Label]] || March 12, 2013 || Giest118, Cagar || [https://www.mediafire.com/file/gcas0klf682qlzt/Trigonometry_Wars_3_Redux_%252B_Cagar_Label.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigonometry Wars 4 ]] || 2012 || Giest118 || [https://www.mediafire.com/file/wxln2c7mivesplv/Trigonometry_Wars_4.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TUMIKI Fighters]] || April 3, 2004 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Tiger Shark]] || July 23, 2014 || Mikael Tillander || [https://mix256.itch.io/twin-tiger-shark Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tyrian|Tyrian 2000]] || November 30, 1999 || Eclipse Productions, Epic Megagames || [https://www.gog.com/game/tyrian_2000 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== U ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Urban Uprising - Dark New World]] || 2005 || Astro Port || [http://www.caiman.us/scripts/fw/f3315.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Unofficial Salamander 3]] || December 25, 2008 ||  Ace9921 || &lt;br /&gt;
[https://www.mediafire.com/file/la353mx9tixc4k4/Unofficial_Salamander_3_Full_Version_2.0.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Vacant Ark]] (Requires DXWnd to launch) || 2005 || Buster || [http://www.caiman.us/scripts/fw/f3299.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vastynex]] || 2018 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Verminest]] || 2012 || Locomalito || [https://locomalito.com/verminest.php Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== W ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Warmachine Overload]] || 2005 || Astro Port || [http://www.caiman.us/scripts/fw/f3316.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Warning Forever]] || 2004 || Hikware || [http://www.hikware.com/Prod/index.html#wf Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Winglancer]] || November 3, 2011 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== X ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[XED]] || September 12, 2007 || BomB || [https://www.vector.co.jp/soft/win95/game/se442136.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Xeno Fighters R]] || 1998-2021+ || Team XF || [https://xenofighters.fandom.com/wiki/Xeno_Fighters_R_Wiki Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XOP Ultra]] || 2002-2011 || Christopher Emirzian || [http://sk8tokyo.com/udder/prog/xop/index.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XOP Black Ultra]] || 2008-2011 || Christopher Emirzian || [http://sk8tokyo.com/udder/prog/xopblack/index.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XCUTE(me) Demo]] || 2021 || K Murata || [https://retro2029.itch.io/xcuteme Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Z ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Zakesta]] || Presumably 2021 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zen-Ichi]] || 2005 || Equinox || [https://archive.org/details/ZenIchi Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zenodyne]] || March 25, 2014 || Jack Darx (Team Grybanser Fox) || [https://gamejolt.com/games/zenodyne/24328 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zero Guard Demo]] || November 4, 2020 || Team Overloaded || [https://overloadedstudios.itch.io/zero-guard Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://www.freem.ne.jp/win/category/2 Freem! STG tag of 700+ free shmups]&lt;br /&gt;
&lt;br /&gt;
[https://freegame-mugen.jp/shooting/ Freegame Mugen STG tag of 260+ free shmups]&lt;br /&gt;
&lt;br /&gt;
[https://www.bulletforge.org/ BulletForge database for Touhou Danmakufu scripts]&lt;br /&gt;
&lt;br /&gt;
[https://www.magcloud.com/browse/issue/1832483 Shmup_lyf: Doujin Discoveries - Free Digital Zine with images and descriptions of a range of titles]&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=10314</id>
		<title>Free to Play</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=10314"/>
		<updated>2021-06-01T20:44:20Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* P */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Free to Play STG/SHMUPS ==&lt;br /&gt;
&lt;br /&gt;
Note: a lot of these games need Japanese locale AND Japanese notations in order to work properly.&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Abmneshi: The Prophecy]] || December 18, 2012 || PteriForever || [https://web.archive.org/web/20141213174415/http://www.forgottenplanet.com/caillan/AbmneshiTheProphecy.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ad Nauseam 2]] || April 15, 2008 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/AN2Safe.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Aero Chimera]] || April 24, 2014 || SAS || [https://sas.itch.io/aero-chimera Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Akuchizoku]] || 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/akuchizoku_compo.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[An Oath To The Stars]] || August 3, 2017 || Himeki Games || [https://store.steampowered.com/app/594820/An_Oath_to_the_Stars/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Apare Usapie!]] || 2015 || Sorafune Atelier || [https://www.mediafire.com/file/b9yr6bmydl6ma71/AU_ver151_W10+Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arginaros]] || 2005 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[アタナトスの魔法使い(Atanatos Wizard?)]] || 2011 || N-linear || [https://n-linear.org/atanatos/ Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Banisher]] || ???? || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaster Gear]] || March 10, 2019 || Team Overloaded || [https://overloadedstudios.itch.io/blaster-gear Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaynix]] || 2011 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish]] || 2005 || x.x Game Room || [https://www.mediafire.com/file/bu5d9dw1ts560yr/blue_wish1.14_W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Desire]] || Presumably 2021/2022 || x.x Game Room || [https://twitter.com/xxgameroom/status/1365325726279340038 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection]] || 2006 || x.x Game Room || [https://www.vector.co.jp/download/file/winnt/game/fh416461.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection Plus]] || 2008 || x.x Game Room || [https://www.vector.co.jp/download/file/winnt/game/fh452584.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Book of Star Mythology]] || 2016 || Mace's Secret Base (raichu) || [https://drive.google.com/uc?id=1edWG8LmHnGuS1brL8q-aq6T4HoWcnWKr&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brilliant Pagoda or Haze Castle]] || December 1, 2016 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/13429 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Broken Pearl]] || December 20, 2014|| Mikael Tillander || [https://mix256.itch.io/broken-pearl Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday]] || October 3rd, 2016 || MASAYUKI ITO || [https://play.google.com/store/apps/details?id=com.msykit.Stg1u Play Store]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday Finale]] || April 13th, 2020 || MASAYUKI ITO || [https://play.google.com/store/apps/details?id=com.msykit.Stg1u Play Store]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Tracks II]] || April 21, 2020|| Team Overloaded || [https://overloadedstudios.itch.io/bullet-tracks-ii Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bun-Boh-Gu Wars!]] || 2013 || 紙製アトリエ || [https://www.vector.co.jp/soft/cmt/winnt/game/se502252.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn the Trash]] || September 26, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/trash.zip Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[⊂二二二（　＾ω＾）二⊃　ブーーーーーン!!!!]] || 2005 || Iwasaki++ || [https://www.freem.ne.jp/win/game/603 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Call Of The Underworld]] || 2011 || SCFWorks || [http://site.scfworks.com/?page_id=28 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Capture Core]] || July 5, 2016 || Team Overloaded || [https://overloadedstudios.itch.io/capture-core Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star 改 -KAI-]] || June 22, 2011 || NSS || [https://www.freem.ne.jp/win/game/3293 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star II]] || November 19, 2011 || NSS || [https://www.freem.ne.jp/win/game/3516 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chataan]] || 2013 || eyelash || [https://www.mediafire.com/file/uddzl3525z13j2r/Chataan_CC.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cho Ren Sha 68K]] || 1995 || Famibe No Yosshin || [https://web.archive.org/web/20190726062221/http://www2.tky.3web.ne.jp/~yosshin/my_works/download.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Clean Asia]] || February 1, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/cleanasia.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Collapse Dream]] || December 31, 2016 || Autosaido || [https://www.freem.ne.jp/win/game/13717 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Contlade]] || 2009 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crisis Rose The Trial]] || September 8, 2019 || Team Overloaded || [https://overloadedstudios.itch.io/crisis-rose-the-trial Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Dangan GB]] || January 1, 2019 || snorpung || [https://snorpung.itch.io/dangan-gb Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Planet]] || 2013 || jeff_jks || [https://www.mediafire.com/file/2vu54ihfcdooymd/Dead+Planet+ver+1.0.1.2.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Strike]] || October 28, 2018 || Olof Næssén || [https://darkbitsorg.itch.io/death-strike Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Demolition Gunner: In Seek And Destroy]] || 2006 || Astro Port || [https://www.vector.co.jp/soft/winnt/game/se413422.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dokingan]] || February 13, 2015 || GOTYO || [https://www.freem.ne.jp/win/game/8241 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[D-STARS]] || May 28, 2015 || tuisekimode || [https://www.freem.ne.jp/win/game/9294 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[DoDonPachi Daiueiku]] || 2014 || Guan || [https://moriyashrine.org/files/file/611-dodonpachi-daiueiku/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dotonpachi Daimao Darkslategray Label]] || 2011 || Gustav || [https://www.mediafire.com/file/sd5ujdce5cwtcds/Dotonpachi_Daimao_Darkslategray_Label.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dotonpachi Maximum]] || 2012 || Gustav || [https://www.mediafire.com/file/ecl342s7gjqlpru/Dotonpachi_Maximum.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== E ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Earthen Miraculous Sword]] || November 18, 2013 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15995 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eclosion]] || March 30, 2010|| Orchard || [https://www.freem.ne.jp/win/game/2639 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]] || 2010 || x.x Game Room || [https://www.vector.co.jp/soft/dl/winnt/game/se442605.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Edge]] || 2007 || x.x Game Room || [https://www.vector.co.jp/soft/winnt/game/se398222.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Evanescent Existence]] || November 18, 2013 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15994 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Every Extend]] || 2009 || Omega || [http://o-mega.sakura.ne.jp/product/e2.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[EX -Extra-]] || 2010 || yunfa -ゆんふぁ- || [https://www.vector.co.jp/soft/winnt/game/se481666.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Exodious]] || March 24, 2018 || Team Overloaded || [https://overloadedstudios.itch.io/exodious Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== F ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Fuck Space!]] || November 18, 2006 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/fuck_space.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fractal Fighter]] || June 19, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/fracwar_v2.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[G-Style R]] (requires DXWnd to launch) || 2010 || WEVAquadrant || [https://www.mediafire.com/file/fwdu7lj0jsiuec9/G-Style_R.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[G-Type]] || 2002 || CncDarkside || [https://drive.google.com/drive/folders/10CfaV195QV-weslKSBPmWT6SeoH_L9l7 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaX]] || 2003 || masaHG || [https://www.vector.co.jp/soft/winnt/game/se505345.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galaxy Frontier]] || 2014 || Hello World Project, Alpha Secret Base || [https://web.archive.org/web/20180704140917/http://isshiki.la.coocan.jp/SDL_page/GalaxyFrontier/GalaxyFrontier1.20.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell: Blood Red Skies]] (R-18G) || 2004 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/galshell_01/galshell.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell 2]] (R-18G) || 2011 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/galshell_02/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galshell 2: Bullet Rain]] (R-18G) || 2011 || Akiragoya || [https://cdn.discordapp.com/attachments/773745248731267132/845993113343361044/galshell2bulletrain.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaurodan]] || 2013 || Locomalito || [https://locomalito.com/gaurodan.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GekidanMachina]] || 2016 || 凍結 || [https://www.freem.ne.jp/win/game/11351 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GENETOS]] || 2009 || Tatsuya Koyama || [https://tatsuya-koyama.com/works/games/genetos/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Glory of Deep Skies]] || 2019 || Τeam αlternative Σnding || [https://www.bulletforge.org/u/team-alternative-snding/p/dong-fang-meng-jiu-shi-glory-of-deep-skies Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gothic Wa Mahou Otome]] (requires QooApp to be playable outside of Japan) || 2015 || CAVE|| [https://play.google.com/store/apps/details?id=jp.co.cave.mahouotome&amp;amp;hl=en&amp;amp;gl=US Play Store]&lt;br /&gt;
[https://apps.qoo-app.com/en/app/1302 QooApp]&lt;br /&gt;
|-&lt;br /&gt;
| [[Graslay]] || 2021 || Ontake44 || [https://www.freem.ne.jp/win/game/25159 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gradius - Trepedation]] || February 28, 2013 || Evil_Nazgul0616 || [https://www.mediafire.com/file/cbge4g1lfanknww/Gradius_-_Trepedation.exe/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravitus Minus]] || August 6, 2016 || kometbomb || [https://kometbomb.itch.io/gravitus-minus Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GR3 Re-Death]] (link to unfinished translation) || 2001-2007 || GR3 Project/Nigoro || [https://www.mediafire.com/file/zhsoi3gl5u60cb5/GR3Redeath.jar/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Wind]] || 2005 || x.x Game Room || [https://www.mediafire.com/file/pek3pksb2tctvso/green_wind1.11_W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunflame]] || 2003 || YUU || [https://www.vector.co.jp/soft/win95/game/se282889.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gun Viper]] || 2002 || M. Nagahashi || [http://www.caiman.us/pageN.php?nr=573&amp;amp;f=573-GunViper.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guxt]] || 2007 || Pixel || [https://www.cavestory.org/pixels-works/guxt.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[GwangeDash]] || 2011 || 2ch? || [https://drive.google.com/file/d/1G_qsqM56t8IAqq6_IkkslhN_uukR39Hi/view?usp=sharing Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== H ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[HELLBOUND]] (R-18G) || 2005 || Akiragoya || [http://akiragoya.sakura.ne.jp/game/hellbound_01/index.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hishoayu - Dreampainter]] || 2003 || Tenkuudokei || [https://obel.hatenablog.jp/entry/20191020/1571561536 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hollow Song of Birds]] || 2019 || Team Kaisendo || [https://www.freem.ne.jp/win/game/19424 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydorah]] || 2010 || Locomalito || [https://locomalito.com/hydorah.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyper Princess Pitch]] || 2011 || Daniel Remar || [http://www.remar.se/daniel/pitch.php Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== I ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Idinaloq]] || 1999 || Namikaze Project || [https://www.namikaze.org/software/idinaloq/index_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ILLUSION Super Dimension]] || 2015 || Enamel || [http://enamel9x.doorblog.jp/archives/1618118.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ImageStriker]] || July 15, 2016 || Terarin || [https://terarin.itch.io/image-striker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ImageStriker 2]] || August 05, 2017 || Terarin || [https://terarin.itch.io/imagestriker2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[In Extremis]] || November 16, 2016 || LNDFRR || [https://lndfrr.itch.io/in-extremis Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinite Blade Pavilion]] || September 6, 2020 || Len || [https://www.freem.ne.jp/win/game/20533 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinos + Extra Stage ]] || February 9, 2013; August 1, 2013 || Picorinne Soft || [https://www.freem.ne.jp/win/game/4585 Download]&lt;br /&gt;
[http://picorinnesoft.web.fc2.com/infinosex.html Extra Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinos 0]] || July 21, 2014 || Picorinne Soft || [https://www.freem.ne.jp/win/game/7179 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iwanaga]] (Requires DXWnd to launch) || November 27, 2007 || Buster || [https://archive.org/details/iwanaga Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== J ==&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[JiikUSA]] || 2003 || masa-u || [https://mega.nz/file/OU0yxCgC#4A0xMCVAIX1oTIuZ1Zw2RLt6ZP-43dqv17T9-dzftzc Download]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jigoku Kisetsukan: Sense of the Seasons]] || 2015 || Emad || [https://https://store.steampowered.com/app/368950/Jigoku_Kisetsukan_Sense_of_the_Seasons/ Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== K ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Kaikan]] || 2013 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[KIRISAME BLADE]] || 2014 || Bikkuri Software || [https://freegame-mugen.jp/shooting/game_2967.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[KIRISAME BLADE 2]] || 2015 || Bikkuri Software|| [https://freegame-mugen.jp/shooting/game_3584.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kogeki]] || January 25, 2017 || Team Overloaded || [https://overloadedstudios.itch.io/ Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== L ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Life Fortress Volcabamba]] || 2010 || Zakuro Fantasia || [https://userweb.alles.or.jp/gyonin/game.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Legacy Of The Elder Star]] || June 7, 2016 || Kickbomb Entertainment LLC || [https://store.steampowered.com/app/443250/Legacy_of_the_Elder_Star/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Legendary Wings]] || 2013 || Venom Team|| [https://gamejolt.com/games/legendary-wings/16063 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Leiria -Stargazer-]] || 2011 || N-linear || [https://n-linear.org/stargazer/download.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Luna Child's Final Defense Line 3]] || 2015 || Enamel || [http://enamel9x.doorblog.jp/archives/2037475.html Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Machine Fantasy]] || 2015 || Mr. JX || [https://sites.google.com/site/mrjxrmplan/mfgoh Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Singular Day]] || 2011 || Lidera || [https://drive.google.com/u/0/uc?id=1m-1cEZjZFCIsvAW71r5CnGpYvCj5XniA&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Singular Day -Absolution-]] || 2012 || Lidera || [https://drive.google.com/u/0/uc?id=1wcHny9x3mI4JwkETDwDx6NSl1-rNlasZ&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Makkigan]] || March 31, 2019 || GOTYO || [https://www.syakerake.jp/104 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Malice Eater]] || 2015 || Project Noise || [http://sekka.akizora.net/pnnl001/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MARISA MATRIX]] || 2010 || Y-NRG SYSTEM || [https://ykkb.hatenadiary.org/entries/0000/00/05 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mecha Ritz]] || February 16, 2015 || HEY || [https://www.freem.ne.jp/win/game/8513 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Marsh]] || 2010 || yunfa -ゆんふぁ- || [https://www.vector.co.jp/soft/winnt/game/se481666.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Medicalat]] || 2002-2003 || OSABISI YU-KI || [http://osabisi.sakura.ne.jp/m2/games/medicalat0/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniShooter]] || 2005 || Peposoft || [https://drive.google.com/file/d/1cWn45ei64u0sYJjUkxZfYDc9uzIoL-3M/view Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniShooterRS Delta]] || 2007 || Peposoft || [https://drive.google.com/drive/folders/1DCO9mDjrViBfUgre-PkzIuSuKgCjz8Ix Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[MinuBeat]] || 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/minubeat.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon Striker]] || March 11, 2017 || Terarin || [https://terarin.itch.io/moonstriker Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Murasaki]] || October 16, 2014 || Katatema || [https://www.vector.co.jp/soft/dl/winnt/game/se508149.html Download]&lt;br /&gt;
[https://store.steampowered.com/app/392030/Murasaki/ Steam (Paid, English Translation Included)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Murasaki Tsurugi]] || March 18, 2018 || Katatema|| [https://www.vector.co.jp/soft/dl/winnt/game/se517602.html Download]&lt;br /&gt;
[https://store.steampowered.com/app/865060/Murasaki_Tsurugi/ Steam (Paid, English Translation Included)]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mutants From The Deep]] || 2021 || Locomalito || [https://locomalito.com/mutants_from_the_deep.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[My Little Pegasus - Kizuna DoPonyPachi ]] || 2012 || Giest118 || [https://www.mediafire.com/file/flo63t2fey5uwng/My_Little_Pegasus_-_Kizuna_DoPonyPachi.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Nightmare Trip]] || October 26, 2018 || Autosaido || [https://www.freem.ne.jp/win/game/18753 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Noiz2sa]] || November 3, 2002 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/noiz2sa_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nomltest FS]] || April, 2005 || keim || [https://www.vector.co.jp/download/file/win95/game/fh362111.html Download]&lt;br /&gt;
[http://web.archive.org/web/20070206092908/http://www.yomogi.sakura.ne.jp/~si/SolidImage/download/nomltest_readme_e.txt English Manual]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== O ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[OSP RAID]] || November 27, 2016 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs -小怪奇-]] || 2010 || Gustav || [https://www.mediafire.com/file/ydi1ulip45oflh6/Odd_Mobs.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[one-two + Cagar Label]] || 2013 || Naoh!, Cagar || [https://drive.google.com/file/d/1HNZEafMR1O02rOTBGNmrQ4yzb_O9nF0y/view?usp=sharing Download]&lt;br /&gt;
