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	<id>https://shmups.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Flobeamer1922</id>
	<title>Shmups Wiki -- The Digital Library of Shooting Games - User contributions [en]</title>
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	<updated>2026-04-17T07:38:12Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://shmups.wiki/index.php?title=Crisis_Wing&amp;diff=10749</id>
		<title>Crisis Wing</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Crisis_Wing&amp;diff=10749"/>
		<updated>2021-06-30T22:20:23Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Crisis Wing game logo.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Crisis Wing&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Crisis Wing library capsule.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
|&lt;br /&gt;
|platform = Windows (Steam, Itch.io), macOS (Steam)&lt;br /&gt;
|&lt;br /&gt;
|music = Pieslice&lt;br /&gt;
|&lt;br /&gt;
|program = Pieslice&lt;br /&gt;
|&lt;br /&gt;
|art = Pieslice&lt;br /&gt;
|&lt;br /&gt;
|releasedate = September 20, 2020&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Game Overview ==&lt;br /&gt;
&lt;br /&gt;
Crisis Wing is a vertically scrolling shoot'em up game with gameplay reminiscent of the classic early 90's Toaplan games. There are seven stages in the arcade mode. Extra Time Attack (caravan) and Boss Rush modes are included.&lt;br /&gt;
The game is currently available for Windows and macOS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''Stick''' 8-way digital movement&lt;br /&gt;
* '''A:''' Shots&lt;br /&gt;
* '''B:''' Bomb&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Game Modes ===&lt;br /&gt;
----&lt;br /&gt;
'''One-Player Game:''' The standard seven-stage arcade mode, played solo.&lt;br /&gt;
&lt;br /&gt;
'''Two-Player Game:''' The standard seven-stage arcade mode, played couch co-op.&lt;br /&gt;
&lt;br /&gt;
'''Time Attack Mode:''' Caravan stage.&lt;br /&gt;
&lt;br /&gt;
'''Boss Rush Mode:''' Fight against the powered-up versions of the game bosses and mid-bosses in one long gauntlet. The difficulty is higher than in the arcade mode and continues are disabled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Player Ship ===&lt;br /&gt;
----&lt;br /&gt;
Players control up to two space fighters, ''CW-01 (Red)'' and ''CW-02 (Blue)''. The fighters are identical in terms of performance but the CW-01 starts from the left half of the screen and CW-02 starts from the right half of the screen. &lt;br /&gt;
From the game version 1.1.0 onwards player has an option to choose either CW-01 or CW-02 for the single player game - in two player games player one controls the CW-01 and player two controls the CW-02.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
Player ship has rapid firing shots as their main weapon. A sub-weapon system can be activated by picking up power-up capsules.&lt;br /&gt;
&lt;br /&gt;
There are three different sub-weapons available. &lt;br /&gt;
[[File:Crisis Wing powerup capsules.png]]&lt;br /&gt;
&lt;br /&gt;
'''Green:''' Power shots (P). Shoots four (4) forward firing projectiles in wide formation. Deals consistent damage - therefore this weapon is a decent all-around weapon against all targets. &lt;br /&gt;
Powering this weapon up increases the damage and size of each projectile.&lt;br /&gt;
&lt;br /&gt;
'''Red:''' Spread vulcan (S). Fires small projectiles in a large spread pattern. Damage per hit is lower than with the other weapons but the reach of this weapon is unparalleled. This weapon is especially good to take down hordes of smaller enemies. &lt;br /&gt;
Powering this weapon up increases the number of projectiles fired at once.&lt;br /&gt;
&lt;br /&gt;
'''Blue:''' Missile pod (M). Fires salvoes of powerful missiles. The missiles take some time to accelerate to the full speed - therefore faster enemies have a chance to evade the missiles. If a missile manages to hit a target the explosion deals a lot of damage. &lt;br /&gt;
This weapon is the most powerful against slow moving and heavily fortified targets. Powering this weapon up increases the number of missiles launched at once.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The first time you pick up a powerup capsule a sub-weapon is installed to your ship. If you pick up another capsule that has the same color as your current sub-weapon a '''P''' token is credited. If you already have the '''P''' token then both of your sub-weapon and main shot are powered up. You can power up three times - excess powerups are converted to score.&lt;br /&gt;
If you pick up a capsule that has different color than your current sub-weapon your sub-weapon is switched.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crisis Wing powerup capsules.png]]&lt;br /&gt;
&lt;br /&gt;
'''Powerup capsules:''' Installs sub-weapons and upgrades weapon power.&lt;br /&gt;
&lt;br /&gt;
[[File:Crisis Wing Medals.png]]&lt;br /&gt;
&lt;br /&gt;
'''Medals:''' Medals are dropped when certain small enemies are destroyed. They grant from 100 up to 10,000 points depending on their size.&lt;br /&gt;
&lt;br /&gt;
[[File:Crisis Wing Super Rewards.png]]&lt;br /&gt;
&lt;br /&gt;
'''Extend:''' Grants an extra life. Extend is dropped from hidden super-power-up carrier if certain rules apply.&lt;br /&gt;
'''100,000-point super medal:''' Grants 100k points. Super Medal is dropped from a hidden super-power-up carrier if certain rules apply.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
There is a rank system in the game. Rank is a decimal (floating point) value that is capped between min and max values; the rank value can not exceed the maximum value and can not drop below the minimum value.&lt;br /&gt;
Rank is increased by killing bosses, picking up full-value medals and holding a fully powered-up weapon. Rank is decreased by dying and bombing.&lt;br /&gt;
When an enemy is spawned gets an associated rank value (the global rank at that time period) which modifies its attack patterns and shot speeds; once the enemy has been spawned its rank is unaffected by the global rank changes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game loops infinitely. Each loop increases the minimum and maximum rank. From loop 2 onwards the enemies get some extra attack patterns as well. Background graphics will get a palette change for every loop. &lt;br /&gt;
The game difficulty is uncapped so in practice the higher loops will eventually become sort of kill screen. &lt;br /&gt;
When you complete a loop you will keep your score, weapons and bombs. Completing a loop takes approximately 40 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Scoring in Crisis Wing is relatively straightforward.&lt;br /&gt;
&lt;br /&gt;
'''Enemy Destruction: ''' each enemy destroyed will give a fixed amount of score - larger enemies will award more score than smaller ones. Also each shot hitting and damaging an enemy will award 10 points.&lt;br /&gt;
&lt;br /&gt;
'''Medals:''' When destroyed the small enemies might occasionally drop a medal. If you manage to catch that medal you are awarded with a score bonus and the value of the next medal will be higher. &lt;br /&gt;
If you miss a medal (let it fall out of the screen) the value of the next medal will be reset to the minimum value - unless you manage to catch a higher value just afterwards. In that case the value of the next medal will be the same as the value of the medal caught.&lt;br /&gt;
&lt;br /&gt;
'''Bonus Waves:''' Most of the stages have a hidden wave of enemies which is triggered by destroying a fixed set of enemies. These enemies are not superficially exposed but they often appear in distinct patterns - keep an eye out for them!&lt;br /&gt;
&lt;br /&gt;
If this set of enemies is destroyed without either re-starting from a checkpoint or continuing the game after a game over a Bonus Wave will appear. The enemies in a bonus wave have a distinct orange color scheme and pose a very little threat. Destroying every enemy in a Bonus Wave will award a 40,000 point bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Story ===&lt;br /&gt;
----&lt;br /&gt;
There is no written story for the Crisis Wing but there are some visual narrative told by the game intro. In the intro the CW-01 and CW-02 ships seem to be strafing a canyon which houses a giant battle cruiser. &lt;br /&gt;
The same battle cruiser that is seen in the intro is hinted to be constantly chasing the CW ships throughout the stages and appears to catch you at the end of the last stage initiating the last boss fight.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Development History ===&lt;br /&gt;
