STG Hall of Records/S

Note: Gamest magazine (September 1989) lists a score of 25,764,100 by FACILITY-ARIS. This score was deemed impossible in JHA issue July 2020 and subsequently removed from the database. Read the official statement here.


 * JHA Leaderboard
 * Shmups Forum Hi-Score Topic

Note: Japanese scoreboard closed after the achievement of the target score of 10,000,000.


 * Shmups Forum Hi-Score Topic


 * Shmups Forum Hi-Score Topic

Note: Japanese scoreboard closed after the achievement of the target score of 10,000,000. Shmups Wiki scoreboard closed after the achievement of the counterstop at 100,000,000.


 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard

Note: Japanese scoreboard closed after the achievement of the target score of 10,000,000. Micom Basic magazine (October 1986) lists an unverified score of 422,028,000 by 中村優 (loop 28).

Note: Japanese scoreboard closed after the achievement of the target score of 10,000,000.

Note: Initially, Gamest had two different categories for the two settings &#039;no extends&#039; and &#039;50k extends&#039;. As these two play essentially the same, they were merged from Gamest issue November 1988 onwards. The missing points from scores that are done on the &#039;no extends&#039; setting or those that do not start with 4 lives are added so that all scores correspond to &#039;50k extends&#039; &amp; &#039;4 starting lives&#039;.

Note: No official score keeping tradition due to the detection of an infinite pattern right after the release of the game in Gamest issue October 1997 (option graze milk, no timeout e.g. at 2-3 boss phase 1 or 2-5 opening). For details, see here or here.


 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard
 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard
 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard (Old Version)
 * JHA Leaderboard (New Version)
 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard (Version 2.00)
 * JHA Leaderboard (Version 2.00, Nesica)
 * JHA Leaderboard (Version 2.32, Nesica)
 * Shmups Forum Hi-Score Topic


 * Official Online Ranking
 * JHA Leaderboard


 * Shmups Forum Hi-Score Topic

Note: A hidden multiplier mode can be activated once all 100 slots of the score table are 3 million pts. or higher. In order to enter this mode, the player has to carry no lives in stock and then pick up the yellow weapon. Japanese scoreboard closed February 2019 due to the detection of an infinite pattern. Read the official statement here. For a demonstration of an infinite pattern, see this video.


 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard
 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard
 * Alfa System Website (Internet Ranking)
 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard
 * Alfa System Website (Internet Ranking)
 * Shmups Forum Hi-Score Topic


 * Shmups Forum Hi-Score Topic

Note: Japanese scoreboard for Tank B Score Attack closed in Arcadia issue April 2009. Scoreboard opened for Tank A Score Attack, Single Player Trial and Mix Score Attack in the same issue.


 * JHA Leaderboard
 * Shmups Forum Hi-Score Topic

Note: Japanese scoreboard for Auto Mode closed September 2019 due to the detection of an infinite pattern. Read the official statement here.


 * JHA Leaderboard
 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard


 * Shmups Forum Hi-Score Topic

Note: Japanese scoreboard closed after the achievement of the target score of 10,000,000.


 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard
 * Shmups Forum Hi-Score Topic

Note: Scoreboard closed after the achievement of the counterstop at 9,999,990.


 * Shmups Forum Hi-Score Topic


 * Shmups Forum Hi-Score Topic

Note: Japanese scoreboard closed after the achievement of the target score of 10,000,000.


 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard
 * Shmups Forum Hi-Score Topic


 * Shmups Forum Hi-Score Topic


 * Shmups Forum Hi-Score Topic


 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard
 * Shmups Forum Hi-Score Topic


 * Shmups Forum Hi-Score Topic

Note: Japanese scoreboard closed after the achievement of the target score of 100,000.

Note: Japanese scoreboard closed after the achievement of the target score of 10,000,000.

Note: When surpassing 6,553,500 the score counter rolls back to 0.


 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard
 * Shmups Forum Hi-Score Topic

Note: There is a major scoring bug which multiplies enemy kill values (including bosses) depending on the number of shots hitting the target on the frame of destruction. This way, Camel, for instance, can get up to a x7 multiplier which greatly affects your score particularly on boss kills. For details, see this video.


 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard
 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard


 * JHA Leaderboard
 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard
 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard
 * Shmups Forum Hi-Score Topic


 * JHA Leaderboard
 * Shmups Forum Hi-Score Topic

Note: Scoreboard closed after the achievement of the counterstop at 9,999,990.


 * Shmups Forum Hi-Score Topic