[https://drive.google.com/file/d/14la0Fa-x1tL79FvwgkFRzLfGqocQoJIk/view?usp=sharing Cagar Label Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs Rainbow Label eXtra]] || 2010-2011 || Gustav || [https://www.mediafire.com/file/1ualnaw6ro080n6/Odd_Mobs_Rainbow_Label_-_eXtra.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs Zero Arrange]] || 2011-2012 || Gustav || [https://www.mediafire.com/file/hob1yo2q83pzngg/Odd_Mobs_Zero_-_Arrange.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Osorubeshi! Xaklogian]] || 2015 || Zakuro Fantasia || [https://userweb.alles.or.jp/gyonin/game.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Omega Blast]] || 2018 || Nendo || [https://nendo16.jimdofree.com/omega-blast/ Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Pleasure Hearts]] || 1999 || M-KAI || [https://www.msx.org/es/downloads/games/shoot-em/pleasure-hearts Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Paro Paro]] || 2020 || Ooe || [http://ooeshinichiro.work/archives/24253212.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[PARSEC47]] || November 29, 2003 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/p47_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Patchouli (Touhou Suguri)]] || 2009 || KvLW ||  [http://www.mediafire.com/file/cu9cx33bcl6yrpu/patchouli_ver1.3.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Patriot Dark]] || 2007-2008 || Temperance Lance || [https://shmups.system11.org/viewtopic.php?t=25128 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Phantasmagoria Trues]] || 2013 || Len || [https://drive.google.com/u/0/uc?id=1ZGC0h_W-p0nIH8S2KEn_Pef41d-lygwG&amp;amp;export=download Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pink Rose Garden Touhou]] || 2012 || Giest118 || [https://www.mediafire.com/file/e0yp5faxo0zl1zi/Pink_Rose_Garden_Touhou.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Precious Star]] || December 29, 2015 || Orchard || [https://www.freem.ne.jp/win/game/10854 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Project S.H.M.O.O.P]] || October 13, 2016 || Sinoc || [https://sinoc.itch.io/shmoop Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Protoganda: Strings]] || October 25, 2007 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/proto.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Protoganda 2]] || January 30, 2008 || &amp;quot;Cactus&amp;quot; Jonatan Söderström || [http://cactusquid.rf.gd/games/prg2.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Psyche Metal THE BLEEDING]] (R-18G) || 2004 || oda || [https://download.cnet.com/Psyche-Metal-The-Bleeding/3000-2099_4-75453430.html Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== R ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Radio Zonde]] || 2002 || Ranyon || [https://www.vector.co.jp/download/file/win95/game/fh313786.html Download] &lt;br /&gt;
[https://archive.org/download/zonde_141/zonde141fix.zip Stage 1 Graphics Fix]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactivate Majestical Imperial]] || October 2, 2014 || Trick Nostalgie || [https://www.freem.ne.jp/win/game/15996 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg]] || December 31, 2016 || Autosaido || [https://www.freem.ne.jp/win/game/13716 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg 3Stars]] || April 14, 2018 || Autosaido || [https://www.freem.ne.jp/win/game/17441 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg Allstars]] || April 26, 2019 || Autosaido || [https://www.freem.ne.jp/win/game/20058 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg W]] || December 31, 2016 || Autosaido || [https://www.freem.ne.jp/win/game/13720 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REDPULSE]] || September 09, 2017 || Boghog || [https://boghog.itch.io/redpulse Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reflection]] || February 06, 1999 || Ysuer || [https://www.vector.co.jp/soft/win95/game/se072546.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REVOLGEAR II -SECOND BRIGHTNESS-]] || 2013 || Bikkuri Software || [https://freegame-mugen.jp/shooting/game_2966.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[REVOLGEAR II Ver. D Rev+EX]] || 2014 || Bikkuri Software, XYRS || [https://freegame-mugen.jp/shooting/game_2968.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[R.G.B]] || 2005 || STG || [https://www.freem.ne.jp/win/game/518 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Riverbed Soul Saver]] || June 27, 2014|| ido, Len || [https://www.freem.ne.jp/win/game/19555 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[R.O.Z -RESTRAINT OF ZERO-]] || June 29, 2004|| Arue || [https://www.vector.co.jp/soft/win95/game/se330805.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[rRootage]] || March 16, 2003 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/rr_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryosan-gata Saisho Heiki Dotechin (量産型最終兵器ドテチン)]] || 2007 || JMG || [https://www.vector.co.jp/soft/win95/game/se429156.html Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Salamander NG]] || 2014 || Oblio Design || [http://www.obliodesign.altervista.org/gate/index.php/2012-12-18-12-20-14 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sengoku Youkai Daikassen]] || 2011 || 吉田 || [https://freegame-mugen.jp/shooting/game_1357.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Servants Of Harvest Wish]] || May 16, 2020 || Dream Compass || [https://www.freem.ne.jp/win/game/22891 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shift Roar Demo]] || April 18, 2020 || Team Overloaded || [https://overloadedstudios.itch.io/shift-roar-demo Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shot03 - Gatling Venture]] || 2011|| SUZUKI PLAN || [https://hp.vector.co.jp/authors/VA040196/shot03/shot03.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shining Shooting Star]] || 2016 || 雨夜枫雪制作组 || [https://www.shrinemaiden.org/forum/index.php?topic=18716.0 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid State Survivor]] || July 11, 2012 || kt.software || [http://ktstg.blog.shinobi.jp/Entry/904/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Some Unnamed Gradius Fangame]] || 2013 (Unfinished) || Evil_Nazgul0616 || &lt;br /&gt;
[https://www.mediafire.com/file/celt4vmqqz1k1ry/Some_Unnamed_Gradius_Fangame_%2528Evil_Nazgul0616%2529.exe/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Ironstorm: Fatal Attack]] || 2007 || Astro Port || [https://www.vector.co.jp/soft/winnt/game/se439075.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Sisters]] || April 13, 2006 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spolous]] || January 10, 2021 || Suppon || [https://suppon.itch.io/spolous Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargunner]] || November 19, 1996 || Apogee || [https://www.gog.com/game/stargunner Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Starhall Redthel]] || September 11, 2013 || PteriForever || [https://web.archive.org/web/20141213174453/http://www.forgottenplanet.com/caillan/StarhallRedthel.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Starhall 2 - Arcrain]] || November 11, 2014 || PteriForever || [https://web.archive.org/web/20141213174421/http://www.forgottenplanet.com/caillan/Starhall2.zip Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Shooter Revival]] || 2021 || Stella Mahou || [http://dokidokivisual.com//magic_of_stella/ss_sn_revival.php Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Assault]] || Cancelled || STORM PROJECT || [http://web.archive.org/web/20120502191611/http://www7a.biglobe.ne.jp/~bp-827z/asd/products/s_assault/dl.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Caliber]] || September 5, 1999 || SRX || [https://www.vector.co.jp/soft/win95/game/se099618.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Gear]] || January 1, 2011 || STORM PROJECT || [https://www.freem.ne.jp/win/game/5830 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Striker Wing]] || November 18, 2017 || Team Overloaded || [https://overloadedstudios.itch.io/striker-wing Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Strike Witches STG]] || 2009 || Morihama || [https://www.mediafire.com/file/7qss0yk72z0cr3j/Strike_Witches_STG.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suwako no Danmaku Pyonpyon Daisansaku (Suwapyon)]] || 2010 || UTG Software || [https://u.pcloud.link/publink/show?code=XZovHOkZWFbqjCCNdEyPayfSVi8rTBhB0TPV Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suwako-chan Cubic (Suwapyon 2)]] || 2012 || UTG Software || [https://u.pcloud.link/publink/show?code=XZXuzOkZonTdwleUiAHwRq1oTS62l0zn1VlX Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== T ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[TranscendPang]] ||January 8 2012 || MetaFormingPro || [http://cerebralmuddystream.nekokan.dyndns.info/TranscendPang/index.html Download]&lt;br /&gt;
|- &lt;br /&gt;
| [[Tadpole Tales]] || March 12, 2021 || Pinnical Studio || [https://zizhen96.itch.io/tadpole-tales Download] &lt;br /&gt;
[https://store.steampowered.com/app/1428900/Tadpole_Tales/ Steam] &lt;br /&gt;
|- &lt;br /&gt;
| [[Tank Domination]] || 2006 || Astro Port || [http://www.caiman.us/scripts/fw/f2699.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TECHNO SYLPH -vsys gaiden-]] || 2002 || KBZ || [https://www.vector.co.jp/soft/win95/game/se234546.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Terra Feminarum]] || February 28 2018 || Polar Night Games || [https://store.steampowered.com/app/796380/Terra_Feminarum/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Flying Pancake Octopus in Black Hole ]] || July 26, 2019 || Vagues || [https://www.freem.ne.jp/win/game/20679 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Under Stellar 2 ]] || 2000 || STUDiO B-ROOM || [http://www.mediafire.com/file/12z9538wo6oqq6d/The_Under_Stellar_2.7z/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny XEVIVOS]] || 2013 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TM Shooter cure black label]] || 2015 || daishihmr || [http://github.dev7.jp/tmshooter-cbl/ Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanion]] || November 23, 2006 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/ttn_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tri Focuser ~ Outside The Traditional World]] || June 23, 2017 || ido, raichu, Shijimi Nono || [https://www.freem.ne.jp/win/game/20064 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trisker -トライスカ-]] || November 19, 2016 || Efesu -えふえす-|| [https://www.freem.ne.jp/win/game/13353 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[ToDonPachi Red Label]] || January 4, 2016 || Shooting Star || [https://ornro.tistory.com/2 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TOHO_FEVERON]] || 2010 || Ria || [https://mega.nz/file/dBgjHLaT#vNG2m0TZDUOfKGCa7iOVQ-kgn1uM6F1eZtPyMrGaiQs Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tori-Tatsu I -Death Label-]] || 2010 || Sorafune Atelier || [https://www.mediafire.com/file/cruzwz5u3fr4igm/Tori+Tatsu+Death+Label+W10Patched.rar Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Torus Trooper]] || November 11, 2004 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigonometry Wars 3 Redux + Cagar Label]] || March 12, 2013 || Giest118, Cagar || [https://www.mediafire.com/file/gcas0klf682qlzt/Trigonometry_Wars_3_Redux_%252B_Cagar_Label.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigonometry Wars 4 ]] || 2012 || Giest118 || [https://www.mediafire.com/file/wxln2c7mivesplv/Trigonometry_Wars_4.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[TUMIKI Fighters]] || April 3, 2004 || Kenta Cho (ABA.&amp;quot;Saba&amp;quot;) || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Tiger Shark]] || July 23, 2014 || Mikael Tillander || [https://mix256.itch.io/twin-tiger-shark Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tyrian|Tyrian 2000]] || November 30, 1999 || Eclipse Productions, Epic Megagames || [https://www.gog.com/game/tyrian_2000 Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== U ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Urban Uprising - Dark New World]] || 2005 || Astro Port || [http://www.caiman.us/scripts/fw/f3315.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Unofficial Salamander 3]] || December 25, 2008 ||  Ace9921 || &lt;br /&gt;
[https://www.mediafire.com/file/la353mx9tixc4k4/Unofficial_Salamander_3_Full_Version_2.0.zip/file Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Vacant Ark]] (Requires DXWnd to launch) || 2005 || Buster || [http://www.caiman.us/scripts/fw/f3299.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vastynex]] || 2018 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Verminest]] || 2012 || Locomalito || [https://locomalito.com/verminest.php Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== W ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Warmachine Overload]] || 2005 || Astro Port || [http://www.caiman.us/scripts/fw/f3316.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Warning Forever]] || 2004 || Hikware || [http://www.hikware.com/Prod/index.html#wf Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Winglancer]] || November 3, 2011 || ZAP || [http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== X ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[XED]] || September 12, 2007 || BomB || [https://www.vector.co.jp/soft/win95/game/se442136.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Xeno Fighters R]] || 1998-2021+ || Team XF || [https://xenofighters.fandom.com/wiki/Xeno_Fighters_R_Wiki Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XOP Ultra]] || 2002-2011 || Christopher Emirzian || [http://sk8tokyo.com/udder/prog/xop/index.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XOP Black Ultra]] || 2008-2011 || Christopher Emirzian || [http://sk8tokyo.com/udder/prog/xopblack/index.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[XCUTE(me) Demo]] || 2021 || K Murata || [https://retro2029.itch.io/xcuteme Download]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Z ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Zakesta]] || Presumably 2021 || Zakichi || [http://zakichi.ojaru.jp/menutml.html Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zen-Ichi]] || 2005 || Equinox || [https://archive.org/details/ZenIchi Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zenodyne]] || March 25, 2014 || Jack Darx (Team Grybanser Fox) || [https://gamejolt.com/games/zenodyne/24328 Download]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zero Guard Demo]] || November 4, 2020 || Team Overloaded || [https://overloadedstudios.itch.io/zero-guard Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://www.freem.ne.jp/win/category/2 Freem! STG tag of 700+ free shmups]&lt;br /&gt;
&lt;br /&gt;
[https://freegame-mugen.jp/shooting/ Freegame Mugen STG tag of 260+ free shmups]&lt;br /&gt;
&lt;br /&gt;
[https://www.bulletforge.org/ BulletForge database for Touhou Danmakufu scripts]&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Mecha_Ritz&amp;diff=9975</id>
		<title>Mecha Ritz</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Mecha_Ritz&amp;diff=9975"/>
		<updated>2021-05-22T00:03:36Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: Redirected page to Mecha Ritz: Steel Rondo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Mecha Ritz: Steel Rondo]]&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=9914</id>
		<title>Free to Play</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=9914"/>
		<updated>2021-05-20T20:09:51Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* T */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Free to Play STG/SHMUPS ==&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Abmneshi: The Prophecy]] || December 18, 2012 || PteriForever || https://web.archive.org/web/20141213174415/http://www.forgottenplanet.com/caillan/AbmneshiTheProphecy.rar&lt;br /&gt;
|-&lt;br /&gt;
| [[Aero Chimera]] || April 24, 2014 || SAS || https://sas.itch.io/aero-chimera&lt;br /&gt;
|-&lt;br /&gt;
| [[An Oath To The Stars]] || August 3, 2017 || Himeki Games || https://store.steampowered.com/app/594820/An_Oath_to_the_Stars/&lt;br /&gt;
|-&lt;br /&gt;
| [[Arginaros]] || 2005 || Zakichi || http://zakichi.ojaru.jp/menutml.html&lt;br /&gt;
|-&lt;br /&gt;
| [[アタナトスの魔法使い(Atanatos Wizard?)]] || 2011 || N-linear || https://n-linear.org/atanatos/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Banisher]] || ???? || Zakichi || http://zakichi.ojaru.jp/menutml.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Bike Banditz]] || 2003 || Watanabe Seisakusho || https://www.myabandonware.com/game/bike-banditz-coa&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaster Gear]] || Mar 10, 2019 || Team Overloaded || https://overloadedstudios.itch.io/blaster-gear&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaynix]] || 2011 || Zakichi || http://zakichi.ojaru.jp/menutml.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish]] || 2005 || x.x Game Room || https://www.mediafire.com/file/bu5d9dw1ts560yr/blue_wish1.14_W10Patched.rar&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Desire]] || Presumably 2021/2022 || x.x Game Room || https://twitter.com/xxgameroom/status/1365325726279340038&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection]] || 2006 || x.x Game Room || https://www.vector.co.jp/download/file/winnt/game/fh416461.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Wish Resurrection Plus]] || 2008 || x.x Game Room || https://www.vector.co.jp/download/file/winnt/game/fh452584.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Brilliant Pagoda or Haze Castle]] || December 1, 2016 || Trick Nostalgie || https://www.freem.ne.jp/win/game/13429&lt;br /&gt;
|-&lt;br /&gt;
| [[Broken Pearl]] || December 20, 2014|| Mikael Tillander || https://mix256.itch.io/broken-pearl&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday]] || October 3rd, 2016 || MASAYUKI ITO || https://play.google.com/store/apps/details?id=com.msykit.Stg1u&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday Finale]] || April 13th, 2020 || MASAYUKI ITO || https://play.google.com/store/apps/details?id=com.msykit.Stg1u&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Tracks II]] || April 21, 2020|| Team Overloaded || https://overloadedstudios.itch.io/bullet-tracks-ii&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Capture Core]] || July 5, 2016 || Team Overloaded || https://overloadedstudios.itch.io/capture-core&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star 改 -KAI-]] || June 22, 2011 || NSS || https://www.freem.ne.jp/win/game/3293&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan Star II]] || November 19, 2011 || NSS || https://www.freem.ne.jp/win/game/3516&lt;br /&gt;
|-&lt;br /&gt;
| [[Chataan]] || 2013 || eyelash || https://www.mediafire.com/file/uddzl3525z13j2r/Chataan_CC.rar&lt;br /&gt;
|-&lt;br /&gt;
| [[Cho Ren Sha 68K]] || 1995 || Famibe No Yosshin || https://web.archive.org/web/20190726062221/http://www2.tky.3web.ne.jp/~yosshin/my_works/download.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Collapse Dream]] || December 31, 2016 || Autosaido || https://www.freem.ne.jp/win/game/13717&lt;br /&gt;
|-&lt;br /&gt;
| [[Contlade]] || 2009 || Zakichi || http://zakichi.ojaru.jp/menutml.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Crisis Rose The Trial]] || September 8, 2019 || Team Overloaded || https://overloadedstudios.itch.io/crisis-rose-the-trial&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dangan GB]] || Jan 1, 2019 || snorpung || https://snorpung.itch.io/dangan-gb&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Strike]] || Oct 28, 2018 || Olof Næssén || https://darkbitsorg.itch.io/death-strike&lt;br /&gt;
|-&lt;br /&gt;
| [[Demolition Gunner: In Seek And Destroy]] || 2006 || Astro Port || https://www.vector.co.jp/soft/winnt/game/se413422.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Dokingan]] || February 13, 2015 || GOTYO || https://www.freem.ne.jp/win/game/8241 &lt;br /&gt;
|-&lt;br /&gt;
| [[D-STARS]] || May 28, 2015 || tuisekimode || https://www.freem.ne.jp/win/game/9294&lt;br /&gt;
|-&lt;br /&gt;
| [[DoDonPachi Daiueiku]] || 2014 || Guan || https://moriyashrine.org/files/file/611-dodonpachi-daiueiku/&lt;br /&gt;
|-&lt;br /&gt;
| [[Dotonpachi Daimao Darkslategray Label]] || 2011 || Gustav || https://www.mediafire.com/file/sd5ujdce5cwtcds/Dotonpachi_Daimao_Darkslategray_Label.zip/file&lt;br /&gt;
|-&lt;br /&gt;
| [[Dotonpachi Maximum]] || 2012 || Gustav || https://www.mediafire.com/file/ecl342s7gjqlpru/Dotonpachi_Maximum.zip/file&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== E ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Earthen Miraculous Sword]] || November 18, 2013 || Trick Nostalgie || https://www.freem.ne.jp/win/game/15995&lt;br /&gt;
|-&lt;br /&gt;
| [[Eclosion]] || March 30th, 2010|| Orchard || https://www.freem.ne.jp/win/game/2639&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Aegis]] || 2010 || x.x Game Room || https://www.vector.co.jp/soft/dl/winnt/game/se442605.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Edge]] || 2007 || x.x Game Room || https://www.vector.co.jp/soft/winnt/game/se398222.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Evanescent Existence]] || November 18, 2013 || Trick Nostalgie || https://www.freem.ne.jp/win/game/15994&lt;br /&gt;
|-&lt;br /&gt;
| [[Every Extend]] || 2009 || Omega || http://o-mega.sakura.ne.jp/product/e2.html&lt;br /&gt;
|-&lt;br /&gt;
| [[EX -Extra-]] || 2010 || yunfa -ゆんふぁ- || https://www.vector.co.jp/soft/winnt/game/se481666.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Exodious]] || March 24, 2018 || Team Overloaded || https://overloadedstudios.itch.io/exodious&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
|-&lt;br /&gt;
| [[G-Style R (requires DXWnd to launch)]] || 2010 || WEVAquadrant || https://www.mediafire.com/file/fwdu7lj0jsiuec9/G-Style_R.zip/file&lt;br /&gt;
|-&lt;br /&gt;
| [[G-Type]] || 2002 || CncDarkside || https://drive.google.com/drive/folders/10CfaV195QV-weslKSBPmWT6SeoH_L9l7&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaX]] || 2003 || masaHG || https://www.vector.co.jp/soft/winnt/game/se505345.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Galaxy Frontier]] || 2014 || Mebius || https://web.archive.org/web/20180704140917/http://isshiki.la.coocan.jp/SDL_page/GalaxyFrontier/GalaxyFrontier1.20.zip&lt;br /&gt;
|-&lt;br /&gt;
| [[GekidanMachina]] || 2016 || 凍結 || https://www.freem.ne.jp/win/game/11351&lt;br /&gt;
|-&lt;br /&gt;
| [[GENETOS]] || 2009 || Tatsuya Koyama || https://tatsuya-koyama.com/works/games/genetos/&lt;br /&gt;
|-&lt;br /&gt;
| [[Gothic Wa Mahou Otome (requires QooApp to be playable outside of Japan)]] || May 26, 2021|| CAVE|| https://play.google.com/store/apps/details?id=jp.co.cave.mahouotome&amp;amp;hl=en&amp;amp;gl=US&lt;br /&gt;
https://apps.qoo-app.com/en/app/1302&lt;br /&gt;
|-&lt;br /&gt;
| [[Graslay]] || 2021 || Ontake44 || https://www.freem.ne.jp/win/game/25159&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravitus Minus]] || August 6, 2016 || kometbomb || https://kometbomb.itch.io/gravitus-minus&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Wind]] || 2005 || x.x Game Room || https://www.mediafire.com/file/pek3pksb2tctvso/green_wind1.11_W10Patched.rar&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunflame]] || 2003 || YUU || https://www.vector.co.jp/soft/win95/game/se282889.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Guxt]] || 2007 || Pixel || https://www.cavestory.org/pixels-works/guxt.php&lt;br /&gt;
|-&lt;br /&gt;
| [[GwangeDash]] || 2011 || 2ch? || https://drive.google.com/file/d/1G_qsqM56t8IAqq6_IkkslhN_uukR39Hi/view?usp=sharing&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== H ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydorah]] || 2010 || Locomalito || https://locomalito.com/hydorah.php&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyper Princess Pitch]] || 2011 || Daniel Remar || http://www.remar.se/daniel/pitch.php&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== I ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[ILLUSION Super Dimension]] || 2015 || Enamel || http://enamel9x.doorblog.jp/archives/1618118.html&lt;br /&gt;