----&lt;br /&gt;
Crisis Wing is created alongside on the '''Crisis Wing: Caravan Edition''' that was created for the Assembly 2017 Game Development competition. '''Crisis Wing: Caravan Edition''' won the first prize and the development continued. &lt;br /&gt;
The bug-fixed &amp;quot;Caravan edition&amp;quot; is the ''Time Attack Mode'' of the full game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Features ===&lt;br /&gt;
----&lt;br /&gt;
* Full Controller support&lt;br /&gt;
* Tate MODE&lt;br /&gt;
* 1:1 Pixel aspect or full-stretch of the game window&lt;br /&gt;
* CRT Filter option&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Version Differences ===&lt;br /&gt;
----&lt;br /&gt;
Crisis Wing was released in September 20, 2020 for the Windows PC systems during the steam version.&lt;br /&gt;
&lt;br /&gt;
1.0.1 - August 2020, press beta; not publicly released.&lt;br /&gt;
&lt;br /&gt;
1.0.2 - September 2020, Initial Steam version.&lt;br /&gt;
&lt;br /&gt;
1.0.3 - September 2020, Patch Version&lt;br /&gt;
&lt;br /&gt;
1.0.4 - October 2020, Patch Version&lt;br /&gt;
&lt;br /&gt;
1.1.0 - March 2021, Major Update. Includes new Boss Rush game mode! Released game through itch.io as well.&lt;br /&gt;
&lt;br /&gt;
1.1.1 - June 2021, Patch Version, ported the game macOS (macOS version is available only through Steam)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
[[File:Cw-screenshot-new-1.png]]&lt;br /&gt;
[[File:Cw-screenshot-new-6.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Cw-screenshot-new-4.png]]&lt;br /&gt;
[[File:Cw-screenshot-new-8.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=7153</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=7153"/>
		<updated>2021-01-14T22:49:23Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: /* Scoring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tatsujin Ou title.PNG|center]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #913b16&lt;br /&gt;
|innerbordercolor = #913b16&lt;br /&gt;
|title = Tatsujin Ou&lt;br /&gt;
|background = #ffe9aa&lt;br /&gt;
|image = Tatsujin Ou Title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = [[Toaplan]]&lt;br /&gt;
|&lt;br /&gt;
|music = Masahiro Yuge&lt;br /&gt;
|&lt;br /&gt;
|art = Naoki Ogiwara &amp;lt;/br&amp;gt; Tomonobu Kagawa&lt;br /&gt;
|&lt;br /&gt;
|releasedate = '''Arcade:''' June 1992 &amp;lt;/br&amp;gt; '''FM Towns:''' April 1993&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Tatsujin]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damage them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeaponRed.png|center]] [[File:WeaponBlue.png|center]] [[File:WeaponGreen.png|center]] || '''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Speedup.png|center]] || '''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOuBomb.png|center]] || '''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOu1up.png|center]] || '''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. These will only appear if the player has five or fewer extra lives, and if these are on screen while the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank in ''Tatsujin Ou'' is tied directly to the player's power level. The more powered up the player is, the harder the game gets, with enemies shooting more frequently.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game contains six stages and loops infinitely, with the later loops containing several changes which make them harder than the first loop. In ''Tatsujin Ou'', the difficulty caps in loop 2, while in ''Truxton II'', the difficulty caps in loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Because ''Tatsujin Ou'' loops infinitely, the primary method of scoring is by simply playing through the game and clearing multiple loops. There are no stage end score bonuses like in some previous Toaplan shmups, so the best way of scoring more quickly is by collecting as many excess Power Ups as possible, since each one gives 5,000 points. The third and final way of scoring is milking tick points. Unlike most other shmups, tick points in ''Tatsujin Ou'' are not earned from the damage dealt to an enemy. They are instead earned from how long an enemy is being damaged. In order to score more points sooner, the player can use a sub-weapon (most commonly, the napalm bombs) to slowly damage and milk as many tick points off of enemies as they can before destroying them.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
&lt;br /&gt;
[[File:Truxton2-200921-201452.png|150px|thumb|right|Truxton II title screen]]&lt;br /&gt;
&lt;br /&gt;
Outside of Asian territories, ''Tatsujin Ou'' was released under the name ''Truxton II''. In this international release, the player's weapons deal more damage, and the enemies shoot less frequently than in ''Tatsujin Ou''. The difficulty increase from loop 1 to loop 2 is also not as high.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Vertical orientation]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=7106</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=7106"/>
		<updated>2021-01-14T07:39:27Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: /* Scoring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tatsujin Ou title.PNG|center]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #913b16&lt;br /&gt;
|innerbordercolor = #913b16&lt;br /&gt;
|title = Tatsujin Ou&lt;br /&gt;
|background = #ffe9aa&lt;br /&gt;
|image = Tatsujin Ou Title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = [[Toaplan]]&lt;br /&gt;
|&lt;br /&gt;
|music = Masahiro Yuge&lt;br /&gt;
|&lt;br /&gt;
|art = Naoki Ogiwara &amp;lt;/br&amp;gt; Tomonobu Kagawa&lt;br /&gt;
|&lt;br /&gt;
|releasedate = '''Arcade:''' June 1992 &amp;lt;/br&amp;gt; '''FM Towns:''' April 1993&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Tatsujin]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damage them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeaponRed.png|center]] [[File:WeaponBlue.png|center]] [[File:WeaponGreen.png|center]] || '''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Speedup.png|center]] || '''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOuBomb.png|center]] || '''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOu1up.png|center]] || '''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. These will only appear if the player has five or fewer extra lives, and if these are on screen while the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank in ''Tatsujin Ou'' is tied directly to the player's power level. The more powered up the player is, the harder the game gets, with enemies shooting more frequently.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game contains six stages and loops infinitely, with the later loops containing several changes which make them harder than the first loop. In ''Tatsujin Ou'', the difficulty caps in loop 2, while in ''Truxton II'', the difficulty caps in loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
Because ''Tatsujin Ou'' loops infinitely, the primary method of scoring is by simply playing through the game and clearing multiple loops. There are no stage end score bonuses like in some previous Toaplan shmups, so the best way of scoring more quickly is by collecting as many excess weapon items as possible, since each one gives 5,000 points. The third and final way of scoring is milking tick points. Unlike most other shmups, tick points in ''Tatsujin Ou'' are not earned from the damage dealt to an enemy. They are instead earned from how long an enemy is being damaged. In order to score more points sooner, the player can use a sub-weapon (most commonly, the napalm bombs) to slowly damage and milk as many tick points off of enemies as they can before destroying them.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
&lt;br /&gt;
[[File:Truxton2-200921-201452.png|150px|thumb|right|Truxton II title screen]]&lt;br /&gt;
&lt;br /&gt;
Outside of Asian territories, ''Tatsujin Ou'' was released under the name ''Truxton II''. In this international release, the player's weapons deal more damage, and the enemies shoot less frequently than in ''Tatsujin Ou''. The difficulty increase from loop 1 to loop 2 is also not as high.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Vertical orientation]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5939</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5939"/>
		<updated>2020-12-12T23:54:00Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tatsujin Ou title.PNG|center]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #913b16&lt;br /&gt;
|innerbordercolor = #913b16&lt;br /&gt;
