Sexy Parodius

Gameplay Overview

 * There are 3 Power up schemes to choose from in this game: Manual, Semiauto and Auto. These also influence your button layout/button functions.


 * Manual:


 * Semiauto:


 * Auto:

Controls

 * A: Fires standard shots.

Items

 * Power-up Icon:


 * Blue Bell: Gives you a screen clearing super bomb.


 * Green Bell: Turns your character big and invulnerable.


 * White Bell: Summons a little pink ball character named Alex to help you out by attacking enemies. It has its own HP pool starting at 10 out of a maximum of 20 regaining HP by eating bells.


 * Red Bell: Gives you the Kiku Beam, a decently long laser wall, that can block bullets and damage enemies. You get 3 of these per red bell.


 * Purple Bell: This bell will turn most small enemies on screen into power up icons.

Rank

 * Starting game rank is determined by the power up style chosen at the character select screen.

Development History

 * This is the final arcade game in the Parodius series.

Version Differences

 * Saturn and Psx ports play very close, if not exactly the same, to the arcade pcb version.

References & Contributors
Neo_Antwon