|-&lt;br /&gt;
| [[ImageStriker]] || Jul 15, 2016 || Terarin || https://terarin.itch.io/image-striker&lt;br /&gt;
|-&lt;br /&gt;
| [[ImageStriker 2]] || Aug 05, 2017 || Terarin || https://terarin.itch.io/imagestriker2&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinite Blade Pavilion]] || Sep 6, 2020 || Len || https://www.freem.ne.jp/win/game/20533&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinos + Extra Stage ]] || Feb 09, 2013; Aug 01, 2013 || Picorinne Soft || https://www.freem.ne.jp/win/game/4585&lt;br /&gt;
http://picorinnesoft.web.fc2.com/infinosex.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Infinos 0]] || Jul 21, 2014 || Picorinne Soft || https://www.freem.ne.jp/win/game/7179&lt;br /&gt;
|-&lt;br /&gt;
| [[Iwanaga (Requires DXWnd to launch)]] || November 27, 2007 || Buster || https://archive.org/details/iwanaga&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== K ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Kaikan]] || 2013 || Zakichi || http://zakichi.ojaru.jp/menutml.html&lt;br /&gt;
|-&lt;br /&gt;
| [[KIRISAME BLADE]] || 2014 || Bikkuri Software || https://freegame-mugen.jp/shooting/game_2967.html&lt;br /&gt;
|-&lt;br /&gt;
| [[KIRISAME BLADE 2]] || 2015 || Bikkuri Software|| https://freegame-mugen.jp/shooting/game_3584.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Kogeki]] || January 25, 2017 || Team Overloaded || https://overloadedstudios.itch.io/&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== L ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Release date !! Author !! Download link&lt;br /&gt;
|-&lt;br /&gt;
| [[Life Fortress Volcabamba]] || 2010 || Zakuro Fantasia || https://drive.google.com/file/d/1H6vyMgOJ-V8ds_0m3PyHhbo8IldAzEhX/view?usp=sharing&lt;br /&gt;
|-&lt;br /&gt;
| [[Legacy Of The Elder Star]] || June 7, 2016 || Kickbomb Entertainment LLC || https://store.steampowered.com/app/443250/Legacy_of_the_Elder_Star/&lt;br /&gt;
|-&lt;br /&gt;
| [[Legendary Wings]] || 2013 || Venom Team|| https://gamejolt.com/games/legendary-wings/16063&lt;br /&gt;
|-&lt;br /&gt;
| [[Leiria -Stargazer-]] || 2011 || N-linear || https://n-linear.org/stargazer/download.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Luna Child's Final Defense Line 3]] || 2015 || Enamel || http://enamel9x.doorblog.jp/archives/2037475.html&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Magical Singular Day]] || 2011 || Lidera || https://drive.google.com/u/0/uc?id=1m-1cEZjZFCIsvAW71r5CnGpYvCj5XniA&amp;amp;export=download&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Singular Day -Absolution-]] || 2012 || Lidera || https://drive.google.com/u/0/uc?id=1wcHny9x3mI4JwkETDwDx6NSl1-rNlasZ&amp;amp;export=download&lt;br /&gt;
|-&lt;br /&gt;
| [[Makkigan]] || March 31, 2019 || GOTYO || https://www.syakerake.jp/104&lt;br /&gt;
|-&lt;br /&gt;
| [[Malice Eater]] || 2015 || Project Noise || http://sekka.akizora.net/pnnl001/&lt;br /&gt;
|-&lt;br /&gt;
| [[Mecha Ritz]] || February 16, 2015 || HEY || https://www.freem.ne.jp/win/game/8513&lt;br /&gt;
|-&lt;br /&gt;
| [[Marsh]] || 2010 || yunfa -ゆんふぁ- || https://www.vector.co.jp/soft/winnt/game/se481666.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Medicalat]] || 2002/2003 || OSABISI YU-KI || http://osabisi.sakura.ne.jp/m2/games/medicalat0/&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon Striker]] || Mar 11, 2017 || Terarin || https://terarin.itch.io/moonstriker&lt;br /&gt;
|-&lt;br /&gt;
| [[My Little Pegasus - Kizuna DoPonyPachi ]] || 2012 || Giest118 || https://www.mediafire.com/file/flo63t2fey5uwng/My_Little_Pegasus_-_Kizuna_DoPonyPachi.zip/file&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Nightmare Trip]] || October 26, 2018 || Autosaido || https://www.freem.ne.jp/win/game/18753&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== O ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
|-&lt;br /&gt;
| [[OSP RAID]] || 2016/11/27 || ZAP || http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs -小怪奇-]] || 2010 || Gustav || https://www.mediafire.com/file/ydi1ulip45oflh6/Odd_Mobs.zip/file&lt;br /&gt;
|-&lt;br /&gt;
| [[one-two + Cagar Label]] || 2013|| Naoh!, Cagar || https://drive.google.com/file/d/1HNZEafMR1O02rOTBGNmrQ4yzb_O9nF0y/view?usp=sharing&lt;br /&gt;
https://drive.google.com/file/d/14la0Fa-x1tL79FvwgkFRzLfGqocQoJIk/view?usp=sharing&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs Rainbow Label eXtra]] || 2010-2011 || Gustav || https://www.mediafire.com/file/1ualnaw6ro080n6/Odd_Mobs_Rainbow_Label_-_eXtra.zip/file&lt;br /&gt;
|-&lt;br /&gt;
| [[Odd Mobs Zero Arrange ]] || 2011-2012 || Gustav || https://www.mediafire.com/file/hob1yo2q83pzngg/Odd_Mobs_Zero_-_Arrange.zip/file&lt;br /&gt;
|-&lt;br /&gt;
| [[Outside The Traditional World]] || Jun 23, 2017 || ido, raichu, Shijimi Nono || https://www.freem.ne.jp/win/game/20064&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Release date !! Author !! Download link&lt;br /&gt;
|-&lt;br /&gt;
| [[Paro Paro]] || 2020 || Ooe || http://ooeshinichiro.work/archives/24253212.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Patriot Dark]] || 2007-2008 || Temperance Lance || https://shmups.system11.org/viewtopic.php?t=25128&lt;br /&gt;
|-&lt;br /&gt;
| [[Phantasmagoria Trues]] || 2013|| Len || https://drive.google.com/u/0/uc?id=1ZGC0h_W-p0nIH8S2KEn_Pef41d-lygwG&amp;amp;export=download&lt;br /&gt;
|-&lt;br /&gt;
| [[Pink Rose Garden Touhou]] || 2012 || Giest118 || https://www.mediafire.com/file/e0yp5faxo0zl1zi/Pink_Rose_Garden_Touhou.zip/file&lt;br /&gt;
|-&lt;br /&gt;
| [[Precious Star]] || December 29th, 2015|| Orchard || https://www.freem.ne.jp/win/game/10854&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== R ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Release date !! Author !! Download link&lt;br /&gt;
|-&lt;br /&gt;
| [[Radio Zonde]] || 2002 || Ranyon || https://www.vector.co.jp/download/file/win95/game/fh313786.html&lt;br /&gt;
Stage 1 graphic fix: https://archive.org/download/zonde_141/zonde141fix.zip&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactivate Majestical Imperial]] || October 2, 2014 || Trick Nostalgie || https://www.freem.ne.jp/win/game/15996&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg]] || December 31, 2016 || Autosaido || https://www.freem.ne.jp/win/game/13716&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg 3Stars]] || April 14, 2018 || Autosaido || https://www.freem.ne.jp/win/game/17441&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg Allstars]] || April 26, 2019 || Autosaido || https://www.freem.ne.jp/win/game/20058&lt;br /&gt;
|-&lt;br /&gt;
| [[Redneg W]] || December 31, 2016 || Autosaido || https://www.freem.ne.jp/win/game/13720&lt;br /&gt;
|-&lt;br /&gt;
| [[REDPULSE]] || September 09, 2017 || Boghog || https://boghog.itch.io/redpulse&lt;br /&gt;
|-&lt;br /&gt;
| [[Reflection]] || February 06, 1999 || Ysuer || https://www.vector.co.jp/soft/win95/game/se072546.html&lt;br /&gt;
|-&lt;br /&gt;
| [[REVOLGEAR II -SECOND BRIGHTNESS-]] || 2013 || Bikkuri Software || https://freegame-mugen.jp/shooting/game_2966.html&lt;br /&gt;
|-&lt;br /&gt;
| [[REVOLGEAR II Ver. D Rev+EX]] || 2014 || Bikkuri Software, XYRS || https://freegame-mugen.jp/shooting/game_2968.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Riverbed Soul Saver]] || Jun 27, 2014|| ido, Len || https://www.freem.ne.jp/win/game/19555&lt;br /&gt;
|-&lt;br /&gt;
| [[R.O.Z -RESTRAINT OF ZERO-]] || Jun 29, 2004|| Arue || https://www.vector.co.jp/soft/win95/game/se330805.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryosan-gata Saisho Heiki Dotechin (量産型最終兵器ドテチン)]] || 2007|| JMG || https://www.vector.co.jp/soft/win95/game/se429156.html&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Salamander NG]] || 2014 || Oblio Design || http://www.obliodesign.altervista.org/gate/index.php/2012-12-18-12-20-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Servants Of Harvest Wish]] || May 16, 2020 || Dream Compass || https://www.freem.ne.jp/win/game/22891&lt;br /&gt;
|-&lt;br /&gt;
| [[Shift Roar Demo]] || April 18, 2020 || Team Overloaded || https://overloadedstudios.itch.io/shift-roar-demo&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid State Survivor]] || 2012/07/11 || kt.software || http://ktstg.blog.shinobi.jp/Entry/904/&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Ironstorm: Fatal Attack]] || 2007 || Astro Port || https://www.vector.co.jp/soft/winnt/game/se439075.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Sisters]] || 2006/4/13 || ZAP || http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm&lt;br /&gt;
|-&lt;br /&gt;
| [[Spolous]] || Jan 10, 2021 || Suppon || https://suppon.itch.io/spolous&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargunner]] || Nov 19, 1996 || Apogee || https://www.gog.com/game/stargunner&lt;br /&gt;
|-&lt;br /&gt;
| [[Starhall Redthel]] || September 11, 2013 || PteriForever || https://web.archive.org/web/20141213174453/http://www.forgottenplanet.com/caillan/StarhallRedthel.zip&lt;br /&gt;
|-&lt;br /&gt;
| [[Starhall 2 - Arcrain]] || November 11, 2014 || PteriForever || https://web.archive.org/web/20141213174421/http://www.forgottenplanet.com/caillan/Starhall2.zip&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Assault]] || Cancelled || STORM PROJECT || http://web.archive.org/web/20120502191611/http://www7a.biglobe.ne.jp/~bp-827z/asd/products/s_assault/dl.htm&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Caliber]] || September 5, 1999 || SRX || https://www.vector.co.jp/soft/win95/game/se099618.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Gear]] || Jan 1, 2011 || STORM PROJECT || https://www.freem.ne.jp/win/game/5830&lt;br /&gt;
|-&lt;br /&gt;
| [[Striker Wing]] || November 18, 2017 || Team Overloaded || https://overloadedstudios.itch.io/striker-wing&lt;br /&gt;
|-&lt;br /&gt;
| [[Strike Witches STG]] || 2009 || Morihama || https://www.mediafire.com/file/7qss0yk72z0cr3j/Strike_Witches_STG.zip/file&lt;br /&gt;
|-&lt;br /&gt;
| [[Suwako no Danmaku Pyonpyon Daisansaku (Suwapyon)]] || 2010 || UTG Software || https://u.pcloud.link/publink/show?code=XZovHOkZWFbqjCCNdEyPayfSVi8rTBhB0TPV&lt;br /&gt;
|-&lt;br /&gt;
| [[Suwako-chan Cubic (Suwapyon 2)]] || 2012 || UTG Software || https://u.pcloud.link/publink/show?code=XZXuzOkZonTdwleUiAHwRq1oTS62l0zn1VlX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== T ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
|- &lt;br /&gt;
| [[TranscendPang]] ||January 8 2012 || MetaFormingPro || http://cerebralmuddystream.nekokan.dyndns.info/TranscendPang/index.html&lt;br /&gt;
|- &lt;br /&gt;
| [[Tadpole Tales]] || March 12, 2021 || Pinnical Studio || https://store.steampowered.com/app/1428900/Tadpole_Tales/, https://zizhen96.itch.io/tadpole-tales&lt;br /&gt;
|- &lt;br /&gt;
| [[Tank Domination]] || 2006 || Astro Port || http://www.caiman.us/scripts/fw/f2699.html&lt;br /&gt;
|-&lt;br /&gt;
| [[TECHNO SYLPH -vsys gaiden-]] || 2002 || KBZ || https://www.vector.co.jp/soft/win95/game/se234546.html&lt;br /&gt;
|-&lt;br /&gt;
| [[The Flying Pancake Octopus in Black Hole ]] || July 26, 2019 || Vagues || https://www.freem.ne.jp/win/game/20679&lt;br /&gt;
|-&lt;br /&gt;
| [[The Under Stellar 2 ]] || 2000 || STUDiO B-ROOM || http://www.mediafire.com/file/12z9538wo6oqq6d/The_Under_Stellar_2.7z/file&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny XEVIVOS]] || 2013 || Zakichi || http://zakichi.ojaru.jp/menutml.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Trisker -トライスカ-]] || November 19, 2016 || Efesu -えふえす-|| https://www.freem.ne.jp/win/game/13353&lt;br /&gt;
|-&lt;br /&gt;
| [[ToDonPachi Red Label]] || 2016/01/04 || Shooting Star || https://ornro.tistory.com/2&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigonometry Wars 3 Redux + Cagar Label)]] || March 12, 2013 || Giest118, Cagar || https://www.mediafire.com/file/gcas0klf682qlzt/Trigonometry_Wars_3_Redux_%252B_Cagar_Label.zip/file&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigonometry Wars 4 ]] || 2012 || Giest118 || https://www.mediafire.com/file/wxln2c7mivesplv/Trigonometry_Wars_4.zip/file&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Tiger Shark]] || July 23, 2014 || Mikael Tillander || https://mix256.itch.io/twin-tiger-shark &lt;br /&gt;
|-&lt;br /&gt;
| [[Tyrian|Tyrian 2000]] || Nov 30, 1999 || Eclipse Productions, Epic Megagames || https://www.gog.com/game/tyrian_2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== U ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Urban Uprising - Dark New World]] || 2005 || Astro Port || http://www.caiman.us/scripts/fw/f3315.html&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== V ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Vacant Ark (Requires DXWnd to launch)]] || 2005 || Buster || http://www.caiman.us/scripts/fw/f3299.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Vastynex]] || 2018 || Zakichi || http://zakichi.ojaru.jp/menutml.html&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== W ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Warmachine Overload]] || 2005 || Astro Port || http://www.caiman.us/scripts/fw/f3316.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Warning Forever]] || 2004 || Hikware || http://www.hikware.com/Prod/index.html#wf&lt;br /&gt;
|-&lt;br /&gt;
| [[Winglancer]] || 2011/11/3 || ZAP || http://www.kit.hi-ho.ne.jp/zapzap/works_eng.htm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== X ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[XED]] || September 12, 2007 || BomB || https://www.vector.co.jp/soft/win95/game/se442136.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Xeno Fighters R]] || 1998-2021+ || Team XF || https://xenofighters.fandom.com/wiki/Xeno_Fighters_R_Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[XOP Ultra]] || 2002-2011 || Christopher Emirzian || http://sk8tokyo.com/udder/prog/xop/index.html&lt;br /&gt;
|-&lt;br /&gt;
| [[XOP Black Ultra]] || 2008-2011 || Christopher Emirzian || http://sk8tokyo.com/udder/prog/xopblack/index.html&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Z ==&lt;br /&gt;
&lt;br /&gt;
{| {{f2p.table.start}}&lt;br /&gt;
| [[Zakesta]] || Presumably 2021 || Zakichi || http://zakichi.ojaru.jp/menutml.html&lt;br /&gt;
|-&lt;br /&gt;
| [[Zen-Ichi]] || 2005 || Equinox || https://archive.org/details/ZenIchi&lt;br /&gt;
|-&lt;br /&gt;
| [[Zenodyne]] || March 25, 2014 || Jack Darx (Team Grybanser Fox) || https://gamejolt.com/games/zenodyne/24328&lt;br /&gt;
|-&lt;br /&gt;
| [[Zero Guard Demo]] || November 4, 2020 || Team Overloaded || https://overloadedstudios.itch.io/zero-guard&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=9688</id>
		<title>Free to Play</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=9688"/>
		<updated>2021-05-19T02:44:21Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Free to Play STG/SHMUPS ==&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Release date !! Author !! Download link&lt;br /&gt;
|-&lt;br /&gt;
| [[Baroque Shooting]] || July 17, 2000 || Sting Entertainment  || https://archive.org/details/baroqueshooting&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday]] || 3/10/2016 || MASAYUKI ITO || https://play.google.com/store/apps/details?id=com.msykit.Stg1u&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Release date !! Author !! Download link&lt;br /&gt;
|-&lt;br /&gt;
| [[Cho Ren Sha 68K]] || 1995 || Famibe No Yosshin || https://web.archive.org/web/20190726062221/http://www2.tky.3web.ne.jp/~yosshin/my_works/download.html&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Release date !! Author !! Download link&lt;br /&gt;
|-&lt;br /&gt;
| Spolous || Jan 10, 2021 || Suppon || https://suppon.itch.io/spolous&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== X ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Release date !! Author !! Download link&lt;br /&gt;
|-&lt;br /&gt;
| XOP Ultra || 2006 || Christopher Emirzian|| http://sk8tokyo.com/udder/prog/xop/index.html&lt;br /&gt;
|-&lt;br /&gt;
| XOP Black Ultra || 2008 || Christopher Emirzian|| http://sk8tokyo.com/udder/prog/xopblack/index.html&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=9687</id>
		<title>Free to Play</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=9687"/>
		<updated>2021-05-19T02:39:30Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Free to Play STG/SHMUPS ==&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Release date !! Author !! Download link&lt;br /&gt;
|-&lt;br /&gt;
| [[Baroque Shooting]] || July 17, 2000 || Sting Entertainment  || https://archive.org/details/baroqueshooting&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet Hell Monday]] || 3/10/2016 || MASAYUKI ITO || https://play.google.com/store/apps/details?id=com.msykit.Stg1u&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Release date !! Author !! Download link&lt;br /&gt;
|-&lt;br /&gt;
| [[Cho Ren Sha 68K]] || 1995 || Famibe No Yosshin || https://web.archive.org/web/20190726062221/http://www2.tky.3web.ne.jp/~yosshin/my_works/download.html&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Release date !! Author !! Download link&lt;br /&gt;
|-&lt;br /&gt;
| XOP Ultra || 2006 || Christopher Emirzian|| http://sk8tokyo.com/udder/prog/xop/index.html&lt;br /&gt;
|-&lt;br /&gt;
| XOP Black Ultra || 2008 || Christopher Emirzian|| http://sk8tokyo.com/udder/prog/xopblack/index.html&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=9684</id>
		<title>Free to Play</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=9684"/>
		<updated>2021-05-19T02:33:42Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Free to Play STG/SHMUPS ==&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Release date !! Author !! Download link&lt;br /&gt;
|-&lt;br /&gt;
| Baroque Shooting || July 17, 2000 || Sting Entertainment  || https://archive.org/details/baroqueshooting&lt;br /&gt;
|-&lt;br /&gt;
| Bullet Hell Monday || 3/10/2016 || MASAYUKI ITO || https://play.google.com/store/apps/details?id=com.msykit.Stg1u&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Release date !! Author !! Download link&lt;br /&gt;
|-&lt;br /&gt;
| Cho Ren Sha 68k || 1995 || Famibe No Yosshin || https://web.archive.org/web/20190726062221/http://www2.tky.3web.ne.jp/~yosshin/my_works/download.html&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=9683</id>
		<title>Free to Play</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=9683"/>
		<updated>2021-05-19T02:23:17Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Free to Play STG/SHMUPS ==&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Release date !! Author !! Download link&lt;br /&gt;
|-&lt;br /&gt;
| Baroque Shooting || July 17, 2000 || Sting Entertainment  || https://archive.org/details/baroqueshooting&lt;br /&gt;
|-&lt;br /&gt;
| Bullet Hell Monday || 3/10/2016 || MASAYUKI ITO || https://play.google.com/store/apps/details?id=com.msykit.Stg1u&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=9682</id>
		<title>Free to Play</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Free_to_Play&amp;diff=9682"/>
		<updated>2021-05-19T02:21:35Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: Created page with &amp;quot;== List of Free to Play STG/SHMUPS ==  == B ==  {| class=&amp;quot;wikitable&amp;quot; |- ! Game !! Release date !! Author !! Download link |- | Baroque Shooting || July 17, 2000 || Sting Enter...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Free to Play STG/SHMUPS ==&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game !! Release date !! Author !! Download link&lt;br /&gt;
|-&lt;br /&gt;
| Baroque Shooting || July 17, 2000 || Sting Entertainment  || https://archive.org/details/baroqueshooting&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Euroshmups&amp;diff=8988</id>
		<title>Euroshmups</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Euroshmups&amp;diff=8988"/>
		<updated>2021-04-13T20:34:04Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Euroshmup is a slang term applied to some shmups, usually in a derogatory manner, as a means to criticize or highlight perceived flaws within that game.&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
The bad name is for the specific period around the 80s. The gaming industry in Europe was quite small, focused on micro-computers (like the C64, ZX Spectrum, Amiga, etc.) and had little to no experience in game development compared to their japanese counterparts.&lt;br /&gt;
&lt;br /&gt;
Those games were made by people who didn't necessarily have the same kind of understanding and experience of tighter arcade shmups, and as a result, there are several &amp;quot;features'' in them that can be usually seen as big flaws for a shmup fan that's used to arcade games.&lt;br /&gt;
&lt;br /&gt;
For this reason, european games that weren't up to the competition and became marked by their design flaws.&lt;br /&gt;
&lt;br /&gt;
== Definition ==&lt;br /&gt;
Although there is no concrete definition, elements of a euroshmup may often include:&lt;br /&gt;
&lt;br /&gt;
* Ship physics / Ship momentum (inertia)&lt;br /&gt;
* Player shields / Health bars&lt;br /&gt;
* Unavoidable dangers (which are meant to be absorbed with health bars or shields)&lt;br /&gt;
* No bullet patterns / Only simple aimed bullets&lt;br /&gt;
* Limited weapon ammo, which usually also introduces shops and money management into the game&lt;br /&gt;
* Lack of complex enemy ship AI such as ships that curve around the screen&lt;br /&gt;
* Extremely high enemy HP&lt;br /&gt;
* Very slow player bullets&lt;br /&gt;
* Huge number of levels often with little variation between them&lt;br /&gt;
* No scoring systems&lt;br /&gt;
&lt;br /&gt;
Other examples of these features include Weak firepower (leading to unsatisfying enemy encounters), overly simplistic enemy behavior and level design (leading to less exciting gameplay experience), use of healthbars (replacing the life/extend system) and in-game shops as a crutch to make players be able to beat otherwise barely possible levels, overly big player hitboxes.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Some examples of “euroshmups”:&lt;br /&gt;
&lt;br /&gt;
Tyrian (Epic Megagames, DOS, 1995)&lt;br /&gt;
Raptor: Call of the Shadows (Cygnus Studios, DOS, 1994)&lt;br /&gt;
Jets'n'Guns (Rake in Grass, Windows, 2004)&lt;br /&gt;
Sine Mora (Digital Reality, Windows, 2012)&lt;br /&gt;
Sky Force (Infinite Dreams, Symbian, 2004)&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Euroshmups&amp;diff=8987</id>
		<title>Euroshmups</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Euroshmups&amp;diff=8987"/>
		<updated>2021-04-13T20:33:50Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Euroshmup is a slang term applied to some shmups, usually in a derogatory manner, as a means to criticize or highlight perceived flaws within that game.&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
The bad name is for the specific period around the 80s. The gaming industry in Europe was quite small, focused on micro-computers (like the C64, ZX Spectrum, Amiga, etc.) and had little to no experience in game development compared to their japanese counterparts.&lt;br /&gt;
&lt;br /&gt;
Those games were made by people who didn't necessarily have the same kind of understanding and experience of tighter arcade shmups, and as a result, there are several &amp;quot;features'' in them that can be usually seen as big flaws for a shmup fan that's used to arcade games.&lt;br /&gt;
&lt;br /&gt;
For this reason, european games that weren't up to the competition and became marked by their design flaws.&lt;br /&gt;
&lt;br /&gt;
== Definition ==&lt;br /&gt;
Although there is no concrete definition, elements of a euroshmup may often include:&lt;br /&gt;
&lt;br /&gt;