|title = Tatsujin Ou&lt;br /&gt;
|background = #ffe9aa&lt;br /&gt;
|image = Tatsujin Ou Title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = [[Toaplan]]&lt;br /&gt;
|&lt;br /&gt;
|music = Masahiro Yuge&lt;br /&gt;
|&lt;br /&gt;
|art = Naoki Ogiwara &amp;lt;/br&amp;gt; Tomonobu Kagawa&lt;br /&gt;
|&lt;br /&gt;
|releasedate = '''Arcade:''' June 1992 &amp;lt;/br&amp;gt; '''FM Towns:''' April 1993&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Tatsujin]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damage them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeaponRed.png|center]] [[File:WeaponBlue.png|center]] [[File:WeaponGreen.png|center]] || '''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Speedup.png|center]] || '''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOuBomb.png|center]] || '''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOu1up.png|center]] || '''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. These will only appear if the player has five or fewer extra lives, and if these are on screen while the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank in ''Tatsujin Ou'' is tied directly to the player's power level. The more powered up the player is, the harder the game gets, with enemies shooting more frequently.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game contains six stages and loops infinitely, with the later loops containing several changes which make them harder than the first loop. In ''Tatsujin Ou'', the difficulty caps in loop 2, while in ''Truxton II'', the difficulty caps in loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
&lt;br /&gt;
[[File:Truxton2-200921-201452.png|150px|thumb|right|Truxton II title screen]]&lt;br /&gt;
&lt;br /&gt;
Outside of Asian territories, ''Tatsujin Ou'' was released under the name ''Truxton II''. In this international release, the player's weapons deal more damage, and the enemies shoot less frequently than in ''Tatsujin Ou''. The difficulty increase from loop 1 to loop 2 is also not as high.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Vertical orientation]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5830</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5830"/>
		<updated>2020-12-05T11:38:37Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: /* Version Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tatsujin Ou title.PNG|center]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #913b16&lt;br /&gt;
|innerbordercolor = #913b16&lt;br /&gt;
|title = Tatsujin Ou&lt;br /&gt;
|background = #ffe9aa&lt;br /&gt;
|image = Tatsujin Ou Title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = [[Toaplan]]&lt;br /&gt;
|&lt;br /&gt;
|music = Masahiro Yuge&lt;br /&gt;
|&lt;br /&gt;
|art = Naoki Ogiwara &amp;lt;/br&amp;gt; Tomonobu Kagawa&lt;br /&gt;
|&lt;br /&gt;
|releasedate = '''Arcade:''' June 1992 &amp;lt;/br&amp;gt; '''FM Towns:''' April 1993&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Tatsujin]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damage them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeaponRed.png|center]] [[File:WeaponBlue.png|center]] [[File:WeaponGreen.png|center]] || '''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Speedup.png|center]] || '''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOuBomb.png|center]] || '''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOu1up.png|center]] || '''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank in ''Tatsujin Ou'' is tied directly to the player's power level. The more powered up the player is, the harder the game gets, with enemies shooting more frequently.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game contains six stages and loops infinitely, with the later loops containing several changes which make them harder than the first loop. In ''Tatsujin Ou'', the difficulty caps in loop 2, while in ''Truxton II'', the difficulty caps in loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
&lt;br /&gt;
[[File:Truxton2-200921-201452.png|150px|thumb|right|Truxton II title screen]]&lt;br /&gt;
&lt;br /&gt;
Outside of Asian territories, ''Tatsujin Ou'' was released under the name ''Truxton II''. In this international release, the player's weapons deal more damage, and the enemies shoot less frequently than in ''Tatsujin Ou''. The difficulty increase from loop 1 to loop 2 is also not as high.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Vertical orientation]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5829</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5829"/>
		<updated>2020-12-05T11:34:59Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: /* Version Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tatsujin Ou title.PNG|center]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #913b16&lt;br /&gt;
|innerbordercolor = #913b16&lt;br /&gt;
|title = Tatsujin Ou&lt;br /&gt;
|background = #ffe9aa&lt;br /&gt;
|image = Tatsujin Ou Title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = [[Toaplan]]&lt;br /&gt;
|&lt;br /&gt;
|music = Masahiro Yuge&lt;br /&gt;
|&lt;br /&gt;
|art = Naoki Ogiwara &amp;lt;/br&amp;gt; Tomonobu Kagawa&lt;br /&gt;
|&lt;br /&gt;
|releasedate = '''Arcade:''' June 1992 &amp;lt;/br&amp;gt; '''FM Towns:''' April 1993&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Tatsujin]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damage them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeaponRed.png|center]] [[File:WeaponBlue.png|center]] [[File:WeaponGreen.png|center]] || '''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Speedup.png|center]] || '''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOuBomb.png|center]] || '''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOu1up.png|center]] || '''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank in ''Tatsujin Ou'' is tied directly to the player's power level. The more powered up the player is, the harder the game gets, with enemies shooting more frequently.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game contains six stages and loops infinitely, with the later loops containing several changes which make them harder than the first loop. In ''Tatsujin Ou'', the difficulty caps in loop 2, while in ''Truxton II'', the difficulty caps in loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
Outside of Asian territories, ''Tatsujin Ou'' was released under the name ''Truxton II''. In this international release, the player's weapons deal more damage, and the enemies shoot less frequently than in ''Tatsujin Ou''. The difficulty increase from loop 1 to loop 2 is also not as high.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Vertical orientation]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5828</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5828"/>
		<updated>2020-12-05T10:50:02Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tatsujin Ou title.PNG|center]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #913b16&lt;br /&gt;
|innerbordercolor = #913b16&lt;br /&gt;
|title = Tatsujin Ou&lt;br /&gt;
|background = #ffe9aa&lt;br /&gt;
|image = Tatsujin Ou Title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = [[Toaplan]]&lt;br /&gt;
|&lt;br /&gt;
|music = Masahiro Yuge&lt;br /&gt;
|&lt;br /&gt;
|art = Naoki Ogiwara &amp;lt;/br&amp;gt; Tomonobu Kagawa&lt;br /&gt;
|&lt;br /&gt;
|releasedate = '''Arcade:''' June 1992 &amp;lt;/br&amp;gt; '''FM Towns:''' April 1993&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Tatsujin]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damage them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeaponRed.png|center]] [[File:WeaponBlue.png|center]] [[File:WeaponGreen.png|center]] || '''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Speedup.png|center]] || '''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOuBomb.png|center]] || '''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOu1up.png|center]] || '''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank in ''Tatsujin Ou'' is tied directly to the player's power level. The more powered up the player is, the harder the game gets, with enemies shooting more frequently.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game contains six stages and loops infinitely, with the later loops containing several changes which make them harder than the first loop. In ''Tatsujin Ou'', the difficulty caps in loop 2, while in ''Truxton II'', the difficulty caps in loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Vertical orientation]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5827</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5827"/>