* Ship physics / Ship momentum (inertia)&lt;br /&gt;
* Player shields / Health bars&lt;br /&gt;
* Unavoidable dangers (which are meant to be absorbed with health bars or shields)&lt;br /&gt;
* No bullet patterns / Only simple aimed bullets&lt;br /&gt;
* Limited weapon ammo, which usually also introduces shops and money management into the game&lt;br /&gt;
* Lack of complex enemy ship AI such as ships that curve around the screen&lt;br /&gt;
* Extremely high enemy HP&lt;br /&gt;
* Very slow player bullets&lt;br /&gt;
* Huge number of levels often with little variation between them&lt;br /&gt;
* No scoring systems&lt;br /&gt;
&lt;br /&gt;
Other examples of these features include Weak firepower (leading to unsatisfying enemy encounters), overly simplistic enemy behavior and level design (leading to less exciting gameplay experience), use of healthbars (replacing the life/extend system) and in-game shops as a crutch to make players be able to beat otherwise barely possible levels, overly big player hitboxes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Some examples of “euroshmups”:&lt;br /&gt;
&lt;br /&gt;
Tyrian (Epic Megagames, DOS, 1995)&lt;br /&gt;
Raptor: Call of the Shadows (Cygnus Studios, DOS, 1994)&lt;br /&gt;
Jets'n'Guns (Rake in Grass, Windows, 2004)&lt;br /&gt;
Sine Mora (Digital Reality, Windows, 2012)&lt;br /&gt;
Sky Force (Infinite Dreams, Symbian, 2004)&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Euroshmups&amp;diff=8970</id>
		<title>Euroshmups</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Euroshmups&amp;diff=8970"/>
		<updated>2021-04-12T22:01:04Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: Created page with &amp;quot;PENIS&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PENIS&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Pleasure_Hearts&amp;diff=7016</id>
		<title>Pleasure Hearts</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Pleasure_Hearts&amp;diff=7016"/>
		<updated>2021-01-08T06:19:08Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PleasureHearts_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Pleasure Hearts&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = PleasureHearts.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Cover art&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = M-KAI Project / Frontline&lt;br /&gt;
|&lt;br /&gt;
|music = M-KAI / JyaRa / PRIMITIVE SOUND&lt;br /&gt;
|&lt;br /&gt;
|program = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|art = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pleasure Hearts is a Side-scrolling Shoot'em Up game by M-KAI released in 1999 for the MSX2 and Turbo-R.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Shia and Hearn defeat a dragon and obtain a magic jewel called Pleasure Hearts; but then Hearn attacks Shia and gets the jewel for himself. Shia loses all her power and tracks down Hearn to seek vengance and retrieve her bounty.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Button 1:''' Shoot&lt;br /&gt;
* '''Button 2:''' Bomb&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts feature 3 weapon types:&lt;br /&gt;
{| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph weap1.png]] || Type 1: Forward shot (strong)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph weap2.png]] || Type 2: Wide shot (weak but covers almost the entire screen)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph weap3.png]] || Type 3: A mix between 1 and 2, this weapon shots some balls that wave around the screen and pierce the enemies&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph power.png]] || The player can collect P items to increse the shot power level up to 8.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bomb converts enemy bullets into bouns items and does a lot of damage to enemies.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph bonusItem.png]] || Bonus items give you extra points and at the bottom of the screen shows names of jewels and precious metals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph mItem.png]] || We need info on this one ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Japanese Text translation ==&lt;br /&gt;
&lt;br /&gt;
Prologue: Premium Hearts&lt;br /&gt;
You collect an item called &amp;quot;Pleasure Hearts&amp;quot;&lt;br /&gt;
the blue ship turns on you and says &amp;quot;... Get rid of them.&amp;quot; (talking to the big dragon to kill you)&lt;br /&gt;
&lt;br /&gt;
Stage 1: Dead of Alive&lt;br /&gt;
you get a &amp;quot;crystal&amp;quot; after killing the boss&lt;br /&gt;
&lt;br /&gt;
(the stuff at the bottom of the screen shows names of jewels and precious metals, along with their point value, when you collect items)&lt;br /&gt;
&lt;br /&gt;
Stage 2 Yanak Daivos (? no idea on the correct spelling or what this means)&lt;br /&gt;
&lt;br /&gt;
Stage 3: Devagamesh (? no idea here either)&lt;br /&gt;
You pick up two people from the ground after a midboss - one is called Ortha(?)&lt;br /&gt;
&lt;br /&gt;
Stage 4: Old Weapon&lt;br /&gt;
&lt;br /&gt;
Stage 5: Kaibeldart (?)&lt;br /&gt;
Boss entrance:&lt;br /&gt;
&amp;quot;I'm sorry, but I can't let you go any further.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(boss attacks)&lt;br /&gt;
Summon: Multi Sweeper Custom&lt;br /&gt;
Magic APPETOPPE (? doesn't mean anything to me)&lt;br /&gt;
&lt;br /&gt;
Boss defeated:&lt;br /&gt;
&amp;quot;Even if I may perish....&amp;quot;&lt;br /&gt;
(attack) Time Magic: ZAP-HALL (&amp;quot;hall&amp;quot; sounds the same as &amp;quot;hole&amp;quot; in Japanese. The attack looks like a black hole)&lt;br /&gt;
&lt;br /&gt;
Stage 6: Arc Dragon&lt;br /&gt;
Hearn: &amp;quot;Hmph, an uninvited guest.&amp;quot;&lt;br /&gt;
*: &amp;quot;Let me handle it. Take the Pleasure Hearts and go - hurry!&amp;quot;&lt;br /&gt;
Shia (player character): &amp;quot;Who ... are you ... ?&amp;quot;&lt;br /&gt;
*: Maina Jakoin (no idea about spelling). Let's just say I'm that person's [the blue ship pilot]... &amp;lt;3.&amp;quot;&lt;br /&gt;
Maina: &amp;quot;I will put a stop to your efforts. Give up - the jewel is ours&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Summon: Lord Arc&lt;br /&gt;
&lt;br /&gt;
Maina: &amp;quot;Let's make this a fair fight - here, take this.&amp;quot;&lt;br /&gt;
(cat)&lt;br /&gt;
Maina: &amp;quot;Well then, here I come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stage 7: Winslot&lt;br /&gt;
Maina: &amp;quot;Persistent, I'll say.&amp;quot;&lt;br /&gt;
Hearn: &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Magic: Barrier&lt;br /&gt;
&lt;br /&gt;
(Maina is defeated)&lt;br /&gt;
Hearn: &amp;quot;Maina!!&amp;quot;&lt;br /&gt;
Maina: &amp;quot;Hearn, I ... &amp;quot;&lt;br /&gt;
Hearn: &amp;quot;RAAAAAAAAGHHHH!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hearn is defeated)&lt;br /&gt;
Hearn: &amp;quot;... Maina ...&amp;quot;&lt;br /&gt;
Shia: &amp;quot;... N- ... Nooooooo!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Collect Pleasure Hearts)&lt;br /&gt;
&lt;br /&gt;
(Ending)&lt;br /&gt;
And with that, everyone was dead.&lt;br /&gt;
Everyone was dead and gone.&lt;br /&gt;
... They are all ... gone ....&lt;br /&gt;
And I killed them with my own hands...&lt;br /&gt;
&lt;br /&gt;
... What should I do now ... ?&lt;br /&gt;
&lt;br /&gt;
Tears rolled down my face.&lt;br /&gt;
I cried and cried...&lt;br /&gt;
&lt;br /&gt;
... My face began to hurt, so I raised my head.&lt;br /&gt;
&lt;br /&gt;
... Pleasure Hearts ...&lt;br /&gt;
... It's so beautiful ...&lt;br /&gt;
... But I have nobody to give it to anymore ...&lt;br /&gt;
&lt;br /&gt;
Then, I realized something.&lt;br /&gt;
... Come to think of it ...&lt;br /&gt;
... Hearn was alive ...&lt;br /&gt;
&lt;br /&gt;
... Looks like that woman called Maina&lt;br /&gt;
really was his lover.&lt;br /&gt;
Either way,&lt;br /&gt;
Hearn never had any feelings for me at all&lt;br /&gt;
&lt;br /&gt;
...?&lt;br /&gt;
... W-what ...?&lt;br /&gt;
... I feel more and more elated every second ...!&lt;br /&gt;
&lt;br /&gt;
... It feels like&lt;br /&gt;
all of my wishes can come true&lt;br /&gt;
as long as I have this jewel....&lt;br /&gt;
.............&lt;br /&gt;
&lt;br /&gt;
My hope soon succumbed to my own sadness...&lt;br /&gt;
&lt;br /&gt;
... Heh, heh, heh ...&lt;br /&gt;
Happiness shall belong to me, and me alone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
The game seems to have a very simple rank system but we need confirmation about this.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts scoring is all about destroying enemies, boss parts and some buildings while picking up certain items.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If you miss the first extend dropped by stage 4 midboss the screen goes black for a second and a giant &amp;quot;NO!!!&amp;quot; appears on the screen&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PleasureHearts_no.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PLEASURE_0001.png&lt;br /&gt;
PLEASURE_0004.png&lt;br /&gt;
PleasureHearts_boxBack.jpg&lt;br /&gt;
PleasureHearts_physical.jpg&lt;br /&gt;
Q221695373.1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# [https://twitter.com/mojilove Mojilove] made the translation for every japanese text in the game&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Ph_bonusItem.png&amp;diff=7015</id>
		<title>File:Ph bonusItem.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Ph_bonusItem.png&amp;diff=7015"/>
		<updated>2021-01-08T06:16:25Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: HAUSER uploaded a new version of File:Ph bonusItem.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Ph_weap3.png&amp;diff=7014</id>
		<title>File:Ph weap3.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Ph_weap3.png&amp;diff=7014"/>
		<updated>2021-01-08T06:13:41Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: HAUSER uploaded a new version of File:Ph weap3.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Ph_weap2.png&amp;diff=7013</id>
		<title>File:Ph weap2.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Ph_weap2.png&amp;diff=7013"/>
		<updated>2021-01-08T06:13:30Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: HAUSER uploaded a new version of File:Ph weap2.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Ph_weap1.png&amp;diff=7012</id>
		<title>File:Ph weap1.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Ph_weap1.png&amp;diff=7012"/>
		<updated>2021-01-08T06:13:21Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: HAUSER uploaded a new version of File:Ph weap1.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Ph_power.png&amp;diff=7011</id>
		<title>File:Ph power.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Ph_power.png&amp;diff=7011"/>
		<updated>2021-01-08T06:13:08Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: HAUSER uploaded a new version of File:Ph power.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Ph_mItem.png&amp;diff=7008</id>
		<title>File:Ph mItem.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Ph_mItem.png&amp;diff=7008"/>
		<updated>2021-01-08T06:10:00Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: HAUSER uploaded a new version of File:Ph mItem.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Ph_bonusItem.png&amp;diff=7007</id>
		<title>File:Ph bonusItem.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Ph_bonusItem.png&amp;diff=7007"/>
		<updated>2021-01-08T06:09:27Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: HAUSER uploaded a new version of File:Ph bonusItem.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Pleasure_Hearts&amp;diff=7006</id>
		<title>Pleasure Hearts</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Pleasure_Hearts&amp;diff=7006"/>
		<updated>2021-01-08T05:53:17Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PleasureHearts_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Pleasure Hearts&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = PleasureHearts.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Cover art&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = M-KAI Project / Frontline&lt;br /&gt;
|&lt;br /&gt;
|music = M-KAI / JyaRa / PRIMITIVE SOUND&lt;br /&gt;
|&lt;br /&gt;
|program = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|art = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pleasure Hearts is a Side-scrolling Shoot'em Up game by M-KAI released in 1999 for the MSX2 and Turbo-R.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Shia and Hearn defeat a dragon and obtain a magic jewel called Pleasure Hearts; but then Hearn attacks Shia and gets the jewel for himself. Shia loses all her power and tracks down Hearn to seek vengance and retrieve her bounty.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Button 1:''' Shoot&lt;br /&gt;
* '''Button 2:''' Bomb&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts feature 3 weapon types:&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph weap1.png]] || Type 1: Forward shot (strong)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph weap2.png]] || Type 2: Wide shot (weak but covers almost the entire screen)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph weap3.png]] || Type 3: A mix between 1 and 2, this weapon shots some balls that wave around the screen and pierce the enemies&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph power.png]] || The player can collect P items to increse the shot power level up to 8.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bomb converts enemy bullets into bouns items and does a lot of damage to enemies.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph bonusItem.png]] || Bonus items give you extra points and at the bottom of the screen shows names of jewels and precious metals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph mItem.png]] || We need info on this one ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Japanese Text translation ==&lt;br /&gt;
&lt;br /&gt;
Prologue: Premium Hearts&lt;br /&gt;
You collect an item called &amp;quot;Pleasure Hearts&amp;quot;&lt;br /&gt;
the blue ship turns on you and says &amp;quot;... Get rid of them.&amp;quot; (talking to the big dragon to kill you)&lt;br /&gt;
&lt;br /&gt;
Stage 1: Dead of Alive&lt;br /&gt;
you get a &amp;quot;crystal&amp;quot; after killing the boss&lt;br /&gt;
&lt;br /&gt;
(the stuff at the bottom of the screen shows names of jewels and precious metals, along with their point value, when you collect items)&lt;br /&gt;
&lt;br /&gt;
Stage 2 Yanak Daivos (? no idea on the correct spelling or what this means)&lt;br /&gt;
&lt;br /&gt;
Stage 3: Devagamesh (? no idea here either)&lt;br /&gt;
You pick up two people from the ground after a midboss - one is called Ortha(?)&lt;br /&gt;
&lt;br /&gt;
Stage 4: Old Weapon&lt;br /&gt;
&lt;br /&gt;
Stage 5: Kaibeldart (?)&lt;br /&gt;
Boss entrance:&lt;br /&gt;
&amp;quot;I'm sorry, but I can't let you go any further.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(boss attacks)&lt;br /&gt;
Summon: Multi Sweeper Custom&lt;br /&gt;
Magic APPETOPPE (? doesn't mean anything to me)&lt;br /&gt;
&lt;br /&gt;
Boss defeated:&lt;br /&gt;
&amp;quot;Even if I may perish....&amp;quot;&lt;br /&gt;
(attack) Time Magic: ZAP-HALL (&amp;quot;hall&amp;quot; sounds the same as &amp;quot;hole&amp;quot; in Japanese. The attack looks like a black hole)&lt;br /&gt;
&lt;br /&gt;
Stage 6: Arc Dragon&lt;br /&gt;
Hearn: &amp;quot;Hmph, an uninvited guest.&amp;quot;&lt;br /&gt;
*: &amp;quot;Let me handle it. Take the Pleasure Hearts and go - hurry!&amp;quot;&lt;br /&gt;
Shia (player character): &amp;quot;Who ... are you ... ?&amp;quot;&lt;br /&gt;
*: Maina Jakoin (no idea about spelling). Let's just say I'm that person's [the blue ship pilot]... &amp;lt;3.&amp;quot;&lt;br /&gt;
Maina: &amp;quot;I will put a stop to your efforts. Give up - the jewel is ours&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Summon: Lord Arc&lt;br /&gt;
&lt;br /&gt;
Maina: &amp;quot;Let's make this a fair fight - here, take this.&amp;quot;&lt;br /&gt;
(cat)&lt;br /&gt;
Maina: &amp;quot;Well then, here I come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stage 7: Winslot&lt;br /&gt;
Maina: &amp;quot;Persistent, I'll say.&amp;quot;&lt;br /&gt;
Hearn: &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Magic: Barrier&lt;br /&gt;
&lt;br /&gt;
(Maina is defeated)&lt;br /&gt;
Hearn: &amp;quot;Maina!!&amp;quot;&lt;br /&gt;
Maina: &amp;quot;Hearn, I ... &amp;quot;&lt;br /&gt;
Hearn: &amp;quot;RAAAAAAAAGHHHH!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hearn is defeated)&lt;br /&gt;
Hearn: &amp;quot;... Maina ...&amp;quot;&lt;br /&gt;
Shia: &amp;quot;... N- ... Nooooooo!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Collect Pleasure Hearts)&lt;br /&gt;
&lt;br /&gt;
(Ending)&lt;br /&gt;
And with that, everyone was dead.&lt;br /&gt;
Everyone was dead and gone.&lt;br /&gt;
... They are all ... gone ....&lt;br /&gt;
And I killed them with my own hands...&lt;br /&gt;
&lt;br /&gt;
... What should I do now ... ?&lt;br /&gt;
&lt;br /&gt;
Tears rolled down my face.&lt;br /&gt;
I cried and cried...&lt;br /&gt;
&lt;br /&gt;
... My face began to hurt, so I raised my head.&lt;br /&gt;
&lt;br /&gt;
... Pleasure Hearts ...&lt;br /&gt;
... It's so beautiful ...&lt;br /&gt;
... But I have nobody to give it to anymore ...&lt;br /&gt;
&lt;br /&gt;
Then, I realized something.&lt;br /&gt;
... Come to think of it ...&lt;br /&gt;
... Hearn was alive ...&lt;br /&gt;
&lt;br /&gt;
... Looks like that woman called Maina&lt;br /&gt;
really was his lover.&lt;br /&gt;
Either way,&lt;br /&gt;
Hearn never had any feelings for me at all&lt;br /&gt;
&lt;br /&gt;
...?&lt;br /&gt;
... W-what ...?&lt;br /&gt;
... I feel more and more elated every second ...!&lt;br /&gt;
&lt;br /&gt;
... It feels like&lt;br /&gt;
all of my wishes can come true&lt;br /&gt;
as long as I have this jewel....&lt;br /&gt;
.............&lt;br /&gt;
&lt;br /&gt;
My hope soon succumbed to my own sadness...&lt;br /&gt;
&lt;br /&gt;
... Heh, heh, heh ...&lt;br /&gt;
Happiness shall belong to me, and me alone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
The game seems to have a very simple rank system but we need confirmation about this.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts scoring is all about destroying enemies, boss parts and some buildings while picking up certain items.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If you miss the first extend dropped by stage 4 midboss the screen goes black for a second and a giant &amp;quot;NO!!!&amp;quot; appears on the screen&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PleasureHearts_no.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PLEASURE_0001.png&lt;br /&gt;
PLEASURE_0004.png&lt;br /&gt;
PleasureHearts_boxBack.jpg&lt;br /&gt;
PleasureHearts_physical.jpg&lt;br /&gt;
Q221695373.1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# [https://twitter.com/mojilove Mojilove] made the translation for every japanese text in the game&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Pleasure_Hearts&amp;diff=7005</id>
		<title>Pleasure Hearts</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Pleasure_Hearts&amp;diff=7005"/>
		<updated>2021-01-08T05:51:32Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PleasureHearts_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Pleasure Hearts&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = PleasureHearts.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Cover art&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = M-KAI Project / Frontline&lt;br /&gt;
|&lt;br /&gt;
|music = M-KAI / JyaRa / PRIMITIVE SOUND&lt;br /&gt;
|&lt;br /&gt;
|program = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|art = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pleasure Hearts is a Side-scrolling Shoot'em Up game by M-KAI released in 1999 for the MSX2 and Turbo-R.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Shia and Hearn defeat a dragon and obtain a magic jewel called Pleasure Hearts; but then Hearn attacks Shia and gets the jewel for himself. Shia loses all her power and tracks down Hearn to seek vengance and retrieve her bounty.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Button 1:''' Shoot&lt;br /&gt;
* '''Button 2:''' Bomb&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts feature 3 weapon types:&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph weap1.png]] || Type 1: Forward shot (strong)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph weap2.png]] || Type 2: Wide shot (weak but covers almost the entire screen)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph weap3.png]] || Type 3: A mix between 1 and 2, this weapon shots some balls that wave around the screen and pierce the enemies&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph power.png]] || The player can collect P items to increse the shot power level up to 8.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bomb converts enemy bullets into bouns items and does a lot of damage to enemies.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Ph bonusItem.png]]Soon (tm)&lt;br /&gt;
[[File:Ph mItem.png]]Soon (tm)&lt;br /&gt;
&lt;br /&gt;
== Japanese Text translation ==&lt;br /&gt;
&lt;br /&gt;
Prologue: Premium Hearts&lt;br /&gt;
You collect an item called &amp;quot;Pleasure Hearts&amp;quot;&lt;br /&gt;
the blue ship turns on you and says &amp;quot;... Get rid of them.&amp;quot; (talking to the big dragon to kill you)&lt;br /&gt;
&lt;br /&gt;
Stage 1: Dead of Alive&lt;br /&gt;
you get a &amp;quot;crystal&amp;quot; after killing the boss&lt;br /&gt;
&lt;br /&gt;
(the stuff at the bottom of the screen shows names of jewels and precious metals, along with their point value, when you collect items)&lt;br /&gt;
&lt;br /&gt;
Stage 2 Yanak Daivos (? no idea on the correct spelling or what this means)&lt;br /&gt;
&lt;br /&gt;
Stage 3: Devagamesh (? no idea here either)&lt;br /&gt;
You pick up two people from the ground after a midboss - one is called Ortha(?)&lt;br /&gt;
&lt;br /&gt;
Stage 4: Old Weapon&lt;br /&gt;
&lt;br /&gt;
Stage 5: Kaibeldart (?)&lt;br /&gt;
Boss entrance:&lt;br /&gt;
&amp;quot;I'm sorry, but I can't let you go any further.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(boss attacks)&lt;br /&gt;
Summon: Multi Sweeper Custom&lt;br /&gt;
Magic APPETOPPE (? doesn't mean anything to me)&lt;br /&gt;
&lt;br /&gt;
Boss defeated:&lt;br /&gt;
&amp;quot;Even if I may perish....&amp;quot;&lt;br /&gt;
(attack) Time Magic: ZAP-HALL (&amp;quot;hall&amp;quot; sounds the same as &amp;quot;hole&amp;quot; in Japanese. The attack looks like a black hole)&lt;br /&gt;
&lt;br /&gt;
Stage 6: Arc Dragon&lt;br /&gt;
Hearn: &amp;quot;Hmph, an uninvited guest.&amp;quot;&lt;br /&gt;
*: &amp;quot;Let me handle it. Take the Pleasure Hearts and go - hurry!&amp;quot;&lt;br /&gt;
Shia (player character): &amp;quot;Who ... are you ... ?&amp;quot;&lt;br /&gt;
*: Maina Jakoin (no idea about spelling). Let's just say I'm that person's [the blue ship pilot]... &amp;lt;3.&amp;quot;&lt;br /&gt;
Maina: &amp;quot;I will put a stop to your efforts. Give up - the jewel is ours&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Summon: Lord Arc&lt;br /&gt;
&lt;br /&gt;
Maina: &amp;quot;Let's make this a fair fight - here, take this.&amp;quot;&lt;br /&gt;
(cat)&lt;br /&gt;
Maina: &amp;quot;Well then, here I come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stage 7: Winslot&lt;br /&gt;
Maina: &amp;quot;Persistent, I'll say.&amp;quot;&lt;br /&gt;
Hearn: &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Magic: Barrier&lt;br /&gt;
&lt;br /&gt;
(Maina is defeated)&lt;br /&gt;
Hearn: &amp;quot;Maina!!&amp;quot;&lt;br /&gt;
Maina: &amp;quot;Hearn, I ... &amp;quot;&lt;br /&gt;
Hearn: &amp;quot;RAAAAAAAAGHHHH!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hearn is defeated)&lt;br /&gt;