		<updated>2020-12-05T10:29:28Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tatsujin Ou title.PNG|center]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #913b16&lt;br /&gt;
|innerbordercolor = #913b16&lt;br /&gt;
|title = Tatsujin Ou&lt;br /&gt;
|background = #ffe9aa&lt;br /&gt;
|image = Tatsujin Ou Title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = [[Toaplan]]&lt;br /&gt;
|&lt;br /&gt;
|music = Masahiro Yuge&lt;br /&gt;
|&lt;br /&gt;
|art = Naoki Ogiwara &amp;lt;/br&amp;gt; Tomonobu Kagawa&lt;br /&gt;
|&lt;br /&gt;
|releasedate = '''Arcade:''' June 1992 &amp;lt;/br&amp;gt; '''FM Towns:''' April 1993&lt;br /&gt;
|&lt;br /&gt;
|previousgame = [[Tatsujin]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damage them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeaponRed.png|center]] [[File:WeaponBlue.png|center]] [[File:WeaponGreen.png|center]] || '''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Speedup.png|center]] || '''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOuBomb.png|center]] || '''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOu1up.png|center]] || '''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank in ''Tatsujin Ou'' is tied directly to the player's power level. The more powered up the player is, the harder the game gets, with enemies shooting more frequently.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game contains six stages and loops infinitely, with the later loops containing several changes which make them harder than the first loop. In ''Tatsujin Ou'', the difficulty caps in loop 2, while in ''Truxton II'', the difficulty caps in loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5826</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5826"/>
		<updated>2020-12-05T10:27:05Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tatsujin Ou title.PNG|center]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = #913b16&lt;br /&gt;
|innerbordercolor = #913b16&lt;br /&gt;
|title = Tatsujin Ou&lt;br /&gt;
|background = #ffe9aa&lt;br /&gt;
|image = Tatsujin Ou Title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = [[Toaplan]]&lt;br /&gt;
|&lt;br /&gt;
|music = Masahiro Yuge&lt;br /&gt;
|&lt;br /&gt;
|art = Naoki Ogiwara &amp;lt;/br&amp;gt; Tomonobu Kagawa&lt;br /&gt;
|&lt;br /&gt;
|releasedate = '''Arcade:''' June 1992 &amp;lt;/br&amp;gt; '''FM Towns:''' April 1993&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damage them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeaponRed.png|center]] [[File:WeaponBlue.png|center]] [[File:WeaponGreen.png|center]] || '''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Speedup.png|center]] || '''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOuBomb.png|center]] || '''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOu1up.png|center]] || '''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank in ''Tatsujin Ou'' is tied directly to the player's power level. The more powered up the player is, the harder the game gets, with enemies shooting more frequently.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game contains six stages and loops infinitely, with the later loops containing several changes which make them harder than the first loop. In ''Tatsujin Ou'', the difficulty caps in loop 2, while in ''Truxton II'', the difficulty caps in loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5824</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5824"/>
		<updated>2020-12-05T10:03:59Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tatsujin Ou title.PNG|center]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Tatsujin Ou&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Tatsujin Ou Title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = [[Toaplan]]&lt;br /&gt;
|&lt;br /&gt;
|music = Masahiro Yuge&lt;br /&gt;
|&lt;br /&gt;
|art = Naoki Ogiwara &amp;lt;/br&amp;gt; Tomonobu Kagawa&lt;br /&gt;
|&lt;br /&gt;
|releasedate = '''Arcade:''' June 1992 &amp;lt;/br&amp;gt; '''FM Towns:''' April 1993&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damage them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeaponRed.png|center]] [[File:WeaponBlue.png|center]] [[File:WeaponGreen.png|center]] || '''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Speedup.png|center]] || '''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOuBomb.png|center]] || '''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOu1up.png|center]] || '''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank in ''Tatsujin Ou'' is tied directly to the player's power level. The more powered up the player is, the harder the game gets, with enemies shooting more frequently.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game contains six stages and loops infinitely, with the later loops containing several changes which make them harder than the first loop. In ''Tatsujin Ou'', the difficulty caps in loop 2, while in ''Truxton II'', the difficulty caps in loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5823</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5823"/>
		<updated>2020-12-05T10:02:57Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tatsujin Ou title.PNG|center]]&lt;br /&gt;
----&lt;br /&gt;
{{GameInfobox&lt;br /&gt;
|bordercolor = black&lt;br /&gt;
|title = Tatsujin Ou&lt;br /&gt;
|background = #f8f8f8&lt;br /&gt;
|image = Tatsujin Ou Title.png&lt;br /&gt;
|width = 324px;&lt;br /&gt;
|imagecaption = Title screen&lt;br /&gt;
|imagescalepx = 180px&lt;br /&gt;
&lt;br /&gt;
|developer = Toaplan&lt;br /&gt;
|&lt;br /&gt;
|music = Masahiro Yuge&lt;br /&gt;
|&lt;br /&gt;
|art = Naoki Ogiwara &amp;lt;/br&amp;gt; Tomonobu Kagawa&lt;br /&gt;
|&lt;br /&gt;
|releasedate = '''Arcade:''' June 1992 &amp;lt;/br&amp;gt; '''FM Towns:''' April 1993&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damage them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeaponRed.png|center]] [[File:WeaponBlue.png|center]] [[File:WeaponGreen.png|center]] || '''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Speedup.png|center]] || '''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOuBomb.png|center]] || '''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOu1up.png|center]] || '''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank in ''Tatsujin Ou'' is tied directly to the player's power level. The more powered up the player is, the harder the game gets, with enemies shooting more frequently.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game contains six stages and loops infinitely, with the later loops containing several changes which make them harder than the first loop. In ''Tatsujin Ou'', the difficulty caps in loop 2, while in ''Truxton II'', the difficulty caps in loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5820</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5820"/>
		<updated>2020-12-05T09:18:28Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tatsujin Ou ==&lt;br /&gt;
[[File:Tatsujin Ou title.PNG|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tatsujin Ou Title.png|150px|thumb|left]]&lt;br /&gt;
[[File:Truxton2-200921-201452.png|150px|thumb|right]]&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damage them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeaponRed.png|center]] [[File:WeaponBlue.png|center]] [[File:WeaponGreen.png|center]] || '''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Speedup.png|center]] || '''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOuBomb.png|center]] || '''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOu1up.png|center]] || '''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank in ''Tatsujin Ou'' is tied directly to the player's power level. The more powered up the player is, the harder the game gets, with enemies shooting more frequently.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game contains six stages and loops infinitely, with the later loops containing several changes which make them harder than the first loop. In ''Tatsujin Ou'', the difficulty caps in loop 2, while in ''Truxton II'', the difficulty caps in loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5819</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5819"/>
		<updated>2020-12-05T09:17:13Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tatsujin Ou ==&lt;br /&gt;
[[File:Tatsujin Ou title.PNG|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tatsujin Ou Title.png|150px|thumb|left]]&lt;br /&gt;
[[File:Truxton2-200921-201452.png|150px|thumb|right]]&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damages them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeaponRed.png|center]] [[File:WeaponBlue.png|center]] [[File:WeaponGreen.png|center]] || '''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Speedup.png|center]] || '''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOuBomb.png|center]] || '''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TatsujinOu1up.png|center]] || '''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank in ''Tatsujin Ou'' is tied directly to the player's power level. The more powered up the player is, the harder the game gets, with enemies shooting more frequently.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game contains six stages and loops infinitely, with the later loops containing several changes which make them harder than the first loop. In ''Tatsujin Ou'', the difficulty caps in loop 2, while in ''Truxton II'', the difficulty caps in loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:TatsujinOu1up.png&amp;diff=5818</id>
		<title>File:TatsujinOu1up.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:TatsujinOu1up.png&amp;diff=5818"/>
		<updated>2020-12-05T09:16:47Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tatsujin Ou 1up Item&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:TatsujinOuBomb.png&amp;diff=5817</id>
		<title>File:TatsujinOuBomb.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:TatsujinOuBomb.png&amp;diff=5817"/>
		<updated>2020-12-05T09:15:38Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tatsujin Ou Bomb Item&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Speedup.png&amp;diff=5816</id>
		<title>File:Speedup.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Speedup.png&amp;diff=5816"/>
		<updated>2020-12-05T09:14:12Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tatsujin Ou Speed Up Item&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:WeaponGreen.png&amp;diff=5815</id>
		<title>File:WeaponGreen.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:WeaponGreen.png&amp;diff=5815"/>
		<updated>2020-12-05T09:13:02Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tatsujin Ou Green Weapon Item&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:WeaponBlue.png&amp;diff=5814</id>
		<title>File:WeaponBlue.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:WeaponBlue.png&amp;diff=5814"/>
		<updated>2020-12-05T09:11:30Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tatsujin Ou Blue Weapon Item&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:WeaponRed.png&amp;diff=5813</id>
		<title>File:WeaponRed.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:WeaponRed.png&amp;diff=5813"/>
		<updated>2020-12-05T09:09:02Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tatsujin Ou Red Weapon Item&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5812</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=5812"/>
		<updated>2020-12-05T08:12:08Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: /* Tatsujin Ou */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tatsujin Ou ==&lt;br /&gt;
[[File:Tatsujin Ou title.PNG|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tatsujin Ou Title.png|150px|thumb|left]]&lt;br /&gt;
[[File:Truxton2-200921-201452.png|150px|thumb|right]]&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damages them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
'''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
&lt;br /&gt;
'''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
&lt;br /&gt;
'''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
&lt;br /&gt;
'''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank in ''Tatsujin Ou'' is tied directly to the player's power level. The more powered up the player is, the harder the game gets, with enemies shooting more frequently.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game contains six stages and loops infinitely, with the later loops containing several changes which make them harder than the first loop. In ''Tatsujin Ou'', the difficulty caps in loop 2, while in ''Truxton II'', the difficulty caps in loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=2118</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=2118"/>
		<updated>2020-07-08T22:59:35Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: /* Rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tatsujin Ou ==&lt;br /&gt;
[[File:Template_Logo.png|center]]&lt;br /&gt;
[[File:Tatsujin Ou Title.png|150px|thumb]]&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It was programmed by Lee Ota, who had previously also programmed ''[[Daisenpuu]]'' and ''[[Vimana]]'', with music composed by Masahiro Yuge. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damages them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
'''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
&lt;br /&gt;
'''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
&lt;br /&gt;
'''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
&lt;br /&gt;
'''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank in ''Tatsujin Ou'' is tied directly to the player's power level. The more powered up the player is, the harder the game gets, with enemies shooting more frequently.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game contains six stages and loops infinitely, with the later loops containing several changes which make them harder than the first loop. In ''Tatsujin Ou'', the difficulty caps in loop 2, while in ''Truxton II'', the difficulty caps in loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=2117</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=2117"/>
		<updated>2020-07-08T22:56:17Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tatsujin Ou ==&lt;br /&gt;
[[File:Template_Logo.png|center]]&lt;br /&gt;
[[File:Tatsujin Ou Title.png|150px|thumb]]&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It was programmed by Lee Ota, who had previously also programmed ''[[Daisenpuu]]'' and ''[[Vimana]]'', with music composed by Masahiro Yuge. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damages them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
'''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
&lt;br /&gt;
'''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
&lt;br /&gt;
'''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
&lt;br /&gt;
'''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank in ''Tatsujin Ou'' is tied directly to the player's power level. The more powered up they are, the harder the game gets, with enemies shooting more frequently.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game contains six stages and loops infinitely, with the later loops containing several changes which make them harder than the first loop. In ''Tatsujin Ou'', the difficulty caps in loop 2, while in ''Truxton II'', the difficulty caps in loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=1856</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=1856"/>
		<updated>2020-07-04T00:12:53Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tatsujin Ou ==&lt;br /&gt;
[[File:Template_Logo.png|center]]&lt;br /&gt;
[[File:Tatsujin Ou Title.png|150px|thumb]]&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It was programmed by Lee Ohta, who had previously also programmed ''[[Daisenpuu]]'' and ''[[Vimana]]'', with music composed by Masahiro Yuge. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damages them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
'''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
&lt;br /&gt;
'''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
&lt;br /&gt;
'''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
&lt;br /&gt;
'''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
Rank in ''Tatsujin Ou'' is tied directly to the player's power level. The more powered up they are, the harder the game gets, with enemies shooting more frequently.&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
The game contains six stages and loops infinitely, with the later loops containing several changes which make them harder than the first loop. In ''Tatsujin Ou'', the difficulty caps in loop 2, while in ''Truxton II'', the difficulty caps in loop 3.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=1855</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=1855"/>
		<updated>2020-07-03T23:53:30Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: /* Tatsujin Ou */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tatsujin Ou ==&lt;br /&gt;
[[File:Template_Logo.png|center]]&lt;br /&gt;
[[File:Tatsujin Ou Title.png|150px|thumb]]&lt;br /&gt;