Hearn: &amp;quot;... Maina ...&amp;quot;&lt;br /&gt;
Shia: &amp;quot;... N- ... Nooooooo!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Collect Pleasure Hearts)&lt;br /&gt;
&lt;br /&gt;
(Ending)&lt;br /&gt;
And with that, everyone was dead.&lt;br /&gt;
Everyone was dead and gone.&lt;br /&gt;
... They are all ... gone ....&lt;br /&gt;
And I killed them with my own hands...&lt;br /&gt;
&lt;br /&gt;
... What should I do now ... ?&lt;br /&gt;
&lt;br /&gt;
Tears rolled down my face.&lt;br /&gt;
I cried and cried...&lt;br /&gt;
&lt;br /&gt;
... My face began to hurt, so I raised my head.&lt;br /&gt;
&lt;br /&gt;
... Pleasure Hearts ...&lt;br /&gt;
... It's so beautiful ...&lt;br /&gt;
... But I have nobody to give it to anymore ...&lt;br /&gt;
&lt;br /&gt;
Then, I realized something.&lt;br /&gt;
... Come to think of it ...&lt;br /&gt;
... Hearn was alive ...&lt;br /&gt;
&lt;br /&gt;
... Looks like that woman called Maina&lt;br /&gt;
really was his lover.&lt;br /&gt;
Either way,&lt;br /&gt;
Hearn never had any feelings for me at all&lt;br /&gt;
&lt;br /&gt;
...?&lt;br /&gt;
... W-what ...?&lt;br /&gt;
... I feel more and more elated every second ...!&lt;br /&gt;
&lt;br /&gt;
... It feels like&lt;br /&gt;
all of my wishes can come true&lt;br /&gt;
as long as I have this jewel....&lt;br /&gt;
.............&lt;br /&gt;
&lt;br /&gt;
My hope soon succumbed to my own sadness...&lt;br /&gt;
&lt;br /&gt;
... Heh, heh, heh ...&lt;br /&gt;
Happiness shall belong to me, and me alone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
The game seems to have a very simple rank system but we need confirmation about this.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts scoring is all about destroying enemies, boss parts and some buildings while picking up certain items.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If you miss the first extend dropped by stage 4 midboss the screen goes black for a second and a giant &amp;quot;NO!!!&amp;quot; appears on the screen&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PleasureHearts_no.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PLEASURE_0001.png&lt;br /&gt;
PLEASURE_0004.png&lt;br /&gt;
PleasureHearts_boxBack.jpg&lt;br /&gt;
PleasureHearts_physical.jpg&lt;br /&gt;
Q221695373.1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# [https://twitter.com/mojilove Mojilove] made the translation for every japanese text in the game&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Pleasure_Hearts&amp;diff=7004</id>
		<title>Pleasure Hearts</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Pleasure_Hearts&amp;diff=7004"/>
		<updated>2021-01-08T05:50:35Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PleasureHearts_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Pleasure Hearts&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = PleasureHearts.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Cover art&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = M-KAI Project / Frontline&lt;br /&gt;
|&lt;br /&gt;
|music = M-KAI / JyaRa / PRIMITIVE SOUND&lt;br /&gt;
|&lt;br /&gt;
|program = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|art = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pleasure Hearts is a Side-scrolling Shoot'em Up game by M-KAI released in 1999 for the MSX2 and Turbo-R.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Shia and Hearn defeat a dragon and obtain a magic jewel called Pleasure Hearts; but then Hearn attacks Shia and gets the jewel for himself. Shia loses all her power and tracks down Hearn to seek vengance and retrieve her bounty.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Button 1:''' Shoot&lt;br /&gt;
* '''Button 2:''' Bomb&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts feature 3 weapon types:&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ph weap1.png]] || Type 1: Forward shot (strong)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Ph weap2.png]]Type 2: Wide shot (weak but covers almost the entire screen)&lt;br /&gt;
[[File:Ph weap3.png]]Type 3: A mix between 1 and 2, this weapon shots some balls that wave around the screen and pierce the enemies&lt;br /&gt;
&lt;br /&gt;
[[File:Ph power.png]]The player can collect P items to increse the shot power level up to 8.&lt;br /&gt;
&lt;br /&gt;
Bomb converts enemy bullets into bouns items and does a lot of damage to enemies.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Ph bonusItem.png]]Soon (tm)&lt;br /&gt;
[[File:Ph mItem.png]]Soon (tm)&lt;br /&gt;
&lt;br /&gt;
== Japanese Text translation ==&lt;br /&gt;
&lt;br /&gt;
Prologue: Premium Hearts&lt;br /&gt;
You collect an item called &amp;quot;Pleasure Hearts&amp;quot;&lt;br /&gt;
the blue ship turns on you and says &amp;quot;... Get rid of them.&amp;quot; (talking to the big dragon to kill you)&lt;br /&gt;
&lt;br /&gt;
Stage 1: Dead of Alive&lt;br /&gt;
you get a &amp;quot;crystal&amp;quot; after killing the boss&lt;br /&gt;
&lt;br /&gt;
(the stuff at the bottom of the screen shows names of jewels and precious metals, along with their point value, when you collect items)&lt;br /&gt;
&lt;br /&gt;
Stage 2 Yanak Daivos (? no idea on the correct spelling or what this means)&lt;br /&gt;
&lt;br /&gt;
Stage 3: Devagamesh (? no idea here either)&lt;br /&gt;
You pick up two people from the ground after a midboss - one is called Ortha(?)&lt;br /&gt;
&lt;br /&gt;
Stage 4: Old Weapon&lt;br /&gt;
&lt;br /&gt;
Stage 5: Kaibeldart (?)&lt;br /&gt;
Boss entrance:&lt;br /&gt;
&amp;quot;I'm sorry, but I can't let you go any further.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(boss attacks)&lt;br /&gt;
Summon: Multi Sweeper Custom&lt;br /&gt;
Magic APPETOPPE (? doesn't mean anything to me)&lt;br /&gt;
&lt;br /&gt;
Boss defeated:&lt;br /&gt;
&amp;quot;Even if I may perish....&amp;quot;&lt;br /&gt;
(attack) Time Magic: ZAP-HALL (&amp;quot;hall&amp;quot; sounds the same as &amp;quot;hole&amp;quot; in Japanese. The attack looks like a black hole)&lt;br /&gt;
&lt;br /&gt;
Stage 6: Arc Dragon&lt;br /&gt;
Hearn: &amp;quot;Hmph, an uninvited guest.&amp;quot;&lt;br /&gt;
*: &amp;quot;Let me handle it. Take the Pleasure Hearts and go - hurry!&amp;quot;&lt;br /&gt;
Shia (player character): &amp;quot;Who ... are you ... ?&amp;quot;&lt;br /&gt;
*: Maina Jakoin (no idea about spelling). Let's just say I'm that person's [the blue ship pilot]... &amp;lt;3.&amp;quot;&lt;br /&gt;
Maina: &amp;quot;I will put a stop to your efforts. Give up - the jewel is ours&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Summon: Lord Arc&lt;br /&gt;
&lt;br /&gt;
Maina: &amp;quot;Let's make this a fair fight - here, take this.&amp;quot;&lt;br /&gt;
(cat)&lt;br /&gt;
Maina: &amp;quot;Well then, here I come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stage 7: Winslot&lt;br /&gt;
Maina: &amp;quot;Persistent, I'll say.&amp;quot;&lt;br /&gt;
Hearn: &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Magic: Barrier&lt;br /&gt;
&lt;br /&gt;
(Maina is defeated)&lt;br /&gt;
Hearn: &amp;quot;Maina!!&amp;quot;&lt;br /&gt;
Maina: &amp;quot;Hearn, I ... &amp;quot;&lt;br /&gt;
Hearn: &amp;quot;RAAAAAAAAGHHHH!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hearn is defeated)&lt;br /&gt;
Hearn: &amp;quot;... Maina ...&amp;quot;&lt;br /&gt;
Shia: &amp;quot;... N- ... Nooooooo!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Collect Pleasure Hearts)&lt;br /&gt;
&lt;br /&gt;
(Ending)&lt;br /&gt;
And with that, everyone was dead.&lt;br /&gt;
Everyone was dead and gone.&lt;br /&gt;
... They are all ... gone ....&lt;br /&gt;
And I killed them with my own hands...&lt;br /&gt;
&lt;br /&gt;
... What should I do now ... ?&lt;br /&gt;
&lt;br /&gt;
Tears rolled down my face.&lt;br /&gt;
I cried and cried...&lt;br /&gt;
&lt;br /&gt;
... My face began to hurt, so I raised my head.&lt;br /&gt;
&lt;br /&gt;
... Pleasure Hearts ...&lt;br /&gt;
... It's so beautiful ...&lt;br /&gt;
... But I have nobody to give it to anymore ...&lt;br /&gt;
&lt;br /&gt;
Then, I realized something.&lt;br /&gt;
... Come to think of it ...&lt;br /&gt;
... Hearn was alive ...&lt;br /&gt;
&lt;br /&gt;
... Looks like that woman called Maina&lt;br /&gt;
really was his lover.&lt;br /&gt;
Either way,&lt;br /&gt;
Hearn never had any feelings for me at all&lt;br /&gt;
&lt;br /&gt;
...?&lt;br /&gt;
... W-what ...?&lt;br /&gt;
... I feel more and more elated every second ...!&lt;br /&gt;
&lt;br /&gt;
... It feels like&lt;br /&gt;
all of my wishes can come true&lt;br /&gt;
as long as I have this jewel....&lt;br /&gt;
.............&lt;br /&gt;
&lt;br /&gt;
My hope soon succumbed to my own sadness...&lt;br /&gt;
&lt;br /&gt;
... Heh, heh, heh ...&lt;br /&gt;
Happiness shall belong to me, and me alone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
The game seems to have a very simple rank system but we need confirmation about this.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts scoring is all about destroying enemies, boss parts and some buildings while picking up certain items.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If you miss the first extend dropped by stage 4 midboss the screen goes black for a second and a giant &amp;quot;NO!!!&amp;quot; appears on the screen&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PleasureHearts_no.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PLEASURE_0001.png&lt;br /&gt;
PLEASURE_0004.png&lt;br /&gt;
PleasureHearts_boxBack.jpg&lt;br /&gt;
PleasureHearts_physical.jpg&lt;br /&gt;
Q221695373.1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# [https://twitter.com/mojilove Mojilove] made the translation for every japanese text in the game&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Pleasure_Hearts&amp;diff=7003</id>
		<title>Pleasure Hearts</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Pleasure_Hearts&amp;diff=7003"/>
		<updated>2021-01-08T05:50:18Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PleasureHearts_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Pleasure Hearts&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = PleasureHearts.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Cover art&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = M-KAI Project / Frontline&lt;br /&gt;
|&lt;br /&gt;
|music = M-KAI / JyaRa / PRIMITIVE SOUND&lt;br /&gt;
|&lt;br /&gt;
|program = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|art = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pleasure Hearts is a Side-scrolling Shoot'em Up game by M-KAI released in 1999 for the MSX2 and Turbo-R.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Shia and Hearn defeat a dragon and obtain a magic jewel called Pleasure Hearts; but then Hearn attacks Shia and gets the jewel for himself. Shia loses all her power and tracks down Hearn to seek vengance and retrieve her bounty.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Button 1:''' Shoot&lt;br /&gt;
* '''Button 2:''' Bomb&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts feature 3 weapon types:&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Example || Exampleaaaa&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ph weap1.png]]Type 1: Forward shot (strong)&lt;br /&gt;
[[File:Ph weap2.png]]Type 2: Wide shot (weak but covers almost the entire screen)&lt;br /&gt;
[[File:Ph weap3.png]]Type 3: A mix between 1 and 2, this weapon shots some balls that wave around the screen and pierce the enemies&lt;br /&gt;
&lt;br /&gt;
[[File:Ph power.png]]The player can collect P items to increse the shot power level up to 8.&lt;br /&gt;
&lt;br /&gt;
Bomb converts enemy bullets into bouns items and does a lot of damage to enemies.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Ph bonusItem.png]]Soon (tm)&lt;br /&gt;
[[File:Ph mItem.png]]Soon (tm)&lt;br /&gt;
&lt;br /&gt;
== Japanese Text translation ==&lt;br /&gt;
&lt;br /&gt;
Prologue: Premium Hearts&lt;br /&gt;
You collect an item called &amp;quot;Pleasure Hearts&amp;quot;&lt;br /&gt;
the blue ship turns on you and says &amp;quot;... Get rid of them.&amp;quot; (talking to the big dragon to kill you)&lt;br /&gt;
&lt;br /&gt;
Stage 1: Dead of Alive&lt;br /&gt;
you get a &amp;quot;crystal&amp;quot; after killing the boss&lt;br /&gt;
&lt;br /&gt;
(the stuff at the bottom of the screen shows names of jewels and precious metals, along with their point value, when you collect items)&lt;br /&gt;
&lt;br /&gt;
Stage 2 Yanak Daivos (? no idea on the correct spelling or what this means)&lt;br /&gt;
&lt;br /&gt;
Stage 3: Devagamesh (? no idea here either)&lt;br /&gt;
You pick up two people from the ground after a midboss - one is called Ortha(?)&lt;br /&gt;
&lt;br /&gt;
Stage 4: Old Weapon&lt;br /&gt;
&lt;br /&gt;
Stage 5: Kaibeldart (?)&lt;br /&gt;
Boss entrance:&lt;br /&gt;
&amp;quot;I'm sorry, but I can't let you go any further.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(boss attacks)&lt;br /&gt;
Summon: Multi Sweeper Custom&lt;br /&gt;
Magic APPETOPPE (? doesn't mean anything to me)&lt;br /&gt;
&lt;br /&gt;
Boss defeated:&lt;br /&gt;
&amp;quot;Even if I may perish....&amp;quot;&lt;br /&gt;
(attack) Time Magic: ZAP-HALL (&amp;quot;hall&amp;quot; sounds the same as &amp;quot;hole&amp;quot; in Japanese. The attack looks like a black hole)&lt;br /&gt;
&lt;br /&gt;
Stage 6: Arc Dragon&lt;br /&gt;
Hearn: &amp;quot;Hmph, an uninvited guest.&amp;quot;&lt;br /&gt;
*: &amp;quot;Let me handle it. Take the Pleasure Hearts and go - hurry!&amp;quot;&lt;br /&gt;
Shia (player character): &amp;quot;Who ... are you ... ?&amp;quot;&lt;br /&gt;
*: Maina Jakoin (no idea about spelling). Let's just say I'm that person's [the blue ship pilot]... &amp;lt;3.&amp;quot;&lt;br /&gt;
Maina: &amp;quot;I will put a stop to your efforts. Give up - the jewel is ours&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Summon: Lord Arc&lt;br /&gt;
&lt;br /&gt;
Maina: &amp;quot;Let's make this a fair fight - here, take this.&amp;quot;&lt;br /&gt;
(cat)&lt;br /&gt;
Maina: &amp;quot;Well then, here I come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stage 7: Winslot&lt;br /&gt;
Maina: &amp;quot;Persistent, I'll say.&amp;quot;&lt;br /&gt;
Hearn: &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Magic: Barrier&lt;br /&gt;
&lt;br /&gt;
(Maina is defeated)&lt;br /&gt;
Hearn: &amp;quot;Maina!!&amp;quot;&lt;br /&gt;
Maina: &amp;quot;Hearn, I ... &amp;quot;&lt;br /&gt;
Hearn: &amp;quot;RAAAAAAAAGHHHH!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hearn is defeated)&lt;br /&gt;
Hearn: &amp;quot;... Maina ...&amp;quot;&lt;br /&gt;
Shia: &amp;quot;... N- ... Nooooooo!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Collect Pleasure Hearts)&lt;br /&gt;
&lt;br /&gt;
(Ending)&lt;br /&gt;
And with that, everyone was dead.&lt;br /&gt;
Everyone was dead and gone.&lt;br /&gt;
... They are all ... gone ....&lt;br /&gt;
And I killed them with my own hands...&lt;br /&gt;
&lt;br /&gt;
... What should I do now ... ?&lt;br /&gt;
&lt;br /&gt;
Tears rolled down my face.&lt;br /&gt;
I cried and cried...&lt;br /&gt;
&lt;br /&gt;
... My face began to hurt, so I raised my head.&lt;br /&gt;
&lt;br /&gt;
... Pleasure Hearts ...&lt;br /&gt;
... It's so beautiful ...&lt;br /&gt;
... But I have nobody to give it to anymore ...&lt;br /&gt;
&lt;br /&gt;
Then, I realized something.&lt;br /&gt;
... Come to think of it ...&lt;br /&gt;
... Hearn was alive ...&lt;br /&gt;
&lt;br /&gt;
... Looks like that woman called Maina&lt;br /&gt;
really was his lover.&lt;br /&gt;
Either way,&lt;br /&gt;
Hearn never had any feelings for me at all&lt;br /&gt;
&lt;br /&gt;
...?&lt;br /&gt;
... W-what ...?&lt;br /&gt;
... I feel more and more elated every second ...!&lt;br /&gt;
&lt;br /&gt;
... It feels like&lt;br /&gt;
all of my wishes can come true&lt;br /&gt;
as long as I have this jewel....&lt;br /&gt;
.............&lt;br /&gt;
&lt;br /&gt;
My hope soon succumbed to my own sadness...&lt;br /&gt;
&lt;br /&gt;
... Heh, heh, heh ...&lt;br /&gt;
Happiness shall belong to me, and me alone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
The game seems to have a very simple rank system but we need confirmation about this.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts scoring is all about destroying enemies, boss parts and some buildings while picking up certain items.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If you miss the first extend dropped by stage 4 midboss the screen goes black for a second and a giant &amp;quot;NO!!!&amp;quot; appears on the screen&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PleasureHearts_no.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PLEASURE_0001.png&lt;br /&gt;
PLEASURE_0004.png&lt;br /&gt;
PleasureHearts_boxBack.jpg&lt;br /&gt;
PleasureHearts_physical.jpg&lt;br /&gt;
Q221695373.1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# [https://twitter.com/mojilove Mojilove] made the translation for every japanese text in the game&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Pleasure_Hearts&amp;diff=7002</id>
		<title>Pleasure Hearts</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Pleasure_Hearts&amp;diff=7002"/>
		<updated>2021-01-08T05:48:55Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PleasureHearts_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Pleasure Hearts&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = PleasureHearts.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Cover art&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = M-KAI Project / Frontline&lt;br /&gt;
|&lt;br /&gt;
|music = M-KAI / JyaRa / PRIMITIVE SOUND&lt;br /&gt;
|&lt;br /&gt;
|program = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|art = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pleasure Hearts is a Side-scrolling Shoot'em Up game by M-KAI released in 1999 for the MSX2 and Turbo-R.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Shia and Hearn defeat a dragon and obtain a magic jewel called Pleasure Hearts; but then Hearn attacks Shia and gets the jewel for himself. Shia loses all her power and tracks down Hearn to seek vengance and retrieve her bounty.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Button 1:''' Shoot&lt;br /&gt;
* '''Button 2:''' Bomb&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts feature 3 weapon types:&lt;br /&gt;
[[File:Ph weap1.png]]Type 1: Forward shot (strong)&lt;br /&gt;
[[File:Ph weap2.png]]Type 2: Wide shot (weak but covers almost the entire screen)&lt;br /&gt;
[[File:Ph weap3.png]]Type 3: A mix between 1 and 2, this weapon shots some balls that wave around the screen and pierce the enemies&lt;br /&gt;
&lt;br /&gt;
[[File:Ph power.png]]The player can collect P items to increse the shot power level up to 8.&lt;br /&gt;
&lt;br /&gt;
Bomb converts enemy bullets into bouns items and does a lot of damage to enemies.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
[[File:Ph bonusItem.png]]Soon (tm)&lt;br /&gt;
[[File:Ph mItem.png]]Soon (tm)&lt;br /&gt;
&lt;br /&gt;
== Japanese Text translation ==&lt;br /&gt;
&lt;br /&gt;
Prologue: Premium Hearts&lt;br /&gt;
You collect an item called &amp;quot;Pleasure Hearts&amp;quot;&lt;br /&gt;
the blue ship turns on you and says &amp;quot;... Get rid of them.&amp;quot; (talking to the big dragon to kill you)&lt;br /&gt;
&lt;br /&gt;
Stage 1: Dead of Alive&lt;br /&gt;
you get a &amp;quot;crystal&amp;quot; after killing the boss&lt;br /&gt;
&lt;br /&gt;
(the stuff at the bottom of the screen shows names of jewels and precious metals, along with their point value, when you collect items)&lt;br /&gt;
&lt;br /&gt;
Stage 2 Yanak Daivos (? no idea on the correct spelling or what this means)&lt;br /&gt;
&lt;br /&gt;
Stage 3: Devagamesh (? no idea here either)&lt;br /&gt;
You pick up two people from the ground after a midboss - one is called Ortha(?)&lt;br /&gt;
&lt;br /&gt;
Stage 4: Old Weapon&lt;br /&gt;
&lt;br /&gt;
Stage 5: Kaibeldart (?)&lt;br /&gt;
Boss entrance:&lt;br /&gt;
&amp;quot;I'm sorry, but I can't let you go any further.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(boss attacks)&lt;br /&gt;
Summon: Multi Sweeper Custom&lt;br /&gt;
Magic APPETOPPE (? doesn't mean anything to me)&lt;br /&gt;
&lt;br /&gt;
Boss defeated:&lt;br /&gt;
&amp;quot;Even if I may perish....&amp;quot;&lt;br /&gt;
(attack) Time Magic: ZAP-HALL (&amp;quot;hall&amp;quot; sounds the same as &amp;quot;hole&amp;quot; in Japanese. The attack looks like a black hole)&lt;br /&gt;
&lt;br /&gt;
Stage 6: Arc Dragon&lt;br /&gt;
Hearn: &amp;quot;Hmph, an uninvited guest.&amp;quot;&lt;br /&gt;
*: &amp;quot;Let me handle it. Take the Pleasure Hearts and go - hurry!&amp;quot;&lt;br /&gt;
Shia (player character): &amp;quot;Who ... are you ... ?&amp;quot;&lt;br /&gt;
*: Maina Jakoin (no idea about spelling). Let's just say I'm that person's [the blue ship pilot]... &amp;lt;3.&amp;quot;&lt;br /&gt;
Maina: &amp;quot;I will put a stop to your efforts. Give up - the jewel is ours&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Summon: Lord Arc&lt;br /&gt;
&lt;br /&gt;
Maina: &amp;quot;Let's make this a fair fight - here, take this.&amp;quot;&lt;br /&gt;
(cat)&lt;br /&gt;
Maina: &amp;quot;Well then, here I come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stage 7: Winslot&lt;br /&gt;
Maina: &amp;quot;Persistent, I'll say.&amp;quot;&lt;br /&gt;
Hearn: &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Magic: Barrier&lt;br /&gt;
&lt;br /&gt;
(Maina is defeated)&lt;br /&gt;
Hearn: &amp;quot;Maina!!&amp;quot;&lt;br /&gt;
Maina: &amp;quot;Hearn, I ... &amp;quot;&lt;br /&gt;
Hearn: &amp;quot;RAAAAAAAAGHHHH!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hearn is defeated)&lt;br /&gt;
Hearn: &amp;quot;... Maina ...&amp;quot;&lt;br /&gt;
Shia: &amp;quot;... N- ... Nooooooo!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Collect Pleasure Hearts)&lt;br /&gt;
&lt;br /&gt;
(Ending)&lt;br /&gt;
And with that, everyone was dead.&lt;br /&gt;
Everyone was dead and gone.&lt;br /&gt;
... They are all ... gone ....&lt;br /&gt;
And I killed them with my own hands...&lt;br /&gt;
&lt;br /&gt;
... What should I do now ... ?&lt;br /&gt;
&lt;br /&gt;
Tears rolled down my face.&lt;br /&gt;
I cried and cried...&lt;br /&gt;
&lt;br /&gt;
... My face began to hurt, so I raised my head.&lt;br /&gt;
&lt;br /&gt;
... Pleasure Hearts ...&lt;br /&gt;
... It's so beautiful ...&lt;br /&gt;
... But I have nobody to give it to anymore ...&lt;br /&gt;
&lt;br /&gt;
Then, I realized something.&lt;br /&gt;
... Come to think of it ...&lt;br /&gt;
... Hearn was alive ...&lt;br /&gt;
&lt;br /&gt;
... Looks like that woman called Maina&lt;br /&gt;
really was his lover.&lt;br /&gt;
Either way,&lt;br /&gt;
Hearn never had any feelings for me at all&lt;br /&gt;
&lt;br /&gt;
...?&lt;br /&gt;
... W-what ...?&lt;br /&gt;
... I feel more and more elated every second ...!&lt;br /&gt;
&lt;br /&gt;
... It feels like&lt;br /&gt;
all of my wishes can come true&lt;br /&gt;
as long as I have this jewel....&lt;br /&gt;
.............&lt;br /&gt;
&lt;br /&gt;
My hope soon succumbed to my own sadness...&lt;br /&gt;
&lt;br /&gt;
... Heh, heh, heh ...&lt;br /&gt;
Happiness shall belong to me, and me alone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
The game seems to have a very simple rank system but we need confirmation about this.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts scoring is all about destroying enemies, boss parts and some buildings while picking up certain items.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If you miss the first extend dropped by stage 4 midboss the screen goes black for a second and a giant &amp;quot;NO!!!&amp;quot; appears on the screen&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PleasureHearts_no.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PLEASURE_0001.png&lt;br /&gt;
PLEASURE_0004.png&lt;br /&gt;
PleasureHearts_boxBack.jpg&lt;br /&gt;
PleasureHearts_physical.jpg&lt;br /&gt;
Q221695373.1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# [https://twitter.com/mojilove Mojilove] made the translation for every japanese text in the game&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Ph_bonusItem.png&amp;diff=7001</id>
		<title>File:Ph bonusItem.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Ph_bonusItem.png&amp;diff=7001"/>
		<updated>2021-01-08T05:47:00Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Ph_mItem.png&amp;diff=7000</id>
		<title>File:Ph mItem.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Ph_mItem.png&amp;diff=7000"/>
		<updated>2021-01-08T05:46:53Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Ph_power.png&amp;diff=6999</id>
		<title>File:Ph power.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Ph_power.png&amp;diff=6999"/>
		<updated>2021-01-08T05:46:45Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Ph_weap1.png&amp;diff=6998</id>
		<title>File:Ph weap1.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Ph_weap1.png&amp;diff=6998"/>
		<updated>2021-01-08T05:46:34Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Ph_weap2.png&amp;diff=6997</id>
		<title>File:Ph weap2.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Ph_weap2.png&amp;diff=6997"/>
		<updated>2021-01-08T05:46:26Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Ph_weap3.png&amp;diff=6996</id>
		<title>File:Ph weap3.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Ph_weap3.png&amp;diff=6996"/>
		<updated>2021-01-08T05:46:16Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6993</id>
		<title>Pleasure hearts</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6993"/>
		<updated>2021-01-08T05:22:43Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PleasureHearts_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Pleasure Hearts&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = PleasureHearts.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Cover art&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = M-KAI Project / Frontline&lt;br /&gt;
|&lt;br /&gt;
|music = M-KAI / JyaRa / PRIMITIVE SOUND&lt;br /&gt;
|&lt;br /&gt;
|program = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|art = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pleasure Hearts is a Side-scrolling Shoot'em Up game by M-KAI released in 1999 for the MSX2 and Turbo-R.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Shia and Hearn defeat a dragon and obtain a magic jewel called Pleasure Hearts; but then Hearn attacks Shia and gets the jewel for himself. Shia loses all her power and tracks down Hearn to seek vengance and retrieve her bounty.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Button 1:''' Shoot&lt;br /&gt;
* '''Button 2:''' Bomb&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts feature 3 weapon types:&lt;br /&gt;
Type 1: Forward shot (strong)&lt;br /&gt;
Type 2: Wide shot (weak but covers almost the entire screen)&lt;br /&gt;
Type 3: A mix between 1 and 2, this weapon shots some balls that wave around the screen and pierce the enemies&lt;br /&gt;
&lt;br /&gt;
The player can collect P items to increse the shot power level up to 8.&lt;br /&gt;
&lt;br /&gt;
Bomb converts enemy bullets into bouns items and does a lot of damage to enemies.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
Soon (tm)&lt;br /&gt;
&lt;br /&gt;
== Japanese Text translation ==&lt;br /&gt;
&lt;br /&gt;
Prologue: Premium Hearts&lt;br /&gt;
You collect an item called &amp;quot;Pleasure Hearts&amp;quot;&lt;br /&gt;
the blue ship turns on you and says &amp;quot;... Get rid of them.&amp;quot; (talking to the big dragon to kill you)&lt;br /&gt;
&lt;br /&gt;
Stage 1: Dead of Alive&lt;br /&gt;
you get a &amp;quot;crystal&amp;quot; after killing the boss&lt;br /&gt;
&lt;br /&gt;
(the stuff at the bottom of the screen shows names of jewels and precious metals, along with their point value, when you collect items)&lt;br /&gt;
&lt;br /&gt;
Stage 2 Yanak Daivos (? no idea on the correct spelling or what this means)&lt;br /&gt;
&lt;br /&gt;
Stage 3: Devagamesh (? no idea here either)&lt;br /&gt;
You pick up two people from the ground after a midboss - one is called Ortha(?)&lt;br /&gt;
&lt;br /&gt;
Stage 4: Old Weapon&lt;br /&gt;
&lt;br /&gt;
Stage 5: Kaibeldart (?)&lt;br /&gt;
Boss entrance:&lt;br /&gt;
&amp;quot;I'm sorry, but I can't let you go any further.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(boss attacks)&lt;br /&gt;
Summon: Multi Sweeper Custom&lt;br /&gt;
Magic APPETOPPE (? doesn't mean anything to me)&lt;br /&gt;
&lt;br /&gt;
Boss defeated:&lt;br /&gt;
&amp;quot;Even if I may perish....&amp;quot;&lt;br /&gt;
(attack) Time Magic: ZAP-HALL (&amp;quot;hall&amp;quot; sounds the same as &amp;quot;hole&amp;quot; in Japanese. The attack looks like a black hole)&lt;br /&gt;
&lt;br /&gt;
Stage 6: Arc Dragon&lt;br /&gt;
Hearn: &amp;quot;Hmph, an uninvited guest.&amp;quot;&lt;br /&gt;
*: &amp;quot;Let me handle it. Take the Pleasure Hearts and go - hurry!&amp;quot;&lt;br /&gt;
Shia (player character): &amp;quot;Who ... are you ... ?&amp;quot;&lt;br /&gt;
*: Maina Jakoin (no idea about spelling). Let's just say I'm that person's [the blue ship pilot]... &amp;lt;3.&amp;quot;&lt;br /&gt;
Maina: &amp;quot;I will put a stop to your efforts. Give up - the jewel is ours&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Summon: Lord Arc&lt;br /&gt;
&lt;br /&gt;
Maina: &amp;quot;Let's make this a fair fight - here, take this.&amp;quot;&lt;br /&gt;
(cat)&lt;br /&gt;
Maina: &amp;quot;Well then, here I come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stage 7: Winslot&lt;br /&gt;
Maina: &amp;quot;Persistent, I'll say.&amp;quot;&lt;br /&gt;
Hearn: &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Magic: Barrier&lt;br /&gt;
&lt;br /&gt;
(Maina is defeated)&lt;br /&gt;
Hearn: &amp;quot;Maina!!&amp;quot;&lt;br /&gt;
Maina: &amp;quot;Hearn, I ... &amp;quot;&lt;br /&gt;
Hearn: &amp;quot;RAAAAAAAAGHHHH!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hearn is defeated)&lt;br /&gt;
Hearn: &amp;quot;... Maina ...&amp;quot;&lt;br /&gt;
Shia: &amp;quot;... N- ... Nooooooo!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Collect Pleasure Hearts)&lt;br /&gt;
&lt;br /&gt;
(Ending)&lt;br /&gt;
And with that, everyone was dead.&lt;br /&gt;
Everyone was dead and gone.&lt;br /&gt;
... They are all ... gone ....&lt;br /&gt;
And I killed them with my own hands...&lt;br /&gt;
&lt;br /&gt;
... What should I do now ... ?&lt;br /&gt;
&lt;br /&gt;
Tears rolled down my face.&lt;br /&gt;
I cried and cried...&lt;br /&gt;
&lt;br /&gt;
... My face began to hurt, so I raised my head.&lt;br /&gt;
&lt;br /&gt;
... Pleasure Hearts ...&lt;br /&gt;
... It's so beautiful ...&lt;br /&gt;
... But I have nobody to give it to anymore ...&lt;br /&gt;
&lt;br /&gt;
Then, I realized something.&lt;br /&gt;
... Come to think of it ...&lt;br /&gt;
... Hearn was alive ...&lt;br /&gt;
&lt;br /&gt;
... Looks like that woman called Maina&lt;br /&gt;
really was his lover.&lt;br /&gt;
Either way,&lt;br /&gt;
Hearn never had any feelings for me at all&lt;br /&gt;
&lt;br /&gt;
...?&lt;br /&gt;
... W-what ...?&lt;br /&gt;
... I feel more and more elated every second ...!&lt;br /&gt;
&lt;br /&gt;
... It feels like&lt;br /&gt;
all of my wishes can come true&lt;br /&gt;
as long as I have this jewel....&lt;br /&gt;
.............&lt;br /&gt;
&lt;br /&gt;
My hope soon succumbed to my own sadness...&lt;br /&gt;
&lt;br /&gt;
... Heh, heh, heh ...&lt;br /&gt;
Happiness shall belong to me, and me alone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
The game seems to have a very simple rank system but we need confirmation about this.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts scoring is all about destroying enemies, boss parts and some buildings while picking up certain items.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If you miss the first extend dropped by stage 4 midboss the screen goes black for a second and a giant &amp;quot;NO!!!&amp;quot; appears on the screen&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PleasureHearts_no.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PLEASURE_0001.png&lt;br /&gt;
PLEASURE_0004.png&lt;br /&gt;
PleasureHearts_boxBack.jpg&lt;br /&gt;
PleasureHearts_physical.jpg&lt;br /&gt;
Q221695373.1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# [https://twitter.com/mojilove Mojilove] made the translation for every japanese text in the game&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6992</id>
		<title>Pleasure hearts</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6992"/>
		<updated>2021-01-08T05:15:09Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* References &amp;amp; Contributors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PleasureHearts_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Pleasure Hearts&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = PleasureHearts.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Cover art&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = M-KAI Project / Frontline&lt;br /&gt;
|&lt;br /&gt;
|music = M-KAI / JyaRa / PRIMITIVE SOUND&lt;br /&gt;
|&lt;br /&gt;
|program = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|art = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pleasure Hearts is a Side-scrolling Shoot'em Up game by M-KAI released in 1999 for the MSX2 and Turbo-R.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Shia and Hearn defeat a dragon and obtain a magic jewel called Pleasure Hearts; but then Hearn attacks Shia and gets the jewel for himself. Shia loses all her power and tracks down Hearn to seek vengance and retrieve her bounty.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Button 1:''' Shoot&lt;br /&gt;
* '''Button 2:''' Bomb&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
If a game features unlockable modes, extras, secrets character etc. such as the Mahou characters in ''[[Battle Garegga|Battle Garegga]]'' or Strong Style in ''[[DoDonPachi DaiFukkatsu|DoDonPachi DaiFukkatsu]]'' that are relevant to the basic system of a game, put these codes here. ''Otherwise, omit this section.''&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles ===&lt;br /&gt;
----&lt;br /&gt;
This section should include the characters or ships, if any, that the player can select in the game. Ideally, different &amp;quot;styles&amp;quot; (for games that use them, such as ''[[DoDonPachi]]'') would also be included here. &lt;br /&gt;
&lt;br /&gt;
If there is only one playable character and no elements to augment/customize your ship, ''this section can be omitted from the page''.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
This section describes the weapons that you use in the game and elaborates on them further. Stuff like standard shots, focus shots, bombs, weapon pickups that differ in functionality, options, etc. ''This can be omitted if not relevant to the game in question.''&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
This section describes any and all collectibles that you acquire in the game. An example being any '''Power Up items''' or '''Medals''' from ''[[Battle Garegga|Battle Garegga]]''. Include secret items such as extra lives as well.&lt;br /&gt;
&lt;br /&gt;
== Japanese Text translation ==&lt;br /&gt;
&lt;br /&gt;
Prologue: Premium Hearts&lt;br /&gt;
You collect an item called &amp;quot;Pleasure Hearts&amp;quot;&lt;br /&gt;
the blue ship turns on you and says &amp;quot;... Get rid of them.&amp;quot; (talking to the big dragon to kill you)&lt;br /&gt;
&lt;br /&gt;
Stage 1: Dead of Alive&lt;br /&gt;
you get a &amp;quot;crystal&amp;quot; after killing the boss&lt;br /&gt;
&lt;br /&gt;
(the stuff at the bottom of the screen shows names of jewels and precious metals, along with their point value, when you collect items)&lt;br /&gt;
&lt;br /&gt;
Stage 2 Yanak Daivos (? no idea on the correct spelling or what this means)&lt;br /&gt;
&lt;br /&gt;
Stage 3: Devagamesh (? no idea here either)&lt;br /&gt;
You pick up two people from the ground after a midboss - one is called Ortha(?)&lt;br /&gt;
&lt;br /&gt;
Stage 4: Old Weapon&lt;br /&gt;
&lt;br /&gt;
Stage 5: Kaibeldart (?)&lt;br /&gt;
Boss entrance:&lt;br /&gt;
&amp;quot;I'm sorry, but I can't let you go any further.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(boss attacks)&lt;br /&gt;
Summon: Multi Sweeper Custom&lt;br /&gt;
Magic APPETOPPE (? doesn't mean anything to me)&lt;br /&gt;
&lt;br /&gt;
Boss defeated:&lt;br /&gt;
&amp;quot;Even if I may perish....&amp;quot;&lt;br /&gt;
(attack) Time Magic: ZAP-HALL (&amp;quot;hall&amp;quot; sounds the same as &amp;quot;hole&amp;quot; in Japanese. The attack looks like a black hole)&lt;br /&gt;
&lt;br /&gt;
Stage 6: Arc Dragon&lt;br /&gt;
Hearn: &amp;quot;Hmph, an uninvited guest.&amp;quot;&lt;br /&gt;
*: &amp;quot;Let me handle it. Take the Pleasure Hearts and go - hurry!&amp;quot;&lt;br /&gt;
Shia (player character): &amp;quot;Who ... are you ... ?&amp;quot;&lt;br /&gt;
*: Maina Jakoin (no idea about spelling). Let's just say I'm that person's [the blue ship pilot]... &amp;lt;3.&amp;quot;&lt;br /&gt;
Maina: &amp;quot;I will put a stop to your efforts. Give up - the jewel is ours&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Summon: Lord Arc&lt;br /&gt;
&lt;br /&gt;
Maina: &amp;quot;Let's make this a fair fight - here, take this.&amp;quot;&lt;br /&gt;
(cat)&lt;br /&gt;
Maina: &amp;quot;Well then, here I come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stage 7: Winslot&lt;br /&gt;
Maina: &amp;quot;Persistent, I'll say.&amp;quot;&lt;br /&gt;
Hearn: &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Magic: Barrier&lt;br /&gt;
&lt;br /&gt;
(Maina is defeated)&lt;br /&gt;
Hearn: &amp;quot;Maina!!&amp;quot;&lt;br /&gt;
Maina: &amp;quot;Hearn, I ... &amp;quot;&lt;br /&gt;
Hearn: &amp;quot;RAAAAAAAAGHHHH!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hearn is defeated)&lt;br /&gt;
Hearn: &amp;quot;... Maina ...&amp;quot;&lt;br /&gt;
Shia: &amp;quot;... N- ... Nooooooo!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Collect Pleasure Hearts)&lt;br /&gt;
&lt;br /&gt;
(Ending)&lt;br /&gt;
And with that, everyone was dead.&lt;br /&gt;
Everyone was dead and gone.&lt;br /&gt;
... They are all ... gone ....&lt;br /&gt;
And I killed them with my own hands...&lt;br /&gt;
&lt;br /&gt;
... What should I do now ... ?&lt;br /&gt;
&lt;br /&gt;
Tears rolled down my face.&lt;br /&gt;
I cried and cried...&lt;br /&gt;
&lt;br /&gt;
... My face began to hurt, so I raised my head.&lt;br /&gt;
&lt;br /&gt;
... Pleasure Hearts ...&lt;br /&gt;
... It's so beautiful ...&lt;br /&gt;
... But I have nobody to give it to anymore ...&lt;br /&gt;
&lt;br /&gt;
Then, I realized something.&lt;br /&gt;
... Come to think of it ...&lt;br /&gt;
... Hearn was alive ...&lt;br /&gt;
&lt;br /&gt;
... Looks like that woman called Maina&lt;br /&gt;
really was his lover.&lt;br /&gt;
Either way,&lt;br /&gt;
Hearn never had any feelings for me at all&lt;br /&gt;
&lt;br /&gt;
...?&lt;br /&gt;
... W-what ...?&lt;br /&gt;
... I feel more and more elated every second ...!&lt;br /&gt;
&lt;br /&gt;
... It feels like&lt;br /&gt;
all of my wishes can come true&lt;br /&gt;
as long as I have this jewel....&lt;br /&gt;
.............&lt;br /&gt;
&lt;br /&gt;
My hope soon succumbed to my own sadness...&lt;br /&gt;
&lt;br /&gt;
... Heh, heh, heh ...&lt;br /&gt;
Happiness shall belong to me, and me alone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
The game seems to have a very simple rank system but we need confirmation about this.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts scoring is all about destroying enemies, boss parts and some buildings while picking up certain items.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If you miss the first extend dropped by stage 4 midboss the screen goes black for a second and a giant &amp;quot;NO!!!&amp;quot; appears on the screen&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PleasureHearts_no.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PLEASURE_0001.png&lt;br /&gt;
PLEASURE_0004.png&lt;br /&gt;
PleasureHearts_boxBack.jpg&lt;br /&gt;
PleasureHearts_physical.jpg&lt;br /&gt;
Q221695373.1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# [https://twitter.com/mojilove Mojilove] made the translation for every japanese text in the game&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6991</id>
		<title>Pleasure hearts</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6991"/>
		<updated>2021-01-08T05:14:24Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PleasureHearts_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Pleasure Hearts&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = PleasureHearts.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Cover art&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = M-KAI Project / Frontline&lt;br /&gt;
|&lt;br /&gt;
|music = M-KAI / JyaRa / PRIMITIVE SOUND&lt;br /&gt;
|&lt;br /&gt;
|program = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|art = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pleasure Hearts is a Side-scrolling Shoot'em Up game by M-KAI released in 1999 for the MSX2 and Turbo-R.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Shia and Hearn defeat a dragon and obtain a magic jewel called Pleasure Hearts; but then Hearn attacks Shia and gets the jewel for himself. Shia loses all her power and tracks down Hearn to seek vengance and retrieve her bounty.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Button 1:''' Shoot&lt;br /&gt;
* '''Button 2:''' Bomb&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
If a game features unlockable modes, extras, secrets character etc. such as the Mahou characters in ''[[Battle Garegga|Battle Garegga]]'' or Strong Style in ''[[DoDonPachi DaiFukkatsu|DoDonPachi DaiFukkatsu]]'' that are relevant to the basic system of a game, put these codes here. ''Otherwise, omit this section.''&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles ===&lt;br /&gt;
----&lt;br /&gt;
This section should include the characters or ships, if any, that the player can select in the game. Ideally, different &amp;quot;styles&amp;quot; (for games that use them, such as ''[[DoDonPachi]]'') would also be included here. &lt;br /&gt;
&lt;br /&gt;
If there is only one playable character and no elements to augment/customize your ship, ''this section can be omitted from the page''.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
This section describes the weapons that you use in the game and elaborates on them further. Stuff like standard shots, focus shots, bombs, weapon pickups that differ in functionality, options, etc. ''This can be omitted if not relevant to the game in question.''&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
This section describes any and all collectibles that you acquire in the game. An example being any '''Power Up items''' or '''Medals''' from ''[[Battle Garegga|Battle Garegga]]''. Include secret items such as extra lives as well.&lt;br /&gt;
&lt;br /&gt;
== Japanese Text translation ==&lt;br /&gt;
&lt;br /&gt;
Prologue: Premium Hearts&lt;br /&gt;
You collect an item called &amp;quot;Pleasure Hearts&amp;quot;&lt;br /&gt;
the blue ship turns on you and says &amp;quot;... Get rid of them.&amp;quot; (talking to the big dragon to kill you)&lt;br /&gt;
&lt;br /&gt;
Stage 1: Dead of Alive&lt;br /&gt;
you get a &amp;quot;crystal&amp;quot; after killing the boss&lt;br /&gt;
&lt;br /&gt;
(the stuff at the bottom of the screen shows names of jewels and precious metals, along with their point value, when you collect items)&lt;br /&gt;
&lt;br /&gt;
Stage 2 Yanak Daivos (? no idea on the correct spelling or what this means)&lt;br /&gt;
&lt;br /&gt;
Stage 3: Devagamesh (? no idea here either)&lt;br /&gt;
You pick up two people from the ground after a midboss - one is called Ortha(?)&lt;br /&gt;
&lt;br /&gt;
Stage 4: Old Weapon&lt;br /&gt;
&lt;br /&gt;
Stage 5: Kaibeldart (?)&lt;br /&gt;
Boss entrance:&lt;br /&gt;
&amp;quot;I'm sorry, but I can't let you go any further.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(boss attacks)&lt;br /&gt;
Summon: Multi Sweeper Custom&lt;br /&gt;
Magic APPETOPPE (? doesn't mean anything to me)&lt;br /&gt;
&lt;br /&gt;
Boss defeated:&lt;br /&gt;
&amp;quot;Even if I may perish....&amp;quot;&lt;br /&gt;
(attack) Time Magic: ZAP-HALL (&amp;quot;hall&amp;quot; sounds the same as &amp;quot;hole&amp;quot; in Japanese. The attack looks like a black hole)&lt;br /&gt;
&lt;br /&gt;
Stage 6: Arc Dragon&lt;br /&gt;
Hearn: &amp;quot;Hmph, an uninvited guest.&amp;quot;&lt;br /&gt;
*: &amp;quot;Let me handle it. Take the Pleasure Hearts and go - hurry!&amp;quot;&lt;br /&gt;
Shia (player character): &amp;quot;Who ... are you ... ?&amp;quot;&lt;br /&gt;
*: Maina Jakoin (no idea about spelling). Let's just say I'm that person's [the blue ship pilot]... &amp;lt;3.&amp;quot;&lt;br /&gt;
Maina: &amp;quot;I will put a stop to your efforts. Give up - the jewel is ours&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Summon: Lord Arc&lt;br /&gt;
&lt;br /&gt;
Maina: &amp;quot;Let's make this a fair fight - here, take this.&amp;quot;&lt;br /&gt;
(cat)&lt;br /&gt;
Maina: &amp;quot;Well then, here I come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stage 7: Winslot&lt;br /&gt;
Maina: &amp;quot;Persistent, I'll say.&amp;quot;&lt;br /&gt;
Hearn: &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Magic: Barrier&lt;br /&gt;
&lt;br /&gt;
(Maina is defeated)&lt;br /&gt;
Hearn: &amp;quot;Maina!!&amp;quot;&lt;br /&gt;
Maina: &amp;quot;Hearn, I ... &amp;quot;&lt;br /&gt;
Hearn: &amp;quot;RAAAAAAAAGHHHH!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hearn is defeated)&lt;br /&gt;
Hearn: &amp;quot;... Maina ...&amp;quot;&lt;br /&gt;
Shia: &amp;quot;... N- ... Nooooooo!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Collect Pleasure Hearts)&lt;br /&gt;
&lt;br /&gt;
(Ending)&lt;br /&gt;
And with that, everyone was dead.&lt;br /&gt;
Everyone was dead and gone.&lt;br /&gt;
... They are all ... gone ....&lt;br /&gt;
And I killed them with my own hands...&lt;br /&gt;
&lt;br /&gt;
... What should I do now ... ?&lt;br /&gt;
&lt;br /&gt;
Tears rolled down my face.&lt;br /&gt;
I cried and cried...&lt;br /&gt;
&lt;br /&gt;
... My face began to hurt, so I raised my head.&lt;br /&gt;
&lt;br /&gt;
... Pleasure Hearts ...&lt;br /&gt;
... It's so beautiful ...&lt;br /&gt;
... But I have nobody to give it to anymore ...&lt;br /&gt;
&lt;br /&gt;
Then, I realized something.&lt;br /&gt;
... Come to think of it ...&lt;br /&gt;
... Hearn was alive ...&lt;br /&gt;
&lt;br /&gt;
... Looks like that woman called Maina&lt;br /&gt;
really was his lover.&lt;br /&gt;
Either way,&lt;br /&gt;
Hearn never had any feelings for me at all&lt;br /&gt;
&lt;br /&gt;
...?&lt;br /&gt;
... W-what ...?&lt;br /&gt;
... I feel more and more elated every second ...!&lt;br /&gt;
&lt;br /&gt;
... It feels like&lt;br /&gt;
all of my wishes can come true&lt;br /&gt;
as long as I have this jewel....&lt;br /&gt;
.............&lt;br /&gt;
&lt;br /&gt;
My hope soon succumbed to my own sadness...&lt;br /&gt;
&lt;br /&gt;
... Heh, heh, heh ...&lt;br /&gt;
Happiness shall belong to me, and me alone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
The game seems to have a very simple rank system but we need confirmation about this.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts scoring is all about destroying enemies, boss parts and some buildings while picking up certain items.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If you miss the first extend dropped by stage 4 midboss the screen goes black for a second and a giant &amp;quot;NO!!!&amp;quot; appears on the screen&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PleasureHearts_no.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PLEASURE_0001.png&lt;br /&gt;
PLEASURE_0004.png&lt;br /&gt;
PleasureHearts_boxBack.jpg&lt;br /&gt;