'''''Tatsujin Ou''''' &amp;lt;small&amp;gt;(達人王 &amp;quot;Master King&amp;quot;, also known as ''Truxton II'')&amp;lt;/small&amp;gt; is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It was programmed by Lee Ohta, who had previously also programmed ''[[Daisenpuu]]'' and ''[[Vimana]]'', with music composed by Masahiro Yuge. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damages them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
'''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
&lt;br /&gt;
'''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
&lt;br /&gt;
'''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
&lt;br /&gt;
'''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=1846</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=1846"/>
		<updated>2020-07-03T22:20:21Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tatsujin Ou ==&lt;br /&gt;
[[File:Template_Logo.png|center]]&lt;br /&gt;
[[File:Tatsujin Ou Title.png|150px|thumb]]&lt;br /&gt;
'''''Tatsujin Ou''''' (達人王, also known as ''Truxton II'') is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It was programmed by Lee Ohta, who had previously also programmed ''[[Daisenpuu]]'' and ''[[Vimana]]'', with music composed by Masahiro Yuge. It is the sequel to ''[[Tatsujin]]''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses an eight-way joystick and two buttons (with a third debug button that typically goes unused). It also includes an autofire DIP switch that's enabled by default.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
----&lt;br /&gt;
* '''A:''' Fires the main weapon and whichever sub-weapon the player has equipped&lt;br /&gt;
* '''B:''' Uses a bomb&lt;br /&gt;
* '''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features a main weapon, three sub-weapons indicated by color, and a bomb weapon.&lt;br /&gt;
&lt;br /&gt;
'''Main Shot:''' The HyperFighter's primary shot. It's made up of four pink shots split into two hitboxes, and travels straight up the screen. Each increase in power causes the shot to become wider and longer. Five of these shots can be fired at once.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies and damages them.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that becomes wider with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a large orange bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
----&lt;br /&gt;
''Tatsujin Ou'' features four unique item types.&lt;br /&gt;
&lt;br /&gt;
'''Power Ups:''' Indicated by the flashing circle in the center. These periodically alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the player with the corresponding sub-weapon. Grabbing multiple Power Ups of the same color will increase the power of both the main shot and the sub-weapon, with max power being achieved after five Power Ups of the same color have been collected.&lt;br /&gt;
&lt;br /&gt;
'''Speed Ups:''' Indicated by the flashing S. These will increase the player's movement speed, with max speed being achieved after five have been collected.&lt;br /&gt;
&lt;br /&gt;
'''Bombs:''' Indicated by the B in the center. Grabbing one will add a bomb to the player's stock. Up to five bombs can be held in stock at once.&lt;br /&gt;
&lt;br /&gt;
'''1up:''' These are located in specially-colored containers in certain stages, requiring a bomb use and the corresponding sub-weapon to access. Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
&lt;br /&gt;
'''All excess items award 5,000 points when collected.'''&lt;br /&gt;
&lt;br /&gt;
=== Rank ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=== Loops ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Strategy]] for '''stage maps''', '''enemy and boss descriptions''', '''walkthroughs''', and '''advanced play strategies'''.''&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
WIP&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;div style='text-align: center;'&amp;gt;&lt;br /&gt;
''See [[(Tatsujin Ou)/Gallery]] for our collection of images and scans for the game.''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[(Template Page)]]&lt;br /&gt;
|-&lt;br /&gt;
| put your stuff here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Contributors ==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=966</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=966"/>
		<updated>2020-06-18T00:44:28Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: /* Weapons &amp;amp; Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tatsujin Ou Title.png|150px|thumb]]&lt;br /&gt;
'''''Tatsujin Ou''''' (達人王, also known as ''Truxton II'') is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It was programmed by Lee Ohta, who had previously also programmed ''[[Daisenpuu]]'' and ''[[Vimana]]'', with music composed by Masahiro Yuge. It is the sequel to ''[[Tatsujin]]''. The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses two buttons (with a third debug button that typically goes unused).&lt;br /&gt;
&lt;br /&gt;
The game has six stages, and loops infinitely, with the difficulty capping on the second loop.&lt;br /&gt;
&lt;br /&gt;
'''A:''' Fires the main weapon, and whichever sub-weapon the player has equipped&lt;br /&gt;
&lt;br /&gt;
'''B:''' Uses a bomb&lt;br /&gt;
&lt;br /&gt;
'''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
''Tatsujin Ou'' has three sub-weapons that can be equipped on the HyperFighter. One is equipped when the player collects a weapon item. These items alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the ship with the corresponding sub-weapon. Collecting multiple items of the same color will upgrade the ship's main shot, as well as the sub-weapon, with max power being reached after five are collected. Afterwards, excess weapon items of the same color as the equipped sub-weapon will award the player 5,000 points. ''Tatsujin Ou'' also has speedup items, which will increase the speed of the HyperFighter when picked up, with the speed maxing out after five items have been collected. Unlike with weapon items, speedup items are no longer dropped once the player has reached max speed.&lt;br /&gt;
&lt;br /&gt;
===== Weapons &amp;amp; Items =====&lt;br /&gt;
----&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player, which leave behind lingering explosions that can damage enemies. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that increases in width with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Speedup:''' Increases the player's movement speed, maxing out at five speedups.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses. Up to five bombs can be held in the player's stock at once.&lt;br /&gt;
&lt;br /&gt;
'''1up:''' Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
&lt;br /&gt;
All excess items award 5,000 points when collected.&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=965</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=965"/>
		<updated>2020-06-18T00:41:27Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tatsujin Ou Title.png|150px|thumb]]&lt;br /&gt;
'''''Tatsujin Ou''''' (達人王, also known as ''Truxton II'') is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It was programmed by Lee Ohta, who had previously also programmed ''[[Daisenpuu]]'' and ''[[Vimana]]'', with music composed by Masahiro Yuge. It is the sequel to ''[[Tatsujin]]''. The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses two buttons (with a third debug button that typically goes unused).&lt;br /&gt;
&lt;br /&gt;
The game has six stages, and loops infinitely, with the difficulty capping on the second loop.&lt;br /&gt;
&lt;br /&gt;
'''A:''' Fires the main weapon, and whichever sub-weapon the player has equipped&lt;br /&gt;
&lt;br /&gt;
'''B:''' Uses a bomb&lt;br /&gt;
&lt;br /&gt;
'''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
''Tatsujin Ou'' has three sub-weapons that can be equipped on the HyperFighter. One is equipped when the player collects a weapon item. These items alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the ship with the corresponding sub-weapon. Collecting multiple items of the same color will upgrade the ship's main shot, as well as the sub-weapon, with max power being reached after five are collected. Afterwards, excess weapon items of the same color as the equipped sub-weapon will award the player 5,000 points. ''Tatsujin Ou'' also has speedup items, which will increase the speed of the HyperFighter when picked up, with the speed maxing out after five items have been collected. Unlike with weapon items, speedup items are no longer dropped once the player has reached max speed.&lt;br /&gt;
&lt;br /&gt;
===== Weapons &amp;amp; Items =====&lt;br /&gt;