PleasureHearts_physical.jpg&lt;br /&gt;
Q221695373.1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Mojilove made the translation for every japanese text in the game&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6990</id>
		<title>Pleasure hearts</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6990"/>
		<updated>2021-01-08T05:13:40Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* Scoring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PleasureHearts_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Pleasure Hearts&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = PleasureHearts.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Cover art&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = M-KAI Project / Frontline&lt;br /&gt;
|&lt;br /&gt;
|music = M-KAI / JyaRa / PRIMITIVE SOUND&lt;br /&gt;
|&lt;br /&gt;
|program = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|art = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pleasure Hearts is a Side-scrolling Shoot'em Up game by M-KAI released in 1999 for the MSX2 and Turbo-R.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Button 1:''' Shoot&lt;br /&gt;
* '''Button 2:''' Bomb&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
If a game features unlockable modes, extras, secrets character etc. such as the Mahou characters in ''[[Battle Garegga|Battle Garegga]]'' or Strong Style in ''[[DoDonPachi DaiFukkatsu|DoDonPachi DaiFukkatsu]]'' that are relevant to the basic system of a game, put these codes here. ''Otherwise, omit this section.''&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles ===&lt;br /&gt;
----&lt;br /&gt;
This section should include the characters or ships, if any, that the player can select in the game. Ideally, different &amp;quot;styles&amp;quot; (for games that use them, such as ''[[DoDonPachi]]'') would also be included here. &lt;br /&gt;
&lt;br /&gt;
If there is only one playable character and no elements to augment/customize your ship, ''this section can be omitted from the page''.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
This section describes the weapons that you use in the game and elaborates on them further. Stuff like standard shots, focus shots, bombs, weapon pickups that differ in functionality, options, etc. ''This can be omitted if not relevant to the game in question.''&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
This section describes any and all collectibles that you acquire in the game. An example being any '''Power Up items''' or '''Medals''' from ''[[Battle Garegga|Battle Garegga]]''. Include secret items such as extra lives as well.&lt;br /&gt;
&lt;br /&gt;
== Japanese Text translation ==&lt;br /&gt;
&lt;br /&gt;
Prologue: Premium Hearts&lt;br /&gt;
You collect an item called &amp;quot;Pleasure Hearts&amp;quot;&lt;br /&gt;
the blue ship turns on you and says &amp;quot;... Get rid of them.&amp;quot; (talking to the big dragon to kill you)&lt;br /&gt;
&lt;br /&gt;
Stage 1: Dead of Alive&lt;br /&gt;
you get a &amp;quot;crystal&amp;quot; after killing the boss&lt;br /&gt;
&lt;br /&gt;
(the stuff at the bottom of the screen shows names of jewels and precious metals, along with their point value, when you collect items)&lt;br /&gt;
&lt;br /&gt;
Stage 2 Yanak Daivos (? no idea on the correct spelling or what this means)&lt;br /&gt;
&lt;br /&gt;
Stage 3: Devagamesh (? no idea here either)&lt;br /&gt;
You pick up two people from the ground after a midboss - one is called Ortha(?)&lt;br /&gt;
&lt;br /&gt;
Stage 4: Old Weapon&lt;br /&gt;
&lt;br /&gt;
Stage 5: Kaibeldart (?)&lt;br /&gt;
Boss entrance:&lt;br /&gt;
&amp;quot;I'm sorry, but I can't let you go any further.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(boss attacks)&lt;br /&gt;
Summon: Multi Sweeper Custom&lt;br /&gt;
Magic APPETOPPE (? doesn't mean anything to me)&lt;br /&gt;
&lt;br /&gt;
Boss defeated:&lt;br /&gt;
&amp;quot;Even if I may perish....&amp;quot;&lt;br /&gt;
(attack) Time Magic: ZAP-HALL (&amp;quot;hall&amp;quot; sounds the same as &amp;quot;hole&amp;quot; in Japanese. The attack looks like a black hole)&lt;br /&gt;
&lt;br /&gt;
Stage 6: Arc Dragon&lt;br /&gt;
Hearn: &amp;quot;Hmph, an uninvited guest.&amp;quot;&lt;br /&gt;
*: &amp;quot;Let me handle it. Take the Pleasure Hearts and go - hurry!&amp;quot;&lt;br /&gt;
Shia (player character): &amp;quot;Who ... are you ... ?&amp;quot;&lt;br /&gt;
*: Maina Jakoin (no idea about spelling). Let's just say I'm that person's [the blue ship pilot]... &amp;lt;3.&amp;quot;&lt;br /&gt;
Maina: &amp;quot;I will put a stop to your efforts. Give up - the jewel is ours&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Summon: Lord Arc&lt;br /&gt;
&lt;br /&gt;
Maina: &amp;quot;Let's make this a fair fight - here, take this.&amp;quot;&lt;br /&gt;
(cat)&lt;br /&gt;
Maina: &amp;quot;Well then, here I come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stage 7: Winslot&lt;br /&gt;
Maina: &amp;quot;Persistent, I'll say.&amp;quot;&lt;br /&gt;
Hearn: &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Magic: Barrier&lt;br /&gt;
&lt;br /&gt;
(Maina is defeated)&lt;br /&gt;
Hearn: &amp;quot;Maina!!&amp;quot;&lt;br /&gt;
Maina: &amp;quot;Hearn, I ... &amp;quot;&lt;br /&gt;
Hearn: &amp;quot;RAAAAAAAAGHHHH!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hearn is defeated)&lt;br /&gt;
Hearn: &amp;quot;... Maina ...&amp;quot;&lt;br /&gt;
Shia: &amp;quot;... N- ... Nooooooo!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Collect Pleasure Hearts)&lt;br /&gt;
&lt;br /&gt;
(Ending)&lt;br /&gt;
And with that, everyone was dead.&lt;br /&gt;
Everyone was dead and gone.&lt;br /&gt;
... They are all ... gone ....&lt;br /&gt;
And I killed them with my own hands...&lt;br /&gt;
&lt;br /&gt;
... What should I do now ... ?&lt;br /&gt;
&lt;br /&gt;
Tears rolled down my face.&lt;br /&gt;
I cried and cried...&lt;br /&gt;
&lt;br /&gt;
... My face began to hurt, so I raised my head.&lt;br /&gt;
&lt;br /&gt;
... Pleasure Hearts ...&lt;br /&gt;
... It's so beautiful ...&lt;br /&gt;
... But I have nobody to give it to anymore ...&lt;br /&gt;
&lt;br /&gt;
Then, I realized something.&lt;br /&gt;
... Come to think of it ...&lt;br /&gt;
... Hearn was alive ...&lt;br /&gt;
&lt;br /&gt;
... Looks like that woman called Maina&lt;br /&gt;
really was his lover.&lt;br /&gt;
Either way,&lt;br /&gt;
Hearn never had any feelings for me at all&lt;br /&gt;
&lt;br /&gt;
...?&lt;br /&gt;
... W-what ...?&lt;br /&gt;
... I feel more and more elated every second ...!&lt;br /&gt;
&lt;br /&gt;
... It feels like&lt;br /&gt;
all of my wishes can come true&lt;br /&gt;
as long as I have this jewel....&lt;br /&gt;
.............&lt;br /&gt;
&lt;br /&gt;
My hope soon succumbed to my own sadness...&lt;br /&gt;
&lt;br /&gt;
... Heh, heh, heh ...&lt;br /&gt;
Happiness shall belong to me, and me alone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
The game seems to have a very simple rank system but we need confirmation about this.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts scoring is all about destroying enemies, boss parts and some buildings while picking up certain items.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Shia and Hearn defeat a dragon and obtain a magic jewel called Pleasure Hearts; but then Hearn attacks Shia and gets the jewel for himself. Shia loses all her power and tracks down Hearn to seek vengance and retrieve her bounty.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If you miss the first extend dropped by stage 4 midboss the screen goes black for a second and a giant &amp;quot;NO!!!&amp;quot; appears on the screen&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PleasureHearts_no.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PLEASURE_0001.png&lt;br /&gt;
PLEASURE_0004.png&lt;br /&gt;
PleasureHearts_boxBack.jpg&lt;br /&gt;
PleasureHearts_physical.jpg&lt;br /&gt;
Q221695373.1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Mojilove made the translation for every japanese text in the game&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6989</id>
		<title>Pleasure hearts</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6989"/>
		<updated>2021-01-08T05:13:32Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* Rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PleasureHearts_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Pleasure Hearts&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = PleasureHearts.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Cover art&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = M-KAI Project / Frontline&lt;br /&gt;
|&lt;br /&gt;
|music = M-KAI / JyaRa / PRIMITIVE SOUND&lt;br /&gt;
|&lt;br /&gt;
|program = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|art = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pleasure Hearts is a Side-scrolling Shoot'em Up game by M-KAI released in 1999 for the MSX2 and Turbo-R.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Button 1:''' Shoot&lt;br /&gt;
* '''Button 2:''' Bomb&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
If a game features unlockable modes, extras, secrets character etc. such as the Mahou characters in ''[[Battle Garegga|Battle Garegga]]'' or Strong Style in ''[[DoDonPachi DaiFukkatsu|DoDonPachi DaiFukkatsu]]'' that are relevant to the basic system of a game, put these codes here. ''Otherwise, omit this section.''&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles ===&lt;br /&gt;
----&lt;br /&gt;
This section should include the characters or ships, if any, that the player can select in the game. Ideally, different &amp;quot;styles&amp;quot; (for games that use them, such as ''[[DoDonPachi]]'') would also be included here. &lt;br /&gt;
&lt;br /&gt;
If there is only one playable character and no elements to augment/customize your ship, ''this section can be omitted from the page''.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
This section describes the weapons that you use in the game and elaborates on them further. Stuff like standard shots, focus shots, bombs, weapon pickups that differ in functionality, options, etc. ''This can be omitted if not relevant to the game in question.''&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
This section describes any and all collectibles that you acquire in the game. An example being any '''Power Up items''' or '''Medals''' from ''[[Battle Garegga|Battle Garegga]]''. Include secret items such as extra lives as well.&lt;br /&gt;
&lt;br /&gt;
== Japanese Text translation ==&lt;br /&gt;
&lt;br /&gt;
Prologue: Premium Hearts&lt;br /&gt;
You collect an item called &amp;quot;Pleasure Hearts&amp;quot;&lt;br /&gt;
the blue ship turns on you and says &amp;quot;... Get rid of them.&amp;quot; (talking to the big dragon to kill you)&lt;br /&gt;
&lt;br /&gt;
Stage 1: Dead of Alive&lt;br /&gt;
you get a &amp;quot;crystal&amp;quot; after killing the boss&lt;br /&gt;
&lt;br /&gt;
(the stuff at the bottom of the screen shows names of jewels and precious metals, along with their point value, when you collect items)&lt;br /&gt;
&lt;br /&gt;
Stage 2 Yanak Daivos (? no idea on the correct spelling or what this means)&lt;br /&gt;
&lt;br /&gt;
Stage 3: Devagamesh (? no idea here either)&lt;br /&gt;
You pick up two people from the ground after a midboss - one is called Ortha(?)&lt;br /&gt;
&lt;br /&gt;
Stage 4: Old Weapon&lt;br /&gt;
&lt;br /&gt;
Stage 5: Kaibeldart (?)&lt;br /&gt;
Boss entrance:&lt;br /&gt;
&amp;quot;I'm sorry, but I can't let you go any further.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(boss attacks)&lt;br /&gt;
Summon: Multi Sweeper Custom&lt;br /&gt;
Magic APPETOPPE (? doesn't mean anything to me)&lt;br /&gt;
&lt;br /&gt;
Boss defeated:&lt;br /&gt;
&amp;quot;Even if I may perish....&amp;quot;&lt;br /&gt;
(attack) Time Magic: ZAP-HALL (&amp;quot;hall&amp;quot; sounds the same as &amp;quot;hole&amp;quot; in Japanese. The attack looks like a black hole)&lt;br /&gt;
&lt;br /&gt;
Stage 6: Arc Dragon&lt;br /&gt;
Hearn: &amp;quot;Hmph, an uninvited guest.&amp;quot;&lt;br /&gt;
*: &amp;quot;Let me handle it. Take the Pleasure Hearts and go - hurry!&amp;quot;&lt;br /&gt;
Shia (player character): &amp;quot;Who ... are you ... ?&amp;quot;&lt;br /&gt;
*: Maina Jakoin (no idea about spelling). Let's just say I'm that person's [the blue ship pilot]... &amp;lt;3.&amp;quot;&lt;br /&gt;
Maina: &amp;quot;I will put a stop to your efforts. Give up - the jewel is ours&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Summon: Lord Arc&lt;br /&gt;
&lt;br /&gt;
Maina: &amp;quot;Let's make this a fair fight - here, take this.&amp;quot;&lt;br /&gt;
(cat)&lt;br /&gt;
Maina: &amp;quot;Well then, here I come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stage 7: Winslot&lt;br /&gt;
Maina: &amp;quot;Persistent, I'll say.&amp;quot;&lt;br /&gt;
Hearn: &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Magic: Barrier&lt;br /&gt;
&lt;br /&gt;
(Maina is defeated)&lt;br /&gt;
Hearn: &amp;quot;Maina!!&amp;quot;&lt;br /&gt;
Maina: &amp;quot;Hearn, I ... &amp;quot;&lt;br /&gt;
Hearn: &amp;quot;RAAAAAAAAGHHHH!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hearn is defeated)&lt;br /&gt;
Hearn: &amp;quot;... Maina ...&amp;quot;&lt;br /&gt;
Shia: &amp;quot;... N- ... Nooooooo!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Collect Pleasure Hearts)&lt;br /&gt;
&lt;br /&gt;
(Ending)&lt;br /&gt;
And with that, everyone was dead.&lt;br /&gt;
Everyone was dead and gone.&lt;br /&gt;
... They are all ... gone ....&lt;br /&gt;
And I killed them with my own hands...&lt;br /&gt;
&lt;br /&gt;
... What should I do now ... ?&lt;br /&gt;
&lt;br /&gt;
Tears rolled down my face.&lt;br /&gt;
I cried and cried...&lt;br /&gt;
&lt;br /&gt;
... My face began to hurt, so I raised my head.&lt;br /&gt;
&lt;br /&gt;
... Pleasure Hearts ...&lt;br /&gt;
... It's so beautiful ...&lt;br /&gt;
... But I have nobody to give it to anymore ...&lt;br /&gt;
&lt;br /&gt;
Then, I realized something.&lt;br /&gt;
... Come to think of it ...&lt;br /&gt;
... Hearn was alive ...&lt;br /&gt;
&lt;br /&gt;
... Looks like that woman called Maina&lt;br /&gt;
really was his lover.&lt;br /&gt;
Either way,&lt;br /&gt;
Hearn never had any feelings for me at all&lt;br /&gt;
&lt;br /&gt;
...?&lt;br /&gt;
... W-what ...?&lt;br /&gt;
... I feel more and more elated every second ...!&lt;br /&gt;
&lt;br /&gt;
... It feels like&lt;br /&gt;
all of my wishes can come true&lt;br /&gt;
as long as I have this jewel....&lt;br /&gt;
.............&lt;br /&gt;
&lt;br /&gt;
My hope soon succumbed to my own sadness...&lt;br /&gt;
&lt;br /&gt;
... Heh, heh, heh ...&lt;br /&gt;
Happiness shall belong to me, and me alone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
The game seems to have a very simple rank system but we need confirmation about this.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts scoring is all about destroying enemies, boss parts and some buildings while picking up certain items&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Shia and Hearn defeat a dragon and obtain a magic jewel called Pleasure Hearts; but then Hearn attacks Shia and gets the jewel for himself. Shia loses all her power and tracks down Hearn to seek vengance and retrieve her bounty.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If you miss the first extend dropped by stage 4 midboss the screen goes black for a second and a giant &amp;quot;NO!!!&amp;quot; appears on the screen&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PleasureHearts_no.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PLEASURE_0001.png&lt;br /&gt;
PLEASURE_0004.png&lt;br /&gt;
PleasureHearts_boxBack.jpg&lt;br /&gt;
PleasureHearts_physical.jpg&lt;br /&gt;
Q221695373.1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Mojilove made the translation for every japanese text in the game&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6988</id>
		<title>Pleasure hearts</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6988"/>
		<updated>2021-01-08T05:13:00Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* Story */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PleasureHearts_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Pleasure Hearts&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = PleasureHearts.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Cover art&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = M-KAI Project / Frontline&lt;br /&gt;
|&lt;br /&gt;
|music = M-KAI / JyaRa / PRIMITIVE SOUND&lt;br /&gt;
|&lt;br /&gt;
|program = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|art = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pleasure Hearts is a Side-scrolling Shoot'em Up game by M-KAI released in 1999 for the MSX2 and Turbo-R.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Button 1:''' Shoot&lt;br /&gt;
* '''Button 2:''' Bomb&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
If a game features unlockable modes, extras, secrets character etc. such as the Mahou characters in ''[[Battle Garegga|Battle Garegga]]'' or Strong Style in ''[[DoDonPachi DaiFukkatsu|DoDonPachi DaiFukkatsu]]'' that are relevant to the basic system of a game, put these codes here. ''Otherwise, omit this section.''&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles ===&lt;br /&gt;
----&lt;br /&gt;
This section should include the characters or ships, if any, that the player can select in the game. Ideally, different &amp;quot;styles&amp;quot; (for games that use them, such as ''[[DoDonPachi]]'') would also be included here. &lt;br /&gt;
&lt;br /&gt;
If there is only one playable character and no elements to augment/customize your ship, ''this section can be omitted from the page''.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
This section describes the weapons that you use in the game and elaborates on them further. Stuff like standard shots, focus shots, bombs, weapon pickups that differ in functionality, options, etc. ''This can be omitted if not relevant to the game in question.''&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
This section describes any and all collectibles that you acquire in the game. An example being any '''Power Up items''' or '''Medals''' from ''[[Battle Garegga|Battle Garegga]]''. Include secret items such as extra lives as well.&lt;br /&gt;
&lt;br /&gt;
== Japanese Text translation ==&lt;br /&gt;
&lt;br /&gt;
Prologue: Premium Hearts&lt;br /&gt;
You collect an item called &amp;quot;Pleasure Hearts&amp;quot;&lt;br /&gt;
the blue ship turns on you and says &amp;quot;... Get rid of them.&amp;quot; (talking to the big dragon to kill you)&lt;br /&gt;
&lt;br /&gt;
Stage 1: Dead of Alive&lt;br /&gt;
you get a &amp;quot;crystal&amp;quot; after killing the boss&lt;br /&gt;
&lt;br /&gt;
(the stuff at the bottom of the screen shows names of jewels and precious metals, along with their point value, when you collect items)&lt;br /&gt;
&lt;br /&gt;
Stage 2 Yanak Daivos (? no idea on the correct spelling or what this means)&lt;br /&gt;
&lt;br /&gt;
Stage 3: Devagamesh (? no idea here either)&lt;br /&gt;
You pick up two people from the ground after a midboss - one is called Ortha(?)&lt;br /&gt;
&lt;br /&gt;
Stage 4: Old Weapon&lt;br /&gt;
&lt;br /&gt;
Stage 5: Kaibeldart (?)&lt;br /&gt;
Boss entrance:&lt;br /&gt;
&amp;quot;I'm sorry, but I can't let you go any further.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(boss attacks)&lt;br /&gt;
Summon: Multi Sweeper Custom&lt;br /&gt;
Magic APPETOPPE (? doesn't mean anything to me)&lt;br /&gt;
&lt;br /&gt;
Boss defeated:&lt;br /&gt;
&amp;quot;Even if I may perish....&amp;quot;&lt;br /&gt;
(attack) Time Magic: ZAP-HALL (&amp;quot;hall&amp;quot; sounds the same as &amp;quot;hole&amp;quot; in Japanese. The attack looks like a black hole)&lt;br /&gt;
&lt;br /&gt;
Stage 6: Arc Dragon&lt;br /&gt;
Hearn: &amp;quot;Hmph, an uninvited guest.&amp;quot;&lt;br /&gt;
*: &amp;quot;Let me handle it. Take the Pleasure Hearts and go - hurry!&amp;quot;&lt;br /&gt;
Shia (player character): &amp;quot;Who ... are you ... ?&amp;quot;&lt;br /&gt;
*: Maina Jakoin (no idea about spelling). Let's just say I'm that person's [the blue ship pilot]... &amp;lt;3.&amp;quot;&lt;br /&gt;
Maina: &amp;quot;I will put a stop to your efforts. Give up - the jewel is ours&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Summon: Lord Arc&lt;br /&gt;
&lt;br /&gt;
Maina: &amp;quot;Let's make this a fair fight - here, take this.&amp;quot;&lt;br /&gt;
(cat)&lt;br /&gt;
Maina: &amp;quot;Well then, here I come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stage 7: Winslot&lt;br /&gt;
Maina: &amp;quot;Persistent, I'll say.&amp;quot;&lt;br /&gt;
Hearn: &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Magic: Barrier&lt;br /&gt;
&lt;br /&gt;
(Maina is defeated)&lt;br /&gt;
Hearn: &amp;quot;Maina!!&amp;quot;&lt;br /&gt;
Maina: &amp;quot;Hearn, I ... &amp;quot;&lt;br /&gt;
Hearn: &amp;quot;RAAAAAAAAGHHHH!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hearn is defeated)&lt;br /&gt;
Hearn: &amp;quot;... Maina ...&amp;quot;&lt;br /&gt;
Shia: &amp;quot;... N- ... Nooooooo!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Collect Pleasure Hearts)&lt;br /&gt;
&lt;br /&gt;
(Ending)&lt;br /&gt;
And with that, everyone was dead.&lt;br /&gt;
Everyone was dead and gone.&lt;br /&gt;
... They are all ... gone ....&lt;br /&gt;
And I killed them with my own hands...&lt;br /&gt;
&lt;br /&gt;
... What should I do now ... ?&lt;br /&gt;
&lt;br /&gt;
Tears rolled down my face.&lt;br /&gt;
I cried and cried...&lt;br /&gt;
&lt;br /&gt;
... My face began to hurt, so I raised my head.&lt;br /&gt;
&lt;br /&gt;
... Pleasure Hearts ...&lt;br /&gt;
... It's so beautiful ...&lt;br /&gt;
... But I have nobody to give it to anymore ...&lt;br /&gt;
&lt;br /&gt;
Then, I realized something.&lt;br /&gt;
... Come to think of it ...&lt;br /&gt;
... Hearn was alive ...&lt;br /&gt;
&lt;br /&gt;
... Looks like that woman called Maina&lt;br /&gt;
really was his lover.&lt;br /&gt;
Either way,&lt;br /&gt;
Hearn never had any feelings for me at all&lt;br /&gt;
&lt;br /&gt;
...?&lt;br /&gt;
... W-what ...?&lt;br /&gt;
... I feel more and more elated every second ...!&lt;br /&gt;
&lt;br /&gt;
... It feels like&lt;br /&gt;
all of my wishes can come true&lt;br /&gt;
as long as I have this jewel....&lt;br /&gt;
.............&lt;br /&gt;
&lt;br /&gt;
My hope soon succumbed to my own sadness...&lt;br /&gt;
&lt;br /&gt;
... Heh, heh, heh ...&lt;br /&gt;
Happiness shall belong to me, and me alone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
The game features a simple Rank system but we need confirmation about this&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts scoring is all about destroying enemies, boss parts and some buildings while picking up certain items&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Shia and Hearn defeat a dragon and obtain a magic jewel called Pleasure Hearts; but then Hearn attacks Shia and gets the jewel for himself. Shia loses all her power and tracks down Hearn to seek vengance and retrieve her bounty.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If you miss the first extend dropped by stage 4 midboss the screen goes black for a second and a giant &amp;quot;NO!!!&amp;quot; appears on the screen&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PleasureHearts_no.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PLEASURE_0001.png&lt;br /&gt;
PLEASURE_0004.png&lt;br /&gt;
PleasureHearts_boxBack.jpg&lt;br /&gt;
PleasureHearts_physical.jpg&lt;br /&gt;
Q221695373.1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Mojilove made the translation for every japanese text in the game&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6987</id>
		<title>Pleasure hearts</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6987"/>
		<updated>2021-01-08T05:10:10Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PleasureHearts_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Pleasure Hearts&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = PleasureHearts.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Cover art&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = M-KAI Project / Frontline&lt;br /&gt;
|&lt;br /&gt;
|music = M-KAI / JyaRa / PRIMITIVE SOUND&lt;br /&gt;
|&lt;br /&gt;
|program = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|art = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pleasure Hearts is a Side-scrolling Shoot'em Up game by M-KAI released in 1999 for the MSX2 and Turbo-R.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Button 1:''' Shoot&lt;br /&gt;
* '''Button 2:''' Bomb&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
If a game features unlockable modes, extras, secrets character etc. such as the Mahou characters in ''[[Battle Garegga|Battle Garegga]]'' or Strong Style in ''[[DoDonPachi DaiFukkatsu|DoDonPachi DaiFukkatsu]]'' that are relevant to the basic system of a game, put these codes here. ''Otherwise, omit this section.''&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles ===&lt;br /&gt;
----&lt;br /&gt;
This section should include the characters or ships, if any, that the player can select in the game. Ideally, different &amp;quot;styles&amp;quot; (for games that use them, such as ''[[DoDonPachi]]'') would also be included here. &lt;br /&gt;
&lt;br /&gt;
If there is only one playable character and no elements to augment/customize your ship, ''this section can be omitted from the page''.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
This section describes the weapons that you use in the game and elaborates on them further. Stuff like standard shots, focus shots, bombs, weapon pickups that differ in functionality, options, etc. ''This can be omitted if not relevant to the game in question.''&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
This section describes any and all collectibles that you acquire in the game. An example being any '''Power Up items''' or '''Medals''' from ''[[Battle Garegga|Battle Garegga]]''. Include secret items such as extra lives as well.&lt;br /&gt;
&lt;br /&gt;
== Japanese Text translation ==&lt;br /&gt;
&lt;br /&gt;
Prologue: Premium Hearts&lt;br /&gt;
You collect an item called &amp;quot;Pleasure Hearts&amp;quot;&lt;br /&gt;
the blue ship turns on you and says &amp;quot;... Get rid of them.&amp;quot; (talking to the big dragon to kill you)&lt;br /&gt;
&lt;br /&gt;
Stage 1: Dead of Alive&lt;br /&gt;
you get a &amp;quot;crystal&amp;quot; after killing the boss&lt;br /&gt;
&lt;br /&gt;
(the stuff at the bottom of the screen shows names of jewels and precious metals, along with their point value, when you collect items)&lt;br /&gt;
&lt;br /&gt;
Stage 2 Yanak Daivos (? no idea on the correct spelling or what this means)&lt;br /&gt;
&lt;br /&gt;
Stage 3: Devagamesh (? no idea here either)&lt;br /&gt;
You pick up two people from the ground after a midboss - one is called Ortha(?)&lt;br /&gt;
&lt;br /&gt;
Stage 4: Old Weapon&lt;br /&gt;
&lt;br /&gt;
Stage 5: Kaibeldart (?)&lt;br /&gt;
Boss entrance:&lt;br /&gt;
&amp;quot;I'm sorry, but I can't let you go any further.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(boss attacks)&lt;br /&gt;
Summon: Multi Sweeper Custom&lt;br /&gt;
Magic APPETOPPE (? doesn't mean anything to me)&lt;br /&gt;
&lt;br /&gt;
Boss defeated:&lt;br /&gt;
&amp;quot;Even if I may perish....&amp;quot;&lt;br /&gt;
(attack) Time Magic: ZAP-HALL (&amp;quot;hall&amp;quot; sounds the same as &amp;quot;hole&amp;quot; in Japanese. The attack looks like a black hole)&lt;br /&gt;
&lt;br /&gt;
Stage 6: Arc Dragon&lt;br /&gt;
Hearn: &amp;quot;Hmph, an uninvited guest.&amp;quot;&lt;br /&gt;
*: &amp;quot;Let me handle it. Take the Pleasure Hearts and go - hurry!&amp;quot;&lt;br /&gt;
Shia (player character): &amp;quot;Who ... are you ... ?&amp;quot;&lt;br /&gt;
*: Maina Jakoin (no idea about spelling). Let's just say I'm that person's [the blue ship pilot]... &amp;lt;3.&amp;quot;&lt;br /&gt;
Maina: &amp;quot;I will put a stop to your efforts. Give up - the jewel is ours&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Summon: Lord Arc&lt;br /&gt;
&lt;br /&gt;
Maina: &amp;quot;Let's make this a fair fight - here, take this.&amp;quot;&lt;br /&gt;
(cat)&lt;br /&gt;
Maina: &amp;quot;Well then, here I come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stage 7: Winslot&lt;br /&gt;
Maina: &amp;quot;Persistent, I'll say.&amp;quot;&lt;br /&gt;
Hearn: &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Magic: Barrier&lt;br /&gt;
&lt;br /&gt;
(Maina is defeated)&lt;br /&gt;
Hearn: &amp;quot;Maina!!&amp;quot;&lt;br /&gt;
Maina: &amp;quot;Hearn, I ... &amp;quot;&lt;br /&gt;
Hearn: &amp;quot;RAAAAAAAAGHHHH!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hearn is defeated)&lt;br /&gt;
Hearn: &amp;quot;... Maina ...&amp;quot;&lt;br /&gt;
Shia: &amp;quot;... N- ... Nooooooo!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Collect Pleasure Hearts)&lt;br /&gt;
&lt;br /&gt;
(Ending)&lt;br /&gt;
And with that, everyone was dead.&lt;br /&gt;
Everyone was dead and gone.&lt;br /&gt;
... They are all ... gone ....&lt;br /&gt;
And I killed them with my own hands...&lt;br /&gt;
&lt;br /&gt;
... What should I do now ... ?&lt;br /&gt;
&lt;br /&gt;
Tears rolled down my face.&lt;br /&gt;
I cried and cried...&lt;br /&gt;
&lt;br /&gt;
... My face began to hurt, so I raised my head.&lt;br /&gt;
&lt;br /&gt;
... Pleasure Hearts ...&lt;br /&gt;
... It's so beautiful ...&lt;br /&gt;
... But I have nobody to give it to anymore ...&lt;br /&gt;
&lt;br /&gt;
Then, I realized something.&lt;br /&gt;
... Come to think of it ...&lt;br /&gt;
... Hearn was alive ...&lt;br /&gt;
&lt;br /&gt;
... Looks like that woman called Maina&lt;br /&gt;
really was his lover.&lt;br /&gt;
Either way,&lt;br /&gt;
Hearn never had any feelings for me at all&lt;br /&gt;
&lt;br /&gt;
...?&lt;br /&gt;
... W-what ...?&lt;br /&gt;
... I feel more and more elated every second ...!&lt;br /&gt;
&lt;br /&gt;
... It feels like&lt;br /&gt;
all of my wishes can come true&lt;br /&gt;
as long as I have this jewel....&lt;br /&gt;
.............&lt;br /&gt;
&lt;br /&gt;
My hope soon succumbed to my own sadness...&lt;br /&gt;
&lt;br /&gt;
... Heh, heh, heh ...&lt;br /&gt;
Happiness shall belong to me, and me alone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
The game features a simple Rank system but we need confirmation about this&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts scoring is all about destroying enemies, boss parts and some buildings while picking up certain items&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Basic story breakdowns, plot information, and endings are included here. &lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If you miss the first extend dropped by stage 4 midboss the screen goes black for a second and a giant &amp;quot;NO!!!&amp;quot; appears on the screen&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PleasureHearts_no.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PLEASURE_0001.png&lt;br /&gt;
PLEASURE_0004.png&lt;br /&gt;
PleasureHearts_boxBack.jpg&lt;br /&gt;
PleasureHearts_physical.jpg&lt;br /&gt;
Q221695373.1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Mojilove made the translation for every japanese text in the game&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Q221695373.1.jpg&amp;diff=6986</id>
		<title>File:Q221695373.1.jpg</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Q221695373.1.jpg&amp;diff=6986"/>
		<updated>2021-01-08T05:10:04Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:PleasureHearts_physical.jpg&amp;diff=6985</id>
		<title>File:PleasureHearts physical.jpg</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:PleasureHearts_physical.jpg&amp;diff=6985"/>
		<updated>2021-01-08T05:09:48Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:PleasureHearts_boxBack.jpg&amp;diff=6984</id>
		<title>File:PleasureHearts boxBack.jpg</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:PleasureHearts_boxBack.jpg&amp;diff=6984"/>
		<updated>2021-01-08T05:09:32Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:PLEASURE_0004.png&amp;diff=6983</id>
		<title>File:PLEASURE 0004.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:PLEASURE_0004.png&amp;diff=6983"/>
		<updated>2021-01-08T05:09:11Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:PLEASURE_0001.png&amp;diff=6982</id>
		<title>File:PLEASURE 0001.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:PLEASURE_0001.png&amp;diff=6982"/>
		<updated>2021-01-08T05:08:31Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6981</id>
		<title>Pleasure hearts</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6981"/>
		<updated>2021-01-08T05:07:52Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PleasureHearts_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Pleasure Hearts&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = PleasureHearts.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Cover art&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = M-KAI Project / Frontline&lt;br /&gt;
|&lt;br /&gt;
|music = M-KAI / JyaRa / PRIMITIVE SOUND&lt;br /&gt;
|&lt;br /&gt;
|program = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|art = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pleasure Hearts is a Side-scrolling Shoot'em Up game by M-KAI released in 1999 for the MSX2 and Turbo-R.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Button 1:''' Shoot&lt;br /&gt;
* '''Button 2:''' Bomb&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
If a game features unlockable modes, extras, secrets character etc. such as the Mahou characters in ''[[Battle Garegga|Battle Garegga]]'' or Strong Style in ''[[DoDonPachi DaiFukkatsu|DoDonPachi DaiFukkatsu]]'' that are relevant to the basic system of a game, put these codes here. ''Otherwise, omit this section.''&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles ===&lt;br /&gt;
----&lt;br /&gt;
This section should include the characters or ships, if any, that the player can select in the game. Ideally, different &amp;quot;styles&amp;quot; (for games that use them, such as ''[[DoDonPachi]]'') would also be included here. &lt;br /&gt;
&lt;br /&gt;
If there is only one playable character and no elements to augment/customize your ship, ''this section can be omitted from the page''.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
This section describes the weapons that you use in the game and elaborates on them further. Stuff like standard shots, focus shots, bombs, weapon pickups that differ in functionality, options, etc. ''This can be omitted if not relevant to the game in question.''&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
This section describes any and all collectibles that you acquire in the game. An example being any '''Power Up items''' or '''Medals''' from ''[[Battle Garegga|Battle Garegga]]''. Include secret items such as extra lives as well.&lt;br /&gt;
&lt;br /&gt;
== Japanese Text translation ==&lt;br /&gt;
&lt;br /&gt;
Prologue: Premium Hearts&lt;br /&gt;
You collect an item called &amp;quot;Pleasure Hearts&amp;quot;&lt;br /&gt;
the blue ship turns on you and says &amp;quot;... Get rid of them.&amp;quot; (talking to the big dragon to kill you)&lt;br /&gt;
&lt;br /&gt;
Stage 1: Dead of Alive&lt;br /&gt;
you get a &amp;quot;crystal&amp;quot; after killing the boss&lt;br /&gt;
&lt;br /&gt;
(the stuff at the bottom of the screen shows names of jewels and precious metals, along with their point value, when you collect items)&lt;br /&gt;
&lt;br /&gt;
Stage 2 Yanak Daivos (? no idea on the correct spelling or what this means)&lt;br /&gt;
&lt;br /&gt;
Stage 3: Devagamesh (? no idea here either)&lt;br /&gt;
You pick up two people from the ground after a midboss - one is called Ortha(?)&lt;br /&gt;
&lt;br /&gt;
Stage 4: Old Weapon&lt;br /&gt;
&lt;br /&gt;
Stage 5: Kaibeldart (?)&lt;br /&gt;
Boss entrance:&lt;br /&gt;
&amp;quot;I'm sorry, but I can't let you go any further.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(boss attacks)&lt;br /&gt;
Summon: Multi Sweeper Custom&lt;br /&gt;
Magic APPETOPPE (? doesn't mean anything to me)&lt;br /&gt;
&lt;br /&gt;
Boss defeated:&lt;br /&gt;
&amp;quot;Even if I may perish....&amp;quot;&lt;br /&gt;
(attack) Time Magic: ZAP-HALL (&amp;quot;hall&amp;quot; sounds the same as &amp;quot;hole&amp;quot; in Japanese. The attack looks like a black hole)&lt;br /&gt;
&lt;br /&gt;
Stage 6: Arc Dragon&lt;br /&gt;
Hearn: &amp;quot;Hmph, an uninvited guest.&amp;quot;&lt;br /&gt;
*: &amp;quot;Let me handle it. Take the Pleasure Hearts and go - hurry!&amp;quot;&lt;br /&gt;
Shia (player character): &amp;quot;Who ... are you ... ?&amp;quot;&lt;br /&gt;
*: Maina Jakoin (no idea about spelling). Let's just say I'm that person's [the blue ship pilot]... &amp;lt;3.&amp;quot;&lt;br /&gt;
Maina: &amp;quot;I will put a stop to your efforts. Give up - the jewel is ours&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Summon: Lord Arc&lt;br /&gt;
&lt;br /&gt;
Maina: &amp;quot;Let's make this a fair fight - here, take this.&amp;quot;&lt;br /&gt;
(cat)&lt;br /&gt;
Maina: &amp;quot;Well then, here I come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stage 7: Winslot&lt;br /&gt;
Maina: &amp;quot;Persistent, I'll say.&amp;quot;&lt;br /&gt;
Hearn: &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Magic: Barrier&lt;br /&gt;
&lt;br /&gt;
(Maina is defeated)&lt;br /&gt;
Hearn: &amp;quot;Maina!!&amp;quot;&lt;br /&gt;
Maina: &amp;quot;Hearn, I ... &amp;quot;&lt;br /&gt;
Hearn: &amp;quot;RAAAAAAAAGHHHH!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hearn is defeated)&lt;br /&gt;
Hearn: &amp;quot;... Maina ...&amp;quot;&lt;br /&gt;
Shia: &amp;quot;... N- ... Nooooooo!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Collect Pleasure Hearts)&lt;br /&gt;
&lt;br /&gt;
(Ending)&lt;br /&gt;
And with that, everyone was dead.&lt;br /&gt;
Everyone was dead and gone.&lt;br /&gt;
... They are all ... gone ....&lt;br /&gt;
And I killed them with my own hands...&lt;br /&gt;
&lt;br /&gt;
... What should I do now ... ?&lt;br /&gt;
&lt;br /&gt;
Tears rolled down my face.&lt;br /&gt;
I cried and cried...&lt;br /&gt;
&lt;br /&gt;
... My face began to hurt, so I raised my head.&lt;br /&gt;
&lt;br /&gt;
... Pleasure Hearts ...&lt;br /&gt;
... It's so beautiful ...&lt;br /&gt;
... But I have nobody to give it to anymore ...&lt;br /&gt;
&lt;br /&gt;
Then, I realized something.&lt;br /&gt;
... Come to think of it ...&lt;br /&gt;
... Hearn was alive ...&lt;br /&gt;
&lt;br /&gt;
... Looks like that woman called Maina&lt;br /&gt;
really was his lover.&lt;br /&gt;
Either way,&lt;br /&gt;
Hearn never had any feelings for me at all&lt;br /&gt;
&lt;br /&gt;
...?&lt;br /&gt;
... W-what ...?&lt;br /&gt;
... I feel more and more elated every second ...!&lt;br /&gt;
&lt;br /&gt;
... It feels like&lt;br /&gt;
all of my wishes can come true&lt;br /&gt;
as long as I have this jewel....&lt;br /&gt;
.............&lt;br /&gt;
&lt;br /&gt;
My hope soon succumbed to my own sadness...&lt;br /&gt;
&lt;br /&gt;
... Heh, heh, heh ...&lt;br /&gt;
Happiness shall belong to me, and me alone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
The game features a simple Rank system but we need confirmation about this&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts scoring is all about destroying enemies, boss parts and some buildings while picking up certain items&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Basic story breakdowns, plot information, and endings are included here. &lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If you miss the first extend dropped by stage 4 midboss the screen goes black for a second and a giant &amp;quot;NO!!!&amp;quot; appears on the screen&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PleasureHearts_no.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Template Page)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Mojilove made the translation for every japanese text in the game&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6980</id>
		<title>Pleasure hearts</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Pleasure_hearts&amp;diff=6980"/>
		<updated>2021-01-08T05:07:34Z</updated>

		<summary type="html">&lt;p&gt;HAUSER: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PleasureHearts_logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Pleasure Hearts&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = PleasureHearts.jpg&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Cover art&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = M-KAI Project / Frontline&lt;br /&gt;
|&lt;br /&gt;
|music = M-KAI / JyaRa / PRIMITIVE SOUND&lt;br /&gt;
|&lt;br /&gt;
|program = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|art = M-KAI&lt;br /&gt;
|&lt;br /&gt;
|releasedate = 1999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pleasure Hearts is a Side-scrolling Shoot'em Up game by M-KAI released in 1999 for the MSX2 and Turbo-R.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Button 1:''' Shoot&lt;br /&gt;
* '''Button 2:''' Bomb&lt;br /&gt;
&lt;br /&gt;
=== Unlockable Secrets ===&lt;br /&gt;
----&lt;br /&gt;
If a game features unlockable modes, extras, secrets character etc. such as the Mahou characters in ''[[Battle Garegga|Battle Garegga]]'' or Strong Style in ''[[DoDonPachi DaiFukkatsu|DoDonPachi DaiFukkatsu]]'' that are relevant to the basic system of a game, put these codes here. ''Otherwise, omit this section.''&lt;br /&gt;
&lt;br /&gt;
=== Characters / Ships / Styles ===&lt;br /&gt;
----&lt;br /&gt;
This section should include the characters or ships, if any, that the player can select in the game. Ideally, different &amp;quot;styles&amp;quot; (for games that use them, such as ''[[DoDonPachi]]'') would also be included here. &lt;br /&gt;
&lt;br /&gt;
If there is only one playable character and no elements to augment/customize your ship, ''this section can be omitted from the page''.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
This section describes the weapons that you use in the game and elaborates on them further. Stuff like standard shots, focus shots, bombs, weapon pickups that differ in functionality, options, etc. ''This can be omitted if not relevant to the game in question.''&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
This section describes any and all collectibles that you acquire in the game. An example being any '''Power Up items''' or '''Medals''' from ''[[Battle Garegga|Battle Garegga]]''. Include secret items such as extra lives as well.&lt;br /&gt;
&lt;br /&gt;
== Japanese Text translation ==&lt;br /&gt;
&lt;br /&gt;
Prologue: Premium Hearts&lt;br /&gt;
You collect an item called &amp;quot;Pleasure Hearts&amp;quot;&lt;br /&gt;
the blue ship turns on you and says &amp;quot;... Get rid of them.&amp;quot; (talking to the big dragon to kill you)&lt;br /&gt;
&lt;br /&gt;
Stage 1: Dead of Alive&lt;br /&gt;
you get a &amp;quot;crystal&amp;quot; after killing the boss&lt;br /&gt;
&lt;br /&gt;
(the stuff at the bottom of the screen shows names of jewels and precious metals, along with their point value, when you collect items)&lt;br /&gt;
&lt;br /&gt;
Stage 2 Yanak Daivos (? no idea on the correct spelling or what this means)&lt;br /&gt;
&lt;br /&gt;
Stage 3: Devagamesh (? no idea here either)&lt;br /&gt;
You pick up two people from the ground after a midboss - one is called Ortha(?)&lt;br /&gt;
&lt;br /&gt;
Stage 4: Old Weapon&lt;br /&gt;
&lt;br /&gt;
Stage 5: Kaibeldart (?)&lt;br /&gt;
Boss entrance:&lt;br /&gt;
&amp;quot;I'm sorry, but I can't let you go any further.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(boss attacks)&lt;br /&gt;
Summon: Multi Sweeper Custom&lt;br /&gt;
Magic APPETOPPE (? doesn't mean anything to me)&lt;br /&gt;
&lt;br /&gt;
Boss defeated:&lt;br /&gt;
&amp;quot;Even if I may perish....&amp;quot;&lt;br /&gt;
(attack) Time Magic: ZAP-HALL (&amp;quot;hall&amp;quot; sounds the same as &amp;quot;hole&amp;quot; in Japanese. The attack looks like a black hole)&lt;br /&gt;
&lt;br /&gt;
Stage 6: Arc Dragon&lt;br /&gt;
Hearn: &amp;quot;Hmph, an uninvited guest.&amp;quot;&lt;br /&gt;
*: &amp;quot;Let me handle it. Take the Pleasure Hearts and go - hurry!&amp;quot;&lt;br /&gt;
Shia (player character): &amp;quot;Who ... are you ... ?&amp;quot;&lt;br /&gt;
*: Maina Jakoin (no idea about spelling). Let's just say I'm that person's [the blue ship pilot]... &amp;lt;3.&amp;quot;&lt;br /&gt;
Maina: &amp;quot;I will put a stop to your efforts. Give up - the jewel is ours&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Summon: Lord Arc&lt;br /&gt;
&lt;br /&gt;
Maina: &amp;quot;Let's make this a fair fight - here, take this.&amp;quot;&lt;br /&gt;
(cat)&lt;br /&gt;
Maina: &amp;quot;Well then, here I come!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stage 7: Winslot&lt;br /&gt;
Maina: &amp;quot;Persistent, I'll say.&amp;quot;&lt;br /&gt;
Hearn: &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Magic: Barrier&lt;br /&gt;
&lt;br /&gt;
(Maina is defeated)&lt;br /&gt;
Hearn: &amp;quot;Maina!!&amp;quot;&lt;br /&gt;
Maina: &amp;quot;Hearn, I ... &amp;quot;&lt;br /&gt;
Hearn: &amp;quot;RAAAAAAAAGHHHH!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hearn is defeated)&lt;br /&gt;
Hearn: &amp;quot;... Maina ...&amp;quot;&lt;br /&gt;
Shia: &amp;quot;... N- ... Nooooooo!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Collect Pleasure Hearts)&lt;br /&gt;
&lt;br /&gt;
(Ending)&lt;br /&gt;
And with that, everyone was dead.&lt;br /&gt;
Everyone was dead and gone.&lt;br /&gt;
... They are all ... gone ....&lt;br /&gt;
And I killed them with my own hands...&lt;br /&gt;
&lt;br /&gt;
... What should I do now ... ?&lt;br /&gt;
&lt;br /&gt;
Tears rolled down my face.&lt;br /&gt;
I cried and cried...&lt;br /&gt;
&lt;br /&gt;
... My face began to hurt, so I raised my head.&lt;br /&gt;
&lt;br /&gt;
... Pleasure Hearts ...&lt;br /&gt;
... It's so beautiful ...&lt;br /&gt;
... But I have nobody to give it to anymore ...&lt;br /&gt;
&lt;br /&gt;
Then, I realized something.&lt;br /&gt;
... Come to think of it ...&lt;br /&gt;
... Hearn was alive ...&lt;br /&gt;
&lt;br /&gt;
... Looks like that woman called Maina&lt;br /&gt;
really was his lover.&lt;br /&gt;
Either way,&lt;br /&gt;
Hearn never had any feelings for me at all&lt;br /&gt;
&lt;br /&gt;
...?&lt;br /&gt;
... W-what ...?&lt;br /&gt;
... I feel more and more elated every second ...!&lt;br /&gt;
&lt;br /&gt;
... It feels like&lt;br /&gt;
all of my wishes can come true&lt;br /&gt;
as long as I have this jewel....&lt;br /&gt;
.............&lt;br /&gt;
&lt;br /&gt;
My hope soon succumbed to my own sadness...&lt;br /&gt;
&lt;br /&gt;
... Heh, heh, heh ...&lt;br /&gt;
Happiness shall belong to me, and me alone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
The game features a simple Rank system but we need confirmation about this&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Pleasure Hearts scoring is all about destroying enemies, boss parts and some buildings while picking up certain items&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Basic story breakdowns, plot information, and endings are included here. &lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If you miss the first extend dropped by stage 4 midboss the screen goes black for a second and a giant &amp;quot;NO!!!&amp;quot; appears on the screen&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
https://shmups.wiki/library/File:PleasureHearts_no.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Template Page)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Mojilove made the translation for every japanese text in the game&lt;/div&gt;</summary>
		<author><name>HAUSER</name></author>
		
	</entry>
</feed>