----&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that increases in width with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Speedup:''' Increases the player's movement speed, maxing out at five speedups.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses. Up to five bombs can be held in the player's stock at once.&lt;br /&gt;
&lt;br /&gt;
'''1up:''' Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
&lt;br /&gt;
All excess items award 5,000 points when collected.&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=File:Tatsujin_Ou_Title.png&amp;diff=964</id>
		<title>File:Tatsujin Ou Title.png</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=File:Tatsujin_Ou_Title.png&amp;diff=964"/>
		<updated>2020-06-18T00:38:48Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tatsujin Ou title screen.&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=963</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=963"/>
		<updated>2020-06-18T00:29:35Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: /* Weapons &amp;amp; Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Tatsujin Ou''''' (達人王, also known as ''Truxton II'') is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It was programmed by Lee Ohta, who had previously also programmed ''[[Daisenpuu]]'' and ''[[Vimana]]'', with music composed by Masahiro Yuge. It is the sequel to ''[[Tatsujin]]''. The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses two buttons (with a third debug button that typically goes unused).&lt;br /&gt;
&lt;br /&gt;
The game has six stages, and loops infinitely, with the difficulty capping on the second loop.&lt;br /&gt;
&lt;br /&gt;
'''A:''' Fires the main weapon, and whichever sub-weapon the player has equipped&lt;br /&gt;
&lt;br /&gt;
'''B:''' Uses a bomb&lt;br /&gt;
&lt;br /&gt;
'''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
''Tatsujin Ou'' has three sub-weapons that can be equipped on the HyperFighter. One is equipped when the player collects a weapon item. These items alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the ship with the corresponding sub-weapon. Collecting multiple items of the same color will upgrade the ship's main shot, as well as the sub-weapon, with max power being reached after five are collected. Afterwards, excess weapon items of the same color as the equipped sub-weapon will award the player 5,000 points. ''Tatsujin Ou'' also has speedup items, which will increase the speed of the HyperFighter when picked up, with the speed maxing out after five items have been collected. Unlike with weapon items, speedup items are no longer dropped once the player has reached max speed.&lt;br /&gt;
&lt;br /&gt;
===== Weapons &amp;amp; Items =====&lt;br /&gt;
----&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that increases in width with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Speedup:''' Increases the player's movement speed, maxing out at five speedups.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses. Up to five bombs can be held in the player's stock at once.&lt;br /&gt;
&lt;br /&gt;
'''1up:''' Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
&lt;br /&gt;
All excess items award 5,000 points when collected.&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=962</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=962"/>
		<updated>2020-06-18T00:27:43Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: /* Gameplay Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Tatsujin Ou''''' (達人王, also known as ''Truxton II'') is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It was programmed by Lee Ohta, who had previously also programmed ''[[Daisenpuu]]'' and ''[[Vimana]]'', with music composed by Masahiro Yuge. It is the sequel to ''[[Tatsujin]]''. The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses two buttons (with a third debug button that typically goes unused).&lt;br /&gt;
&lt;br /&gt;
The game has six stages, and loops infinitely, with the difficulty capping on the second loop.&lt;br /&gt;
&lt;br /&gt;
'''A:''' Fires the main weapon, and whichever sub-weapon the player has equipped&lt;br /&gt;
&lt;br /&gt;
'''B:''' Uses a bomb&lt;br /&gt;
&lt;br /&gt;
'''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
''Tatsujin Ou'' has three sub-weapons that can be equipped on the HyperFighter. One is equipped when the player collects a weapon item. These items alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the ship with the corresponding sub-weapon. Collecting multiple items of the same color will upgrade the ship's main shot, as well as the sub-weapon, with max power being reached after five are collected. Afterwards, excess weapon items of the same color as the equipped sub-weapon will award the player 5,000 points. ''Tatsujin Ou'' also has speedup items, which will increase the speed of the HyperFighter when picked up, with the speed maxing out after five items have been collected. Unlike with weapon items, speedup items are no longer dropped once the player has reached max speed.&lt;br /&gt;
&lt;br /&gt;
===== Weapons &amp;amp; Items =====&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Napalm Bomb&amp;lt;/span&amp;gt; (Red):''' Fires red bombs on either side of the player. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Search Laser&amp;lt;/span&amp;gt; (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Normal Shot&amp;lt;/span&amp;gt; (Green):''' Fires green pellets in an arch that increases in width with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Speedup:''' Increases the player's movement speed, maxing out at five speedups.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses. Up to five bombs can be held in the player's stock at once.&lt;br /&gt;
&lt;br /&gt;
'''1up:''' Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
&lt;br /&gt;
All excess items award 5,000 points when collected.&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=961</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=961"/>
		<updated>2020-06-18T00:25:11Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: /* Gameplay Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Tatsujin Ou''''' (達人王, also known as ''Truxton II'') is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It was programmed by Lee Ohta, who had previously also programmed ''[[Daisenpuu]]'' and ''[[Vimana]]'', with music composed by Masahiro Yuge. It is the sequel to ''[[Tatsujin]]''. The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses two buttons (with a third debug button that typically goes unused).&lt;br /&gt;
&lt;br /&gt;
The game has six stages, and loops infinitely, with the difficulty capping on the second loop.&lt;br /&gt;
&lt;br /&gt;
'''A:''' Fires the main weapon, and whichever sub-weapon the player has equipped&lt;br /&gt;
&lt;br /&gt;
'''B:''' Uses a bomb&lt;br /&gt;
&lt;br /&gt;
'''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
''Tatsujin Ou'' has three sub-weapons that can be equipped on the HyperFighter. One is equipped when the player collects a weapon item. These items alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the ship with the corresponding sub-weapon. Collecting multiple items of the same color will upgrade the ship's main shot, as well as the sub-weapon, with max power being reached after five are collected. Afterwards, excess weapon items of the same color as the equipped sub-weapon will award the player 5,000 points. ''Tatsujin Ou'' also has speedup items, which will increase the speed of the HyperFighter when picked up, with the speed maxing out after five items have been collected. Unlike with weapon items, speedup items are no longer dropped once the player has reached max speed.&lt;br /&gt;
&lt;br /&gt;
===== Weapons &amp;amp; Items =====&lt;br /&gt;
'''Napalm Bomb (Red):''' Fires red bombs on either side of the player. At power levels 1 and 2, they shoot diagonally up, with the bombs traveling further at level 2. At power levels 3 and 4, they also shoot to the left and right, with the bombs traveling further at level 4. At max power, they also shoot diagonally down.&lt;br /&gt;
&lt;br /&gt;
'''Search Laser (Blue):''' Fires two blue lasers up the entire length of the screen which lock onto enemies.&lt;br /&gt;
&lt;br /&gt;
'''Normal Shot (Green):''' Fires green pellets in an arch that increases in width with each increase in power level, up to a maximum of five pellets on either side of the player.&lt;br /&gt;
&lt;br /&gt;
'''Speedup:''' Increases the player's movement speed, maxing out at five speedups.&lt;br /&gt;
&lt;br /&gt;
'''Bomb:''' Releases a bomb that slowly travels up the screen from where the player deployed it and deals major damage to enemies and bosses. Up to five bombs can be held in the player's stock at once.&lt;br /&gt;
&lt;br /&gt;
'''1up:''' Grants the player an extra life. If the player has six or more extra lives, these will instead award 5,000 points.&lt;br /&gt;
&lt;br /&gt;
All excess items award 5,000 points when collected.&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=783</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=783"/>
		<updated>2020-06-12T08:30:31Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Tatsujin Ou''''' (達人王, also known as ''Truxton II'') is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It was programmed by Lee Ohta, who had previously also programmed ''[[Daisenpuu]]'' and ''[[Vimana]]'', with music composed by Masahiro Yuge. It is the sequel to ''[[Tatsujin]]''. The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses two buttons (with a third debug button that typically goes unused).&lt;br /&gt;
&lt;br /&gt;
The game has six stages, and loops infinitely, with the difficulty capping on the second loop.&lt;br /&gt;
&lt;br /&gt;
'''A:''' Fires the main weapon, and whichever sub-weapon the player has equipped&lt;br /&gt;
&lt;br /&gt;
'''B:''' Uses a bomb&lt;br /&gt;
&lt;br /&gt;
'''C (Debug):''' Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
''Tatsujin Ou'' has three sub-weapons that can be equipped on the HyperFighter. One is equipped when the player collects a weapon item. These items alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the ship with the corresponding sub-weapon. Collecting multiple items of the same color will upgrade the ship's main shot, as well as the sub-weapon, with max power being reached after five are collected. Afterwards, excess weapon items of the same color as the equipped sub-weapon will award the player 5,000 points. ''Tatsujin Ou'' also has speedup items, which will increase the speed of the HyperFighter when picked up, with the speed maxing out after five items have been collected. Unlike with weapon items, speedup items are no longer dropped once the player has reached max speed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Logo Toaplan.png|center]]&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=751</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=751"/>
		<updated>2020-06-11T21:41:16Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Tatsujin Ou''''' (達人王, also known as ''Truxton II'') is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It was programmed by Lee Ohta, who had previously also programmed ''[[Daisenpuu]]'' and ''[[Vimana]]'', with music composed by Masahiro Yuge. It is the sequel to ''[[Tatsujin]]''. The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
''Tatsujin Ou'' primarily uses two buttons (with a third debug button that typically goes unused).&lt;br /&gt;
&lt;br /&gt;
The game has six stages, and loops infinitely, with the difficulty capping on the second loop.&lt;br /&gt;
&lt;br /&gt;
A: Fires the main weapon, and whichever sub-weapon the player has equipped&lt;br /&gt;
&lt;br /&gt;
B: Uses a bomb&lt;br /&gt;
&lt;br /&gt;
C (Debug): Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
''Tatsujin Ou'' has three sub-weapons that can be equipped on the HyperFighter. One is equipped when the player collects a weapon item. These items alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the ship with the corresponding sub-weapon. Collecting multiple items of the same color will upgrade the ship's main shot, as well as the sub-weapon, with max power being reached after five are collected. Afterwards, excess weapon items of the same color as the equipped sub-weapon will award the player 5,000 points. ''Tatsujin Ou'' also has speedup items, which will increase the speed of the HyperFighter when picked up, with the speed maxing out after five items have been collected. Unlike with weapon items, speedup items are no longer dropped once the player has reached max speed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=749</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=749"/>
		<updated>2020-06-11T20:59:59Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Tatsujin Ou''''' (達人王, also known as ''Truxton II'') is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It was programmed by Lee Ohta, who had previously also programmed ''[[Daisenpuu]]'' and ''[[Vimana]]'', with music composed by Masahiro Yuge. It is the sequel to ''[[Tatsujin]]''. The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
Tatsujin Ou primarily uses two buttons (with a third debug button that typically goes unused).&lt;br /&gt;
&lt;br /&gt;
The game has six stages, and loops infinitely, with the difficulty capping on the second loop.&lt;br /&gt;
&lt;br /&gt;
A: Fires the main weapon, and whichever sub-weapon the player has equipped&lt;br /&gt;
&lt;br /&gt;
B: Uses a bomb&lt;br /&gt;
&lt;br /&gt;
C (Debug): Greatly increases the scrolling speed (unused)&lt;br /&gt;
&lt;br /&gt;
''Tatsujin Ou'' has three sub-weapons that can be equipped on the HyperFighter. One is equipped when the player collects a weapon item. These items alternate between the colors red, blue, and green (in that order), and grabbing one when it's a certain color will equip the ship with the corresponding sub-weapon. Collecting multiple items of the same color will upgrade the ship's main shot, as well as the sub-weapon, with max power being reached after five are collected. Afterwards, excess weapon items of the same color as the equipped sub-weapon will award the player 5,000 points. ''Tatsujin Ou'' also has speedup items, which will increase the speed of the HyperFighter when picked up, with the speed maxing out after five items have been collected. Unlike with weapon items, speedup items are no longer dropped once the player has reached max speed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=747</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=747"/>
		<updated>2020-06-11T19:51:47Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Tatsujin Ou''''' (達人王, also known as ''Truxton II'') is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer by Ving Co., Ltd. exclusively in Japan in 1993. It was programmed by Lee Ohta, who had previously also programmed ''[[Daisenpuu]]'' and ''[[Vimana]]'', with music composed by Masahiro Yuge. It is the sequel to ''[[Tatsujin]]''. The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
# Primary info provided by [[User:Flobeamer1922|Flobeamer1922]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=389</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=389"/>
		<updated>2020-05-27T22:58:46Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Tatsujin Ou''''' (達人王, also known as ''Truxton II'') is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer exclusively in Japan in 1993. It was programmed by Lee Ohta, who had previously also programmed ''[[Daisenpuu]]'' and ''[[Vimana]]'', with music composed by Masahiro Yuge. It is the sequel to ''[[Tatsujin]]''. The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=388</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=388"/>
		<updated>2020-05-25T22:58:00Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Tatsujin Ou''''' (達人王, also known as ''Truxton II'') is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer exclusively in Japan in 1993. It is the sequel to ''[[Tatsujin]]''. The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
	<entry>
		<id>https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=386</id>
		<title>Tatsujin Ou</title>
		<link rel="alternate" type="text/html" href="https://shmups.wiki/index.php?title=Tatsujin_Ou&amp;diff=386"/>
		<updated>2020-05-25T21:00:23Z</updated>

		<summary type="html">&lt;p&gt;Flobeamer1922: Created page with &amp;quot;'''''Tatsujin Ou''''' (達人王, also known as ''Truxton II'') is a vertical shooting game developed and published by Toaplan in 1992. It was ported to...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Tatsujin Ou''''' (達人王, also known as ''Truxton II'') is a vertical [[Shooting game|shooting game]] developed and published by [[Toaplan]] in 1992. It was ported to the FM Towns computer exclusively in Japan in 1993. It is the sequel to ''Tatsujin''. The plot involves '''Dogurava''' and his evil '''Gidan''' army, who were originally defeated in ''Tatsujin'', being resurrected and invading the galaxy once more. It is up to the player, aboard the '''HyperFighter''' spacecraft, to put a stop to them and restore peace to outer space.&lt;/div&gt;</summary>
		<author><name>Flobeamer1922</name></author>
		
	</entry>
</feed>